The death of [33 Storm Druid] Mumrik (Centaur)

in On a Large Underground River

from the perspective of [33 Storm Druid] Mumrik (Centaur)

<worn on head>       a bark and leaf cap
<worn around neck>   a superior electrum necklace
<worn on horse body> a leather saddle
<worn about body>    some soft deer-skin saddle bags
<worn on tail>       a flaming mithril cord
<worn about waist>   a belt of woven hides
<held as shield>     a skin-wrapped steel buckler
<worn around wrist>  a bracelet of twisted roots [superior] (glowing)
<worn around wrist>  a bracelet of twisted roots (glowing)

A patrolling guard's fine punch strikes you.
You block a patrolling guard's lunge at you.
A patrolling guard misses you.

< 217h/629H 248v/255V Pos: standing >
< T: Mumrik TP: sta TC: nasty wounds E: guard sta EP: excellent >
 A vicious kuo-toan guard's fine punch strikes you hard.
A vicious kuo-toan guard's fine punch strikes you very hard.
You block a vicious kuo-toan guard's lunge at you.

< 172h/629H 248v/255V Pos: standing >
< T: Mumrik TP: sta TC:pretty hurt E: guard sta EP: excellent >
 Casting: earthen maul 

< 172h/629H 248v/255V Pos: standing >
< T: Mumrik TP: sta TC:pretty hurt E: guard sta EP: excellent >
 You complete your spell...
[Damage: 73 ] You cause the earth to lash out at your opponent!
As the ceiling begins to buckle under the stress, you realize this may not have been a good idea!

< 172h/629H 248v/255V Pos: standing >
< T: Mumrik TP: sta TC:pretty hurt E: guard sta EP: excellent >
 You must commune with nature more before invoking its power.

< 172h/629H 248v/255V Pos: standing >
< T: Mumrik TP: sta TC:pretty hurt E: guard sta EP: excellent >
 You attempt to flee...
A Slimy Room Containing a Muck-Filled Pool
Obvious exits: -W -D
A vicious kuo-toan guard protects the pool.
You flee upward!

< 172h/629H 220v/255V Pos: standing >
The red aura around you flashes blue and is gone.

< 172h/629H 220v/255V Pos: standing >
Below a Mucky Pool
Obvious exits: -N -U
A vicious kuo-toan guard protects the pool.
A patrolling guard walks through the halls of the tower.

< 172h/629H 220v/255V Pos: standing >
A Large, Slimy Cave
Obvious exits: -N -S
A huge alligator makes his home in the swamp.
A huge alligator makes his home in the swamp.

< 172h/629H 219v/255V Pos: standing >
Below The Swamp
Obvious exits: -N -S -U

< 172h/629H 216v/255V Pos: standing >
A patrolling guard swims in from the south.
You begin to hold your breath...

< 172h/629H 217v/255V Pos: standing >
A patrolling guard suddenly attacks YOU!
You are briefly surrounded by a red aura!
A patrolling guard's fine punch strikes you.
Sorry, you aren't allowed to do that in combat.

< 160h/629H 217v/255V Pos: standing >
< T: Mumrik TP: sta TC:pretty hurt E: guard sta EP: excellent >
 You attempt to flee...
A Large, Slimy Cave
Obvious exits: -N -S
A huge alligator makes his home in the swamp.
A huge alligator makes his home in the swamp.
You take a deep breath of fresh air.
You flee southward!

< 160h/629H 185v/255V Pos: standing >
The red aura around you flashes blue and is gone.
You take a deep breath of fresh air.

< 160h/629H 185v/255V Pos: standing >
A patrolling guard enters from the north.

< 160h/629H 187v/255V Pos: standing >
A patrolling guard suddenly attacks YOU!
You are briefly surrounded by a red aura!
A patrolling guard misses you.

< 160h/629H 187v/255V Pos: standing >
< T: Mumrik TP: sta TC:pretty hurt E: guard sta EP: excellent >
 A Large, Slimy Cave
Obvious exits: -N -S
A patrolling guard stands here, fighting YOU!
A huge alligator makes his home in the swamp.
A huge alligator makes his home in the swamp.

< 160h/629H 187v/255V Pos: standing >
< T: Mumrik TP: sta TC:pretty hurt E: guard sta EP: excellent >
 You attempt to flee...
Below The Swamp
Obvious exits: -N -S -U
You flee northward!

< 160h/629H 154v/255V Pos: standing >
The red aura around you flashes blue and is gone.

< 160h/629H 154v/255V Pos: standing >
You begin to hold your breath...

< 160h/629H 154v/255V Pos: standing >
An Opening in the Alligator Marsh
Obvious exits: -S -D
You take a deep breath of fresh air.

< 160h/629H 150v/255V Pos: standing >
You take a deep breath of fresh air.

< 160h/629H 150v/255V Pos: standing >
You quickly scan the area.
A huge alligator who is not far off to your south.
A huge alligator who is not far off to your south.
A vicious kuo-toan guard who is a brief walk away to your south.
A large alligator who is close by below you.
A huge alligator who is close by below you.
A giant alligator who is close by below you.

< 160h/629H 150v/255V Pos: standing >
An Opening in the Alligator Marsh
Obvious exits: -S -D

< 160h/629H 150v/255V Pos: standing >
You start chanting...

< 160h/629H 150v/255V Pos: standing >
Casting: natures touch 

< 160h/629H 151v/255V Pos: standing >
You complete your spell...
The warmth of nature fills your body.

< 160h/629H 152v/255V Pos: standing >
You start chanting...

< 226h/629H 154v/255V Pos: standing >
Casting: natures touch 

< 233h/629H 155v/255V Pos: standing >
You complete your spell...
The warmth of nature fills your body.

< 233h/629H 156v/255V Pos: standing >
You start chanting...

< 303h/629H 158v/255V Pos: standing >
Casting: natures touch 

< 305h/629H 159v/255V Pos: standing >
You complete your spell...
The warmth of nature fills your body.

< 305h/629H 160v/255V Pos: standing >
You currently have the following spell slots available:
  1st circle: 10 of 10
  2nd circle:  9 of  9
  3rd circle:  8 of  8
  4th circle:  7 of  7
  5th circle:  2 of  6   (  70 seconds)
  6th circle:  0 of  4   (  77 seconds)
  7th circle:  3 of  3

< 372h/629H 162v/255V Pos: standing >

< 372h/629H 162v/255V Pos: standing >

< 376h/629H 162v/255V Pos: standing >
You start chanting...

< 378h/629H 165v/255V Pos: standing >
Casting: natures touch 

< 379h/629H 167v/255V Pos: standing >
You complete your spell...
The warmth of nature fills your body.

< 379h/629H 167v/255V Pos: standing >

< 445h/629H 169v/255V Pos: standing >

< 445h/629H 169v/255V Pos: standing >
You start chanting...

< 452h/629H 171v/255V Pos: standing >
Casting: natures touch 

< 452h/629H 172v/255V Pos: standing >
You complete your spell...
The warmth of nature fills your body.

< 452h/629H 173v/255V Pos: standing >

< 518h/629H 175v/255V Pos: standing >

< 522h/629H 175v/255V Pos: standing >
Pardon?

< 525h/629H 176v/255V Pos: standing >
You quickly scan the area.
A patrolling guard who is not far off to your south.
A huge alligator who is not far off to your south.
A huge alligator who is not far off to your south.
A vicious kuo-toan guard who is a brief walk away to your south.
A large alligator who is close by below you.
A huge alligator who is close by below you.
A giant alligator who is close by below you.

< 525h/629H 178v/255V Pos: standing >

< 526h/629H 183v/255V Pos: standing >

< 526h/629H 183v/255V Pos: standing >
You are at the half-way point towards this next level!

< 526h/629H 186v/255V Pos: standing >
You feel nature's energy flow into your 6th circle of knowledge.

< 526h/629H 187v/255V Pos: standing >
An Opening in the Alligator Marsh
Obvious exits: -S -D

< 527h/629H 187v/255V Pos: standing >

< 527h/629H 191v/255V Pos: standing >
You currently have the following spell slots available:
  1st circle: 10 of 10
  2nd circle:  9 of  9
  3rd circle:  8 of  8
  4th circle:  7 of  7
  5th circle:  0 of  6   ( 105 seconds)
  6th circle:  1 of  4   (  57 seconds)
  7th circle:  3 of  3

< 528h/629H 193v/255V Pos: standing >
You currently have the following spell slots available:
  1st circle: 10 of 10
  2nd circle:  9 of  9
  3rd circle:  8 of  8
  4th circle:  7 of  7
  5th circle:  0 of  6   ( 105 seconds)
  6th circle:  1 of  4   (  57 seconds)
  7th circle:  3 of  3

< 528h/629H 197v/255V Pos: standing >

< 529h/629H 199v/255V Pos: standing >

< 529h/629H 199v/255V Pos: standing >

< 530h/629H 203v/255V Pos: standing >
You feel nature's energy flow into your 6th circle of knowledge.

< 530h/629H 207v/255V Pos: standing >
Below The Swamp
Obvious exits: -N -S -U

< 531h/629H 204v/255V Pos: standing >
A Large, Slimy Cave
Obvious exits: -N -S
A patrolling guard walks through the halls of the tower.
A huge alligator makes his home in the swamp.
A huge alligator makes his home in the swamp.

< 531h/629H 201v/255V Pos: standing >
Below a Mucky Pool
Obvious exits: -N -U
A vicious kuo-toan guard protects the pool.

< 531h/629H 201v/255V Pos: standing >
A patrolling guard enters from the north.
Alas, you cannot go that way. . . .

< 531h/629H 201v/255V Pos: standing >
You take a deep breath of fresh air.
A patrolling guard suddenly attacks YOU!
You are briefly surrounded by a red aura!
A patrolling guard's punch wounds you.

< 518h/629H 201v/255V Pos: standing >
< T: Mumrik TP: sta TC: small wounds E: guard sta EP: excellent >
 A vicious kuo-toan guard suddenly attacks YOU!
A vicious kuo-toan guard's punch strikes you.

< 497h/629H 201v/255V Pos: standing >
< T: Mumrik TP: sta TC: small wounds E: guard sta EP: excellent >
 You start chanting...

< 497h/629H 201v/255V Pos: standing >
< T: Mumrik TP: sta TC: small wounds E: guard sta EP: excellent >
 Casting: earthen maul *

< 497h/629H 201v/255V Pos: standing >
< T: Mumrik TP: sta TC: small wounds E: guard sta EP: excellent >
 You dodge a patrolling guard's vicious attack.
A patrolling guard's fine punch wounds you.
A patrolling guard misses you.
A patrolling guard starts casting an offensive spell.

< 482h/629H 201v/255V Pos: standing >
< T: Mumrik TP: sta TC: small wounds E: guard sta EP: excellent >
 A vicious kuo-toan guard's punch strikes you.
A vicious kuo-toan guard's fine punch strikes you.
You feel your skill in shield block improving.
A vicious kuo-toan guard's punch strikes you.

< 416h/629H 201v/255V Pos: standing >
< T: Mumrik TP: sta TC: few wounds E: guard sta EP: excellent >
 Casting: earthen maul 

< 416h/629H 201v/255V Pos: standing >
< T: Mumrik TP: sta TC: few wounds E: guard sta EP: excellent >
 You complete your spell...
[Damage: 76 ] You cause the earth to lash out at your opponent!
As the ceiling begins to buckle under the stress, you realize this may not have been a good idea!

< 416h/629H 201v/255V Pos: standing >
< T: Mumrik TP: sta TC: few wounds E: guard sta EP: excellent >
 A patrolling guard completes his spell...
A patrolling guard utters the word 'xuhpzf'
A patrolling guard withers you with his touch. You feel your body diminish!

< 416h/629H 201v/255V Pos: standing >
< T: Mumrik TP: sta TC: few wounds E: guard sta EP: excellent >
 You start chanting...

< 416h/629H 201v/255V Pos: standing >
< T: Mumrik TP: sta TC: few wounds E: guard sta EP: excellent >
 Casting: earthen maul *

< 416h/629H 201v/255V Pos: standing >
< T: Mumrik TP: sta TC: few wounds E: guard sta EP: excellent >
 A patrolling guard's impressive punch strikes you.
You feel your skill in shield block improving.
A patrolling guard's punch strikes you.
A patrolling guard's punch strikes you.
A patrolling guard's kick hits you in your side.

< 342h/629H 201v/255V Pos: standing >
< T: Mumrik TP: sta TC: few wounds E: guard sta EP: excellent >
 Casting: earthen maul 
You dodge a vicious kuo-toan guard's vicious attack.
You dodge a vicious kuo-toan guard's vicious attack.
You feel your skill in shield block improving.
A vicious kuo-toan guard's fine punch strikes you.
A vicious kuo-toan guard's kick hits you directly in the face.

< 309h/629H 201v/255V Pos: standing >
< T: Mumrik TP: sta TC: nasty wounds E: guard sta EP: excellent >
 You complete your spell...
[Damage: 71 ] You cause the earth to lash out at your opponent!
As the ceiling begins to buckle under the stress, you realize this may not have been a good idea!

< 309h/629H 201v/255V Pos: standing >
< T: Mumrik TP: sta TC: nasty wounds E: guard sta EP: excellent >
 A patrolling guard dodges your futile attack.
You miss a patrolling guard.

< 309h/629H 201v/255V Pos: standing >
< T: Mumrik TP: sta TC: nasty wounds E: guard sta EP: excellent >
 You must commune with nature more before invoking its power.

< 309h/629H 201v/255V Pos: standing >
< T: Mumrik TP: sta TC: nasty wounds E: guard sta EP: excellent >
 You start chanting...

< 309h/629H 201v/255V Pos: standing >
< T: Mumrik TP: sta TC: nasty wounds E: guard sta EP: excellent >
 You dodge a patrolling guard's vicious attack.
You dodge a patrolling guard's vicious attack.
A patrolling guard's fine punch strikes you.

< 296h/629H 201v/255V Pos: standing >
< T: Mumrik TP: sta TC: nasty wounds E: guard sta EP: excellent >
 A vicious kuo-toan guard's fine punch strikes you.
A vicious kuo-toan guard's fine punch strikes you.
A vicious kuo-toan guard's punch strikes you hard.

< 232h/629H 201v/255V Pos: standing >
< T: Mumrik TP: sta TC: nasty wounds E: guard sta EP: excellent >
 Casting: lightning bolt 

< 232h/629H 201v/255V Pos: standing >
< T: Mumrik TP: sta TC: nasty wounds E: guard sta EP: excellent >
 You complete your spell...
[Damage: 23 ] The lightning bolt hits a vicious kuo-toan guard with full impact.

< 232h/629H 201v/255V Pos: standing >
< T: Mumrik TP: sta TC: nasty wounds E: guard sta EP: excellent >
 A patrolling guard dodges your futile attack.

< 232h/629H 201v/255V Pos: standing >
< T: Mumrik TP: sta TC: nasty wounds E: guard sta EP: excellent >
 You start chanting...

< 232h/629H 201v/255V Pos: standing >
< T: Mumrik TP: sta TC: nasty wounds E: guard sta EP: excellent >
 Casting: lightning bolt 

< 232h/629H 201v/255V Pos: standing >
< T: Mumrik TP: sta TC: nasty wounds E: guard sta EP: excellent >
 You complete your spell...
[Damage: 37 ] The lightning bolt hits a vicious kuo-toan guard with full impact.

< 232h/629H 201v/255V Pos: standing >
< T: Mumrik TP: sta TC: nasty wounds E: guard sta EP: excellent >
 A patrolling guard's fine punch strikes you.
A patrolling guard's fine punch strikes you.
You dodge a patrolling guard's vicious attack.
A patrolling guard's kick crashes into your chest.

< 194h/629H 201v/255V Pos: standing >
< T: Mumrik TP: sta TC: nasty wounds E: guard sta EP: excellent >
 A vicious kuo-toan guard's fine punch strikes you hard.
A vicious kuo-toan guard's fine punch strikes you very hard.
You dodge a vicious kuo-toan guard's vicious attack.
A vicious kuo-toan guard's kick crashes into your chest.

< 138h/629H 201v/255V Pos: standing >
< T: Mumrik TP: sta TC:pretty hurt E: guard sta EP: excellent >
 You start chanting...

< 138h/629H 201v/255V Pos: standing >
< T: Mumrik TP: sta TC:pretty hurt E: guard sta EP: excellent >
 Casting: lightning bolt 

< 138h/629H 201v/255V Pos: standing >
< T: Mumrik TP: sta TC:pretty hurt E: guard sta EP: excellent >
 You complete your spell...
[Damage: 44 ] The lightning bolt hits a vicious kuo-toan guard with full impact.

< 138h/629H 201v/255V Pos: standing >
< T: Mumrik TP: sta TC:pretty hurt E: guard sta EP: excellent >
 You attempt to flee...
PANIC!  You couldn't escape!

< 138h/629H 201v/255V Pos: standing >
< T: Mumrik TP: sta TC:pretty hurt E: guard sta EP: excellent >
 A patrolling guard's punch strikes you hard.
You block a patrolling guard's lunge at you.
A patrolling guard misses you.

< 125h/629H 201v/255V Pos: standing >
< T: Mumrik TP: sta TC:pretty hurt E: guard sta EP: excellent >
 You block a vicious kuo-toan guard's lunge at you.
A vicious kuo-toan guard's fine punch strikes you very hard.
A vicious kuo-toan guard's fine punch seriously wounds you.

< 82h/629H 201v/255V Pos: standing >
< T: Mumrik TP: sta TC: awful E: guard sta EP: excellent >
 You attempt to flee...
PANIC!  You couldn't escape!

< 82h/629H 201v/255V Pos: standing >
< T: Mumrik TP: sta TC: awful E: guard sta EP: excellent >
 You attempt to flee...
A Slimy Room Containing a Muck-Filled Pool
Obvious exits: -W -D
Fresh blood covers everything in the area.
A vicious kuo-toan guard protects the pool.
You flee upward!

< 82h/629H 175v/255V Pos: standing >
You feel nature's energy flow into your 6th circle of knowledge.
Below a Mucky Pool
Obvious exits: -N -U
Puddles of fresh blood cover the ground.
A patrolling guard walks through the halls of the tower.
A vicious kuo-toan guard protects the pool.

< 82h/629H 175v/255V Pos: standing >
The red aura around you flashes blue and is gone.
A Large, Slimy Cave
Obvious exits: -N -S
A few drops of fresh blood are scattered around the area.
A huge alligator makes his home in the swamp.
A huge alligator makes his home in the swamp.

< 82h/629H 174v/255V Pos: standing >
Below The Swamp
Obvious exits: -N -S -U

< 82h/629H 171v/255V Pos: standing >
An Opening in the Alligator Marsh
Obvious exits: -S -D

< 82h/629H 168v/255V Pos: standing >
You take a deep breath of fresh air.

< 82h/629H 168v/255V Pos: standing >
You must commune with nature more before invoking its power.

< 83h/629H 176v/255V Pos: standing >
You currently have the following spell slots available:
  1st circle: 10 of 10
  2nd circle:  9 of  9
  3rd circle:  8 of  8
  4th circle:  4 of  7   (  47 seconds)
  5th circle:  0 of  6   ( 105 seconds)
  6th circle:  1 of  4   (  57 seconds)
  7th circle:  3 of  3

< 84h/629H 180v/255V Pos: standing >

		Score information for Mumrik

Level: 33   Race: Centaur   Class: Druid / Storm Druid Sex: Male
Hit points: 84(629)  Moves: 181(255)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Compression ratio: none
Status:  Standing.
Frags:   +0.00   Deaths:   5
Enchantments:   Aware
Combat Pulse:   19 Spell Pulse:  1.09 
Leaderboard Points:  330 

Active Spells:
--------------
wither (less than a minute remaining)
well-rested bonus (142 minutes)
curse (4 minutes)
mielikki vitality (1 minute)


< 84h/629H 181v/255V Pos: standing >
You feel nature's energy flow into your 6th circle of knowledge.

< 85h/629H 183v/255V Pos: standing >
You start chanting...

< 85h/629H 184v/255V Pos: standing >
Casting: regeneration 

< 85h/629H 186v/255V Pos: standing >
You complete your spell...
You begin to regenerate rapidly.

< 85h/629H 187v/255V Pos: standing >
Autosaving...

< 88h/629H 188v/255V Pos: standing >
You drop to your belly.

< 91h/629H 189v/255V Pos: on your ass >

< 97h/629H 191v/255V Pos: on your ass >

< 107h/629H 197v/255V Pos: on your ass >
You have just passed the half-way point on the way towards your next level.

< 127h/629H 208v/255V Pos: on your ass >
You feel nature's energy flow into your 6th circle of knowledge.

< 140h/629H 214v/255V Pos: on your ass >

< 180h/629H 236v/255V Pos: on your ass >

< 181h/629H 236v/255V Pos: on your ass >

< 206h/629H 249v/255V Pos: on your ass >

< 206h/629H 249v/255V Pos: on your ass >

< 207h/629H 250v/255V Pos: on your ass >

< 221h/629H 255v/255V Pos: on your ass >

< 221h/629H 255v/255V Pos: on your ass >

< 225h/629H 255v/255V Pos: on your ass >

< 225h/629H 255v/255V Pos: on your ass >

< 226h/629H 255v/255V Pos: on your ass >

< 230h/629H 255v/255V Pos: on your ass >
You feel nature's energy flow into your 6th circle of knowledge.

< 231h/629H 255v/255V Pos: on your ass >

		Score information for Mumrik

Level: 33   Race: Centaur   Class: Druid / Storm Druid Sex: Male
Hit points: 235(629)  Moves: 255(255)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Compression ratio: none
Status:  Lying down.
Frags:   +0.00   Deaths:   5
Enchantments:   Aware
Combat Pulse:   19 Spell Pulse:  1.09 
Leaderboard Points:  330 

Active Spells:
--------------
regeneration (4 minutes)
wither (less than a minute remaining)
well-rested bonus (142 minutes)
curse (4 minutes)
mielikki vitality (1 minute)


< 235h/629H 255v/255V Pos: on your ass >
You feel less withered.

< 241h/629H 255v/255V Pos: on your ass >

1st CIRCLE:
animal friendship          
barkskin                   
fortitude                  
pulchritude                

2nd CIRCLE:
aid                        
disease                    
sticks to snakes           

3rd CIRCLE:
faerie fire                
faerie fog                 
flame blade                
protection from animals    

4th CIRCLE:
create spring              
lightning bolt             
poison                     
serendipity                

5th CIRCLE:
earthquake                 
natures touch              
tranquility                

6th CIRCLE:
earthen maul               
endurance                  
regeneration               

7th CIRCLE:
call lightning             
cyclone                    
dispel magic               
earth spike                
mielikki vitality          

8th CIRCLE:
acid stream                
animal vision              
lightning curtain          
pass without trace         
wind tunnel                

9th CIRCLE:
consecrate land            
firestorm                  
forked lightning           
storm shield               
sunray                     
wandering woods            

10th CIRCLE:
binding wind               
creeping doom              
electrical execution       
hurricane                  
moonwell                   
natures blessing           

11th CIRCLE:
blood to stone             
elemental aura             
elemental swarm            
spike growth               

12th CIRCLE:
moonstone                  
nova                       


< 243h/629H 255v/255V Pos: on your ass >

< 265h/629H 255v/255V Pos: on your ass >

< 266h/629H 255v/255V Pos: on your ass >
Sorry, you can't do that while laying around.

< 276h/629H 255v/255V Pos: on your ass >
You clamber to your feet.

< 284h/629H 255v/255V Pos: standing >
You currently have the following spell slots available:
  1st circle: 10 of 10
  2nd circle:  9 of  9
  3rd circle:  8 of  8
  4th circle:  4 of  7   (  47 seconds)
  5th circle:  0 of  6   ( 105 seconds)
  6th circle:  3 of  4   (  19 seconds)
  7th circle:  3 of  3

< 288h/629H 255v/255V Pos: standing >
An Opening in the Alligator Marsh
Obvious exits: -S -D

< 289h/629H 255v/255V Pos: standing >

< 300h/629H 255v/255V Pos: standing >

< 315h/629H 255v/255V Pos: standing >

< 316h/629H 255v/255V Pos: standing >
You feel nature's energy flow into your 6th circle of knowledge.

< 321h/629H 255v/255V Pos: standing >
You zone out and ignore the world for a few moments.

< 354h/629H 255v/255V Pos: standing >
You are already standing.

< 359h/629H 255v/255V Pos: standing >
A Troll enters from the south.
Zone Name: The Underworld                
Average mob level in zone: 38
 
< 363h/629H 255v/255V Pos: standing >
Out of nowhere, a Troll stabs you in the back.
An Opening in the Alligator Marsh
Obvious exits: -S -D
A Troll (large) D-EVIL -=Denizens of Lloth=- stands in mid-air here, fighting YOU!

< 305h/629H 255v/255V Pos: standing >
< T: Mumrik TP: sta TC: nasty wounds E: A Troll sta EP: excellent >
 A Troll's impressive slash strikes you.
A Troll's impressive pierce strikes you.
A Troll's impressive slash strikes you.
A Troll's impressive slash strikes you.

< 234h/629H 255v/255V Pos: standing >
< T: Mumrik TP: sta TC: nasty wounds E: A Troll sta EP: excellent >
 A Troll dodges your futile attack.

< 236h/629H 255v/255V Pos: standing >
< T: Mumrik TP: sta TC: nasty wounds E: A Troll sta EP: excellent >
 Everything is blurry after a Troll's head came crashing into your skull.
OUCH!  That really did HURT!

< 176h/629H 255v/255V Pos: standing >
< T: Mumrik TP: sta TC:pretty hurt E: A Troll sta EP: excellent >
 A Troll's slash strikes you hard.
A Troll's impressive pierce strikes you very hard.
A Troll's mighty slash enshrouds you in a mist of blood.
A Troll's impressive slash seriously wounds you.

< 78h/629H 255v/255V Pos: standing >
< T: Mumrik TP: sta TC: awful E: A Troll sta EP: excellent >
 You miss a Troll.

< 78h/629H 255v/255V Pos: standing >
< T: Mumrik TP: sta TC: awful E: A Troll sta EP: excellent >
 You attempt to flee...
An Underground Alligator Nest
Obvious exits: -E -S -U
Puddles of fresh blood cover the ground.
A large alligator makes its home in the cave.
A huge alligator roams the area.
A giant alligator protects the nest here.
You flee downward!

< 88h/629H 223v/255V Pos: standing >
You feel nature's energy flow into your 5th circle of knowledge.

< 92h/629H 224v/255V Pos: standing >
You quickly scan the area.
A large alligator who is close by to your east.
A huge alligator who is close by to your east.
A giant alligator who is close by to your east.
A large alligator who is close by to your south.
A huge alligator who is close by to your south.
A huge alligator who is close by to your south.
A giant alligator who is close by to your south.

< 94h/629H 224v/255V Pos: standing >
An Underground Alligator Nest
Obvious exits: -S -W
A few drops of fresh blood are scattered around the area.
A large alligator makes its home in the cave.
A large alligator makes its home in the cave.
A huge alligator roams the area.
A huge alligator roams the area.
A giant alligator protects the nest here.

< 95h/629H 222v/255V Pos: standing >
An Underground Alligator Nest
Obvious exits: -N -S -W

< 101h/629H 221v/255V Pos: standing >
You quickly scan the area.
A large alligator who is close by to your north.
A large alligator who is close by to your north.
A huge alligator who is close by to your north.
A huge alligator who is close by to your north.
A vicious shark who is a brief walk away to your south.
A large alligator who is close by to your west.
A huge alligator who is close by to your west.
A huge alligator who is close by to your west.
A giant alligator who is close by to your west.

< 106h/629H 222v/255V Pos: standing >
On a Large Underground River
Obvious exits: -N -S -SE

< 108h/629H 220v/255V Pos: standing >
You quickly scan the area.
A large alligator who is not far off to your north.
A large alligator who is not far off to your north.
A huge alligator who is not far off to your north.
A huge alligator who is not far off to your north.
A giant alligator who is not far off to your north.
A vicious shark who is not far off to your south.

< 114h/629H 222v/255V Pos: standing >
On a Large Underground River
Obvious exits: -S -NW

< 120h/629H 221v/255V Pos: standing >
On a Large Underground River
Obvious exits: -N -E
A vicious shark swims through the river.

< 126h/629H 220v/255V Pos: standing >
A vicious shark suddenly attacks YOU!
A vicious shark's impressive punch seriously wounds you.

< 103h/629H 221v/255V Pos: standing >
< T: Mumrik TP: sta TC:pretty hurt E: shark sta EP: excellent >
 On a Large Underground River
Obvious exits: -N -E
A vicious shark stands here, fighting YOU!

< 109h/629H 221v/255V Pos: standing >
< T: Mumrik TP: sta TC:pretty hurt E: shark sta EP: excellent >
 You block a vicious shark's lunge at you.
A vicious shark's punch strikes you.

< 106h/629H 221v/255V Pos: standing >
< T: Mumrik TP: sta TC:pretty hurt E: shark sta EP: excellent >
 A vicious shark dodges your futile attack.
You miss a vicious shark.

< 109h/629H 221v/255V Pos: standing >
< T: Mumrik TP: sta TC:pretty hurt E: shark sta EP: excellent >
 You attempt to flee...
PANIC!  You couldn't escape!

< 113h/629H 221v/255V Pos: standing >
< T: Mumrik TP: sta TC:pretty hurt E: shark sta EP: excellent >
 You block a vicious shark's lunge at you.
A vicious shark's decent punch strikes you.

< 108h/629H 221v/255V Pos: standing >
< T: Mumrik TP: sta TC:pretty hurt E: shark sta EP: excellent >
 You start chanting...

< 112h/629H 221v/255V Pos: standing >
< T: Mumrik TP: sta TC:pretty hurt E: shark sta EP: excellent >
 Casting: lightning bolt 

< 116h/629H 221v/255V Pos: standing >
< T: Mumrik TP: sta TC:pretty hurt E: shark sta EP: excellent >
 You complete your spell...
[Damage: 52 ] The lightning bolt hits a vicious shark with full impact.

< 117h/629H 221v/255V Pos: standing >
< T: Mumrik TP: sta TC:pretty hurt E: shark sta EP:  small wounds >
 A vicious shark misses you.

< 121h/629H 221v/255V Pos: standing >
< T: Mumrik TP: sta TC:pretty hurt E: shark sta EP:  small wounds >
 You start chanting...

< 122h/629H 221v/255V Pos: standing >
< T: Mumrik TP: sta TC:pretty hurt E: shark sta EP:  small wounds >
 Casting: lightning bolt 

< 126h/629H 221v/255V Pos: standing >
< T: Mumrik TP: sta TC:pretty hurt E: shark sta EP:  small wounds >
 You complete your spell...
[Damage: 48 ] The lightning bolt hits a vicious shark with full impact.

< 126h/629H 221v/255V Pos: standing >
< T: Mumrik TP: sta TC:pretty hurt E: shark sta EP:  few wounds >
 Mielikki's blessing fades.

< 9h/509H 188v/222V Pos: standing >
< T: Mumrik TP: sta TC: awful E: shark sta EP:  few wounds >
 You miss a vicious shark.

< 10h/509H 188v/222V Pos: standing >
< T: Mumrik TP: sta TC: awful E: shark sta EP:  few wounds >
 You start chanting...

< 11h/509H 188v/222V Pos: standing >
< T: Mumrik TP: sta TC: awful E: shark sta EP:  few wounds >
 You dodge a vicious shark's vicious attack.

< 13h/509H 188v/222V Pos: standing >
< T: Mumrik TP: sta TC: awful E: shark sta EP:  few wounds >
 Casting: lightning bolt 

< 15h/509H 188v/222V Pos: standing >
< T: Mumrik TP: sta TC: awful E: shark sta EP:  few wounds >
 You complete your spell...
[Damage: 54 ] The lightning bolt hits a vicious shark with full impact.

< 16h/509H 188v/222V Pos: standing >
< T: Mumrik TP: sta TC: awful E: shark sta EP:  nasty wounds >
 A Troll enters from the north.

< 18h/509H 188v/222V Pos: standing >
< T: Mumrik TP: sta TC: awful E: shark sta EP:  nasty wounds >
 Out of nowhere, a Troll stabs you in the back.
Your suit of blood-red leather armor was completely destroyed by the massive blow!
Your fanged granite torque was completely destroyed by the massive blow!
Your pair of bark sleeves was completely destroyed by the massive blow!