The death of [ 1 Druid] Wsdefender (Halfling)

in The Woodseer Council Meeting Hall

from the perspective of [52 Spiritualist] Siggz -=Denizens of Lloth=- (Drow Elf)

<worn as a badge>    a clump of glowing fuzz [76%]
<worn on head>       a platinum crown encrusted with emeralds
<worn on eyes>       a crystal eyepiece [poor]
<worn in ear>        a brightly flaming earring
<worn in ear>        an earring of bone
<worn on face>       an illithid tentacle mask [superior]
<worn around neck>   the holy symbol of sanctity (glowing) (humming)
<worn around neck>   a collar of the pyrobeast [82%]
<worn on body>       a long black satin robe (glowing)
<worn about body>    a tattered dragon-scale bodycloak [superior]
<worn as quiver>     a static dragonscale quiver
<worn about waist>   a waistband of rock and stone [poor]
<worn on belt buckle>a glowing white pearl (glowing) [82%]
<worn on arms>       a pair of frost-rimed cold iron vambraces [superior]
<held as shield>     a shield lined with silver fangs [superior]
<worn around wrist>  a bracelet of woven willow leaves of endurance
<worn around wrist>  a glistening bracelet [superior] with a strange dark bloodstone
<worn on hands>      the hands of justice (glowing)
<worn on finger>     an enchanted ring of balor bone
<worn on finger>     a carved dragonbone ring
<held>               the writhing spirit cord of Assud (glowing)
<worn on legs>       some bright blue leg plates [80%]
<worn on feet>       some well-crafted ruby shoes from Arcium, the Plagued Kingdom [87%]

Obvious exits: -N -E -S -W
A crafting recipe lies here collecting dust.
*Saifat  -=Denizens of Lloth=- (Goblin)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Saifat's head.
*Soljia Friendly Cow -=Denizens of Lloth=- (Minotaur)(large) stands in mid-air here.(Red Aura)
*Des  -=Denizens of Lloth=- (Githyanki)(small) stands in mid-air here.(Holy)(Red Aura)
An impenetrable globe of darkness floats near Des's head.
A father duck stands, apparently asleep.
A halfling guard stands, apparently asleep.(Gold Aura)
A box turtle stands, apparently asleep.
A fuzzy duckling stands, apparently asleep.
A giant dragonfly stands, apparently asleep.

< 764h/764H 191v/193V Pos: standing >

< 764h/764H 191v/193V Pos: standing >

< 764h/764H 193v/193V Pos: standing >
You follow Des.


<map>
Zone: Woodseer.
Room: Quivering Leaf Restaurant
</map>

<map>
Zone: Woodseer.
Room: Quivering Leaf Restaurant
</map>
Quivering Leaf Restaurant
Obvious exits: -N -U -D
A black tuxedo has been carefully hung here.
The corpse of a dwarf mercenary tracker and punisher is lying here.
*Saifat  -=Denizens of Lloth=- (Goblin)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Saifat's head.
*Soljia Friendly Cow -=Denizens of Lloth=- (Minotaur)(large) stands in mid-air here.(Red Aura)
*Des  -=Denizens of Lloth=- (Githyanki)(small) stands in mid-air here.(Holy)(Red Aura)
An impenetrable globe of darkness floats near Des's head.
Seadog  -=Denizens of Lloth=- (Orc)(medium) stands in mid-air here, fighting the maitre d'.(Holy)(Red Aura)
A young duck stands, apparently asleep.
(Q)The maitre d' stands here, fighting Seadog.(Gold Aura)
The wealthy woodcarver stands, apparently asleep.(Gold Aura)
A handsome halfling waiter in a tuxedo serves his customers.
The elven woman stands, apparently asleep.(Gold Aura)
The farmer's wife stands, apparently asleep.
The simple farmer stands, apparently asleep.(Gold Aura)

< 764h/764H 192v/193V Pos: standing >

< 764h/764H 192v/193V Pos: standing >
You quickly scan the area.
A father duck who is close by to your north.
A halfling guard who is close by to your north.
A box turtle who is close by to your north.
A fuzzy duckling who is close by to your north.
A giant dragonfly who is close by to your north.
A fuzzy duckling who is a brief walk away to your north.
A snapping turtle who is a brief walk away to your north.
A giant bee who is rather far off to your north.
A giant bee who is rather far off to your north.
A box turtle who is rather far off to your north.
A salamander who is rather far off to your north.
A fuzzy duckling who is rather far off to your north.
A halfling child who is rather far off to your north.
The receptionist who is close by above you.
A fuzzy duckling who is close by below you.
The logger who is close by below you.
The impatient patron who is close by below you.
The impatient patron who is close by below you.
The merchant's wife who is close by below you.
The rich drunk who is close by below you.
The bartender who is close by below you.

< 764h/764H 192v/193V Pos: standing >

< 764h/764H 192v/193V Pos: standing >
Seadog's impressive pierce strikes the maitre d'.
Seadog's fine pierce strikes the maitre d'.
The maitre d' dodges Seadog's attack.

< 764h/764H 192v/193V Pos: standing >
The maitre d' misses Seadog.
Seadog parries the maitre d''s lunge at him.

< 764h/764H 192v/193V Pos: standing >
Des snaps into visibility.
Des brings down the holy flamberge of the efreeti in a mighty slash, cleaving the maitre d' from his target!
A dark shroud encases Des as she charges into battle.
Des heroically rescues Seadog.

< 764h/764H 192v/193V Pos: standing >

< 764h/764H 192v/193V Pos: standing >
Seadog keeps singing a song of a _VERY_ boring nature.
The maitre d' falls sleep.

< 764h/764H 192v/193V Pos: standing >
The maitre d' has a RUDE awakening!
The maitre d' awakens.

< 764h/764H 192v/193V Pos: standing >
Des's impressive slash seriously wounds the maitre d'.
Des's impressive slash seriously wounds the maitre d'.
Des's impressive slash enshrouds the maitre d' in a mist of blood.
Des's impressive slash causes the maitre d' to grimace in pain.
Des's slash hits the maitre d'.
The maitre d' is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Siggz by 0.
The maitre d''s death cry reverberates in your head as he falls to the ground.

< 764h/764H 192v/193V Pos: standing >
Des's eyes glow briefly for a few seconds, then return to normal.
Saving Siggz.

< 764h/764H 192v/193V Pos: standing >
It appears to be the corpse of the maitre d'.
a small pile of coins

< 764h/764H 192v/193V Pos: standing >
You quickly scan the area.
A father duck who is close by to your north.
A halfling guard who is close by to your north.
A box turtle who is close by to your north.
A fuzzy duckling who is close by to your north.
A giant dragonfly who is close by to your north.
A salamander who is a brief walk away to your north.
A fuzzy duckling who is a brief walk away to your north.
A snapping turtle who is a brief walk away to your north.
A giant bee who is rather far off to your north.
A giant bee who is rather far off to your north.
A box turtle who is rather far off to your north.
A fuzzy duckling who is rather far off to your north.
A halfling child who is rather far off to your north.
The receptionist who is close by above you.
A fuzzy duckling who is close by below you.
The logger who is close by below you.
The impatient patron who is close by below you.
The impatient patron who is close by below you.
The merchant's wife who is close by below you.
The rich drunk who is close by below you.
The bartender who is close by below you.

< 764h/764H 192v/193V Pos: standing >
Seadog gets a small pile of coins from the corpse of the maitre d'.

< 764h/764H 193v/193V Pos: standing >
Des attempts to flee.
Des leaves up.
You follow Des.


<map>
Zone: Woodseer.
Room: The Quivering Leaf Inn
</map>

<map>
Zone: Woodseer.
Room: The Quivering Leaf Inn
</map>
The Quivering Leaf Inn
Obvious exits: -E -W -D
A steel long sword has been left here.
A steel short sword lies discarded here.
A long steel sword is here in the dirt.
[2] The corpse of a Halfling is lying here.
*Seadog  -=Denizens of Lloth=- (Orc)(medium) stands in mid-air here.(Holy)(Red Aura)
*Saifat  -=Denizens of Lloth=- (Goblin)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Saifat's head.
*Soljia Friendly Cow -=Denizens of Lloth=- (Minotaur)(large) stands in mid-air here.(Red Aura)
*Des  -=Denizens of Lloth=- (Githyanki)(small) stands in mid-air here.(Holy)(Red Aura)
An impenetrable globe of darkness floats near Des's head.
A beautiful receptionist stands here ready to rent out rooms.

< 764h/764H 192v/193V Pos: standing >
Seadog puts a pile of coins into a bottomless bag of the illithids.

< 764h/764H 192v/193V Pos: standing >
You quickly scan the area.
The halfling mailman who is close by to your west.
A postal clerk who is close by to your west.
A young duck who is close by below you.
The wealthy woodcarver who is close by below you.
The waiter who is close by below you.
The elven woman who is close by below you.
The farmer's wife who is close by below you.
The simple farmer who is close by below you.
A fuzzy duckling who is not far off below you.
The logger who is not far off below you.
The impatient patron who is not far off below you.
The impatient patron who is not far off below you.
The merchant's wife who is not far off below you.
The rich drunk who is not far off below you.
The bartender who is not far off below you.

< 764h/764H 192v/193V Pos: standing >
You follow Des.


<map>
Zone: Woodseer.
Room: Quivering Leaf Restaurant
</map>

<map>
Zone: Woodseer.
Room: Quivering Leaf Restaurant
</map>
Quivering Leaf Restaurant
Obvious exits: -N -U -D
Fresh blood covers everything in the area.
A black tuxedo has been carefully hung here.
The corpse of the maitre d' is lying here.
The corpse of a dwarf mercenary tracker and punisher is lying here.
*Seadog  -=Denizens of Lloth=- (Orc)(medium) stands in mid-air here.(Holy)(Red Aura)
*Saifat  -=Denizens of Lloth=- (Goblin)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Saifat's head.
*Soljia Friendly Cow -=Denizens of Lloth=- (Minotaur)(large) stands in mid-air here.(Red Aura)
*Des  -=Denizens of Lloth=- (Githyanki)(small) stands in mid-air here.(Holy)(Red Aura)
An impenetrable globe of darkness floats near Des's head.
A young duck stands, apparently asleep.
The wealthy woodcarver stands, apparently asleep.(Gold Aura)
A handsome halfling waiter in a tuxedo serves his customers.
The elven woman stands, apparently asleep.(Gold Aura)
The farmer's wife stands, apparently asleep.
The simple farmer stands, apparently asleep.(Gold Aura)

< 764h/764H 191v/193V Pos: standing >
You follow Des.


<map>
Zone: Woodseer.
Room: Petalrich Lane
</map>

<map>
Zone: Woodseer.
Room: Petalrich Lane
</map>
Petalrich Lane
Obvious exits: -N -E -S -W
A crafting recipe lies here collecting dust.
*Seadog  -=Denizens of Lloth=- (Orc)(medium) stands in mid-air here.(Holy)(Red Aura)
*Saifat  -=Denizens of Lloth=- (Goblin)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Saifat's head.
*Soljia Friendly Cow -=Denizens of Lloth=- (Minotaur)(large) stands in mid-air here.(Red Aura)
*Des  -=Denizens of Lloth=- (Githyanki)(small) stands in mid-air here.(Holy)(Red Aura)
An impenetrable globe of darkness floats near Des's head.
A father duck stands, apparently asleep.
A halfling guard stands, apparently asleep.(Gold Aura)
A box turtle stands, apparently asleep.
A fuzzy duckling stands, apparently asleep.
A giant dragonfly stands, apparently asleep.

< 764h/764H 190v/193V Pos: standing >

< 764h/764H 190v/193V Pos: standing >

< 764h/764H 193v/193V Pos: standing >
You follow Des.


<map>
Zone: Woodseer.
Room: Petalrich Lane
</map>

<map>
Zone: Woodseer.
Room: Petalrich Lane
</map>
Petalrich Lane
Obvious exits: -N -E -S -W
*Seadog  -=Denizens of Lloth=- (Orc)(medium) stands in mid-air here.(Holy)(Red Aura)
*Saifat  -=Denizens of Lloth=- (Goblin)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Saifat's head.
*Soljia Friendly Cow -=Denizens of Lloth=- (Minotaur)(large) stands in mid-air here.(Red Aura)
*Des  -=Denizens of Lloth=- (Githyanki)(small) stands in mid-air here.(Holy)(Red Aura)
An impenetrable globe of darkness floats near Des's head.

< 764h/764H 192v/193V Pos: standing >

< 764h/764H 192v/193V Pos: standing >
You follow Des.


<map>
Zone: Woodseer.
Room: Petalrich Lane
</map>

<map>
Zone: Woodseer.
Room: Petalrich Lane
</map>
Petalrich Lane
Obvious exits: -N -E -S# -W
*Seadog  -=Denizens of Lloth=- (Orc)(medium) stands in mid-air here.(Holy)(Red Aura)
*Saifat  -=Denizens of Lloth=- (Goblin)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Saifat's head.
*Soljia Friendly Cow -=Denizens of Lloth=- (Minotaur)(large) stands in mid-air here.(Red Aura)
*Des  -=Denizens of Lloth=- (Githyanki)(small) stands in mid-air here.(Holy)(Red Aura)
An impenetrable globe of darkness floats near Des's head.
A young duck stands, apparently asleep.
The halfling adventurer stands, apparently asleep.(Gold Aura)

< 764h/764H 191v/193V Pos: standing >

< 764h/764H 191v/193V Pos: standing >
You quickly scan the area.
The halfling banker who is close by to your north.
A father duck who is not far off to your east.
A halfling guard who is not far off to your east.
A box turtle who is not far off to your east.
A fuzzy duckling who is not far off to your east.
A giant dragonfly who is not far off to your east.
A salamander who is a brief walk away to your east.
A halfling guard who is rather far off to your east.
A traveling mage who is in the distance to your east.
The lieutenant who is in the distance to your east.
A fuzzy duckling who is close by to your west.
The young adventurer who is close by to your west.
A Halfling who is not far off to your west.
A tiny humming bird who is not far off to your west.
A halfling woman who is not far off to your west.
A fuzzy duckling who is in the distance to your west.
The halfling adventurer who is in the distance to your west.
Syune who is in the distance to your west.
The halfling adventurer who is in the distance to your west.

< 764h/764H 191v/193V Pos: standing >
Militia forces muster to bolster the town's defenses against the invaders!!!
Militia forces muster to bolster the town's defenses against the invaders!!!
You follow Des.


<map>
Zone: Woodseer.
Room: Petalrich Lane
</map>

<map>
Zone: Woodseer.
Room: Petalrich Lane
</map>
Petalrich Lane
Obvious exits: -N -E -S -W
*Seadog  -=Denizens of Lloth=- (Orc)(medium) stands in mid-air here.(Holy)(Red Aura)
*Saifat  -=Denizens of Lloth=- (Goblin)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Saifat's head.
*Soljia Friendly Cow -=Denizens of Lloth=- (Minotaur)(large) stands in mid-air here.(Red Aura)
*Des  -=Denizens of Lloth=- (Githyanki)(small) stands in mid-air here.(Holy)(Red Aura)
An impenetrable globe of darkness floats near Des's head.

< 764h/764H 191v/193V Pos: standing >

< 764h/764H 192v/193V Pos: standing >

< 764h/764H 193v/193V Pos: standing >
You follow Des.


<map>
Zone: Woodseer.
Room: Petalrich Lane
</map>

<map>
Zone: Woodseer.
Room: Petalrich Lane
</map>
Petalrich Lane
Obvious exits: -N -E -S# -W
*Seadog  -=Denizens of Lloth=- (Orc)(medium) stands in mid-air here.(Holy)(Red Aura)
*Saifat  -=Denizens of Lloth=- (Goblin)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Saifat's head.
*Soljia Friendly Cow -=Denizens of Lloth=- (Minotaur)(large) stands in mid-air here.(Red Aura)
*Des  -=Denizens of Lloth=- (Githyanki)(small) stands in mid-air here.(Holy)(Red Aura)
An impenetrable globe of darkness floats near Des's head.
A young duck stands, apparently asleep.
The halfling adventurer stands, apparently asleep.(Gold Aura)

< 764h/764H 192v/193V Pos: standing >

< 764h/764H 192v/193V Pos: standing >
You follow Des.


<map>
Zone: Woodseer.
Room: Petalrich Lane
</map>

<map>
Zone: Woodseer.
Room: Petalrich Lane
</map>
Petalrich Lane
Obvious exits: -N# -E -S -W
*Seadog  -=Denizens of Lloth=- (Orc)(medium) stands in mid-air here.(Holy)(Red Aura)
*Saifat  -=Denizens of Lloth=- (Goblin)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Saifat's head.
*Soljia Friendly Cow -=Denizens of Lloth=- (Minotaur)(large) stands in mid-air here.(Red Aura)
*Des  -=Denizens of Lloth=- (Githyanki)(small) stands in mid-air here.(Holy)(Red Aura)
An impenetrable globe of darkness floats near Des's head.
A fuzzy duckling stands, apparently asleep.
The young adventurer is stretched out, sound asleep.(Gold Aura)

< 764h/764H 191v/193V Pos: standing >

< 764h/764H 191v/193V Pos: standing >
You follow Des.


<map>
Zone: Woodseer.
Room: Petalrich Lane
</map>

<map>
Zone: Woodseer.
Room: Petalrich Lane
</map>
Petalrich Lane
Obvious exits: -N -E -S# -W
*Seadog  -=Denizens of Lloth=- (Orc)(medium) stands in mid-air here.(Holy)(Red Aura)
*Saifat  -=Denizens of Lloth=- (Goblin)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Saifat's head.
*Soljia Friendly Cow -=Denizens of Lloth=- (Minotaur)(large) stands in mid-air here.(Red Aura)
*Des  -=Denizens of Lloth=- (Githyanki)(small) stands in mid-air here.(Holy)(Red Aura)
An impenetrable globe of darkness floats near Des's head.
A Halfling (small) stands here. (Non-Fraggable)
A tiny hummingbird zips by, sucking nectar from the flowers.
A halfling woman stands, apparently asleep.(Gold Aura)

< 764h/764H 191v/193V Pos: standing >

< 764h/764H 192v/193V Pos: standing >
You quickly scan the area.
The halfling adventurer who is close by to your north.
The poor farmer who is not far off to your north.
The elite guard who is not far off to your north.
The elite guard who is not far off to your north.
The elite guard who is not far off to your north.
The elite guard who is not far off to your north.
The halfling councilor who is not far off to your north.
A fuzzy duckling who is close by to your east.
The young adventurer who is close by to your east.
A young duck who is not far off to your east.
The halfling adventurer who is not far off to your east.
A father duck who is rather far off to your east.
A halfling guard who is rather far off to your east.
A box turtle who is rather far off to your east.
A fuzzy duckling who is rather far off to your east.
A giant dragonfly who is rather far off to your east.
A salamander who is in the distance to your east.
A fuzzy duckling who is a brief walk away to your west.
The halfling adventurer who is a brief walk away to your west.
Syune who is a brief walk away to your west.
The halfling adventurer who is a brief walk away to your west.
The fisherman who is rather far off to your west.

< 764h/764H 193v/193V Pos: standing >
Saifat's pupils dialate and return to normal.
Seadog's pupils dialate and return to normal.
Des's pupils dialate and return to normal.
Soljia's pupils dialate and return to normal.
The taste of blood slowly fades from your body.

< 764h/764H 193v/193V Pos: standing >
A Halfling leaves north.

< 764h/764H 193v/193V Pos: standing >

< 764h/764H 193v/193V Pos: standing >
Alarm bells sound, signalling an invasion!
You follow Des.


<map>
Zone: Woodseer.
Room: Outside the Council Meeting Hall
</map>

<map>
Zone: Woodseer.
Room: Outside the Council Meeting Hall
</map>
Outside the Council Meeting Hall
Obvious exits: -N -S
*Seadog  -=Denizens of Lloth=- (Orc)(medium) stands in mid-air here.(Holy)(Red Aura)
*Saifat  -=Denizens of Lloth=- (Goblin)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Saifat's head.
*Soljia Friendly Cow -=Denizens of Lloth=- (Minotaur)(large) stands in mid-air here.(Red Aura)
*Des  -=Denizens of Lloth=- (Githyanki)(small) stands in mid-air here.(Holy)(Red Aura)
An impenetrable globe of darkness floats near Des's head.
A halfling adventurer wanders here humming to himself.(Gold Aura)

< 764h/764H 192v/193V Pos: standing >

< 764h/764H 192v/193V Pos: standing >

< 764h/764H 192v/193V Pos: standing >
Militia forces muster to bolster the town's defenses against the invaders!!!
You follow Des.


<map>
Zone: Woodseer.
Room: The Woodseer Council Meeting Hall
</map>

<map>
Zone: Woodseer.
Room: The Woodseer Council Meeting Hall
</map>
The Woodseer Council Meeting Hall
Obvious exits: -S
*Seadog  -=Denizens of Lloth=- (Orc)(medium) stands in mid-air here.(Holy)(Red Aura)
*Saifat  -=Denizens of Lloth=- (Goblin)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Saifat's head.
*Soljia Friendly Cow -=Denizens of Lloth=- (Minotaur)(large) stands in mid-air here.(Red Aura)
*Des  -=Denizens of Lloth=- (Githyanki)(small) stands in mid-air here.(Holy)(Red Aura)
An impenetrable globe of darkness floats near Des's head.
A Halfling (small) stands here. (Non-Fraggable)
A poor farmer is here to petition the council.(Gold Aura)
An elite guard is here guarding the council chambers.(Gold Aura)
An elite guard is here guarding the council chambers.(Gold Aura)
An elite guard is here guarding the council chambers.(Gold Aura)
An elite guard is here guarding the council chambers.(Gold Aura)
A halfling councilor gives her opinions to the guards.(holy) (casting) (Gold Aura)
The elite guard suddenly attacks YOU!
The elite guard misses you.
You snap into visibility.

< 764h/764H 191v/193V Pos: standing >
< T: Siggz TP: sta TC:excellent E: halfling sta EP: excellent >
 
< 764h/764H 191v/193V Pos: standing >
< T: Siggz TP: sta TC:excellent E: halfling sta EP: excellent >
 The elite guard suddenly attacks YOU!
The elite guard's impressive slash wounds you.

< 753h/764H 191v/193V Pos: standing >
< T: Siggz TP: sta TC:few scratches E: halfling sta EP: excellent >
 The elite guard suddenly attacks YOU!
The elite guard's slash wounds you.

< 745h/764H 191v/193V Pos: standing >
< T: Siggz TP: sta TC:few scratches E: halfling sta EP: excellent >
 The elite guard suddenly attacks YOU!
The elite guard misses you.
The halfling councilor completes her spell...
The halfling councilor utters the words 'sfahzqhuai yfaw oag'

< 745h/764H 191v/193V Pos: standing >
< T: Siggz TP: sta TC:few scratches E: halfling sta EP: excellent >
 A Halfling leaves south.

< 745h/764H 191v/193V Pos: standing >
< T: Siggz TP: sta TC:few scratches E: halfling sta EP: excellent >
 A Halfling enters from the south.

< 745h/764H 191v/193V Pos: standing >
< T: Siggz TP: sta TC:few scratches E: halfling sta EP: excellent >
 Des snaps into visibility.
Des brings down the holy flamberge of the efreeti in a mighty slash, cleaving the elite guard from his target!
A dark shroud encases Des as she charges into battle.
You are rescued by Des, you are confused, but grateful!

< 745h/764H 191v/193V Pos: standing >
< T: Siggz TP: sta TC:few scratches E: halfling sta EP: excellent >
 
< 745h/764H 191v/193V Pos: standing >
< T: Siggz TP: sta TC:few scratches E: halfling sta EP: excellent >
 A Halfling leaves south.

< 745h/764H 191v/193V Pos: standing >
< T: Siggz TP: sta TC:few scratches E: halfling sta EP: excellent >
 The elite guard misses you.
You dodge the elite guard's vicious attack.
You dodge the elite guard's vicious attack.
The elite guard's sweep catches you in the side and you almost stumble.

< 740h/764H 191v/193V Pos: standing >
< T: Siggz TP: sta TC:few scratches E: halfling sta EP: excellent >
 The elite guard's impressive slash wounds you.
The elite guard's impressive slash wounds you.
The elite guard's impressive slash wounds you.
The elite guard's sweep catches you in the side and you almost stumble.

< 704h/764H 191v/193V Pos: standing >
< T: Siggz TP: sta TC:few scratches E: halfling sta EP: excellent >
 Des dodges the elite guard's attack.
Des parries the elite guard's lunge at her.
Des parries the elite guard's lunge at her.
Des's eyes roll as the elite guard plants a foot in her face.
You miss the elite guard.
You miss the elite guard.

< 704h/764H 191v/193V Pos: standing >
< T: Siggz TP: sta TC:few scratches E: halfling sta EP: excellent >
 The elite guard's slash wounds you.
You dodge the elite guard's vicious attack.
The elite guard misses you.

< 693h/764H 191v/193V Pos: standing >
< T: Siggz TP: sta TC:few scratches E: halfling sta EP: excellent >
 You start chanting...

< 693h/764H 191v/193V Pos: standing >
< T: Siggz TP: sta TC:few scratches E: halfling sta EP: excellent >
 A Halfling enters from the south.

< 693h/764H 191v/193V Pos: standing >
< T: Siggz TP: sta TC:few scratches E: halfling sta EP: excellent >
 The elite guard dodges Des's attack.
The elite guard parries Des's lunge at him.
The elite guard blocks Des's lunge at him.
Des's fine slash wounds the elite guard.
Des's fine slash wounds the elite guard.

< 693h/764H 191v/193V Pos: standing >
< T: Siggz TP: sta TC:few scratches E: halfling sta EP: excellent >
 Des brings down the holy flamberge of the efreeti in a mighty slash, cleaving the elite guard from his target!
You are rescued by Des, you are confused, but grateful!

< 693h/764H 191v/193V Pos: standing >
< T: Siggz TP: sta TC:few scratches E: halfling sta EP: excellent >
 Small tendrils of smoke seep out of Des's mouth behind the mask.
You dodge the elite guard's vicious attack.
You dodge the elite guard's vicious attack.

< 693h/764H 191v/193V Pos: standing >
< T: Siggz TP: sta TC:few scratches E: halfling sta EP: excellent >
 Casting: greater mending 
You dodge the elite guard's vicious attack.
The elite guard's mighty slash wounds you.
The elite guard's impressive slash wounds you.

< 663h/764H 191v/193V Pos: standing >
< T: Siggz TP: sta TC: small wounds E: halfling sta EP: excellent >
 The halfling councilor suddenly attacks YOU!
The halfling councilor misses you.
Des dodges the elite guard's attack.
Des dodges the elite guard's attack.
A Halfling leaves south.

< 663h/764H 191v/193V Pos: standing >
< T: Siggz TP: sta TC: small wounds E: halfling sta EP: excellent >
 You complete your spell...
You point at Seadog.
Seadog shudders as an immense rush of life flows into his body!
Des parries the elite guard's lunge at her.
Des dodges the elite guard's attack.
Des is knocked to the ground by the elite guard's mighty bash!

< 663h/764H 191v/193V Pos: standing >
< T: Siggz TP: sta TC: small wounds E: halfling sta EP: excellent >
 You score a CRITICAL HIT!!!!!
[Damage:  7 ] Your impressive punch wounds the elite guard.
You miss the elite guard.

< 663h/764H 191v/193V Pos: standing >
< T: Siggz TP: sta TC: small wounds E: halfling sta EP: few scratches >
 Soljia fills with a SURGE of BLoOdLuST! ROARRRRRRRR!!!


< 663h/764H 191v/193V Pos: standing >
< T: Siggz TP: sta TC: small wounds E: halfling sta EP: few scratches >
 You start chanting...

< 663h/764H 191v/193V Pos: standing >
< T: Siggz TP: sta TC: small wounds E: halfling sta EP: few scratches >
 Casting: greater mending **

< 663h/764H 191v/193V Pos: standing >
< T: Siggz TP: sta TC: small wounds E: halfling sta EP: few scratches >
 The elite guard parries Des's lunge at him.
The elite guard parries Des's lunge at him.
Des's slash strikes the elite guard.
The elite guard parries Des's lunge at him.
Des's slash strikes the elite guard.
You dodge the elite guard's vicious attack.
You dodge the elite guard's vicious attack.
You dodge the elite guard's vicious attack.
The elite guard's kick hits you directly in the face.

< 655h/764H 191v/193V Pos: standing >
< T: Siggz TP: sta TC: small wounds E: halfling sta EP: few scratches >
 The halfling councilor's punch strikes you.
The halfling councilor starts casting an offensive spell.
You dodge the elite guard's vicious attack.
The elite guard's impressive slash wounds you.
The elite guard's kick hits you in your side.

< 616h/764H 191v/193V Pos: standing >
< T: Siggz TP: sta TC: small wounds E: halfling sta EP: few scratches >
 The elite guard misses Des.
The elite guard's weak slash grazes Des.
The elite guard ignites into black flames as he hits Des!
The elite guard's weak slash grazes Des.
The elite guard whacks Des in the side with a sound kick.

< 616h/764H 191v/193V Pos: standing >
< T: Siggz TP: sta TC: small wounds E: halfling sta EP: few scratches >
 Casting: greater mending *
Des snaps into visibility.
The elite guard's weak slash grazes Des.
The elite guard's impressive slash grazes Des.
The elite guard ignites into black flames as he hits Des!
The elite guard's impressive slash grazes Des.
The elite guard ignites into black flames as he hits Des!

< 616h/764H 191v/193V Pos: standing >
< T: Siggz TP: sta TC: small wounds E: halfling sta EP: few scratches >
 You complete your spell...
You shudders as an immense rush of life flows into his body!

< 764h/764H 191v/193V Pos: standing >
< T: Siggz TP: sta TC:excellent E: halfling sta EP: few scratches >
 A Halfling enters from the south.

< 764h/764H 191v/193V Pos: standing >
< T: Siggz TP: sta TC:excellent E: halfling sta EP: few scratches >
 A faint silhouette of a dragon briefly surrounds Des, then quickly dissipates.

< 764h/764H 191v/193V Pos: standing >
< T: Siggz TP: sta TC:excellent E: halfling sta EP: few scratches >
 Soljia snaps into visibility.
Soljia kicks a Halfling in the stomach, rendering him breathless.
A Halfling is incapacitated and will slowly die, if not aided.
A Halfling is no condition to avoid Soljia's attack!
A sense of WiLD HAtE surrounds Soljia as his decent bludgeon hits a Halfling.
A Halfling's hardwood cudgel was completely destroyed by the massive blow!
A Halfling's sapphire ring was completely destroyed by the massive blow!
A Halfling's deerskin belt was completely destroyed by the massive blow!
A Halfling is dead! R.I.P.
You receive your share of experience.