The death of [43 Pyrokinetic] Pez -= Tharnadian Mercenaries =- (Githzerai)

in The Bank of Kimordril

from the perspective of [33 Thief] Nes -=Denizens of Lloth=- (Goblin)

<worn as a badge>    an insignia of a cresent moon
<worn on head>       a sun halo (magic) (glowing) [88%]
<worn on eyes>       the eye of the ogre of precision (magic) (glowing) (humming) [80%]
<worn in ear>        a magical leather earring
<worn in ear>        a steel earring hanging from an obsidian post [superior] made by Des
<worn on face>       mask of the iron bloodhounds (glowing)
<worn around neck>   the collar of firestones (magic) [78%]
<worn around neck>   an amulet of discord (magic)
<worn as quiver>     a silken backsheath of flight (magic)
<worn about waist>   a thick belt of trollhide (magic) [88%]
<worn on belt buckle>an ankylosaur tail club [poor] (magic) (glowing) [86%]
<attached to belt>   an obsidian hookah
<worn on arms>       a set of jagged blood crystal arm plates (magic) [54%]
<worn around wrist>  a silver hoop
<worn around wrist>  a bracelet of dracolich hide (magic) (humming)
<worn on hands>      some razor-knuckled blood crystal gloves (magic) [78%]
<worn on finger>     a mithril ring embossed with obsidian shards
<worn on finger>     a ring of protection from evil (magic) [88%]
<primary weapon>     a darksteel rapier (magic) (glowing)
<secondary weapon>   a sandworm's tooth
<worn on legs>       leggings woven of frozen icy threads [87%]
<worn on feet>       a pair of juggler's shoes


< 605h/605H 65v/106V Pos: standing >
You follow an elf archer.

 
   MMMMMMMMMMM    
  ^MMMMMMMMMMMM   
 ^^^^^MMMMMM^^^^  
 ^^^^+++^MMMMMMM  
 ..^^+^^@MMM^DMM  
 ^^.^M^^.^^MMMMM  
 .^^^+.^.^^.^MM^  
  ^.^+^^...^^^^   
   ..M..^^^.^.    
Rugged Hills of the Hearth Valley
Obvious exits: -E -S -W
*An elf archer is standing here, busy with his own matters.(Red Aura)

< 605h/605H 65v/106V Pos: standing >
An elf archer sneaks west.
You follow an elf archer.

 
   MMMMMMMMMMM    
  ^^MMMMMMMMMMM   
 .^^^^^MMMMMM^^^  
 ^^^^^+++^MMMMMM  
 ^..^^+^@^MMM^DM  
 .^^.^M^^.^^MMMM  
 ..^^^+.^.^^.^MM  
  .^.^+^^...^^^   
   ...M..^^^.^    
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
*An elf archer is standing here, busy with his own matters.(Red Aura)

< 605h/605H 64v/106V Pos: standing >
An elf archer sneaks north.
You follow an elf archer.

 
   MMMMMMMMMM^    
  MMMMMMMMMMMMM   
 ^^^MMMMMMMMMMMM  
 .^^^^^MMMMMM^^^  
 ^^^^^++@^MMMMMM  
 ^..^^+^^^MMM^DM  
 .^^.^M^^.^^MMMM  
  .^^^+.^.^^.^M   
   ^.^+^^...^^    
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
*An elf archer is standing here, busy with his own matters.(Red Aura)

< 605h/605H 62v/106V Pos: standing >
You nod.

< 605h/605H 66v/106V Pos: standing >

< 605h/605H 68v/106V Pos: standing >
 
   MMMMMMMMMM^    
  MMMMMMMMMMMMM   
 ^^^MMMMMMMMMMMM  
 .^^^^^MMMMMM^^^  
 ^^^^^++@^MMMMMM  
 ^..^^+^^^MMM^DM  
 .^^.^M^^.^^MMMM  
  .^^^+.^.^^.^M   
   ^.^+^^...^^    
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
*An elf archer is standing here, busy with his own matters.(Red Aura)

< 605h/605H 70v/106V Pos: standing >

< 605h/605H 73v/106V Pos: standing >
 
   MMMMMMMMMM^    
  MMMMMMMMMMMMM   
 ^^^MMMMMMMMMMMM  
 .^^^^^MMMMMM^^^  
 ^^^^^++@^MMMMMM  
 ^..^^+^^^MMM^DM  
 .^^.^M^^.^^MMMM  
  .^^^+.^.^^.^M   
   ^.^+^^...^^    
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
*An elf archer is standing here, busy with his own matters.(Red Aura)

< 605h/605H 75v/106V Pos: standing >

< 605h/605H 76v/106V Pos: standing >
Slight Turn on a Cliffside Trail
Obvious exits: -N -E -W

< 605h/605H 79v/106V Pos: standing >

< 605h/605H 84v/106V Pos: standing >
Slight Turn on a Cliffside Trail
Obvious exits: -N -E -W

< 605h/605H 84v/106V Pos: standing >
You stop following an elf archer.

< 605h/605H 86v/106V Pos: standing >
Slight Turn on a Cliffside Trail
Obvious exits: -N -E -W

< 605h/605H 87v/106V Pos: standing >
Looks like an exit.
You extend your sights westward.
 
   MMMMMMMMMM^    
  MMMMMMMMMMMMM   
 ^^^MMMMMMMMMMMM  
 .^^^^^MMMMMM^^^  
 ^^^^^++M^MMMMMM  
 ^..^^+^^^MMM^DM  
 .^^.^M^^.^^MMMM  
  .^^^+.^.^^.^M   
   ^.^+^^...^^    
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
*An elf archer is standing here, busy with his own matters.(Red Aura)

< 605h/605H 89v/106V Pos: standing >
Slight Turn on a Cliffside Trail
Obvious exits: -N -E -W
*An elf archer is standing here, busy with his own matters.(Red Aura)

< 605h/605H 91v/106V Pos: standing >
You nod.

< 605h/605H 96v/106V Pos: standing >
Slight Turn on a Cliffside Trail
Obvious exits: -N -E -W
*An elf archer is standing here, busy with his own matters.(Red Aura)

< 605h/605H 98v/106V Pos: standing >

		Score information for Nes

Level: 33   Race: Goblin   Class: Rogue / Thief Sex: Female
Hit points: 605(605)  Moves: 98(106)
Coins carried:    4 platinum     8 gold     1 silver     6 copper
Compression ratio: 83%
Status:  Standing.
         Coldshielded
Frags:   +0.00   Deaths:   3
Disguised as: an elf archer (Good)
Detecting:      Invisible Evil Magic Life Heat
Protected from: Evil Fire Cold
Enchantments:   Hawkvision Ultravision Farsee Fly Invisibility Listen Sneaking
Herbs:          Medicus
Combat Pulse:   13 Spell Pulse:  0.73 
Leaderboard Points:  329 

Active Spells:
--------------
elephantstrength (34 minutes)
vitality (7 minutes)
detect invisibility (4 minutes)
strength (19 minutes)
dexterity (19 minutes)
hawkvision (13 minutes)


< 605h/605H 98v/106V Pos: standing >
You say 'fol 2.Elf or such'

< 605h/605H 106v/106V Pos: standing >
An elf archer starts following you.

< 605h/605H 106v/106V Pos: standing >
An elf archer snickers softly.

< 605h/605H 106v/106V Pos: standing >
Slight Turn on a Cliffside Trail
Obvious exits: -N -E -W
*An elf archer is standing here, busy with his own matters.(Red Aura)

< 605h/605H 106v/106V Pos: standing >
Steep Trail on a Cliffside
Obvious exits: -E -W

< 605h/605H 102v/106V Pos: standing >
Steep Trail on a Cliffside
Obvious exits: -N -W

< 605h/605H 98v/106V Pos: standing >
Alas, you cannot go that way. . . .

< 605h/605H 98v/106V Pos: standing >
Winding Trail on a Cliffside
Obvious exits: -E -S

< 605h/605H 94v/106V Pos: standing >
Winding Trail on a Cliffside
Obvious exits: -W

< 605h/605H 92v/106V Pos: standing >
Alas, you cannot go that way. . . .

< 605h/605H 93v/106V Pos: standing >
You find a secret entrance!

< 605h/605H 95v/106V Pos: standing >
Ok.

< 605h/605H 105v/106V Pos: standing >
Edge of a Plateau
Obvious exits: -E -D

< 605h/605H 101v/106V Pos: standing >
Ok.

< 605h/605H 102v/106V Pos: standing >
On a Small Plateau
Obvious exits: -E -S -W

< 605h/605H 102v/106V Pos: standing >
On a Small Plateau
Obvious exits: -S -W

< 605h/605H 101v/106V Pos: standing >
Before the Gates of Kimordril
Obvious exits: -N -E# -W

< 605h/605H 100v/106V Pos: standing >
Autosaving...

< 605h/605H 101v/106V Pos: standing >
Before the Gates of Kimordril
Obvious exits: -N -E# -W
*An elf archer is standing here, busy with his own matters.(Red Aura)

< 605h/605H 102v/106V Pos: standing >
The sun rises over the northern horizon.

< 605h/605H 104v/106V Pos: standing >
Ok.

< 605h/605H 106v/106V Pos: standing >
The gates is open.
To the east lies the stronghold of Kimordril.
You extend your sights eastward.
Inside the Gates of Kimordril
Obvious exits: -N -E# -S -W
An elite guard specialist of Kimordril is here, vigilantly watching the gates.
An elite guard of Kimordril is here, vigilantly watching the gates.
An elite guard of Kimordril is here, vigilantly watching the gates.
An elite guard of Kimordril is here, vigilantly watching the gates.

< 605h/605H 106v/106V Pos: standing >
Saving Nes.

< 605h/605H 106v/106V Pos: standing >
Before the Gates of Kimordril
Obvious exits: -N -E -W
*An elf archer is standing here, busy with his own matters.(Red Aura)

< 605h/605H 106v/106V Pos: standing >
You say 'just flee if hit'

< 605h/605H 106v/106V Pos: standing >

< 605h/605H 106v/106V Pos: standing >
Saving Nes.

< 605h/605H 106v/106V Pos: standing >
Inside the Gates of Kimordril
Obvious exits: -N -E# -S -W
An elite guard specialist of Kimordril is here, vigilantly watching the gates.
An elite guard of Kimordril is here, vigilantly watching the gates.
An elite guard of Kimordril is here, vigilantly watching the gates.
An elite guard of Kimordril is here, vigilantly watching the gates.

< 605h/605H 104v/106V Pos: standing >
Ok.

< 605h/605H 104v/106V Pos: standing >
Above an Enclosed Valley
Obvious exits: -W -D

< 605h/605H 103v/106V Pos: standing >
Above an Enclosed Valley
Obvious exits: -W -D
*An elf archer is standing here, busy with his own matters.(Red Aura)

< 605h/605H 105v/106V Pos: standing >
Ok.

< 605h/605H 106v/106V Pos: standing >
You wink seductively.

< 605h/605H 106v/106V Pos: standing >
Inclined Pathway
Obvious exits: -E -U
An elf archer sneaks in from above.

< 605h/605H 104v/106V Pos: standing >
Argh!!! The sun is too bright.

< 605h/605H 104v/106V Pos: standing >
Inclined Pathway
Obvious exits: -N# -E -W
A dwarven guard wanders around the area, watching for trouble.
A gully dwarf wanders around, collecting garbage.
A large dog wanders around here, looking for food.
An elf archer sneaks in from the west.

< 605h/605H 102v/106V Pos: standing >
Inclined Pathway
Obvious exits: -W -D
A dwarven guard wanders around the area, watching for trouble.

< 605h/605H 100v/106V Pos: standing >
Argh!!! The sun is too bright.

< 605h/605H 101v/106V Pos: standing >
Inclined Pathway
Obvious exits: -U -D
A dwarven merchant travels through here.
An elf archer sneaks in from above.

< 605h/605H 101v/106V Pos: standing >
Alas, you cannot go that way. . . .

< 605h/605H 101v/106V Pos: standing >
Argh!!! The sun is too bright.

< 605h/605H 102v/106V Pos: standing >
Inclined Pathway
Obvious exits: -E -U
An elf archer sneaks in from above.

< 605h/605H 102v/106V Pos: standing >
Inclined Pathway
Obvious exits: -N# -E -S# -W
A gully dwarf wanders around, collecting garbage.

< 605h/605H 100v/106V Pos: standing >
Inclined Pathway
Obvious exits: -E -W

< 605h/605H 99v/106V Pos: standing >
Inclined Pathway
Obvious exits: -N -E -W
An elf archer sneaks in from the west.

< 605h/605H 98v/106V Pos: standing >
Inclined Pathway
Obvious exits: -E -W
A large dog wanders around here, looking for food.
A gully dwarf wanders around, collecting garbage.
An elf archer sneaks in from the west.

< 605h/605H 98v/106V Pos: standing >
West Side of the Guild Square
Obvious exits: -N -E -S -W
A large dog wanders around here, looking for food.
A gully dwarf wanders around, collecting garbage.

< 605h/605H 97v/106V Pos: standing >
Center of the Guild Square
Obvious exits: -N -E -S -W
A swirling rift shifts and howls here. (magic)
A swirling rift shifts and howls here. (magic)
Before you stands a huge board containing news and feedback.
A large fountain is here in the center of the square.
A large dog wanders around here, looking for food.
A huge rat scurries along here, whiskers wiggling.
The Kimordril Quartermaster stands here.
A short gully dwarf shouts out the town news here.

< 605h/605H 98v/106V Pos: standing >
You quickly scan the area.
A large dog who is close by to your north.
An elite guard who is close by to your east.
A huge rat who is close by to your east.
An elite guard who is a brief walk away to your east.
An elite guard who is rather far off to your east.
A large dog who is close by to your west.
A gully dwarf who is close by to your west.
A large dog who is not far off to your west.
A gully dwarf who is not far off to your west.
A gully dwarf who is in the distance to your west.

< 605h/605H 99v/106V Pos: standing >
North Side of the Guild Square
Obvious exits: -N -E -S -W
A large dog wanders around here, looking for food.

< 605h/605H 100v/106V Pos: standing >
Midvalley Road
Obvious exits: -N -E# -S
An elf archer sneaks in from the south.

< 605h/605H 99v/106V Pos: standing >
You feel like a potion could do you good once again.
An elf archer's body appears to recover from the affects of the potion.
Midvalley Road
Obvious exits: -N -S

< 605h/605H 99v/106V Pos: standing >
Midvalley Road
Obvious exits: -N -E# -S

< 605h/605H 98v/106V Pos: standing >
North Side of the Guild Square
Obvious exits: -N -E -S -W
A large dog wanders around here, looking for food.

< 605h/605H 98v/106V Pos: standing >
Northeast Corner of the Guild Square
Obvious exits: -N -E -S -W
A dwarven commoner is here, shopping around the square.

< 605h/605H 98v/106V Pos: standing >
The Mother Lode
Obvious exits: -E -S -U
A mighty board stands here held up by great swords reading 'Flame Board.'
(Q)A brutish bartender serves drinks to his patrons here.

< 605h/605H 99v/106V Pos: standing >
Alas, you cannot go that way. . . .

< 605h/605H 100v/106V Pos: standing >
Alas, you cannot go that way. . . .

< 605h/605H 100v/106V Pos: standing >
Looks like an exit.
You extend your sights upward.
Reception Room
Obvious exits: -D
An elite dwarven guard of Kimordril is here.
An elite dwarven guard of Kimordril is here.

< 605h/605H 102v/106V Pos: standing >
Reception Room
Obvious exits: -D
An elite dwarven guard of Kimordril is here.
An elite dwarven guard of Kimordril is here.

< 605h/605H 102v/106V Pos: standing >
The Mother Lode
Obvious exits: -E -S -U
A mighty board stands here held up by great swords reading 'Flame Board.'
(Q)A brutish bartender serves drinks to his patrons here.

< 605h/605H 102v/106V Pos: standing >
Northeast Corner of the Guild Square
Obvious exits: -N -E -S -W
A dwarven commoner is here, shopping around the square.

< 605h/605H 102v/106V Pos: standing >
East Side of the Guild Square
Obvious exits: -N -E -S -W
An elite dwarven guard of Kimordril is here.
A huge rat scurries along here, whiskers wiggling.

< 605h/605H 101v/106V Pos: standing >
Southeast Corner of the Guild Square
Obvious exits: -N -E -S -W
An elf archer sneaks in from the north.

< 605h/605H 101v/106V Pos: standing >
Alas, you cannot go that way. . . .

< 605h/605H 102v/106V Pos: standing >
You quickly scan the area.
An elite guard who is close by to your north.
A dwarven commoner who is not far off to your north.
A brutish bartender who is a brief walk away to your north.
A dwarven commoner who is close by to your east.
A dirty dwarf who is close by to your east.
A dwarven commoner who is not far off to your west.
A dwarven merchant who is not far off to your west.
A young female dwarf who is a brief walk away to your west.
A shopping commoner who is a brief walk away to your west.

< 605h/605H 103v/106V Pos: standing >
Goldsmiths Guild
Obvious exits: -N -U

< 605h/605H 103v/106V Pos: standing >
Alas, you cannot go that way. . . .

< 605h/605H 103v/106V Pos: standing >
The Bank of Kimordril
Obvious exits: -D
A crafting recipe lies here collecting dust.
A large wooden counter is here, with a sign posted on it.
A Githzerai (medium)  -= Tharnadian Mercenaries =- stands in mid-air here.
Ratroper is here, ready to take your money.
An elf archer sneaks in from below.

< 605h/605H 104v/106V Pos: standing >
You quickly scan the area.
You see nothing.

< 605h/605H 104v/106V Pos: standing >
You snap into visibility.
You do a fancy maneuver, tripping a Githzerai.

< 605h/605H 106v/106V Pos: standing >
< T: Nes TP: sta TC:excellent E: A Githzerai sit EP: excellent >
 You parry a Githzerai's lunge at you.
Your improved dexterity grants you an additional attack!
You snap into visibility.
[Damage: 15 ] Your slash strikes a Githzerai.
You snap into visibility.
You shiver from the unnatural cold as you hit a Githzerai.
You miss a Githzerai.

< 598h/605H 106v/106V Pos: standing >
< T: Nes TP: sta TC:few scratches E: A Githzerai sit EP: few scratches >
 An elf archer snaps into visibility.
An elf archer's powerful pierce strikes a Githzerai.
An elf archer shivers as he hits a Githzerai.
An elf archer's pierce strikes a Githzerai.
An elf archer snaps into visibility.
An elf archer shivers as he hits a Githzerai.

< 598h/605H 106v/106V Pos: standing >
< T: Nes TP: sta TC:few scratches E: A Githzerai sit EP:  small wounds >
 Your improved dexterity grants you an additional attack!
You snap into visibility.
[Damage: 18 ] Your impressive slash strikes a Githzerai.
You snap into visibility.
You shiver from the unnatural cold as you hit a Githzerai.
You miss a Githzerai.

< 590h/605H 106v/106V Pos: standing >
< T: Nes TP: sta TC:few scratches E: A Githzerai sit EP:  small wounds >
 A Githzerai suddenly stumbles, grasping at their neck as an elf archer stands behind them grinning!

< 590h/605H 106v/106V Pos: standing >
< T: Nes TP: sta TC:few scratches E: A Githzerai sit EP:  small wounds >
 An elf archer misses a Githzerai.
An elf archer snaps into visibility.
An elf archer's pierce strikes a Githzerai.
An elf archer snaps into visibility.
An elf archer shivers as he hits a Githzerai.

< 590h/605H 106v/106V Pos: standing >
< T: Nes TP: sta TC:few scratches E: A Githzerai sit EP:  small wounds >
 A Githzerai misses you.
You snap into visibility.

< 590h/605H 106v/106V Pos: standing >
< T: Nes TP: sta TC:few scratches E: A Githzerai sit EP:  small wounds >
 An elf archer attempts to flee.
An elf archer tries to flee, but can't make it out of here!

< 590h/605H 106v/106V Pos: standing >
< T: Nes TP: sta TC:few scratches E: A Githzerai sit EP:  small wounds >
 Looking panicked, a Githzerai scrambles madly to his feet!

< 590h/605H 106v/106V Pos: standing >
< T: Nes TP: sta TC:few scratches E: A Githzerai sta EP:  small wounds >
 Your improved dexterity grants you an additional attack!
You miss a Githzerai.
A Githzerai dodges your futile attack.
You snap into visibility.
An elf archer attempts to flee.
An elf archer leaves down.

< 590h/605H 106v/106V Pos: standing >
< T: Nes TP: sta TC:few scratches E: A Githzerai sta EP:  small wounds >
 A Githzerai's blood splatters as it hits the ground.

< 590h/605H 106v/106V Pos: standing >
< T: Nes TP: sta TC:few scratches E: A Githzerai sta EP:  small wounds >
 An elf archer enters from below.

< 590h/605H 106v/106V Pos: standing >
< T: Nes TP: sta TC:few scratches E: A Githzerai sta EP:  small wounds >
 Sorry, you aren't allowed to do that in combat.

< 590h/605H 106v/106V Pos: standing >
< T: Nes TP: sta TC:few scratches E: A Githzerai sta EP:  small wounds >
 You snap into visibility.
You do a fancy maneuver, tripping a Githzerai.
An elf archer snaps into visibility.
An elf archer places a slimy troglodyte claw [superior] with a strange red stone in the back of a Githzerai, resulting in some strange noises and some blood.
An elf archer snaps into visibility.
An elf archer shivers as he hits a Githzerai.
With a swift tug an elf archer wrenches the weapon free, ramming it into a Githzerai's spine!
An elf archer places a slimy troglodyte claw [superior] with a strange red stone in the back of a Githzerai, resulting in some strange noises and some blood.
An elf archer snaps into visibility.
An elf archer shivers as he hits a Githzerai.
An elf archer places the dagger of Wind in the back of a Githzerai, resulting in some strange noises and some blood.
An elf archer snaps into visibility.
An elf archer shivers as he hits a Githzerai.
Dripp's disguise falls apart!
Dripp's belt bearing the seal of Baal of precision is weakened from the intense cold!
...Suddenly, Dripp is engulfed in a swwirling tornado of wind... Sweeping them from battle!

< 590h/605H 106v/106V Pos: standing >
<Your improved dexterity grants you an additional attack!
You snap into visibility.
[Damage: 16 ] Your slash strikes a Githzerai hard.
You snap into visibility.
You shiver from the unnatural cold as you hit a Githzerai.
You miss a Githzerai.

< 583h/605H 106v/106V Pos: standing >
< T: Nes TP: sta TC:few scratches E: A Githzerai sit EP:  nasty wounds >
 You parry a Githzerai's lunge at you.
You snap into visibility.
Dripp snaps into visibility.
Dripp places a slimy troglodyte claw [superior] with a strange red stone in the back of a Githzerai, resulting in some strange noises and some blood.
Dripp snaps into visibility.
Dripp shivers as he hits a Githzerai.
Dripp's powerful pierce strikes a Githzerai very hard.
Dripp snaps into visibility.
Dripp shivers as he hits a Githzerai.

< 583h/605H 106v/106V Pos: standing >
< T: Nes TP: sta TC:few scratches E: A Githzerai sit EP: pretty hurt >
 A Githzerai's blood splatters as it hits the ground.

< 583h/605H 106v/106V Pos: standing >
< T: Nes TP: sta TC:few scratches E: A Githzerai sit EP: pretty hurt >
 A Githzerai suddenly stumbles, grasping at their neck as Dripp stands behind them grinning!

< 583h/605H 106v/106V Pos: standing >
< T: Nes TP: sta TC:few scratches E: A Githzerai sit EP: pretty hurt >
 You score a CRITICAL HIT!!!!!
You snap into visibility.
[Damage: 29 ] Your slash seriously wounds a Githzerai.
You snap into visibility.
You shiver from the unnatural cold as you hit a Githzerai.

< 569h/605H 106v/106V Pos: standing >
< T: Nes TP: sta TC:few scratches E: A Githzerai sit EP: pretty hurt >
 Looking panicked, a Githzerai scrambles madly to his feet!

< 569h/605H 106v/106V Pos: standing >
< T: Nes TP: sta TC:few scratches E: A Githzerai sta EP: pretty hurt >
 Dripp attempts to flee.
Dripp leaves down.

< 569h/605H 106v/106V Pos: standing >
< T: Nes TP: sta TC:few scratches E: A Githzerai sta EP: pretty hurt >
 A Githzerai's wound gushes blood all over the surrounding area.

< 569h/605H 106v/106V Pos: standing >
< T: Nes TP: sta TC:few scratches E: A Githzerai sta EP: pretty hurt >
 You dodge a Githzerai's vicious attack.
You snap into visibility.
A Githzerai attempts to flee.
A Githzerai tries to flee, but can't make it out of here!

< 569h/605H 106v/106V Pos: standing >
< T: Nes TP: sta TC:few scratches E: A Githzerai sta EP: pretty hurt >
 Dripp enters from below.

< 569h/605H 106v/106V Pos: standing >
< T: Nes TP: sta TC:few scratches E: A Githzerai sta EP: pretty hurt >
 Your improved dexterity grants you an additional attack!
A Githzerai dodges your futile attack.
A Githzerai dodges your futile attack.
You snap into visibility.
Dripp snaps into visibility.
Dripp places a slimy troglodyte claw [superior] with a strange red stone in the back of a Githzerai, resulting in some strange noises and some blood.
Dripp snaps into visibility.
Dripp shivers as he hits a Githzerai.
Dripp places the dagger of Wind in the back of a Githzerai, resulting in some strange noises and some blood.
A Githzerai's well-polished mithril body shield [superior] was completely destroyed by the massive blow!
A Githzerai is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!