The death of [36 Necrolyte] Guacho (Githzerai)

in On a Circular Path Around the Island Village

from the perspective of [36 Necrolyte] Guacho (Githzerai)

<worn as a badge>    a four leaf clover
<worn on head>       a blood hawk headdress
<worn on eyes>       goggles of the tinkerer [superior] (glowing)
<worn in ear>        an earring of bone
<worn on face>       a lithixl beak
<worn around neck>   a daisy necklace (illuminating)
<worn around neck>   a fragile leather collar from The Haunted Woods
<worn on body>       a fine suit of spiked ringmail [superior]
<worn as quiver>     a burnt quiver
<worn about waist>   an unique limestone girth
<worn on belt buckle>a rose colored glass horn (illuminating)
<attached to belt>   a glowing quill (glowing)
<attached to belt>   the lost book of Magic
<held as shield>     the shield of the Clavikord
<worn around wrist>  a fine mithril bracer from Tribal Oasis
<worn around wrist>  a shriveled band of human flesh
<worn on finger>     a frost-rimed stone band
<worn on finger>     a silver ring encrusted with a black sapphire (humming)
<primary weapon>     a blood-red whip [superior]
<worn on legs>       some sinister obsidian leggings
<worn on feet>       some brutal brass boots

A relaxing guard who is close by to your east.

< 339h/331H 150v/154V Pos: standing >

< 339h/331H 152v/154V Pos: standing >
On a Circular Path Around the Island Village
   This is the largest and most distant path around the village.  Apart from
lizards and encroaching shrubbery, this path is rather plain.  Every once in
a while, a guard patrol will pass by keeping the peace.  The most imposing
guard of this village is the tall wooden wall which keeps the village safe from
invaders.  Strong wooden stakes were sharpened and then driven deep into the
ground, before being bound by rope.  There are very few cracks between the
stakes which leaves the guard towers as the only way to see out from the
village.
Obvious exits: -South -Southwest -Northeast
The wraith of a young showgoer enters from the southwest.

< 339h/331H 151v/154V Pos: standing >

< 339h/331H 152v/154V Pos: standing >
You quickly scan the area.
A relaxing guard who is close by to your south.
A relaxing guard who is close by to your south.

< 339h/331H 152v/154V Pos: standing >
Alas, you cannot go that way. . . .

< 339h/331H 154v/154V Pos: standing >
On a Circular Path Around the Island Village
   This is the largest and most distant path around the village.  Apart from
lizards and encroaching shrubbery, this path is rather plain.  Every once in
a while, a guard patrol will pass by keeping the peace.  The most imposing
guard of this village is the tall wooden wall which keeps the village safe from
invaders.  Strong wooden stakes were sharpened and then driven deep into the
ground, before being bound by rope.  There are very few cracks between the
stakes which leaves the guard towers as the only way to see out from the
village.
Obvious exits: -North -Southwest
The wraith of a young showgoer enters from the southwest.

< 339h/331H 152v/154V Pos: standing >
You quickly scan the area.
You see nothing.

< 339h/331H 152v/154V Pos: standing >
On a Circular Path Around the Island Village
   This is the largest and most distant path around the village.  Apart from
lizards and encroaching shrubbery, this path is rather plain.  Every once in
a while, a guard patrol will pass by keeping the peace.  The most imposing
guard of this village is the tall wooden wall which keeps the village safe from
invaders.  Strong wooden stakes were sharpened and then driven deep into the
ground, before being bound by rope.  There are very few cracks between the
stakes which leaves the guard towers as the only way to see out from the
village.
Obvious exits: -North -South
The wraith of a young showgoer enters from the south.

< 339h/331H 150v/154V Pos: standing >
On a Circular Path Around the Island Village
   This is the largest and most distant path around the village.  Apart from
lizards and encroaching shrubbery, this path is rather plain.  Every once in
a while, a guard patrol will pass by keeping the peace.  The most imposing
guard of this village is the tall wooden wall which keeps the village safe from
invaders.  Strong wooden stakes were sharpened and then driven deep into the
ground, before being bound by rope.  There are very few cracks between the
stakes which leaves the guard towers as the only way to see out from the
village.
Obvious exits: -North -South
The wraith of a young showgoer enters from the south.

< 339h/331H 148v/154V Pos: standing >
On a Circular Path Around the Island Village
   This is the largest and most distant path around the village.  Apart from
lizards and encroaching shrubbery, this path is rather plain.  Every once in
a while, a guard patrol will pass by keeping the peace.  The most imposing
guard of this village is the tall wooden wall which keeps the village safe from
invaders.  Strong wooden stakes were sharpened and then driven deep into the
ground, before being bound by rope.  There are very few cracks between the
stakes which leaves the guard towers as the only way to see out from the
village.
Obvious exits: -North -South
The wraith of a young showgoer enters from the south.

< 339h/331H 147v/154V Pos: standing >
On a Circular Path Around the Island Village
   This is the largest and most distant path around the village.  Apart from
lizards and encroaching shrubbery, this path is rather plain.  Every once in
a while, a guard patrol will pass by keeping the peace.  The most imposing
guard of this village is the tall wooden wall which keeps the village safe from
invaders.  Strong wooden stakes were sharpened and then driven deep into the
ground, before being bound by rope.  There are very few cracks between the
stakes which leaves the guard towers as the only way to see out from the
village.
Obvious exits: -South -Northwest
The wraith of a young showgoer enters from the south.

< 339h/331H 145v/154V Pos: standing >
On a Circular Path Around the Island Village
   This is the largest and most distant path around the village.  Apart from
lizards and encroaching shrubbery, this path is rather plain.  Every once in
a while, a guard patrol will pass by keeping the peace.  The most imposing
guard of this village is the tall wooden wall which keeps the village safe from
invaders.  Strong wooden stakes were sharpened and then driven deep into the
ground, before being bound by rope.  There are very few cracks between the
stakes which leaves the guard towers as the only way to see out from the
village.
Obvious exits: -North -Northwest -Southeast
The wraith of a young showgoer enters from the southeast.

< 339h/331H 144v/154V Pos: standing >
You quickly scan the area.
A relaxing guard who is close by to your north.
A relaxing guard who is close by to your north.
A female village commoner who is not far off to your northwest.
An oasis village commoner who is not far off to your northwest.

< 339h/331H 145v/154V Pos: standing >
On a Circular Path Around the Island Village
   This is the largest and most distant path around the village.  Apart from
lizards and encroaching shrubbery, this path is rather plain.  Every once in
a while, a guard patrol will pass by keeping the peace.  The most imposing
guard of this village is the tall wooden wall which keeps the village safe from
invaders.  Strong wooden stakes were sharpened and then driven deep into the
ground, before being bound by rope.  There are very few cracks between the
stakes which leaves the guard towers as the only way to see out from the
village.
Obvious exits: -East  -Northwest -Southeast
The wraith of a young showgoer enters from the southeast.

< 339h/331H 146v/154V Pos: standing >
On a Circular Path Around the Island Village
   This is the largest and most distant path around the village.  Apart from
lizards and encroaching shrubbery, this path is rather plain.  Every once in
a while, a guard patrol will pass by keeping the peace.  The most imposing
guard of this village is the tall wooden wall which keeps the village safe from
invaders.  Strong wooden stakes were sharpened and then driven deep into the
ground, before being bound by rope.  There are very few cracks between the
stakes which leaves the guard towers as the only way to see out from the
village.
Obvious exits: -West  -Southeast
The corpse of a patrolling guard is lying here.
A female commoner goes about her daily business.
A village commoner goes about his daily business.
The wraith of a young showgoer enters from the southeast.

< 339h/331H 146v/154V Pos: standing >
You quickly scan the area.
A female village commoner who is close by to your west.
A patrolling sergeant who is close by to your west.
A patrolling guard who is in the distance to your west.

< 339h/331H 148v/154V Pos: standing >
You start chanting...

< 339h/331H 152v/154V Pos: standing >
Casting: protect undead ***

< 339h/331H 154v/154V Pos: standing >
Casting: protect undead **

< 339h/331H 154v/154V Pos: standing >
You complete your spell...
A dark chill from beyond the grave permeates the air around the wraith of a young showgoer.

< 339h/331H 154v/154V Pos: standing >
You sit down and relax.

< 339h/331H 154v/154V Pos: sitting >
You have memorized the following spells:
( 8th circle)  1 - negative concussion blast
( 7th circle)  2 - protect undead
( 6th circle)  3 - cone of cold
               1 - vitalize undead
               2 - enervation
( 5th circle)  2 - teleport
               4 - heal undead
( 4th circle)  7 - life leech
( 3rd circle)  4 - dispel magic
               4 - embalm
( 2nd circle)  5 - chill touch
               3 - sleep
               1 - protection from living
( 1st circle)  2 - minor creation
               1 - protection from undead
               7 - slashing darkness

And you are currently memorizing the following spells:
    8 seconds:  ( 7th) raise wraith
   17 seconds:  ( 7th) protect undead

You can memorize no more spells.
You continue your study.

< 339h/331H 154v/154V Pos: sitting >
You start meditating...

< 339h/331H 154v/154V Pos: sitting >
You have finished memorizing raise wraith.

< 339h/331H 154v/154V Pos: sitting >

		Score information for Guacho

Level: 36   Race: Githzerai   Class: Necromancer / Necrolyte Sex: Male
Hit points: 339(331)  Moves: 154(154)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Compression ratio: none
Status:  Sitting around, resting.
         Negative Shielded Coldshielded Memorizing Meditating
Frags:   -0.50   Deaths:   14
Detecting:      Invisible Heat
Protected from: Low Circle spells
Enchantments:   Hawkvision Ultravision Farsee Invisibility Levitation
Combat Pulse:   19 Spell Pulse:  0.87 
Leaderboard Points:  307 

Active Spells:
--------------
improved invisibility (2 minutes)
rested bonus (6 minutes)
detect invisibility (5 minutes)


< 339h/331H 154v/154V Pos: sitting >
The first hint of daylight can be seen on the northern horizon.

< 339h/331H 154v/154V Pos: sitting >
Autosaving...

< 339h/331H 154v/154V Pos: sitting >
You have finished memorizing protect undead.
Your studies are complete.

< 339h/331H 154v/154V Pos: sitting >
You clamber to your feet.

< 339h/331H 154v/154V Pos: standing >
Hint: It's rude to look at or consider people you don't know! Try a polite acknowledgement first.

< 338h/331H 154v/154V Pos: standing >
On a Circular Path Around the Island Village
Obvious exits: -West  -Southeast
The corpse of a patrolling guard is lying here.
*The wraith of a young showgoer stands here. (minion) 
A female commoner goes about her daily business.
A village commoner goes about his daily business.

< 338h/331H 154v/154V Pos: standing >
Ok.
The wraith of a young showgoer suddenly attacks a female village commoner!
You snap into visibility.
The wraith of a young showgoer snaps into visibility.
[Damage:  4 ] The wraith of a young showgoer's decent punch wounds a female village commoner.

< 338h/331H 154v/154V Pos: standing >
An oasis village commoner assists a female village commoner heroically.
An oasis village commoner suddenly attacks the wraith of a young showgoer!
An oasis village commoner's weak punch grazes the wraith of a young showgoer.

< 338h/331H 154v/154V Pos: standing >
[Damage:  4 ] The wraith of a young showgoer's decent punch wounds a female village commoner.

< 338h/331H 154v/154V Pos: standing >
A female village commoner enters from the west.

< 338h/331H 154v/154V Pos: standing >
Easy.

< 338h/331H 154v/154V Pos: standing >
A female village commoner's weak punch grazes the wraith of a young showgoer.
A female village commoner suddenly looks stronger!

< 338h/331H 154v/154V Pos: standing >
[Damage:  3 ] The wraith of a young showgoer's punch wounds a female village commoner.

< 338h/331H 154v/154V Pos: standing >
An oasis village commoner's punch grazes the wraith of a young showgoer.
An oasis village commoner suddenly looks stronger!
Ok.
The wraith of a young showgoer starts casting an offensive spell called 'bigbys clenched fist'.

< 338h/331H 154v/154V Pos: standing >
The wraith of a young showgoer completes its spell...
The wraith of a young showgoer utters the words 'bigbys clenched fist'
[Damage: 56 ] The wraith of a young showgoer's fist beats the life out of a female village commoner, blood pours from her body!

< 338h/331H 154v/154V Pos: standing >
The wraith of a young showgoer dodges a female village commoner's attack.
The wraith of a young showgoer dodges a female village commoner's attack.

< 338h/331H 154v/154V Pos: standing >
[Damage:  3 ] The wraith of a young showgoer's decent punch wounds a female village commoner.

< 338h/331H 154v/154V Pos: standing >
A female village commoner assists a female village commoner heroically.
A female village commoner suddenly attacks the wraith of a young showgoer!
A female village commoner's powerful pierce wounds the wraith of a young showgoer.

< 338h/331H 154v/154V Pos: standing >
An oasis village commoner's weak punch grazes the wraith of a young showgoer.

< 338h/331H 154v/154V Pos: standing >
Ok.
The wraith of a young showgoer starts casting an offensive spell.

< 338h/331H 154v/154V Pos: standing >
The wraith of a young showgoer dodges a female village commoner's attack.

< 338h/331H 154v/154V Pos: standing >
A female village commoner's decent pierce grazes the wraith of a young showgoer.
A female village commoner suddenly looks stronger!

< 338h/331H 154v/154V Pos: standing >
The wraith of a young showgoer completes its spell...
The wraith of a young showgoer utters the words 'buoblg qrunsoqpze yugh'
[Damage: 57 ] The wraith of a young showgoer's fist beats the life out of a female village commoner, blood pours from her body!

< 338h/331H 154v/154V Pos: standing >
Your group consists of ( 2/20):
( Head)   338/331   hit,  154/154  move Guacho
(Front)   386/398   hit,  181/181  move the wraith of a young showgoer

< 338h/331H 154v/154V Pos: standing >
An oasis village commoner's feeble punch grazes the wraith of a young showgoer.
An oasis village commoner's feeble punch grazes the wraith of a young showgoer.
[Damage:  4 ] The wraith of a young showgoer's punch wounds a female village commoner.

< 338h/331H 154v/154V Pos: standing >
A female village commoner's decent punch wounds the wraith of a young showgoer.
The wraith of a young showgoer dodges a female village commoner's attack.

< 338h/331H 154v/154V Pos: standing >
A female village commoner's fine pierce wounds the wraith of a young showgoer.
The wraith of a young showgoer dodges a female village commoner's attack.
You assist the wraith of a young showgoer heroically.
You miss a female village commoner.

< 338h/331H 154v/154V Pos: standing >
< T: undead TP: sta TC:few scratches E: commoner sta EP:  few wounds >
 [Damage:  4 ] The wraith of a young showgoer's decent punch wounds a female village commoner.

< 338h/331H 154v/154V Pos: standing >
< T: undead TP: sta TC:few scratches E: commoner sta EP:  few wounds >
 The wraith of a young showgoer dodges an oasis village commoner's attack.
An oasis village commoner turns to focus his attack on you!

< 338h/331H 154v/154V Pos: standing >
< T: undead TP: sta TC:few scratches E: commoner sta EP:  few wounds >
 You start chanting...

< 338h/331H 154v/154V Pos: standing >
< T: undead TP: sta TC:few scratches E: commoner sta EP:  few wounds >
 Casting: enervation *

< 338h/331H 154v/154V Pos: standing >
< T: undead TP: sta TC:few scratches E: commoner sta EP:  few wounds >
 [Damage:  4 ] The wraith of a young showgoer's punch wounds a female village commoner.

< 338h/331H 154v/154V Pos: standing >
< T: undead TP: sta TC:few scratches E: commoner sta EP:  few wounds >
 Casting: enervation 
A female village commoner's fine punch strikes the wraith of a young showgoer.
The wraith of a young showgoer dodges a female village commoner's attack.
A female village commoner turns to focus her attack on you!

< 338h/331H 154v/154V Pos: standing >
< T: Guacho TP: sta TC:excellent E: commoner sta EP:  few wounds >
 You complete your spell...
[Damage: 11 ] -=[You enervate a female village commoner, draining her of some of her energy.]=-
A female village commoner's pierce strikes the wraith of a young showgoer.
A female village commoner's mighty pierce strikes the wraith of a young showgoer hard.
A female village commoner turns to focus her attack on you!

< 349h/331H 164v/154V Pos: standing >
< T: Guacho TP: sta TC:excellent E: commoner sta EP:  nasty wounds >
 You start chanting...

< 349h/331H 164v/154V Pos: standing >
< T: Guacho TP: sta TC:excellent E: commoner sta EP:  nasty wounds >
 An oasis village commoner misses you.
An oasis village commoner misses you.
An oasis village commoner turns to focus his attack on the wraith of a young showgoer!

< 349h/331H 164v/154V Pos: standing >
< T: Guacho TP: sta TC:excellent E: commoner sta EP:  nasty wounds >
 A female village commoner dodges the wraith of a young showgoer's attack.

< 349h/331H 164v/154V Pos: standing >
< T: Guacho TP: sta TC:excellent E: commoner sta EP:  nasty wounds >
 Casting: enervation *

< 349h/331H 164v/154V Pos: standing >
< T: Guacho TP: sta TC:excellent E: commoner sta EP:  nasty wounds >
 Casting: enervation 

< 349h/331H 164v/154V Pos: standing >
< T: Guacho TP: sta TC:excellent E: commoner sta EP:  nasty wounds >
 You complete your spell...
[Damage: 25 ] -=[You enervate a female village commoner, draining her of some of her energy.]=-
A female village commoner misses you.
You dodge a female village commoner's feeble leg sweep.

< 374h/331H 174v/154V Pos: standing >
< T: Guacho TP: sta TC:excellent E: commoner sta EP:  nasty wounds >
 A female village commoner misses you.
You dodge a female village commoner's vicious attack.
-=[A female village commoner's kick hits you directly in the face.]=-
[Damage:  3 ] -=[A female village commoner ignites into black flames as she hits you!]=-
[Damage:  4 ] -=[A female village commoner shivers from the unnatural cold as she hits you!]=-

< 368h/331H 174v/154V Pos: standing >
< T: Guacho TP: sta TC:excellent E: commoner sta EP:  nasty wounds >
 You start chanting...

< 368h/331H 174v/154V Pos: standing >
< T: Guacho TP: sta TC:excellent E: commoner sta EP:  nasty wounds >
 [Damage:  3 ] The wraith of a young showgoer's decent punch wounds a female village commoner.

< 368h/331H 174v/154V Pos: standing >
< T: Guacho TP: sta TC:excellent E: commoner sta EP:  nasty wounds >
 Casting: cone of cold *
An oasis village commoner's impressive punch strikes the wraith of a young showgoer hard.
An oasis village commoner's fine punch strikes the wraith of a young showgoer.
An oasis village commoner turns to focus his attack on you!

< 368h/331H 174v/154V Pos: standing >
< T: Guacho TP: sta TC:excellent E: commoner sta EP:  nasty wounds >
 The first rays of sunlight signal that day is approaching.
Casting: cone of cold 

< 368h/331H 174v/154V Pos: standing >
< T: Guacho TP: sta TC:excellent E: commoner sta EP:  nasty wounds >
 You complete your spell...
[Damage: 46 ] -=[Your blast of cold strikes a female village commoner dead on, who shudders from the pain.]=-
[Damage:  3 ] -=[Your decent whip strikes a female village commoner.]=-

< 368h/331H 174v/154V Pos: standing >
< T: Guacho TP: sta TC:excellent E: commoner sta EP: pretty hurt >
 -=[A female village commoner's punch strikes you.]=-
[Damage:  5 ] -=[A female village commoner ignites into black flames as she hits you!]=-
[Damage:  8 ] -=[A female village commoner shivers from the unnatural cold as she hits you!]=-
You dodge a female village commoner's vicious attack.
[Damage:  4 ] The wraith of a young showgoer's punch strikes a female village commoner.
You start chanting...

< 355h/331H 174v/154V Pos: standing >
< T: Guacho TP: sta TC:excellent E: commoner sta EP:  awful >
 A female village commoner misses you.
You dodge a female village commoner's vicious attack.

< 354h/331H 174v/154V Pos: standing >
< T: Guacho TP: sta TC:excellent E: commoner sta EP:  awful >
 Casting: negative concussion blast **

< 354h/331H 174v/154V Pos: standing >
< T: Guacho TP: sta TC:excellent E: commoner sta EP:  awful >
 Casting: negative concussion blast *
You dodge an oasis village commoner's vicious attack.
You dodge an oasis village commoner's feeble leg sweep.

< 354h/331H 174v/154V Pos: standing >
< T: Guacho TP: sta TC:excellent E: commoner sta EP:  awful >
 You complete your spell...
[Damage: 48 ] -=[Your concussion blast rips into a female village commoner, shattering her soul!]=-
A female village commoner is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
You feel the bloodlust in your heart as you hear the death cry of a female village commoner.

< 354h/331H 174v/154V Pos: standing >
Ok.

< 354h/331H 174v/154V Pos: standing >
Ye roll up yer sleeves, and examine the dead...
This corpse will remain fresh for a further 15 hours.
The corpse of a female village commoner is made of flesh and appears to be of average quality.
The corpse of a female village commoner has an item value of 1.
It appears to be the corpse of A female village commoner.
a few coins
a rare piece of glittering gold

< 354h/331H 174v/154V Pos: standing >
You get a few coins from the corpse of a female village commoner.
There were: 17 gold coins. 

< 354h/331H 174v/154V Pos: standing >
The corpse of A female village commoner appears to be empty.

< 354h/331H 174v/154V Pos: standing >
-=[A female village commoner's pierce strikes you.]=-
[Damage:  6 ] -=[A female village commoner ignites into black flames as she hits you!]=-
[Damage:  8 ] -=[A female village commoner shivers from the unnatural cold as she hits you!]=-
-=[A female village commoner's sweep catches you in the side and you almost stumble.]=-
[Damage:  3 ] -=[A female village commoner ignites into black flames as she hits you!]=-
[Damage:  4 ] -=[A female village commoner shivers from the unnatural cold as she hits you!]=-
Sorry, you aren't allowed to do that in combat.

< 334h/331H 174v/154V Pos: standing >
< T: Guacho TP: sta TC:excellent E: commoner sta EP: few scratches >
 The wraith of a young showgoer fades from your mortal viewing...
The wraith of a young showgoer says 'Prepare to fight me, too!'
The wraith of a young showgoer suddenly attacks a female village commoner!
The wraith of a young showgoer snaps into visibility.
[Damage:  4 ] The wraith of a young showgoer's decent punch wounds a female village commoner.

< 334h/331H 174v/154V Pos: standing >
< T: Guacho TP: sta TC:excellent E: commoner sta EP:  small wounds >
 You miss a female village commoner.
Impossible! You can't concentrate enough!

< 334h/331H 174v/154V Pos: standing >
< T: Guacho TP: sta TC:excellent E: commoner sta EP:  small wounds >
 -=[An oasis village commoner's fine punch strikes you.]=-
[Damage:  5 ] -=[An oasis village commoner ignites into black flames as he hits you!]=-
[Damage:  7 ] -=[An oasis village commoner shivers from the unnatural cold as he hits you!]=-

< 322h/331H 174v/154V Pos: standing >
< T: Guacho TP: sta TC:few scratches E: commoner sta EP:  small wounds >
 [Damage:  4 ] The wraith of a young showgoer's decent punch wounds a female village commoner.

< 322h/331H 174v/154V Pos: standing >
< T: Guacho TP: sta TC:few scratches E: commoner sta EP:  small wounds >
 -=[A female village commoner's powerful pierce strikes you.]=-
[Damage:  5 ] -=[A female village commoner ignites into black flames as she hits you!]=-
[Damage:  7 ] -=[A female village commoner shivers from the unnatural cold as she hits you!]=-
You dodge a female village commoner's vicious attack.

< 310h/331H 174v/154V Pos: standing >
< T: Guacho TP: sta TC:few scratches E: commoner sta EP:  small wounds >
 You miss a female village commoner.

< 310h/331H 174v/154V Pos: standing >
< T: Guacho TP: sta TC:few scratches E: commoner sta EP:  small wounds >
 You start chanting...

< 310h/331H 174v/154V Pos: standing >
< T: Guacho TP: sta TC:few scratches E: commoner sta EP:  small wounds >
 -=[An oasis village commoner's punch strikes you.]=-
[Damage:  5 ] -=[An oasis village commoner ignites into black flames as he hits you!]=-
[Damage:  7 ] -=[An oasis village commoner shivers from the unnatural cold as he hits you!]=-
You dodge an oasis village commoner's vicious attack.
An oasis village commoner turns to focus his attack on the wraith of a young showgoer!

< 298h/331H 174v/154V Pos: standing >
< T: Guacho TP: sta TC:few scratches E: commoner sta EP:  small wounds >
 [Damage:  4 ] The wraith of a young showgoer's decent punch wounds a female village commoner.

< 298h/331H 174v/154V Pos: standing >
< T: Guacho TP: sta TC:few scratches E: commoner sta EP:  small wounds >
 Casting: life leech 

< 298h/331H 174v/154V Pos: standing >
< T: Guacho TP: sta TC:few scratches E: commoner sta EP:  small wounds >
 You complete your spell...
[Damage: 28 ] -=[You reach out and touch a female village commoner, leeching some of her lifeforce.]=-

< 320h/331H 174v/154V Pos: standing >
< T: Guacho TP: sta TC:few scratches E: commoner sta EP:  few wounds >
 You start chanting...

< 320h/331H 174v/154V Pos: standing >
< T: Guacho TP: sta TC:few scratches E: commoner sta EP:  few wounds >
 A patrolling sergeant enters from the west.

< 320h/331H 174v/154V Pos: standing >
< T: Guacho TP: sta TC:few scratches E: commoner sta EP:  few wounds >
 You dodge a female village commoner's vicious attack.
You dodge a female village commoner's vicious attack.
You duck under a female village commoner's lame kick.

< 320h/331H 174v/154V Pos: standing >
< T: Guacho TP: sta TC:few scratches E: commoner sta EP:  few wounds >
 Casting: life leech *

< 320h/331H 174v/154V Pos: standing >
< T: Guacho TP: sta TC:few scratches E: commoner sta EP:  few wounds >
 [Damage:  4 ] The wraith of a young showgoer's decent punch wounds a female village commoner.

< 320h/331H 174v/154V Pos: standing >
< T: Guacho TP: sta TC:few scratches E: commoner sta EP:  few wounds >
 Casting: life leech 
An oasis village commoner's fine punch strikes the wraith of a young showgoer.
An oasis village commoner's fine punch strikes the wraith of a young showgoer.

< 320h/331H 174v/154V Pos: standing >
< T: Guacho TP: sta TC:few scratches E: commoner sta EP:  few wounds >
 You complete your spell...
[Damage: 42 ] -=[You reach out and touch a female village commoner, leeching some of her lifeforce.]=-

< 331h/331H 174v/154V Pos: standing >
< T: Guacho TP: sta TC:excellent E: commoner sta EP:  few wounds >
 You attempt to flee...
On a Circular Path Around the Island Village
   This is the largest and most distant path around the village.  Apart from
lizards and encroaching shrubbery, this path is rather plain.  Every once in
a while, a guard patrol will pass by keeping the peace.  The most imposing
guard of this village is the tall wooden wall which keeps the village safe from
invaders.  Strong wooden stakes were sharpened and then driven deep into the
ground, before being bound by rope.  There are very few cracks between the
stakes which leaves the guard towers as the only way to see out from the
village.
Obvious exits: -East  -West 
The corpse of a patrolling guard is lying here.
You flee westward!

< 331h/331H 147v/154V Pos: standing >
On a Circular Path Around the Island Village
   This is the largest and most distant path around the village.  Apart from
lizards and encroaching shrubbery, this path is rather plain.  Every once in
a while, a guard patrol will pass by keeping the peace.  The most imposing
guard of this village is the tall wooden wall which keeps the village safe from
invaders.  Strong wooden stakes were sharpened and then driven deep into the
ground, before being bound by rope.  There are very few cracks between the
stakes which leaves the guard towers as the only way to see out from the
village.
Obvious exits: -West  -Southeast
Puddles of fresh blood cover the ground.
The corpse of a female village commoner is lying here.
The corpse of a patrolling guard is lying here.
*A Drow Elf (medium)  -=Denizens of Lloth=- stands in mid-air here.
A globe of darkness floats near a Drow Elf's head.
*An air elemental is here looking like a small living tornado. (minion) 
*An air elemental is here looking like a small living tornado. (minion) 
*An air elemental is here looking like a small living tornado. (minion) 
*A Drow Elf (medium)  -=Denizens of Lloth=- stands in mid-air here.
A globe of darkness floats near a Drow Elf's head.
A patrolling sergeant looks around carefully.
A female commoner goes about her daily business.
The wraith of a young showgoer stands in mid-air here, fighting a female village commoner. (Minion)  (casting) 
An oasis village commoner stands here, fighting the wraith of a young showgoer.

< 331h/331H 146v/154V Pos: standing >
A Drow Elf gives an order to his followers.
A Drow Elf snaps into visibility.
An air elemental snaps into visibility.
You dodge a bash from an air elemental, who loses its balance and falls.
An air elemental snaps into visibility.
You dodge a bash from an air elemental, who loses its balance and falls.
An air elemental snaps into visibility.
[Damage:  1 ] -=[An air elemental ignites into black flames as it hits you!]=-
[Damage:  2 ] -=[An air elemental shivers from the unnatural cold as it hits you!]=-
You are knocked to the ground by an air elemental's skillful bash!

< 330h/331H 146v/154V Pos: sitting >
< T: Guacho TP: sit TC:few scratches E: air kne EP: excellent >
 An air elemental snaps into visibility.
-=[An air elemental's decent crush wounds you.]=-
[Damage: 10 ] -=[An air elemental ignites into black flames as it hits you!]=-
[Damage: 14 ] -=[An air elemental shivers from the unnatural cold as it hits you!]=-
-=[An air elemental's crude crush wounds you.]=-
[Damage:  8 ] -=[An air elemental ignites into black flames as it hits you!]=-
[Damage: 12 ] -=[An air elemental shivers from the unnatural cold as it hits you!]=-
-=[An air elemental's crush wounds you.]=-
[Damage: 12 ] -=[An air elemental ignites into black flames as it hits you!]=-
[Damage: 17 ] -=[An air elemental shivers from the unnatural cold as it hits you!]=-
-=[An air elemental's fine crush strikes you.]=-
[Damage: 24 ] -=[An air elemental ignites into black flames as it hits you!]=-
Your spell flows around an air elemental, leaving it unharmed!
An air elemental misses you.
-=[An air elemental's decent crush wounds you.]=-
[Damage:  9 ] -=[An air elemental ignites into black flames as it hits you!]=-
[Damage: 13 ] -=[An air elemental shivers from the unnatural cold as it hits you!]=-
-=[An air elemental's fine crush strikes you.]=-
[Damage: 22 ] -=[An air elemental ignites into black flames as it hits you!]=-
[Damage: 32 ] -=[An air elemental shivers from the unnatural cold as it hits you!]=-
An air elemental misses you.
An air elemental misses you.
A Drow Elf starts casting an offensive spell.
A Drow Elf snaps into visibility.

< 268h/331H 147v/154V Pos: sitting >
< T: Guacho TP: sit TC: small wounds E: air kne EP: excellent >
 A female village commoner suddenly attacks YOU!
-=[A female village commoner's mighty pierce strikes you hard.]=-
[Damage: 13 ] -=[A female village commoner ignites into black flames as she hits you!]=-
[Damage: 19 ] -=[A female village commoner shivers from the unnatural cold as she hits you!]=-

< 238h/331H 147v/154V Pos: sitting >
< T: Guacho TP: sit TC: few wounds E: air kne EP: excellent >
 An oasis village commoner's fine punch strikes the wraith of a young showgoer.
The wraith of a young showgoer dodges an oasis village commoner's attack.

< 238h/331H 147v/154V Pos: sitting >
< T: Guacho TP: sit TC: few wounds E: air kne EP: excellent >
 A Drow Elf completes his spell...
A Drow Elf utters the words 'abrauztg gpahhzfuio uqzbarr'
A Drow Elf points at you.
-=[You reel in pain as a Drow Elf's iceball shatters upon impacting you.]=-
OUCH!  That really did HURT!

< 153h/331H 147v/154V Pos: sitting >
< T: Guacho TP: sit TC: nasty wounds E: air kne EP: excellent >
 A patrolling sergeant assists a female village commoner heroically.
A patrolling sergeant suddenly attacks YOU!
-=[A patrolling sergeant's fine punch seriously wounds you.]=-
The globe around a patrolling sergeant's body flares as it bears the brunt of your assault!
The globe around a patrolling sergeant's body flares as it bears the brunt of your assault!

< 126h/331H 147v/154V Pos: sitting >
< T: Guacho TP: sit TC: nasty wounds E: air kne EP: excellent >
 Hint: Not sure if you are playing the right class? Experiment with different classes until you find one that fits your play style.

< 126h/331H 147v/154V Pos: sitting >
< T: Guacho TP: sit TC: nasty wounds E: air kne EP: excellent >
 A Drow Elf starts casting an offensive spell.

< 126h/331H 147v/154V Pos: sitting >
< T: Guacho TP: sit TC: nasty wounds E: air kne EP: excellent >
 The wraith of a young showgoer completes its spell...
The wraith of a young showgoer utters the word 'fireshield'
The wraith of a young showgoer is surrounded by burning flames!
You miss an air elemental.

< 126h/331H 147v/154V Pos: sitting >
< T: Guacho TP: sit TC: nasty wounds E: air kne EP: excellent >
 A Drow Elf completes his spell...
A Drow Elf utters the words 'abrauztg gpahhzfuio uqzbarr'
A Drow Elf points at you.
-=[You reel in pain as a Drow Elf's iceball shatters upon impacting you.]=-
YIKES!  Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!

< 12h/331H 147v/154V Pos: sitting >
< T: Guacho TP: sit TC: awful E: air kne EP: excellent >
 A Drow Elf starts casting an offensive spell.

< 12h/331H 147v/154V Pos: sitting >
< T: Guacho TP: sit TC: awful E: air kne EP: excellent >
 -=[An air elemental's decent crush enshrouds you in a mist of blood.]=-
YIKES!  Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
[Damage: 11 ] -=[An air elemental ignites into black flames as it hits you!]=-
[Damage: 15 ] -=[An air elemental shivers from the unnatural cold as it hits you!]=-
-=[An air elemental's decent crush causes you to grimace in pain.]=-
You watch as the world spins around your gruesomely cut body.
You feel your strength wane, leaving you for the carrion crawlers to
devour.
[Damage: 10 ] -=[[Damage: 14 ] -=[-=[