The death of [50 Tempest Magus] Jax -= Tharnadian Mercenaries =- (Grey Elf)

in Tranquil Waters of Lake Kilfray

from the perspective of [50 Tempest Magus] Jax -= Tharnadian Mercenaries =- (Grey Elf)

<worn as a badge>    a spiked rubber badge
<worn on head>       an unearthly dragonscale cap [51%]
<worn on eyes>       a feathered leather eyepatch [poor] (illuminating)
<worn in ear>        an emerald nose ring of agility (magic)
<worn around neck>   a jeweled collar [poor] (magic)
<worn around neck>   a patched dragonscale pendant [89%]
<worn on body>       a brutal glassteel chestplate from The Surface Realm of Duris
<worn as quiver>     a static steel quiver from The Twin Towers
<worn about waist>   a belt of swirling shadows [superior] (magic)
<worn on arms>       some masterly-crafted clay sleeves from Vargan [82%]
<held as shield>     a chimaera scale
<worn around wrist>  a crystalline wristguard [superior]
<worn around wrist>  a centaurian bracelet of honor (magic) (illuminating) [82%]
<worn on hands>      a pair of brown leather gloves
<worn on finger>     a tiny amethyst ring
<worn on finger>     a shimmering ring of vines [superior]
<worn on legs>       some frost-rimed silver greaves

 M....^..^^M      
 .......^.M       
 ...^.^.@^M       
 .^.^^^...M    P  
 ...^..^.M        
  ^^...^..   .    
   ......   **    
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W

< 389h/389H 42v/199V Pos: standing >
 
   ..^^.^.^M      
  ....^..^^M      
 .......^.M       
 ...^.^..^M       
 .^.^^^.@.M    P  
 ...^..^.M        
 .^^...^..   .    
  .......   **    
   .^...    **    
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W

< 389h/389H 41v/199V Pos: standing >
 
   ...^..^^M      
  ......^.M       
 ...^.^..^M       
 .^.^^^...M    P  
 ...^..^@M        
 .^^...^..   .    
 ........   **    
  ^.^...    ***   
   ^...    ***    
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W

< 389h/389H 39v/199V Pos: standing >
 
   .....^.M       
  ..^.^..^M       
 .^.^^^...M    P  
 ...^..^.M        
 .^^...^@.   .    
 ........   **    
 .^.^...    ***   
  .^...    ****   
   ...M   ****    
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W

< 389h/389H 38v/199V Pos: standing >
 
   .^.^..^M       
  ^.^^^...M   P   
 ...^..^.M        
 .^^...^..   .    
 .......@   **    
 .^.^...    ***   
 ^.^...    *****  
  ....M   *****   
   ..    *****    
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W

< 389h/389H 38v/199V Pos: standing >
 
   .^^^...M       
  ..^..^.M        
 .^^...^..   .    
 ........   **    
 .^.^...@   ***   
 ^.^...    *****  
 .....M   ******  
  ...    ******   
   ..   ******    
The Greater Kilfray River
Obvious exits: -N -E -S -W

< 389h/389H 37v/199V Pos: standing >
 
   .^..^.M        
  ^^...^..   .    
 ........   **    
 .^.^...    ***   
 ^.^... @  *****  
 .....M   ******  
 ....    *******  
  ...   *******   
   .   *******    
The Greater Kilfray River
Obvious exits: -N -E -S -W

< 389h/389H 35v/199V Pos: standing >
 
   ^..^.M         
  ^...^..   .     
 .......   **     
 ^.^...    ***    
 .^...  @ *****   
 ....M   *******  
 ...    ********  
  ..   ********   
      ********    
The Greater Kilfray River
Obvious exits: -N -E -S -W

< 389h/389H 35v/199V Pos: standing >
 
   ..^.M          
  ...^..   .      
 ......   **      
 .^...    ***     
 ^...   @*****    
 ...M   ********  
 ..    *********  
  .   *********   
     *********    
The Greater Kilfray River
Obvious exits: -N -E -S -W

< 389h/389H 34v/199V Pos: standing >
 
   .^.M           
  ..^..   .       
 .....   **       
 ^...    ***      
 ...    @****     
 ..M   *********  
 .    **********  
     **********   
    **********    
The Forest of Mistywood
Obvious exits: -N -E -S -W

< 389h/389H 32v/199V Pos: standing >
Pardon?

< 389h/389H 33v/199V Pos: standing >
 
   ^.M            
  .^.. P .        
 ....   **        
 ...    ***       
 ..    *@***      
 .M   **********  
     ***********  
    ***********   
   ***********    
The Forest of Mistywood
Obvious exits: -N -E -S -W

< 389h/389H 32v/199V Pos: standing >
 
   .M             
  ^.. P .         
 ...   **         
 ..    ***        
 .    **@**    *  
 M   ***********  
    ************  
   ************   
   ***********    
The Forest of Mistywood
Obvious exits: -N -E -S -W

< 389h/389H 31v/199V Pos: standing >
 
   M              
  .. P .          
 ..   **          
 .    ***      *  
     ***@*    **  
    ************  
   *************  
  *************   
   ***********    
The Forest of Mistywood
Obvious exits: -N -E -S -W

< 389h/389H 29v/199V Pos: standing >
 
                  
  . P .           
 .   **        ^  
     ***      *+  
    ****@    **+  
   ************+  
  *************+  
  *************   
   ***********    
The Forest of Mistywood
Obvious exits: -N -E -S -W

< 389h/389H 30v/199V Pos: standing >
 
                  
   P .            
    **        ^*  
    ***      *+*  
   *****@   **+*  
  ************+*  
 *************+*  
  ************+   
   ***********    
Tranquil Waters of Lake Kilfray
Obvious exits: -N -E -S -W

< 389h/389H 28v/199V Pos: standing >
 
                  
                  
 . P .P        *  
    **        ^*  
    *** @    *+*  
   *****    **+*  
  ************+*  
  ************+   
   ***********    
Tranquil Waters of Lake Kilfray
Obvious exits: -N -E -S -W

< 389h/389H 58v/199V Pos: standing >
 
                  
  M               
 M                
 . P . P       *  
    **  @     ^*  
    ***      *+*  
   *****    **+*  
  ************+   
   ***********    
Tranquil Waters of Lake Kilfray
Obvious exits: -N -E -S -W

< 389h/389H 57v/199V Pos: standing >
 
         ..       
  M               
 .M               
 M                
 . P PP @      *  
    **        ^*  
    ***      *+*  
   *****    **+   
   ***********    
Tranquil Waters of Lake Kilfray
Obvious exits: -N -E -S -W
A Drider (huge)  -=Denizens of Lloth=- stands in mid-air here.

< 389h/389H 56v/199V Pos: standing >
 
   M      ..      
  ^M              
 ..M              
 .M               
 .. P .P@P        
 .P  **        ^  
     ***      *+  
    *****    **   
   ***********    
Tranquil Waters of Lake Kilfray
Obvious exits: -N -E -S -W
Moxo enters from the west.
Moxo enters from the west.
Moxo enters from the west.
Moxo enters from the west.
Moxo enters from the west.

< 389h/389H 55v/199V Pos: standing >
Gruul sneaks east.
Moxo leaves east.
Moxo leaves east.
Moxo leaves east.
Moxo leaves east.
Moxo leaves east.

< 389h/389H 56v/199V Pos: standing >
 
         ..       
  M               
 .M               
 M                
 .   .  @      *  
  P **    P   ^*  
    ***      *+*  
   *****    **+   
   ***********    
Tranquil Waters of Lake Kilfray
Obvious exits: -N -E -S -W
Moxo  -= Tharnadian Mercenaries =- (Gnome)(small) stands in mid-air here.(Gold Aura)
Moxo  -= Tharnadian Mercenaries =- (Gnome)(small) stands in mid-air here.(Gold Aura)
Moxo  -= Tharnadian Mercenaries =- (Gnome)(small) stands in mid-air here.(Gold Aura)
Moxo  -= Tharnadian Mercenaries =- (Gnome)(small) stands in mid-air here.(Gold Aura)
Moxo  -= Tharnadian Mercenaries =- (Gnome)(small) stands in mid-air here.(Gold Aura)
*Gruul  -= Tharnadian Mercenaries =- (Barbarian)(large) stands in mid-air here.(Gold Aura)

< 389h/389H 55v/199V Pos: standing >
Slay whom?

< 389h/389H 56v/199V Pos: standing >
Gruul sneaks east.
Moxo leaves east.
Moxo leaves east.
Moxo leaves east.
Moxo leaves east.
Moxo leaves east.

< 389h/389H 56v/199V Pos: standing >
You quickly scan the area.
Bej who is almost out of sight to your west.

< 389h/389H 59v/199V Pos: standing >
Saving Jax.

< 389h/389H 60v/199V Pos: standing >
I see no person by that name here!
A Drider sneaks north.

< 389h/389H 61v/199V Pos: standing >
 
         ..       
  M               
 .M     P         
 M                
 .   P  @      *  
    **        ^*  
    ***      *+*  
   *****  P **+   
   ***********    
Tranquil Waters of Lake Kilfray
Obvious exits: -N -E -S -W

< 389h/389H 63v/199V Pos: standing >
You quickly scan the area.
A Drider who is not far off to your north.
Bej who is not far off to your west.

< 389h/389H 63v/199V Pos: standing >
Bej enters from the west.

< 389h/389H 64v/199V Pos: standing >
Slay whom?

< 389h/389H 65v/199V Pos: standing >
Slay whom?

< 389h/389H 65v/199V Pos: standing >
Slay whom?
Moxo enters from the south.
Moxo enters from the south.
Moxo enters from the south.
Moxo enters from the south.
Moxo enters from the south.

< 389h/389H 66v/199V Pos: standing >
Bej leaves north.
Moxo leaves north.
Moxo leaves north.
Moxo leaves north.
Moxo leaves north.
Moxo leaves north.

< 389h/389H 66v/199V Pos: standing >
 
   M     .*.      
  M      ..       
 ^M        P      
 .M               
 M      @         
 .   .         *  
    **        ^*  
    ***      *+   
   *****    **    
Tranquil Waters of Lake Kilfray
Obvious exits: -N -E -S -W
A pitch-black gate stands like a pillar here. (magic)
Moxo  -= Tharnadian Mercenaries =- (Gnome)(small) stands in mid-air here.(Gold Aura)
Moxo  -= Tharnadian Mercenaries =- (Gnome)(small) stands in mid-air here.(Gold Aura)
Moxo  -= Tharnadian Mercenaries =- (Gnome)(small) stands in mid-air here.(Gold Aura)
Moxo  -= Tharnadian Mercenaries =- (Gnome)(small) stands in mid-air here.(Gold Aura)
Moxo  -= Tharnadian Mercenaries =- (Gnome)(small) stands in mid-air here.(Gold Aura)
*Bej Inactive -= Tharnadian Mercenaries =- (Grey Elf)(medium) stands in mid-air here.
*Gruul  -= Tharnadian Mercenaries =- (Barbarian)(large) stands in mid-air here.(Gold Aura)

< 389h/389H 65v/199V Pos: standing >
 
   M     **.      
  ^M     .*.      
 .M      ..       
 ^M               
 .M     @  P      
 M      P         
 .   .         *  
    **        ^   
    ***      *    
Tranquil Waters of Lake Kilfray
Obvious exits: -N -E -S -W
Bej enters from the south.

< 389h/389H 64v/199V Pos: standing >
Slay whom?
Moxo enters from the south.
Moxo enters from the south.
Moxo enters from the south.
Moxo enters from the south.
Moxo enters from the south.

< 389h/389H 64v/199V Pos: standing >
Bej leaves east.
Moxo leaves east.
Moxo leaves east.
Moxo leaves east.
Moxo leaves east.
Moxo leaves east.

< 389h/389H 65v/199V Pos: standing >
 
   M     .*.      
  M      ..       
 ^M               
 .M       PP      
 M      @         
 .   .         *  
    **        ^*  
    ***      *+   
   *****    **    
Tranquil Waters of Lake Kilfray
Obvious exits: -N -E -S -W
A pitch-black gate stands like a pillar here. (magic)

< 389h/389H 64v/199V Pos: standing >
The day has begun.
I see no person by that name here!

< 389h/389H 66v/199V Pos: standing >
You quickly scan the area.
A deer who is almost out of sight to your north.

< 389h/389H 67v/199V Pos: standing >
You peer into a pitch-black gate and see...
The Dark Forest of Howling

< 389h/389H 70v/199V Pos: standing >

< 389h/389H 73v/199V Pos: standing >

< 389h/389H 76v/199V Pos: standing >
You appear to be Grey Elf and is in excellent condition.
She's medium in size.
She's surrounded by a diffuse globe of light!
She does not wholly occupy this plane of existence.


< 389h/389H 81v/199V Pos: standing >
You are already standing.

< 389h/389H 81v/199V Pos: standing >
You are already standing.

< 389h/389H 82v/199V Pos: standing >
Saving Jax.

< 389h/389H 83v/199V Pos: standing >
 
    M     **.       
   ^M     .*.       
  .M      ..        
 .^M                
 ..M        P       
 .M      @  P    *  
 ..   .         **  
 .   **        ^**  
     ***      *+*   
    *****    **M    
    ***********     
Tranquil Waters of Lake Kilfray
Obvious exits: -N -E -S -W
A pitch-black gate stands like a pillar here. (magic)

< 389h/389H 83v/199V Pos: standing >
You quickly scan the area.
A deer who is almost out of sight to your north.
A Drider who is close by to your east.

< 389h/389H 85v/199V Pos: standing >

< 389h/389H 85v/199V Pos: standing >

< 389h/389H 91v/199V Pos: standing >
Slay whom?

< 389h/389H 92v/199V Pos: standing >
Slay whom?

< 389h/389H 92v/199V Pos: standing >
Slay whom?

< 389h/389H 93v/199V Pos: standing >
Slay whom?

< 389h/389H 93v/199V Pos: standing >
Slay whom?

< 389h/389H 94v/199V Pos: standing >
Slay whom?

< 389h/389H 96v/199V Pos: standing >
A Goblin steps out of a pitch-black gate.
Slay whom?

< 389h/389H 96v/199V Pos: standing >
Slay whom?

< 389h/389H 97v/199V Pos: standing >
Slay whom?

< 389h/389H 97v/199V Pos: standing >
Slay whom?

< 389h/389H 98v/199V Pos: standing >
Slay whom?

< 389h/389H 99v/199V Pos: standing >
You snap into visibility.
You miss a Goblin.
A Goblin snaps into visibility.

< 389h/389H 101v/199V Pos: standing >
< T: Jax TP: sta TC:excellent E: A Goblin sta EP: excellent >
 A Goblin misses you.
You dodge a Goblin's vicious attack.
A Goblin misses you.
A Goblin snaps into visibility.
A Goblin blocks your futile lunge at him.
You snap into visibility.
A Goblin snaps into visibility.

< 389h/389H 101v/199V Pos: standing >
< T: Jax TP: sta TC:excellent E: A Goblin sta EP: excellent >
 
< 389h/389H 101v/199V Pos: standing >
< T: Jax TP: sta TC:excellent E: A Goblin sta EP: excellent >
 A Goblin starts casting an offensive spell.
A Goblin snaps into visibility.
You start chanting...
You snap into visibility.

< 389h/389H 101v/199V Pos: standing >
< T: Jax TP: sta TC:excellent E: A Goblin sta EP: excellent >
 A Goblin completes his spell...
A Goblin utters the words 'paffue xurhuio'
You resist the effects of a Goblin's spell!
You snap into visibility.

< 389h/389H 101v/199V Pos: standing >
< T: Jax TP: sta TC:excellent E: A Goblin sta EP: excellent >
 You snap into visibility.
You complete your spell...
You summon forth violent winds to batter a Goblin!

< 389h/389H 101v/199V Pos: standing >
< T: Jax TP: sta TC:excellent E: A Goblin sta EP: excellent >
 A Goblin looks at you.

< 389h/389H 101v/199V Pos: standing >
< T: Jax TP: sta TC:excellent E: A Goblin sta EP: excellent >
 A Goblin starts casting an offensive spell.
A Goblin snaps into visibility.

< 389h/389H 101v/199V Pos: standing >
< T: Jax TP: sta TC:excellent E: A Goblin sta EP: excellent >
 A Goblin blocks your futile lunge at him.
A Goblin blocks your futile lunge at him.
You snap into visibility.
A Goblin snaps into visibility.

< 389h/389H 101v/199V Pos: standing >
< T: Jax TP: sta TC:excellent E: A Goblin sta EP: excellent >
 A Goblin snaps into visibility.
A Goblin completes his spell...
A Goblin utters the words 'paffue xurhuio'
You resist the effects of a Goblin's spell!

< 389h/389H 101v/199V Pos: standing >
< T: Jax TP: sta TC:excellent E: A Goblin sta EP: excellent >
 You start chanting...
You snap into visibility.

< 389h/389H 101v/199V Pos: standing >
< T: Jax TP: sta TC:excellent E: A Goblin sta EP: excellent >
 You snap into visibility.
A Goblin snaps into visibility.
[Damage: 38 ] The windstorm sends debris flying into a Goblin at high speed causing him to bleed.

< 389h/389H 101v/199V Pos: standing >
< T: Jax TP: sta TC:excellent E: A Goblin sta EP: few scratches >
 A pitch-black gate dissolves in a swirl of colors and is gone.
A Goblin starts casting an offensive spell.
A Goblin snaps into visibility.

< 389h/389H 101v/199V Pos: standing >
< T: Jax TP: sta TC:excellent E: A Goblin sta EP: few scratches >
 You snap into visibility.

< 389h/389H 101v/199V Pos: standing >
< T: Jax TP: sta TC:excellent E: A Goblin sta EP: few scratches >
 A Goblin completes his spell...
A Goblin utters the words 'paffue xurhuio'
A Goblin snaps into visibility.
You snap into visibility.
You begin to dry out and wilt.
YIKES!  Another hit like that, and you've had it!!
Your flaming ivory veil from the City of Newhaven was corroded by acid.
Casting: forked lightning *

< 64h/389H 101v/199V Pos: standing >
< T: Jax TP: sta TC:pretty hurt E: A Goblin sta EP: few scratches >
 You snap into visibility.
A Goblin snaps into visibility.
[Damage: 28 ] The windstorm sends debris flying into a Goblin at high speed causing him to bleed.

< 64h/389H 101v/199V Pos: standing >
< T: Jax TP: sta TC:pretty hurt E: A Goblin sta EP: few scratches >
 A Goblin misses you.
A Goblin misses you.
You block a Goblin's lunge at you.
A Goblin snaps into visibility.
You snap into visibility.

< 64h/389H 101v/199V Pos: standing >
< T: Jax TP: sta TC:pretty hurt E: A Goblin sta EP: few scratches >
 You snap into visibility.
Casting: forked lightning 
A Goblin's mighty battle cry rallies his comrades and instills fear
into the hearts of his enemies.

< 64h/389H 101v/199V Pos: standing >
< T: Jax TP: sta TC:pretty hurt E: A Goblin sta EP: few scratches >
 A Goblin starts casting an offensive spell.
A Goblin snaps into visibility.

< 64h/389H 101v/199V Pos: standing >
< T: Jax TP: sta TC:pretty hurt E: A Goblin sta EP: few scratches >
 You snap into visibility.
You complete your spell...
You snap into visibility.
A Goblin snaps into visibility.
[Damage: 19 ] You unleash a powerful blast of forked lightning directed at a Goblin.
You snap into visibility.
A Goblin snaps into visibility.
[Damage: 20 ] You unleash a powerful blast of forked lightning directed at a Goblin.
You snap into visibility.
A Goblin snaps into visibility.
[Damage: 19 ] You unleash a powerful blast of forked lightning directed at a Goblin.

< 64h/389H 101v/199V Pos: standing >
< T: Jax TP: sta TC:pretty hurt E: A Goblin sta EP:  small wounds >
 You snap into visibility.
A Goblin snaps into visibility.
[Damage: 29 ] The windstorm sends debris flying into a Goblin at high speed causing him to bleed.

< 64h/389H 101v/199V Pos: standing >
< T: Jax TP: sta TC:pretty hurt E: A Goblin sta EP:  small wounds >
 A Goblin completes his spell...
A Goblin utters the words 'paffue xurhuio'
A Goblin snaps into visibility.
You snap into visibility.
You begin to dry out and wilt.
Your set of brilliant white clerical robes melted corroded by the acid.
Your some fragile mithril boots from the City of Winterhaven melted corroded by the acid.
Your flaming ivory veil from the City of Newhaven melted corroded by the acid.