The death of [46 Thief] Rhoka -= Tharnadian Mercenaries =- (Halfling)

in Dark Woods of the Rhanale Forest

from the perspective of [51 Geomancer] Jio -=Denizens of Lloth=- (Orc)

<worn as a badge>    a frost dragon's eye [poor] (glowing)
<worn on head>       the devil crown of Bar'zuul
<worn on eyes>       a diamond eyepiece [56%]
<worn in ear>        an enchanted earring of constitution [82%]
<worn in ear>        a robin's tail feather (glowing)
<worn on face>       an expression of pure madness [superior] (glowing) [68%]
<worn around neck>   a spectral holy symbol of Berronar Truesilver of endurance
<worn around neck>   a spectral holy symbol of Berronar Truesilver [79%]
<worn on body>       a warsuit of jade wyrmscale (glowing) [55%]
<worn about body>    an ornate red cloak of endurance [65%]
<worn as quiver>     a golden scabbard encrusted with emeralds and rubies (glowing) [63%]
<worn about waist>   a waistband of rock and stone [50%]
<worn on belt buckle>a silver belt-buckle of dragon teeth [superior] (glowing)
<worn on arms>       some glowing sleeves made of devil skin (glowing) [53%]
<held as shield>     a well-polished mithril body shield [superior] [44%]
<worn around wrist>  a bracelet of twisted roots [poor] (glowing) [61%]
<worn around wrist>  the neck-charm of Savannah of Broken Trusts
<worn on hands>      the hands of justice [poor] (glowing)
<worn on finger>     a bright platinum wedding band [superior] [82%]
<worn on finger>     some mithril ringlets [superior]
<primary weapon>     a mace of para-elemental ice [superior]
<worn on legs>       the elven chainmail leggings of speed
<worn on feet>       the winged boots of angelic movement [67%]

You quickly scan the area.
An old seaman who is close by to your east.
A young sailor who is not far off to your east.
A young sailor who is a brief walk away to your east.
A young sailor who is rather far off to your east.
An old seaman who is rather far off to your east.
A young sailor who is rather far off to your east.
A young sailor who is in the distance to your east.
A young sailor who is in the distance to your east.
A boat inspector who is in the distance to your east.
A boat merchant who is not far off to your west.

< 1040h/1040H 249v/251V Pos: standing >

<map>
Zone: City of Torrhan.
Room: The Center Docks
</map>

<map>
Zone: City of Torrhan.
Room: The Center Docks
</map>
The Center Docks
Obvious exits: -E -W
A burly seaman walks by here, enjoying some time off.

< 1040h/1040H 248v/251V Pos: standing >

<map>
Zone: City of Torrhan.
Room: The Center Docks
</map>

<map>
Zone: City of Torrhan.
Room: The Center Docks
</map>
The Center Docks
Obvious exits: -E -W
A young sailor moves about doing his duties.

< 1040h/1040H 248v/251V Pos: standing >

<map>
Zone: City of Torrhan.
Room: The Western Docks
</map>

<map>
Zone: City of Torrhan.
Room: The Western Docks
</map>
The Western Docks
Obvious exits: -N -E -S -W
A young sailor moves about doing his duties.

< 1040h/1040H 248v/251V Pos: standing >

<map>
Zone: City of Torrhan.
Room: The Center Docks
</map>

<map>
Zone: City of Torrhan.
Room: The Center Docks
</map>
The Center Docks
Obvious exits: -E -W
A young sailor moves about doing his duties.
A burly seaman walks by here, enjoying some time off.
A young sailor moves about doing his duties.

< 1040h/1040H 248v/251V Pos: standing >

<map>
Zone: City of Torrhan.
Room: The Center Docks
</map>

<map>
Zone: City of Torrhan.
Room: The Center Docks
</map>
The Center Docks
Obvious exits: -E -W
A young sailor moves about doing his duties.
A young sailor moves about doing his duties.
Hurrying along, a boat inspector makes sure things are in order.

< 1040h/1040H 248v/251V Pos: standing >

<map>
Zone: City of Torrhan.
Room: The Center Docks
</map>
The Center Docks
Obvious exits: -E -W

< 1040h/1040H 248v/251V Pos: standing >

<map>
Zone: City of Torrhan.
Room: The Center of The Docks
</map>

<map>
Zone: City of Torrhan.
Room: The Center of The Docks
</map>
The Center of The Docks
Obvious exits: -N -E -S -W
Hurrying along, a boat inspector makes sure things are in order.

< 1040h/1040H 248v/251V Pos: standing >

<map>
Zone: City of Torrhan.
Room: The Center Docks
</map>
The Center Docks
Obvious exits: -E -W

< 1040h/1040H 248v/251V Pos: standing >

<map>
Zone: City of Torrhan.
Room: The Center Docks
</map>

<map>
Zone: City of Torrhan.
Room: The Center Docks
</map>
The Center Docks
Obvious exits: -N -E -W
An old sailor looks uneasy on land here.

< 1040h/1040H 248v/251V Pos: standing >

<map>
Zone: City of Torrhan.
Room: Before The Docks
</map>
Before The Docks
Obvious exits: -N -E -W

< 1040h/1040H 248v/251V Pos: standing >

<map>
Zone: City of Torrhan.
Room: Shaiennar Road
</map>
Shaiennar Road
Obvious exits: -E -S -W

< 1040h/1040H 248v/251V Pos: standing >

<map>
Zone: City of Torrhan.
Room: Shaiennar Road
</map>
Shaiennar Road
Obvious exits: -N# -E -W

< 1040h/1040H 247v/251V Pos: standing >

<map>
Zone: City of Torrhan.
Room: Shaiennar Road
</map>
Shaiennar Road
Obvious exits: -E -W

< 1040h/1040H 247v/251V Pos: standing >

<map>
Zone: City of Torrhan.
Room: Shaiennar Road
</map>

<map>
Zone: City of Torrhan.
Room: Shaiennar Road
</map>
Shaiennar Road
Obvious exits: -E -S -W
An old sailor looks uneasy on land here.

< 1040h/1040H 247v/251V Pos: standing >

<map>
Zone: City of Torrhan.
Room: Shaiennar Road
</map>

<map>
Zone: City of Torrhan.
Room: Shaiennar Road
</map>
Shaiennar Road
Obvious exits: -N -E -W
An elite member of the guard stands here.
Elemak, captain of the guards, makes his way down the street.

< 1040h/1040H 247v/251V Pos: standing >

<map>
Zone: City of Torrhan.
Room: Shaiennar Road
</map>
Shaiennar Road
Obvious exits: -E -W

< 1040h/1040H 247v/251V Pos: standing >

< 1040h/1040H 248v/251V Pos: standing >
You quickly scan the area.
A young guard who is rather far off to your east.
A retired sailor who is rather far off to your east.
An elite guard who is close by to your west.
Elemak, captain of the guards who is close by to your west.
A retired sailor who is not far off to your west.
An elite guard who is in the distance to your west.

< 1040h/1040H 251v/251V Pos: standing >

<map>
Zone: City of Torrhan.
Room: The Market
</map>
The Market
Obvious exits: -N -E -S -W

< 1040h/1040H 250v/251V Pos: standing >

<map>
Zone: City of Torrhan.
Room: The Market Square
</map>
The Market Square
Obvious exits: -N -E -S -W
A huge finely crafted fountain stands here.

< 1040h/1040H 249v/251V Pos: standing >

<map>
Zone: City of Torrhan.
Room: The Market
</map>
The Market
Obvious exits: -N -E -S -W

< 1040h/1040H 248v/251V Pos: standing >

<map>
Zone: City of Torrhan.
Room: Shaiennar Road
</map>

<map>
Zone: City of Torrhan.
Room: Shaiennar Road
</map>
Shaiennar Road
Obvious exits: -E -W
A young member of the city guard strolls by here.
An old sailor looks uneasy on land here.

< 1040h/1040H 247v/251V Pos: standing >

< 1040h/1040H 248v/251V Pos: standing >

<map>
Zone: City of Torrhan.
Room: The Market
</map>
The Market
Obvious exits: -N -E -S -W

< 1040h/1040H 250v/251V Pos: standing >

<map>
Zone: City of Torrhan.
Room: The Market Square
</map>
The Market Square
Obvious exits: -N -E -S -W
A huge finely crafted fountain stands here.

< 1040h/1040H 249v/251V Pos: standing >

<map>
Zone: City of Torrhan.
Room: The Market
</map>

<map>
Zone: City of Torrhan.
Room: The Market
</map>
The Market
Obvious exits: -N -E -S -W
A young member of the city guard strolls by here.
A young girl runs around here carelessly.

< 1040h/1040H 248v/251V Pos: standing >

<map>
Zone: City of Torrhan.
Room: Talerenn Way
</map>
Talerenn Way
Obvious exits: -N -E -S

< 1040h/1040H 247v/251V Pos: standing >

<map>
Zone: City of Torrhan.
Room: Talerenn Way
</map>

<map>
Zone: City of Torrhan.
Room: Talerenn Way
</map>
Talerenn Way
Obvious exits: -N -S
A young member of the city guard strolls by here.

< 1040h/1040H 247v/251V Pos: standing >
You quickly scan the area.
A retired sailor who is rather far off to your north.
A retired sailor who is rather far off to your north.
A retired sailor who is in the distance to your north.
A young guard who is not far off to your south.
A young girl who is not far off to your south.
An elite guard who is in the distance to your south.

< 1040h/1040H 248v/251V Pos: standing >

<map>
Zone: City of Torrhan.
Room: Talerenn and Chipane Intersection
</map>
Talerenn and Chipane Intersection
Obvious exits: -N -E -S -W

< 1040h/1040H 250v/251V Pos: standing >

<map>
Zone: City of Torrhan.
Room: Talerenn Way
</map>
Talerenn Way
Obvious exits: -N -S

< 1040h/1040H 249v/251V Pos: standing >

< 1040h/1040H 249v/251V Pos: standing >

<map>
Zone: City of Torrhan.
Room: Talerenn and Chipane Intersection
</map>
Talerenn and Chipane Intersection
Obvious exits: -N -E -S -W

< 1040h/1040H 250v/251V Pos: standing >

< 1040h/1040H 250v/251V Pos: standing >

<map>
Zone: City of Torrhan.
Room: Chipane Street
</map>
Chipane Street
Obvious exits: -E -W

< 1040h/1040H 249v/251V Pos: standing >

< 1040h/1040H 249v/251V Pos: standing >

< 1040h/1040H 251v/251V Pos: standing >

< 1040h/1040H 251v/251V Pos: standing >
You feel less vitalized.
You quickly scan the area.
An elven woman who is not far off to your east.

< 832h/832H 251v/251V Pos: standing >
Col stops using the legendary cutlass 'Sanguine Song' [superior].

< 832h/832H 251v/251V Pos: standing >
Col stops using a green bladed dagger named 'Sepsis' [poor].

< 832h/832H 251v/251V Pos: standing >
Col wields a huge claymore named 'Pathfinder' [superior].

< 832h/832H 251v/251V Pos: standing >
Col says 'path'

< 832h/832H 251v/251V Pos: standing >
Col stops using a huge claymore named 'Pathfinder' [superior].

< 832h/832H 251v/251V Pos: standing >
Col wields the legendary cutlass 'Sanguine Song' [superior].

< 832h/832H 251v/251V Pos: standing >
Col wields a green bladed dagger named 'Sepsis' [poor].

< 832h/832H 251v/251V Pos: standing >
You quickly scan the area.
An elven woman who is not far off to your east.

< 832h/832H 251v/251V Pos: standing >
You quickly scan the area.
An elven woman who is not far off to your east.

< 832h/832H 251v/251V Pos: standing >

< 832h/832H 251v/251V Pos: standing >

<map>
Zone: City of Torrhan.
Room: Chipane Street
</map>
Chipane Street
Obvious exits: -N# -E -S# -W

< 832h/832H 250v/251V Pos: standing >

<map>
Zone: City of Torrhan.
Room: Chipane Street
</map>

<map>
Zone: City of Torrhan.
Room: Chipane Street
</map>
Chipane Street
Obvious exits: -N# -E -W
An elven woman shops around town here.

< 832h/832H 249v/251V Pos: standing >

<map>
Zone: City of Torrhan.
Room: Chipane Street
</map>
Chipane Street
Obvious exits: -N -E -W

< 832h/832H 248v/251V Pos: standing >

<map>
Zone: City of Torrhan.
Room: Chipane Street
</map>
Chipane Street
Obvious exits: -E -W

< 832h/832H 247v/251V Pos: standing >

<map>
Zone: City of Torrhan.
Room: A Path Through Rhanale Forest
</map>
A Path Through Rhanale Forest
Obvious exits: -E -W

< 832h/832H 247v/251V Pos: standing >
You quickly scan the area.
You see nothing.

< 832h/832H 248v/251V Pos: standing >
Alas, you cannot go that way. . . .

< 832h/832H 250v/251V Pos: standing >

<map>
Zone: City of Torrhan.
Room: A Path Through Rhanale Forest
</map>
A Path Through Rhanale Forest
Obvious exits: -E -W

< 832h/832H 249v/251V Pos: standing >

<map>
Zone: City of Torrhan.
Room: A Path Through Rhanale Forest
</map>
A Path Through Rhanale Forest
Obvious exits: -S -W

< 832h/832H 247v/251V Pos: standing >

<map>
Zone: City of Torrhan.
Room: A Path Through Rhanale Forest
</map>
A Path Through Rhanale Forest
Obvious exits: -N -S

< 832h/832H 245v/251V Pos: standing >

< 832h/832H 245v/251V Pos: standing >
Alas, you cannot go that way. . . .

< 832h/832H 247v/251V Pos: standing >

<map>
Zone: City of Torrhan.
Room: A Path Through Rhanale Forest
</map>
A Path Through Rhanale Forest
Obvious exits: -N -E -S

< 832h/832H 246v/251V Pos: standing >

<map>
Zone: City of Torrhan.
Room: End of the Path Through Rhanale Forest
</map>
End of the Path Through Rhanale Forest
Obvious exits: -E -W

< 832h/832H 245v/251V Pos: standing >

<map>
Zone: City of Torrhan.
Room: Deep Within Rhanale Forest
</map>
Deep Within Rhanale Forest
Obvious exits: -E -W

< 832h/832H 244v/251V Pos: standing >

< 832h/832H 245v/251V Pos: standing >

		Score information for Jio

Level: 51   Race: Orc   Class: Ethermancer Shaman Sex: Male
Hit points: 832(832)  Moves: 246(251)
Coins carried:    0 platinum    18 gold     5 silver     4 copper
Compression ratio: 80%
Status:  Standing.
Frags:   -1.00   Deaths:   6
Detecting:      Invisible
Protected by:   Slow Poison
Enchantments:   Hawkvision Ultravision Farsee Fly Armor Aware Haste Sneaking
Combat Pulse:   17 Spell Pulse:  1.02 
Leaderboard Points:  420 

Active Spells:
--------------
elephantstrength (36 minutes)
virtue (12 minutes)
spirit armor (36 minutes)
hawkvision (11 minutes)
storm empathy (36 minutes)
pantherspeed (37 minutes)
barkskin (12 minutes)
fly (90 minutes)


< 832h/832H 246v/251V Pos: standing >
You quickly scan the area.
You see nothing.

< 832h/832H 250v/251V Pos: standing >
You start chanting...

< 832h/832H 251v/251V Pos: standing >
You complete your spell...
You feel your sense of the spirit in every thinking being improve.

< 832h/832H 251v/251V Pos: standing >
You quickly scan the area.
You see nothing.

< 832h/832H 251v/251V Pos: standing >

		Score information for Jio

Level: 51   Race: Orc   Class: Ethermancer Shaman Sex: Male
Hit points: 832(832)  Moves: 251(251)
Coins carried:    0 platinum    18 gold     5 silver     4 copper
Compression ratio: 80%
Status:  Standing.
Frags:   -1.00   Deaths:   6
Detecting:      Invisible Life
Protected by:   Slow Poison
Enchantments:   Hawkvision Ultravision Farsee Fly Armor Aware Haste Sneaking
Combat Pulse:   17 Spell Pulse:  1.02 
Leaderboard Points:  420 

Active Spells:
--------------
sense spirit (56 minutes)
elephantstrength (36 minutes)
virtue (12 minutes)
spirit armor (36 minutes)
hawkvision (11 minutes)
storm empathy (36 minutes)
pantherspeed (37 minutes)
barkskin (12 minutes)
fly (90 minutes)


< 832h/832H 251v/251V Pos: standing >

<map>
Zone: City of Torrhan.
Room: Deep Within Rhanale Forest
</map>
Deep Within Rhanale Forest
Obvious exits: -N -W

< 832h/832H 249v/251V Pos: standing >
Alas, you cannot go that way. . . .

< 832h/832H 249v/251V Pos: standing >
Alas, you cannot go that way. . . .

< 832h/832H 249v/251V Pos: standing >

<map>
Zone: City of Torrhan.
Room: Deep Within Rhanale Forest
</map>
Deep Within Rhanale Forest
Obvious exits: -E -S

< 832h/832H 247v/251V Pos: standing >
Alas, you cannot go that way. . . .

< 832h/832H 247v/251V Pos: standing >
You quickly scan the area.
A small brown bear who is close by to your east.

< 832h/832H 247v/251V Pos: standing >

<map>
Zone: City of Torrhan.
Room: Deep Within Rhanale Forest
</map>

<map>
Zone: City of Torrhan.
Room: Deep Within Rhanale Forest
</map>
Deep Within Rhanale Forest
Obvious exits: -E -W
A small brown bear wanders through the forest.

< 832h/832H 246v/251V Pos: standing >

<map>
Zone: City of Torrhan.
Room: Deep Within Rhanale Forest
</map>
Deep Within Rhanale Forest
Obvious exits: -E -S -W

< 832h/832H 245v/251V Pos: standing >
   **+  
  ^@*+  
  ++++  
Dark Woods of the Rhanale Forest
Obvious exits: -N -E -S -W

< 832h/832H 244v/251V Pos: standing >
  **+*  
 ^P@+.  
 ++++.  
Dark Woods of the Rhanale Forest
Obvious exits: -N -E -S -W
You sense a lifeform nearby.

< 832h/832H 243v/251V Pos: standing >

< 832h/832H 244v/251V Pos: standing >
Col snaps into visibility.
A Halfling snaps into visibility.
Col places a green bladed dagger named 'Sepsis' [poor] in the back of a Halfling, resulting in some strange noises and some blood.

< 832h/832H 251v/251V Pos: standing >
A Halfling parries Col's lunge at him.
A Halfling dodges Col's attack.
Col's impressive pierce strikes a Halfling.
A Halfling dodges Col's attack.
Col's slash strikes a Halfling.
A Halfling parries Col's lunge at him.

< 832h/832H 251v/251V Pos: standing >
  **+*  
 ^*@+.  
 ++++.  
Dark Woods of the Rhanale Forest
Obvious exits: -N -E -S -W
*Col  -=Denizens of Lloth=- (Drow Elf)(medium) stands in mid-air here, fighting a Halfling.
An impenetrable globe of darkness floats near Col's head.
A Halfling (small)  -= Tharnadian Mercenaries =- stands in mid-air here, fighting Col.

< 832h/832H 251v/251V Pos: standing >
You quickly scan the area.
A small brown bear who is a brief walk away to your west.

< 832h/832H 251v/251V Pos: standing >
Col dodges a Halfling's attack.
Col snaps into visibility.
A Halfling's pierce grazes Col.
Col's the cubes of protection [poor] was damaged from the massive blow!
A Halfling's fine slash grazes Col.
Col parries a Halfling's lunge at him.
Col parries a Halfling's lunge at him.

< 832h/832H 251v/251V Pos: standing >
You start chanting...
A Halfling attempts to flee.
A Halfling tries to flee, but Col grabs him and throws him back into the fight!

< 832h/832H 251v/251V Pos: standing >
Col snaps into visibility.
Col tackles a Halfling square in the chest knocking the wind out of him!

< 832h/832H 251v/251V Pos: standing >
Col snaps into visibility.
Col's slash strikes a Halfling.
Col's powerful pierce strikes a Halfling hard.
Col's mighty pierce strikes a Halfling very hard.
Col's impressive slash strikes a Halfling.
Col's powerful slash strikes a Halfling hard.
Col's powerful slash strikes a Halfling very hard.

< 832h/832H 251v/251V Pos: standing >
Casting: gaseous cloud 

< 832h/832H 251v/251V Pos: standing >
Col parries a Halfling's lunge at him.
Col's intercepts a Halfling's attack with legendary cutlass 'Sanguine Song' [superior] with eloquent ease.
Col snaps into visibility.
Col's mighty slash enshrouds a Halfling in a mist of blood.
Col's powerful slash strikes a Halfling very hard.
Col parries a Halfling's lunge at him.
Col's intercepts a Halfling's attack with legendary cutlass 'Sanguine Song' [superior] with eloquent ease.
Col's impressive slash strikes a Halfling very hard.
Col's slash seriously wounds a Halfling.

< 832h/832H 251v/251V Pos: standing >
You complete your spell...
You point at a Halfling.
[Damage: 76 ] With a wave of your hand, you cause a Halfling to choke painfully on your gaseous cloud.
A Halfling's set of jagged blood crystal arm plates crumbled as it was consumed by the toxic gas.
A Halfling's dragonbone ring [superior] crumbled as it was consumed by the toxic gas.
A Halfling's pair of vapor leggings of damage crumbled as it was consumed by the toxic gas.
A Halfling's some spurred blood crystal boots crumbled as it was consumed by the toxic gas.
A Halfling's small nightshade splinter crumbled as it was consumed by the toxic gas.
A Halfling's the fused spine of a swamp mite [superior] crumbled as it was consumed by the toxic gas.
A Halfling is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Jio by 13333333.
The smell of fresh blood enters your body, infusing you with power!