The death of [50 Necrolyte] Mak -= Tharnadian Mercenaries =- (Gnome)

in The Pier of Hull Construction

from the perspective of [54 Geomancer] Jio -=Denizens of Lloth=- (Orc)

<worn as a badge>    an emblem of Shanatar royalty [superior] with a strange dark bloodstone
<worn on head>       the great helm of mysticism (glowing) [87%]
<worn on eyes>       a slimy aboleth eye [superior] (glowing) (humming)
<worn in ear>        a robin's tail feather (glowing)
<worn in ear>        a delicate enchanted snowflake [superior]
<worn on face>       the petrified visage of Lord Nymav K'haar [superior] [79%]
<worn around neck>   some kharma mind beads [77%]
<worn around neck>   a spectral holy symbol of Berronar Truesilver [79%]
<worn on body>       a warsuit of jade wyrmscale (glowing)
<worn about body>    an ornate red cloak of endurance
<worn as quiver>     a golden scabbard encrusted with emeralds and rubies (glowing)
<worn about waist>   a mysterious blue belt [superior] (glowing) [63%]
<worn on belt buckle>a silver belt-buckle of dragon teeth [superior] (glowing)
<attached to belt>   a potion of bubbling goo (glowing)
<worn on arms>       some glowing sleeves made of devil skin (glowing)
<held as shield>     a gold tablet entitled "The Holy Code of Honor"
<worn around wrist>  the neck-charm of Savannah of Broken Trusts [superior] [27%]
<worn around wrist>  a sapphire bracelet [poor]
<worn on hands>      the gloves of immolation (glowing)
<worn on finger>     a ring of astral essence (humming)
<worn on finger>     the ring of illusions
<held>               a totem coated in slime [poor] (glowing)
<worn on legs>       some slime-covered aboleth skin [poor] (glowing)
<worn on feet>       the cubes of protection [poor] (humming) [67%]

Pol who is a brief walk away to your east.
A shipwright tyro who is close by to your south.
A gunner cadet who is close by to your south.
Gringash the Barkeep who is close by to your south.
A noble sailor who is close by to your south.
A noble sailor who is close by to your south.
A seasoned sailor who is close by to your south.
A seasoned sailor who is close by to your south.
A young fisherman who is close by to your west.
A young fisherman who is close by to your west.
A Canderthal watcher who is close by to your west.
A Canderthal watcher who is close by to your west.
A seagull who is not far off to your west.
A merchant who is not far off to your west.
A young fisherman who is a brief walk away to your west.
Mazi who is rather far off to your west.

< 1175h/1175H 203v/203V Pos: standing >
You quickly scan the area.
A merchant who is not far off to your east.
Pol who is a brief walk away to your east.
A shipwright tyro who is close by to your south.
A gunner cadet who is close by to your south.
Gringash the Barkeep who is close by to your south.
A noble sailor who is close by to your south.
A noble sailor who is close by to your south.
A seasoned sailor who is close by to your south.
A seasoned sailor who is close by to your south.
A young fisherman who is close by to your west.
A young fisherman who is close by to your west.
A Canderthal watcher who is close by to your west.
A Canderthal watcher who is close by to your west.
A seagull who is not far off to your west.
A merchant who is not far off to your west.
A young fisherman who is a brief walk away to your west.
Mazi who is rather far off to your west.

< 1175h/1175H 203v/203V Pos: standing >
You quickly scan the area.
A merchant who is not far off to your east.
Pol who is a brief walk away to your east.
A shipwright tyro who is close by to your south.
A gunner cadet who is close by to your south.
Gringash the Barkeep who is close by to your south.
A noble sailor who is close by to your south.
A noble sailor who is close by to your south.
A seasoned sailor who is close by to your south.
A seasoned sailor who is close by to your south.
A young fisherman who is close by to your west.
A young fisherman who is close by to your west.
A Canderthal watcher who is close by to your west.
A Canderthal watcher who is close by to your west.
A seagull who is not far off to your west.
A merchant who is not far off to your west.
A young fisherman who is a brief walk away to your west.
Mazi who is rather far off to your west.

< 1175h/1175H 203v/203V Pos: standing >
You quickly scan the area.
A merchant who is not far off to your east.
Pol who is a brief walk away to your east.
A shipwright tyro who is close by to your south.
A gunner cadet who is close by to your south.
Gringash the Barkeep who is close by to your south.
A noble sailor who is close by to your south.
A noble sailor who is close by to your south.
A seasoned sailor who is close by to your south.
A seasoned sailor who is close by to your south.
A young fisherman who is close by to your west.
A young fisherman who is close by to your west.
A Canderthal watcher who is close by to your west.
A Canderthal watcher who is close by to your west.
A seagull who is not far off to your west.
A merchant who is not far off to your west.
A young fisherman who is a brief walk away to your west.
Mazi who is rather far off to your west.

< 1175h/1175H 203v/203V Pos: standing >
You quickly scan the area.
A merchant who is not far off to your east.
Pol who is a brief walk away to your east.
A shipwright tyro who is close by to your south.
A gunner cadet who is close by to your south.
Gringash the Barkeep who is close by to your south.
A noble sailor who is close by to your south.
A noble sailor who is close by to your south.
A seasoned sailor who is close by to your south.
A seasoned sailor who is close by to your south.
A young fisherman who is close by to your west.
A young fisherman who is close by to your west.
A Canderthal watcher who is close by to your west.
A Canderthal watcher who is close by to your west.
A seagull who is not far off to your west.
A merchant who is not far off to your west.
A young fisherman who is a brief walk away to your west.
Mazi who is rather far off to your west.

< 1175h/1175H 203v/203V Pos: standing >
You quickly scan the area.
A merchant who is not far off to your east.
Pol who is a brief walk away to your east.
A shipwright tyro who is close by to your south.
A gunner cadet who is close by to your south.
Gringash the Barkeep who is close by to your south.
A noble sailor who is close by to your south.
A noble sailor who is close by to your south.
A seasoned sailor who is close by to your south.
A seasoned sailor who is close by to your south.
A young fisherman who is close by to your west.
A young fisherman who is close by to your west.
A Canderthal watcher who is close by to your west.
A Canderthal watcher who is close by to your west.
A seagull who is not far off to your west.
A merchant who is not far off to your west.
A young fisherman who is a brief walk away to your west.
Mazi who is rather far off to your west.

< 1175h/1175H 203v/203V Pos: standing >
You quickly scan the area.
A merchant who is not far off to your east.
Pol who is a brief walk away to your east.
A shipwright tyro who is close by to your south.
A gunner cadet who is close by to your south.
Gringash the Barkeep who is close by to your south.
A noble sailor who is close by to your south.
A noble sailor who is close by to your south.
A seasoned sailor who is close by to your south.
A seasoned sailor who is close by to your south.
A young fisherman who is close by to your west.
A young fisherman who is close by to your west.
A Canderthal watcher who is close by to your west.
A Canderthal watcher who is close by to your west.
A seagull who is not far off to your west.
A merchant who is not far off to your west.
A young fisherman who is a brief walk away to your west.
Mazi who is rather far off to your west.

< 1175h/1175H 203v/203V Pos: standing >
You quickly scan the area.
A merchant who is not far off to your east.
Pol who is a brief walk away to your east.
A shipwright tyro who is close by to your south.
A gunner cadet who is close by to your south.
Gringash the Barkeep who is close by to your south.
A noble sailor who is close by to your south.
A noble sailor who is close by to your south.
A seasoned sailor who is close by to your south.
A seasoned sailor who is close by to your south.
A young fisherman who is close by to your west.
A young fisherman who is close by to your west.
A Canderthal watcher who is close by to your west.
A Canderthal watcher who is close by to your west.
A seagull who is not far off to your west.
A merchant who is not far off to your west.
A young fisherman who is a brief walk away to your west.
Mazi who is rather far off to your west.

< 1175h/1175H 203v/203V Pos: standing >
You quickly scan the area.
A merchant who is not far off to your east.
Pol who is a brief walk away to your east.
A shipwright tyro who is close by to your south.
A gunner cadet who is close by to your south.
Gringash the Barkeep who is close by to your south.
A noble sailor who is close by to your south.
A noble sailor who is close by to your south.
A seasoned sailor who is close by to your south.
A seasoned sailor who is close by to your south.
A young fisherman who is close by to your west.
A young fisherman who is close by to your west.
A Canderthal watcher who is close by to your west.
A Canderthal watcher who is close by to your west.
A seagull who is not far off to your west.
A merchant who is not far off to your west.
A young fisherman who is a brief walk away to your west.
Mazi who is rather far off to your west.

< 1175h/1175H 203v/203V Pos: standing >
You quickly scan the area.
A merchant who is not far off to your east.
Pol who is a brief walk away to your east.
A shipwright tyro who is close by to your south.
A gunner cadet who is close by to your south.
Gringash the Barkeep who is close by to your south.
A noble sailor who is close by to your south.
A noble sailor who is close by to your south.
A seasoned sailor who is close by to your south.
A seasoned sailor who is close by to your south.
A merchant who is close by to your west.
A young fisherman who is close by to your west.
A young fisherman who is close by to your west.
A Canderthal watcher who is close by to your west.
A Canderthal watcher who is close by to your west.
A seagull who is not far off to your west.
A merchant who is not far off to your west.
A young fisherman who is a brief walk away to your west.
Mazi who is rather far off to your west.

< 1175h/1175H 203v/203V Pos: standing >
You quickly scan the area.
A merchant who is not far off to your east.
Pol who is a brief walk away to your east.
A shipwright tyro who is close by to your south.
A gunner cadet who is close by to your south.
Gringash the Barkeep who is close by to your south.
A noble sailor who is close by to your south.
A noble sailor who is close by to your south.
A seasoned sailor who is close by to your south.
A seasoned sailor who is close by to your south.
A merchant who is close by to your west.
A young fisherman who is close by to your west.
A young fisherman who is close by to your west.
A Canderthal watcher who is close by to your west.
A Canderthal watcher who is close by to your west.
A seagull who is not far off to your west.
A merchant who is not far off to your west.
A young fisherman who is a brief walk away to your west.
Mazi who is rather far off to your west.

< 1175h/1175H 203v/203V Pos: standing >
You quickly scan the area.
A merchant who is not far off to your east.
Pol who is a brief walk away to your east.
A shipwright tyro who is close by to your south.
A gunner cadet who is close by to your south.
Gringash the Barkeep who is close by to your south.
A noble sailor who is close by to your south.
A noble sailor who is close by to your south.
A seasoned sailor who is close by to your south.
A seasoned sailor who is close by to your south.
A merchant who is close by to your west.
A young fisherman who is close by to your west.
A young fisherman who is close by to your west.
A Canderthal watcher who is close by to your west.
A Canderthal watcher who is close by to your west.
A seagull who is not far off to your west.
A merchant who is not far off to your west.
A young fisherman who is a brief walk away to your west.
Mazi who is rather far off to your west.

< 1175h/1175H 203v/203V Pos: standing >
You quickly scan the area.
Pol who is a brief walk away to your east.
A shipwright tyro who is close by to your south.
A gunner cadet who is close by to your south.
Gringash the Barkeep who is close by to your south.
A noble sailor who is close by to your south.
A noble sailor who is close by to your south.
A seasoned sailor who is close by to your south.
A seasoned sailor who is close by to your south.
A merchant who is close by to your west.
A young fisherman who is close by to your west.
A young fisherman who is close by to your west.
A Canderthal watcher who is close by to your west.
A Canderthal watcher who is close by to your west.
A seagull who is not far off to your west.
A merchant who is not far off to your west.
A young fisherman who is a brief walk away to your west.
Mazi who is rather far off to your west.

< 1175h/1175H 203v/203V Pos: standing >
You quickly scan the area.
Pol who is a brief walk away to your east.
A shipwright tyro who is close by to your south.
A gunner cadet who is close by to your south.
Gringash the Barkeep who is close by to your south.
A noble sailor who is close by to your south.
A noble sailor who is close by to your south.
A seasoned sailor who is close by to your south.
A seasoned sailor who is close by to your south.
A merchant who is close by to your west.
A young fisherman who is close by to your west.
A young fisherman who is close by to your west.
A Canderthal watcher who is close by to your west.
A Canderthal watcher who is close by to your west.
A seagull who is not far off to your west.
A merchant who is not far off to your west.
A young fisherman who is a brief walk away to your west.
Mazi who is rather far off to your west.

< 1175h/1175H 203v/203V Pos: standing >
Des sneaks east.
Sha sneaks east.
Gaulz sneaks east.
Norabi sneaks east.
You follow Des.


<map>
Zone: The Ship Yards.
Room: The Main Dock of Canderthal Harbor
</map>

<map>
Zone: The Ship Yards.
Room: The Main Dock of Canderthal Harbor
</map>
The Main Dock of Canderthal Harbor
Obvious exits: -E -S# -W
A sign reading 'Safi's Slashers' is posted on a dockside building.
A large shipping crate sits on the docks here.
*Skir (Githyanki)(small) stands in mid-air here.
An impenetrable globe of darkness floats near Skir's head.
*Norabi (Drow Elf)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Norabi's head.
*Gaulz (Duergar)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Gaulz's head.
*Sha (Drow Elf)(large) stands in mid-air here.
*Duvak (Duergar)(medium) stands in mid-air here.
Des (Githyanki)(small) stands in mid-air here.
An impenetrable globe of darkness floats near Des's head.
You quickly scan the area.
Pol who is not far off to your east.
Safi who is close by to your south.
A young fisherman who is close by to your west.
A merchant who is not far off to your west.
A young fisherman who is not far off to your west.
A young fisherman who is not far off to your west.
A Canderthal watcher who is not far off to your west.
A Canderthal watcher who is not far off to your west.
A seagull who is a brief walk away to your west.
A merchant who is a brief walk away to your west.
A young fisherman who is rather far off to your west.
Mazi who is in the distance to your west.

< 1175h/1175H 202v/203V Pos: standing >
You quickly scan the area.
Pol who is not far off to your east.
Safi who is close by to your south.
A young fisherman who is close by to your west.
A merchant who is not far off to your west.
A young fisherman who is not far off to your west.
A young fisherman who is not far off to your west.
A Canderthal watcher who is not far off to your west.
A Canderthal watcher who is not far off to your west.
A seagull who is a brief walk away to your west.
A merchant who is a brief walk away to your west.
A young fisherman who is rather far off to your west.
Mazi who is in the distance to your west.

< 1175h/1175H 202v/203V Pos: standing >
You quickly scan the area.
Pol who is not far off to your east.
Safi who is close by to your south.
A young fisherman who is close by to your west.
A merchant who is not far off to your west.
A young fisherman who is not far off to your west.
A young fisherman who is not far off to your west.
A Canderthal watcher who is not far off to your west.
A Canderthal watcher who is not far off to your west.
A seagull who is a brief walk away to your west.
A merchant who is a brief walk away to your west.
A young fisherman who is rather far off to your west.
Mazi who is in the distance to your west.

< 1175h/1175H 202v/203V Pos: standing >
Skir sneaks east.
You follow Des.


<map>
Zone: The Ship Yards.
Room: The Main Dock of Canderthal Harbor
</map>

<map>
Zone: The Ship Yards.
Room: The Main Dock of Canderthal Harbor
</map>
The Main Dock of Canderthal Harbor
Obvious exits: -N -E# -W
A sign reading 'Pol's Poles' has been posted on the building to the east.
*Skir (Githyanki)(small) stands in mid-air here.
An impenetrable globe of darkness floats near Skir's head.
*Norabi (Drow Elf)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Norabi's head.
*Gaulz (Duergar)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Gaulz's head.
*Sha (Drow Elf)(large) stands in mid-air here.
*Duvak (Duergar)(medium) stands in mid-air here.
Des (Githyanki)(small) stands in mid-air here.
An impenetrable globe of darkness floats near Des's head.
Tovel sneaks in from the west.
You quickly scan the area.
A merchant who is close by to your north.
Tyric who is not far off to your north.
Pol who is close by to your east.
A young fisherman who is not far off to your west.
A merchant who is a brief walk away to your west.
A young fisherman who is a brief walk away to your west.
A young fisherman who is a brief walk away to your west.
A Canderthal watcher who is a brief walk away to your west.
A Canderthal watcher who is a brief walk away to your west.
A seagull who is rather far off to your west.
A merchant who is rather far off to your west.
A young fisherman who is in the distance to your west.

< 1175h/1175H 201v/203V Pos: standing >

< 1175h/1175H 201v/203V Pos: standing >
You quickly scan the area.
A merchant who is close by to your north.
Tyric who is not far off to your north.
Pol who is close by to your east.
A young fisherman who is not far off to your west.
A merchant who is a brief walk away to your west.
A young fisherman who is a brief walk away to your west.
A young fisherman who is a brief walk away to your west.
A Canderthal watcher who is a brief walk away to your west.
A Canderthal watcher who is a brief walk away to your west.
A seagull who is rather far off to your west.
A merchant who is rather far off to your west.
A young fisherman who is in the distance to your west.

< 1175h/1175H 203v/203V Pos: standing >
Duvak sneaks north.
Sha sneaks north.
Gaulz sneaks north.
Norabi sneaks north.
You follow Des.


<map>
Zone: The Ship Yards.
Room: The Pier of Hull Construction
</map>

<map>
Zone: The Ship Yards.
Room: The Pier of Hull Construction
</map>
The Pier of Hull Construction
Obvious exits: -N -S -W
The Ketch NCC 1701-D floats here.
The Clipper tester floats here.
*Skir (Githyanki)(small) stands in mid-air here.
An impenetrable globe of darkness floats near Skir's head.
*Norabi (Drow Elf)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Norabi's head.
*Gaulz (Duergar)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Gaulz's head.
*Sha (Drow Elf)(large) stands in mid-air here.
*Duvak (Duergar)(medium) stands in mid-air here.
Des (Githyanki)(small) stands in mid-air here.
An impenetrable globe of darkness floats near Des's head.
(Q)A merchant walks through the streets, eager to sell some fish.

< 1175h/1175H 202v/203V Pos: standing >
You quickly scan the area.
Tyric who is close by to your north.
A young fisherman who is in the distance to your west.
A merchant who is in the distance to your west.

< 1175h/1175H 202v/203V Pos: standing >
You quickly scan the area.
Tyric who is close by to your north.
A young fisherman who is in the distance to your west.
A merchant who is in the distance to your west.

< 1175h/1175H 202v/203V Pos: standing >
You quickly scan the area.
Tyric who is close by to your north.
A young fisherman who is in the distance to your west.
A merchant who is in the distance to your west.

< 1175h/1175H 202v/203V Pos: standing >
You quickly scan the area.
Tyric who is close by to your north.
A young fisherman who is in the distance to your west.
A merchant who is in the distance to your west.

< 1175h/1175H 202v/203V Pos: standing >
You quickly scan the area.
Tyric who is close by to your north.
A young fisherman who is in the distance to your west.
A merchant who is in the distance to your west.

< 1175h/1175H 202v/203V Pos: standing >
You quickly scan the area.
Tyric who is close by to your north.
A young fisherman who is in the distance to your west.
A merchant who is in the distance to your west.

< 1175h/1175H 202v/203V Pos: standing >

< 1175h/1175H 202v/203V Pos: standing >
You quickly scan the area.
Tyric who is close by to your north.
A young fisherman who is in the distance to your west.
A merchant who is in the distance to your west.

< 1175h/1175H 202v/203V Pos: standing >
You quickly scan the area.
Tyric who is close by to your north.
A young fisherman who is in the distance to your west.
A merchant who is in the distance to your west.

< 1175h/1175H 202v/203V Pos: standing >

< 1175h/1175H 202v/203V Pos: standing >

< 1175h/1175H 202v/203V Pos: standing >
Looks like an exit.
You extend your sights northward.
The Pier of Hull Construction
Obvious exits: -N -S -W
The Galleon Githzerai Ship floats here.
The Galleon skeLeTon cRew floats here.
The Yacht Pasara floats here.
The Sloop amrod floats here.
The Caravel Viking Knarr floats here.
The Sloop FTN floats here.
The Caravel Forest Fox floats here.
The Sloop blah floats here.
The Sloop bzzzt floats here.
The Galleon FloatingLeaf floats here.
The Destroyer yep floats here.
*A Gnome (small)  -= Tharnadian Mercenaries =- stands in mid-air here.
Tyric, the master builder, stands here shouting another order.

< 1175h/1175H 202v/203V Pos: standing >
Duvak sneaks north.
Sha sneaks north.
Norabi sneaks north.
Skir sneaks north.
You follow Des.


<map>
Zone: The Ship Yards.
Room: The Pier of Hull Construction
</map>

<map>
Zone: The Ship Yards.
Room: The Pier of Hull Construction
</map>
The Pier of Hull Construction
Obvious exits: -N -S -W
The Galleon Githzerai Ship floats here.
The Galleon skeLeTon cRew floats here.
The Yacht Pasara floats here.
The Sloop amrod floats here.
The Caravel Viking Knarr floats here.
The Sloop FTN floats here.
The Caravel Forest Fox floats here.
The Sloop blah floats here.
The Sloop bzzzt floats here.
The Galleon FloatingLeaf floats here.
The Destroyer yep floats here.
*Skir (Githyanki)(small) stands in mid-air here.
An impenetrable globe of darkness floats near Skir's head.
*Norabi (Drow Elf)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Norabi's head.
*Gaulz (Duergar)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Gaulz's head.
*Sha (Drow Elf)(large) stands in mid-air here.
*Duvak (Duergar)(medium) stands in mid-air here.
Des (Githyanki)(small) stands in mid-air here.
An impenetrable globe of darkness floats near Des's head.
*A Gnome (small)  -= Tharnadian Mercenaries =- stands in mid-air here.
Tyric, the master builder, stands here shouting another order.

< 1175h/1175H 201v/203V Pos: standing >
You quickly scan the area.
A merchant who is close by to your south.
A merchant who is in the distance to your west.

< 1175h/1175H 201v/203V Pos: standing >
A dark shroud encases Des as she charges into battle.
A Gnome snaps into visibility.
A Gnome is knocked to the ground by Des's mighty bash!
Des dives at a Gnome skewering him with her holy flamberge of the efreeti.

< 1175h/1175H 201v/203V Pos: standing >
Duvak starts casting an offensive spell.
Duvak snaps into visibility.

< 1175h/1175H 202v/203V Pos: standing >
Norabi starts casting a spell.

< 1175h/1175H 203v/203V Pos: standing >
Skir snaps into visibility.

< 1175h/1175H 203v/203V Pos: standing >
Des dodges a Gnome's attack.
Gaulz suddenly attacks a Gnome!
Gaulz snaps into visibility.
Gaulz's bludgeon wounds a Gnome.

< 1175h/1175H 203v/203V Pos: standing >
A Gnome fills with BloodLust
Duvak completes his spell...
Duvak utters the words 'yjrr pabraw'
A beam of pure wrath is called down on a Gnome by Duvak!

< 1175h/1175H 203v/203V Pos: standing >
You start chanting...
You snap into visibility.

< 1175h/1175H 203v/203V Pos: standing >
Duvak starts casting a spell.
Duvak snaps into visibility.
Tovel suddenly attacks a Gnome!
Tovel snaps into visibility.
Tovel's powerful crush strikes a Gnome.
The dust surrounding Tovel's ancient adamantium warhammer of dwarven kings scratchs at a Gnome's flesh!

< 1175h/1175H 203v/203V Pos: standing >

< 1175h/1175H 203v/203V Pos: standing >
Casting: arieks shattering iceball 

< 1175h/1175H 203v/203V Pos: standing >
You complete your spell...
You point at a Gnome.
[Damage: 162 ] Your iceball shatters upon impacting a Gnome, rending flesh and sending blood flying.

< 1175h/1175H 203v/203V Pos: standing >
Skir wills the flames of the abyss to overwhelm and consume thier foe...
A Gnome screams and doubles over in agony as searing heat ignites within his body.
Skir snaps into visibility.
A Gnome's bowels of Mak cracks as the tortured body writhes!
A Gnome suddenly looks in pain as he moves.
Des's impressive slash strikes a Gnome hard.
Des's impressive slash strikes a Gnome hard.
Des's slash strikes a Gnome hard.
Des's impressive slash strikes a Gnome very hard.

< 1175h/1175H 203v/203V Pos: standing >
Duvak completes his spell...
Duvak utters the words 'yjrr pabraw'
Duvak snaps into visibility.
A beam of pure wrath is called down on a Gnome by Duvak!
Norabi completes his spell...
Norabi utters the words 'xarr ay ghaiz'

< 1175h/1175H 203v/203V Pos: standing >
A faint hum can be heard from the legendary platemail of defense [poor] carried by Sha.
Skir snaps into visibility.

< 1175h/1175H 203v/203V Pos: standing >
A Gnome misses Des.
You start chanting...
You snap into visibility.

< 1175h/1175H 203v/203V Pos: standing >
Duvak starts casting an offensive spell.
Duvak snaps into visibility.

< 1175h/1175H 203v/203V Pos: standing >
Casting: arieks shattering iceball 
Skir wills the flames of the abyss to overwhelm and consume thier foe...
Skir snaps into visibility.
A Gnome screams and doubles over in agony as searing heat ignites within his body.
Skir snaps into visibility.
A Gnome's royal ring of Aravne [poor] shattered in bits as the tortured body spasms and quivers!
A Gnome is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Jio by 9467531.
The smell of fresh blood enters your body, infusing you with power!