The death of [23 Ethermancer] Nomaly (Halfling)

in The Quivering Leaf Inn

from the perspective of [56 Demonic Rider] Des -=Denizens of Lloth=- (Githyanki)

<floating about head>a bright purple ioun stone[222h 34m 51s]
<worn as a badge>    the bronze Zarbonesti seal of Kryz'Kyssik of health (magic)
<worn on head>       the eladrin-bone crown of the obyriths of endurance (magic) (humming)
<worn on eyes>       the eyes of the High Forest (glowing)
<worn in ear>        a black pearl earring of endurance
<worn in ear>        an earring of wonderous power (magic) (glowing)
<worn on face>       Bahamut's mask of vigor (magic) (glowing)[222h 34m 51s]
<worn around neck>   an amulet of chaos of dexterity
<worn around neck>   a necklace of dangling bones and relics [superior] (magic) (humming)
<worn on body>       the platemail of the DragonLord (magic)[222h 34m 51s]
<worn about body>    the cloak of the stalker (magic)[222h 34m 51s]
<worn on back>       a well crafted backpack (magic)
<worn as quiver>     a sheath of stitched together skulls of endurance (magic)
<worn about waist>   the ceinture of giant strength (magic)
<worn on belt buckle>A swirling mass of black smoke and hot ash of health (magic) (humming) [89%]
<attached to belt>   a vial of liquid time (magic)
<attached to belt>   a potion of bubbling goo (magic) (glowing)
<worn on arms>       some blue dragonscale shoulder guards of health (magic)
<worn around wrist>  a bracelet of dracolich hide of damage (magic) (humming) [73%]
<worn around wrist>  a shimmering bracelet emblazoned with a golden falcon [superior] (magic) (glowing)
<worn on hands>      the gauntlets of a Living Legend (magic) (glowing)
<worn on finger>     a wispy astral-twined mindstone ring[222h 34m 51s]
<worn on finger>     a ring of regeneration of health (magic) (glowing)
<wielding twohanded> the holy flamberge of the efreeti (magic) (glowing)[222h 33m 3s]
<worn on legs>       greaves of cracked bluestone of greater charisma (glowing)
<worn on feet>       a pair of pitch-black mindstone boots of regeneration (magic) (glowing)

 ....**^MMM^^^..  
  .***^^MMM^^..   
   **^^^MM^^..    
Saving Des.

< 1916h/897H 303v/303V Pos: standing >

< 1916h/897H 303v/303V Pos: standing >
   ......***^M    
  .......^^^MMM   
 ........^^^MM^^  
 ........^^MMM^^  
 M+++++P@^MMM^^^  
 .....*^^MMMM^^.  
 ....**^MMM^^^..  
  .***^^MMM^^..   
   **^^^MM^^..    
Saifat sneaks in from the west.

< 1915h/897H 303v/303V Pos: standing >
   ......***^M    
  .......^^^MMM   
 ........^^^MM^^  
 ........^^MMM^^  
 M++++++@^MMM^^^  
 .....*^^MMMM^^.  
 ....**^MMM^^^..  
  .***^^MMM^^..   
   **^^^MM^^..    

< 1915h/897H 303v/303V Pos: standing >

< 1914h/897H 303v/303V Pos: standing >
   ......***^M    
  .......^^^MMM   
 ........^^^MM^^  
 ........^^MMM^^  
 M++++++@^MMM^^^  
 .....*^^MMMM^^.  
 ....**^MMM^^^..  
  .***^^MMM^^..   
   **^^^MM^^..    
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
Fresh blood covers everything in the area.
The corpse of a highwayman is lying here.
Shattered bits of ice are scattered about the area.
Saifat (Goblin)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Saifat's head.
*Siggz (Drow Elf)(medium) stands in mid-air here.(Red Aura)
*Seadog (Orc)(medium) stands in mid-air here. (Casting) (Red Aura)
A winged beast from hell stands here reeking with malevolence. (minion) (Red Aura)

< 1914h/897H 303v/303V Pos: standing >
Seadog completes his spell...
Seadog utters the word 'zuharuhl'

< 1913h/897H 303v/303V Pos: standing >
   ......***^M    
  .......^^^MMM   
 ........^^^MM^^  
 ........^^MMM^^  
 +M+++++@^MMM^^^  
 .....*^^MMMM^^.  
 ....**^MMM^^^..  
  .***^^MMM^^..   
   **^^^MM^^..    

< 1913h/897H 303v/303V Pos: standing >

<map>
Zone: Woodseer.
Room: A Trade Path Heading into a Ravine
</map>
A Trade Path Heading into a Ravine
Obvious exits: -W -U -D
The corpse of the scarred mage is lying here.
The corpse of the smiling cleric is lying here.
A large wooden sign stands here.
Militia forces muster to bolster the town's defenses against the invaders!!!
A winged hellhound trots in from the west.
Saifat sneaks in from the west.
Siggz enters from the west.

< 1912h/897H 302v/303V Pos: standing >

< 1912h/897H 302v/303V Pos: standing >

< 1912h/897H 303v/303V Pos: standing >
the corpse of the scarred mage does not contain the coins.

< 1911h/897H 303v/303V Pos: standing >
the corpse of the scarred mage does not contain the essence.

< 1911h/897H 303v/303V Pos: standing >
You don't have anything to put in it.

< 1910h/897H 303v/303V Pos: standing >

<map>
Zone: Woodseer.
Room: On a Stone Stairway
</map>
On a Stone Stairway
Obvious exits: -U -D
A winged hellhound trots in from below.
Saifat sneaks in from below.
Siggz enters from below.
Militia forces muster to bolster the town's defenses against the invaders!!!

< 1910h/897H 301v/303V Pos: standing >

<map>
Zone: Woodseer.
Room: On a Stone Stairway
</map>
On a Stone Stairway
Obvious exits: -U -D
A winged hellhound trots in from below.
Saifat sneaks in from below.
Siggz enters from below.

< 1909h/897H 300v/303V Pos: standing >

<map>
Zone: Woodseer.
Room: On a Stone Stairway
</map>
On a Stone Stairway
Obvious exits: -U -D
Militia forces muster to bolster the town's defenses against the invaders!!!
A winged hellhound trots in from below.
Siggz enters from below.

< 1909h/897H 299v/303V Pos: standing >

<map>
Zone: Woodseer.
Room: On a Stone Stairway
</map>
On a Stone Stairway
Obvious exits: -U -D
A winged hellhound trots in from below.
Saifat sneaks in from below.
Siggz enters from below.

< 1909h/897H 299v/303V Pos: standing >

< 1908h/897H 301v/303V Pos: standing >

<map>
Zone: Woodseer.
Room: Outside the Woodseer Gates
</map>

<map>
Zone: Woodseer.
Room: Outside the Woodseer Gates
</map>
Outside the Woodseer Gates
Obvious exits: -W -D
Shattered bits of ice are scattered about the area.
[2] The corpse of a minotaur mercenary guard is lying here.
The corpse of a minotaur mercenary wizard is lying here.
The corpse of a minotaur mercenary guard is lying here.
The corpse of the burly guardian is lying here.
[2] The corpse of a halfling guard is lying here.
The corpse of a playful kitten is lying here.
The corpse of the halfling warrior is lying here.
A small bright red salamander does his best to hide in the flowers.
A giant dragonfly zips around here.
A winged hellhound trots in from below.
Siggz enters from below.
Alarm bells sound, signalling an invasion!

< 1908h/897H 302v/303V Pos: standing >
Alas, you cannot go that way. . . .

< 1907h/897H 302v/303V Pos: standing >

< 1907h/897H 302v/303V Pos: standing >
Outside the Woodseer Gates
Obvious exits: -W -D
Shattered bits of ice are scattered about the area.
[2] The corpse of a minotaur mercenary guard is lying here.
The corpse of a minotaur mercenary wizard is lying here.
The corpse of a minotaur mercenary guard is lying here.
The corpse of the burly guardian is lying here.
[2] The corpse of a halfling guard is lying here.
The corpse of a playful kitten is lying here.
The corpse of the halfling warrior is lying here.
*Siggz (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Saifat (Goblin)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Saifat's head.
A winged beast from hell stands here reeking with malevolence. (minion) (Red Aura)
A small bright red salamander does his best to hide in the flowers.
A giant dragonfly zips around here.

< 1904h/897H 302v/303V Pos: standing >

< 1904h/897H 302v/303V Pos: standing >

< 1902h/897H 302v/303V Pos: standing >
You quickly scan the area.
A lieutenant who is not far off to your west.
A giant dragonfly who is rather far off to your west.
A halfling woodcarver who is rather far off to your west.
The small woman who is rather far off to your west.

< 1901h/897H 302v/303V Pos: standing >

<map>
Zone: Woodseer.
Room: Inside the Woodseer Gates
</map>
Inside the Woodseer Gates
Obvious exits: -E -W
A winged hellhound trots in from the east.
Saifat sneaks in from the east.
Alarm bells sound, signalling an invasion!
Siggz enters from the east.

< 1899h/897H 301v/303V Pos: standing >

<map>
Zone: Woodseer.
Room: Petalrich Lane and Vinestrong Way
</map>

<map>
Zone: Woodseer.
Room: Petalrich Lane and Vinestrong Way
</map>
Petalrich Lane and Vinestrong Way
Obvious exits: -N -E -S -W
A lieutenant of the Woodseer guard keeps a careful watch.(Gold Aura)
Militia forces muster to bolster the town's defenses against the invaders!!!
A winged hellhound trots in from the east.
A lieutenant sneers in contempt.
A lieutenant suddenly attacks YOU!
You snap into visibility.
-=[A lieutenant's weak punch grazes you.]=-
[Damage:  2 ] -=[A lieutenant ignites into black flames as he hits you!]=-
You feel unholy power coursing through your limbs!
Siggz enters from the east.

< 1895h/897H 300v/303V Pos: standing >
< T: Des TP: sta TC:excellent E: halfling sta EP: few scratches >
 Sorry, you aren't allowed to do that in combat.

< 1895h/897H 301v/303V Pos: standing >
< T: Des TP: sta TC:excellent E: halfling sta EP: few scratches >
 Petalrich Lane continues.
You extend your sights westward.
Petalrich Lane
Obvious exits: -E -S -W
The corpse of a halfling guard is lying here.

< 1894h/897H 301v/303V Pos: standing >
< T: Des TP: sta TC:excellent E: halfling sta EP: few scratches >
 You are carrying: (3/13)
the mace of mentality
the flaming axe of the Illithid lords (magic)
a net of endless currents

< 1893h/897H 301v/303V Pos: standing >
< T: Des TP: sta TC:excellent E: halfling sta EP: few scratches >
 Petalrich Lane and Vinestrong Way
Obvious exits: -N -E -S -W
*Siggz (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Saifat (Goblin)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Saifat's head.
A winged beast from hell stands here reeking with malevolence. (minion) (Red Aura)
A lieutenant stands in mid-air here, fighting YOU!(Gold Aura)

< 1893h/897H 301v/303V Pos: standing >
< T: Des TP: sta TC:excellent E: halfling sta EP: few scratches >
 [Damage:  3 ] Your bash knocks a lieutenant to the ground!
You dive at a lieutenant skewering him with your holy flamberge of the efreeti.
[Damage: 78 ] 
< 1905h/897H 301v/303V Pos: standing >
< T: Des TP: sta TC:excellent E: halfling sit EP:  small wounds >
 
< 1904h/897H 301v/303V Pos: standing >
< T: Des TP: sta TC:excellent E: halfling sit EP:  small wounds >
 A winged hellhound growls at a lieutenant.
A winged hellhound suddenly attacks a lieutenant!
[Damage: 11 ] A winged hellhound's thrash wounds a lieutenant.

< 1904h/897H 301v/303V Pos: standing >
< T: Des TP: sta TC:excellent E: halfling sit EP:  small wounds >
 You parry a lieutenant's lunge at you.
You snap into visibility.

< 1903h/897H 301v/303V Pos: standing >
< T: Des TP: sta TC:excellent E: halfling sit EP:  small wounds >
 You score a CRITICAL HIT!!!!!
[Damage: 44 ] -=[Your slash strikes a lieutenant very hard.]=-
[Damage: 21 ] -=[Your impressive slash strikes a lieutenant.]=-
[Damage: 19 ] -=[Your slash strikes a lieutenant.]=-
[Damage: 21 ] -=[Your impressive slash strikes a lieutenant.]=-

< 1918h/897H 301v/303V Pos: standing >
< T: Des TP: sta TC:excellent E: halfling sit EP:  few wounds >
 Siggz sits down in a comfortable spot.

< 1916h/897H 301v/303V Pos: standing >
< T: Des TP: sta TC:excellent E: halfling sit EP:  few wounds >
 Siggz stares off into space, entering a meditative trance.

< 1916h/897H 301v/303V Pos: standing >
< T: Des TP: sta TC:excellent E: halfling sit EP:  few wounds >
 A winged hellhound misses a lieutenant.

< 1914h/897H 301v/303V Pos: standing >
< T: Des TP: sta TC:excellent E: halfling sit EP:  few wounds >
 You deflect a lieutenant's blow and strike back at him!
[Damage: 23 ] -=[Your impressive slash strikes a lieutenant.]=-
You parry a lieutenant's lunge at you.

< 1918h/897H 301v/303V Pos: standing >
< T: Des TP: sta TC:excellent E: halfling sit EP:  few wounds >
 
< 1917h/897H 301v/303V Pos: standing >
< T: Des TP: sta TC:excellent E: halfling sit EP:  few wounds >
 Your improved dexterity grants you an additional attack!
[Damage: 21 ] -=[Your slash strikes a lieutenant.]=-
[Damage: 19 ] -=[Your impressive slash strikes a lieutenant.]=-
[Damage: 22 ] -=[Your impressive slash strikes a lieutenant hard.]=-
[Damage: 18 ] -=[Your impressive slash strikes a lieutenant hard.]=-
[Damage: 17 ] -=[Your impressive slash strikes a lieutenant hard.]=-

< 1918h/897H 301v/303V Pos: standing >
< T: Des TP: sta TC:excellent E: halfling sit EP:  nasty wounds >
 A faint hum can be heard from the gauntlets of a Living Legend you are carrying.

< 1916h/897H 301v/303V Pos: standing >
< T: Des TP: sta TC:excellent E: halfling sit EP:  nasty wounds >
 Siggz snaps out of his meditative trance, grinning widely.

< 1915h/897H 301v/303V Pos: standing >
< T: Des TP: sta TC:excellent E: halfling sit EP:  nasty wounds >
 Siggz clambers to his feet.

< 1915h/897H 301v/303V Pos: standing >
< T: Des TP: sta TC:excellent E: halfling sit EP:  nasty wounds >
 You parry a lieutenant's lunge at you.
A lieutenant clambers to his feet.
A lieutenant turns to focus his attack on a winged hellhound!

< 1914h/897H 301v/303V Pos: standing >
< T: hellhound TP: sta TC:excellent E: halfling sta EP:  nasty wounds >
 A lieutenant dodges a winged hellhound's attack.

< 1914h/897H 301v/303V Pos: standing >
< T: hellhound TP: sta TC:excellent E: halfling sta EP:  nasty wounds >
 Your improved dexterity grants you an additional attack!
A lieutenant dodges your futile attack.
[Damage: 17 ] -=[Your impressive slash strikes a lieutenant hard.]=-
A lieutenant dodges your futile attack.
[Damage: 17 ] -=[Your impressive slash strikes a lieutenant very hard.]=-
[Damage: 14 ] -=[Your slash strikes a lieutenant hard.]=-

< 1918h/897H 301v/303V Pos: standing >
< T: hellhound TP: sta TC:excellent E: halfling sta EP: pretty hurt >
 Militia forces muster to bolster the town's defenses against the invaders!!!

< 1917h/897H 301v/303V Pos: standing >
< T: hellhound TP: sta TC:excellent E: halfling sta EP: pretty hurt >
 
< 1917h/897H 301v/303V Pos: standing >
< T: hellhound TP: sta TC:excellent E: halfling sta EP: pretty hurt >
 Siggz falls down, laughing hysterically.

< 1917h/897H 301v/303V Pos: standing >
< T: hellhound TP: sta TC:excellent E: halfling sta EP: pretty hurt >
 A lieutenant's weak punch grazes a winged hellhound.
A lieutenant's punch grazes a winged hellhound.

< 1915h/897H 301v/303V Pos: standing >
< T: hellhound TP: sta TC:excellent E: halfling sta EP: pretty hurt >
 A lieutenant dodges a winged hellhound's attack.

< 1914h/897H 301v/303V Pos: standing >
< T: hellhound TP: sta TC:excellent E: halfling sta EP: pretty hurt >
 Your improved dexterity grants you an additional attack!
A lieutenant dodges your futile attack.
You snap into visibility.
[Damage: 13 ] -=[Your fine slash strikes a lieutenant hard.]=-
[Damage: 12 ] -=[Your fine slash strikes a lieutenant very hard.]=-
[Damage: 14 ] -=[Your fine slash strikes a lieutenant very hard.]=-
[Damage: 15 ] -=[Your impressive slash hits a lieutenant across the leg, resulting in a limp stride.]=-

< 1918h/897H 301v/303V Pos: standing >
< T: hellhound TP: sta TC:excellent E: halfling sta EP:  awful >
 
< 1918h/897H 301v/303V Pos: standing >
< T: hellhound TP: sta TC:excellent E: halfling sta EP:  awful >
 A winged hellhound dodges a lieutenant's attack.
A lieutenant misses a winged hellhound.
A winged hellhound gasps as a lieutenant kicks him in the stomach.

< 1916h/897H 301v/303V Pos: standing >
< T: hellhound TP: sta TC:excellent E: halfling sta EP:  awful >
 
< 1916h/897H 301v/303V Pos: standing >
< T: hellhound TP: sta TC:excellent E: halfling sta EP:  awful >
 A snapping turtle enters from the north.

< 1915h/897H 301v/303V Pos: standing >
< T: hellhound TP: sta TC:excellent E: halfling sta EP:  awful >
 A lieutenant dodges a winged hellhound's attack.

< 1914h/897H 301v/303V Pos: standing >
< T: hellhound TP: sta TC:excellent E: halfling sta EP:  awful >
 Saifat suddenly attacks a lieutenant!
Saifat misses a lieutenant.

< 1913h/897H 301v/303V Pos: standing >
< T: hellhound TP: sta TC:excellent E: halfling sta EP:  awful >
 Your improved dexterity grants you an additional attack!
A lieutenant dodges your futile attack.
A lieutenant dodges your futile attack.
[Damage: 13 ] -=[Your slash seriously wounds a lieutenant.]=-
[Damage: 13 ] -=[Your fine slash seriously wounds a lieutenant.]=-
[Damage: 16 ] -=[Your impressive slash enshrouds a lieutenant in a mist of blood.]=-
Your holy flamberge of the efreeti summons the power of fire and flames at a lieutenant.
Billowing clouds of incendiary gases pour from your fingertips.
[Damage: 21 ] -=[You wave the gases towards a snapping turtle and have the satisfaction of seeing him enveloped in flames.]=-
A snapping turtle is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Des by 0.
You feel a carnal satisfaction as a snapping turtle's gurgling and choking signals his demise.
[Damage: 27 ] -=[You wave the gases towards a lieutenant and have the satisfaction of seeing him enveloped in flames.]=-
A lieutenant is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Des by 130.
You feel the bloodlust in your heart as you hear the death cry of a lieutenant.

< 1918h/897H 301v/303V Pos: standing >
Saving Des.

< 1917h/897H 301v/303V Pos: standing >
Saving Des.

< 1917h/897H 302v/303V Pos: standing >
Soljia sneaks in from the east.

< 1915h/897H 303v/303V Pos: standing >

< 1915h/897H 303v/303V Pos: standing >

< 1914h/897H 303v/303V Pos: standing >
Soljia stops following you.
Soljia starts following you.

< 1910h/897H 303v/303V Pos: standing >

< 1908h/897H 303v/303V Pos: standing >
You quickly scan the area.
A box turtle who is close by to your north.
A halfling guard who is close by to your north.
A fuzzy duckling who is close by to your north.
A playful kitten who is not far off to your north.
A giant dragonfly who is close by to your east.
A fuzzy duckling who is not far off to your south.
The young adventurer who is a brief walk away to your south.
The happy woman who is close by to your west.
The small woman who is not far off to your west.
A halfling woodcarver who is a brief walk away to your west.
A fuzzy duckling who is in the distance to your west.
The young adventurer who is in the distance to your west.

< 1900h/897H 303v/303V Pos: standing >

<map>
Zone: Woodseer.
Room: Petalrich Lane
</map>

<map>
Zone: Woodseer.
Room: Petalrich Lane
</map>
Petalrich Lane
Obvious exits: -E -S -W
The corpse of a halfling guard is lying here.
A happy halfling woman stands here watching the animals.(Gold Aura)
A winged hellhound trots in from the east.
Saifat enters from the east.
Siggz enters from the east.

< 1898h/897H 302v/303V Pos: standing >

<map>
Zone: Woodseer.
Room: Petalrich Lane
</map>

<map>
Zone: Woodseer.
Room: Petalrich Lane
</map>
Petalrich Lane
Obvious exits: -N -E -S -W
Fresh blood covers everything in the area.
The corpse of a halfling guard is lying here.
A small halfling woman wanders here, humming to herself.(Gold Aura)
A winged hellhound trots in from the east.
Saifat enters from the east.
Siggz enters from the east.

< 1898h/897H 301v/303V Pos: standing >
Petalrich Lane continues.
You extend your sights westward.
Petalrich Lane
Obvious exits: -N -E -S -W
Puddles of fresh blood cover the ground.
One of the halfling woodcarvers walks through the area.(Gold Aura)

< 1898h/897H 301v/303V Pos: standing >
You quickly scan the area.
A tiny humming bird who is not far off to your north.
A salamander who is not far off to your north.
A giant bee who is not far off to your north.
A fuzzy duckling who is a brief walk away to your north.
The happy woman who is a brief walk away to your north.
The happy woman who is close by to your east.
A giant dragonfly who is a brief walk away to your east.
A giant dragonfly who is close by to your south.
The small woman who is close by to your south.
The maitre d' who is close by to your south.
The elven woman who is close by to your south.
The farmer's wife who is close by to your south.
The simple farmer who is close by to your south.
The waiter who is close by to your south.
A halfling woodcarver who is close by to your west.
A fuzzy duckling who is a brief walk away to your west.
The young adventurer who is a brief walk away to your west.
The Woodseer Quartermaster who is in the distance to your west.

< 1897h/897H 303v/303V Pos: standing >
Petalrich Lane continues.
You extend your sights westward.
Petalrich Lane
Obvious exits: -N -E -S -W
Puddles of fresh blood cover the ground.
One of the halfling woodcarvers walks through the area.(Gold Aura)

< 1896h/897H 303v/303V Pos: standing >
An open doorway leads into the base of a tall jodani tree.
You extend your sights southward.
Quivering Leaf Restaurant
Obvious exits: -N -U -D
Puddles of fresh blood cover the ground.
The corpse of a dwarf mercenary tracker and punisher is lying here.
A giant dragonfly zips around here.
A small halfling woman wanders here, humming to herself.(Gold Aura)
(Q)The head maitre d' is here looking very worried.(Gold Aura)
An elven merchant has come here to try the food.(Gold Aura)
A wealthy woodcarver is here for a fine meal.(Gold Aura)
The wife of a simple farmer smiles with pleasure as she looks around.
A simple farmer is here for a special meal.(Gold Aura)
A handsome halfling waiter in a tuxedo serves his customers.

< 1896h/897H 303v/303V Pos: standing >

<map>
Zone: Woodseer.
Room: Quivering Leaf Restaurant
</map>

<map>
Zone: Woodseer.
Room: Quivering Leaf Restaurant
</map>
Quivering Leaf Restaurant
Obvious exits: -N -U -D
Puddles of fresh blood cover the ground.
The corpse of a dwarf mercenary tracker and punisher is lying here.
A giant dragonfly zips around here.
A small halfling woman wanders here, humming to herself.(Gold Aura)
(Q)The head maitre d' is here looking very worried.(Gold Aura)
An elven merchant has come here to try the food.(Gold Aura)
A wealthy woodcarver is here for a fine meal.(Gold Aura)
The wife of a simple farmer smiles with pleasure as she looks around.
A simple farmer is here for a special meal.(Gold Aura)
A handsome halfling waiter in a tuxedo serves his customers.
A winged hellhound trots in from the north.
Alarm bells sound, signalling an invasion!
Saifat enters from the north.
Siggz enters from the north.

< 1894h/897H 302v/303V Pos: standing >

<map>
Zone: Woodseer.
Room: The Quivering Leaf Inn
</map>
The Quivering Leaf Inn
Obvious exits: -E -W -D
A few drops of fresh blood are scattered around the area.
The corpse of the receptionist is lying here.
The corpse of a Halfling is lying here.
Soljia sneaks in from below.
A winged hellhound trots in from below.
Saifat enters from below.
Siggz enters from below.

< 1894h/897H 301v/303V Pos: standing >

< 1894h/897H 301v/303V Pos: standing >
The small woman enters from below.
It is 7am, on the Day of the Moon
The 21st Day of the Month of The Fevor, Year 1903.
Time elapsed since boot-up: 60:26:56
Current time is: Sun Apr 11 22:44:45 2021 (GMT)
                 Sun Apr 11 18:44:45 2021 (EDT)

< 1893h/897H 302v/303V Pos: standing >
The small woman suddenly attacks Saifat!
The small woman misses Saifat.

< 1893h/897H 303v/303V Pos: standing >
A faint hum can be heard from the oaken staff of the woodlands carried by Saifat.

< 1893h/897H 303v/303V Pos: standing >
You are using:
<floating about head>a bright purple ioun stone[222h 34m 54s]
<worn as a badge>    the bronze Zarbonesti seal of Kryz'Kyssik of health (magic)
<worn on head>       the eladrin-bone crown of the obyriths of endurance (magic) (humming)
<worn on eyes>       the eyes of the High Forest (glowing)
<worn in ear>        a black pearl earring of endurance
<worn in ear>        an earring of wonderous power (magic) (glowing)
<worn on face>       Bahamut's mask of vigor (magic) (glowing)[222h 34m 54s]
<worn around neck>   an amulet of chaos of dexterity
<worn around neck>   a necklace of dangling bones and relics [superior] (magic) (humming)
<worn on body>       the platemail of the DragonLord (magic)[222h 34m 54s]
<worn about body>    the cloak of the stalker (magic)[222h 34m 54s]
<worn on back>       a well crafted backpack (magic)
<worn as quiver>     a sheath of stitched together skulls of endurance (magic)
<worn about waist>   the ceinture of giant strength (magic)
<worn on belt buckle>A swirling mass of black smoke and hot ash of health (magic) (humming) [89%]
<attached to belt>   a vial of liquid time (magic)
<attached to belt>   a potion of bubbling goo (magic) (glowing)
<worn on arms>       some blue dragonscale shoulder guards of health (magic)
<worn around wrist>  a bracelet of dracolich hide of damage (magic) (humming) [73%]
<worn around wrist>  a shimmering bracelet emblazoned with a golden falcon [superior] (magic) (glowing)
<worn on hands>      the gauntlets of a Living Legend (magic) (glowing)
<worn on finger>     a wispy astral-twined mindstone ring[222h 34m 54s]
<worn on finger>     a ring of regeneration of health (magic) (glowing)
<wielding twohanded> the holy flamberge of the efreeti (magic) (glowing)[222h 33m 6s]
<worn on legs>       greaves of cracked bluestone of greater charisma (glowing)
<worn on feet>       a pair of pitch-black mindstone boots of regeneration (magic) (glowing)

< 1892h/897H 303v/303V Pos: standing >
You are carrying: (3/13)
the mace of mentality
the flaming axe of the Illithid lords (magic)
a net of endless currents

< 1892h/897H 303v/303V Pos: standing >
The Quivering Leaf Inn
Obvious exits: -E -W -D
A few drops of fresh blood are scattered around the area.
The corpse of the receptionist is lying here.
The corpse of a Halfling is lying here.
The small woman stands here, fighting Saifat.(Gold Aura)
*Siggz (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Saifat (Goblin)(small) stands in mid-air here, fighting the small woman.(Red Aura)
An impenetrable globe of darkness floats near Saifat's head.
A winged beast from hell stands here reeking with malevolence. (minion) (Red Aura)
*Soljia (Minotaur)(giant) stands in mid-air here.(Red Aura)

< 1891h/897H 303v/303V Pos: standing >
A Halfling enters from the east.

< 1890h/897H 303v/303V Pos: standing >
You snap into visibility.
You bring down the holy flamberge of the efreeti in a mighty slash, cleaving the small woman from her target!
[Damage: 26 ] The small woman is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Des by 0.
You feel the bloodlust in your heart as you hear the death cry of the small woman.

< 1892h/897H 303v/303V Pos: standing >
Saving Des.

< 1891h/897H 303v/303V Pos: standing >
Bash who?

< 1891h/897H 303v/303V Pos: standing >
You snap into visibility.
You feel unholy power coursing through your limbs!
[Damage:  3 ] Your bash knocks a Halfling to the ground!
You dive at a Halfling skewering him with your holy flamberge of the efreeti.
[Damage: 52 ] A Halfling is dead! R.I.P.
You receive your share of experience.