The death of [48 Minstrel] Sadash -= Tharnadian Mercenaries =- (Githzerai)

in The Amber Sands of an Island Desert

from the perspective of [49 Elementalist] Sokol -=Denizens of Lloth=- (Troll)

<worn as a badge>    a clump of glowing fuzz
<worn on head>       the royal crown of Aravne
<worn on eyes>       the eyes of a basilisk [86%]
<worn in ear>        a hoop of twisting obsidian (humming) [59%]
<worn in ear>        an earring of bone [superior] with a strange dark bloodstone
<worn on face>       a mask of hades (glowing) [88%]
<worn around neck>   a psionicist locket of power [superior] (glowing)
<worn around neck>   the amulet named "Flow"
<worn on body>       the cloak of woven time (glowing)
<worn about body>    a cloak of eternal fire [poor] (invis) [82%]
<worn as quiver>     a glowing stone (glowing)
<worn about waist>   a green belt of sages [poor]
<worn on belt buckle>an emerald nose ring [56%]
<worn on arms>       some glowing sleeves made of devil skin [poor] (glowing) [80%]
<held as shield>     a well-polished mithril body shield [superior]
<worn around wrist>  a bracelet of influence [superior]
<worn around wrist>  a bracelet of dracolich hide (humming)
<worn on hands>      the gloves of warding
<worn on finger>     a ring of sandstone
<worn on finger>     a ring called 'Soulcatcher' of endurance
<held>               the three-pronged totem of the Naga Queen[220h 32m 40s]
<worn on legs>       some serpentine shin-guards
<worn on feet>       a pair of bronze-plated traveling boots


< 1038h/1038H 296v/298V Pos: standing >
 
  MMM....P^   
 ^...M....MM  
 ^.......^M   
 .....@.^     
 .......M     
 .....^M^     
  ....^       
The Amber Sands of an Island Desert
Obvious exits: -N -E -S -W

< 1038h/1038H 294v/298V Pos: standing >
Arrgg! The sun! It burnss!!
 
  MM....P^M   
 ...M....MM   
 .......^M    
 .....@^      
 ......M      
 ....^M^      
  ...^        
The Amber Sands of an Island Desert
Obvious exits: -N -E -S -W

< 1021h/1038H 292v/298V Pos: standing >
Outside a Fortified Gate
Obvious exits: -E -S -W
A gate guard inspects visitors as they enter city limits.(Red Aura)
A gate guard inspects visitors as they enter city limits.(Red Aura)
A gate guard inspects visitors as they enter city limits.(Red Aura)
A gate guard inspects visitors as they enter city limits.(Red Aura)
A gate guard inspects visitors as they enter city limits.(Red Aura)

< 1021h/1038H 291v/298V Pos: standing >
In the Heart of the Open Desert
Obvious exits: -E -S -W
A scarab burrows into the sand.(Red Aura)

< 1021h/1038H 292v/298V Pos: standing >
In the Heart of the Open Desert
Obvious exits: -N -E -S -W

< 1022h/1038H 296v/298V Pos: standing >
In the Heart of the Open Desert
Obvious exits: -N -E -S -W
A small scorpion tries to hide under the sand.(Red Aura)

< 1022h/1038H 294v/298V Pos: standing >
In the Heart of the Open Desert
Obvious exits: -N -E -S -W
A tiny desert spider devours some prey.(Red Aura)
A small scorpion tries to hide under the sand.(Red Aura)

< 1022h/1038H 292v/298V Pos: standing >
In the Heart of the Open Desert
Obvious exits: -N -E -S
A large scorpion searches for prey.(Red Aura)

< 1022h/1038H 295v/298V Pos: standing >
In the Heart of the Open Desert
Obvious exits: -N -E

< 1022h/1038H 295v/298V Pos: standing >
In the Heart of the Open Desert
Obvious exits: -N -S -W
A small scorpion tries to hide under the sand.(Red Aura)

< 1022h/1038H 296v/298V Pos: standing >
Argh!!! The sun is too bright.

< 1022h/1038H 296v/298V Pos: standing >
Alas, you cannot go that way. . . .

< 1022h/1038H 298v/298V Pos: standing >
Alas, you cannot go that way. . . .

< 1022h/1038H 298v/298V Pos: standing >
In the Heart of the Open Desert
Obvious exits: -N -E
A large scorpion searches for prey.(Red Aura)

< 1022h/1038H 296v/298V Pos: standing >
Alas, you cannot go that way. . . .

< 1022h/1038H 296v/298V Pos: standing >
You start chanting...
You call upon the powers of the spirit realm, channeling your power...

< 1022h/1038H 296v/298V Pos: standing >
Casting: spirit jump *

< 1022h/1038H 296v/298V Pos: standing >
Casting: spirit jump 

< 1022h/1038H 296v/298V Pos: standing >
You complete your spell...
You disappear in a bright flash of light.
You appear in a bright flash of light.The Reception Area of the Lone Desert Star
Obvious exits: -N# -S# -W#
Nogglin, the great adventurer, prepares himself.(Red Aura)
Varrgle, the treasure hunter, prepares to raid the mine.(Red Aura)
(Q)The celebrated hunter Goranon prepares for a hunt.(Red Aura)
A wandering druid sits at the bar.
(Q)An evil wizard shrouded in a darkness stands here.(Red Aura)
Nox, the innkeeper of the Desert Star, scribbles on a pad.(Red Aura)

< 1022h/1038H 296v/298V Pos: standing >
You quickly scan the area.
You see nothing.

< 1026h/1038H 296v/298V Pos: standing >

< 1028h/1038H 296v/298V Pos: standing >

< 1030h/1038H 296v/298V Pos: standing >

< 1038h/1038H 296v/298V Pos: standing >

< 1038h/1038H 296v/298V Pos: standing >
You sit down and relax.

< 1038h/1038H 296v/298V Pos: sitting >
You have memorized the following spells:
(10th circle)  1 - etherportal
               2 - gaseous cloud
( 9th circle)  5 - arieks shattering iceball
( 8th circle)  1 - scathing wind
               2 - corrosive blast
               1 - spirit jump
( 7th circle)  5 - greater soul disturbance
               1 - elemental affinity
( 6th circle)  7 - greater mending
( 5th circle)  1 - sense spirit
               7 - molten spray
( 4th circle)  1 - pantherspeed
               7 - mending
( 3rd circle)  9 - purify spirit
( 2nd circle) 10 - flameburst
( 1st circle)  6 - ice missile
               5 - spirit armor

And you are currently memorizing the following spells:
    2 seconds:  ( 8th) spirit jump

You can memorize no more spells.
You continue your study.

< 1038h/1038H 296v/298V Pos: sitting >
You start meditating...

< 1038h/1038H 298v/298V Pos: sitting >
An evil wizard starts casting a spell.

< 1038h/1038H 298v/298V Pos: sitting >
You have finished memorizing spirit jump.
You snap out of your meditative trance, memorization complete.

< 1038h/1038H 298v/298V Pos: sitting >

< 1038h/1038H 298v/298V Pos: sitting >
An evil wizard completes his spell...
Varrgle begins to shimmer.

< 1038h/1038H 298v/298V Pos: sitting >
You clamber to your feet.

< 1038h/1038H 298v/298V Pos: standing >
You quickly scan the area.
You see nothing.

< 1038h/1038H 298v/298V Pos: standing >
Saving Sokol.

< 1038h/1038H 298v/298V Pos: standing >
The Reception Area of the Lone Desert Star
Obvious exits: -N# -S# -W#
Nogglin, the great adventurer, prepares himself.(Red Aura)
Varrgle, the treasure hunter, prepares to raid the mine.(Red Aura)
(Q)The celebrated hunter Goranon prepares for a hunt.(Red Aura)
A wandering druid sits at the bar.
(Q)An evil wizard shrouded in a darkness stands here.(Red Aura)
Nox, the innkeeper of the Desert Star, scribbles on a pad.(Red Aura)

< 1038h/1038H 298v/298V Pos: standing >
Ok.

< 1038h/1038H 298v/298V Pos: standing >
An Entrance to a Large Tent
Obvious exits: -N -S
A large sign is here.

< 1038h/1038H 297v/298V Pos: standing >

< 1038h/1038H 297v/298V Pos: standing >
Ok.

< 1038h/1038H 297v/298V Pos: standing >
You quickly scan the area.
A desert soldier who is close by to your north.
A desert soldier who is close by to your north.
A desert soldier who is close by to your north.
A desert soldier who is close by to your north.
Onvon who is close by to your north.

< 1038h/1038H 297v/298V Pos: standing >
An Encampment of the Sultan's Guard
Obvious exits: -E -S -W
An oasis is here for all to drink.
A sandy desert soldier stands at attention.(Red Aura)
A sandy desert soldier stands at attention.(Red Aura)
A sandy desert soldier stands at attention.(Red Aura)
A sandy desert soldier stands at attention.(Red Aura)
The captain of the brigade issues orders to his men.(Red Aura)

< 1038h/1038H 296v/298V Pos: standing >
Alas, you cannot go that way. . . .

< 1038h/1038H 296v/298V Pos: standing >
Alas, you cannot go that way. . . .

< 1038h/1038H 297v/298V Pos: standing >
In the Heart of the Open Desert
Obvious exits: -E -W
A small scorpion tries to hide under the sand.(Red Aura)

< 1038h/1038H 296v/298V Pos: standing >
In the Heart of the Open Desert
Obvious exits: -N -E
A small scorpion tries to hide under the sand.(Red Aura)
A large scorpion searches for prey.(Red Aura)
A large scorpion searches for prey.(Red Aura)

< 1038h/1038H 294v/298V Pos: standing >
A large scorpion leaves north.
Alas, you cannot go that way. . . .

< 1038h/1038H 294v/298V Pos: standing >
In the Heart of the Open Desert
Obvious exits: -N -S -W
A large scorpion searches for prey.(Red Aura)

< 1038h/1038H 293v/298V Pos: standing >
In the Heart of the Open Desert
Obvious exits: -N -S -W
A large scorpion searches for prey.(Red Aura)
A scarab burrows into the sand.(Red Aura)

< 1038h/1038H 293v/298V Pos: standing >
A black rift in space opens next to you, and Imurk steps out of it grinning.
In the Heart of the Open Desert
Obvious exits: -N -E -S -W
A large scorpion searches for prey.(Red Aura)

< 1038h/1038H 293v/298V Pos: standing >
In the Heart of the Open Desert
Obvious exits: -N -E -S -W

< 1038h/1038H 293v/298V Pos: standing >
In the Heart of the Open Desert
Obvious exits: -N -E -S -W

< 1038h/1038H 292v/298V Pos: standing >
In the Heart of the Open Desert
Obvious exits: -E -S -W

< 1038h/1038H 292v/298V Pos: standing >
Alas, you cannot go that way. . . .

< 1038h/1038H 294v/298V Pos: standing >
Argh!!! The sun is too bright.

< 1038h/1038H 298v/298V Pos: standing >
Arrgg! The sun! It burnss!!

< 1032h/1038H 298v/298V Pos: standing >
In the Heart of the Open Desert
Obvious exits: -E -S -W
A scarab burrows into the sand.(Red Aura)

< 1032h/1038H 296v/298V Pos: standing >
Argh!!! The sun is too bright.

< 1032h/1038H 296v/298V Pos: standing >
In the Heart of the Open Desert
Obvious exits: -E -S -W
A scarab burrows into the sand.(Red Aura)

< 1032h/1038H 296v/298V Pos: standing >
The air before you seems to rend and tear, revealing a black rift.


< 1032h/1038H 296v/298V Pos: standing >
You peer into the wormhole and see...
On the Merchant Dock

< 1032h/1038H 296v/298V Pos: standing >

< 1032h/1038H 296v/298V Pos: standing >
Argh!!! The sun is too bright.

< 1032h/1038H 296v/298V Pos: standing >
In the Heart of the Open Desert
Obvious exits: -E -S -W
A black rift of swirling mass is here, tearing itself apart.
A scarab burrows into the sand.(Red Aura)

< 1032h/1038H 296v/298V Pos: standing >

< 1032h/1038H 296v/298V Pos: standing >
Nazz stumbles out of the wormhole.

< 1032h/1038H 296v/298V Pos: standing >

< 1032h/1038H 296v/298V Pos: standing >
You stop following Nazz.

< 1032h/1038H 296v/298V Pos: standing >
Argh!!! The sun is too bright.

< 1032h/1038H 296v/298V Pos: standing >
In the Heart of the Open Desert
Obvious exits: -E -S -W
A black rift of swirling mass is here, tearing itself apart.
*Nazz (Duergar)(medium) stands in mid-air here.(Red Aura)
A scarab burrows into the sand.(Red Aura)

< 1032h/1038H 296v/298V Pos: standing >
The sun starts to set in the south.

< 1032h/1038H 296v/298V Pos: standing >
Nazz says 'can't see'

< 1032h/1038H 296v/298V Pos: standing >
Virion stumbles out of the wormhole.

< 1032h/1038H 296v/298V Pos: standing >
Arrgg! The sun! It burnss!!

< 1027h/1038H 296v/298V Pos: standing >

< 1027h/1038H 296v/298V Pos: standing >
Nazz now follows Virion.

< 1027h/1038H 296v/298V Pos: standing >
Argh!!! The sun is too bright.

< 1027h/1038H 296v/298V Pos: standing >
In the Heart of the Open Desert
Obvious exits: -E -S -W
A black rift of swirling mass is here, tearing itself apart.
*Virion (Githyanki)(medium) stands in mid-air here.(Red Aura)
A globe of darkness floats near Virion's head.
*Nazz (Duergar)(medium) stands in mid-air here.(Red Aura)
A scarab burrows into the sand.(Red Aura)

< 1027h/1038H 296v/298V Pos: standing >
Nazz stops following Virion.
Nazz starts following you.

< 1027h/1038H 296v/298V Pos: standing >
It's really c-c-c-cold!!

< 1027h/1038H 296v/298V Pos: standing >
A black rift in space opens next to you, and Imurk steps out of it grinning.

< 1027h/1038H 296v/298V Pos: standing >
Argh!!! The sun is too bright.

< 1027h/1038H 296v/298V Pos: standing >
Your group consists of ( 4/20):
( Head)   572/572   hit,  144/144  move Virion
(Front)  1180/1198  hit,  149/149  move Nazz
(Front)   627/627   hit,  151/151  move Imurk
(Front)  1027/1038  hit,  296/298  move Sokol

< 1027h/1038H 296v/298V Pos: standing >
In the Heart of the Open Desert
Obvious exits: -E -S -W
A black rift of swirling mass is here, tearing itself apart.
*Imurk (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A globe of darkness floats near Imurk's head.
*Virion (Githyanki)(medium) stands in mid-air here.(Red Aura)
A globe of darkness floats near Virion's head.
*Nazz (Duergar)(medium) stands in mid-air here.(Red Aura)
A scarab burrows into the sand.(Red Aura)

< 1027h/1038H 296v/298V Pos: standing >
Autosaving...

< 1027h/1038H 296v/298V Pos: standing >
A small scorpion enters from the south.

< 1027h/1038H 298v/298V Pos: standing >
The wormhole crumbles to dust and blows away.

< 1027h/1038H 298v/298V Pos: standing >
Virion says 'want globe skol ? '

< 1027h/1038H 298v/298V Pos: standing >

< 1027h/1038H 298v/298V Pos: standing >
You shake your head negatively.

< 1027h/1038H 298v/298V Pos: standing >
Argh!!! The sun is too bright.

< 1027h/1038H 298v/298V Pos: standing >
Nazz's body appears to recover from the affects of the potion.
Your group consists of ( 4/20):
( Head)   572/572   hit,  144/144  move Virion
(Front)  1180/1198  hit,  149/149  move Nazz
(Front)   627/627   hit,  151/151  move Imurk
(Front)  1027/1038  hit,  298/298  move Sokol

< 1027h/1038H 298v/298V Pos: standing >
Arrgg! The sun! It burnss!!
In the Heart of the Open Desert
Obvious exits: -E -S -W
A small scorpion tries to hide under the sand.(Red Aura)
*Imurk (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A globe of darkness floats near Imurk's head.
*Virion (Githyanki)(medium) stands in mid-air here.(Red Aura)
A globe of darkness floats near Virion's head.
*Nazz (Duergar)(medium) stands in mid-air here.(Red Aura)
A scarab burrows into the sand.(Red Aura)

< 1010h/1038H 298v/298V Pos: standing >

< 1010h/1038H 298v/298V Pos: standing >

< 1010h/1038H 298v/298V Pos: standing >
Argh!!! The sun is too bright.

< 1010h/1038H 298v/298V Pos: standing >
Your group consists of ( 4/20):
( Head)   572/572   hit,  144/144  move Virion
(Front)  1170/1198  hit,  149/149  move Nazz
(Front)   627/627   hit,  151/151  move Imurk
(Front)  1010/1038  hit,  298/298  move Sokol

< 1010h/1038H 298v/298V Pos: standing >
In the Heart of the Open Desert
Obvious exits: -E -S -W
A small scorpion tries to hide under the sand.(Red Aura)
*Imurk (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A globe of darkness floats near Imurk's head.
*Virion (Githyanki)(medium) stands in mid-air here.(Red Aura)
A globe of darkness floats near Virion's head.
*Nazz (Duergar)(medium) stands in mid-air here.(Red Aura)
A scarab burrows into the sand.(Red Aura)

< 1010h/1038H 298v/298V Pos: standing >
Imurk starts casting a spell.

< 1010h/1038H 298v/298V Pos: standing >
Nazz stops following you.
Nazz starts following you.

< 1010h/1038H 298v/298V Pos: standing >
A scarab leaves east.
Argh!!! The sun is too bright.

< 1010h/1038H 298v/298V Pos: standing >
Imurk completes his spell...
Imurk utters the word 'uiyfazuguai'
Nazz's eyes start to glow red!
In the Heart of the Open Desert
Obvious exits: -E -S -W
A small scorpion tries to hide under the sand.(Red Aura)
*Imurk (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A globe of darkness floats near Imurk's head.
*Virion (Githyanki)(medium) stands in mid-air here.(Red Aura)
A globe of darkness floats near Virion's head.
*Nazz (Duergar)(medium) stands in mid-air here.(Red Aura)

< 1010h/1038H 298v/298V Pos: standing >

< 1010h/1038H 298v/298V Pos: standing >

< 1010h/1038H 298v/298V Pos: standing >
You muster up your lungpower and scream "MOVING!!!".

< 1010h/1038H 298v/298V Pos: standing >
Nazz gets a sparkling rainbow trout from his large leather backpack.

< 1010h/1038H 298v/298V Pos: standing >
Nazz eats a sparkling rainbow trout.

< 1010h/1038H 298v/298V Pos: standing >
Outside a Fortified Gate
Obvious exits: -E -S -W
A gate guard inspects visitors as they enter city limits.(Red Aura)
A gate guard inspects visitors as they enter city limits.(Red Aura)
A gate guard inspects visitors as they enter city limits.(Red Aura)
A gate guard inspects visitors as they enter city limits.(Red Aura)
A gate guard inspects visitors as they enter city limits.(Red Aura)
Nazz enters from the east.
Imurk enters from the east.
Virion enters from the east.

< 1010h/1038H 296v/298V Pos: standing >
 
   MMMM...^M    
  MMM....P^M    
 ^...M....MM    
 ^.......^M     
 ......@^       
 .......M       
 .....^M^       
  ....^         
   ^^           
The Amber Sands of an Island Desert
Obvious exits: -N -E -S -W
Nazz enters from the east.
Imurk enters from the east.
Virion enters from the east.

< 1010h/1038H 295v/298V Pos: standing >
The sound of metal hewing rock can be heard in the distance to the northeast...
 
   ^MMMM...M    
  MMMMM...^M    
 ^MMM....P^M    
 ^...M....MM    
 ^.....@.^M     
 ......P^       
 .......M       
  ....^M^       
   ...^         
The Amber Sands of an Island Desert
Obvious exits: -N -E -S -W
Nazz enters from the south.
Imurk enters from the south.
Virion enters from the south.

< 1011h/1038H 294v/298V Pos: standing >
 
   ^^^MM...M    
  ^^MMMM...M    
 MMMMMM...^M    
 ^MMM....P^M    
 ^...M.@..MM    
 ^.....P.^M     
 .......^       
  ......M       
   ...^M^       
The Amber Sands of an Island Desert
Obvious exits: -N -E -S -W
Nazz enters from the south.
Imurk enters from the south.
Virion enters from the south.

< 1011h/1038H 294v/298V Pos: standing >
 
     ^^MM...    
   ^^^MM...MM   
  ^^MMMM...M    
 MMMMMM...^M    
 ^MMM..@.P^M    
 ^...M.P..MM    
 ^.......^M     
  ......^       
   .....M       
The Amber Sands of an Island Desert
Obvious exits: -N -E -S -W
Nazz enters from the south.
Imurk enters from the south.
Virion enters from the south.

< 1011h/1038H 294v/298V Pos: standing >
 
    ^^MM...M    
  ^^^MM...MM    
 ^^MMMM...M     
 MMMMM...^M     
 MMM..P@P^M     
 ...M....MM     
 .......^M      
  .....^        
   ....M        
The Amber Sands of an Island Desert
Obvious exits: -N -E -S -W
Nazz enters from the west.
Imurk enters from the west.
Virion enters from the west.

< 1011h/1038H 294v/298V Pos: standing >
 
     ^MM^..S    
    ^^MM...M    
  ^^^MM...MM    
 ^^MMMM...M     
 MMMMM.@.^M     
 MMM...PP^M     
 ...M....MM     
  ......^M      
   ....^        
The Amber Sands of an Island Desert
Obvious exits: -N -E -S -W
Nazz enters from the south.
Imurk enters from the south.
Virion enters from the south.

< 1011h/1038H 295v/298V Pos: standing >
Arrgg! The sun! It burnss!!

< 1005h/1038H 297v/298V Pos: standing >
 
    ^MM^..S     
   ^^MM...M     
 ^^^MM...MM     
 ^MMMM...M      
 MMMM.P@^M      
 MM....P^M   M  
 ..M....MM   M  
  .....^M       
   ...^         
The Amber Sands of an Island Desert
Obvious exits: -N -E -S -W
Nazz enters from the west.
Imurk enters from the west.
Virion enters from the west.

< 1005h/1038H 296v/298V Pos: standing >
 
   ^^MM...M     
  ^^MM...MM     
 ^MMMM...M      
 MMMM..P^M      
 MM....@^M   M  
 ..M....MM   M  
 ......^M    M  
  ....^         
   ...M         
The Amber Sands of an Island Desert
Obvious exits: -N -E -S -W
A few chunks of ore poke out of the ground here.
A Githzerai (medium)  -= Tharnadian Mercenaries =- stands in mid-air here.(Gold Aura)
A Githzerai (medium)  -= Tharnadian Mercenaries =- stands in mid-air here.(Illusion)(Gold Aura)
A Githzerai (medium)  -= Tharnadian Mercenaries =- stands in mid-air here.(Illusion)(Gold Aura)
A Githzerai (medium)  -= Tharnadian Mercenaries =- stands in mid-air here.(Illusion)(Gold Aura)
A Githzerai (medium)  -= Tharnadian Mercenaries =- stands in mid-air here.(Illusion)(Gold Aura)
Nazz enters from the north.
Imurk enters from the north.
Virion enters from the north.
Nazz snaps into visibility.
Nazz fills with BLooDLuST and makes a ferocious leap at a Githzerai!
A Githzerai avoids Nazz's ferocious maul, and down he goes!

< 1005h/1038H 294v/298V Pos: standing >
Imurk starts casting an offensive spell.
Imurk snaps into visibility.
Virion snaps into visibility.

< 1005h/1038H 294v/298V Pos: standing >
A Githzerai suddenly attacks Nazz!
Imurk completes his spell...
Imurk utters the words 'buoblg qrunsoqpze yugh'
Imurk's fist beats the life out of a Githzerai, blood pours from his body!
A Githzerai suddenly clutches their head, as if trying to shrug off some unknown malady.
A Githzerai's eyes briefly cloud over as his body is painfully ripped apart from within.

< 1005h/1038H 298v/298V Pos: standing >
A Githzerai suddenly attacks Nazz!

< 1005h/1038H 298v/298V Pos: standing >
You start chanting...
You snap into visibility.

< 1005h/1038H 298v/298V Pos: standing >
A Githzerai attacks Nazz. [0 Hits]
Imurk starts casting an offensive spell.

< 1005h/1038H 298v/298V Pos: standing >
A Githzerai sings a song so well you feel your pain and suffering ebbing away.
You snap into visibility.
Casting: arieks shattering iceball 
A Githzerai suddenly attacks Nazz!
A Githzerai's eyes briefly cloud over as his body is painfully ripped apart from within.

< 1005h/1038H 298v/298V Pos: standing >
Nazz attacks a Githzerai. [3 Hits]

< 1005h/1038H 298v/298V Pos: standing >
You complete your spell...
You point at a Githzerai.
[Damage: 148 ] Your iceball shatters upon impacting a Githzerai, rending flesh and sending blood flying.
A Githzerai suddenly attacks Nazz!
Imurk completes his spell...
Imurk utters the words 'buoblg qrunsoqpze yugh'
Imurk's fist beats the life out of a Githzerai, blood pours from his body!
A Githzerai's some gnomish sleeves of ingenuity [poor] was completely destroyed by the massive blow!
A Githzerai's serpentine seal of Bozk was completely destroyed by the massive blow!
A Githzerai stops following a Githzerai.
A Githzerai stops following a Githzerai.
A Githzerai stops following a Githzerai.
A Githzerai stops following a Githzerai.
A Githzerai is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!