The death of [32 Fire Magus] Terru -=Denizens of Lloth=- (Drow Elf)

in Burnt Plains of a Fallen Realm

from the perspective of [32 Fire Magus] Terru -=Denizens of Lloth=- (Drow Elf)

<worn about body>    a griffon feather cloak [poor]
<worn about waist>   an elfskin belt
<worn on belt buckle>a quill
<attached to belt>   a rugged adventurers satchel
<worn on arms>       a pair of studded leather sleeves
<held as shield>     a shimmering glassteel tower shield
<worn around wrist>  a flaming obsidian bracer
<worn on hands>      a pair of brown leather gloves
<worn on finger>     a ring of sand blasting [poor]
<worn on finger>     a polished oak ring (glowing)
<primary weapon>     an amber-colored rod


< 212h/212H 174v/174V Pos: sitting >
A fire elemental misses an undead behemoth.
A fire elemental misses an undead behemoth.
A fire elemental misses an undead behemoth.

< 212h/212H 174v/174V Pos: sitting >
A fire elemental dodges an undead behemoth's attack.
An undead behemoth's feeble punch grazes a fire elemental.
An undead behemoth is burned severely as he hits a fire elemental!
A fire elemental dodges an undead behemoth's attack.

< 212h/212H 174v/174V Pos: sitting >
Drinn misses an undead behemoth.
An undead behemoth dodges Drinn's attack.
An undead behemoth dodges Drinn's attack.
Drinn misses an undead behemoth.
An undead behemoth dodges Drinn's attack.

< 212h/212H 174v/174V Pos: sitting >
   ...^^^ ^MMM    
  ..^  MMMMMMMM   
 ..M MMMMMMMM..^  
 .^MMMMM^M  ..^^  
  MMMMM @ ....^   
 MMM .^ D^.. M .  
 MM^^^^.M... MM.  
  ^^....... MM    
   ...... MMM     

< 212h/212H 174v/174V Pos: sitting >
An undead behemoth dodges a fire elemental's attack.
A fire elemental's decent slash wounds an undead behemoth.

< 212h/212H 174v/174V Pos: sitting >
You stop meditating.
You see nothing here.

< 212h/212H 174v/174V Pos: sitting >
You have finished memorizing stone skin.
An undead behemoth dodges Drinn's attack.
An undead behemoth dodges Drinn's attack.

< 212h/212H 174v/174V Pos: sitting >
An undead behemoth's weak punch wounds a fire elemental.
An undead behemoth is burned severely as he hits a fire elemental!
A fire elemental parries an undead behemoth's lunge at it.
An undead behemoth's weak punch wounds a fire elemental.
An undead behemoth is burned severely as he hits a fire elemental!
You start meditating...

< 212h/212H 174v/174V Pos: sitting >
Drinn misses an undead behemoth.
Drinn's powerful pierce strikes an undead behemoth very hard.
Drinn misses an undead behemoth.
Drinn misses an undead behemoth.

< 212h/212H 174v/174V Pos: sitting >
A fire elemental misses an undead behemoth.
An undead behemoth dodges a fire elemental's attack.

< 212h/212H 174v/174V Pos: sitting >
You stop meditating.
A fire elemental appears to be Fire Elemental and has a few scratches.
It's medium in size.
It is in the front rank.
It seems to be moving much faster than normal..
Its body seems to be made of stone!
It is surrounded by burning flames!


< 212h/212H 174v/174V Pos: sitting >
You have memorized the following spells:
( 6th circle)  2 - teleport
               1 - stone skin
( 5th circle)  3 - conjure elemental
               3 - wall of stone
( 4th circle)  4 - lightning bolt
               1 - infravision
               2 - wall of force
( 3rd circle)  1 - strength
               6 - dispel magic
               1 - agility
( 2nd circle)  4 - sleep
               5 - mirror image
( 1st circle)  4 - minor creation
               5 - magic missile
               1 - detect magic

And you are currently memorizing the following spells:
    5 seconds:  ( 7th) fireball
   15 seconds:  ( 6th) stone skin
   25 seconds:  ( 7th) fireball

You can memorize no more spells.

< 212h/212H 174v/174V Pos: sitting >
A fire elemental parries an undead behemoth's lunge at it.
A fire elemental dodges an undead behemoth's attack.
An undead behemoth's weak punch wounds a fire elemental.
An undead behemoth is burned severely as he hits a fire elemental!

< 212h/212H 174v/174V Pos: sitting >
You start meditating...

< 212h/212H 174v/174V Pos: sitting >
An undead behemoth dodges Drinn's attack.
An undead behemoth dodges Drinn's attack.
Drinn misses an undead behemoth.
Drinn misses an undead behemoth.
Drinn misses an undead behemoth.

< 212h/212H 174v/174V Pos: sitting >
   ...^^^ ^MMM    
  ..^  MMMMMMMM   
 ..M MMMMMMMM..^  
 .^MMMMM^M  ..^^  
  MMMMM @ ....^   
 MMM .^ D^.. M .  
 MM^^^^.M... MM.  
  ^^....... MM    
   ...... MMM     

< 212h/212H 174v/174V Pos: sitting >
An undead behemoth dodges a fire elemental's attack.
An undead behemoth dodges a fire elemental's attack.
An undead behemoth dodges a fire elemental's attack.
Coheal clambers to his feet.
Coheal snaps out of his trance, looking frustrated.

< 212h/212H 174v/174V Pos: sitting >
Coheal starts casting an offensive spell.

< 212h/212H 174v/174V Pos: sitting >
A fire elemental parries an undead behemoth's lunge at it.
A fire elemental dodges an undead behemoth's attack.
A fire elemental dodges an undead behemoth's attack.

< 212h/212H 174v/174V Pos: sitting >
You have finished memorizing fireball.
Drinn misses an undead behemoth.
Drinn misses an undead behemoth.
Drinn misses an undead behemoth.
Drinn misses an undead behemoth.
Drinn clumsily tries to sneak behind an undead behemoth, but an undead behemoth notices him anyway.

< 212h/212H 174v/174V Pos: sitting >
Coheal completes his spell...
Coheal points at an undead behemoth.
A blast of molten spray sent by Coheal coats an undead behemoth with searing agony.

< 212h/212H 174v/174V Pos: sitting >
You have memorized the following spells:
( 7th circle)  1 - fireball
( 6th circle)  2 - teleport
               1 - stone skin
( 5th circle)  3 - conjure elemental
               3 - wall of stone
( 4th circle)  4 - lightning bolt
               1 - infravision
               2 - wall of force
( 3rd circle)  1 - strength
               6 - dispel magic
               1 - agility
( 2nd circle)  4 - sleep
               5 - mirror image
( 1st circle)  4 - minor creation
               5 - magic missile
               1 - detect magic

And you are currently memorizing the following spells:
    7 seconds:  ( 6th) stone skin
   18 seconds:  ( 7th) fireball

You can memorize no more spells.
Coheal starts casting an offensive spell called 'molten spray'.

< 212h/212H 174v/174V Pos: sitting >
An undead behemoth dodges a fire elemental's attack.
A fire elemental misses an undead behemoth.
An undead behemoth dodges a fire elemental's attack.

< 212h/212H 174v/174V Pos: sitting >
Drinn misses an undead behemoth.
Drinn misses an undead behemoth.
Drinn's impressive pierce strikes an undead behemoth very hard.
An undead behemoth dodges Drinn's attack.
Drinn misses an undead behemoth.

< 212h/212H 174v/174V Pos: sitting >
An undead behemoth's feeble punch grazes a fire elemental.
An undead behemoth is burned severely as he hits a fire elemental!
An undead behemoth's punch wounds a fire elemental.
An undead behemoth is burned severely as he hits a fire elemental!
A fire elemental dodges an undead behemoth's attack.

< 212h/212H 174v/174V Pos: sitting >
Coheal completes his spell...
Coheal points at an undead behemoth.
A blast of molten spray sent by Coheal coats an undead behemoth with searing agony.
An undead behemoth is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
An undead behemoth's death cry reverberates in your head as he falls to the ground.
An undead behemoth crumbles to dust.

< 212h/212H 174v/174V Pos: sitting >
Coheal sits down in a comfortable spot.

< 212h/212H 174v/174V Pos: sitting >
Coheal stares off into space, entering a meditative trance.

< 212h/212H 174v/174V Pos: sitting >
Elak snaps out of his meditative trance, grinning widely.
You stop meditating.
Ok.
A fire elemental leaves south.

< 212h/212H 174v/174V Pos: sitting >
   ...^^^ ^MMM    
  ..^  MMMMMMMM   
 ..M MMMMMMMM..^  
 .^MMMMM^M  ..^^  
  MMMMM @ ....^   
 MMM .^ D^.. M .  
 MM^^^^.M... MM.  
  ^^....... MM    
   ...... MMM     

< 212h/212H 174v/174V Pos: sitting >
Elak clambers to his feet.

< 212h/212H 174v/174V Pos: sitting >
You have finished memorizing stone skin.
You start meditating...

< 212h/212H 174v/174V Pos: sitting >
Coheal clambers to his feet.
Coheal snaps out of his trance, looking frustrated.

< 212h/212H 174v/174V Pos: sitting >
   ...^^^M^MMM    
  ..^  MMMMMMMM   
 ..M MMMMMMMM..^  
 .^MMMMM^M  ..^^  
  MMMMM @ ....^   
 MMM .^ D^.. M .  
 MM^^^^.M... MM.  
  ^^....... MM    
   ...... MMM     
Coheal leaves south.
Elak leaves south.

< 212h/212H 174v/174V Pos: sitting >
   ...^^^M^MMM    
  ..^  MMMMMMMM   
 ..M MMMMMMMM..^  
 .^MMMMM^M  ..^^  
  MMMMM @ ....^   
 MMM .^ D^.. M .  
 MM^^^^.M... MM.  
  ^^....... MM    
   ...... MMM     

< 212h/212H 174v/174V Pos: sitting >

< 212h/212H 174v/174V Pos: sitting >
You have memorized the following spells:
( 7th circle)  1 - fireball
( 6th circle)  2 - teleport
               2 - stone skin
( 5th circle)  3 - conjure elemental
               3 - wall of stone
( 4th circle)  4 - lightning bolt
               1 - infravision
               2 - wall of force
( 3rd circle)  1 - strength
               6 - dispel magic
               1 - agility
( 2nd circle)  4 - sleep
               5 - mirror image
( 1st circle)  4 - minor creation
               5 - magic missile
               1 - detect magic

And you are currently memorizing the following spells:
    6 seconds:  ( 7th) fireball

You can memorize no more spells.

< 212h/212H 174v/174V Pos: sitting >
You stop meditating.
You clamber to your feet.
You abandon your studies.

< 212h/212H 174v/174V Pos: standing >
   .^  MMMMMMM    
  .M MMMMMMMM..   
 .^MMMMM^M  ..^^  
  MMMMM D ....^   
 MMM .^ @^.. M .  
 MM^^^^.M... MM.  
 M^^....... MM ^  
  ....... MMM     
   MMMM  MMM ^    
The Great Lava Fields of the Damned
Obvious exits: -N -E -S -W
Elak  -=Denizens of Lloth=- (Troll)(large) stands in mid-air here.
Drinn  -=Denizens of Lloth=- (Goblin)(small) stands in mid-air here.
Coheal  -=Denizens of Lloth=- (Orc)(medium) sits resting.
A fire elemental stands in mid-air here, fighting an undead behemoth. (Minion) 
An undead behemoth stands in mid-air here, fighting a fire elemental.

< 212h/212H 172v/174V Pos: standing >

< 212h/212H 172v/174V Pos: standing >
You sit down and relax.

< 212h/212H 172v/174V Pos: sitting >
You have memorized the following spells:
( 7th circle)  1 - fireball
( 6th circle)  2 - teleport
               2 - stone skin
( 5th circle)  3 - conjure elemental
               3 - wall of stone
( 4th circle)  4 - lightning bolt
               1 - infravision
               2 - wall of force
( 3rd circle)  1 - strength
               6 - dispel magic
               1 - agility
( 2nd circle)  4 - sleep
               5 - mirror image
( 1st circle)  4 - minor creation
               5 - magic missile
               1 - detect magic

And you are currently memorizing the following spells:
   10 seconds:  ( 7th) fireball

You can memorize no more spells.
You continue your study.
Coheal looks at an undead behemoth.

< 212h/212H 172v/174V Pos: sitting >
You start meditating...

< 212h/212H 172v/174V Pos: sitting >
Drinn looks at an undead behemoth.

< 212h/212H 174v/174V Pos: sitting >
A fire elemental misses an undead behemoth.
An undead behemoth dodges a fire elemental's attack.
A fire elemental misses an undead behemoth.
An undead behemoth's punch strikes a fire elemental.
An undead behemoth is burned severely as he hits a fire elemental!
An undead behemoth's weak punch wounds a fire elemental.
An undead behemoth is burned severely as he hits a fire elemental!
An undead behemoth's punch grazes a fire elemental.
An undead behemoth is burned severely as he hits a fire elemental!

< 212h/212H 174v/174V Pos: sitting >
Drinn clumsily tries to sneak behind an undead behemoth, but an undead behemoth notices him anyway.

< 212h/212H 174v/174V Pos: sitting >
You stop meditating.
A fire elemental appears to be Fire Elemental and has a few scratches.
It's medium in size.
It is in the front rank.
It seems to be moving much faster than normal..
It is surrounded by burning flames!


< 212h/212H 174v/174V Pos: sitting >
An undead behemoth appears to be Undead and looks pretty hurt.
He's huge in size.
He seems to be moving much faster than normal..


< 212h/212H 174v/174V Pos: sitting >
Elak starts casting an offensive spell.

< 212h/212H 174v/174V Pos: sitting >
An undead behemoth dodges a fire elemental's attack.
A fire elemental misses an undead behemoth.
An undead behemoth's decent punch strikes a fire elemental.
An undead behemoth is burned severely as he hits a fire elemental!
An undead behemoth's fine punch strikes a fire elemental.
A fire elemental's spell flows around an undead behemoth, leaving him unharmed!
A fire elemental dodges an undead behemoth's attack.
You have memorized the following spells:
( 7th circle)  1 - fireball
( 6th circle)  2 - teleport
               2 - stone skin
( 5th circle)  3 - conjure elemental
               3 - wall of stone
( 4th circle)  4 - lightning bolt
               1 - infravision
               2 - wall of force
( 3rd circle)  1 - strength
               6 - dispel magic
               1 - agility
( 2nd circle)  4 - sleep
               5 - mirror image
( 1st circle)  4 - minor creation
               5 - magic missile
               1 - detect magic

And you are currently memorizing the following spells:
    3 seconds:  ( 7th) fireball

You can memorize no more spells.

< 212h/212H 174v/174V Pos: sitting >
Elak completes his spell...
Elak points at an undead behemoth.
An undead behemoth screams in utter agony as Elak's corrosive blast slams into his body!
Elak's blast of corrosive matter begins to eat through an undead behemoth's armor!

< 212h/212H 174v/174V Pos: sitting >
Drinn suddenly attacks an undead behemoth!
Drinn misses an undead behemoth.

< 212h/212H 174v/174V Pos: sitting >
Elak starts casting an offensive spell.

< 212h/212H 174v/174V Pos: sitting >
You have finished memorizing fireball.
Your studies are complete.

< 212h/212H 174v/174V Pos: sitting >
You clamber to your feet.

< 212h/212H 174v/174V Pos: standing >
Elak completes his spell...
Elak utters the words 'molten spray'
Elak points at an undead behemoth.
A blast of molten spray sent by Elak coats an undead behemoth with searing agony.
Drinn misses an undead behemoth.
Drinn misses an undead behemoth.
An undead behemoth dodges Drinn's attack.
Drinn misses an undead behemoth.
An undead behemoth dodges a fire elemental's attack.
An undead behemoth dodges a fire elemental's attack.
A fire elemental parries an undead behemoth's lunge at it.
A fire elemental dodges an undead behemoth's attack.
A fire elemental dodges an undead behemoth's attack.

< 212h/212H 174v/174V Pos: standing >
You start chanting...

< 212h/212H 174v/174V Pos: standing >
Elak starts casting an offensive spell called 'molten spray'.

< 212h/212H 174v/174V Pos: standing >
Casting: stone skin 

< 212h/212H 174v/174V Pos: standing >
You complete your spell...
A fire elemental's flesh melds with conjured rocks, turning it to stone.
Elak completes his spell...
Elak utters the words 'molten spray'
Elak points at an undead behemoth.
A blast of molten spray sent by Elak coats an undead behemoth with searing agony.
An undead behemoth is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
The unmistakable scent of fresh blood can be smelled as an undead behemoth dies in agony.
An undead behemoth crumbles to dust.

< 212h/212H 174v/174V Pos: standing >
You start chanting...

< 212h/212H 174v/174V Pos: standing >
You complete your spell...
A firwood bear totem suddenly appears on the ground.
Coheal clambers to his feet.
Coheal snaps out of his trance, looking frustrated.

< 212h/212H 174v/174V Pos: standing >
Coheal leaves north.
Drinn leaves north.
Elak leaves north.

< 212h/212H 174v/174V Pos: standing >
Autosaving...
   .^  MMMMMMM    
  .M MMMMMMMM..   
 .^MMMMM^M  ..^^  
  MMMMM D ....^   
 MMM .^ @^.. M .  
 MM^^^^.M... MM.  
 M^^....... MM ^  
  ....... MMM     
   MMMM  MMM ^    

< 212h/212H 174v/174V Pos: standing >
You start chanting...

< 212h/212H 174v/174V Pos: standing >
Coheal enters from the north.
Drinn enters from the north.
Elak enters from the north.

< 212h/212H 174v/174V Pos: standing >
   .^  MMMMMMM    
  .M MMMMMMMM..   
 .^MMMMM^M  ..^^  
  MMMMM D ....^   
 MMM .^ @^.. M .  
 MM^^^^.M... MM.  
 M^^....... MM ^  
  ....... MMM     
   MMMM  MMM ^    

< 212h/212H 174v/174V Pos: standing >
Coheal gets a firwood bear totem.

< 212h/212H 174v/174V Pos: standing >
   .^  MMMMMMM    
  .M MMMMMMMM..   
 .^MMMMM^M  ..^^  
  MMMMM D ....^   
 MMM .^ @^.. M .  
 MM^^^^.M... MM.  
 M^^....... MM ^  
  ....... MMM     
   MMMM  MMM ^    

< 212h/212H 174v/174V Pos: standing >
You complete your spell...
A marbled quartz totem suddenly appears on the ground.

< 212h/212H 174v/174V Pos: standing >
Elak starts casting a spell.

< 212h/212H 174v/174V Pos: standing >
Coheal gets a marbled quartz totem.

< 212h/212H 174v/174V Pos: standing >

< 212h/212H 174v/174V Pos: standing >
Elak completes his spell...
Elak utters the words 'ofzahzf wunsoeuio'
Elak points at Coheal.
Coheal shudders as an immense rush of life flows into his body!

< 212h/212H 174v/174V Pos: standing >
   .^  MMMMMMM    
  .M MMMMMMMM..   
 .^MMMMM^M  ..^^  
  MMMMM D ....^   
 MMM .^ @^.. M .  
 MM^^^^.M... MM.  
 M^^....... MM ^  
  ....... MMM     
   MMMM  MMM ^    

< 212h/212H 174v/174V Pos: standing >

< 212h/212H 174v/174V Pos: standing >
Coheal leaves north.
You follow Coheal.

   ...^^^ ^MMM    
  ..^  MMMMMMMM   
 ..M MMMMMMMM..^  
 .^MMMMM^M  ..^^  
  MMMMM @ ....^   
 MMM .^ D^.. M .  
 MM^^^^.M... MM.  
  ^^....... MM    
   ...... MMM     
Rocky Foothills of the Black Mountains
Obvious exits: -N -E -S -W
Coheal  -=Denizens of Lloth=- (Orc)(medium) stands in mid-air here (Newbie).
Drinn  -=Denizens of Lloth=- (Goblin)(small) stands in mid-air here.
A fire elemental enters from the south.

< 212h/212H 172v/174V Pos: standing >
Coheal leaves north.
You follow Coheal.


<map>
Zone: The Minizones of the Surface.
Room: A Rocky Clearing Before a Collapsed Tower
</map>

<map>
Zone: The Minizones of the Surface.
Room: A Rocky Clearing Before a Collapsed Tower
</map>
A Rocky Clearing Before a Collapsed Tower
Obvious exits: -N -S
The corpse of a Troll is lying here.
Drinn  -=Denizens of Lloth=- (Goblin)(small) stands in mid-air here.
Coheal  -=Denizens of Lloth=- (Orc)(medium) stands in mid-air here (Newbie).
A fire elemental enters from the south.

< 212h/212H 170v/174V Pos: standing >
A Rocky Clearing Before a Collapsed Tower
Obvious exits: -N -S
The corpse of a Troll is lying here.
A fire elemental is here blazing with heat! (minion) 
Drinn  -=Denizens of Lloth=- (Goblin)(small) stands in mid-air here.
Coheal  -=Denizens of Lloth=- (Orc)(medium) stands in mid-air here (Newbie).

< 212h/212H 170v/174V Pos: standing >
   ...^^^ ^MMM    
  ..^  MMMMMMMM   
 ..M MMMMMMMM..^  
 .^MMMMM^M  ..^^  
  MMMMM @ ....^   
 MMM .^ D^.. M .  
 MM^^^^.M... MM.  
  ^^....... MM    
   ...... MMM     
Rocky Foothills of the Black Mountains
Obvious exits: -N -E -S -W
Elak  -=Denizens of Lloth=- (Troll)(large) stands in mid-air here.
A fire elemental enters from the north.

< 212h/212H 170v/174V Pos: standing >
   .^  MMMMMMM    
  .M MMMMMMMM..   
 .^MMMMM^M  ..^^  
  MMMMM D ....^   
 MMM .^ @^.. M .  
 MM^^^^.M... MM.  
 M^^....... MM ^  
  ....... MMM     
   MMMM  MMM ^    
The Great Lava Fields of the Damned
Obvious exits: -N -E -S -W
A fire elemental enters from the north.

< 212h/212H 169v/174V Pos: standing >
   M MMMMMMMM.    
  ^MMMMM^M  ..^   
  MMMMM D ....^   
 MMM .^ D^.. M .  
 MM^^^^.@... MM.  
 M^^....... MM ^  
 ........ MMM     
  .MMMM  MMM ^^   
   .. MMMM  ..    
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W
A fire elemental stands in mid-air here, fighting a stonescale pyrolisk. (Minion) 
A stonescale pyrolisk stands in mid-air here, fighting a fire elemental.
A fire elemental enters from the north.

< 212h/212H 167v/174V Pos: standing >
     MMMMMMMM.    
  ^MMMMM^M  ..^   
  MMMMM D ....^   
 MMM .^ D^.. M .  
 MM^^^^.@... MM.  
 M^^....... MM ^  
 ........ MMM     
  .MMMM  MMM ^^   
   .. MMMM  ..    

< 212h/212H 167v/174V Pos: standing >
A fire elemental dodges a stonescale pyrolisk's attack.
A fire elemental dodges a stonescale pyrolisk's attack.

< 212h/212H 169v/174V Pos: standing >
A fire elemental appears to be Fire Elemental and is in excellent condition.
It's medium in size.
It is surrounded by burning flames!


< 212h/212H 169v/174V Pos: standing >
A fire elemental's decent crush strikes a stonescale pyrolisk.
A fire elemental's crude crush strikes a stonescale pyrolisk.

< 212h/212H 169v/174V Pos: standing >
A fire elemental already grouped by you.
A fire elemental is now a member of your group.

< 212h/212H 170v/174V Pos: standing >
A fire elemental appears to be Fire Elemental and is in excellent condition.
It's medium in size.
It is in the front rank.
It seems to be moving much faster than normal..
Its body seems to be made of stone!
It is surrounded by burning flames!


< 212h/212H 171v/174V Pos: standing >
A fire elemental dodges a stonescale pyrolisk's attack.
A fire elemental dodges a stonescale pyrolisk's attack.
A fire elemental dodges a stonescale pyrolisk's attack.
You start chanting...

< 212h/212H 173v/174V Pos: standing >
A warm pocket of air is rolling through here.

< 212h/212H 174v/174V Pos: standing >
A fire elemental's decent crush strikes a stonescale pyrolisk.

< 212h/212H 174v/174V Pos: standing >
Casting: stone skin *

< 212h/212H 174v/174V Pos: standing >
You complete your spell...
A fire elemental's flesh melds with conjured rocks, turning it to stone.

< 212h/212H 174v/174V Pos: standing >

< 212h/212H 174v/174V Pos: standing >
A stonescale pyrolisk appears to be Reptile and looks pretty hurt.
It's huge in size.
It seems to be moving much faster than normal..


< 212h/212H 174v/174V Pos: standing >
Do you feel lucky, punk?

< 212h/212H 174v/174V Pos: standing >
A fire elemental dodges a stonescale pyrolisk's attack.
A stonescale pyrolisk misses a fire elemental.
A stonescale pyrolisk misses a fire elemental.

< 212h/212H 174v/174V Pos: standing >

< 212h/212H 174v/174V Pos: standing >
A stonescale pyrolisk dodges a fire elemental's attack.

< 212h/212H 174v/174V Pos: standing >
You start chanting...

< 212h/212H 174v/174V Pos: standing >
     MMMMMMMM.    
  ^MMMMM^M  ..^   
  MMMMM D ....^   
 MMM .^ D^.. M .  
 MM^^^^.@... MM.  
 M^^....... MM ^  
 ........ MMM     
  .MMMM  MMM ^^   
   .. MMMM  ..    

< 212h/212H 174v/174V Pos: standing >
A stonescale pyrolisk's feeble claw grazes a fire elemental.
A stonescale pyrolisk is burned severely as it hits a fire elemental!
A stonescale pyrolisk misses a fire elemental.

< 212h/212H 174v/174V Pos: standing >
You complete your spell...
[Damage: 67 ] You throw a fireball at a stonescale pyrolisk and have the satisfaction of seeing it enveloped in flames.

< 212h/212H 174v/174V Pos: standing >
A stonescale pyrolisk dodges a fire elemental's attack.
You start chanting...

< 212h/212H 174v/174V Pos: standing >
Casting: fireball 
A lich necromancer snaps into visibility.
Out of nowhere, a lich necromancer stabs you in the back.
OUCH!  That really did HURT!

< 144h/212H 174v/174V Pos: standing >
< T: Terru TP: sta TC: few wounds E: a lich necromancer sta EP: excellent >
 
< 144h/212H 174v/174V Pos: standing >
< T: Terru TP: sta TC: few wounds E: a lich necromancer sta EP: excellent >
 You complete your spell...
[Damage: 13 ] You throw a fireball at a stonescale pyrolisk and have the satisfaction of seeing it enveloped in flames.
A stonescale pyrolisk is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
You feel a carnal satisfaction as a stonescale pyrolisk's gurgling and choking signals its demise.

< 144h/212H 174v/174V Pos: standing >
< T: Terru TP: sta TC: few wounds E: a lich necromancer sta EP: excellent >
 A fire elemental suddenly attacks a lich necromancer!
A fire elemental misses a lich necromancer.

< 144h/212H 174v/174V Pos: standing >
< T: Terru TP: sta TC: few wounds E: a lich necromancer sta EP: excellent >
 You dodge a lich necromancer's vicious attack.
A lich necromancer's impressive pierce strikes you.
A lich necromancer's slimy troglodyte claw [superior] with a strange black stone murmurs some strange incantations...
A lich necromancer snaps into visibility.
A lich necromancer's concussion blast rips into you, shattering your soul!
OUCH!  That really did HURT!
A lich necromancer's impressive pierce strikes you very hard.
You dodge a lich necromancer's vicious attack.
You dodge a lich necromancer's vicious attack.

< 68h/212H 174v/174V Pos: standing >
< T: Terru TP: sta TC: nasty wounds E: a lich necromancer sta EP: excellent >
 A lich necromancer snaps into visibility.
A lich necromancer dances an acrobatic maneuver in battle, tripping you.

< 68h/212H 174v/174V Pos: sitting >
< T: Terru TP: sit TC: nasty wounds E: a lich necromancer sta EP: excellent >
 Someone parries your futile lunge at him.
A lich necromancer snaps into visibility.

< 68h/212H 174v/174V Pos: sitting >
< T: Terru TP: sit TC: nasty wounds E: a lich necromancer sta EP: excellent >
 A lich necromancer snaps into visibility.
A lich necromancer's pierce enshrouds you in a mist of blood.
OUCH!  That really did HURT!
A lich necromancer's powerful pierce enshrouds you in a mist of blood.
You wish that your wounds would stop BLEEDING so much!
A lich necromancer's powerful pierce grievously wounds you.
YIKES!  Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
The world starts spinning, and your ears are ringing!
A lich necromancer's pierce hits you.
Your consciousness begins to fade in and out as your mortality slips away.....