The death of [47 Pyrokinetic] Nelim -= Tharnadian Mercenaries =- (Githzerai)

in Outside the Woodseer Gates

from the perspective of [50 Demonic Rider] Des -=Denizens of Lloth=- (Githyanki)

<floating about head>a bright green ioun stone[239h 58m 46s]
<worn as a badge>    a frost dragon's eye [poor] (glowing)
<worn on head>       the helm of the dragonkind (magic) (glowing)
<worn on eyes>       some catseye inventor's goggles (magic) (glowing) [79%]
<worn in ear>        a black pearl earring of endurance [77%]
<worn on face>       Bahamut's mask of vigor (magic) (glowing)[239h 58m 46s]
<worn around neck>   a tekan amulet of dragon's blood [superior] (magic) [82%]
<worn around neck>   the collar of firestones (magic) [32%]
<worn on body>       a suit of platinum plate bearing the crest of Pelor [superior] (magic) [69%]
<worn about body>    a black hooded cloak of Isha the Wanderer (magic) (glowing)
<worn on back>       a large leather backpack
<worn as quiver>     a silken backsheath of flight (magic) [37%]
<worn about waist>   a belt of skulls (magic) [81%]
<worn on belt buckle>an orb of mental toughness [superior] (magic) (humming) [81%]
<attached to belt>   a potion of bubbling goo (magic) (glowing) [83%]
<attached to belt>   a potion of bubbling goo (magic) (glowing)
<worn on arms>       some scintillating sleeves (magic) [77%]
<worn around wrist>  the writhing serpent of miracles [superior]
<worn around wrist>  a blood inscribed bracer (magic) [63%]
<worn on hands>      the gauntlets of Torm's Justice (magic) (glowing) (humming)
<worn on finger>     a finely crafted brass ring (magic) [82%]
<wielding twohanded> the holy flamberge of the efreeti (magic) (glowing)[239h 58m 46s]
<worn on legs>       a pair of blood-stained wyrm scale leggings [superior] (magic) [78%]
<worn on feet>       some spurred blood crystal boots of power (magic) [63%]

Skir enters from the east.
Bumd enters from the east.

< 1458h/916H 173v/174V Pos: standing >

<map>
Zone: Woodseer.
Room: Petalrich Lane and Vinestrong Way
</map>
Petalrich Lane and Vinestrong Way
Obvious exits: -N -E -S -W
Saif enters from the east.
Albo sneaks in from the east.
Norabi enters from the east.
Militia forces muster to bolster the town's defenses against the invaders!!!
Norabi enters from the east.
Militia forces muster to bolster the town's defenses against the invaders!!!
Norabi enters from the east.
Norabi enters from the east.
Dro sneaks in from the east.
Skir enters from the east.
Bumd enters from the east.

< 1457h/916H 172v/174V Pos: standing >

<map>
Zone: Woodseer.
Room: Petalrich Lane
</map>

<map>
Zone: Woodseer.
Room: Petalrich Lane
</map>
Petalrich Lane
Obvious exits: -E -S -W
A young duck searches for food here.
A halfling guard patrols the streets keeping the peace.(Gold Aura)
Saif enters from the east.
Zukus sneaks in from the east.
Albo sneaks in from the east.
Norabi sneaks in from the east.
Norabi enters from the east.
A halfling guard sneers in contempt.
A halfling guard suddenly attacks Norabi!
A halfling guard misses Norabi.
Norabi enters from the east.
Norabi enters from the east.
Norabi enters from the east.
Dro sneaks in from the east.
Militia forces muster to bolster the town's defenses against the invaders!!!
Skir enters from the east.
Bumd enters from the east.

< 1457h/916H 171v/174V Pos: standing >
You quickly scan the area.
The wealthy merchant who is not far off to your east.
A halfling child who is a brief walk away to your east.
Buzzle who is close by to your south.
A giant dragonfly who is a brief walk away to your west.
The young adventurer who is rather far off to your west.
The wandering merchant who is in the distance to your west.

< 1457h/916H 171v/174V Pos: standing >

<map>
Zone: Woodseer.
Room: Petalrich Lane
</map>
Petalrich Lane
Obvious exits: -N -E -S -W
Saif enters from the east.
Albo sneaks in from the east.
Dro sneaks in from the east.
Lielz sneaks in from the east.
Skir enters from the east.
Bumd enters from the east.

< 1457h/916H 171v/174V Pos: standing >

< 1457h/916H 171v/174V Pos: standing >

< 1457h/916H 172v/174V Pos: standing >

<map>
Zone: Woodseer.
Room: Petalrich Lane
</map>
Petalrich Lane
Obvious exits: -N -E -S -W
Saif enters from the east.
Zukus sneaks in from the east.
Biggz sneaks in from the east.
Militia forces muster to bolster the town's defenses against the invaders!!!
Dro sneaks in from the east.
Skir enters from the east.
Bumd enters from the east.

< 1456h/916H 172v/174V Pos: standing >
You quickly scan the area.
A tiny humming bird who is not far off to your north.
A snapping turtle who is not far off to your north.
A salamander who is not far off to your north.
A halfling child who is not far off to your north.
A tiny humming bird who is a brief walk away to your north.
Norabi who is not far off to your east.
Norabi who is not far off to your east.
Norabi who is not far off to your east.
A young duck who is not far off to your east.
A halfling guard who is not far off to your east.
The wealthy merchant who is rather far off to your east.
A halfling child who is in the distance to your east.
A fuzzy duckling who is close by to your south.
Clora who is close by to your south.
A giant dragonfly who is close by to your west.
The young adventurer who is not far off to your west.
A young duck who is rather far off to your west.
The Woodseer Quartermaster who is rather far off to your west.
The small woman who is in the distance to your west.

< 1456h/916H 172v/174V Pos: standing >

< 1456h/916H 173v/174V Pos: standing >

<map>
Zone: Woodseer.
Room: Petalrich Lane
</map>

<map>
Zone: Woodseer.
Room: Petalrich Lane
</map>
Petalrich Lane
Obvious exits: -N -E -S -W
A giant dragonfly zips around here.
Saif enters from the east.
Militia forces muster to bolster the town's defenses against the invaders!!!
Biggz sneaks in from the east.
Dro sneaks in from the east.
Skir enters from the east.
Bumd enters from the east.

< 1456h/916H 172v/174V Pos: standing >

< 1456h/916H 173v/174V Pos: standing >
You quickly scan the area.
The mount who is close by to your north.
The halfling banker who is close by to your north.
Norabi who is a brief walk away to your east.
Norabi who is a brief walk away to your east.
Norabi who is a brief walk away to your east.
Norabi who is a brief walk away to your east.
Norabi who is a brief walk away to your east.
A young duck who is a brief walk away to your east.
A halfling guard who is a brief walk away to your east.
The wealthy merchant who is in the distance to your east.
A drunk guard who is not far off to your south.
The human adventurer who is not far off to your south.
The barbarian who is not far off to your south.
The off-duty guard who is not far off to your south.
The bartender who is not far off to your south.
The young adventurer who is close by to your west.
The wandering merchant who is not far off to your west.
A young duck who is a brief walk away to your west.
The Woodseer Quartermaster who is a brief walk away to your west.
The small woman who is rather far off to your west.

< 1455h/916H 174v/174V Pos: standing >

< 1455h/916H 174v/174V Pos: standing >

< 1455h/916H 174v/174V Pos: standing >

< 1455h/916H 174v/174V Pos: standing >

< 1454h/916H 174v/174V Pos: standing >

< 1454h/916H 174v/174V Pos: standing >

<map>
Zone: Woodseer.
Room: Petalrich Lane
</map>
Petalrich Lane
Obvious exits: -N -E -S -W
Saif enters from the west.
Skir enters from the west.
Bumd enters from the west.

< 1454h/916H 173v/174V Pos: standing >
You quickly scan the area.
A tiny humming bird who is not far off to your north.
A salamander who is not far off to your north.
A halfling child who is not far off to your north.
A playful kitten who is a brief walk away to your north.
A tiny humming bird who is a brief walk away to your north.
Norabi who is not far off to your east.
Norabi who is not far off to your east.
Norabi who is not far off to your east.
Norabi who is not far off to your east.
A young duck who is not far off to your east.
The wealthy merchant who is rather far off to your east.
A halfling child who is in the distance to your east.
A fuzzy duckling who is close by to your south.
Clora who is close by to your south.
A giant dragonfly who is close by to your west.
The young adventurer who is not far off to your west.
The wandering merchant who is a brief walk away to your west.
A young duck who is rather far off to your west.
The Woodseer Quartermaster who is rather far off to your west.
The small woman who is in the distance to your west.

< 1454h/916H 173v/174V Pos: standing >
Norabi enters from the east.
Norabi enters from the east.
Norabi enters from the east.
Norabi enters from the east.

< 1453h/916H 173v/174V Pos: standing >

<map>
Zone: Woodseer.
Room: Petalrich Lane
</map>
Petalrich Lane
Obvious exits: -N -E -S -W
Saif enters from the west.
Biggz sneaks in from the west.
Norabi enters from the west.
Norabi enters from the west.
Norabi enters from the west.
Norabi enters from the west.
Dro sneaks in from the west.
Skir enters from the west.
Bumd enters from the west.

< 1453h/916H 172v/174V Pos: standing >
You quickly scan the area.
A giant bee who is not far off to your north.
A giant bee who is not far off to your north.
A salamander who is not far off to your north.
An ugly frog who is not far off to your north.
A giant wasp who is not far off to your north.
A fuzzy duckling who is a brief walk away to your north.
A snapping turtle who is a brief walk away to your north.
A young duck who is close by to your east.
The wealthy merchant who is a brief walk away to your east.
A halfling child who is rather far off to your east.
A halfling guard who is close by to your south.
The maitre d' who is close by to your south.
The elven woman who is close by to your south.
The wealthy woodcarver who is close by to your south.
The farmer's wife who is close by to your south.
The simple farmer who is close by to your south.
The waiter who is close by to your south.
A giant dragonfly who is not far off to your west.
The young adventurer who is a brief walk away to your west.
The wandering merchant who is rather far off to your west.
A young duck who is in the distance to your west.
The Woodseer Quartermaster who is in the distance to your west.

< 1453h/916H 172v/174V Pos: standing >

<map>
Zone: Woodseer.
Room: Petalrich Lane
</map>
Petalrich Lane
Obvious exits: -N -E -S -W
Saif enters from the east.
Norabi sneaks in from the east.
Norabi enters from the east.
Norabi enters from the east.
Norabi enters from the east.
Norabi enters from the east.
Militia forces muster to bolster the town's defenses against the invaders!!!
Alarm bells sound, signalling an invasion!
Skir enters from the east.
Bumd enters from the east.

< 1452h/916H 173v/174V Pos: standing >

<map>
Zone: Woodseer.
Room: Petalrich Lane
</map>

<map>
Zone: Woodseer.
Room: Petalrich Lane
</map>
Petalrich Lane
Obvious exits: -N -E -S -W
A giant dragonfly zips around here.
Saif enters from the east.
Zukus sneaks in from the east.
Albo sneaks in from the east.
Norabi enters from the east.
Norabi enters from the east.
Norabi enters from the east.
Norabi enters from the east.
Lielz sneaks in from the east.
Skir enters from the east.
Bumd enters from the east.

< 1452h/916H 172v/174V Pos: standing >
You quickly scan the area.
The mount who is close by to your north.
The halfling banker who is close by to your north.
A Githzerai who is close by to your east.
A young duck who is a brief walk away to your east.
The wealthy merchant who is in the distance to your east.
A drunk guard who is not far off to your south.
The human adventurer who is not far off to your south.
The barbarian who is not far off to your south.
The off-duty guard who is not far off to your south.
The bartender who is not far off to your south.
The young adventurer who is close by to your west.
The wandering merchant who is not far off to your west.
A young duck who is a brief walk away to your west.
The Woodseer Quartermaster who is a brief walk away to your west.
The small woman who is rather far off to your west.

< 1452h/916H 172v/174V Pos: standing >
A Githzerai enters from the east.
Albo snaps into visibility.
Albo's impressive pierce strikes a Githzerai.

< 1455h/916H 172v/174V Pos: standing >
Albo's Tiamat's poison tail stinger flashes into the path of a Githzerai's attack, then Albo delivers a graceful counter-attack!
Albo's powerful slash strikes a Githzerai.
Albo's powerful slash strikes a Githzerai.
Albo dodges a Githzerai's attack.
Petalrich Lane continues.
You extend your sights westward.
Petalrich Lane
Obvious exits: -N# -E -S -W
A young halfling woman is here seeking adventure.(Gold Aura)

< 1466h/916H 173v/174V Pos: standing >
Zukus starts casting a spell.
Bumd suddenly attacks a Githzerai!
Bumd's impressive slash strikes a Githzerai.
Bumd's Avernus the life stealer burns a Githzerai with a godly fire!

< 1471h/916H 174v/174V Pos: standing >

< 1471h/916H 174v/174V Pos: standing >
Saif starts casting an offensive spell.
Saif snaps into visibility.

< 1471h/916H 174v/174V Pos: standing >
A Githzerai attempts to flee.
A Githzerai leaves north.

< 1470h/916H 174v/174V Pos: standing >

< 1470h/916H 174v/174V Pos: standing >
Zukus stops chanting abruptly!

< 1470h/916H 174v/174V Pos: standing >
Saif stops chanting abruptly!
Lielz starts casting an offensive spell called 'unholy word'.

< 1470h/916H 174v/174V Pos: standing >

< 1469h/916H 174v/174V Pos: standing >
Lielz completes his spell...
Lielz utters the words 'jiparl xafe'
Lielz sends a giant dragonfly reeling with an unholy word.
A giant dragonfly is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Des by 0.
You feel a carnal satisfaction as a giant dragonfly's gurgling and choking signals its demise.
You kneel.

< 1473h/916H 174v/174V Pos: kneeling >
A Githzerai enters from the north.
Saving Des.

< 1473h/916H 174v/174V Pos: kneeling >
A Githzerai leaves east.

<map>
Zone: Woodseer.
Room: The Woodseer Bank
</map>

<map>
Zone: Woodseer.
Room: The Woodseer Bank
</map>
The Woodseer Bank
Obvious exits: -S
[2] A large wooden torch has been discarded here.
A steel long sword has been left here.
A steel short sword lies discarded here.
A long steel sword is here in the dirt.
[9] A small bandage rests upon the ground here.
A great flail has been carelessly left here.
A warhammer with a sturdy-looking steel head lies here.
A durable looking footman's flail lies discarded here.
[2] A sturdy looking wooden club has been left here.
[2] A stout cudgel carved from oak wood lies here.
[2] A gnoby piece of wood, perhaps a small mace, lies here.
A large black leather whip lies coiled here.
A large wooden counter is here, with a sign posted on it.
A sturdy looking mount is here, all saddled up and ready to ride.
A smiling halfling banker stands here ready to take deposits.(Gold Aura)
Saif enters from the south.
Biggz sneaks in from the south.
Militia forces muster to bolster the town's defenses against the invaders!!!
Norabi enters from the south.
Norabi enters from the south.
Norabi enters from the south.
Norabi enters from the south.
Militia forces muster to bolster the town's defenses against the invaders!!!
Dro sneaks in from the south.
Skir enters from the south.

< 1473h/916H 170v/174V Pos: kneeling >

< 1473h/916H 170v/174V Pos: kneeling >
The writhing serpent of miracles tightens around your arm and blesses you with holy power.

< 1472h/916H 170v/174V Pos: kneeling >

<map>
Zone: Woodseer.
Room: Petalrich Lane
</map>

<map>
Zone: Woodseer.
Room: Petalrich Lane
</map>
Petalrich Lane
Obvious exits: -N -E -S -W
Puddles of fresh blood cover the ground.
The corpse of a giant dragonfly is lying here.
Bumd (Ogre)(huge) stands in mid-air here.(Red Aura)
Lielz (Duergar)(medium) stands in mid-air here.(Red Aura)
Zukus (Duergar)(medium) stands in mid-air here.(Red Aura)
Saif enters from the north.
Norabi sneaks in from the north.
Alarm bells sound, signalling an invasion!
Norabi enters from the north.
Norabi enters from the north.
Alarm bells sound, signalling an invasion!
Norabi enters from the north.
Norabi enters from the north.
Skir enters from the north.
Alarm bells sound, signalling an invasion!

< 1472h/916H 166v/174V Pos: kneeling >

< 1472h/916H 166v/174V Pos: kneeling >

<map>
Zone: Woodseer.
Room: Petalrich Lane
</map>

<map>
Zone: Woodseer.
Room: Petalrich Lane
</map>
Petalrich Lane
Obvious exits: -N -E -S -W
A fuzzy white duckling wanders here searching for food.
Saif enters from the west.
Zukus sneaks in from the west.
Norabi sneaks in from the west.
Norabi enters from the west.
Norabi enters from the west.
Norabi enters from the west.
Norabi enters from the west.
Lielz sneaks in from the west.
Skir enters from the west.

< 1472h/916H 162v/174V Pos: kneeling >

< 1472h/916H 163v/174V Pos: kneeling >

<map>
Zone: Woodseer.
Room: Petalrich Lane
</map>
Petalrich Lane
Obvious exits: -N -E -S -W
Saif enters from the west.
Militia forces muster to bolster the town's defenses against the invaders!!!
Norabi enters from the west.
Norabi enters from the west.
Norabi enters from the west.
Norabi enters from the west.
Skir enters from the west.

< 1472h/916H 160v/174V Pos: kneeling >

<map>
Zone: Woodseer.
Room: Petalrich Lane
</map>

<map>
Zone: Woodseer.
Room: Petalrich Lane
</map>
Petalrich Lane
Obvious exits: -E -S -W
Fresh blood covers everything in the area.
The corpse of a halfling guard is lying here.
A young duck searches for food here.
Saif enters from the west.
Norabi enters from the west.
Norabi enters from the west.
Norabi enters from the west.
Norabi enters from the west.
Militia forces muster to bolster the town's defenses against the invaders!!!
Lielz sneaks in from the west.
Skir enters from the west.

< 1471h/916H 156v/174V Pos: kneeling >
Maybe you should get up off your knees first?

< 1471h/916H 157v/174V Pos: kneeling >

<map>
Zone: Woodseer.
Room: Petalrich Lane and Vinestrong Way
</map>
Petalrich Lane and Vinestrong Way
Obvious exits: -N -E -S -W
Saif enters from the west.
Zukus sneaks in from the west.
Norabi sneaks in from the west.
Militia forces muster to bolster the town's defenses against the invaders!!!
Norabi enters from the west.
Militia forces muster to bolster the town's defenses against the invaders!!!
Norabi enters from the west.
Norabi enters from the west.
Norabi enters from the west.
Alarm bells sound, signalling an invasion!
Skir enters from the west.
Militia forces muster to bolster the town's defenses against the invaders!!!

< 1471h/916H 154v/174V Pos: kneeling >

<map>
Zone: Woodseer.
Room: Inside the Woodseer Gates
</map>

<map>
Zone: Woodseer.
Room: Inside the Woodseer Gates
</map>
Inside the Woodseer Gates
Obvious exits: -E -W
A wealthy human merchant walks through town.
Saif enters from the west.
Norabi enters from the west.
Norabi enters from the west.
Norabi enters from the west.
Militia forces muster to bolster the town's defenses against the invaders!!!
Norabi enters from the west.
Lielz sneaks in from the west.
Skir enters from the west.

< 1471h/916H 151v/174V Pos: kneeling >

<map>
Zone: Woodseer.
Room: Outside the Woodseer Gates
</map>

<map>
Zone: Woodseer.
Room: Outside the Woodseer Gates
</map>
Outside the Woodseer Gates
Obvious exits: -W -D
A greyish stone wall is here to the down. (magic)
Puddles of fresh blood cover the ground.
The corpse of the burly guardian is lying here.
[3] The corpse of a minotaur mercenary guard is lying here.
The corpse of a minotaur mercenary wizard is lying here.
The corpse of a halfling guard is lying here.
A Githzerai (medium)  -= Tharnadian Mercenaries =- stands in mid-air here.(Gold Aura)
A young halfling child plays here.
Saif enters from the west.
Militia forces muster to bolster the town's defenses against the invaders!!!
Albo sneaks in from the west.
Alarm bells sound, signalling an invasion!
Norabi enters from the west.
Alarm bells sound, signalling an invasion!
Norabi enters from the west.
Norabi enters from the west.
Norabi enters from the west.
Lielz sneaks in from the west.
Skir enters from the west.
Albo snaps into visibility.
Albo tackles a Githzerai square in the chest knocking the wind out of him!
Saif starts casting an offensive spell.

< 1470h/916H 148v/174V Pos: kneeling >
Norabi starts casting an offensive spell.
Biggz leaps at a Githzerai only to realize he is down already.
Dro suddenly attacks a Githzerai!
Dro misses a Githzerai.
Lielz suddenly attacks a Githzerai!
Lielz's bludgeon strikes a Githzerai.
Alas, you cannot go that way. . . .

< 1472h/916H 149v/174V Pos: kneeling >
You rise to your feet.

< 1472h/916H 149v/174V Pos: standing >
Alas, you cannot go that way. . . .

< 1472h/916H 150v/174V Pos: standing >
Saif completes his spell...
Saif utters the words 'yjrr pabraw'
A beam of pure wrath is called down on a Githzerai by Saif!

< 1482h/916H 151v/174V Pos: standing >
Norabi completes his spell...
Norabi utters the words 'electrical execution'
Norabi's spell flows around a Githzerai, leaving him unharmed!
A Githzerai suddenly clutches their head, as if trying to shrug off some unknown malady.
A Githzerai's eyes briefly cloud over as his body is painfully ripped apart from within.

< 1484h/916H 152v/174V Pos: standing >
Seems that it's too crowded!
Saif starts casting an offensive spell.
Saif snaps into visibility.

< 1484h/916H 154v/174V Pos: standing >
Norabi starts casting an offensive spell.

< 1484h/916H 154v/174V Pos: standing >
Militia forces muster to bolster the town's defenses against the invaders!!!

< 1483h/916H 156v/174V Pos: standing >
Electrical arcs continue to blacken and pincushion a Githzerai.
Saif completes his spell...
Saif utters the words 'yjrr pabraw'
Saif snaps into visibility.
A beam of pure wrath is called down on a Githzerai by Saif!
Bumd enters from the west.

< 1485h/916H 157v/174V Pos: standing >
Norabi completes his spell...
Norabi utters the words 'zrzqhfuqar znzjudihuai'
A Githzerai is engulfed by a shower of arcing electricity sent by Norabi.
A Githzerai's eyes briefly cloud over as his body is painfully ripped apart from within.
A Githzerai's necklace of flowing mist [superior] shattered in bits as the tortured body spasms and quivers!
A Githzerai's blue moon charm shattered in bits as the tortured body spasms and quivers!
A Githzerai's ice ring shattered in bits as the tortured body spasms and quivers!
A Githzerai is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Des by 4569230.
The smell of fresh blood enters your body, infusing you with power!