The death of [46 Spiritualist] Siggz -=Denizens of Lloth=- (Drow Elf)

in Second Floor Landing

from the perspective of [47 Thief] Rex -= Tharnadian Mercenaries =- (Halfling)

<worn as a badge>    a masterly crafted obsidian badge (illuminating)
<worn on head>       the diamond crown of Winduin of precision (glowing) [81%]
<worn on eyes>       the eye of the ogre of damage (glowing) (humming) [89%]
<worn in ear>        an anti-matter earring of health [61%]
<worn in ear>        an earring of congealed blood of precision [72%]
<worn on face>       an etched mithral faceguard [superior] (glowing)
<worn around neck>   the collar of firestones [85%]
<worn around neck>   a slaadi necklace of Chaos (glowing) [87%]
<worn on body>       a suit of spiked platemail bearing the symbol of Alatorin
<worn about body>    a deep hooded cloak of sorrow
<worn on back>       a pantherhide quiver with a strange black stone (glowing) (illuminating)
<worn as quiver>     the ancient sheath of *-* Clan BloodLust *-* (glowing)
<worn about waist>   a thick belt of trollhide
<worn on belt buckle>lucky alchemist sack
<attached to belt>   a patched adamantium belt buckle from Arcorar - the Great King Forest
<attached to belt>   a shield bearing the crest of Volgk [poor] [80%]
<worn on arms>       a skull shoulder guard lined with feathers of endurance
<worn around wrist>  a bracelet of dracolich hide of constitution (humming) [55%]
<worn around wrist>  a purple stone bracelet [89%]
<worn on hands>      some razor-knuckled blood crystal gloves [84%]
<worn on finger>     an obsidian circle
<worn on finger>     an obsidian circle
<primary weapon>     Tiamat's poison tail stinger[238h 29m 50s]
<secondary weapon>   a sleek adamantium dagger named 'Blight' [superior] with a strange black stone
<worn on legs>       some heavily-spiked blood crystal leg plates with a strange pink stone [82%]
<worn on feet>       a pair of dusty boots [poor] (glowing)


</map>

<map>
Zone: Khildarak Stronghold.
Room: Biters Bar
</map>
Biters Bar
Obvious exits: -D
A Drow Elf (medium)  -=Denizens of Lloth=- stands in mid-air here.(Red Aura)
A clansdwarf glares at you in anger as she pounds back a brew(Red Aura)
A clansdwarf glares at you in anger as she pounds back a brew(Red Aura)
(Q)A clansdwarf stands behind the bar, ready to serve you(Red Aura)

< 683h/683H 254v/262V Pos: standing >
You snap into visibility.
[Damage: 11 ] Your impressive pierce hits a Drow Elf across the leg, resulting in a limp stride.
The globe around your body flares as it bears the brunt of a Drow Elf's assault!

< 683h/683H 254v/262V Pos: standing >
< T: Rex TP: sta TC:excellent E: A Drow Elf sta EP:  few wounds >
 
< 683h/683H 254v/262V Pos: standing >
< T: Rex TP: sta TC:excellent E: A Drow Elf sta EP:  few wounds >
 A Drow Elf attempts to flee.
A Drow Elf tries to flee, but can't make it out of here!

< 683h/683H 254v/262V Pos: standing >
< T: Rex TP: sta TC:excellent E: A Drow Elf sta EP:  few wounds >
 A Drow Elf attempts to flee.
A Drow Elf leaves down.

< 683h/683H 254v/262V Pos: standing >
Trip who?

< 683h/683H 254v/262V Pos: standing >

<map>
Zone: Khildarak Stronghold.
Room: Rock Biters Inn
</map>

<map>
Zone: Khildarak Stronghold.
Room: Rock Biters Inn
</map>
Rock Biters Inn
Obvious exits: -E -S -U
A steel dagger has been tossed aside here.
A steel dagger about a foot in length lies here.
A steel long sword has been left here.
A steel short sword lies discarded here.
A long steel sword is here in the dirt.
A duergar guard watches the area intently(Red Aura)
A duergar guard watches the area intently(Red Aura)

< 683h/683H 252v/262V Pos: standing >

< 683h/683H 252v/262V Pos: standing >
Backstab who?

< 683h/683H 252v/262V Pos: standing >

<map>
Zone: Khildarak Stronghold.
Room: Strongstone Circle
</map>

<map>
Zone: Khildarak Stronghold.
Room: Strongstone Circle
</map>
Strongstone Circle
Obvious exits: -N -E -S -W
The corpse of a cavern snake is lying here.
A clansdwarf watches the area closely.(Red Aura)

< 683h/683H 252v/262V Pos: standing >
Backstab who?

< 683h/683H 253v/262V Pos: standing >

<map>
Zone: Khildarak Stronghold.
Room: Rock Biters Inn
</map>

<map>
Zone: Khildarak Stronghold.
Room: Rock Biters Inn
</map>
Rock Biters Inn
Obvious exits: -E -S -U
A steel dagger has been tossed aside here.
A steel dagger about a foot in length lies here.
A steel long sword has been left here.
A steel short sword lies discarded here.
A long steel sword is here in the dirt.
A duergar guard watches the area intently(Red Aura)
A duergar guard watches the area intently(Red Aura)

< 683h/683H 253v/262V Pos: standing >
You quickly scan the area.
A clansdwarf who is close by to your south.
A pregnant duergar who is not far off to your south.
Gixnif who is not far off to your south.
A clansdwarf who is close by above you.
A clansdwarf who is close by above you.
A clansdwarf who is close by above you.

< 683h/683H 254v/262V Pos: standing >

<map>
Zone: Khildarak Stronghold.
Room: Strongstone Circle
</map>

<map>
Zone: Khildarak Stronghold.
Room: Strongstone Circle
</map>
Strongstone Circle
Obvious exits: -N -E -S -W
The corpse of a cavern snake is lying here.
A clansdwarf watches the area closely.(Red Aura)

< 683h/683H 254v/262V Pos: standing >

<map>
Zone: Khildarak Stronghold.
Room: Strongstone Circle
</map>

<map>
Zone: Khildarak Stronghold.
Room: Strongstone Circle
</map>
Strongstone Circle
Obvious exits: -N -E -S# -W
The corpse of a cavern snake is lying here.
[10] A small bandage rests upon the ground here.
[2] A warhammer with a sturdy-looking steel head lies here.
[2] A large two-handed sword has been left here.
[2] A large two-handed sword has been left here.
A clansdwarf shouts as he pushes his cart.(Red Aura)
A clansdwarf shouts as he pushes his cart.(Red Aura)

< 683h/683H 252v/262V Pos: standing >

<map>
Zone: Khildarak Stronghold.
Room: House of Clan Dark Ingot
</map>
House of Clan Dark Ingot
Obvious exits: -N# -E -S -W#

< 683h/683H 251v/262V Pos: standing >

< 683h/683H 252v/262V Pos: standing >
You quickly scan the area.
A clansdwarf who is close by to your east.
A clansdwarf who is close by to your south.
A clansdwarf who is close by to your south.

< 683h/683H 252v/262V Pos: standing >

<map>
Zone: Khildarak Stronghold.
Room: Strongstone Circle
</map>

<map>
Zone: Khildarak Stronghold.
Room: Strongstone Circle
</map>
Strongstone Circle
Obvious exits: -N -E -S# -W
The corpse of a cavern snake is lying here.
[10] A small bandage rests upon the ground here.
[2] A warhammer with a sturdy-looking steel head lies here.
[2] A large two-handed sword has been left here.
[2] A large two-handed sword has been left here.
A clansdwarf shouts as he pushes his cart.(Red Aura)
A clansdwarf shouts as he pushes his cart.(Red Aura)

< 683h/683H 253v/262V Pos: standing >
You quickly scan the area.
A small lizard who is a brief walk away to your east.
A clansdwarf who is close by to your west.
A duergar inquisitor who is in the distance to your west.

< 683h/683H 254v/262V Pos: standing >

<map>
Zone: Khildarak Stronghold.
Room: Northeast Corner of Strongstone Circle
</map>
Northeast Corner of Strongstone Circle
Obvious exits: -N -E -S -W
Puddles of fresh blood cover the ground.

< 683h/683H 254v/262V Pos: standing >

< 683h/683H 254v/262V Pos: standing >
You quickly scan the area.
A clansdwarf who is close by to your north.
A large steeder who is close by to your north.
A clansdwarf who is close by to your north.
A clansdwarf who is rather far off to your north.
A clansdwarf who is rather far off to your north.
A clansdwarf who is rather far off to your north.
A clansdwarf who is in the distance to your north.
A duergar merchant who is in the distance to your north.
A small lizard who is not far off to your east.
A clansdwarf who is close by to your west.
A clansdwarf who is close by to your west.
A clansdwarf who is not far off to your west.

< 683h/683H 255v/262V Pos: standing >

<map>
Zone: Khildarak Stronghold.
Room: Slayers Path
</map>
Slayers Path
Obvious exits: -E -S# -W

< 683h/683H 257v/262V Pos: standing >

<map>
Zone: Khildarak Stronghold.
Room: Slayers Path
</map>

<map>
Zone: Khildarak Stronghold.
Room: Slayers Path
</map>
Slayers Path
Obvious exits: -S -W
Puddles of fresh blood cover the ground.
The corpse of a small lizard is lying here.
The corpse of a cavern rat is lying here.
A small lizard scurries towards you.

< 683h/683H 256v/262V Pos: standing >

< 683h/683H 257v/262V Pos: standing >

<map>
Zone: Khildarak Stronghold.
Room: Slayers Path
</map>
Slayers Path
Obvious exits: -E -S# -W

< 683h/683H 256v/262V Pos: standing >
Alas, you cannot go that way. . . .

< 683h/683H 257v/262V Pos: standing >

<map>
Zone: Khildarak Stronghold.
Room: Slayers Path
</map>

<map>
Zone: Khildarak Stronghold.
Room: Slayers Path
</map>
Slayers Path
Obvious exits: -S -W
Puddles of fresh blood cover the ground.
The corpse of a small lizard is lying here.
The corpse of a cavern rat is lying here.
A small lizard scurries towards you.

< 683h/683H 257v/262V Pos: standing >
Alas, you cannot go that way. . . .

< 683h/683H 257v/262V Pos: standing >
Alas, you cannot go that way. . . .

< 683h/683H 258v/262V Pos: standing >

<map>
Zone: Khildarak Stronghold.
Room: Slayers Path
</map>

<map>
Zone: Khildarak Stronghold.
Room: Slayers Path
</map>
Slayers Path
Obvious exits: -N -S
A cavern rat charges with ferocity
A carrion crawler inches towards you

< 683h/683H 258v/262V Pos: standing >

<map>
Zone: Khildarak Stronghold.
Room: Slayers Path
</map>

<map>
Zone: Khildarak Stronghold.
Room: Slayers Path
</map>
Slayers Path
Obvious exits: -N -E
A cavern snake coils and strikes.
A cavern rat charges with ferocity
A small lizard scurries towards you.
A cavern rat charges with ferocity
An intent duergar inquisitor searches the town for invaders.(Red Aura)

< 683h/683H 257v/262V Pos: standing >

< 683h/683H 257v/262V Pos: standing >

<map>
Zone: Khildarak Stronghold.
Room: Slayers Path
</map>

<map>
Zone: Khildarak Stronghold.
Room: Slayers Path
</map>
Slayers Path
Obvious exits: -N -S
A cavern rat charges with ferocity
A carrion crawler inches towards you

< 683h/683H 256v/262V Pos: standing >

<map>
Zone: Khildarak Stronghold.
Room: Slayers Path
</map>

<map>
Zone: Khildarak Stronghold.
Room: Slayers Path
</map>
Slayers Path
Obvious exits: -S -W
Puddles of fresh blood cover the ground.
The corpse of a small lizard is lying here.
The corpse of a cavern rat is lying here.
A small lizard scurries towards you.

< 683h/683H 255v/262V Pos: standing >

<map>
Zone: Khildarak Stronghold.
Room: Slayers Path
</map>
Slayers Path
Obvious exits: -E -S# -W

< 683h/683H 253v/262V Pos: standing >

< 683h/683H 254v/262V Pos: standing >

<map>
Zone: Khildarak Stronghold.
Room: Northeast Corner of Strongstone Circle
</map>
Northeast Corner of Strongstone Circle
Obvious exits: -N -E -S -W
Puddles of fresh blood cover the ground.

< 683h/683H 254v/262V Pos: standing >
You quickly scan the area.
A clansdwarf who is close by to your north.
A large steeder who is close by to your north.
A clansdwarf who is close by to your north.
A clansdwarf who is rather far off to your north.
A clansdwarf who is rather far off to your north.
A clansdwarf who is rather far off to your north.
A clansdwarf who is in the distance to your north.
A duergar merchant who is in the distance to your north.
A small lizard who is not far off to your east.
A clansdwarf who is close by to your west.
A clansdwarf who is not far off to your west.
A clansdwarf who is not far off to your west.

< 683h/683H 255v/262V Pos: standing >

<map>
Zone: Khildarak Stronghold.
Room: Strongstone Circle
</map>
Strongstone Circle
Obvious exits: -N -S
A few drops of fresh blood are scattered around the area.

< 683h/683H 254v/262V Pos: standing >

<map>
Zone: Khildarak Stronghold.
Room: Southeast Corner of Strongstone Circle
</map>
Southeast Corner of Strongstone Circle
Obvious exits: -N -W
Puddles of fresh blood cover the ground.

< 683h/683H 253v/262V Pos: standing >

< 683h/683H 254v/262V Pos: standing >
Alas, you cannot go that way. . . .

< 683h/683H 255v/262V Pos: standing >

<map>
Zone: Khildarak Stronghold.
Room: Strongstone Circle
</map>

<map>
Zone: Khildarak Stronghold.
Room: Strongstone Circle
</map>
Strongstone Circle
Obvious exits: -E -W
The corpse of a cavern snake is lying here.
A clansdwarf sits atop a large cave bear.(Red Aura)
A clansdwarf sits atop a large steeder.(Red Aura)
An intent duergar inquisitor searches the town for invaders.(Red Aura)

< 683h/683H 254v/262V Pos: standing >

< 683h/683H 254v/262V Pos: standing >

<map>
Zone: Khildarak Stronghold.
Room: Strongstone Pavilion
</map>

<map>
Zone: Khildarak Stronghold.
Room: Strongstone Pavilion
</map>
Strongstone Pavilion
Obvious exits: -E -S -W
A swirling rift shifts and howls here.
A swirling rift shifts and howls here.
Before you stands a huge board containing news and feedback.
A large pool of water surrounds a statue.
A large stone statue stands here.
The Khildarak Quartermaster stands here.(Red Aura)

< 683h/683H 255v/262V Pos: standing >

< 683h/683H 256v/262V Pos: standing >

<map>
Zone: Khildarak Stronghold.
Room: Strongstone Circle
</map>

<map>
Zone: Khildarak Stronghold.
Room: Strongstone Circle
</map>
Strongstone Circle
Obvious exits: -E -W
The corpse of a cavern snake is lying here.
A clansdwarf sits atop a large cave bear.(Red Aura)
A clansdwarf sits atop a large steeder.(Red Aura)
An intent duergar inquisitor searches the town for invaders.(Red Aura)

< 683h/683H 255v/262V Pos: standing >
Alas, you cannot go that way. . . .

< 683h/683H 256v/262V Pos: standing >

<map>
Zone: Khildarak Stronghold.
Room: Strongstone Pavilion
</map>

<map>
Zone: Khildarak Stronghold.
Room: Strongstone Pavilion
</map>
Strongstone Pavilion
Obvious exits: -E -S -W
A swirling rift shifts and howls here.
A swirling rift shifts and howls here.
Before you stands a huge board containing news and feedback.
A large pool of water surrounds a statue.
A large stone statue stands here.
The Khildarak Quartermaster stands here.(Red Aura)

< 683h/683H 259v/262V Pos: standing >
You quickly scan the area.
A clansdwarf who is close by to your east.
A large cave bear who is close by to your east.
A clansdwarf who is close by to your east.
A large steeder who is close by to your east.
A duergar inquisitor who is close by to your east.

< 683h/683H 259v/262V Pos: standing >

<map>
Zone: Khildarak Stronghold.
Room: Strongstone Circle
</map>
Strongstone Circle
Obvious exits: -E -W
The corpse of a cavern snake is lying here.

< 683h/683H 259v/262V Pos: standing >
You quickly scan the area.
The Khildarak Quartermaster who is close by to your east.
A clansdwarf who is not far off to your east.
A large cave bear who is not far off to your east.
A clansdwarf who is not far off to your east.
A large steeder who is not far off to your east.
A duergar inquisitor who is not far off to your east.

< 683h/683H 259v/262V Pos: standing >

<map>
Zone: Khildarak Stronghold.
Room: Southwest Corner of Strongstone Circle
</map>
Southwest Corner of Strongstone Circle
Obvious exits: -N -E

< 683h/683H 259v/262V Pos: standing >
You quickly scan the area.
A Drow Elf who is rather far off to your north.
The Khildarak Quartermaster who is not far off to your east.
A clansdwarf who is a brief walk away to your east.
A large cave bear who is a brief walk away to your east.
A clansdwarf who is a brief walk away to your east.
A large steeder who is a brief walk away to your east.
A duergar inquisitor who is a brief walk away to your east.

< 683h/683H 260v/262V Pos: standing >

<map>
Zone: Khildarak Stronghold.
Room: Strongstone Circle
</map>
Strongstone Circle
Obvious exits: -N -S

< 683h/683H 260v/262V Pos: standing >

<map>
Zone: Khildarak Stronghold.
Room: Northwest Corner of Strongstone Circle
</map>
Northwest Corner of Strongstone Circle
Obvious exits: -N -E -S -W

< 683h/683H 258v/262V Pos: standing >
Backstab who?

< 683h/683H 258v/262V Pos: standing >

<map>
Zone: Khildarak Stronghold.
Room: Path of the Bloody Axe
</map>
Path of the Bloody Axe
Obvious exits: -N -S

< 683h/683H 257v/262V Pos: standing >

<map>
Zone: Khildarak Stronghold.
Room: House of Clan Blood Axe
</map>

<map>
Zone: Khildarak Stronghold.
Room: House of Clan Blood Axe
</map>
House of Clan Blood Axe
Obvious exits: -N# -S -W -U
A Drow Elf (medium)  -=Denizens of Lloth=- sits resting.(Red Aura)

< 683h/683H 256v/262V Pos: standing >
You snap into visibility.
A Drow Elf snaps out of his trance, looking frustrated.
[Damage: 101 ] A Drow Elf makes a strange sound as you place Tiamat's poison tail stinger in his back.
The globe around your body flares as it bears the brunt of a Drow Elf's assault!
Your Tiamat's poison tail stinger lashes out in a blur of speed at a Drow Elf.
You snap into visibility.

< 683h/683H 256v/262V Pos: standing >
< T: Rex TP: sta TC:excellent E: A Drow Elf sit EP:  small wounds >
 Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
You snap into visibility.
[Damage: 12 ] Your impressive pierce strikes a Drow Elf.
The globe around your body flares as it bears the brunt of a Drow Elf's assault!
You snap into visibility.
[Damage: 11 ] Your impressive pierce strikes a Drow Elf.
The globe around your body flares as it bears the brunt of a Drow Elf's assault!
You snap into visibility.
[Damage: 15 ] Your impressive pierce strikes a Drow Elf.
The globe around your body flares as it bears the brunt of a Drow Elf's assault!
You snap into visibility.
[Damage: 12 ] Your impressive pierce strikes a Drow Elf.
The globe around your body flares as it bears the brunt of a Drow Elf's assault!
You snap into visibility.
[Damage: 12 ] Your impressive pierce strikes a Drow Elf.
The globe around your body flares as it bears the brunt of a Drow Elf's assault!
You snap into visibility.

< 683h/683H 257v/262V Pos: standing >
< T: Rex TP: sta TC:excellent E: A Drow Elf sit EP:  few wounds >
 A Drow Elf clambers to his feet.

< 683h/683H 257v/262V Pos: standing >
< T: Rex TP: sta TC:excellent E: A Drow Elf sta EP:  few wounds >
 You parry a Drow Elf's lunge at you.
You snap into visibility.

< 683h/683H 257v/262V Pos: standing >
< T: Rex TP: sta TC:excellent E: A Drow Elf sta EP:  few wounds >
 A Drow Elf attempts to flee.
A Drow Elf leaves up.

< 683h/683H 257v/262V Pos: standing >
Trip who?

< 683h/683H 257v/262V Pos: standing >
Trip who?

< 683h/683H 257v/262V Pos: standing >

<map>
Zone: Khildarak Stronghold.
Room: Second Floor Landing
</map>

<map>
Zone: Khildarak Stronghold.
Room: Second Floor Landing
</map>
Second Floor Landing
Obvious exits: -E# -W# -D
A Drow Elf (medium)  -=Denizens of Lloth=- stands in mid-air here, fighting a cavern snake.(Red Aura)
A cavern snake stands here, fighting a Drow Elf.

< 683h/683H 255v/262V Pos: standing >

< 683h/683H 255v/262V Pos: standing >
Since your victim is aware of your presence, you are unable to take full advantage of them...
You snap into visibility.
[Damage: 56 ] A Drow Elf makes a strange sound as you place Tiamat's poison tail stinger in his back.
The globe around your body flares as it bears the brunt of a Drow Elf's assault!

< 683h/683H 255v/262V Pos: standing >
< T: snake TP: sta TC:excellent E: A Drow Elf sta EP:  few wounds >
 You kick up a cloud of dust at a Drow Elf!
A Drow Elf seems to be blinded!

< 683h/683H 256v/262V Pos: standing >
< T: snake TP: sta TC:excellent E: A Drow Elf sta EP:  few wounds >
 A Drow Elf says 'vitiop'

< 683h/683H 256v/262V Pos: standing >
< T: snake TP: sta TC:excellent E: A Drow Elf sta EP:  few wounds >
 A Drow Elf attempts to flee.
A Drow Elf tries to flee, but can't make it out of here!
You snap into visibility.
You do an amazing maneuver, tripping a Drow Elf.

< 683h/683H 256v/262V Pos: standing >
< T: snake TP: sta TC:excellent E: A Drow Elf ass EP:  few wounds >
 Your improved dexterity grants you an additional attack!
You snap into visibility.
[Damage: 13 ] Your impressive pierce strikes a Drow Elf.
The globe around your body flares as it bears the brunt of a Drow Elf's assault!
You snap into visibility.
[Damage: 18 ] Your impressive pierce strikes a Drow Elf hard.
The globe around your body flares as it bears the brunt of a Drow Elf's assault!
You score a CRITICAL HIT!!!!!
You snap into visibility.
[Damage: 26 ] Your powerful pierce strikes a Drow Elf very hard.
The globe around your body flares as it bears the brunt of a Drow Elf's assault!
You snap into visibility.
[Damage: 13 ] Your pierce strikes a Drow Elf.
The globe around your body flares as it bears the brunt of a Drow Elf's assault!
Your sleek adamantium dagger named 'Blight' [superior] with a strange black stone murmurs some strange incantations...
You snap into visibility.
[Damage: 88 ] Your concussion blast rips into a Drow Elf, shattering his soul!
[Damage: 18 ] Your impressive pierce seriously wounds a Drow Elf.
The globe around your body flares as it bears the brunt of a Drow Elf's assault!
You snap into visibility.
[Damage: 13 ] Your impressive pierce seriously wounds a Drow Elf.
The globe around your body flares as it bears the brunt of a Drow Elf's assault!
You snap into visibility.

< 683h/683H 256v/262V Pos: standing >
< T: snake TP: sta TC:excellent E: A Drow Elf ass EP:  awful >
 A cavern snake dodges a Drow Elf's attack.
A cavern snake misses a Drow Elf.

< 683h/683H 256v/262V Pos: standing >
< T: snake TP: sta TC:excellent E: A Drow Elf ass EP:  awful >
 Your improved dexterity grants you an additional attack!
You snap into visibility.
[Damage: 15 ] Your impressive pierce enshrouds a Drow Elf in a mist of blood.
The globe around your body flares as it bears the brunt of a Drow Elf's assault!
You snap into visibility.
[Damage: 14 ] Your impressive pierce causes a Drow Elf to grimace in pain.
The globe around your body flares as it bears the brunt of a Drow Elf's assault!
You snap into visibility.
[Damage: 11 ] Your impressive pierce critically injures a Drow Elf.
A Drow Elf is mortally wounded, and will die soon, if not aided.
The globe around your body flares as it bears the brunt of a Drow Elf's assault!
You snap into visibility.
[Damage:  4 ] Your pierce hits a Drow Elf.
A Drow Elf's fanged granite necklace from Harrow -The Gnome Village was completely destroyed by the massive blow!
A Drow Elf's some mantis sleeves was completely destroyed by the massive blow!
A Drow Elf's three-fingered ring of red rocks was completely destroyed by the massive blow!
A Drow Elf is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Rex by 6666666.
The smell of fresh blood enters your body, infusing you with power!