The death of [47 Shaman] Coheal -=Denizens of Lloth=- (Orc)

in The Great Lava Fields of the Damned

from the perspective of [47 Shaman] Coheal -=Denizens of Lloth=- (Orc)

<worn on eyes>       a blackened eyepatch of the minotaur [poor] [86%]
<worn in ear>        an anti-matter earring
<worn on face>       a magenta mask
<worn around neck>   a carnelian and ruby inlaid gorget
<worn on body>       the platemail of life [superior]
<worn about body>    an imperceptible cloak of the winds [poor] (invis)
<worn about waist>   a belt of drider hair
<worn around wrist>  a bracelet of influence of dexterity
<worn around wrist>  an ashen reptile scale bracer
<worn on hands>      the gloves of immolation (glowing)
<primary weapon>     a dented dragonscale rod
<held>               a fire-imbued totem of Kossuth
<worn on feet>       some boots of dread [poor]


< 650h/650H 177v/206V Pos: standing >
A Bedrock Intersection
Obvious exits: -N -E -S -W
A wandering soldier stands here scanning the area.
An evil looking black crow sits here.
The drunk flind stands here with a bottle in hand.

< 650h/650H 177v/206V Pos: standing >

< 650h/650H 178v/206V Pos: standing >
A Grand Foyer
Obvious exits: -N -S -U#
An undead commoner is here wandering around.
*A nightcrawler shadow floats in and out through the shadows here.
A black boned skeleton with flaming eyes stands here.
An undead commoner is here wandering around.

< 650h/650H 177v/206V Pos: standing >
A Bedrock Passage
Obvious exits: -N -S
An evil looking black crow sits here.
A sinister bloodthirsty vampire stands here.
A large deadly bat is flying here.
An undead child stands here searching for his parents.

< 650h/650H 175v/206V Pos: standing >
A Grand Foyer
Obvious exits: -N -S -U#
An undead commoner is here wandering around.
*A nightcrawler shadow floats in and out through the shadows here.
A black boned skeleton with flaming eyes stands here.
An undead commoner is here wandering around.
A nightcrawler suddenly attacks YOU!
A nightcrawler snaps into visibility.
A nightcrawler's decent punch wounds you.

< 635h/650H 174v/206V Pos: standing >
< T: Coheal TP: sta TC:few scratches E: nightcrawler sta EP: few scratches >
 Sorry, you aren't allowed to do that in combat.

< 635h/650H 174v/206V Pos: standing >
< T: Coheal TP: sta TC:few scratches E: nightcrawler sta EP: few scratches >
 Sorry, you aren't allowed to do that in combat.

< 635h/650H 174v/206V Pos: standing >
< T: Coheal TP: sta TC:few scratches E: nightcrawler sta EP: few scratches >
 A Grand Foyer
Obvious exits: -N -S -U#
An undead commoner is here wandering around.
A nightcrawler stands in mid-air here, fighting YOU!
A black boned skeleton with flaming eyes stands here.
An undead commoner is here wandering around.

< 635h/650H 174v/206V Pos: standing >
< T: Coheal TP: sta TC:few scratches E: nightcrawler sta EP: few scratches >
 A wandering soldier enters from the north.

< 635h/650H 174v/206V Pos: standing >
< T: Coheal TP: sta TC:few scratches E: nightcrawler sta EP: few scratches >
 You start chanting...

< 635h/650H 174v/206V Pos: standing >
< T: Coheal TP: sta TC:few scratches E: nightcrawler sta EP: few scratches >
 A nightcrawler's impressive punch strikes you.
A nightcrawler misses you.
A nightcrawler suddenly flares black, and encases you in darkness!
You have been blinded!
Someone consumes you in blackness.

< 535h/650H 174v/206V Pos: standing >
< T: someone TP: sta TC: small wounds E: someone sta EP: few scratches >
 Casting: molten spray *

< 535h/650H 174v/206V Pos: standing >
< T: someone TP: sta TC: small wounds E: someone sta EP: few scratches >
 You complete your spell...
You point at someone.
[Damage: 59 ] Your blast of molten spray slams into someone, burning holes into its flesh.
The vile creature burns and sizzles!

< 535h/650H 174v/206V Pos: standing >
< T: someone TP: sta TC: small wounds E: someone sta EP:  small wounds >
 Someone's punch strikes you.
Someone's punch strikes you.

< 498h/650H 174v/206V Pos: standing >
< T: someone TP: sta TC: small wounds E: someone sta EP:  small wounds >
 You say 'vision'

< 498h/650H 174v/206V Pos: standing >
< T: someone TP: sta TC: small wounds E: someone sta EP:  small wounds >
 You attempt to flee...
You can't see a damn thing, you're blinded!
You flee northward!

< 498h/650H 150v/206V Pos: standing >
You start chanting...

< 498h/650H 150v/206V Pos: standing >
Casting: greater mending 

< 498h/650H 153v/206V Pos: standing >
You complete your spell...
You shudders as an immense rush of life flows into his body!

< 643h/650H 153v/206V Pos: standing >
A Halfling sneaks south.

< 644h/650H 155v/206V Pos: standing >
A Bedrock Intersection
Obvious exits: -N -E -S -W
Puddles of fresh blood cover the ground.
An undead commoner is here wandering around.
An evil looking black crow sits here.

< 644h/650H 156v/206V Pos: standing >
A Grand Foyer
Obvious exits: -N -S -U#
Puddles of fresh blood cover the ground.
You sense a lifeform nearby.
An undead child stands here searching for his parents.
A wandering soldier stands here scanning the area.
An undead commoner is here wandering around.
A Halfling sneaks south.

< 644h/650H 154v/206V Pos: standing >
A Bedrock Passage
Obvious exits: -N -S
Fresh blood splatters cover the area.
A Halfling (small)  -= Tharnadian Mercenaries =- stands in mid-air here.
A torch floats near a Halfling's head. (Illuminating)
A black boned skeleton with flaming eyes stands here.
An evil looking black crow sits here.
A sinister bloodthirsty vampire stands here.
A large deadly bat is flying here.

< 644h/650H 152v/206V Pos: standing >
A Bedrock Passage
Obvious exits: -N -S -W
Fresh blood covers everything in the area.
A Halfling (small)  -= Tharnadian Mercenaries =- stands in mid-air here.
A torch floats near a Halfling's head. (Illuminating)
A nightcrawler shadow floats in and out through the shadows here. (casting) 
A small repulsive fire lizard lies here ready to attack.
A wandering soldier stands here scanning the area.

< 644h/650H 150v/206V Pos: standing >
A Bedrock Passage
Obvious exits: -N -E -S
Puddles of fresh blood cover the ground.
An undead child stands here searching for his parents.
A proud undead high noble stands here.
A proud undead high noble stands here.

< 644h/650H 149v/206V Pos: standing >
A fire lizard enters from the north.
A Bedrock Passage
Obvious exits: -N -E -S
A few drops of fresh blood are scattered around the area.
The drunk flind stands here with a bottle in hand.
A large deadly bat is flying here.

< 644h/650H 147v/206V Pos: standing >
A fire lizard enters from the north.
A Bedrock Passage
Obvious exits: -N -S -W
Fresh blood covers everything in the area.

< 644h/650H 145v/206V Pos: standing >
A fire lizard enters from the north.
A fire lizard suddenly attacks YOU!
A fire lizard misses you.
Sorry, you aren't allowed to do that in combat.

< 644h/650H 146v/206V Pos: standing >
< T: Coheal TP: sta TC:few scratches E: lizard sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 644h/650H 146v/206V Pos: standing >
< T: Coheal TP: sta TC:few scratches E: lizard sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 644h/650H 146v/206V Pos: standing >
< T: Coheal TP: sta TC:few scratches E: lizard sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 644h/650H 146v/206V Pos: standing >
< T: Coheal TP: sta TC:few scratches E: lizard sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 644h/650H 146v/206V Pos: standing >
< T: Coheal TP: sta TC:few scratches E: lizard sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 644h/650H 146v/206V Pos: standing >
< T: Coheal TP: sta TC:few scratches E: lizard sta EP: excellent >
 You attempt to flee...
A Rakshasa's Dwelling
Obvious exits: -E
A menacing rakshasa stands here grinning.
You flee westward!

< 644h/650H 120v/206V Pos: standing >
Alas, you cannot go that way. . . .

< 644h/650H 120v/206V Pos: standing >
Alas, you cannot go that way. . . .

< 644h/650H 121v/206V Pos: standing >
A Rakshasa's Dwelling
Obvious exits: -E
A menacing rakshasa stands here grinning.

< 644h/650H 122v/206V Pos: standing >
You kneel.

< 644h/650H 123v/206V Pos: kneeling >
A Rakshasa's Dwelling
Obvious exits: -E
A menacing rakshasa stands here grinning.

< 644h/650H 124v/206V Pos: kneeling >

< 644h/650H 128v/206V Pos: kneeling >
You rise to your feet.

< 644h/650H 129v/206V Pos: standing >
You quickly scan the area.
A fire lizard who is close by to your east.

< 644h/650H 130v/206V Pos: standing >
You quickly scan the area.
A fire lizard who is close by to your east.

< 644h/650H 130v/206V Pos: standing >
A Bedrock Passage
Obvious exits: -N -S -W
Fresh blood covers everything in the area.
A small repulsive fire lizard lies here ready to attack.

< 644h/650H 129v/206V Pos: standing >
A Bedrock Passage
Obvious exits: -N -E -S
A few drops of fresh blood are scattered around the area.
A proud undead high noble stands here.
The drunk flind stands here with a bottle in hand.
A large deadly bat is flying here.

< 644h/650H 127v/206V Pos: standing >
A fire lizard enters from the south.
A Bedrock Passage
Obvious exits: -N -S -W
Fresh blood covers everything in the area.

< 644h/650H 126v/206V Pos: standing >
A fire lizard enters from the north.
A fire lizard suddenly attacks YOU!
A fire lizard misses you.
Sorry, you aren't allowed to do that in combat.

< 644h/650H 126v/206V Pos: standing >
< T: Coheal TP: sta TC:few scratches E: lizard sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 644h/650H 126v/206V Pos: standing >
< T: Coheal TP: sta TC:few scratches E: lizard sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 644h/650H 126v/206V Pos: standing >
< T: Coheal TP: sta TC:few scratches E: lizard sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 644h/650H 126v/206V Pos: standing >
< T: Coheal TP: sta TC:few scratches E: lizard sta EP: excellent >
 A Bedrock Passage
Obvious exits: -N -S -W
Fresh blood covers everything in the area.
A fire lizard stands here, fighting YOU!

< 644h/650H 126v/206V Pos: standing >
< T: Coheal TP: sta TC:few scratches E: lizard sta EP: excellent >
 You start chanting...

< 644h/650H 126v/206V Pos: standing >
< T: Coheal TP: sta TC:few scratches E: lizard sta EP: excellent >
 Casting: arieks shattering iceball *

< 644h/650H 126v/206V Pos: standing >
< T: Coheal TP: sta TC:few scratches E: lizard sta EP: excellent >
 You complete your spell...
You point at a fire lizard.
[Damage: 46 ] Your iceball shatters upon impacting a fire lizard, rending flesh and sending blood flying.
A fire lizard is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Coheal by 7.
You feel a carnal satisfaction as a fire lizard's gurgling and choking signals its demise.

< 644h/650H 126v/206V Pos: standing >
Out of nowhere, a Halfling stabs you in the back.

< 599h/650H 126v/206V Pos: standing >
< T: Coheal TP: sta TC:few scratches E: A Halfling sta EP:  few wounds >
 A Halfling's pierce wounds you.
A Halfling's pierce wounds you.
A Halfling's impressive pierce wounds you.
A Halfling's impressive pierce wounds you.
A Halfling's impressive pierce wounds you.
A Halfling's pierce wounds you.
A Halfling's pierce strikes you.

< 510h/650H 126v/206V Pos: standing >
< T: Coheal TP: sta TC: small wounds E: A Halfling sta EP:  few wounds >
 A Bedrock Passage
Obvious exits: -N -S -W
Puddles of fresh blood cover the ground.
The corpse of a fire lizard is lying here.
A Halfling (small)  -= Tharnadian Mercenaries =- stands in mid-air here, fighting YOU!
A torch floats near a Halfling's head. (Illuminating)

< 510h/650H 126v/206V Pos: standing >
< T: Coheal TP: sta TC: small wounds E: A Halfling sta EP:  few wounds >
 Sorry, you aren't allowed to do that in combat.

< 510h/650H 126v/206V Pos: standing >
< T: Coheal TP: sta TC: small wounds E: A Halfling sta EP:  few wounds >
 You do not see a essence here.

< 510h/650H 126v/206V Pos: standing >
< T: Coheal TP: sta TC: small wounds E: A Halfling sta EP:  few wounds >
 You're too busy fighting to be pulling things out of bags!

< 510h/650H 126v/206V Pos: standing >
< T: Coheal TP: sta TC: small wounds E: A Halfling sta EP:  few wounds >
 A Bedrock Passage
Obvious exits: -N -S -W
Puddles of fresh blood cover the ground.
The corpse of a fire lizard is lying here.
A Halfling (small)  -= Tharnadian Mercenaries =- stands in mid-air here, fighting YOU!
A torch floats near a Halfling's head. (Illuminating)

< 510h/650H 126v/206V Pos: standing >
< T: Coheal TP: sta TC: small wounds E: A Halfling sta EP:  few wounds >
 Sorry, you aren't allowed to do that in combat.
A Halfling dances an acrobatic maneuver in battle, tripping you.

< 510h/650H 126v/206V Pos: sitting >
< T: Coheal TP: sit TC: small wounds E: A Halfling sta EP:  few wounds >
 A Halfling dodges your futile attack.

< 510h/650H 126v/206V Pos: sitting >
< T: Coheal TP: sit TC: small wounds E: A Halfling sta EP:  few wounds >
 A Halfling misses you.
A Halfling's impressive pierce wounds you.
A Halfling's pierce strikes you.
A Halfling's powerful pierce wounds you.
A Halfling's powerful pierce strikes you.
A Halfling's pierce strikes you.
A Halfling's powerful pierce strikes you.

< 406h/650H 126v/206V Pos: sitting >
< T: Coheal TP: sit TC: few wounds E: A Halfling sta EP:  few wounds >
 
< 406h/650H 126v/206V Pos: sitting >
< T: Coheal TP: sit TC: few wounds E: A Halfling sta EP:  few wounds >
 A Halfling's powerful pierce strikes you.
A Halfling's powerful pierce hits you across the leg, resulting in a limp stride.
A Halfling's pierce strikes you.
A Halfling's impressive pierce strikes you.
A Halfling's powerful pierce strikes you.
A Halfling's slimy troglodyte claw [poor] with a strange black stone murmurs some strange incantations...
A Halfling's concussion blast rips into you, shattering your soul!
A Halfling's impressive pierce strikes you.

< 260h/650H 121v/206V Pos: sitting >
< T: Coheal TP: sit TC: nasty wounds E: A Halfling sta EP:  few wounds >
 A Halfling dodges your futile attack.
You can't do this sitting!

< 260h/650H 121v/206V Pos: sitting >
< T: Coheal TP: sit TC: nasty wounds E: A Halfling sta EP:  few wounds >
 You clamber to your feet.

< 260h/650H 121v/206V Pos: standing >
< T: Coheal TP: sta TC: nasty wounds E: A Halfling sta EP:  few wounds >
 You attempt to flee...
A Bedrock Passage
Obvious exits: -N -E -S
A few drops of fresh blood are scattered around the area.
The drunk flind stands here with a bottle in hand.
A proud undead high noble stands here.
You flee northward!

< 260h/650H 89v/206V Pos: standing >
A sinister vampire enters from the east.

< 260h/650H 89v/206V Pos: standing >
A Bedrock Passage
Obvious exits: -N -S -W
Puddles of fresh blood cover the ground.
The corpse of a fire lizard is lying here.
A Halfling (small)  -= Tharnadian Mercenaries =- stands in mid-air here.
A torch floats near a Halfling's head. (Illuminating)

< 260h/650H 87v/206V Pos: standing >
A Small Tunnel
Obvious exits: -N -S
Fresh blood covers everything in the area.

< 260h/650H 85v/206V Pos: standing >
 
   MMMM^^...    
  MMMMMM^^...   
 MMMMMMMM^^^^.  
  M^MMM^MMM^^.  
 ..^MM.@MMMM^^  
 ^M  .M.^  MM^  
 MMMMMM.^^ MM^  
  MMM....^..M   
   ..^.MMM..    
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W
Fresh blood splatters cover the area.

< 260h/650H 84v/206V Pos: standing >
 
   MMMMM^^..    
  MMMMMMM^^^^   
  M^MMM^MMM^^.  
 ..^MM..MMMM^^  
 ^M  .M@^  MM^  
 MMMMMM.^^ MM^  
 MMMM....^..MM  
  M..^.MMM...   
   .^^.MMMM.    
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W
Fresh blood splatters cover the area.

< 260h/650H 82v/206V Pos: standing >
 
   MMMMMM^^^    
  M^MMM^MMM^^   
 ..^MM..MMMM^^  
 ^M  .M.^  MM^  
 MMMMMM@^^ MM^  
 MMMM....^..MM  
 MM..^.MMM...M  
  ..^^.MMMM..   
   .M .^.MMM    
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W
Fresh blood splatters cover the area.
There is a slight disturbance in the spirit realm here.

< 260h/650H 80v/206V Pos: standing >
 
   ^MMM^MMM^    
  .^MM..MMMM^   
 ^M  .M.^  MM^  
 MMMMMM.^^ MM^  
 MMMM..@.^..MM  
 MM..^.MMM...M  
  ..^^.MMMM..M  
  ..M .^.MMM.   
   M ....^ M    
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W
A few drops of fresh blood are scattered around the area.

< 260h/650H 78v/206V Pos: standing >
The mountains are too treacherous to be scaled.  Find another way to pass them.

< 260h/650H 79v/206V Pos: standing >
The mountains are too treacherous to be scaled.  Find another way to pass them.

< 260h/650H 79v/206V Pos: standing >
The mountains are too treacherous to be scaled.  Find another way to pass them.

< 260h/650H 79v/206V Pos: standing >
The mountains are too treacherous to be scaled.  Find another way to pass them.

< 260h/650H 79v/206V Pos: standing >
 
   M^MMM^MMM    
  ..^MM..MMMM   
 .^M  .M.^  MM  
 ^MMMMMM.^^ MM  
 MMMMM.@..^..M  
 MMM..^.MMM...  
   ..^^.MMMM..  
  ...M .^.MMM   
    M ....^     
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W

< 260h/650H 78v/206V Pos: standing >
 
    M^MMM^MM    
  M..^MM..MMM   
 ^.^M  .M.^  M  
  ^MMMMMM.^^ M  
 MMMMMM@...^..  
 MMMM..^.MMM..  
 M  ..^^.MMMM.  
  ....M .^.MM   
   . M ....^    
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W

< 260h/650H 76v/206V Pos: standing >
 
   ..^MM..MM    
  .^M  .M.^     
  ^MMMMMM.^^ M  
 MMMMMM....^..  
 MMMM..@.MMM..  
 M  ..^^.MMMM.  
  ....M .^.MMM  
  .. M ....^    
   . MM....^    
Rocky Foothills of the Black Mountains
Obvious exits: -N -E -S -W

< 260h/650H 74v/206V Pos: standing >
 
   M..^MM..M    
  ^.^M  .M.^    
 ^ ^MMMMMM.^^   
 MMMMMMM....^.  
 MMMMM.@^.MMM.  
 ^M  ..^^.MMMM  
 ^ ....M .^.MM  
  M.. M ....^   
   .. MM....    
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W

< 260h/650H 73v/206V Pos: standing >
 
   .M..^MM..    
  ^^.^M  .M.^   
 ^^ ^MMMMMM.^^  
 MMMMMMMM....^  
 MMMMMM@.^.MMM  
 M^M  ..^^.MMM  
  ^ ....M .^.M  
   M.. M ....   
   ... MM...    
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W

< 260h/650H 71v/206V Pos: standing >
The mountains are too treacherous to be scaled.  Find another way to pass them.

< 260h/650H 71v/206V Pos: standing >
The mountains are too treacherous to be scaled.  Find another way to pass them.

< 260h/650H 71v/206V Pos: standing >
The mountains are too treacherous to be scaled.  Find another way to pass them.

< 260h/650H 72v/206V Pos: standing >
 
   ^.^M  .M.    
  ^ ^MMMMMM.^   
 MMMMMMMM..P.^  
 MMMMMM..^.MMM  
 M^M  .@^^.MMM  
  ^ ....M .^.M  
   M.. M ....^  
  .... MM....   
   .. MM ^.^    
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W

< 260h/650H 70v/206V Pos: standing >
 
   ^^.^M  .M    
  ^^ ^MMMMMM.   
  MMMMMMMM..P.  
 MMMMMMM..^.MM  
 MM^M  @.^^.MM  
 M ^ ....M .^.  
 M  M.. M ....  
  ..... MM...   
   ... MM ^.    
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W

< 260h/650H 68v/206V Pos: standing >
 
   ^^^.^M  .    
  ^^^ ^MMMMMM   
   MMMMMMMM...  
 MMMMMMMM..^.M  
 MMM^M @..^^.M  
 MM ^ ....M .^  
 .M  M.. M ...  
  ^..... MM..   
   .... MM ^    
The Great Lava Fields of the Damned
Obvious exits: -N -E -S -W

< 260h/650H 66v/206V Pos: standing >
 
   .^^^.^M      
  .^^^ ^MMMMM   
 ^  MMMMMMMMP.  
  MMMMMMMM..^.  
 MMMM^M@ ..^^.  
 MMM ^ ....M .  
  .M  M.. M ..  
  ^^..... MM.   
   ..... MM     
The Great Lava Fields of the Damned
Obvious exits: -N -E -S -W

< 261h/650H 65v/206V Pos: standing >
The mountains are too treacherous to be scaled.  Find another way to pass them.

< 261h/650H 65v/206V Pos: standing >
The mountains are too treacherous to be scaled.  Find another way to pass them.

< 261h/650H 65v/206V Pos: standing >
The mountains are too treacherous to be scaled.  Find another way to pass them.

< 261h/650H 65v/206V Pos: standing >
A Halfling sneaks in from the east.

< 261h/650H 67v/206V Pos: standing >
Out of nowhere, a Halfling stabs you in the back.
OUCH!  That really did HURT!

< 183h/650H 67v/206V Pos: standing >
< T: Coheal TP: sta TC:pretty hurt E: A Halfling sta EP:  small wounds >
 You start chanting...

< 183h/650H 67v/206V Pos: standing >
< T: Coheal TP: sta TC:pretty hurt E: A Halfling sta EP:  small wounds >
 A Halfling's mighty pierce strikes you very hard.
A Halfling's impressive pierce strikes you.
A Halfling's mighty pierce reached your arm severing tendons and muscles.
A Halfling's impressive pierce strikes you hard.
PooF! a Halfling suddenly performs an evasive maneouver, quickling darting into the shadows!

< 107h/650H 67v/206V Pos: standing >
Out of nowhere, a Halfling stabs you in the back.

< 88h/650H 67v/206V Pos: standing >
< T: Coheal TP: sta TC: awful E: A Halfling sta EP:  small wounds >
 Casting: greater mending **

< 88h/650H 67v/206V Pos: standing >
< T: Coheal TP: sta TC: awful E: A Halfling sta EP:  small wounds >
 Casting: greater mending 

< 88h/650H 67v/206V Pos: standing >
< T: Coheal TP: sta TC: awful E: A Halfling sta EP:  small wounds >
 You complete your spell...
You shudders as an immense rush of life flows into his body!

< 234h/650H 67v/206V Pos: standing >
< T: Coheal TP: sta TC: nasty wounds E: A Halfling sta EP:  small wounds >
 A Halfling's impressive pierce strikes you.
A Halfling's impressive pierce strikes you.
A Halfling's impressive pierce strikes you.
A Halfling's slimy troglodyte claw [poor] with a strange black stone murmurs some strange incantations...
A Halfling's concussion blast rips into you, shattering your soul!
You dodge a Halfling's vicious attack.
A Halfling's impressive pierce strikes you.
A Halfling's slimy troglodyte claw [superior] with a strange black stone murmurs some strange incantations...
A Halfling's concussion blast rips into you, shattering your soul!
YIKES!  Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
A Halfling's pierce seriously wounds you.
You wish that your wounds would stop BLEEDING so much!

< 47h/650H 67v/206V Pos: standing >
< T: Coheal TP: sta TC: awful E: A Halfling sta EP:  small wounds >
 You start chanting...

< 47h/650H 67v/206V Pos: standing >
< T: Coheal TP: sta TC: awful E: A Halfling sta EP:  small wounds >
 Casting: arieks shattering iceball **

< 47h/650H 67v/206V Pos: standing >
< T: Coheal TP: sta TC: awful E: A Halfling sta EP:  small wounds >
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< 47h/650H 67v/206V Pos: standing >
< T: Coheal TP: sta TC: awful E: A Halfling sta EP:  small wounds >
 A Halfling's impressive pierce seriously wounds you.
You wish that your wounds would stop BLEEDING so much!
A Halfling's impressive pierce seriously wounds you.
You wish that your wounds would stop BLEEDING so much!
A Halfling misses you.
A Halfling's pierce enshrouds you in a mist of blood.
You wish that your wounds would stop BLEEDING so much!
A Halfling's impressive pierce enshrouds you in a mist of blood.
YIKES!  Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!

< 5h/650H 67v/206V Pos: standing >
< T: Coheal TP: sta TC: awful E: A Halfling sta EP:  small wounds >
 You complete your spell...
You point at a Halfling.
[Damage: 118 ] Your iceball shatters upon impacting a Halfling, rending flesh and sending blood flying.

< 5h/650H 67v/206V Pos: standing >
< T: Coheal TP: sta TC: awful E: A Halfling sta EP:  few wounds >
 You start chanting...

< 5h/650H 67v/206V Pos: standing >
< T: Coheal TP: sta TC: awful E: A Halfling sta EP:  few wounds >
 A Halfling flashes a wicked grin as the shadows slowly coalesce around them.

< 5h/650H 67v/206V Pos: standing >
< T: Coheal TP: sta TC: awful E: A Halfling sta EP:  few wounds >
 You complete your spell...
You point at a Halfling.
[Damage: 114 ] Your iceball shatters upon impacting a Halfling, rending flesh and sending blood flying.
A Halfling's impressive pierce critically injures you.
You feel your pulse begin to slow and you realize you are mortally wounded...