The death of [22 Rogue] Nardac (Halfling)

in The High-Arched Foyer before The Hall of -= Tharnadian Mercenaries =-

from the perspective of [22 Rogue] Nardac (Halfling)

<worn about body>    a deerskin cloak
<worn about waist>   a deerskin belt
<worn on arms>       a pair of tight black sleeves
<held as shield>     a small round wooden shield
<worn on hands>      a pair of tight black gloves
<primary weapon>     a thin steel dagger
<worn on legs>       a pair of tight black pants
<worn on feet>       a pair of tight black slippers


< 176h/176H 104v/104V Pos: standing >
The Great Fountain of Tharnadia
Obvious exits: -N -E -S -W
A swirling rift shifts and howls here.
A swirling rift shifts and howls here.
A shingle hangs over the door to the south.
Before you stands a huge board containing news and feedback.
An onyx plaque can be seen written on the fountain.
A beautifully sculpted ivory fountain rests here.
A young cleric is standing here, smiling at you warmly.
A young man in leather armor seems to be patrolling the area.
A peasant farmer is here from his farmstead, probably on business.
A street sweeper is cleaning here, singing songs of labor.
The Tharnadian Quartermaster stands here.
The town crier is standing here, eagerly awaiting to perform his duties.

< 176h/176H 103v/104V Pos: standing >
The Tharnadia-Keats Intersection
Obvious exits: -N -E# -S -W

< 176h/176H 102v/104V Pos: standing >
The door seems to be closed.

< 176h/176H 102v/104V Pos: standing >
The door seems to be closed.

< 176h/176H 102v/104V Pos: standing >
The door seems to be closed.

< 176h/176H 102v/104V Pos: standing >
Keats Street
Obvious exits: -N -E -S

< 176h/176H 102v/104V Pos: standing >
The Great Bazaar
Obvious exits: -N -E -S -W
A militia guard is posted here, keeping watch over the bazaar.

< 176h/176H 101v/104V Pos: standing >
The Center of the Great Bazaar
Obvious exits: -N -E -S -W
A human merchant from another town stands here, perusing Tharnadia.

< 176h/176H 100v/104V Pos: standing >
The Great Bazaar
Obvious exits: -E -S -W
A wooden stall stands here, goods displayed upon its counter.

< 176h/176H 99v/104V Pos: standing >
The Grand Tharnadian Way
Obvious exits: -E -W

< 176h/176H 99v/104V Pos: standing >
You quickly scan the area.
A stray dog who is close by to your east.
A militia guard who is close by to your east.
An elite guard who is close by to your east.
An elite guard who is close by to your east.
An elite guard who is close by to your east.
A human merchant who is not far off to your west.
A militia guard who is a brief walk away to your west.

< 176h/176H 99v/104V Pos: standing >
Inside the Eastern City Gates
Obvious exits: -N -E# -S -W
A large wandering dog is here, growling at you.
A young man in leather armor seems to be patrolling the area.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.

< 176h/176H 98v/104V Pos: standing >
The iron seems to be closed.

< 176h/176H 98v/104V Pos: standing >
The iron seems to be closed.

< 176h/176H 99v/104V Pos: standing >
The iron seems to be closed.

< 176h/176H 99v/104V Pos: standing >
The iron seems to be closed.

< 176h/176H 99v/104V Pos: standing >
Ok.

< 176h/176H 100v/104V Pos: standing >
Outside the Eastern City Gates
Obvious exits: -E -W
You see the red shape of a medium living being here.
You see the red shape of a medium living being here.
You see the red shape of a medium living being here.
You see the red shape of a medium living being here.
You see the red shape of a medium living being here.
You see the red shape of a medium living being here.
You see the red shape of a medium living being here.

< 176h/176H 99v/104V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -S -W

< 176h/176H 98v/104V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -W
You see the red shape of a medium living being here.

< 176h/176H 96v/104V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -N -W

< 176h/176H 95v/104V Pos: standing >
Alas, you cannot go that way. . . .

< 176h/176H 95v/104V Pos: standing >
Alas, you cannot go that way. . . .

< 176h/176H 95v/104V Pos: standing >
Alas, you cannot go that way. . . .

< 176h/176H 96v/104V Pos: standing >
Alas, you cannot go that way. . . .

< 176h/176H 96v/104V Pos: standing >
You quickly scan the area.
A red shape who is close by to your west.
A red shape who is a brief walk away to your west.
A red shape who is a brief walk away to your west.
A red shape who is a brief walk away to your west.
A red shape who is a brief walk away to your west.
A red shape who is a brief walk away to your west.
A red shape who is a brief walk away to your west.
A red shape who is a brief walk away to your west.
A stray dog who is rather far off to your west.
A militia guard who is rather far off to your west.
An elite guard who is rather far off to your west.
An elite guard who is rather far off to your west.
An elite guard who is rather far off to your west.

< 176h/176H 96v/104V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -S

< 176h/176H 95v/104V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -W

< 176h/176H 93v/104V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -W -U

< 176h/176H 91v/104V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -D

< 176h/176H 88v/104V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -W
You see the red shape of a medium living being here.
You see the red shape of a small living being here.
You see the red shape of a medium living being here.

< 176h/176H 87v/104V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -W
You see the red shape of a medium living being here.
You see the red shape of a medium living being here.

< 176h/176H 85v/104V Pos: standing >
The Great Crossroad
Obvious exits: -E -W
A tough looking warrior is scanning the landscape beyond the walls.

< 176h/176H 85v/104V Pos: standing >
 
  *****   
  *M+**^  
   ^@+++  
  *M+*^*  
  ^****   
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
A Decorated Town Guardian stands watch over the city gates.
A Decorated Town Guardian stands watch over the city gates.

< 176h/176H 84v/104V Pos: standing >
 
  *****   
 *M+**^*  
  ^M@+++  
 *M+*^*.  
  *****   
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W

< 176h/176H 83v/104V Pos: standing >
 
  ****M   
 M+**^**  
 ^M+@++M  
 M+*^*.*  
  *****   
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W

< 176h/176H 82v/104V Pos: standing >
 
  ***M.   
 +**^**.  
 M++@M++  
 +*^*.**  
  ****.   
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W

< 176h/176H 82v/104V Pos: standing >
 
  **M..   
 **^**.^  
 +++@++M  
 *^*.***  
  ***..   
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
An elite highwayman stands here, protecting the roads of Tharnadia.

< 176h/176H 81v/104V Pos: standing >
 
  *M...   
 *^**.^.  
 ++M@+M+  
 ^*.****  
  **...   
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W

< 176h/176H 81v/104V Pos: standing >
 
  M...M   
 ^**.^.^  
 +M+@M++  
 *.****.  
  *....   
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W

< 176h/176H 80v/104V Pos: standing >
 
  ...M.   
 **.^.^+  
 M++@+++  
 .****.+  
  ....^   
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
A highwayman stands here, scanning the roads protected by Tharnadia.

< 176h/176H 79v/104V Pos: standing >
You quickly scan the area.
An elite highwayman who is rather far off to your west.

< 176h/176H 79v/104V Pos: standing >
 
  ..M.M   
 *.^.^+.  
 ++M@++.  
 ****.+.  
  ...^+   
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W

< 176h/176H 79v/104V Pos: standing >
 
  .M.M.   
 .^.^+..  
 +M+@+..  
 ***.+..  
  ..^M.   
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W

< 176h/176H 78v/104V Pos: standing >
 
  M.M..   
 ^.^+..^  
 +M+@...  
 **.+...  
  .^M..   
An Immaculate Stone Highway
Obvious exits: -N -E -S -W

< 176h/176H 78v/104V Pos: standing >
 
  ..+..   
 .M.M..^  
 ^.^@..^  
 +M++...  
  *.+..   
An Immaculate Stone Highway
Obvious exits: -N -E -S -W

< 176h/176H 77v/104V Pos: standing >
 
  ..+..   
 ^..+...  
 .M.@..^  
 ^.^+..^  
  M++..   
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
A small rabbit is here, hopping through the grass.

< 176h/176H 76v/104V Pos: standing >
 
  ..+..   
 ...+...  
 ^..@...  
 .M.M..^  
  .^+..   
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
A swift dragonfly zips around then pauses mid-air.

< 176h/176H 76v/104V Pos: standing >
 
  ..+..   
 ...+...  
 ...@...  
 ^..+...  
  M.M..   
An Immaculate Stone Highway
Obvious exits: -N -E -S -W

< 176h/176H 75v/104V Pos: standing >
 
  .*+..   
 ...+..M  
 ...@...  
 ...+...  
  ..+..   
An Immaculate Stone Highway
Obvious exits: -N -E -S -W

< 176h/176H 74v/104V Pos: standing >
 
  .*+.*   
 ..*+...  
 ...@..M  
 ...+...  
  ..+..   
An Immaculate Stone Highway
Obvious exits: -N -E -S -W

< 176h/176H 74v/104V Pos: standing >
 
  **M**   
 ..*+.*.  
 ..*@...  
 ...+..M  
  ..+..   
An Immaculate Stone Highway
Obvious exits: -N -E -S -W

< 176h/176H 73v/104V Pos: standing >
You quickly scan the area.
A magnificent horse who is a brief walk away to your north.
An elite highwayman who is a brief walk away to your north.
A swift dragonfly who is rather far off to your south.
A rabbit who is in the distance to your south.

< 176h/176H 74v/104V Pos: standing >
 
  .*M**   
 .**+***  
 ..*@.*.  
 ..*+...  
  ..+..   
An Immaculate Stone Highway
Obvious exits: -N -E -S -W

< 176h/176H 74v/104V Pos: standing >
 
  .*+**   
 ..*M***  
 .**@***  
 ..*+.*.  
  .*+..   
An Immaculate Stone Highway
Obvious exits: -N -E -S -W

< 176h/176H 73v/104V Pos: standing >
 
  .*+**   
 D.*M***  
 ..*@***  
 .**+***  
  .*+.*   
An Immaculate Stone Highway
Obvious exits: -N -E -S -W

< 176h/176H 72v/104V Pos: standing >
 
  ^.+**   
 ..*M***  
 D.*@***  
 ..*+***  
  **+**   
An Immaculate Stone Highway
Obvious exits: -N -E -S -W

< 176h/176H 73v/104V Pos: standing >
 
  ..+.*   
 .^.+***  
 ..*@***  
 D.*+***  
  .*+**   
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
An elite highwayman in mid-air sits atop a magnificent horse.

< 176h/176H 72v/104V Pos: standing >
 
  .+.**   
 ^.+****  
 .*M@***  
 .*+****  
  *+***   
A Light and Breezy Forest
Obvious exits: -N -E -S -W

< 176h/176H 71v/104V Pos: standing >
 
  +.***   
 .M*****  
 *+*@**.  
 *+*****  
  +****   
A Light and Breezy Forest
Obvious exits: -N -E -S -W

< 176h/176H 70v/104V Pos: standing >
 
  +.M**   
 .+.****  
 .M*@***  
 *+****.  
  +****   
A Light and Breezy Forest
Obvious exits: -N -E -S -W

< 176h/176H 68v/104V Pos: standing >
 
  +G.**   
 .+.M***  
 .+.@***  
 .M*****  
  +****   
A Light and Breezy Forest
Obvious exits: -N -E -S -W

< 176h/176H 66v/104V Pos: standing >
 
  +++++   
 .+G.**M  
 .+.@***  
 .M.****  
  +****   
A Light and Breezy Forest
Obvious exits: -N -E -S -W
You see the red shape of a medium living being here.

< 176h/176H 66v/104V Pos: standing >
You quickly scan the area.
You see nothing.

< 176h/176H 66v/104V Pos: standing >
Hint: Charisma affects the prices stores charge you and affects how obedient your summoned monsters (pets) are.
 
  ^...*   
 .++++++  
 .+G@***  
 .M.****  
  +.***   
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W

< 176h/176H 65v/104V Pos: standing >
The prismatic creation fades into nothing.
A prismatic wall crumbles to dust and blows away.
You walk through the wall.
 
  .^...   
 ..+++++  
 ..+@.**  
 ..M.***  
  .+.**   
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
The guildhall of -= Tharnadian Mercenaries =- is here.

< 101h/176H 63v/104V Pos: standing >
Pardon?

< 101h/176H 63v/104V Pos: standing >
The High-Arched Foyer before The Hall of -= Tharnadian Mercenaries =-
Obvious exits: -N -S
Fresh blood splatters cover the area.
A small round shield has been dropped here.
[2] A steel bastard sword lies discarded here.
A freshwater spring bubbles up into a small pool, here.
A Duergar (medium)  -=Denizens of Lloth=- stands in mid-air here, fighting a giant bronze statue.
A Troll (huge)  -=Denizens of Lloth=- stands in mid-air here, fighting a giant bronze statue.
A Troll (huge)  -=Denizens of Lloth=- sits resting.
An impenetrable globe of darkness floats near a Troll's head.
A Githyanki (medium)  -=Denizens of Lloth=- stands in mid-air here, fighting a colossal djinn statue. (Casting) 
An impenetrable globe of darkness floats near a Githyanki's head.
A Drider (large)  -=Denizens of Lloth=- stands in mid-air here, fighting a giant bronze statue.
A Kobold (small)  -=Denizens of Lloth=- stands in mid-air here.
A powerful triton stands in mid-air here, fighting the statue of an anubian soldier. (Minion) 
A giant bronze statue stands in mid-air here, fighting a Githyanki.
The statue of an anubian soldier stands in mid-air here, fighting a powerful triton.
A colossal djinn statue stands in mid-air here, fighting a Githyanki.

< 101h/176H 63v/104V Pos: standing >
A Troll snaps out of his meditative trance, grinning widely.
A Drow Elf snaps into visibility.
A Drow Elf's slash grazes a giant bronze statue.
Searing bolts of black lightning flow forth from a Drow Elf's sunblade, longsword of Justice, causing a giant bronze statue to scream in pain!
A Drow Elf's weak slash grazes a giant bronze statue.
Searing bolts of black lightning flow forth from a Drow Elf's sunblade, longsword of Justice, causing a giant bronze statue to scream in pain!
A Drow Elf's weak pierce grazes a giant bronze statue.
Sparks begin to arc and jump across a Drow Elf's granite dagger 'BloodFeast'.
A HUGE bolt of lightning flares forth from a Drow Elf's granite dagger 'BloodFeast'! ZAAAAP!
Searing bolts of black lightning flow forth from a Drow Elf's granite dagger 'BloodFeast', causing a giant bronze statue to scream in pain!
A Drow Elf's weak pierce grazes a giant bronze statue.
Searing bolts of black lightning flow forth from a Drow Elf's granite dagger 'BloodFeast', causing a giant bronze statue to scream in pain!
A Drow Elf's weak slash grazes a giant bronze statue.
Searing bolts of black lightning flow forth from a Drow Elf's sunblade, longsword of Justice, causing a giant bronze statue to scream in pain!
A Drow Elf's weak slash grazes a giant bronze statue.
Searing bolts of black lightning flow forth from a Drow Elf's sunblade, longsword of Justice, causing a giant bronze statue to scream in pain!

< 101h/176H 64v/104V Pos: standing >
Someone lets out a huge thunderous roar! ROARRRRRRRRRRRRR!

< 101h/176H 64v/104V Pos: standing >
A Githyanki wills the flames of the abyss to overwhelm and consume thier foe...
A giant bronze statue screams and doubles over in agony as searing heat ignites within its body.
A giant bronze statue suddenly looks in pain as it moves.

< 101h/176H 64v/104V Pos: standing >
Green slime eats away at a giant bronze statue's skin!
A Duergar's weak whip grazes a giant bronze statue.
A sense of WiLD HAtE surrounds a Duergar as his whip grazes a giant bronze statue.
A Duergar's weak crush grazes a giant bronze statue.
A giant bronze statue glares at you and says, 'halt!'
A Drow Elf lets out a huge thunderous roar! ROARRRRRRRRRRRRR!

< 101h/176H 65v/104V Pos: standing >
A Kobold sits down in a comfortable spot.

< 101h/176H 65v/104V Pos: standing >
The High-Arched Foyer before The Hall of -= Tharnadian Mercenaries =-
Obvious exits: -N -S
Fresh blood splatters cover the area.
A small round shield has been dropped here.
[2] A steel bastard sword lies discarded here.
A freshwater spring bubbles up into a small pool, here.
A Duergar (medium)  -=Denizens of Lloth=- stands in mid-air here, fighting a giant bronze statue.
A Troll (huge)  -=Denizens of Lloth=- stands in mid-air here, fighting a giant bronze statue.
A Drow Elf (medium)  -=Denizens of Lloth=- stands in mid-air here, fighting a giant bronze statue.
A Troll (huge)  -=Denizens of Lloth=- sits resting.
An impenetrable globe of darkness floats near a Troll's head.
A Githyanki (medium)  -=Denizens of Lloth=- stands in mid-air here, fighting a colossal djinn statue.
An impenetrable globe of darkness floats near a Githyanki's head.
A Drider (large)  -=Denizens of Lloth=- stands in mid-air here, fighting a giant bronze statue.
A Kobold (small)  -=Denizens of Lloth=- sits resting.
A powerful triton stands in mid-air here, fighting the statue of an anubian soldier. (Minion) 
A giant bronze statue stands in mid-air here, fighting a Githyanki.
The statue of an anubian soldier stands in mid-air here, fighting a powerful triton.
A colossal djinn statue stands in mid-air here, fighting a Githyanki.
A Kobold opens a snuggly cuddlebunny [superior] and begins studying it intently.

< 101h/176H 65v/104V Pos: standing >
Alas, you cannot go that way. . . .
A Troll clambers to his feet.

< 101h/176H 65v/104V Pos: standing >
A colossal djinn statue's weak maul grazes a Githyanki.
A colossal djinn statue misses a Githyanki.
A colossal djinn statue starts casting an offensive spell.
A colossal djinn statue completes its spell...
A colossal djinn statue utters the words 'eugszr waouq'
A colossal djinn statue tries to dispel a Githyanki's magic!
And it has some success!
A Githyanki snaps into visibility.
Alas, you cannot go that way. . . .
A Troll starts casting an offensive spell.

< 101h/176H 66v/104V Pos: standing >
A Drow Elf snaps into visibility.

< 101h/176H 66v/104V Pos: standing >
Someone misses a giant bronze statue.
A Drow Elf snaps into visibility.
A Drider's weak crush grazes a giant bronze statue.
The dust surrounding a Drider's ancient adamantium warhammer of dwarven kings scratchs at a giant bronze statue's flesh!
A Drider's weak crush grazes a giant bronze statue.
The dust surrounding a Drider's ancient adamantium warhammer of dwarven kings scratchs at a giant bronze statue's flesh!
A Drider's fine crush grazes a giant bronze statue.
The dust surrounding a Drider's ancient adamantium warhammer of dwarven kings scratchs at a giant bronze statue's flesh!
A Drider's weak crush grazes a giant bronze statue.
The dust surrounding a Drider's ancient adamantium warhammer of dwarven kings scratchs at a giant bronze statue's flesh!
A Drider's weak crush grazes a giant bronze statue.
The dust surrounding a Drider's ancient adamantium warhammer of dwarven kings scratchs at a giant bronze statue's flesh!

< 101h/176H 66v/104V Pos: standing >
A Duergar's impressive whip grazes a giant bronze statue.
A Duergar's weak whip grazes a giant bronze statue.
A Duergar's weak crush grazes a giant bronze statue.

< 101h/176H 67v/104V Pos: standing >
The ground suddenly rumbles deeply..
An earthen fist bursts from the ground nearby!
The fist attempts to grasp you tightly, but only manages a loose hold.
A Troll's earthen fist tightens around your chest, causing you to gasp for air.
Your black leather mask is smashed to bits by rocks and debris!