The death of [56 Blademaster] Eikel -= Tharnadian Mercenaries =- (Centaur)

in Amid a Jumble of Rocks and Boulders

from the perspective of [56 Blademaster] Eikel -= Tharnadian Mercenaries =- (Centaur)

<worn as a badge>    a frost dragon's eye [superior] (glowing)
<worn on head>       a crown of burning flames of damage (invis)
<worn in ear>        a dangling dematite earring [poor]
<worn on face>       a misty blue mask of gauze [84%]
<worn around neck>   a werewolf tooth necklace [poor] (magic)
<worn around neck>   the fang of inhabitation [poor] (magic) [58%]
<worn on body>       the platemail of doom of damage (magic) (glowing)
<worn on horse body> the saddle of Xalandro's nightmare of precision
<worn about body>    a colorful cloak [superior] (glowing)
<worn on tail>       a ring of flowing mists of endurance (magic)
<worn as quiver>     a tarnished dematite quiver [superior] [41%]
<worn about waist>   a mithril belt encrusted with aquamarines [superior] with a strange dark bloodstone [73%]
<worn on belt buckle>a longsword named 'the Answerer' of regeneration (magic) (glowing) [88%]
<attached to belt>   a potion of bubbling goo (magic) (glowing)
<worn around wrist>  a lightbringer bracelet of Pelor (magic)
<worn around wrist>  a bracer bearing the seal of Bozk (magic) [83%]
<worn on hands>      the gauntlets of the lifestealer of strength (magic) (glowing) [78%]
<worn on finger>     a glowing faerie ring
<worn on finger>     a glowing faerie ring
<primary weapon>     the sword of fire and flame (magic) (glowing) (flaming)[124h 56m 54s]
<secondary weapon>   a longsword called 'Flame of the North' (magic) (illuminating) (flaming)
<worn on feet>       a set of bloodied horseshoes [superior] (magic) [82%]

The lich of an earth pixie enters from the west.

< 395h/1393H 256v/338V Pos: standing >
A Githyanki absorbs your spell!
A Githyanki absorbs your spell!
Before the Hall of Titans
   This small connecting room seems to have only one visible doorway, to the
north.  Beyond the huge door strange thumping sounds can be heard, as well
as the muffled crackle of lightning.  A glowing zigzag pattern has
been inscribed into the surface of the door with some kind of magical
binding.  The pattern seems to pulse and flicker of its own accord, and
a strange out of place rock on the western wall occasionally reflects
a glint of it light.
Obvious exits: -North -South -West 
[3] A hammer made out of fragile lightningstone has been left here. (magic)
[3] The corpse of a Titan berzerker is lying here.
The corpse of a Titan warlord is lying here.

< 395h/1393H 256v/338V Pos: standing >
Hall of the Titans
   This is the center isle of the hall.  Gigantic pillars bracket the sides
of the hall down its entire length.  Between the pillars, the hallway extends
wider, providing serene alcove like side area.  The stone used to create
the hallway is jet black, with veins of pulstating electric blue.  Although
not bright, these veins still shed enough light to dimly illuminate the hall.
The stone seems to both amplify and resist electricity, absolutely necessary
considering the nature of the occupants.
Obvious exits: -North -South

< 395h/1393H 260v/338V Pos: standing >
Hall of the Titans
   This is the center isle of the hall.  Gigantic pillars bracket the sides
of the hall down its entire length.  Between the pillars, the hallway extends
wider, providing serene alcove like side area.  The stone used to create
the hallway is jet black, with veins of pulstating electric blue.  Although
not bright, these veins still shed enough light to dimly illuminate the hall.
The stone seems to both amplify and resist electricity, absolutely necessary
considering the nature of the occupants.
Obvious exits: -North -East  -South -West 

< 395h/1393H 261v/338V Pos: standing >
Hall of the Titans
   This is the center isle of the hall.  Gigantic pillars bracket the sides
of the hall down its entire length.  Between the pillars, the hallway extends
wider, providing serene alcove like side area.  The stone used to create
the hallway is jet black, with veins of pulstating electric blue.  Although
not bright, these veins still shed enough light to dimly illuminate the hall.
The stone seems to both amplify and resist electricity, absolutely necessary
considering the nature of the occupants.
Obvious exits: -North -South
[2] The corpse of a Titan warlord is lying here.
[2] The corpse of a Titan juggernaut is lying here.
The corpse of a Titan berzerker is lying here.
The corpse of a Titan juggernaut is lying here.

< 395h/1393H 261v/338V Pos: standing >
Hall of the Titans
   This is the center isle of the hall.  Gigantic pillars bracket the sides
of the hall down its entire length.  Between the pillars, the hallway extends
wider, providing serene alcove like side area.  The stone used to create
the hallway is jet black, with veins of pulstating electric blue.  Although
not bright, these veins still shed enough light to dimly illuminate the hall.
The stone seems to both amplify and resist electricity, absolutely necessary
considering the nature of the occupants.
Obvious exits: -North -East  -South -West 

< 395h/1393H 260v/338V Pos: standing >
A Githyanki absorbs your spell!
A Githyanki absorbs your spell!

< 396h/1393H 267v/338V Pos: standing >
Hall of the Titans
   This is the center isle of the hall.  Gigantic pillars bracket the sides
of the hall down its entire length.  Between the pillars, the hallway extends
wider, providing serene alcove like side area.  The stone used to create
the hallway is jet black, with veins of pulstating electric blue.  Although
not bright, these veins still shed enough light to dimly illuminate the hall.
The stone seems to both amplify and resist electricity, absolutely necessary
considering the nature of the occupants.
Obvious exits: -North -South

< 396h/1393H 267v/338V Pos: standing >
Throne Room of the Titans
   This room is magnificent, created by what must have been a truly gifted
being.  All of the walls are made of jet black stone, marbled with lightning
blue glowing streaks.  A gigantic throne rises up from the floor, carved
from the room itself as one continuous piece.  Every few seconds, without
warning, a thunderous bang fills the room as a writhing blast of lightning
leaps from the throne to ricochet off the walls and ceiling before being
absorbed by the stone.
Obvious exits: -South

< 396h/1393H 272v/338V Pos: standing >
Hall of the Titans
   This is the center isle of the hall.  Gigantic pillars bracket the sides
of the hall down its entire length.  Between the pillars, the hallway extends
wider, providing serene alcove like side area.  The stone used to create
the hallway is jet black, with veins of pulstating electric blue.  Although
not bright, these veins still shed enough light to dimly illuminate the hall.
The stone seems to both amplify and resist electricity, absolutely necessary
considering the nature of the occupants.
Obvious exits: -North -South

< 397h/1393H 276v/338V Pos: standing >
A Githyanki absorbs your spell!
A Githyanki absorbs your spell!
Hall of the Titans
   This is the center isle of the hall.  Gigantic pillars bracket the sides
of the hall down its entire length.  Between the pillars, the hallway extends
wider, providing serene alcove like side area.  The stone used to create
the hallway is jet black, with veins of pulstating electric blue.  Although
not bright, these veins still shed enough light to dimly illuminate the hall.
The stone seems to both amplify and resist electricity, absolutely necessary
considering the nature of the occupants.
Obvious exits: -North -East  -South -West 

< 397h/1393H 277v/338V Pos: standing >
Hall of the Titans
   This is a side area of the hallway, bracketed to both the north and south
by giant pillars of the blue veined stone.  Every few seconds a spark of
electricity jumps from one of the pillars to another, accompanied by a sharp
cracking sound.  The blue light cast by the glowing veins is brighter here,
as it is caught between the pillars and the wall, its only escape out into
the main hallway.
An unnatural darkness fills this area.
Obvious exits: -West 
The corpse of a Titan king is lying here.
The corpse of a Titan lord is lying here.
The corpse of a Titan juggernaut is lying here.

< 397h/1393H 277v/338V Pos: standing >
Hall of the Titans
Obvious exits: -West 
The corpse of a Titan king is lying here.
The corpse of a Titan lord is lying here.
The corpse of a Titan juggernaut is lying here.

< 398h/1393H 285v/338V Pos: standing >
You are carrying: (4/11)
a bracelet of ice [superior] (magic)
a grounds bag (magic)
a rugged adventurers satchel (magic) [88%]
the King's blade of Aravne with a strange black stone (magic) (humming) [46%]

< 398h/1393H 291v/338V Pos: standing >

< 398h/1393H 295v/338V Pos: standing >

< 399h/1393H 298v/338V Pos: standing >

< 399h/1393H 301v/338V Pos: standing >

< 399h/1393H 302v/338V Pos: standing >
Hall of the Titans
Obvious exits: -West 
The corpse of a Titan king is lying here.
The corpse of a Titan lord is lying here.
The corpse of a Titan juggernaut is lying here.

< 399h/1393H 309v/338V Pos: standing >
A faint hum can be heard from the sword of fire and flame you are carrying.

< 400h/1393H 315v/338V Pos: standing >
You quickly scan the area.
You see nothing.

< 400h/1393H 315v/338V Pos: standing >
Hall of the Titans
Obvious exits: -West 
The corpse of a Titan king is lying here.
The corpse of a Titan lord is lying here.
The corpse of a Titan juggernaut is lying here.

< 400h/1393H 322v/338V Pos: standing >
You quickly scan the area.
You see nothing.

< 401h/1393H 330v/338V Pos: standing >

< 401h/1393H 331v/338V Pos: standing >

< 401h/1393H 332v/338V Pos: standing >

< 401h/1393H 333v/338V Pos: standing >

< 401h/1393H 334v/338V Pos: standing >

< 401h/1393H 336v/338V Pos: standing >
Hall of the Titans
Obvious exits: -West 
The corpse of a Titan king is lying here.
The corpse of a Titan lord is lying here.
The corpse of a Titan juggernaut is lying here.

< 401h/1393H 336v/338V Pos: standing >

< 402h/1393H 338v/338V Pos: standing >
You quickly scan the area.
You see nothing.

< 402h/1393H 338v/338V Pos: standing >

< 402h/1393H 338v/338V Pos: standing >
In your unskilled hands, the flames surrounding the Flame of the North cause you great pain!
You snap into visibility.

< 393h/1393H 338v/338V Pos: standing >
Hall of the Titans
Obvious exits: -West 
The corpse of a Titan king is lying here.
The corpse of a Titan lord is lying here.
The corpse of a Titan juggernaut is lying here.

< 393h/1393H 338v/338V Pos: standing >

< 394h/1393H 338v/338V Pos: standing >
Hall of the Titans
Obvious exits: -West 
The corpse of a Titan king is lying here.
The corpse of a Titan lord is lying here.
The corpse of a Titan juggernaut is lying here.

< 394h/1393H 338v/338V Pos: standing >
You quickly scan the area.
You see nothing.

< 394h/1393H 338v/338V Pos: standing >
You quickly scan the area.
You see nothing.

< 395h/1393H 338v/338V Pos: standing >

< 395h/1393H 338v/338V Pos: standing >

< 395h/1393H 338v/338V Pos: standing >
Mak enters from the west.
The lich of a Titan warlord enters from the west.

< 395h/1393H 338v/338V Pos: standing >
You quickly scan the area.
You see nothing.

< 395h/1393H 338v/338V Pos: standing >
You quickly scan the area.
You see nothing.

< 396h/1393H 338v/338V Pos: standing >
Off in the distance there is a thundering roar and billowing smoke.

< 396h/1393H 338v/338V Pos: standing >
Mak starts casting a spell called 'protect undead'.
You quickly scan the area.
You see nothing.

< 396h/1393H 338v/338V Pos: standing >
Hall of the Titans
Obvious exits: -West 
The corpse of a Titan king is lying here.
The corpse of a Titan lord is lying here.
The corpse of a Titan juggernaut is lying here.
The lich of a Titan warlord stands here. (minion) (Red Aura)
Mak  -= Tharnadian Mercenaries =- (Gnome)(small) stands here. (Casting) (Red Aura)

< 396h/1393H 338v/338V Pos: standing >
Mak completes his spell...
Mak utters the words 'protect undead'
Mak begins to shimmer.
A dark chill from beyond the grave permeates the air around Mak.

< 396h/1393H 338v/338V Pos: standing >
You quickly scan the area.
You see nothing.

< 397h/1393H 338v/338V Pos: standing >
You quickly scan the area.
You see nothing.

< 397h/1393H 338v/338V Pos: standing >
Mak sits down in a comfortable spot.

< 397h/1393H 338v/338V Pos: standing >
Hall of the Titans
Obvious exits: -West 
The corpse of a Titan king is lying here.
The corpse of a Titan lord is lying here.
The corpse of a Titan juggernaut is lying here.
The lich of a Titan warlord stands here. (minion) (Red Aura)
Mak  -= Tharnadian Mercenaries =- (Gnome)(small) sits resting.(Red Aura)

< 397h/1393H 338v/338V Pos: standing >
You quickly scan the area.
You see nothing.

< 397h/1393H 338v/338V Pos: standing >
Hall of the Titans
Obvious exits: -West 
The corpse of a Titan king is lying here.
The corpse of a Titan lord is lying here.
The corpse of a Titan juggernaut is lying here.
The lich of a Titan warlord stands here. (minion) (Red Aura)
Mak  -= Tharnadian Mercenaries =- (Gnome)(small) sits resting.(Red Aura)

< 398h/1393H 338v/338V Pos: standing >
You quickly scan the area.
You see nothing.

< 398h/1393H 338v/338V Pos: standing >

< 398h/1393H 338v/338V Pos: standing >
Autosaving...

< 398h/1393H 338v/338V Pos: standing >
Hall of the Titans
   This is the center isle of the hall.  Gigantic pillars bracket the sides
of the hall down its entire length.  Between the pillars, the hallway extends
wider, providing serene alcove like side area.  The stone used to create
the hallway is jet black, with veins of pulstating electric blue.  Although
not bright, these veins still shed enough light to dimly illuminate the hall.
The stone seems to both amplify and resist electricity, absolutely necessary
considering the nature of the occupants.
Obvious exits: -North -East  -South -West 

< 398h/1393H 337v/338V Pos: standing >
Hall of the Titans
   This is the center isle of the hall.  Gigantic pillars bracket the sides
of the hall down its entire length.  Between the pillars, the hallway extends
wider, providing serene alcove like side area.  The stone used to create
the hallway is jet black, with veins of pulstating electric blue.  Although
not bright, these veins still shed enough light to dimly illuminate the hall.
The stone seems to both amplify and resist electricity, absolutely necessary
considering the nature of the occupants.
Obvious exits: -North -South
[2] The corpse of a Titan warlord is lying here.
[2] The corpse of a Titan juggernaut is lying here.
The corpse of a Titan berzerker is lying here.
The corpse of a Titan juggernaut is lying here.

< 398h/1393H 336v/338V Pos: standing >
Hall of the Titans
   This is the center isle of the hall.  Gigantic pillars bracket the sides
of the hall down its entire length.  Between the pillars, the hallway extends
wider, providing serene alcove like side area.  The stone used to create
the hallway is jet black, with veins of pulstating electric blue.  Although
not bright, these veins still shed enough light to dimly illuminate the hall.
The stone seems to both amplify and resist electricity, absolutely necessary
considering the nature of the occupants.
Obvious exits: -North -East  -South -West 

< 398h/1393H 335v/338V Pos: standing >
Off in the distance there is a thundering roar and billowing smoke.
Hall of the Titans
   This is the center isle of the hall.  Gigantic pillars bracket the sides
of the hall down its entire length.  Between the pillars, the hallway extends
wider, providing serene alcove like side area.  The stone used to create
the hallway is jet black, with veins of pulstating electric blue.  Although
not bright, these veins still shed enough light to dimly illuminate the hall.
The stone seems to both amplify and resist electricity, absolutely necessary
considering the nature of the occupants.
Obvious exits: -North -South
*A Minotaur (large) Jihadi -=Denizens of Lloth=- stands in mid-air here.(Red Aura)
A Drow Elf (medium)  -=Denizens of Lloth=- stands in mid-air here.(Red Aura)
A Drow Elf (medium)  -=Denizens of Lloth=- stands in mid-air here.(Red Aura)
A Drow Elf (medium)  -=Denizens of Lloth=- stands in mid-air here.(Red Aura)
*A Drow Elf (medium)  -=Denizens of Lloth=- stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near a Drow Elf's head.

< 399h/1393H 334v/338V Pos: standing >
A Drow Elf sneaks south.
A Drow Elf leaves south.
A Drow Elf leaves south.
A Drow Elf leaves south.
Before the Hall of Titans
   This small connecting room seems to have only one visible doorway, to the
north.  Beyond the huge door strange thumping sounds can be heard, as well
as the muffled crackle of lightning.  A glowing zigzag pattern has
been inscribed into the surface of the door with some kind of magical
binding.  The pattern seems to pulse and flicker of its own accord, and
a strange out of place rock on the western wall occasionally reflects
a glint of it light.
Obvious exits: -North -South -West 
A few drops of fresh blood are scattered around the area.
[3] A hammer made out of fragile lightningstone has been left here. (magic)
[3] The corpse of a Titan berzerker is lying here.
The corpse of a Titan warlord is lying here.
A Drow Elf (medium)  -=Denizens of Lloth=- stands in mid-air here.(Red Aura)
A Drow Elf (medium)  -=Denizens of Lloth=- stands in mid-air here.(Red Aura)
A Drow Elf (medium)  -=Denizens of Lloth=- stands in mid-air here.(Red Aura)
*A Drow Elf (medium)  -=Denizens of Lloth=- stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near a Drow Elf's head.
*Cisil  -= Tharnadian Mercenaries =- (Minotaur)(huge) stands in mid-air here.(Gold Aura)
Cisil leaves south.

< 399h/1393H 334v/338V Pos: standing >
A Minotaur sneaks in from the north.
A Drow Elf sneaks south.
A Drow Elf leaves south.
A Drow Elf leaves south.
A Drow Elf leaves south.

< 399h/1393H 335v/338V Pos: standing >
Amid a Jumble of Rocks and Boulders
   Here in the northwest corner, one of the giant boulders seems to have
tumbled down the pile and smashed into the northern wall.  The impact seems
to have revealed some sort of panel, as a long smooth crack can be seen
running vertically down the wall.  A tiny hole can be seen alongside the
crack, hardly noticeable.
Obvious exits: -North -East  -South
A few drops of fresh blood are scattered around the area.

< 399h/1393H 336v/338V Pos: standing >
A faint hum can be heard from the sword of fire and flame you are carrying.
Amid a Jumble of Rocks and Boulders
   This is the center of the chambers western wall.  Here the floor is nearly
visible between some of the larger rocks, making this part of the chamber
probably the most shallow with stones.  A pair of huge boulders to the
south prevent passage in that direction, although the corner of the chamber
can be easily reached to the north.  It seems as though there might be some
subtle movement goin on beneath some of the rocks here.
Obvious exits: -North -East 
A Drow Elf (medium)  -=Denizens of Lloth=- stands in mid-air here.(Red Aura)
A Drow Elf (medium)  -=Denizens of Lloth=- stands in mid-air here.(Red Aura)
A Drow Elf (medium)  -=Denizens of Lloth=- stands in mid-air here.(Red Aura)
*A Drow Elf (medium)  -=Denizens of Lloth=- stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near a Drow Elf's head.

< 399h/1393H 336v/338V Pos: standing >
Alas, you cannot go that way. . . .

< 399h/1393H 337v/338V Pos: standing >
A Drow Elf leaves east.
A Drow Elf leaves east.
A Drow Elf leaves east.

< 399h/1393H 338v/338V Pos: standing >

< 399h/1393H 338v/338V Pos: standing >
Amid a Jumble of Rocks and Boulders
   This is the center of a chamber piled haphazardly with boulders.  Some
of them have smooth edges, as though they are the crumbled  remains of
some kind of formal construction stones.  The shape of the rocks, and the
random way they are assorted, has created a plethora of hiding places in,
on, and around the boulders.  The pile slopes downward toward the walls
of the chamber, a rather precarious journey.
Obvious exits: -North -East  -South -West 
[2] A hammer made out of fragile lightningstone has been left here. (magic)
A small pile of coins lies here.
Puddles of fresh blood cover the ground.
The corpse of a Gnome is lying here.
[6] A razor sharp shard of volcanic stone.
A Drow Elf (medium)  -=Denizens of Lloth=- stands in mid-air here.(Red Aura)
A Drow Elf (medium)  -=Denizens of Lloth=- stands in mid-air here.(Red Aura)
A Drow Elf (medium)  -=Denizens of Lloth=- stands in mid-air here.(Red Aura)
*A Drow Elf (medium)  -=Denizens of Lloth=- stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near a Drow Elf's head.
*Cisil  -= Tharnadian Mercenaries =- (Minotaur)(huge) stands in mid-air here.(Gold Aura)
*A Duergar (medium)  -=Denizens of Lloth=- stands in mid-air here.(Red Aura)

< 399h/1393H 337v/338V Pos: standing >
There is no portal here.

< 400h/1393H 337v/338V Pos: standing >
You stop following Rany.
Cisil stops following Rany.
Cisil leaves south.

< 400h/1393H 337v/338V Pos: standing >
Amid a Jumble of Rocks and Boulders
   This is the center of the chambers western wall.  Here the floor is nearly
visible between some of the larger rocks, making this part of the chamber
probably the most shallow with stones.  A pair of huge boulders to the
south prevent passage in that direction, although the corner of the chamber
can be easily reached to the north.  It seems as though there might be some
subtle movement goin on beneath some of the rocks here.
Obvious exits: -North -East 

< 400h/1393H 336v/338V Pos: standing >
Amid a Jumble of Rocks and Boulders
   Here in the northwest corner, one of the giant boulders seems to have
tumbled down the pile and smashed into the northern wall.  The impact seems
to have revealed some sort of panel, as a long smooth crack can be seen
running vertically down the wall.  A tiny hole can be seen alongside the
crack, hardly noticeable.
Obvious exits: -North -East  -South
A few drops of fresh blood are scattered around the area.
*A Minotaur (large) Jihadi -=Denizens of Lloth=- stands in mid-air here.(Red Aura)

< 400h/1393H 335v/338V Pos: standing >
Before the Hall of Titans
   This small connecting room seems to have only one visible doorway, to the
north.  Beyond the huge door strange thumping sounds can be heard, as well
as the muffled crackle of lightning.  A glowing zigzag pattern has
been inscribed into the surface of the door with some kind of magical
binding.  The pattern seems to pulse and flicker of its own accord, and
a strange out of place rock on the western wall occasionally reflects
a glint of it light.
Obvious exits: -North -South -West 
A few drops of fresh blood are scattered around the area.
[3] A hammer made out of fragile lightningstone has been left here. (magic)
[3] The corpse of a Titan berzerker is lying here.
The corpse of a Titan warlord is lying here.

< 400h/1393H 335v/338V Pos: standing >
Hall of the Titans
   This is the center isle of the hall.  Gigantic pillars bracket the sides
of the hall down its entire length.  Between the pillars, the hallway extends
wider, providing serene alcove like side area.  The stone used to create
the hallway is jet black, with veins of pulstating electric blue.  Although
not bright, these veins still shed enough light to dimly illuminate the hall.
The stone seems to both amplify and resist electricity, absolutely necessary
considering the nature of the occupants.
Obvious exits: -North -South

< 400h/1393H 335v/338V Pos: standing >
Hall of the Titans
   This is the center isle of the hall.  Gigantic pillars bracket the sides
of the hall down its entire length.  Between the pillars, the hallway extends
wider, providing serene alcove like side area.  The stone used to create
the hallway is jet black, with veins of pulstating electric blue.  Although
not bright, these veins still shed enough light to dimly illuminate the hall.
The stone seems to both amplify and resist electricity, absolutely necessary
considering the nature of the occupants.
Obvious exits: -North -East  -South -West 

< 400h/1393H 335v/338V Pos: standing >
Hall of the Titans
   This is the center isle of the hall.  Gigantic pillars bracket the sides
of the hall down its entire length.  Between the pillars, the hallway extends
wider, providing serene alcove like side area.  The stone used to create
the hallway is jet black, with veins of pulstating electric blue.  Although
not bright, these veins still shed enough light to dimly illuminate the hall.
The stone seems to both amplify and resist electricity, absolutely necessary
considering the nature of the occupants.
Obvious exits: -North -South
[2] The corpse of a Titan warlord is lying here.
[2] The corpse of a Titan juggernaut is lying here.
The corpse of a Titan berzerker is lying here.
The corpse of a Titan juggernaut is lying here.

< 400h/1393H 335v/338V Pos: standing >
Hall of the Titans
   This is the center isle of the hall.  Gigantic pillars bracket the sides
of the hall down its entire length.  Between the pillars, the hallway extends
wider, providing serene alcove like side area.  The stone used to create
the hallway is jet black, with veins of pulstating electric blue.  Although
not bright, these veins still shed enough light to dimly illuminate the hall.
The stone seems to both amplify and resist electricity, absolutely necessary
considering the nature of the occupants.
Obvious exits: -North -East  -South -West 

< 400h/1393H 335v/338V Pos: standing >
Hall of the Titans
   This is the center isle of the hall.  Gigantic pillars bracket the sides
of the hall down its entire length.  Between the pillars, the hallway extends
wider, providing serene alcove like side area.  The stone used to create
the hallway is jet black, with veins of pulstating electric blue.  Although
not bright, these veins still shed enough light to dimly illuminate the hall.
The stone seems to both amplify and resist electricity, absolutely necessary
considering the nature of the occupants.
Obvious exits: -North -South
[2] The corpse of a Titan warlord is lying here.
[2] The corpse of a Titan juggernaut is lying here.
The corpse of a Titan berzerker is lying here.
The corpse of a Titan juggernaut is lying here.

< 401h/1393H 337v/338V Pos: standing >

< 401h/1393H 337v/338V Pos: standing >
Hall of the Titans
   This is the center isle of the hall.  Gigantic pillars bracket the sides
of the hall down its entire length.  Between the pillars, the hallway extends
wider, providing serene alcove like side area.  The stone used to create
the hallway is jet black, with veins of pulstating electric blue.  Although
not bright, these veins still shed enough light to dimly illuminate the hall.
The stone seems to both amplify and resist electricity, absolutely necessary
considering the nature of the occupants.
Obvious exits: -North -East  -South -West 

< 401h/1393H 336v/338V Pos: standing >
Hall of the Titans
   This is a side area of the hallway, bracketed to both the north and south
by giant pillars of the blue veined stone.  Every few seconds a spark of
electricity jumps from one of the pillars to another, accompanied by a sharp
cracking sound.  The blue light cast by the glowing veins is brighter here,
as it is caught between the pillars and the wall, its only escape out into
the main hallway.
An unnatural darkness fills this area.
Obvious exits: -West 
The corpse of a Titan king is lying here.
The corpse of a Titan lord is lying here.
The corpse of a Titan juggernaut is lying here.
The lich of a Titan warlord stands here. (minion) (Red Aura)
Mak  -= Tharnadian Mercenaries =- (Gnome)(small) sits resting.(Red Aura)

< 401h/1393H 335v/338V Pos: standing >

< 402h/1393H 338v/338V Pos: standing >
Mak clambers to his feet.

< 402h/1393H 338v/338V Pos: standing >
Mak starts casting a spell called 'vampiric trance'.

< 402h/1393H 338v/338V Pos: standing >

< 402h/1393H 338v/338V Pos: standing >
Mak stops invoking abruptly!

< 402h/1393H 338v/338V Pos: standing >
Hall of the Titans
Obvious exits: -West 
The corpse of a Titan king is lying here.
The corpse of a Titan lord is lying here.
The corpse of a Titan juggernaut is lying here.
The lich of a Titan warlord stands here. (minion) (Red Aura)
Mak  -= Tharnadian Mercenaries =- (Gnome)(small) stands here.(Red Aura)

< 402h/1393H 338v/338V Pos: standing >
A faint hum can be heard from the sword of fire and flame you are carrying.

< 402h/1393H 338v/338V Pos: standing >

< 403h/1393H 338v/338V Pos: standing >
You feel your body recover from the heat.
Your weapon ceases to glow as Cegilune's essence departs.
Your heroic urges slowly fade away.

< 371h/1360H 338v/338V Pos: standing >
Hint: Your equipment will wear out! Repair it before it becomes useless or is destroyed altogether!

< 371h/1360H 338v/338V Pos: standing >
Hall of the Titans
   This is the center isle of the hall.  Gigantic pillars bracket the sides
of the hall down its entire length.  Between the pillars, the hallway extends
wider, providing serene alcove like side area.  The stone used to create
the hallway is jet black, with veins of pulstating electric blue.  Although
not bright, these veins still shed enough light to dimly illuminate the hall.
The stone seems to both amplify and resist electricity, absolutely necessary
considering the nature of the occupants.
Obvious exits: -North -East  -South -West 

< 371h/1360H 337v/338V Pos: standing >
Hall of the Titans
   This is the center isle of the hall.  Gigantic pillars bracket the sides
of the hall down its entire length.  Between the pillars, the hallway extends
wider, providing serene alcove like side area.  The stone used to create
the hallway is jet black, with veins of pulstating electric blue.  Although
not bright, these veins still shed enough light to dimly illuminate the hall.
The stone seems to both amplify and resist electricity, absolutely necessary
considering the nature of the occupants.
Obvious exits: -North -South
[2] The corpse of a Titan warlord is lying here.
[2] The corpse of a Titan juggernaut is lying here.
The corpse of a Titan berzerker is lying here.
The corpse of a Titan juggernaut is lying here.

< 371h/1360H 336v/338V Pos: standing >
Hall of the Titans
   This is the center isle of the hall.  Gigantic pillars bracket the sides
of the hall down its entire length.  Between the pillars, the hallway extends
wider, providing serene alcove like side area.  The stone used to create
the hallway is jet black, with veins of pulstating electric blue.  Although
not bright, these veins still shed enough light to dimly illuminate the hall.
The stone seems to both amplify and resist electricity, absolutely necessary
considering the nature of the occupants.
Obvious exits: -North -East  -South -West 

< 371h/1360H 335v/338V Pos: standing >
Hall of the Titans
   This is the center isle of the hall.  Gigantic pillars bracket the sides
of the hall down its entire length.  Between the pillars, the hallway extends
wider, providing serene alcove like side area.  The stone used to create
the hallway is jet black, with veins of pulstating electric blue.  Although
not bright, these veins still shed enough light to dimly illuminate the hall.
The stone seems to both amplify and resist electricity, absolutely necessary
considering the nature of the occupants.
Obvious exits: -North -South
A Drow Elf (medium)  -=Denizens of Lloth=- stands in mid-air here.(Red Aura)
A Drow Elf (medium)  -=Denizens of Lloth=- stands in mid-air here.(Red Aura)
A Drow Elf (medium)  -=Denizens of Lloth=- stands in mid-air here.(Red Aura)
*A Drow Elf (medium)  -=Denizens of Lloth=- stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near a Drow Elf's head.

< 371h/1360H 334v/338V Pos: standing >
A Drow Elf leaves north.
A Drow Elf leaves north.
A Drow Elf leaves north.
Before the Hall of Titans
   This small connecting room seems to have only one visible doorway, to the
north.  Beyond the huge door strange thumping sounds can be heard, as well
as the muffled crackle of lightning.  A glowing zigzag pattern has
been inscribed into the surface of the door with some kind of magical
binding.  The pattern seems to pulse and flicker of its own accord, and
a strange out of place rock on the western wall occasionally reflects
a glint of it light.
Obvious exits: -North -South -West 
A few drops of fresh blood are scattered around the area.
[3] A hammer made out of fragile lightningstone has been left here. (magic)
[3] The corpse of a Titan berzerker is lying here.
The corpse of a Titan warlord is lying here.

< 371h/1360H 334v/338V Pos: standing >
Amid a Jumble of Rocks and Boulders
   Here in the northwest corner, one of the giant boulders seems to have
tumbled down the pile and smashed into the northern wall.  The impact seems
to have revealed some sort of panel, as a long smooth crack can be seen
running vertically down the wall.  A tiny hole can be seen alongside the
crack, hardly noticeable.
Obvious exits: -North -East  -South
A few drops of fresh blood are scattered around the area.

< 371h/1360H 334v/338V Pos: standing >
Amid a Jumble of Rocks and Boulders
   Here the sloping pile of boulders has reached the northern wall.  To
both the east and west the rocks slope downward, nearly reaching the floor
in both the northeast and northwest corners of the chamber.  One of the rocks
to the west seems to be different somehow, as it juts into the wall at a
funny angle.
Obvious exits: -East  -South -West 
Fresh blood splatters cover the area.
*A Duergar (medium)  -=Denizens of Lloth=- stands in mid-air here.(Red Aura)
*A Duergar (medium)  -=Denizens of Lloth=- stands in mid-air here.(Red Aura)
*A Troll (large)  -=Denizens of Lloth=- stands in mid-air here.(Red Aura)
*A Githyanki (medium)  -=Denizens of Lloth=- stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near a Githyanki's head.
*A Minotaur (large) Jihadi -=Denizens of Lloth=- stands in mid-air here.(Red Aura)
*A Duergar (medium)  -=Denizens of Lloth=- stands in mid-air here.(Red Aura)
*A Drow Elf (medium)  -=Denizens of Lloth=- stands in mid-air here.(Red Aura)
*A Githyanki (small)  -=Denizens of Lloth=- stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near a Githyanki's head.

< 372h/1360H 334v/338V Pos: standing >
A Drow Elf starts casting an offensive spell.
A Drow Elf snaps into visibility.
A Minotaur suddenly attacks YOU!
A Minotaur snaps into visibility.
You snap into visibility.
-=[A Minotaur's impressive bludgeon strikes you.]=-
The globe around a Minotaur's body flares as it bears the brunt of your assault!
You snap into visibility.
A Troll snaps into visibility.
A Troll makes a futile attempt to tackle you, but you are simply immovable.
A Duergar suddenly attacks YOU!
A Duergar snaps into visibility.
-=[A Duergar's crush strikes you.]=-
The globe around a Duergar's body flares as it bears the brunt of your assault!
A Duergar snaps into visibility.
You snap into visibility.
-=[The dust surrounding a Duergar's ancient adamantium warhammer of dwarven kings scratches at your flesh!]=-

< 328h/1360H 335v/338V Pos: standing >
< T: Eikel TP: sta TC:pretty hurt E: A Minotaur sta EP: excellent >
 You snap into visibility.
-=[A Troll's slash strikes you.]=-
The globe around a Troll's body flares as it bears the brunt of your assault!
You dodge a Troll's vicious attack.
A Troll snaps into visibility.
You snap into visibility.
-=[A Troll's slash strikes you.]=-
The globe around a Troll's body flares as it bears the brunt of your assault!
A Troll snaps into visibility.
You snap into visibility.
-=[A Troll's pierce strikes you hard.]=-
The globe around a Troll's body flares as it bears the brunt of your assault!
A Troll snaps into visibility.
You snap into visibility.
-=[A Troll's powerful pierce strikes you hard.]=-
The globe around a Troll's body flares as it bears the brunt of your assault!
A Troll snaps into visibility.
You snap into visibility.
-=[A Troll's slash strikes you hard.]=-
The globe around a Troll's body flares as it bears the brunt of your assault!
You anticipate a Troll's maneuver and masterfully parry the attack.
A Troll snaps into visibility.
You snap into visibility.
A Duergar suddenly attacks YOU!
A Duergar snaps into visibility.
A Duergar misses you.

< 207h/1360H 336v/338V Pos: standing >
< T: Eikel TP: sta TC:pretty hurt E: A Minotaur sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 207h/1360H 336v/338V Pos: standing >
< T: Eikel TP: sta TC:pretty hurt E: A Minotaur sta EP: excellent >
 A Drow Elf completes his spell...
A Drow Elf utters the words 'qpaag zarrzl'
A Drow Elf snaps into visibility.
You snap into visibility.
-=[Powerful magical bolts slam into you from a Drow Elf's open palms!]=-
A Drow Elf snaps into visibility.
You snap into visibility.
-=[Powerful magical bolts slam into you from a Drow Elf's open palms!]=-
YIKES!  Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
A Githyanki suddenly attacks YOU!

< 57h/1360H 336v/338V Pos: standing >
< T: Eikel TP: sta TC: awful E: A Minotaur sta EP: excellent >
 A Githyanki snaps into visibility.
A Drow Elf enters from the west.
A Drow Elf enters from the west.
A Drow Elf enters from the west.

< 57h/1360H 336v/338V Pos: standing >
< T: Eikel TP: sta TC: awful E: A Minotaur sta EP: excellent >
 A Drow Elf leaves east.
A Drow Elf leaves east.
A Drow Elf leaves east.

< 57h/1360H 336v/338V Pos: standing >
< T: Eikel TP: sta TC: awful E: A Minotaur sta EP: excellent >
 A Drow Elf starts casting an offensive spell.
A Drow Elf snaps into visibility.

< 57h/1360H 336v/338V Pos: standing >
< T: Eikel TP: sta TC: awful E: A Minotaur sta EP: excellent >
 A Drow Elf enters from the east.
A Drow Elf enters from the east.
A Drow Elf enters from the east.

< 57h/1360H 336v/338V Pos: standing >
< T: Eikel TP: sta TC: awful E: A Minotaur sta EP: excellent >
 A Githyanki wills the flames of the abyss to overwhelm and consume thier foe...
A Githyanki snaps into visibility.
You snap into visibility.
-=[You scream in agony as searing heat ignites and bursts into flames within your body.]=-
YIKES!  Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
A Githyanki snaps into visibility.
You snap into visibility.
Your some slime-covered aboleth skin [poor] shattered in bits as the tortured body spasms and quivers!
Your eyes of the High Forest shattered in bits as the tortured body spasms and quivers!
Your flaming earring shattered in bits as the tortured body spasms and quivers!