The death of [52 Necrolyte] Gelcro -= Tharnadian Mercenaries =- (Githzerai)

in Pirate's Tunnel

from the perspective of [52 Necrolyte] Gelcro -= Tharnadian Mercenaries =- (Githzerai)

<worn in ear>        a drow-made ivory earring


< 461h/461H 132v/132V Pos: standing >
[Damage: 18 ] [Damage: 17 ] A black dracolich attacks a squire. [2 Hits]
A squire kicks a black dracolich causing parts of a black dracolich to cave in!
A squire attacks a black dracolich. [1 Hits]

< 461h/461H 132v/132V Pos: standing >
A squire attacks a black dracolich. [1 Hits]
A squire kicks a black dracolich causing parts of a black dracolich to cave in!
A squire attacks a black dracolich. [1 Hits]
A squire kicks a black dracolich causing parts of a black dracolich to cave in!
A squire attacks a black dracolich. [2 Hits]

< 461h/461H 132v/132V Pos: standing >
A squire kicks a black dracolich causing parts of a black dracolich to cave in!
A squire attacks a black dracolich. [2 Hits]

< 461h/461H 132v/132V Pos: standing >
This dragon, with eyes of burning fire, was once a mighty beast
in its first life.  Now it is even MORE deadly than before!
A black dracolich appears to be Dracolich and has quite a few wounds.
It's giant in size.
It is in the front rank.
It seems to be moving much faster than normal..
Its hands glow blood red!
It's encased in a shimmering globe!
It is surrounded by a blue glow.

<wielding twohanded> a crimson halberd [superior]

< 461h/461H 132v/132V Pos: standing >
A squire kicks a black dracolich causing parts of a black dracolich to cave in!
A squire attacks a black dracolich. [1 Hits]
A black dracolich sneers at a squire while sidestepping his kick.
A squire attacks a black dracolich. [2 Hits]
A squire attacks a black dracolich. [0 Hits]

< 461h/461H 132v/132V Pos: standing >
[Damage: 38 ] [Damage: 18 ] A black dracolich attacks a squire. [2 Hits]
A squire attacks a black dracolich. [2 Hits]

< 461h/461H 132v/132V Pos: standing >
A squire kicks a black dracolich causing parts of a black dracolich to cave in!
A squire attacks a black dracolich. [2 Hits]
A squire attacks a black dracolich. [0 Hits]
A squire attacks a black dracolich. [2 Hits]

< 461h/461H 132v/132V Pos: standing >
A squire attacks a black dracolich. [1 Hits]

< 461h/461H 132v/132V Pos: standing >
The Hall of Knighthood
Obvious exits: -E -S
The corpse of sir Cronth is lying here.
The corpse of sir Epho is lying here.
The corpse of sir Yol is lying here.
A blue dracolich enters from the south.
A black dracolich enters from the south.
Jeb enters from the south.
Renier enters from the south.

< 461h/461H 131v/132V Pos: standing >
Ok.

< 461h/461H 131v/132V Pos: standing >
Your group consists of ( 6/20):
( Head)   461/461   hit,  131/132  move Gelcro
(Front)   488/488   hit,  121/122  move Jeb
(Front)                                a black dracolich
(Front)  2279/1751  hit,  480/480  move a blue dracolich
(Front)  1899/1734  hit,  486/486  move a black dracolich
(Front)   821/821   hit,  197/198  move Renier

< 461h/461H 131v/132V Pos: standing >
You quickly scan the area.
The killer who is a brief walk away to your east.
The killer who is a brief walk away to your east.

< 461h/461H 131v/132V Pos: standing >

< 461h/461H 131v/132V Pos: standing >
Your group consists of ( 6/20):
( Head)   461/461   hit,  131/132  move Gelcro
(Front)   488/488   hit,  121/122  move Jeb
(Front)                                a black dracolich
(Front)  2276/1751  hit,  480/480  move a blue dracolich
(Front)  1898/1734  hit,  486/486  move a black dracolich
(Front)   821/821   hit,  197/198  move Renier

< 461h/461H 131v/132V Pos: standing >

< 461h/461H 131v/132V Pos: standing >

< 461h/461H 131v/132V Pos: standing >

< 461h/461H 131v/132V Pos: standing >
You don't have that spell memorized.

< 461h/461H 131v/132V Pos: standing >
You sit down and relax.

< 461h/461H 131v/132V Pos: sitting >
You have memorized the following spells:
(11th circle)  1 - create dracolich
               1 - summon ghasts
(10th circle)  1 - raise lich
               1 - cloak of fear
               1 - vampiric trance
( 9th circle)  3 - energy drain
               2 - dimension door
( 8th circle)  1 - detect invisibility
               4 - negative concussion blast
( 7th circle)  4 - protect undead
               1 - reveal true name
               1 - raise wraith
( 6th circle)  4 - cone of cold
               3 - vitalize undead
( 5th circle)  2 - teleport
               6 - heal undead
( 4th circle)  1 - strength
               1 - wither
               7 - life leech
( 3rd circle)  2 - animate dead
               5 - dispel magic
               3 - embalm
( 2nd circle)  1 - chill touch
               8 - sleep
               2 - protection from living
( 1st circle)  3 - minor creation
               1 - detect magic
               1 - protection from undead
               7 - slashing darkness

And you are currently memorizing the following spells:
    5 seconds:  (10th) mass embalm

You can memorize no more spells.
You continue your study.

< 461h/461H 131v/132V Pos: sitting >
You start meditating...

< 461h/461H 131v/132V Pos: sitting >
You have finished memorizing mass embalm.
Your studies are complete.

< 461h/461H 132v/132V Pos: sitting >
You clamber to your feet.

< 461h/461H 132v/132V Pos: standing >

< 461h/461H 132v/132V Pos: standing >

< 461h/461H 132v/132V Pos: standing >

< 461h/461H 132v/132V Pos: standing >
Your group consists of ( 6/20):
( Head)   461/461   hit,  132/132  move Gelcro
(Front)   488/488   hit,  121/122  move Jeb
(Front)                                a black dracolich
(Front)  2261/1751  hit,  480/480  move a blue dracolich
(Front)  1893/1734  hit,  486/486  move a black dracolich
(Front)   821/821   hit,  197/198  move Renier

< 461h/461H 132v/132V Pos: standing >
Renier starts casting a spell.

< 461h/461H 132v/132V Pos: standing >
You sit down and relax.

< 461h/461H 132v/132V Pos: sitting >
You purge 'detect invisibility' from your thoughts.

< 461h/461H 132v/132V Pos: sitting >
Yes, you _HAVE_ heard of rumors about that spell.. but you think it beyond your powers anyway.

< 461h/461H 132v/132V Pos: sitting >
You are already resting.

< 461h/461H 132v/132V Pos: sitting >
Renier completes his spell...
You don't have that spell in your memory!

< 461h/461H 132v/132V Pos: sitting >
You are memorizing haste, which will take about 4 seconds.

< 461h/461H 132v/132V Pos: sitting >
Renier starts casting a spell.

< 461h/461H 132v/132V Pos: sitting >
Renier completes his spell...

< 461h/461H 132v/132V Pos: sitting >
You have finished memorizing haste.
Your studies are complete.

< 461h/461H 132v/132V Pos: sitting >
You clamber to your feet.

< 461h/461H 132v/132V Pos: standing >
You start chanting...

< 461h/461H 132v/132V Pos: standing >
Renier starts casting a spell.

< 461h/461H 132v/132V Pos: standing >
Casting: haste 

< 461h/461H 132v/132V Pos: standing >
You complete your spell...
Jeb starts to move with uncanny speed!

< 461h/461H 132v/132V Pos: standing >
Renier completes his spell...
Renier utters the word 'zuharuhl'
You feel a slight magical surge that reinforces and refreshes your vitality.
You sit down and relax.

< 461h/461H 132v/132V Pos: sitting >
You have memorized the following spells:
(11th circle)  1 - create dracolich
               1 - summon ghasts
(10th circle)  1 - raise lich
               1 - cloak of fear
               1 - vampiric trance
               1 - mass embalm
( 9th circle)  3 - energy drain
               2 - dimension door
( 8th circle)  4 - negative concussion blast
( 7th circle)  4 - protect undead
               1 - reveal true name
               1 - raise wraith
( 6th circle)  4 - cone of cold
               3 - vitalize undead
( 5th circle)  2 - teleport
               6 - heal undead
( 4th circle)  1 - strength
               1 - wither
               7 - life leech
( 3rd circle)  2 - animate dead
               5 - dispel magic
               3 - embalm
( 2nd circle)  1 - chill touch
               8 - sleep
               2 - protection from living
( 1st circle)  3 - minor creation
               1 - detect magic
               1 - protection from undead
               7 - slashing darkness

And you are currently memorizing the following spells:
    4 seconds:  ( 8th) haste

You can memorize no more spells.
You continue your study.

< 461h/461H 132v/132V Pos: sitting >
You start meditating...

< 461h/461H 132v/132V Pos: sitting >
Renier sits down in a comfortable spot.

< 461h/461H 132v/132V Pos: sitting >
You have finished memorizing haste.
Your studies are complete.
Renier stares off into space, entering a meditative trance.

< 461h/461H 132v/132V Pos: sitting >
You clamber to your feet.

< 461h/461H 132v/132V Pos: standing >
You start chanting...

< 461h/461H 132v/132V Pos: standing >
Casting: haste 
Renier snaps out of his meditative trance, smiling placidly.

< 461h/461H 132v/132V Pos: standing >
You complete your spell...
You feel your heart start to race real fast!

< 461h/461H 132v/132V Pos: standing >
Renier clambers to his feet.

< 461h/461H 132v/132V Pos: standing >
Your group consists of ( 6/20):
( Head)   461/461   hit,  132/132  move Gelcro
(Front)   488/488   hit,  122/122  move Jeb
(Front)                                a black dracolich
(Front)  2246/1751  hit,  480/480  move a blue dracolich
(Front)  1889/1734  hit,  486/486  move a black dracolich
(Front)   821/821   hit,  198/198  move Renier

< 461h/461H 132v/132V Pos: standing >

		Score information for Gelcro

Level: 52   Race: Githzerai   Class: Necromancer / Necrolyte Sex: Male
Hit points: 461(461)  Moves: 132(132)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Compression ratio: 82%
Status:  Standing.
Frags:   +0.14   Deaths:   30
Detecting:      Invisible
Enchantments:   Ultravision Haste
Combat Pulse:   19 Spell Pulse:  0.87 
Leaderboard Points:  654 
Paladin auras:   Protection

Active Spells:
--------------
haste (10 minutes)
virtue (4 minutes)
vitality (12 minutes)
detect invisibility (31 minutes)


< 461h/461H 132v/132V Pos: standing >
Ok.

< 461h/461H 132v/132V Pos: standing >
You quickly scan the area.
The killer who is rather far off to your east.
The killer who is rather far off to your east.
Volknur who is rather far off to your east.
A black dracolich who is close by to your south.
A squire who is close by to your south.
A squire who is close by to your south.
A squire who is close by to your south.
A squire who is close by to your south.
A squire who is close by to your south.
A squire who is close by to your south.
A squire who is close by to your south.

< 461h/461H 132v/132V Pos: standing >

< 461h/461H 132v/132V Pos: standing >
Ok.

< 461h/461H 132v/132V Pos: standing >
You quickly scan the area.
The killer who is rather far off to your east.
The killer who is rather far off to your east.
Volknur who is rather far off to your east.

< 461h/461H 132v/132V Pos: standing >

< 461h/461H 132v/132V Pos: standing >

< 461h/461H 132v/132V Pos: standing >
Ok.

< 461h/461H 132v/132V Pos: standing >
You quickly scan the area.
A black dracolich who is close by to your south.
A squire who is close by to your south.
A squire who is close by to your south.
A squire who is close by to your south.
A squire who is close by to your south.
A squire who is close by to your south.
A squire who is close by to your south.
A squire who is close by to your south.

< 461h/461H 132v/132V Pos: standing >
You quickly scan the area.
A black dracolich who is close by to your south.
A squire who is close by to your south.
A squire who is close by to your south.
A squire who is close by to your south.
A squire who is close by to your south.
A squire who is close by to your south.
A squire who is close by to your south.
A squire who is close by to your south.

< 461h/461H 132v/132V Pos: standing >
You quickly scan the area.
A black dracolich who is close by to your south.
A squire who is close by to your south.
A squire who is close by to your south.
A squire who is close by to your south.
A squire who is close by to your south.
A squire who is close by to your south.
A squire who is close by to your south.
A squire who is close by to your south.

< 461h/461H 132v/132V Pos: standing >
You quickly scan the area.
A black dracolich who is close by to your south.
A squire who is close by to your south.
A squire who is close by to your south.
A squire who is close by to your south.
A squire who is close by to your south.
A squire who is close by to your south.
A squire who is close by to your south.
A squire who is close by to your south.

< 461h/461H 132v/132V Pos: standing >
You quickly scan the area.
A black dracolich who is close by to your south.
A squire who is close by to your south.
A squire who is close by to your south.
A squire who is close by to your south.
A squire who is close by to your south.
A squire who is close by to your south.
A squire who is close by to your south.
A squire who is close by to your south.

< 461h/461H 132v/132V Pos: standing >
You quickly scan the area.
A black dracolich who is close by to your south.
A squire who is close by to your south.
A squire who is close by to your south.
A squire who is close by to your south.
A squire who is close by to your south.
A squire who is close by to your south.
A squire who is close by to your south.
A squire who is close by to your south.

< 461h/461H 132v/132V Pos: standing >
You quickly scan the area.
A black dracolich who is close by to your south.
A squire who is close by to your south.
A squire who is close by to your south.
A squire who is close by to your south.
A squire who is close by to your south.
A squire who is close by to your south.
A squire who is close by to your south.
A squire who is close by to your south.

< 461h/461H 132v/132V Pos: standing >
You quickly scan the area.
A black dracolich who is close by to your south.
A squire who is close by to your south.
A squire who is close by to your south.
A squire who is close by to your south.
A squire who is close by to your south.
A squire who is close by to your south.
A squire who is close by to your south.
A squire who is close by to your south.

< 461h/461H 132v/132V Pos: standing >
You quickly scan the area.
A black dracolich who is close by to your south.
A squire who is close by to your south.
A squire who is close by to your south.
A squire who is close by to your south.
A squire who is close by to your south.
A squire who is close by to your south.
A squire who is close by to your south.
A squire who is close by to your south.

< 461h/461H 132v/132V Pos: standing >

< 461h/461H 132v/132V Pos: standing >
You quickly scan the area.
A black dracolich who is close by to your south.
A squire who is close by to your south.
A squire who is close by to your south.
A squire who is close by to your south.
A squire who is close by to your south.
A squire who is close by to your south.
A squire who is close by to your south.

< 461h/461H 132v/132V Pos: standing >

< 461h/461H 132v/132V Pos: standing >
Ok.
A black dracolich leaves south.
A blue dracolich leaves south.

< 461h/461H 132v/132V Pos: standing >
The Crimson Knight
Obvious exits: -N -S#
A few drops of fresh blood are scattered around the area.
[2] The corpse of a squire is lying here.
The corpse of sir Yol is lying here.
A large fragment of lustrous electrum has been left here.
A blue dracolich is here, with flesh hanging off its rotting bones. (minion) 
A black dracolich is here, with flesh hanging off its rotting bones. (minion) 
A black dracolich stands in mid-air here, fighting a squire. (Minion) 
A squire stands here, fighting a black dracolich.
A squire stands here, fighting a black dracolich.
A squire stands here, fighting a black dracolich.
A squire is lying here, mortally wounded.
A squire stands here, fighting a black dracolich.
A squire stands here, fighting a black dracolich.
Jeb enters from the north.
Renier enters from the north.

< 461h/461H 131v/132V Pos: standing >
A squire attacks a black dracolich. [1 Hits]
A squire attacks a black dracolich. [2 Hits]
A squire kicks a black dracolich causing parts of a black dracolich to cave in!
A squire attacks a black dracolich. [0 Hits]

< 461h/461H 131v/132V Pos: standing >
[Damage: 18 ] [Damage: 16 ] A black dracolich attacks a squire. [2 Hits]
A squire attacks a black dracolich. [0 Hits]
This dragon, with eyes of burning fire, was once a mighty beast
in its first life.  Now it is even MORE deadly than before!
A black dracolich appears to be Dracolich and looks pretty hurt.
It's giant in size.
It is in the front rank.
It seems to be moving much faster than normal..
Its hands glow blood red!
It's encased in a shimmering globe!
It is surrounded by a blue glow.

<wielding twohanded> a crimson halberd [superior]

< 461h/461H 131v/132V Pos: standing >
A squire attacks a black dracolich. [1 Hits]

< 461h/461H 131v/132V Pos: standing >

< 461h/461H 131v/132V Pos: standing >
Your group consists of ( 6/20):
( Head)   461/461   hit,  131/132  move Gelcro
(Front)   488/488   hit,  121/122  move Jeb
(Front)   295/1681  hit,  483/484  move a black dracolich
(Front)  2226/1751  hit,  479/480  move a blue dracolich
(Front)  1883/1734  hit,  485/486  move a black dracolich
(Front)   821/821   hit,  197/198  move Renier

< 461h/461H 131v/132V Pos: standing >
A squire attacks a black dracolich. [1 Hits]
A squire kicks a black dracolich causing parts of a black dracolich to cave in!
A squire attacks a black dracolich. [2 Hits]
A squire attacks a black dracolich. [2 Hits]
You climb up and ride a black dracolich.
You feel your skill in mount improving.

< 461h/461H 128v/132V Pos: standing >
[Damage: 17 ] [Damage: 18 ] [Damage: 17 ] A black dracolich attacks a squire. [3 Hits]
A black dracolich deflects a squire's blow and strikes back at him!
[Damage: 19 ] A squire kicks a black dracolich causing parts of a black dracolich to cave in!
A squire attacks a black dracolich. [0 Hits]

< 461h/461H 128v/132V Pos: standing >
A squire kicks a black dracolich causing parts of a black dracolich to cave in!
A squire attacks a black dracolich. [1 Hits]
You attempt to flee...
The Hall of Knighthood
Obvious exits: -E -S
The corpse of sir Cronth is lying here.
The corpse of sir Epho is lying here.
The corpse of sir Yol is lying here.
A blue dracolich enters from the south.
A black dracolich enters from the south.
Jeb enters from the south.
Renier enters from the south.
You flee northward!

< 461h/461H 108v/132V Pos: standing >

< 461h/461H 109v/132V Pos: standing >
Your group consists of ( 6/20):
( Head)   461/461   hit,  110/132  move Gelcro
(Front)   488/488   hit,  121/122  move Jeb
(Front)   237/1681  hit,  481/484  move a black dracolich
(Front)  2223/1751  hit,  478/480  move a blue dracolich
(Front)  1882/1734  hit,  484/486  move a black dracolich
(Front)   821/821   hit,  198/198  move Renier

< 461h/461H 110v/132V Pos: standing >
A Githyanki enters from the south.
A red dracolich enters from the south.
A red dracolich enters from the south.
A red dracolich enters from the south.
A Duergar enters from the south.

< 461h/461H 113v/132V Pos: standing >
A Githyanki snaps into visibility.

< 461h/461H 113v/132V Pos: standing >
A Githyanki closes the crimson.
It's already closed!

< 461h/461H 113v/132V Pos: standing >
A black dracolich seems to have overcome its battle madness.
Jeb fills with BloodLust
A Troll snaps into visibility.
A Troll tackles Jeb square in the chest knocking the wind out of him!
Jeb avoids being bashed by a Duergar, who loses his balance and falls.

< 461h/461H 114v/132V Pos: standing >
A Minotaur assists a Troll heroically.
A Minotaur snaps into visibility.
A Githyanki snaps into visibility.
Your group consists of ( 6/20):
( Head)   461/461   hit,  114/132  move Gelcro
(Front)   642/668   hit,  122/122  move Jeb
(Front)   240/1681  hit,  481/484  move a black dracolich
(Front)  2221/1751  hit,  480/480  move a blue dracolich
(Front)  1881/1734  hit,  486/486  move a black dracolich
(Front)   821/821   hit,  198/198  move Renier

< 461h/461H 114v/132V Pos: standing >
A sense of WiLD HAtE surrounds a Minotaur as his powerful bludgeon strikes Jeb hard.
A sense of WiLD HAtE surrounds a Minotaur as his powerful bludgeon strikes Jeb hard.
A Minotaur attacks Jeb. [6 Hits]

< 461h/461H 114v/132V Pos: standing >
A Githyanki snaps into visibility.
A Githyanki makes a futile attempt to bash you, but you are simply immovable.

< 461h/461H 115v/132V Pos: standing >
A Githyanki's spell flows around Jeb, leaving him unharmed!

< 461h/461H 116v/132V Pos: standing >
A Githyanki's spell flows around Jeb, leaving him unharmed!

< 461h/461H 116v/132V Pos: standing >
A Minotaur fills with a SURGE of BLoOdLuST! ROARRRRRRRR!!!

The crimson seems to be closed.

< 461h/461H 117v/132V Pos: standing >
The crimson seems to be closed.

< 461h/461H 117v/132V Pos: standing >
A faint hum can be heard from the holy flamberge of the efreeti carried by a Githyanki.
A Githyanki clambers to her feet.

< 461h/461H 117v/132V Pos: standing >
A Minotaur snaps into visibility.
A Minotaur's rod of Dispator summons the power of hellfire at Jeb.
A Minotaur's spell flows around Jeb, leaving him unharmed!
A Minotaur snaps into visibility.
A Minotaur calls down a roaring flamestrike at Jeb who starts to melt!
A Minotaur's spell flows around Jeb, leaving him unharmed!
A Minotaur snaps into visibility.
A Minotaur smirks as his fireball explodes into the face of Jeb.
A Minotaur snaps into visibility.
A Minotaur smirks as his fireball explodes into the face of Jeb.
A Minotaur's spell flows around Jeb, leaving him unharmed!
A Minotaur snaps into visibility.
A Minotaur calls down a roaring flamestrike at Jeb who starts to melt!
Jeb is stunned!
Jeb is dead! R.I.P.
A look of horror and a silent scream are Jeb's last actions in this world.
Jeb stops following you.
Renier stops following Jeb.
Jeb is no longer in your group.
A Githyanki's face flushes white for a moment.
A Githyanki's face flushes white for a moment.
The blue glow surrounding you fades away.
Renier attempts to flee.
Renier leaves east.

< 461h/461H 118v/132V Pos: standing >
Ok.

< 461h/461H 118v/132V Pos: standing >
A Githyanki closes the crimson.
The crimson seems to be closed.

< 461h/461H 119v/132V Pos: standing >
I see nothing suitable there.

< 461h/461H 119v/132V Pos: standing >
The crimson seems to be closed.

< 461h/461H 119v/132V Pos: standing >
A Githyanki snaps into visibility.
The crimson seems to be closed.

< 461h/461H 120v/132V Pos: standing >
The crimson seems to be closed.

< 461h/461H 120v/132V Pos: standing >
The crimson seems to be closed.

< 461h/461H 120v/132V Pos: standing >
A blue dracolich seems to have overcome its battle madness.

< 461h/461H 120v/132V Pos: standing >
A Githyanki wills the flames of the abyss to overwhelm and consume thier foe...
You scream in agony as searing heat ignites and bursts into flames within your body.
OUCH!  That really did HURT!
A Githyanki snaps into visibility.
OUCH!  That really did HURT!
The heat damages your muscles, you feel less agile.

< 291h/461H 121v/132V Pos: standing >
A Githyanki wills the flames of the abyss to overwhelm and consume thier foe...
You scream in agony as searing heat ignites and bursts into flames within your body.
OUCH!  That really did HURT!
I'm afraid you aren't quite up to mounted combat.
You stop riding a black dracolich.
A Githyanki snaps into visibility.
YIKES!  Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
That's tough to do in battle, but still you try...

< 34h/461H 121v/132V Pos: standing >
<A Githyanki snaps into visibility.
Sorry, you aren't allowed to do that in combat.

< 34h/461H 121v/132V Pos: standing >
<Sorry, you aren't allowed to do that in combat.

< 34h/461H 121v/132V Pos: standing >
<A black dracolich says 'Prepare to fight me, too!'
Your instincts force you into a BloodLust!
You attempt to flee...
PANIC!  You couldn't escape!

< 34h/461H 121v/132V Pos: standing >
<A faint hum can be heard from the rod of Dispator carried by a Minotaur.
A Githyanki snaps into visibility.
[Damage:  1 ] A black dracolich attacks a Githyanki. [1 Hits]

< 257h/684H 121v/132V Pos: standing >
< T: black TP: sta TC:excellent E: A Githyanki sta EP: few scratches >
 You attempt to flee...
Pirate's Tunnel
Obvious exits: -N -E -S
The corpse of rodnex, the Hunter of the Skies is lying here.
The corpse of merdock is lying here.
Renier  -= Tharnadian Mercenaries =- (Human)(medium) stands in mid-air here.
A brightly glowing torch floats near Renier's head. (Illuminating)
A black dracolich enters from elsewhere.
A blue dracolich enters from elsewhere.
You flee eastward!

< 257h/684H 93v/132V Pos: standing >
Being the ferocious sort, you charge at the enemy!
Renier starts casting a spell.

< 257h/684H 93v/132V Pos: standing >
< T: Gelcro TP: sta TC: nasty wounds E: Renier sta EP:  small wounds >
 Renier completes his spell...
Renier utters the words 'xafe ay candusqarr'
Renier utters a single word.

< 257h/684H 93v/132V Pos: standing >
< T: Gelcro TP: sta TC: nasty wounds E: Renier sta EP:  small wounds >
 A Githyanki enters from elsewhere.
A red dracolich enters from elsewhere.
A red dracolich enters from elsewhere.
A red dracolich enters from elsewhere.
A Duergar enters from elsewhere.
You are knocked to the ground by a Duergar's skillful bash!

< 252h/684H 93v/132V Pos: sitting >
< T: Gelcro TP: sit TC: nasty wounds E: Renier sta EP:  small wounds >
 A Githyanki snaps into visibility.
You dodge a bash from a Githyanki, who loses her balance and falls.
A Troll snaps into visibility.

< 252h/684H 93v/132V Pos: sitting >
< T: Gelcro TP: sit TC: nasty wounds E: Renier sta EP:  small wounds >
 A Duergar attacks you. [3 Hits]

< 175h/684H 93v/132V Pos: sitting >
< T: Gelcro TP: sit TC:pretty hurt E: Renier sta EP:  small wounds >
 A Minotaur suddenly attacks YOU!
A Minotaur snaps into visibility.

< 135h/684H 93v/132V Pos: sitting >
< T: Gelcro TP: sit TC:pretty hurt E: Renier sta EP:  small wounds >
 Renier attempts to flee.
Renier leaves north.

< 135h/684H 93v/132V Pos: sitting >
A Githyanki loses control over the raging magic sending ChAoTiC energy writhing throughout the room.
A swarm of insects appears from nowhere!
A swarm of insects suddenly attacks YOU!

< 127h/684H 93v/132V Pos: sitting >
< T: Gelcro TP: sit TC:pretty hurt E: insects sta EP: excellent >
 [Damage:  8 ] [Damage:  6 ] A blue dracolich attacks a Duergar. [2 Hits]

< 127h/684H 93v/132V Pos: sitting >
< T: Gelcro TP: sit TC:pretty hurt E: insects sta EP: excellent >
 A Minotaur surprises you with a blow to the back, leaving you momentarily confused.
A Minotaur snaps into visibility.
A sense of WiLD HAtE surrounds a Minotaur as his crush grievously wounds you.
YIKES!  Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!