The death of [12 Bard] Sgen (Human)

in Petalrich Lane

from the perspective of [53 Bounty Hunter] Albo -=Denizens of Lloth=- (Troll)

<worn as a badge>    a serpentine seal of Bozk of regeneration [70%]
<worn on head>       the crown of might [poor] (magic)
<worn on eyes>       the eyes of love (glowing) [81%]
<worn in ear>        a dangling dematite earring [superior]
<worn in ear>        a glowing crystalline earring [superior] (magic)
<worn on face>       the mask of Darkness [superior] (magic)
<worn around neck>   a gorget of bronze dragonscale (magic) [84%]
<worn around neck>   the amulet of lordly protection (magic)
<worn on body>       the platemail of the Nessus royal guard (invis) (magic) (glowing) (humming)
<worn about body>    a cloak of eternal fire
<worn as quiver>     the ancient sheath of *-* Clan BloodLust *-* of dexterity (magic) (glowing)
<worn about waist>   the ceinture of giant strength [superior] (magic)
<worn on belt buckle>a mystical serpent runed grimoire [superior] (magic) [79%]
<attached to belt>   a potion of bloodrage (magic)
<worn on arms>       the pauldrons of the tide [poor] (glowing)
<worn around wrist>  a bracelet of dracolich hide of damage (magic) (humming) [80%]
<worn around wrist>  a thick, pulsing quartz bracelet [superior] (magic)
<worn on hands>      a pair of silverish githyanki gauntlets [superior] (magic)
<worn on finger>     Zorobabi's circular stone ring [superior] [86%]
<worn on finger>     a spiked ring of strength [80%]
<primary weapon>     the King's blade of Aravne with a strange black stone (magic) (humming)
<secondary weapon>   Tiamat's poison tail stinger (magic)[239h 34m 25s]
<worn on legs>       a pair of dusty leather leggings of agility (magic) [46%]
<worn on feet>       a pair of flaming boots of endurance (magic) (glowing) (humming)


< 1441h/1441H 176v/176V Pos: standing >
Dro starts casting a spell.
the corpse of A minotaur mercenary guard does not contain the coins.

< 1441h/1441H 176v/176V Pos: standing >
Lielz completes his spell...
Lielz utters the words 'yjrr pzar'
A torrent of divine energy flows from Lielz into Biggz's body, and his wounds begin to heal!
Zukus raises his unholy symbol and smiles malevolently.
Terru makes a magical gesture, sending a fire elemental back to the nether plane.
A fire elemental stops following Terru.
It appears to be the corpse of A minotaur mercenary guard.
[2] a red-hued short sword [superior] (magic)

< 1441h/1441H 176v/176V Pos: standing >
A minotaur mercenary wizard completes his spell...
A minotaur mercenary wizard utters the words 'garbzzsg wuggurz babragruoz'
Soljia snaps into visibility.
A bolt of force sent by a minotaur mercenary wizard hits Soljia soundly.
A bolt of force sent by a minotaur mercenary wizard hits Soljia soundly.
A bolt of force sent by a minotaur mercenary wizard hits Soljia soundly.
Terru sits down in a comfortable spot.
You don't have anything to put in it.

< 1441h/1441H 176v/176V Pos: standing >
Terru opens a hide-bound spellbook with a glowing Alatorin insignia and begins studying it intently.
You quickly scan the area.
The halfling warrior who is not far off to your west.
A brown duck who is not far off to your west.
A halfling guard who is a brief walk away to your west.
A Human who is rather far off to your west.

< 1441h/1441H 176v/176V Pos: standing >
You quickly scan the area.
The halfling warrior who is not far off to your west.
A brown duck who is not far off to your west.
A halfling guard who is a brief walk away to your west.

< 1441h/1441H 176v/176V Pos: standing >
Des snaps into visibility.
Des brings down the holy flamberge of the efreeti in a mighty slash, cleaving a minotaur mercenary wizard from his target!
A dark shroud encases Des as she charges into battle.
Des heroically rescues Biggz.

< 1441h/1441H 176v/176V Pos: standing >
You quickly scan the area.
The halfling warrior who is not far off to your west.
A Human who is rather far off to your west.

< 1441h/1441H 176v/176V Pos: standing >
Dro completes his spell...
Dro utters the word 'candusejqz'
You quickly scan the area.
The halfling warrior who is not far off to your west.
A brown duck who is not far off to your west.
A halfling guard who is a brief walk away to your west.
A Human who is rather far off to your west.

< 1441h/1441H 176v/176V Pos: standing >

< 1441h/1441H 176v/176V Pos: standing >

< 1441h/1441H 176v/176V Pos: standing >
Matik's fine slash wounds a minotaur mercenary wizard.
Matik's fine pierce wounds a minotaur mercenary wizard.
Matik's fine pierce wounds a minotaur mercenary wizard.
A minotaur mercenary wizard dodges Matik's attack.
Matik's fine slash wounds a minotaur mercenary wizard.
Lielz sits down in a comfortable spot.
You quickly scan the area.
The halfling warrior who is not far off to your west.
A brown duck who is not far off to your west.
A halfling guard who is a brief walk away to your west.

< 1441h/1441H 176v/176V Pos: standing >
Terru closes his book and grins malevolently.
Des parries a minotaur mercenary wizard's lunge at her.
A minotaur mercenary wizard suddenly appears a bit confused!
A minotaur mercenary wizard misses Des.
A minotaur mercenary wizard starts casting an offensive spell.
Des snaps into visibility.
Lielz takes out his unholy symbol and begins praying intently.

< 1441h/1441H 176v/176V Pos: standing >
Biggz assists Des heroically.
Biggz's crude slash grazes a minotaur mercenary wizard.

< 1441h/1441H 176v/176V Pos: standing >
Biggz's fine slash wounds a minotaur mercenary wizard.
Biggz's fine pierce wounds a minotaur mercenary wizard.
Biggz's fine pierce wounds a minotaur mercenary wizard.
Biggz's fine slash wounds a minotaur mercenary wizard.
Biggz's powerful slash strikes a minotaur mercenary wizard.

< 1441h/1441H 176v/176V Pos: standing >
Lielz raises his unholy symbol and smiles malevolently.
You quickly scan the area.
The halfling warrior who is not far off to your west.
A brown duck who is not far off to your west.
A halfling guard who is a brief walk away to your west.

< 1441h/1441H 176v/176V Pos: standing >
Soljia snaps into visibility.
Soljia's powerful crush strikes a minotaur mercenary wizard.
Soljia's powerful crush strikes a minotaur mercenary wizard.
Soljia's crush strikes a minotaur mercenary wizard.
Soljia's impressive crush strikes a minotaur mercenary wizard.
Soljia's crush strikes a minotaur mercenary wizard.
A sense of WiLD HAtE surrounds Soljia as his mighty crush strikes a minotaur mercenary wizard very hard.
Soljia misses a minotaur mercenary wizard.
Lielz clambers to his feet.
Zukus clambers to his feet.

< 1441h/1441H 176v/176V Pos: standing >
Bahamut's mask of vigor glows for a second and drains the essence of a minotaur mercenary wizard.
Des becomes revitalized!

< 1441h/1441H 176v/176V Pos: standing >
Terru clambers to his feet.

< 1441h/1441H 176v/176V Pos: standing >
Des's slash strikes a minotaur mercenary wizard.
Des's slash strikes a minotaur mercenary wizard hard.
Des's impressive slash strikes a minotaur mercenary wizard hard.
Lielz starts casting a spell.

< 1441h/1441H 176v/176V Pos: standing >
A minotaur mercenary wizard completes his spell...
A minotaur mercenary wizard utters the words 'buoblg qfjgpuio paie'
Matik is encircled by a huge fist sent by a minotaur mercenary wizard, which begins to crush his body.

< 1441h/1441H 176v/176V Pos: standing >
You quickly scan the area.
The halfling warrior who is not far off to your west.
A brown duck who is not far off to your west.
A halfling guard who is a brief walk away to your west.
Syune who is rather far off to your west.

< 1441h/1441H 176v/176V Pos: standing >
Matik's powerful slash strikes a minotaur mercenary wizard very hard.
Matik's powerful pierce strikes a minotaur mercenary wizard very hard.
Matik's powerful pierce seriously wounds a minotaur mercenary wizard.
Matik's powerful slash seriously wounds a minotaur mercenary wizard.
Matik's powerful slash seriously wounds a minotaur mercenary wizard.
A minotaur mercenary wizard fills with BloodLust

< 1441h/1441H 176v/176V Pos: standing >
Backstab who?

< 1441h/1441H 176v/176V Pos: standing >
Lielz completes his spell...
Lielz utters the words 'yjrr pzar'
A torrent of divine energy flows from Lielz into Soljia's body, and his wounds begin to heal!

< 1441h/1441H 176v/176V Pos: standing >
Des snaps into visibility.
A minotaur mercenary wizard's punch grazes Des.
A minotaur mercenary wizard misses Des.

< 1441h/1441H 176v/176V Pos: standing >
Biggz's impressive slash enshrouds a minotaur mercenary wizard in a mist of blood.
Biggz's slash enshrouds a minotaur mercenary wizard in a mist of blood.
Biggz's pierce hits a minotaur mercenary wizard.
A minotaur mercenary wizard is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Albo by 0.
The smell of fresh blood enters your body, infusing you with power!
You feel the bloodlust in your heart as you hear the death cry of a minotaur mercenary wizard.

< 1441h/1441H 176v/176V Pos: standing >
the corpse of A minotaur mercenary wizard does not contain the coins.

< 1441h/1441H 176v/176V Pos: standing >
It appears to be the corpse of A minotaur mercenary wizard.
Nothing.

< 1441h/1441H 176v/176V Pos: standing >
You don't have anything to put in it.

< 1441h/1441H 176v/176V Pos: standing >
Oof! an ugly frog bumps into a greyish stone wall...

< 1441h/1441H 176v/176V Pos: standing >
You stop following Des.
You now follow Des.

< 1441h/1441H 176v/176V Pos: standing >
Des attempts to flee.
Oof! Des bumps into a greyish stone wall...
Des tries to flee, but can't make it out of here!

< 1441h/1441H 176v/176V Pos: standing >
Des sneaks west riding on a winged hellhound.
You follow Des.

You feel uneasy with so many Evil players in Woodseer.
Inside the Woodseer Gates
Obvious exits: -E -W
*Des  -=Denizens of Lloth=- (Githyanki)(medium) in mid-air sits atop a winged hellhound.(Red Aura)
There are Troll tracks going west.
Dro enters from the east.
Terru enters from the east.
Zxat skitters in from the east.
Aik enters from the east.
Matik enters from the east.
Soljia enters from the east.
Swa enters from the east.

< 1441h/1441H 175v/176V Pos: standing >
Des sneaks west riding on a winged hellhound.
You follow Des.

You feel uneasy with so many Evil players in Woodseer.
Petalrich Lane and Vinestrong Way
Obvious exits: -N -E -S -W
*Des  -=Denizens of Lloth=- (Githyanki)(medium) in mid-air sits atop a winged hellhound.(Red Aura)
A halfling warrior wanders through the town seeking adventure.(Gold Aura)
A brown duck calmly protects her babies.
There are some tracks heading west.
There are some tracks heading west.
Dro enters from the east.
Terru enters from the east.
Alarm bells sound, signalling an invasion!
Alarm bells sound, signalling an invasion!
Zxat skitters in from the east.
Aik enters from the east.
Matik enters from the east.
Soljia enters from the east.
Swa enters from the east.

< 1441h/1441H 174v/176V Pos: standing >
Swa withstands a bash from the halfling warrior, who bounces back and falls.

< 1441h/1441H 174v/176V Pos: standing >
Swa parries the halfling warrior's lunge at him.
Swa attempts to legsweep the halfling warrior and winds up on his ass instead!

< 1441h/1441H 175v/176V Pos: standing >
Biggz heroically rescues Swa.

< 1441h/1441H 176v/176V Pos: standing >
You quickly scan the area.
A halfling guard who is not far off to your north.
An ugly frog who is not far off to your east.
The halfling warrior who is close by to your south.
A young duck who is not far off to your south.
The small woman who is a brief walk away to your south.
The young adventurer who is a brief walk away to your south.
A salamander who is close by to your west.
A halfling guard who is close by to your west.
Syune who is not far off to your west.
The small woman who is rather far off to your west.
The young adventurer who is in the distance to your west.

< 1441h/1441H 176v/176V Pos: standing >
You quickly scan the area.
A halfling guard who is not far off to your north.
An ugly frog who is not far off to your east.
The halfling warrior who is close by to your south.
A young duck who is not far off to your south.
The small woman who is a brief walk away to your south.
The young adventurer who is a brief walk away to your south.
A salamander who is close by to your west.
A halfling guard who is close by to your west.
Syune who is not far off to your west.
The small woman who is rather far off to your west.
The halfling adventurer who is rather far off to your west.
The young adventurer who is in the distance to your west.

< 1441h/1441H 176v/176V Pos: standing >
You quickly scan the area.
A halfling guard who is not far off to your north.
An ugly frog who is not far off to your east.
The halfling warrior who is close by to your south.
A young duck who is not far off to your south.
The small woman who is a brief walk away to your south.
The young adventurer who is a brief walk away to your south.
A salamander who is close by to your west.
A halfling guard who is close by to your west.
Syune who is not far off to your west.
The small woman who is rather far off to your west.
The halfling adventurer who is rather far off to your west.
The young adventurer who is in the distance to your west.

< 1441h/1441H 176v/176V Pos: standing >
Biggz dodges the halfling warrior's attack.
Biggz's intercepts the halfling warrior's attack with Khazid'hea, the blade of Cutting with eloquent ease.
Biggz's slash hits the halfling warrior.
The halfling warrior is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Albo by 0.
The last gasps of the halfling warrior cause a sickening chill to run up your spine.
You quickly scan the area.
An ugly frog who is not far off to your east.
The halfling warrior who is close by to your south.
A young duck who is not far off to your south.
The small woman who is a brief walk away to your south.
The young adventurer who is a brief walk away to your south.
A salamander who is close by to your west.
A halfling guard who is close by to your west.
Syune who is not far off to your west.
The small woman who is rather far off to your west.
The halfling adventurer who is rather far off to your west.
The young adventurer who is in the distance to your west.

< 1441h/1441H 176v/176V Pos: standing >
You get a handful of coins from the corpse of the halfling warrior.
There were: 3 silver coins, 4 copper coins. 
Swa rises to his feet.

< 1441h/1441H 176v/176V Pos: standing >
It appears to be the corpse of the halfling warrior.
a small steel cap

< 1441h/1441H 176v/176V Pos: standing >
Ok.
You put 0 platinum, 0 gold, 3 silver, and 4 copper coins into a gnomeskin backpack [superior].

< 1441h/1441H 176v/176V Pos: standing >
Des shouts out loudly.. MOVING!!!!

< 1441h/1441H 176v/176V Pos: standing >
You are already standing.
Des shouts out loudly.. MOVING!!!!

< 1441h/1441H 176v/176V Pos: standing >
You are already standing.

< 1441h/1441H 176v/176V Pos: standing >
Backstab who?

< 1441h/1441H 176v/176V Pos: standing >
Backstab who?
Des sneaks west riding on a winged hellhound.
You follow Des.

You feel uneasy with so many Evil players in Woodseer.
Petalrich Lane
Obvious exits: -E -S -W
*Des  -=Denizens of Lloth=- (Githyanki)(medium) in mid-air sits atop a winged hellhound.(Red Aura)
A small bright red salamander does his best to hide in the flowers.
A halfling guard patrols the streets keeping the peace.(Gold Aura)
There are some tracks heading west.
Dro enters from the east.
Terru enters from the east.
Zxat skitters in from the east.
Aik enters from the east.
Matik enters from the east.
Soljia enters from the east.
Swa enters from the east.
Militia forces muster to bolster the town's defenses against the invaders!!!
Swa withstands a bash from a halfling guard, who bounces back and falls.

< 1441h/1441H 175v/176V Pos: standing >
Swa's intercepts a halfling guard's attack with serrated mithril longsword called 'griefmaker' [poor] with eloquent ease.
Swa misses a halfling guard.
Swa's mighty slash critically injures a halfling guard.
A halfling guard is stunned!
Backstab who?
Swa attempts to legsweep a halfling guard and winds up on his ass instead!
Des sneaks west riding on a winged hellhound.
You follow Des.

You feel uneasy with so many Evil players in Woodseer.
Petalrich Lane
Obvious exits: -N -E -S -W
*Des  -=Denizens of Lloth=- (Githyanki)(medium) in mid-air sits atop a winged hellhound.(Red Aura)
Syune stands here working on a new piece of jewelry.(Gold Aura)
There are some tracks heading west.
Dro enters from the east.
Terru enters from the east.
Zxat skitters in from the east.
Aik enters from the east.
Matik enters from the east.
Soljia enters from the east.

< 1441h/1441H 174v/176V Pos: standing >
Backstab who?

< 1441h/1441H 174v/176V Pos: standing >
You quickly scan the area.
A father duck who is not far off to your north.
A giant bee who is not far off to your north.
A giant bee who is a brief walk away to your north.
A father duck who is a brief walk away to your north.
A tiny humming bird who is a brief walk away to your north.
Swa who is close by to your east.
A salamander who is close by to your east.
A halfling guard who is close by to your east.
A brown duck who is not far off to your east.
An ugly frog who is rather far off to your east.
The maitre d' who is close by to your south.
The elven woman who is close by to your south.
The wealthy woodcarver who is close by to your south.
The farmer's wife who is close by to your south.
The simple farmer who is close by to your south.
The waiter who is close by to your south.
The halfling adventurer who is close by to your west.
The small woman who is not far off to your west.
The young adventurer who is a brief walk away to your west.
The wandering merchant who is in the distance to your west.
The Woodseer Quartermaster who is in the distance to your west.

< 1441h/1441H 175v/176V Pos: standing >
Backstab who?

< 1441h/1441H 176v/176V Pos: standing >
Backstab who?

< 1441h/1441H 176v/176V Pos: standing >
Backstab who?
Des sneaks east riding on a winged hellhound.
You follow Des.

You feel uneasy with so many Evil players in Woodseer.
Petalrich Lane
Obvious exits: -E -S -W
*Des  -=Denizens of Lloth=- (Githyanki)(medium) in mid-air sits atop a winged hellhound.(Red Aura)
Swa  -=Denizens of Lloth=- (Drow Elf)(medium) crouches in mid-air here, fighting a halfling guard.(Red Aura)
A small bright red salamander does his best to hide in the flowers.
A halfling guard is lying with a stunned look here, fighting Swa.(Gold Aura)
There are some tracks heading east.
There are some tracks heading west.
Dro enters from the west.
Terru enters from the west.
Alarm bells sound, signalling an invasion!
Zxat skitters in from the west.
Aik enters from the west.
Matik enters from the west.
Soljia enters from the west.

< 1441h/1441H 175v/176V Pos: standing >
Backstab who?

< 1441h/1441H 175v/176V Pos: standing >
Backstab who?

< 1441h/1441H 175v/176V Pos: standing >
Swa's slash hits a halfling guard.
A halfling guard is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Albo by 0.
The unmistakable scent of fresh blood can be smelled as a halfling guard dies in agony.
Backstab who?

< 1441h/1441H 175v/176V Pos: standing >
You quickly scan the area.
A brown duck who is close by to your east.
An ugly frog who is a brief walk away to your east.
Buzzle who is close by to your south.
Syune who is close by to your west.
The halfling adventurer who is not far off to your west.
The small woman who is a brief walk away to your west.
The young adventurer who is rather far off to your west.
A fuzzy duckling who is in the distance to your west.
Swa rises to his feet.

< 1441h/1441H 175v/176V Pos: standing >
You get a few coins from the corpse of a halfling guard.
There were: 2 gold coins, 4 silver coins, 7 copper coins. 

< 1441h/1441H 175v/176V Pos: standing >
It appears to be the corpse of a halfling guard.
a leather tunic
a pike with a jagged tip

< 1441h/1441H 175v/176V Pos: standing >
Ok.
You put 0 platinum, 2 gold, 4 silver, and 7 copper coins into a gnomeskin backpack [superior].
Des shouts out loudly.. MOVING!!!!

< 1441h/1441H 176v/176V Pos: standing >
Backstab who?

< 1441h/1441H 176v/176V Pos: standing >
Backstab who?

< 1441h/1441H 176v/176V Pos: standing >
You are already standing.

< 1441h/1441H 176v/176V Pos: standing >
Backstab who?

< 1441h/1441H 176v/176V Pos: standing >
Backstab who?
Des sneaks west riding on a winged hellhound.
You follow Des.

You feel uneasy with so many Evil players in Woodseer.
Petalrich Lane
Obvious exits: -N -E -S -W
*Des  -=Denizens of Lloth=- (Githyanki)(medium) in mid-air sits atop a winged hellhound.(Red Aura)
Syune stands here working on a new piece of jewelry.(Gold Aura)
There are deep Quadruped tracks going west.
There are deep Quadruped tracks going west.
Militia forces muster to bolster the town's defenses against the invaders!!!
Dro enters from the east.
Terru enters from the east.
Lielz sneaks in from the east.
Zxat skitters in from the east.
Aik enters from the east.
Matik enters from the east.
Soljia enters from the east.
Swa enters from the east.

< 1441h/1441H 175v/176V Pos: standing >
Backstab who?

< 1441h/1441H 175v/176V Pos: standing >
You quickly scan the area.
A tiny humming bird who is not far off to your north.
A box turtle who is not far off to your north.
A father duck who is a brief walk away to your north.
A giant bee who is a brief walk away to your north.
A tiny humming bird who is a brief walk away to your north.
A giant bee who is a brief walk away to your north.
A father duck who is a brief walk away to your north.
A salamander who is close by to your east.
A brown duck who is not far off to your east.
An ugly frog who is rather far off to your east.
The maitre d' who is close by to your south.
The elven woman who is close by to your south.
The wealthy woodcarver who is close by to your south.
The farmer's wife who is close by to your south.
The simple farmer who is close by to your south.
The waiter who is close by to your south.
The halfling adventurer who is close by to your west.
The small woman who is not far off to your west.
The young adventurer who is a brief walk away to your west.
The wandering merchant who is in the distance to your west.
The Woodseer Quartermaster who is in the distance to your west.

< 1441h/1441H 175v/176V Pos: standing >
You quickly scan the area.
A tiny humming bird who is not far off to your north.
A box turtle who is not far off to your north.
A father duck who is a brief walk away to your north.
A giant bee who is a brief walk away to your north.
A tiny humming bird who is a brief walk away to your north.
A giant bee who is a brief walk away to your north.
A father duck who is a brief walk away to your north.
A salamander who is close by to your east.
A brown duck who is not far off to your east.
An ugly frog who is rather far off to your east.
The maitre d' who is close by to your south.
The elven woman who is close by to your south.
The wealthy woodcarver who is close by to your south.
The farmer's wife who is close by to your south.
The simple farmer who is close by to your south.
The halfling adventurer who is close by to your west.
The small woman who is not far off to your west.
The young adventurer who is a brief walk away to your west.
A fuzzy duckling who is rather far off to your west.
The wandering merchant who is in the distance to your west.

< 1441h/1441H 175v/176V Pos: standing >
A Human enters from the south.
You quickly scan the area.
A tiny humming bird who is not far off to your north.
A box turtle who is not far off to your north.
A father duck who is a brief walk away to your north.
A giant bee who is a brief walk away to your north.
A tiny humming bird who is a brief walk away to your north.
A giant bee who is a brief walk away to your north.
A father duck who is a brief walk away to your north.
A salamander who is close by to your east.
A brown duck who is not far off to your east.
An ugly frog who is rather far off to your east.
The maitre d' who is close by to your south.
The wealthy woodcarver who is close by to your south.
The farmer's wife who is close by to your south.
The simple farmer who is close by to your south.
The waiter who is close by to your south.
The halfling adventurer who is close by to your west.
The small woman who is not far off to your west.
The young adventurer who is a brief walk away to your west.
A fuzzy duckling who is rather far off to your west.
The wandering merchant who is in the distance to your west.
The Woodseer Quartermaster who is in the distance to your west.
Soljia suddenly attacks a Human!
Soljia snaps into visibility.
Soljia's impressive crush strikes a Human very hard.

< 1441h/1441H 175v/176V Pos: standing >
You quickly scan the area.
A tiny humming bird who is not far off to your north.
A box turtle who is not far off to your north.
A father duck who is a brief walk away to your north.
A giant bee who is a brief walk away to your north.
A giant bee who is a brief walk away to your north.
A father duck who is a brief walk away to your north.
A salamander who is close by to your east.
A brown duck who is not far off to your east.
An ugly frog who is rather far off to your east.
The maitre d' who is close by to your south.
The elven woman who is close by to your south.
The wealthy woodcarver who is close by to your south.
The farmer's wife who is close by to your south.
The simple farmer who is close by to your south.
The waiter who is close by to your south.
The halfling adventurer who is close by to your west.
The small woman who is not far off to your west.
The young adventurer who is a brief walk away to your west.
A fuzzy duckling who is rather far off to your west.
The wandering merchant who is in the distance to your west.
The Woodseer Quartermaster who is in the distance to your west.
Matik tackles a Human square in the chest knocking the wind out of him!

< 1441h/1441H 175v/176V Pos: standing >
Zukus suddenly attacks a Human!
Zukus misses a Human.

< 1441h/1441H 175v/176V Pos: standing >
Norabi starts casting an offensive spell.
Biggz leaps at a Human only to realize he is down already.

< 1441h/1441H 175v/176V Pos: standing >
You quickly scan the area.
A tiny humming bird who is not far off to your north.
A box turtle who is not far off to your north.
A father duck who is a brief walk away to your north.
A giant bee who is a brief walk away to your north.
A tiny humming bird who is a brief walk away to your north.
A giant bee who is a brief walk away to your north.
A father duck who is a brief walk away to your north.
A brown duck who is not far off to your east.
An ugly frog who is rather far off to your east.
The maitre d' who is close by to your south.
The elven woman who is close by to your south.
The wealthy woodcarver who is close by to your south.
The farmer's wife who is close by to your south.
The simple farmer who is close by to your south.
The waiter who is close by to your south.
The halfling adventurer who is close by to your west.
The small woman who is not far off to your west.
The young adventurer who is a brief walk away to your west.
A fuzzy duckling who is rather far off to your west.
The wandering merchant who is in the distance to your west.
The Woodseer Quartermaster who is in the distance to your west.

< 1441h/1441H 175v/176V Pos: standing >
Terru starts casting an offensive spell.
You are already standing.

< 1441h/1441H 175v/176V Pos: standing >
Seems that it's too crowded!

< 1441h/1441H 175v/176V Pos: standing >
Seems that it's too crowded!

< 1441h/1441H 175v/176V Pos: standing >
Norabi completes his spell...
Norabi utters the words 'zrzqhfuqar znzjudihuai'
A Human is engulfed by a shower of arcing electricity sent by Norabi.
Seems that it's too crowded!

< 1441h/1441H 175v/176V Pos: standing >
Swa attemps to legsweep a Human but only manages to land on his ass.

< 1441h/1441H 175v/176V Pos: standing >
Seems that it's too crowded!

< 1441h/1441H 175v/176V Pos: standing >
Terru completes his spell...
Terru utters the words 'waowa mosagh'
Two pillars of white flame leap from Terru's outstreached palms enveloping a Human in a fiery inferno.
Fire burns hot as it consumes a Human's flesh!
A Human's pair of tight black pants melted from the intense heat!
A Human is dead! R.I.P.
You receive your share of experience.