The death of [51 Thief] Rex -= Tharnadian Mercenaries =- (Halfling)

in Inside the Southern Gate

from the perspective of [51 Thief] Rex -= Tharnadian Mercenaries =- (Halfling)

<worn as a badge>    a wisp of shimmering faerie light with a strange dark bloodstone (illuminating)
<worn on head>       the diamond crown of Winduin (glowing) [80%]
<worn on eyes>       a pair of goggles of faerie sight (magic) [66%]
<worn in ear>        a large golden hoop earring (magic) [75%]
<worn in ear>        a flaming earring [85%]
<worn on face>       a mask of the minotaur [superior] [79%]
<worn around neck>   a coil of darkness of precision [49%]
<worn on body>       the chameleon suit of transformation [poor]
<worn on back>       a black leather backpack [poor]
<worn as quiver>     the ancient sheath of *-* Clan BloodLust *-* of damage (magic) (glowing)
<worn on belt buckle>a golden elven dagger [superior] (magic) (glowing) [86%]
<attached to belt>   lucky alchemist sack
<worn around wrist>  a spiked mithril wristguard (magic) [84%]
<worn around wrist>  a bracelet of influence of dexterity (magic) [82%]
<worn on hands>      a set of glassteel gloves [superior] (glowing)
<worn on finger>     a ring of the weretor (magic) (glowing) [69%]
<worn on finger>     an obsidian circle [superior] (magic)
<primary weapon>     a green bladed dagger named 'Sepsis' [poor] (magic) (humming)
<secondary weapon>   an astral forged kris [superior] with a strange black stone (magic) (glowing) (humming)
<worn on feet>       a pair of dusty boots (glowing)


Obvious exits: -N -E -S -W

< 731h/731H 179v/183V Pos: standing >
    +++.M+**...     
   ..**^*+**....    
  ^...M^^+*.M..M.   
 ^.......+^M..^^..  
 ........+^....^^*  
 ........@......**  
 ^.............***  
 .............M^**  
  .....M.+.....^^   
   *****.+.^....    
    ****.+.M^..     
Along a Crumbling Cobblestone Road
Obvious exits: -N -E -S -W

< 731h/731H 178v/183V Pos: standing >
    **^*+^^*..^     
   ++++.M+**...^    
  ...**^*+**.....   
 .^...M^^+*.M..M..  
 ^.......+^M..^^..  
 ........@^....^^*  
 ........+......**  
 ^.............***  
  ............M^*   
   ....M.+.....^    
    ****.+.^...     
Along a Crumbling Cobblestone Road
Obvious exits: -N -E -S -W

< 731h/731H 178v/183V Pos: standing >
    *^^*+*^M.^.     
   .**^*+^^*..^.    
  .++++.M+**...^.   
 M...**^*+**......  
 .^...M^^+*.M..M..  
 ^.......@^M..^^..  
 ........+^....^^*  
 ........+......**  
  .............**   
   ...........M^    
    ...M.+.....     
Along a Crumbling Cobblestone Road
Obvious exits: -N -E -S -W

< 731h/731H 178v/183V Pos: standing >
    ****+*.....     
   **^^*+*^M.^..    
  ..**^*+^^*..^.M   
 +.++++.M+**...^..  
 M...**^*+**......  
 .^...M^^@*.M..M..  
 ^.......+^M..^^..  
 ........+^....^^*  
  .......+......*   
   ............*    
    ..........M     
Along a Crumbling Cobblestone Road
Obvious exits: -N -E -S -W

< 731h/731H 179v/183V Pos: standing >
    ^**.+.....M     
   .****+*......    
  .**^^*+*^M.^...   
 M..**^*+^^*..^.M.  
 +.++++.M+**...^..  
 M...**^*@**......  
 .^...M^^+*.M..M..  
 ^.......+^M..^^..  
  .......+^....^^   
   ......+......    
    ...........     
Along a Crumbling Cobblestone Road
Obvious exits: -N -E -S -W

< 731h/731H 179v/183V Pos: standing >
  ^M+^^   
 ++.M+**  
 **^@+**  
 .M^^+*.  
  ...+^   
A Dense Forest Enshrouded by a Dismal Fog
Obvious exits: -N -E -S -W

< 731h/731H 179v/183V Pos: standing >
    .^^**.+....     
   .^.****+*....    
  ...**^^*+*^M.^.   
 ..M..**^*+^^*..^.  
 M.+.++++.M+**...^  
 ..M...**@*+**....  
 .M.^...M^^+*.M..M  
 ^^^.......+^M..^^  
  ^........+^....   
   ........+....    
    ...........     
Rugged Hillside of the Northern Wilds
Obvious exits: -N -E -S -W

< 731h/731H 178v/183V Pos: standing >
    ..^*..+....     
   ..^^**.+.....    
  ..^.****+*.....   
 ....**^^*+*^M.^..  
 ..M..**^*+^^*..^.  
 M.+.++++@M+**...^  
 ..M...**^*+**....  
 .M.^...M^^+*.M..M  
  ^^.......+^M..^   
   ........+^...    
    .......+...     
A Ruined Path Once Covered by Cobblestones
Obvious exits: -N -E -S -W

< 731h/731H 178v/183V Pos: standing >
  ***+*   
 *^^*+*^  
 **^@+^^  
 +++.M+*  
  **^*+   
A Dense Forest Enshrouded by a Dismal Fog
Obvious exits: -N -E -S -W
A mature male leucrotta sniffs the air in search of prey.

< 731h/731H 177v/183V Pos: standing >
  **.+.   
 ****+*.  
 *^^@+*^  
 **^M+^^  
  ++.M+   
A Dense Forest Enshrouded by a Dismal Fog
Obvious exits: -N -E -S -W

< 731h/731H 176v/183V Pos: standing >
  M..+.   
 ^**.+..  
 ***@+*.  
 *^^*+*^  
  *^M+^   
A Dense Forest Enshrouded by a Dismal Fog
Obvious exits: -N -E -S -W

< 731h/731H 175v/183V Pos: standing >
    **^.^^+..**     
   **.^...+..^**    
  **......+...***   
 *.....^..+M...***  
 .....^*..+......*  
 .M..^^**@+.....M.  
 ...^.****+*......  
 ....**^^*+*^M.^..  
  .M..**^*+^^*..^   
   +.++++.M+**..    
    ...**^*+**.     
Overgrown Grasslands of the Northern Wilds
Obvious exits: -N -E -S -W

< 731h/731H 174v/183V Pos: standing >
    **^.^^+..**     
   **.^...+..^**    
  **......+...***   
 *.....^..+M...***  
 .....^*..+......*  
 .M..^^**@+.....M.  
 ...^.****+*......  
 ....**^^*+*^M.^..  
  .M..**^*+^^*..^   
   +.++++.M+**..    
    ...**^*+**.     
    *^.^^+..***     
   *.^...+..^***    
  *......+...****   
 .....^..+M...****  
 ....^*..+......**  
 M..^^**.@.....M.*  
 ..^.****+*.......  
 ...**^^*+*^M.^...  
  M..**^*+^^*..^.   
   .++++.M+**...    
    ..**^*+**..     
Along a Crumbling Cobblestone Road
Obvious exits: -N -E -S -W

< 731h/731H 174v/183V Pos: standing >
    *^.^^+..***     
   *.^...+..^***    
  *......+...****   
 .....^..+M...****  
 ....^*..+......**  
 M..^^**.@.....M.*  
 ..^.****+*.......  
 ...**^^*+*^M.^...  
  M..**^*+^^*..^.   
   .++++.M+**...    
    ..**^*+**..     
    **^*^^^^**M     
   **^.^^+..***M    
  **.^...+..^****   
 **......+...*****  
 .....^..+M...****  
 ....^*..@......**  
 M..^^**.+.....M.*  
 ..^.****+*.......  
  ..**^^*+*^M.^..   
   ..**^*+^^*..^    
    ++++.M+**..     
A repaired Cobblestone Path
Obvious exits: -N -E -S -W

< 731h/731H 175v/183V Pos: standing >
    ****M^^*^MM     
   ***^*^^^^**MM    
  ***^.^^+..***MM   
 ***.^...+..^****M  
 **......+...*****  
 .....^..@M...****  
 ....^*..+......**  
 M..^^**.+.....M.*  
  .^.****+*......   
   .**^^*+*^M.^.    
    .**^*+^^*..     
Along a Crumbling Cobblestone Road
Obvious exits: -N -E -S -W

< 731h/731H 175v/183V Pos: standing >
You quickly scan the area.
A female leucrotta who is rather far off to your north.
A black skunk who is in the distance to your north.
The grinning bobcat who is almost out of sight to your north.
An orcish shaman who is almost out of sight to your north.
An immature leucrotta who is close by to your east.
A wandering hill giant who is almost out of sight to your south.

< 731h/731H 177v/183V Pos: standing >
    **^*^^^^**M     
   **^.^^+..***M    
  **.^...+..^****   
 **......+...*****  
 .....^..+M...****  
 ....^*..@......**  
 M..^^**.+.....M.*  
 ..^.****+*.......  
  ..**^^*+*^M.^..   
   ..**^*+^^*..^    
    ++++.M+**..     
A repaired Cobblestone Path
Obvious exits: -N -E -S -W

< 731h/731H 182v/183V Pos: standing >
    *^.^^+..***     
   *.^...+..^***    
  *......+...****   
 .....^..+M...****  
 ....^*..+......**  
 M..^^**.@.....M.*  
 ..^.****+*.......  
 ...**^^*+*^M.^...  
  M..**^*+^^*..^.   
   .++++.M+**...    
    ..**^*+**..     
Along a Crumbling Cobblestone Road
Obvious exits: -N -E -S -W

< 731h/731H 181v/183V Pos: standing >
    .^...+..^**     
   ......+...***    
  ....^..+M...***   
 ....^*..+......**  
 M..^^**.+.....M.*  
 ..^.****@*.......  
 ...**^^*+*^M.^...  
 .M..**^*+^^*..^.M  
  +.++++.M+**...^   
   ...**^*+**...    
    ...M^^+*.M.     
Along a Crumbling Cobblestone Road
Obvious exits: -N -E -S -W

< 731h/731H 180v/183V Pos: standing >
    .....+...**     
   ...^..+M...**    
  ...^*..+......*   
 M..^^**.+.....M.*  
 ..^.****+*.......  
 ...**^^*@*^M.^...  
 .M..**^*+^^*..^.M  
 .+.++++.M+**...^.  
  ....**^*+**....   
   ^...M^^+*.M..    
    ......+^M..     
Along a Crumbling Cobblestone Road
Obvious exits: -N -E -S -W

< 731h/731H 182v/183V Pos: standing >
    .....+...**     
   ...^..+M...**    
  ...^*..+......*   
 M..^^**.+.....M.*  
 ..^.****+*.......  
 ...**^^*@*^M.^...  
 .M..**^*+^^*..^.M  
 .+.++++.M+**...^.  
  ....**^*+**....   
   ^...M^^+*.M..    
    ......+^M..     
  .+...   
 **+*...  
 ^*+@^M.  
 ^M+^^*.  
  .M+**   
A Dense Forest Enshrouded by a Dismal Fog
Obvious exits: -N -E -S -W

< 731h/731H 181v/183V Pos: standing >
    ...+...****     
   .^..+M...****    
  .^*..+......***   
 .^^**.+.....M.***  
 ^.****+*........*  
 .**^^*+*@M.^.....  
 ..**^*+^^*..^.M..  
 .++++.M+**...^...  
  ..**^*+**......   
   ..M^^+*.M..M.    
    ....+^M..^^     
Rugged Hillside of the Northern Wilds
Obvious exits: -N -E -S -W

< 731h/731H 179v/183V Pos: standing >
    ^..+M...***     
   ^*..+......**    
  ^^**.+.....M.**   
 ^.****+*........*  
 .**^^*+*^M.^.....  
 ..**^*+^@*..^.M..  
 .++++.M+**...^...  
 ...**^*+**.......  
  ...M^^+*.M..M..   
   .....+^M..^^.    
    ....+^....^     
Rugged Hillside of the Northern Wilds
Obvious exits: -N -E -S

< 731h/731H 178v/183V Pos: standing >
  +*^M.   
 M+^^*..  
 .M+@*..  
 ^*+**..  
  ^+*.M   
A Dense Forest Enshrouded by a Dismal Fog
Obvious exits: -N -E -S -W

< 731h/731H 177v/183V Pos: standing >
    ^*..+......     
   ^^**.+.....M.    
  ^.****+*.......   
 ..**^^*+*^M.^....  
 M..**^*+^^*..^.M.  
 +.++++.M@**...^..  
 ....**^*+**......  
 .^...M^^+*.M..M..  
  .......+^M..^^.   
   ......+^....^    
    .....+.....     
Along a Crumbling Cobblestone Road
Obvious exits: -N -E -S -W

< 731h/731H 176v/183V Pos: standing >
You quickly scan the area.
An Orc who is close by to your north.
A wandering hill giant who is close by to your west.

< 731h/731H 177v/183V Pos: standing >
    ^*..+......     
   ^^**.+.....M.    
  ^.****+*.......   
 ..**^^*+*M^.^....  
 M..**^*+^^*..^.M.  
 +.++++.M@**...^..  
 ....**^*+**......  
 .^...M^^+*.M..M..  
  .......+^M..^^.   
   ......+^....^    
    .....+.....     

< 731h/731H 181v/183V Pos: standing >

<map>
Zone: Village of Split Shield.
Room: Inside the Southern Gate
</map>

<map>
Zone: Village of Split Shield.
Room: Inside the Southern Gate
</map>
Inside the Southern Gate
Obvious exits: -E -S -W -U
Fresh blood splatters cover the area.
The corpse of a village gate guard is lying here.
An Orc (medium)  -=Denizens of Lloth=- is stretched out, sound asleep.(Red Aura)

< 731h/731H 181v/183V Pos: standing >
[Damage: 80 ] An Orc makes a strange sound as you place a green bladed dagger named 'Sepsis' [poor] in his back.
An Orc has a RUDE awakening!

< 731h/731H 183v/183V Pos: standing >
< T: Rex TP: sta TC:excellent E: An Orc ass EP: few scratches >
 Your improved dexterity grants you an additional attack!
[Damage: 19 ] Your pierce wounds an Orc.
[Damage: 14 ] Your impressive pierce wounds an Orc.
[Damage: 12 ] Your fine pierce wounds an Orc.
[Damage: 16 ] Your impressive pierce wounds an Orc.
You score a CRITICAL HIT!!!!!
[Damage: 30 ] Your powerful pierce strikes an Orc.
[Damage: 13 ] Your impressive pierce wounds an Orc.

< 731h/731H 183v/183V Pos: standing >
< T: Rex TP: sta TC:excellent E: An Orc ass EP:  small wounds >
 An Orc clambers to his feet.

< 731h/731H 183v/183V Pos: standing >
< T: Rex TP: sta TC:excellent E: An Orc sta EP:  small wounds >
 You do a fancy maneuver, tripping an Orc.

< 731h/731H 183v/183V Pos: standing >
< T: Rex TP: sta TC:excellent E: An Orc sit EP:  small wounds >
 An Orc misses you.
An Orc's pierce wounds you.
You dodge an Orc's vicious attack.
An Orc's impressive slash wounds you.
You dodge an Orc's vicious attack.

< 699h/731H 183v/183V Pos: standing >
< T: Rex TP: sta TC:few scratches E: An Orc sit EP:  small wounds >
 Your improved dexterity grants you an additional attack!
[Damage: 14 ] Your impressive pierce wounds an Orc.
[Damage: 16 ] Your impressive pierce wounds an Orc.
[Damage: 13 ] Your impressive pierce wounds an Orc.
[Damage: 15 ] Your impressive pierce wounds an Orc.
[Damage: 16 ] Your impressive pierce wounds an Orc.
[Damage: 16 ] Your impressive pierce wounds an Orc.

< 699h/731H 183v/183V Pos: standing >
< T: Rex TP: sta TC:few scratches E: An Orc sit EP:  few wounds >
 Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
[Damage: 12 ] Your pierce wounds an Orc.
[Damage: 10 ] Your fine pierce wounds an Orc.
Sparks...  flashing lights...  you cannot concentrate!
[Damage: 14 ] Your impressive pierce wounds an Orc.
[Damage: 15 ] Your impressive pierce wounds an Orc.

< 699h/731H 183v/183V Pos: standing >
< T: Rex TP: sta TC:few scratches E: An Orc sit EP:  few wounds >
 You dodge an Orc's vicious attack.
An Orc's impressive pierce wounds you.
An Orc's impressive pierce wounds you.
An Orc's mighty slash strikes you.
Your disguise falls apart!
An Orc's powerful slash strikes you.

< 598h/731H 183v/183V Pos: standing >
< T: Rex TP: sta TC: small wounds E: An Orc sit EP:  few wounds >
 An Orc clambers to his feet.

< 598h/731H 183v/183V Pos: standing >
< T: Rex TP: sta TC: small wounds E: An Orc sta EP:  few wounds >
 An Orc tackles you square in the chest knocking the wind out of you!
You suddenly don't have the energy to fight!

< 598h/731H 183v/183V Pos: sitting >
< T: Rex TP: sit TC: small wounds E: An Orc sta EP:  few wounds >
 Your improved dexterity grants you an additional attack!
You miss an Orc.
An Orc parries your futile lunge at him.
An Orc parries your futile lunge at him.
An Orc parries your futile lunge at him.
An Orc parries your futile lunge at him.
[Damage: 11 ] Your fine pierce wounds an Orc.

< 598h/731H 183v/183V Pos: sitting >
< T: Rex TP: sit TC: small wounds E: An Orc sta EP:  few wounds >
 An Orc's slash strikes you.
An Orc's pierce strikes you.
An Orc does a somersault behind you, jabbing diorite shard named 'Seeker' smoothly into your side, causing you to gasp in pain!
A wave of weakness sweeps over you!
An Orc's powerful pierce strikes you.
An Orc's powerful slash strikes you.
An Orc's powerful slash strikes you.

< 477h/731H 183v/183V Pos: sitting >
< T: Rex TP: sit TC: few wounds E: An Orc sta EP:  few wounds >
 Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
An Orc parries your futile lunge at him.
[Damage:  9 ] Your pierce wounds an Orc.
An Orc dodges your futile attack.
An Orc dodges your futile attack.
An Orc parries your futile lunge at him.
An Orc dodges your futile attack.
You miss an Orc.

< 477h/731H 183v/183V Pos: sitting >
< T: Rex TP: sit TC: few wounds E: An Orc sta EP:  few wounds >
 An Orc attempted to headbutt you.
You clamber to your feet.

< 477h/731H 183v/183V Pos: standing >
< T: Rex TP: sta TC: few wounds E: An Orc sta EP:  few wounds >
 An Orc's slash strikes you.
An Orc's impressive pierce strikes you.
An Orc's mighty pierce strikes you very hard.
An Orc's mighty slash strikes you very hard.
An Orc's mighty slash seriously wounds you.
You do a fancy maneuver, tripping an Orc.

< 276h/731H 183v/183V Pos: standing >
< T: Rex TP: sta TC: nasty wounds E: An Orc sit EP:  few wounds >
 Your improved dexterity grants you an additional attack!
[Damage: 13 ] Your pierce wounds an Orc.
[Damage: 13 ] Your impressive pierce wounds an Orc.
You score a CRITICAL HIT!!!!!
[Damage: 27 ] Your powerful pierce strikes an Orc.
[Damage:  9 ] Your pierce wounds an Orc.
[Damage: 15 ] Your impressive pierce wounds an Orc.
[Damage: 12 ] Your fine pierce wounds an Orc.

< 276h/731H 183v/183V Pos: standing >
< T: Rex TP: sta TC: nasty wounds E: An Orc sit EP:  few wounds >
 You no longer see spots.

< 276h/731H 183v/183V Pos: standing >
< T: Rex TP: sta TC: nasty wounds E: An Orc sit EP:  few wounds >
 You parry an Orc's lunge at you.
You parry an Orc's lunge at you.
An Orc's impressive pierce strikes you.
You parry an Orc's lunge at you.
You parry an Orc's lunge at you.

< 256h/731H 183v/183V Pos: standing >
< T: Rex TP: sta TC: nasty wounds E: An Orc sit EP:  few wounds >
 Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
[Damage: 15 ] Your impressive pierce wounds an Orc.
Sparks...  flashing lights...  you cannot concentrate!
[Damage: 12 ] Your fine pierce wounds an Orc.
[Damage: 16 ] Your pierce strikes an Orc.
[Damage: 12 ] Your fine pierce wounds an Orc.
[Damage: 12 ] Your fine pierce wounds an Orc.

< 256h/731H 183v/183V Pos: standing >
< T: Rex TP: sta TC: nasty wounds E: An Orc sit EP:  nasty wounds >
 An Orc clambers to his feet.

< 256h/731H 183v/183V Pos: standing >
< T: Rex TP: sta TC: nasty wounds E: An Orc sta EP:  nasty wounds >
 Everything is blurry after an Orc's head came crashing into your skull.

< 189h/731H 183v/183V Pos: standing >
< T: Rex TP: sta TC:pretty hurt E: An Orc sta EP:  nasty wounds >
 An Orc's impressive slash strikes you.
An Orc's pierce enshrouds you in a mist of blood.
An Orc does a somersault behind you, jabbing diorite shard named 'Seeker' smoothly into your side, causing you to gasp in pain!
You cannot possible get more feeble!
You dodge an Orc's vicious attack.
An Orc's slash strikes you very hard.
An Orc's impressive slash strikes you very hard.
You wish that your wounds would stop BLEEDING so much!

< 90h/731H 183v/183V Pos: standing >
< T: Rex TP: sta TC: awful E: An Orc sta EP:  nasty wounds >
 Your improved dexterity grants you an additional attack!
An Orc dodges your futile attack.
[Damage:  9 ] Your fine pierce wounds an Orc.
[Damage: 10 ] Your fine pierce wounds an Orc.
An Orc's skillfully shifts his stance and legendary cutlass 'Sanguine Song' [superior] glistens with insane speed to thwart your attack!
An Orc's powerful slash seriously wounds you.
You wish that your wounds would stop BLEEDING so much!
An Orc's powerful slash enshrouds you in a mist of blood.
You wish that your wounds would stop BLEEDING so much!
With unbelievable speed, an Orc's diorite shard named 'Seeker' intercepts your attack, and then an Orc steps wide to deliver a graceful counter-attack!
An Orc's slash enshrouds you in a mist of blood.
You wish that your wounds would stop BLEEDING so much!
An Orc's impressive slash causes you to grimace in pain.
YIKES!  Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!

< 10h/731H 183v/183V Pos: standing >
< T: Rex TP: sta TC: awful E: An Orc sta EP:  nasty wounds >
 You do a fancy maneuver, tripping an Orc.

< 10h/731H 183v/183V Pos: standing >
< T: Rex TP: sta TC: awful E: An Orc sit EP:  nasty wounds >
 Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
[Damage: 14 ] Your impressive pierce strikes an Orc.
[Damage: 14 ] Your impressive pierce strikes an Orc.
[Damage: 13 ] Your impressive pierce strikes an Orc.
[Damage: 10 ] Your fine pierce wounds an Orc.
[Damage: 12 ] Your fine pierce strikes an Orc.
[Damage: 13 ] Your impressive pierce strikes an Orc.
As your green bladed dagger strikes an Orc the visage of a toxic green wyrm rushes from your hands and releases a putid poison!
Your bubbling spray of goo strikes an Orc full on!
[Damage: 44 ] [Damage: 11 ] Your fine pierce strikes an Orc.

< 10h/731H 183v/183V Pos: standing >
< T: Rex TP: sta TC: awful E: An Orc sit EP: pretty hurt >
 An Orc's slash hits you.
Your cloak of shadow dragons [superior] was completely destroyed by the massive blow!
Your studded dragonscale neckguard [superior] was completely destroyed by the massive blow!
Your some fur-lined horned ram-skull shoulder guards was completely destroyed by the massive blow!
Your pair of dragonscale leg plates was completely destroyed by the massive blow!
Your black leather belt with a crimson coral buckle was completely destroyed by the massive blow!