The death of [56 Reaper] Zxat -=Denizens of Lloth=- (Drider)

in Valhingen's Magic Shop

from the perspective of [56 Blademaster] Eikel -= Tharnadian Mercenaries =- (Centaur)

<worn as a badge>    emblem of the maelstrom (illuminating) [62%]
<worn on head>       the diamond crown of Winduin (glowing) [72%]
<worn on eyes>       a collapsable platinum prospector's monocle [68%]
<worn in ear>        a dangling dematite earring [superior] [88%]
<worn in ear>        a lightning earring [superior]
<worn on face>       the fanged mask of the Sixth Legion [superior]
<worn around neck>   a spiked soulstone collar (magic)
<worn around neck>   a string of human teeth and beastial fangs [poor] [84%]
<worn on body>       armor of the einherjar [poor] (glowing) [87%]
<worn on horse body> a leather flanchard encrusted with gemstones [poor] (magic) (glowing)
<worn about body>    a colorful cloak [superior] (glowing)
<worn on tail>       a braid of war beads (magic) [59%]
<worn as quiver>     a silken backsheath of flight (magic) [62%]
<worn about waist>   an ice girdle (magic) [78%]
<worn on belt buckle>a chipped soulstone dagger (magic) [82%]
<attached to belt>   a rugged adventurers satchel (magic) (illuminating) [75%]
<worn on arms>       a pair of frost-rimed cold iron vambraces [superior] (magic) [86%]
<worn around wrist>  a bracelet of dracolich hide (magic) (humming) [89%]
<worn around wrist>  a spiked nightstone bracelet [superior] (glowing)
<worn on hands>      some razor-knuckled blood crystal gloves with a strange dark bloodstone (magic) [49%]
<worn on finger>     a band of burning fire [superior] with a strange yellow and blue cross [58%]
<worn on finger>     a troglodyte spiked ring (glowing)
<primary weapon>     the mystic axe of the dragonkind (magic) (humming)[180h 1m 46s]
<secondary weapon>   a sword of the whirlwinds (magic) (glowing)[180h 1m 46s]
<worn on feet>       a set of bloodied horseshoes of dexterity (magic) [79%]


Obvious exits: -North -East  -South -West 

< 1336h/1336H 322v/352V Pos: standing >

		Score information for Eikel

Level: 56   Race: Centaur   Class: Ranger / Blademaster Sex: Male
Hit points: 1336(1336)  Moves: 324(352)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Compression ratio: 84%
Status:  Standing.
         Fireshielded
Frags:   +1.63   Deaths:   47
Detecting:      Invisible Evil Magic Life Heat
Protected from: Evil Fire Cold All but High Circle Spells
Protected by:   Spirit Ward Slow Poison
Enchantments:   Hawkvision Farsee Fly Aware Haste Invisibility
Combat Pulse:   16 Spell Pulse:  1.09 
Leaderboard Points: 1650 

Active Spells:
--------------
biofeedback (less than a minute remaining)
vitality (8 minutes)


< 1336h/1336H 324v/352V Pos: standing >
The green mist around your body fades.

< 1336h/1336H 327v/352V Pos: standing >
Hint: Experiment with different social commands. Some are useful in actual game play. Example: 'beckon' asks someone to follow and consent to you, or 'moving' announces that you are moving ahead.

< 1336h/1336H 327v/352V Pos: standing >
You say 'protect me'
Your mystic axe of the dragonkind calls upon the power of the dragonkind.
You are surrounded by a green mist!
You feel a slight magical surge that reinforces and refreshes your vitality.

< 1336h/1336H 328v/352V Pos: standing >
You start chanting...

< 1336h/1336H 331v/352V Pos: standing >

< 1336h/1336H 334v/352V Pos: standing >
You complete your spell...
Your skin crackles with lightning as your form starts to blur.

< 1336h/1336H 336v/352V Pos: standing >
You start chanting...

< 1336h/1336H 340v/352V Pos: standing >
Swirling, silvery mists fill the area, slowly forming a pool on the ground..


< 1336h/1336H 341v/352V Pos: standing >
Casting: dazzle **

< 1336h/1336H 345v/352V Pos: standing >
You complete your spell...
You feel a surge of energy, as sparks arc between your fingers.

< 1336h/1336H 350v/352V Pos: standing >

< 1336h/1336H 352v/352V Pos: standing >
You enter a moonwell and reappear elsewhere...
A Dock on a Small Underground Stream
   An underground stream flows by under the bridge. A small dock extend
outward from a bridge pillar. The stream comes in through cracks in the
rocky wall beneath the bridge and flows south toward a small underground
lake.
Obvious exits: -South -Up   
A pool formed of silver-colored liquid is here, slowly dissipating. (magic)
Xen  -= Tharnadian Mercenaries =- (Firbolg)(giant) stands in mid-air here.
Den  -= Tharnadian Mercenaries =- (Centaur)(large) stands in mid-air here.
*Yza  -= Tharnadian Mercenaries =- (Grey Elf)(medium) stands in mid-air here.
An undead boat keeper is here, mindlessly selling boats.(Red Aura)

< 1336h/1336H 352v/352V Pos: standing >

< 1336h/1336H 352v/352V Pos: standing >
You now follow Yza.

< 1336h/1336H 352v/352V Pos: standing >
You attempt to give consent...

< 1336h/1336H 352v/352V Pos: standing >
You are now a member of Yza's group.

< 1336h/1336H 352v/352V Pos: standing >

		Score information for Eikel

Level: 56   Race: Centaur   Class: Ranger / Blademaster Sex: Male
Hit points: 1336(1336)  Moves: 352(352)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Compression ratio: 84%
Status:  Standing.
         Fireshielded
Frags:   +1.63   Deaths:   47
Detecting:      Invisible Evil Magic Life Heat
Protected from: Evil Fire Cold All but High Circle Spells
Protected by:   Spirit Ward Slow Poison
Enchantments:   Hawkvision Farsee Fly Aware Haste Blur Invisibility Sparkling
Combat Pulse:   16 Spell Pulse:  1.09 
Leaderboard Points: 1650 

Active Spells:
--------------
dazzle (28 minutes)
blur (10 minutes)
biofeedback (6 minutes)
vitality (14 minutes)


< 1336h/1336H 352v/352V Pos: standing >
Yza sneaks up.
You follow Yza.

A Stone Bridge
   This old stone bridge connect the caves over an underground stream which
flows beneath it. A boat dock can be reached by stairs which lead down from
here. A tunnel goes off to the east.
Obvious exits: -East  -West  -Down 
*Yza  -= Tharnadian Mercenaries =- (Grey Elf)(medium) stands in mid-air here.

< 1336h/1336H 351v/352V Pos: standing >
Slay whom?

< 1336h/1336H 351v/352V Pos: standing >
Slay whom?

< 1336h/1336H 351v/352V Pos: standing >
Slay whom?

< 1336h/1336H 351v/352V Pos: standing >
You follow Yza.

The Tunnel of the Damned
   The tunnel makes a sharp right leading northward to what seems to
a gateway. You have never had such a feeling of dread come over you
as you look toward the north. Somewhere deep inside, you feel the need
to run south out into the fresh air. The blackish muck that covers the
floor seems to be a bit less here. You can feel rushing water to the east.
Obvious exits: -North -East  -South
*Yza  -= Tharnadian Mercenaries =- (Grey Elf)(medium) stands in mid-air here.
Slay whom?

< 1336h/1336H 350v/352V Pos: standing >
Slay whom?

< 1336h/1336H 351v/352V Pos: standing >
Slay whom?

< 1336h/1336H 352v/352V Pos: standing >
Slay whom?

< 1336h/1336H 352v/352V Pos: standing >
Slay whom?

< 1336h/1336H 352v/352V Pos: standing >
The Tunnel of the Damned
Obvious exits: -North -East  -South
Den  -= Tharnadian Mercenaries =- (Centaur)(large) stands in mid-air here.
Xen  -= Tharnadian Mercenaries =- (Firbolg)(giant) stands in mid-air here.
*Yza  -= Tharnadian Mercenaries =- (Grey Elf)(medium) stands in mid-air here.

< 1336h/1336H 352v/352V Pos: standing >
Yza sneaks north.
You follow Yza.

The Gates to the Cavern of Death
   You are standing at the gates of a ancient underground city. The massive
stone wall that look to have been made from long dead dwarves from another
time. Large stone gargoyles sit frozen on both sides of the gates to these
old ruins. The gate seems to be protected by an evil wizards spell. The
walls surrounding appear to be closing in. The only way out of this area is
through the closed gates or through the tunnel leading south.
This area seems to be exceptionally narrow!
Obvious exits: -North -South
A glowing skeletal bracer is lying here in the dirt. (magic)
*Yza  -= Tharnadian Mercenaries =- (Grey Elf)(medium) stands in mid-air here.

< 1336h/1336H 351v/352V Pos: standing >
You feel nature's energy flow into your 11th circle of knowledge.

< 1336h/1336H 351v/352V Pos: standing >
Yza sneaks north.
You follow Yza.

Inside the Gates of the Cavern of Death
   A massive chill fills your body as you step into this cavern. The cavern
reaches up about 50 feet or so. The air is stale and smells of death. To the
south you see a gateway, leading back out of the cavern. All your senses tell
you that is the way you should go. To the north the cavern continues into
darkness. You realize that though no living being is in this cavern, you are
definitely not alone.
Obvious exits: -North -South
*Yza  -= Tharnadian Mercenaries =- (Grey Elf)(medium) stands in mid-air here.

< 1336h/1336H 350v/352V Pos: standing >
Slay whom?

< 1336h/1336H 351v/352V Pos: standing >
You follow Yza.

The Gates to the Cavern of Death
   You are standing at the gates of a ancient underground city. The massive
stone wall that look to have been made from long dead dwarves from another
time. Large stone gargoyles sit frozen on both sides of the gates to these
old ruins. The gate seems to be protected by an evil wizards spell. The
walls surrounding appear to be closing in. The only way out of this area is
through the closed gates or through the tunnel leading south.
This area seems to be exceptionally narrow!
Obvious exits: -North -South
A glowing skeletal bracer is lying here in the dirt. (magic)
*Yza  -= Tharnadian Mercenaries =- (Grey Elf)(medium) stands in mid-air here.
Slay whom?

< 1336h/1336H 351v/352V Pos: standing >
Slay whom?

< 1336h/1336H 351v/352V Pos: standing >
Slay whom?

< 1336h/1336H 351v/352V Pos: standing >
Slay whom?

< 1336h/1336H 351v/352V Pos: standing >
Slay whom?

< 1336h/1336H 351v/352V Pos: standing >
Slay whom?

< 1336h/1336H 351v/352V Pos: standing >
Slay whom?

< 1336h/1336H 351v/352V Pos: standing >
Slay whom?

< 1336h/1336H 351v/352V Pos: standing >
Oof!  Yza bumps into you.
Slay whom?

< 1336h/1336H 351v/352V Pos: standing >
Slay whom?

< 1336h/1336H 351v/352V Pos: standing >
Slay whom?

< 1336h/1336H 351v/352V Pos: standing >
Slay whom?

< 1336h/1336H 351v/352V Pos: standing >
Slay whom?

< 1336h/1336H 351v/352V Pos: standing >
You follow Yza.

The Tunnel of the Damned
   The tunnel makes a sharp right leading northward to what seems to
a gateway. You have never had such a feeling of dread come over you
as you look toward the north. Somewhere deep inside, you feel the need
to run south out into the fresh air. The blackish muck that covers the
floor seems to be a bit less here. You can feel rushing water to the east.
Obvious exits: -North -East  -South
*Yza  -= Tharnadian Mercenaries =- (Grey Elf)(medium) stands in mid-air here.

< 1336h/1336H 350v/352V Pos: standing >
You follow Yza.

 
    MMM,MM  
   MM^M.MM  
    M@MoMM  
    MMMo.,  
     Mo.oo  
The Massive Mountain Walls of the Underdark
Obvious exits: -North -East  -South -West 
*Yza  -= Tharnadian Mercenaries =- (Grey Elf)(medium) stands in mid-air here.
Den sneaks in from the north.

< 1336h/1336H 350v/352V Pos: standing >
Yza sneaks north.
You follow Yza.

The Tunnel of the Damned
   The tunnel makes a sharp right leading northward to what seems to
a gateway. You have never had such a feeling of dread come over you
as you look toward the north. Somewhere deep inside, you feel the need
to run south out into the fresh air. The blackish muck that covers the
floor seems to be a bit less here. You can feel rushing water to the east.
Obvious exits: -North -East  -South
*Yza  -= Tharnadian Mercenaries =- (Grey Elf)(medium) stands in mid-air here.

< 1336h/1336H 349v/352V Pos: standing >
You follow Yza.

The Gates to the Cavern of Death
   You are standing at the gates of a ancient underground city. The massive
stone wall that look to have been made from long dead dwarves from another
time. Large stone gargoyles sit frozen on both sides of the gates to these
old ruins. The gate seems to be protected by an evil wizards spell. The
walls surrounding appear to be closing in. The only way out of this area is
through the closed gates or through the tunnel leading south.
This area seems to be exceptionally narrow!
Obvious exits: -North -South
A glowing skeletal bracer is lying here in the dirt. (magic)
*Yza  -= Tharnadian Mercenaries =- (Grey Elf)(medium) stands in mid-air here.

< 1336h/1336H 349v/352V Pos: standing >
Slay whom?

< 1336h/1336H 349v/352V Pos: standing >
Slay whom?

< 1336h/1336H 350v/352V Pos: standing >
Yza sneaks north.
You follow Yza.

Inside the Gates of the Cavern of Death
   A massive chill fills your body as you step into this cavern. The cavern
reaches up about 50 feet or so. The air is stale and smells of death. To the
south you see a gateway, leading back out of the cavern. All your senses tell
you that is the way you should go. To the north the cavern continues into
darkness. You realize that though no living being is in this cavern, you are
definitely not alone.
Obvious exits: -North -South
*Yza  -= Tharnadian Mercenaries =- (Grey Elf)(medium) stands in mid-air here.
Slay whom?

< 1336h/1336H 350v/352V Pos: standing >
Slay whom?

< 1336h/1336H 350v/352V Pos: standing >
Slay whom?

< 1336h/1336H 351v/352V Pos: standing >
Yza closes the gate.
Slay whom?

< 1336h/1336H 352v/352V Pos: standing >
Slay whom?

< 1336h/1336H 352v/352V Pos: standing >
Slay whom?

< 1336h/1336H 352v/352V Pos: standing >
Yza sneaks north.
You follow Yza.

Cavern of the Dead
   This cavern reaches up 50 feet or so into darkness. To the east, the cavern
branches off, you can feel the rushing of water towards that direction. You
see the outlines of a massive gateway to the far south. The smell of death
is about you, making your skin crawl.
Obvious exits: -North -East  -South
*Yza  -= Tharnadian Mercenaries =- (Grey Elf)(medium) stands in mid-air here.
Slay whom?

< 1336h/1336H 351v/352V Pos: standing >
Slay whom?

< 1336h/1336H 351v/352V Pos: standing >
Slay whom?

< 1336h/1336H 351v/352V Pos: standing >
Slay whom?

< 1336h/1336H 351v/352V Pos: standing >
Slay whom?

< 1336h/1336H 351v/352V Pos: standing >
Slay whom?

< 1336h/1336H 351v/352V Pos: standing >
You follow Yza.

The Cavern of the Dead
   This part of the cavern reaches up almost 75 feet into the air. You can
hear each and every footstep as though it was made by a giant. You feel a
slight feeling of dread as you continue through this passageway. The smell
of death fills your nostrils, making your stomach turn. To the north and
south the cavern seems to continue into darkness.
Obvious exits: -North -South
*Yza  -= Tharnadian Mercenaries =- (Grey Elf)(medium) stands in mid-air here.
Slay whom?

< 1336h/1336H 350v/352V Pos: standing >
Slay whom?

< 1336h/1336H 350v/352V Pos: standing >
Slay whom?

< 1336h/1336H 351v/352V Pos: standing >
Yza sneaks north.
You follow Yza.

The Cavern of the Dead
   The cavern extend north to south with doors on both the east and west.
A large sandstone door is in the western wall. To the east and below the
a small underground stream flows.
Obvious exits: -North -South -West #
*Yza  -= Tharnadian Mercenaries =- (Grey Elf)(medium) stands in mid-air here.
Xen sneaks in from the south.
Slay whom?

< 1336h/1336H 350v/352V Pos: standing >
Slay whom?

< 1336h/1336H 351v/352V Pos: standing >
Slay whom?

< 1336h/1336H 351v/352V Pos: standing >
Slay whom?

< 1336h/1336H 352v/352V Pos: standing >
Slay whom?

< 1336h/1336H 352v/352V Pos: standing >
Yza sneaks north.
You follow Yza.

An Intersection in the Caverns
   You are standing in a large intersection that breaks off 4 ways. To the
north and south, the main cavern continues spanning enormous distances.
To the west you can see a smaller tunnel leading into darkness. You can hear
the rush of moving water from the eastern tunnel.
Obvious exits: -North -East  -South -West 
*Yza  -= Tharnadian Mercenaries =- (Grey Elf)(medium) stands in mid-air here.
Den sneaks in from the south.
Slay whom?

< 1336h/1336H 351v/352V Pos: standing >
Slay whom?

< 1336h/1336H 351v/352V Pos: standing >
Slay whom?

< 1336h/1336H 351v/352V Pos: standing >
Slay whom?

< 1336h/1336H 351v/352V Pos: standing >
Slay whom?

< 1336h/1336H 351v/352V Pos: standing >
Slay whom?

< 1336h/1336H 351v/352V Pos: standing >
Slay whom?

< 1336h/1336H 351v/352V Pos: standing >
Yza sneaks west.
You follow Yza.

A Small Tunnel
   You are standing in a small tunnel running east to west. To the east you
can make out a the main caverns, to the west you can hear nothing but an
evil mutter.
Obvious exits: -East  -West 
*Yza  -= Tharnadian Mercenaries =- (Grey Elf)(medium) stands in mid-air here.
Slay whom?

< 1336h/1336H 350v/352V Pos: standing >
Slay whom?

< 1336h/1336H 350v/352V Pos: standing >
Slay whom?

< 1336h/1336H 350v/352V Pos: standing >
Slay whom?

< 1336h/1336H 351v/352V Pos: standing >
Slay whom?

< 1336h/1336H 352v/352V Pos: standing >
You follow Yza.

A Small Tunnel
   You are standing in a small tunnel runs east to west. There are here an
ancient mumbling coming from the west in the distance. There are many
carvings of dragons on the walls.
Obvious exits: -East  -West 
*Yza  -= Tharnadian Mercenaries =- (Grey Elf)(medium) stands in mid-air here.
Slay whom?

< 1336h/1336H 351v/352V Pos: standing >
Slay whom?

< 1336h/1336H 351v/352V Pos: standing >
Slay whom?

< 1336h/1336H 351v/352V Pos: standing >
Slay whom?

< 1336h/1336H 351v/352V Pos: standing >
You follow Yza.

End of the Small Tunnel
   The small tunnel ends here, it continues east back to the main cave of the
city. The magic shop is to the west, and a green stone door in the south wall
leads to a dwelling.
Obvious exits: -East  -South# -West 
*Yza  -= Tharnadian Mercenaries =- (Grey Elf)(medium) stands in mid-air here.
Den sneaks in from the east.
Slay whom?

< 1336h/1336H 350v/352V Pos: standing >
Slay whom?

< 1336h/1336H 350v/352V Pos: standing >
Slay whom?

< 1336h/1336H 350v/352V Pos: standing >
Slay whom?

< 1336h/1336H 351v/352V Pos: standing >
Slay whom?

< 1336h/1336H 351v/352V Pos: standing >
You feel nature's energy flow into your 10th circle of knowledge.
Your communion with nature is now complete...
You follow Yza.

Valhingen's Magic Shop
   This is the magic shop of Valhingen, many useful looking items line the
shelves above the counter. The greenish cave is the east.
Obvious exits: -East 
a fragment of a soul lies here. (humming) (illuminating)
A masterly-crafted electrum wristguard lies here on the ground.
An icy chitin wristguard lies here on the ground.
A glowing skeletal helm is here collecting dust. (magic)
A large rune-covered stone protrudes from the ground here.
*Yza  -= Tharnadian Mercenaries =- (Grey Elf)(medium) stands in mid-air here.
A silver dracolich is here, with flesh hanging off its rotting bones. (minion) (Red Aura)
A blue dracolich is here, with flesh hanging off its rotting bones. (minion) (Red Aura)
*A Drider (large)  -=Denizens of Lloth=- stands in mid-air here.(Red Aura)
Amidst your opponents unpreparedness, you leap forth and deliver a surprise attack!
You snap into visibility.
A Drider snaps into visibility.
[Damage:  1 ] -=[Your feeble slash grazes a Drider.]=-
The globe around your body flares as it bears the brunt of a Drider's assault!
Your mystic axe of the dragonkind summons forth a visage of a DRAGON
The dragon visage of the axe lashes out with its mighty tail!
A Drider dodges your sweep.
[Damage:  1 ] -=[Your feeble slash grazes a Drider.]=-

< 1336h/1336H 351v/352V Pos: standing >
< T: Eikel TP: sta TC:excellent E: A Drider sta EP: few scratches >
 Xen suddenly looks a bit dumb, and madly slams at a Drider!
A Drider snaps into visibility.

< 1336h/1336H 351v/352V Pos: standing >
< T: Eikel TP: sta TC:excellent E: A Drider ass EP: few scratches >
 A Drider snaps into visibility.
Xen's powerful slash strikes a Drider.
A Drider snaps into visibility.
Xen's great claymore of giants power [superior] with a strange black stone burns a Drider with a godly fire!
Xen's slash wounds a Drider.
A Drider snaps into visibility.
Xen's huge flaming greatsword [superior] burns a Drider with a godly fire!
Xen's slash wounds a Drider.
A Drider snaps into visibility.
Xen's huge flaming greatsword [superior] burns a Drider with a godly fire!
Xen's impressive slash wounds a Drider.
A Drider snaps into visibility.
Xen's great claymore of giants power [superior] with a strange black stone burns a Drider with a godly fire!
Xen's fine slash wounds a Drider.
A Drider snaps into visibility.
Xen's great claymore of giants power [superior] with a strange black stone burns a Drider with a godly fire!
A Drider snaps into visibility.
Xen's fine slash wounds a Drider.
A Drider's tome of Strahd was damaged from the massive blow!
A Drider snaps into visibility.
Xen's great claymore of giants power [superior] with a strange black stone burns a Drider with a godly fire!
Yza suddenly attacks a Drider!
Yza snaps into visibility.
Yza's impressive slash wounds a Drider.
A Drider snaps into visibility.
Yza's slash wounds a Drider.

< 1336h/1336H 351v/352V Pos: standing >
< T: Eikel TP: sta TC:excellent E: A Drider ass EP:  small wounds >
 
< 1336h/1336H 351v/352V Pos: standing >
< T: Eikel TP: sta TC:excellent E: A Drider ass EP:  small wounds >
 A silver dracolich's mighty whip knocks Xen's weapon from his grasp!
A silver dracolich's mighty whip wounds Xen.
A silver dracolich's long slime-covered tendril with an unblinking eye [superior] burns Xen with a godly fire!
A silver dracolich's impressive slash grazes Xen.
A silver dracolich's longsword called 'Flame of the North' burns Xen with a godly fire!
A silver dracolich's whip grazes Xen.
A silver dracolich's long slime-covered tendril with an unblinking eye [superior] burns Xen with a godly fire!
A silver dracolich's powerful whip wounds Xen.
Xen screams in bloodcurdling pain as a silver dracolich's long slime-covered tendril with an unblinking eye [superior] sears deep into his flesh.
A silver dracolich's long slime-covered tendril with an unblinking eye [superior] burns Xen with a godly fire!
A silver dracolich's impressive whip grazes Xen.
A silver dracolich's long slime-covered tendril with an unblinking eye [superior] burns Xen with a godly fire!
A silver dracolich's whip wounds Xen.
A silver dracolich's long slime-covered tendril with an unblinking eye [superior] moves in a blinding rush of searing fury as it slices into Xen!
A silver dracolich's long slime-covered tendril with an unblinking eye [superior] burns Xen with a godly fire!
A silver dracolich's impressive whip grazes Xen.
A silver dracolich fiercely presses its attack on Xen, and a long slime-covered tendril with an unblinking eye [superior] glows with white hot flame, cleaving into his flesh with its demonic hellfire!
A silver dracolich's long slime-covered tendril with an unblinking eye [superior] burns Xen with a godly fire!
Den starts casting an offensive spell.

< 1336h/1336H 351v/352V Pos: standing >
< T: Eikel TP: sta TC:excellent E: A Drider ass EP:  small wounds >
 You snap into visibility.
-=[A blue dracolich's weak whip grazes you.]=-
The globe around a blue dracolich's body flares as it bears the brunt of your assault!
-=[A blue dracolich's whip grazes you.]=-
The globe around a blue dracolich's body flares as it bears the brunt of your assault!
-=[A blue dracolich's whip grazes you.]=-
The globe around a blue dracolich's body flares as it bears the brunt of your assault!
-=[A blue dracolich's whip grazes you.]=-
The globe around a blue dracolich's body flares as it bears the brunt of your assault!

< 1311h/1336H 351v/352V Pos: standing >
< T: Eikel TP: sta TC:few scratches E: A Drider ass EP:  small wounds >
 A silver dracolich winces in pain, as the flames surrounding its sword are too much for it to handle!
Den completes his spell...
Den utters the word 'gjifal'
A Drider snaps into visibility.
Den unleashes light in a focused, searing ray at a Drider!

< 1311h/1336H 351v/352V Pos: standing >
< T: Eikel TP: sta TC:few scratches E: A Drider ass EP:  few wounds >
 A blue dracolich futilely tries to rescue a Drider!
Yza snaps into visibility.
A Drider snaps into visibility.
Yza's impressive slash strikes a Drider.
Yza snaps into visibility.
A Drider snaps into visibility.
Yza's powerful slash strikes a Drider.
Yza snaps into visibility.
A Drider snaps into visibility.
Yza's slash strikes a Drider.
Yza snaps into visibility.
A Drider snaps into visibility.
Yza's slash strikes a Drider.
Yza snaps into visibility.
A Drider snaps into visibility.
Yza's slash strikes a Drider.
A Drider's threadbare gold-trimmed black robe [superior] was damaged from the massive blow!
Yza snaps into visibility.
A Drider snaps into visibility.
Yza's powerful slash strikes a Drider hard.
Yza snaps into visibility.
A Drider snaps into visibility.
Yza's powerful slash strikes a Drider very hard.
Yza snaps into visibility.
A Drider snaps into visibility.
Yza's impressive slash strikes a Drider.
Yza snaps into visibility.
A Drider snaps into visibility.
Yza's impressive slash strikes a Drider.
Yza snaps into visibility.
A Drider snaps into visibility.
Yza's impressive slash strikes a Drider hard.
Yza snaps into visibility.
A Drider snaps into visibility.
Yza's impressive slash strikes a Drider.
Yza snaps into visibility.
A Drider snaps into visibility.
Yza's impressive slash strikes a Drider hard.
Yza snaps into visibility.
A Drider snaps into visibility.
You snap into visibility.
A Drider snaps into visibility.
[Damage: 15 ] -=[Your slash strikes a Drider hard.]=-
The globe around your body flares as it bears the brunt of a Drider's assault!
You snap into visibility.
A Drider snaps into visibility.
[Damage: 16 ] -=[Your impressive slash strikes a Drider very hard.]=-
The globe around your body flares as it bears the brunt of a Drider's assault!
With a swift turn you lash at a silver dracolich.
You snap into visibility.
[Damage:  1 ] -=[Your feeble slash grazes a silver dracolich.]=-
A Drider snaps into visibility.
[Damage: 15 ] -=[Your impressive slash strikes a Drider very hard.]=-
The globe around your body flares as it bears the brunt of a Drider's assault!
You snap into visibility.
A Drider snaps into visibility.
[Damage: 17 ] -=[Your impressive slash seriously wounds a Drider.]=-
The globe around your body flares as it bears the brunt of a Drider's assault!
You snap into visibility.
A Drider snaps into visibility.
[Damage: 15 ] -=[Your impressive slash seriously wounds a Drider.]=-
The globe around your body flares as it bears the brunt of a Drider's assault!
You slip beneath a Drider's guard dealing a vicious attack!
You score a CRITICAL HIT!!!!!
You snap into visibility.
A Drider snaps into visibility.
[Damage: 41 ] -=[Your powerful slash grievously wounds a Drider.]=-
The globe around your body flares as it bears the brunt of a Drider's assault!
You snap into visibility.
A Drider snaps into visibility.
[Damage: 18 ] -=[Your impressive slash grievously wounds a Drider.]=-
The globe around your body flares as it bears the brunt of a Drider's assault!
You snap into visibility.
A Drider snaps into visibility.
[Damage: 15 ] -=[Your slash hits a Drider.]=-
A Drider's ring of the Neogi Lords [superior] was completely destroyed by the massive blow!
A Drider's hollowed eye stalk was completely destroyed by the massive blow!
A blue dracolich stops following a Drider.
A silver dracolich stops following a Drider.
A Drider is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Eikel by 13333333.
The smell of fresh blood enters your body, infusing you with power!