The death of [ 4 Paladin] Yzarafk (Human)

in Fertile Grasslands of the Hearth Valley

from the perspective of [ 4 Paladin] Yzarafk (Human)

<held>               a large wooden torch

 M+*^*  
A Recently Rebuilt Stone Highway
Obvious exits: -North -East  -South -West 

< 57h/57H 108v/117V Pos: standing >
 
 *M+**  
  ^@++  
 *M+*^  
A Recently Rebuilt Stone Highway
Obvious exits: -North -East  -South -West 
A Decorated Town Guardian stands watch over the city gates.
A Decorated Town Guardian stands watch over the city gates.

< 57h/57H 108v/117V Pos: standing >
The Great Crossroad
   The Great Crossroads separate the mighty city of Tharnadia from the wilderness
and the dangers of the outside world.  The spires of the city can be seen off in
the distance to the west, while a mighty fortress rises up just to the east of
here.  All newcomers to the Realms are warned about leaving the protection of the
city, and should do so only when they feel confident.  A tall sign points in
every direction here, listing off points of interest and some of the other major
hometowns that lie scattered across this contintent.
A bright light fills this area.
Obvious exits: -East  -West 
A tough looking warrior is scanning the landscape beyond the walls.

< 57h/57H 107v/117V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -East  -West 

< 57h/57H 106v/117V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -East  -West 
You see the red shape of a medium living being here.

< 57h/57H 104v/117V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -East  -Down 

< 57h/57H 103v/117V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -West  -Up   

< 57h/57H 102v/117V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -East  -West 
You see the red shape of a medium living being here.

< 57h/57H 101v/117V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -East  -South
You see the red shape of a medium living being here.

< 57h/57H 99v/117V Pos: standing >
Alas, you cannot go that way. . . .

< 57h/57H 99v/117V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -North -West 

< 57h/57H 97v/117V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -East  -West 

< 57h/57H 96v/117V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -East  -South -West 

< 57h/57H 94v/117V Pos: standing >
Outside the Eastern City Gates
Obvious exits: -East  -West 
You see the red shape of a medium living being here.
You see the red shape of a medium living being here.
You see the red shape of a medium living being here.
You see the red shape of a medium living being here.
You see the red shape of a medium living being here.
You see the red shape of a medium living being here.
You see the red shape of a medium living being here.
You see the red shape of a medium living being here.
You see the red shape of a medium living being here.

< 57h/57H 92v/117V Pos: standing >
Inside the Eastern City Gates
   Two huge ironbound gates guard the eastern entrance to Tharnadia here,
standing nearly twenty feet tall.  The gates are fastened to huge stone towers
on either side, making this entrance seem very secure and protected.  A system
of ropes and pulleys hold the door up, reducing its weight and making it
easily opened and closed by a single operator.  The Great Tharnadian Way leads
away to the west into the heart of the city, while the gateway exits out into
a vast grassy plains with mountains in the distance.  The wall road leads to
the north and to the south.
Obvious exits: -North -East  -South -West 
A young man in leather armor seems to be patrolling the area.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.

< 57h/57H 91v/117V Pos: standing >
A militia guard leaves south.
Road Beneath the Gate Tower
   This moderately sized road runs along the inner edge of the high city walls
here, paved with large flat slabs of granite.  The defensive walls rise up
nearly fifty feet here, and are almost ten feet thick.  When Lord Kaynor had
the city built he made sure it was protected, even though the twin keeps were
built as the last mainstay of defense for the people.  This portion of the
road is enclosed by a tower which rises overhead.  A long steel ladder pokes
out through the ceiling, allowing access to the northern defense tower of the
Tharnadian eastern gates.  To the west a small dwelling sags between its
neighbors.  The road continues north, while the city gates lie to the south.
Obvious exits: -North -South -West # -Up   
A young man in leather armor seems to be patrolling the walls.
A peasant farmer is here from his farmstead, probably on business.(Gold Aura)
A peasant farmer is here from his farmstead, probably on business.(Gold Aura)

< 57h/57H 92v/117V Pos: standing >
A Bend in the Wall Road
   This moderately sized road runs along the inner edge of the high city walls
here, paved with large flat slabs of granite.  When Lord Kaynor had the city
constructed he made sure it was protected, even though the twin keeps were
built as the last mainstay of defense for the people.  The defensive walls
rise up nearly fifty feet here, and are almost ten feet thick.  The city bank
lies to the north, its ornate ivory entrance seems out of place in this part
of the city.  The road continues to the west and to the south.
Obvious exits: -North -South -West 
A tharnadian thief-hunter watches over the town streets intently.(Gold Aura)
A tough looking mercenary is standing here, strutting proudly.

< 57h/57H 91v/117V Pos: standing >
Tharnadian Bank
   This sizeable structure smells of ink and paper, and looks quite clean
compared to the rest of town outside.  There is a large counter sitting
just behind a set of cell bars, very much resembling the kind of bars one
might find in a jail house.  Behind the bars and counter a large safe sits
off to one side, though it is not accessable from here due to the cell bars.
The road along the city wall is south of here.
Obvious exits: -South
A small bandage rests upon the ground here.
[2] A large wooden torch has been discarded here.
A sturdy looking wooden club has been left here.
A stout cudgel carved from oak wood lies here.
A gnoby piece of wood, perhaps a small mace, lies here.
A steel long sword has been left here.
A steel short sword lies discarded here.
A long steel sword is here in the dirt.
A large wooden counter is here, with a sign posted on it.
A tharnadian thief-hunter watches over the town streets intently.(Gold Aura)
A greedy looking banker stands behind the counter, eyeing you curiously.(Gold Aura)

< 57h/57H 90v/117V Pos: standing >
You get a large wooden torch.

< 57h/57H 93v/117V Pos: standing >
You get a large wooden torch.

< 57h/57H 94v/117V Pos: standing >
You do not seem to have the 'torn'.

< 57h/57H 97v/117V Pos: standing >
A Bend in the Wall Road
   This moderately sized road runs along the inner edge of the high city walls
here, paved with large flat slabs of granite.  When Lord Kaynor had the city
constructed he made sure it was protected, even though the twin keeps were
built as the last mainstay of defense for the people.  The defensive walls
rise up nearly fifty feet here, and are almost ten feet thick.  The city bank
lies to the north, its ornate ivory entrance seems out of place in this part
of the city.  The road continues to the west and to the south.
Obvious exits: -North -South -West 
A tharnadian thief-hunter watches over the town streets intently.(Gold Aura)
A tough looking mercenary is standing here, strutting proudly.

< 57h/57H 96v/117V Pos: standing >
Road Beneath the Gate Tower
   This moderately sized road runs along the inner edge of the high city walls
here, paved with large flat slabs of granite.  The defensive walls rise up
nearly fifty feet here, and are almost ten feet thick.  When Lord Kaynor had
the city built he made sure it was protected, even though the twin keeps were
built as the last mainstay of defense for the people.  This portion of the
road is enclosed by a tower which rises overhead.  A long steel ladder pokes
out through the ceiling, allowing access to the northern defense tower of the
Tharnadian eastern gates.  To the west a small dwelling sags between its
neighbors.  The road continues north, while the city gates lie to the south.
Obvious exits: -North -South -West # -Up   
A young man in leather armor seems to be patrolling the walls.
A peasant farmer is here from his farmstead, probably on business.(Gold Aura)
A peasant farmer is here from his farmstead, probably on business.(Gold Aura)

< 57h/57H 95v/117V Pos: standing >
Inside the Eastern City Gates
   Two huge ironbound gates guard the eastern entrance to Tharnadia here,
standing nearly twenty feet tall.  The gates are fastened to huge stone towers
on either side, making this entrance seem very secure and protected.  A system
of ropes and pulleys hold the door up, reducing its weight and making it
easily opened and closed by a single operator.  The Great Tharnadian Way leads
away to the west into the heart of the city, while the gateway exits out into
a vast grassy plains with mountains in the distance.  The wall road leads to
the north and to the south.
Obvious exits: -North -East  -South -West 
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.

< 57h/57H 94v/117V Pos: standing >
Outside the Eastern City Gates
Obvious exits: -East  -West 
You see the red shape of a medium living being here.
You see the red shape of a medium living being here.
You see the red shape of a medium living being here.
You see the red shape of a medium living being here.
You see the red shape of a medium living being here.
You see the red shape of a medium living being here.
You see the red shape of a medium living being here.
You see the red shape of a medium living being here.
You see the red shape of a medium living being here.

< 57h/57H 94v/117V Pos: standing >
You light a large wooden torch and hold it.

< 57h/57H 99v/117V Pos: standing >
The Road Leading From Tharnadia
   This road leads away from Tharnadia, toward the lands east.  This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago.  Green grasses flank the road, and
a small forest opens to the south and north.  The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -East  -South -West 

< 57h/57H 98v/117V Pos: standing >
The Road Leading From Tharnadia
   This road leads away from Tharnadia, toward the lands east.  This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago.  Green grasses flank the road, and
a small forest opens to the south and north.  The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -East  -West 

< 57h/57H 97v/117V Pos: standing >
The Road Leading From Tharnadia
   This road leads away from Tharnadia, toward the lands east.  This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago.  Green grasses flank the road, and
a small forest opens to the south and north.  The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -North -West 

< 57h/57H 95v/117V Pos: standing >
The Road Leading From Tharnadia
   This road leads away from Tharnadia, toward the lands east.  This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago.  Green grasses flank the road, and
a small forest opens to the south and north.  The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -East  -South
A young man in leather armor seems to be patrolling outside the gates.

< 57h/57H 93v/117V Pos: standing >
The Road Leading From Tharnadia
   This road leads away from Tharnadia, toward the lands east.  This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago.  Green grasses flank the road, and
a small forest opens to the south and north.  The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -East  -West 
A homeless peasant is here, looking lost and hungry.(Gold Aura)

< 57h/57H 92v/117V Pos: standing >
The Road Leading From Tharnadia
   This road leads away from Tharnadia, toward the lands east.  This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago.  Green grasses flank the road, and
a small forest opens to the south and north.  The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -West  -Up   

< 57h/57H 90v/117V Pos: standing >
The Road Leading From Tharnadia
   This road leads away from Tharnadia, toward the lands east.  This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago.  Green grasses flank the road, and
a small forest opens to the south and north.  The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -East  -Down 

< 57h/57H 88v/117V Pos: standing >
The Road Leading From Tharnadia
   This road leads away from Tharnadia, toward the lands east.  This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago.  Green grasses flank the road, and
a small forest opens to the south and north.  The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -East  -West 
A young man in leather armor seems to be patrolling outside the gates.

< 57h/57H 86v/117V Pos: standing >
The Road Leading From Tharnadia
   This road leads away from Tharnadia, toward the lands east.  This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago.  Green grasses flank the road, and
a small forest opens to the south and north.  The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -East  -West 

< 57h/57H 84v/117V Pos: standing >
The Great Crossroad
   The Great Crossroads separate the mighty city of Tharnadia from the wilderness
and the dangers of the outside world.  The spires of the city can be seen off in
the distance to the west, while a mighty fortress rises up just to the east of
here.  All newcomers to the Realms are warned about leaving the protection of the
city, and should do so only when they feel confident.  A tall sign points in
every direction here, listing off points of interest and some of the other major
hometowns that lie scattered across this contintent.
A bright light fills this area.
Obvious exits: -East  -West 
A tough looking warrior is scanning the landscape beyond the walls.

< 57h/57H 83v/117V Pos: standing >
 
 *M+**  
  ^@++  
 *M+*^  
A Recently Rebuilt Stone Highway
Obvious exits: -North -East  -South -West 
A Decorated Town Guardian stands watch over the city gates.
A Decorated Town Guardian stands watch over the city gates.

< 57h/57H 83v/117V Pos: standing >
 
 M+**^  
 ^M@++  
 M+*^*  
A Recently Rebuilt Stone Highway
Obvious exits: -North -East  -South -West 

< 57h/57H 82v/117V Pos: standing >
 
 +**^*  
 M+@++  
 +*^*.  
A Recently Rebuilt Stone Highway
Obvious exits: -North -East  -South -West 

< 57h/57H 81v/117V Pos: standing >
 
 **^**  
 ++@++  
 *^*.*  
A Recently Rebuilt Stone Highway
Obvious exits: -North -East  -South -West 

< 57h/57H 80v/117V Pos: standing >
 
 *^**.  
 ++@++  
 ^*.**  
A Recently Rebuilt Stone Highway
Obvious exits: -North -East  -South -West 

< 57h/57H 80v/117V Pos: standing >
 
 ^**.^  
 ++@++  
 *.***  
A Recently Rebuilt Stone Highway
Obvious exits: -North -East  -South -West 

< 57h/57H 79v/117V Pos: standing >
 
 **.^.  
 ++@++  
 .****  
A Recently Rebuilt Stone Highway
Obvious exits: -North -East  -South -West 

< 57h/57H 78v/117V Pos: standing >
 
 *.^.^  
 ++@++  
 ****.  
A Recently Rebuilt Stone Highway
Obvious exits: -North -East  -South -West 

< 57h/57H 77v/117V Pos: standing >
 
 .^.^+  
 ++@++  
 ***.+  
A Recently Rebuilt Stone Highway
Obvious exits: -North -East  -South -West 

< 57h/57H 77v/117V Pos: standing >
 
 ^.^+.  
 ++@+.  
 **.+.  
A Recently Rebuilt Stone Highway
Obvious exits: -North -East  -South -West 

< 57h/57H 76v/117V Pos: standing >
 
 .^+..  
 ++@..  
 *.+..  
An Immaculate Stone Highway
Obvious exits: -North -East  -South -West 

< 57h/57H 75v/117V Pos: standing >
 
 ^+..^  
 ++@..  
 .+...  
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East  -South -West 

< 57h/57H 75v/117V Pos: standing >
 
 ^+..^  
 ++@..  
 .+...  
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East  -South -West 

< 57h/57H 75v/117V Pos: standing >
 
 ^+..^  
 ++@..  
 .+...  
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East  -South -West 

< 57h/57H 76v/117V Pos: standing >

< 57h/57H 76v/117V Pos: standing >
 
 ^+..^  
 ++@..  
 .+...  
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East  -South -West 

< 57h/57H 77v/117V Pos: standing >
You are carrying: (1/11)
a large wooden torch

< 57h/57H 79v/117V Pos: standing >
 
 ^+..^  
 ++@..  
 .+...  
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East  -South -West 

< 57h/57H 79v/117V Pos: standing >
 
 ^+..^  
 ++@..  
 .+...  
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East  -South -West 

< 57h/57H 81v/117V Pos: standing >

< 57h/57H 82v/117V Pos: standing >
 
 ^+..^  
 ++@..  
 .+...  
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East  -South -West 

< 57h/57H 84v/117V Pos: standing >
Your large wooden torch flickers as it slowly burns down.

< 57h/57H 117v/117V Pos: standing >
It rains a bit harder.

< 57h/57H 117v/117V Pos: standing >
Your large wooden torch flickers as it slowly burns down.

< 57h/57H 117v/117V Pos: standing >

< 57h/57H 117v/117V Pos: standing >
 
 ^+..^  
 ++@..  
 .+...  
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East  -South -West 

< 57h/57H 117v/117V Pos: standing >
You quickly scan the area.
An elite highwayman who is in the distance to your south.

< 57h/57H 117v/117V Pos: standing >
 
 ^+..^  
 ++@..  
 .+...  
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East  -South -West 

< 57h/57H 117v/117V Pos: standing >

< 57h/57H 117v/117V Pos: standing >
 
 ^+..^  
 ++@..  
 .+...  
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East  -South -West 

< 57h/57H 117v/117V Pos: standing >
You have just passed the half-way point on the way towards your next level.

< 57h/57H 117v/117V Pos: standing >
 
 ^+..^  
 ++@..  
 .+...  
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East  -South -West 

< 57h/57H 117v/117V Pos: standing >
 
 ^+..^  
 ++@..  
 .+...  
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East  -South -West 

< 57h/57H 117v/117V Pos: standing >

< 57h/57H 117v/117V Pos: standing >
You quickly scan the area.
You see nothing.

< 57h/57H 117v/117V Pos: standing >
 
 ^+..^  
 ++@..  
 .M...  
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East  -South -West 

< 57h/57H 117v/117V Pos: standing >
Your large wooden torch flickers as it slowly burns down.

< 57h/57H 117v/117V Pos: standing >
The first hint of daylight can be seen on the northern horizon.
Your large wooden torch flickers as it slowly burns down.

< 57h/57H 117v/117V Pos: standing >
Autosaving...

< 57h/57H 117v/117V Pos: standing >
Your large wooden torch glows dimly, barely illuminating the room.

< 57h/57H 117v/117V Pos: standing >
 
 .M.+..^..  
 ^.^M..^..  
 ++++@....  
 **.+.....  
 ..^+....^  
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East  -South -West 

< 57h/57H 117v/117V Pos: standing >
Your large wooden torch glows dimly, barely illuminating the room.

< 57h/57H 117v/117V Pos: standing >
Your large wooden torch just went out.

< 57h/57H 117v/117V Pos: standing >
The first rays of sunlight signal that day is approaching.

< 57h/57H 117v/117V Pos: standing >
 
 .M.M..^..  
 ^.^+..^..  
 M+++@....  
 **.+.....  
 ..^+....^  
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East  -South -West 

< 57h/57H 117v/117V Pos: standing >

< 57h/57H 117v/117V Pos: standing >
You quickly scan the area.
An elite highwayman who is rather far off to your west.

< 57h/57H 117v/117V Pos: standing >
 
 .M.M..^..  
 ^.^+..^..  
 ++++@....  
 **.+.....  
 ..^+....^  
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East  -South -West 

< 57h/57H 117v/117V Pos: standing >

< 57h/57H 117v/117V Pos: standing >
 
 .M.+..^..  
 ^.^M..^..  
 ++++@....  
 **.+.....  
 ..^+....^  
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East  -South -West 

< 57h/57H 117v/117V Pos: standing >

< 57h/57H 117v/117V Pos: standing >

< 57h/57H 117v/117V Pos: standing >
 
 .M.+..^..  
 ^.^+..^..  
 M+++@....  
 **.+.....  
 ..^+....^  
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East  -South -West 

< 57h/57H 117v/117V Pos: standing >

< 57h/57H 117v/117V Pos: standing >

< 57h/57H 117v/117V Pos: standing >

< 57h/57H 117v/117V Pos: standing >
 
 .M.M..^..  
 ^.^+..^..  
 ++++@....  
 **.+.....  
 ..^M....^  
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East  -South -West 

< 57h/57H 117v/117V Pos: standing >
 
  ^M.+.....   
 ..M.+..^...  
 .^.^+..^...  
 +++++@....^  
 ***.M......  
 ...^+....^.  
  MM.+.^^..   
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East  -South -West 

< 57h/57H 117v/117V Pos: standing >
The sun rises over the northern horizon.

< 57h/57H 117v/117V Pos: standing >
It rains a bit harder.

< 57h/57H 117v/117V Pos: standing >
Autosaving...

< 57h/57H 117v/117V Pos: standing >
The day has begun.

< 57h/57H 117v/117V Pos: standing >
 
   ...+...      
  M^..M......   
 ...M.+..^...^  
 *.^.^+..^....  
 +M++++@....^.  
 ****.+......^  
 ....^+....^..  
  ^MM.+.^^...   
   ^..+.....    
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East  -South -West 

< 57h/57H 117v/117V Pos: standing >
Autosaving...

< 57h/57H 117v/117V Pos: standing >
 
   ...+...      
  M^..+......   
 ...M.+..^...^  
 *.^.^MM.^....  
 ++++++@....^.  
 ****.+......^  
 ....^+....^..  
  ^MM.+.^^...   
   ^..+.....    
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East  -South -West 

< 57h/57H 117v/117V Pos: standing >
A Goblin enters from the east.
A shambling mound enters from the east.
A shambling mound enters from the east.
A shambling mound enters from the east.
A shambling mound enters from the east.
A shambling mound enters from the east.
A shambling mound enters from the east.
A Troll enters from the east.

< 57h/57H 117v/117V Pos: standing >
A Goblin gives an order to his followers.
One of a shambling mound's branches reaches towards you.
A shambling mound lifts you lightly and smashes you against the ground!
OUCH!  That really did HURT!
One of a shambling mound's branches reaches towards you.
You narrowly avoid a shambling mound's grasp.
One of a shambling mound's branches reaches towards you.
You narrowly avoid a shambling mound's grasp.
One of a shambling mound's branches reaches towards you.
You narrowly avoid a shambling mound's grasp.
One of a shambling mound's branches reaches towards you.
You narrowly avoid a shambling mound's grasp.

< 50h/57H 117v/117V Pos: on your ass >
A Troll leaps at you only to realize you are down already.

< 50h/57H 117v/117V Pos: on your ass >
It rains a bit harder.
A Goblin starts casting an offensive spell.

< 50h/57H 117v/117V Pos: on your ass >
A Goblin completes his spell...
A Goblin utters the words 'paffue xurhuio'
Your eyes dry out!!!
You have been blinded!
You begin to dry out and wilt.