The death of [31 Cleric] Renier -= Tharnadian Mercenaries =- (Human)

in Inside a Dark Forest

from the perspective of [40 Shadowmage] Yans -=Denizens of Lloth=- (Kobold)

<worn as a badge>    a wisp of living wind
<worn on head>       an unearthly tin cap from Sarmiz'Duul [88%]
<worn on eyes>       a sand visor
<worn in ear>        a pair of silver earrings with red rubies
<worn in ear>        a pair of silver earrings with red rubies
<worn on face>       a mask made of leaves [superior]
<worn around neck>   a fine necklace of seashells [superior] (glowing)
<worn around neck>   the cloak of the ageless spirit of the wind (glowing)
<worn on body>       the ultrathin robes of probability (glowing)
<worn about body>    the cloak of multi-colored beads (glowing)
<worn on back>       a large leather backpack
<worn on tail>       a brass tail ring [74%]
<worn as quiver>     a silken backsheath of flight
<worn about waist>   a glowing ruby girth from City of Torrhan
<worn on belt buckle>a tome of wizardry
<attached to belt>   a tome of sorcery
<worn on arms>       sleeves scrolled with intricate runes [poor] [84%]
<held as shield>     a well-polished mithril body shield [poor]
<worn around wrist>  a black and white zebra-hide wristband
<worn around wrist>  a glowing emerald bracelet (glowing) (humming)
<worn on hands>      a pair of crystalized gloves (glowing) (humming)
<worn on finger>     a Llewyrr ring of gold
<worn on finger>     a ring of citizenship
<held>               a swirling wand of light
<worn on legs>       some flaming tin pants from The Surface Realm of Duris
<worn on feet>       some boots of forest running [superior]

   Drustl's Yerdonia Enslaved                    (slightly evil) 
   The Obsidian Citadel                          (slightly evil) 
   The Ruins of Undermountain                    (neutral)       
   The Mountain of the Banished                  (slightly evil) 
   Nakral's Crypt                                (neutral)       
   The Outcasts Tower                            (good)          
  *Fort Boyard                                   (slightly good) 
   Crystalspyre Mountains                        (neutral)       
   The Prisons of Carthapia                      (neutral)       
   Faerie Realm                                  (slightly good) 
   The Ruins of Tharnadia's Old Quarter          (neutral)       
   The Fields Between                            (slightly evil) 
   The Githyanki Fortress                        (neutral)       
   Labyrinth of No Return                        (neutral)       
   The Desert City of Venan'Trut                 (neutral)       
   Rogue Plains                                  (neutral)       
   City of Torrhan                               (neutral)       
   The Lair of the Swamp Troll King              (neutral)       
  *Zalkapfaan, City of the Headless Horde        (slightly evil) 
  *New Cave city                                 (very evil)     
   Ice Tower                                     (neutral)       
   Desolate Under Fire                           (neutral)       
  *The Citadel                                   (slightly evil) 
   The Twin Keeps of Devastated Tharnadia        (neutral)       
   IceCrag Castle                                (slightly good) 
  *Prison of Fort Boyard                         (neutral)       
   The Ancient Halls of Ironstar                 (neutral)       
   The Jade Empire                               (good)          
   Mazzolin                                      (neutral)       
   Forest of Mir                                 (neutral)       
   Quintaragon Castle                            (neutral)       
   The Sky City of Ultarium                      (very good)     
   Lair of the Gibberling King                   (neutral)       
   Plane of Air                                  (slightly good) 
  *The Kingdom of Torg                           (neutral)       
   Tribal Oasis                                  (slightly good) 
   The Para-Elemental Plane of Smoke             (neutral)       
  *Plane of Water                                (slightly good) 
   Shadamehr Keep                                (neutral)       
  *The Temple to Skrentherlog                    (evil)          
   Alatorin - the Forge City                     (neutral)       
   The Trakkia Mountains                         (neutral)       
   The Ethereal Plane                            (neutral)       
  *The Caverns of Armageddon                     (slightly good) 
   The Forest City of Aravne                     (slightly good) 
   Plane of Fire                                 (good)          
  *Ruined Temple of Tezcatlipoca                 (slightly evil) 
   The Astral Plane                              (neutral)       
   Jotunheim                                     (slightly good) 
  *The Transparent Tower                         (slightly good) 
  *Krethik Keep                                  (evil)          
   Temple of the Earth                           (neutral)       
   Sea Kingdom                                   (neutral)       
   Plane of Earth                                (neutral)       
   Sevenoaks                                     (neutral)       
   The Keep of Evil                              (neutral)       
   The Forgotten Mansion                         (neutral)       
  *Domain of Lost Souls                          (evil)          
   The Hall of Knighthood                        (neutral)       
   The Depths of Duris                           (neutral)       
   Arachdrathos Guilds                           (slightly evil) 
   Valley of the Snow Ogres                      (neutral)       
   The Great Shaboath                            (slightly good) 
   The Tempest Court                             (neutral)       
   Pit of Dragons                                (neutral)       
  *Ny'Neth                                       (slightly evil) 
   Lost Temple of Tikitzopl                      (neutral)       
   The Scorched Valley                           (neutral)       
   The Realm of Barovia                          (neutral)       
   The Royal Mausoleum of Castle IceCrag         (neutral)       
   Plane of Fire, Brass                          (neutral)       
   Githzerai Stronghold                          (neutral)       
   Ceothia                                       (neutral)       
   Tiamat                                        (neutral)       
   The Fortress of Dreams                        (neutral)       
   Bahamut's Palace                              (neutral)       
   Dragonnia                                     (neutral)       
   The Charcoal Palace                           (neutral)       
   Vecna's Tomb                                  (neutral)       
   Ny'Neth's Stronghold                          (neutral)       
   Apocalypse Castle                             (neutral)       
   The Realm of Barovia Continued                (neutral)       
   The Hall of the Ancients                      (neutral)       
   The Bronze Citadel                            (neutral)       
   Ny'Neth's Stronghold Continued                (neutral)       
   Negative Material Plane                       (neutral)       
   Celestial Plane                               (neutral)       
   The 222nd Layer of the Abyss                  (neutral)       
   Castle Ravenloft                              (neutral)       

* = already completed this boot.

< 434h/434H 157v/191V Pos: standing >
You sit down and relax.

< 434h/434H 157v/191V Pos: sitting >
You stop sitting around and lay down.

< 434h/434H 158v/191V Pos: on your ass >
Saving Yans.

< 434h/434H 159v/191V Pos: on your ass >
Saving Yans.

< 434h/434H 161v/191V Pos: on your ass >
   *M..^MM^+++    
  ***.^^MMM^^.*   
 ****.^MMMM^^.*.  
   *M..^^MMM^^^^  
 * M*...@^MMMM^^  
 * ***^..^^MMMMM  
 *  *M.^...^MMMM  
    ***.^^.^^MM   
     ****^*.*^    
The Dreary and Rocky Hillside of Chief Bloodeye
Obvious exits: -N -E -S -W

< 434h/434H 162v/191V Pos: on your ass >

< 434h/434H 164v/191V Pos: on your ass >

< 434h/434H 165v/191V Pos: on your ass >

< 434h/434H 167v/191V Pos: on your ass >
   *M..^MM^+++    
  ***.^^MMM^^.*   
 ****.^MMMM^^.*.  
   *M..^^MMM^^^^  
 * *M...@^MMMM^^  
 * ***^..^^MMMMM  
 *  *M.^...^MMMM  
    ***.^^.^^MM   
     ****^*.*^    
You clamber to your feet.

< 434h/434H 168v/191V Pos: standing >
   **M..^MM^++    
  ****.^^MMM^^.   
 *****.^MMMM^^.*  
 *  *M..^^MMM^^^  
 ** *M..@^^MMMM^  
 ** ***^..^^MMMM  
 **  *M.^...^MMM  
  *  ***.^^.^^M   
   *  ****^*.*    
A Marshy Clearing with Patches of Tanglebush
Obvious exits: -N -E -S -W

< 434h/434H 168v/191V Pos: standing >
   ***M..^MM^+    
  *****.^^MMM^^   
 ******.^MMMM^^.  
 **  *M..^^MMM^^  
 *** *M.@.^^MMMM  
 *** ***^..^^MMM  
 ***  *M.^...^MM  
  **  ***.^^.^^   
   **  ****^*.    
A Marshy Clearing with Patches of Tanglebush
Obvious exits: -N -E -S -W

< 434h/434H 166v/191V Pos: standing >
   *****.^MMM^    
  ****M..^MM^++   
 ******.^^MMM^^.  
 ******.^MMMM^^.  
 **  *M.@^^MMM^^  
 *** *M...^^MMMM  
 *** ***^..^^MMM  
  **  *M.^...^M   
   *  ***.^^.^    
A Marshy Clearing with Patches of Tanglebush
Obvious exits: -N -E -S -W

< 434h/434H 165v/191V Pos: standing >
   *****..^M^^    
  ******.^MMM^*   
 *****M..^MM^+++  
 ******.^^MMM^^.  
 ******.@MMMM^^.  
 **  *M..^^MMM^^  
 *** *M...^^MMMM  
  ** ***^..^^MM   
   *  *M.^...^    
The Dreary and Rocky Hillside of Chief Bloodeye
Obvious exits: -N -E -S -W

< 434h/434H 163v/191V Pos: standing >
   ******..^M^    
  *******.^MMM^   
 .*****M..^MM^++  
 .******.^^MMM^^  
 .******@^MMMM^^  
 M**  *M..^^MMM^  
 .*** *M...^^MMM  
  *** ***^..^^M   
   **  *M.^...    
A Marshy Clearing with Patches of Tanglebush
Obvious exits: -N -E -S -W

< 434h/434H 162v/191V Pos: standing >
   .******..^M    
  .*******.^MMM   
 ..*****M..^MM^+  
 ..******.^^MMM^  
 ..*****@.^MMMM^  
 ^M**  *M..^^MMM  
 ^.*** *M...^^MM  
  .*** ***^..^^   
   ***  *M.^..    
The Foul Bog of Chief Bloodeye
Obvious exits: -N -E -S -W

< 434h/434H 161v/191V Pos: standing >
   M.******..^    
  M.*******.^MM   
 ^..*****M..^MM^  
 ...******.^^MMM  
 ...****@*.^MMMM  
 .^M**  *M..^^MM  
 .^.*** *M...^^M  
  ..*** ***^..^   
   .***  *M.^.    
The Foul Bog of Chief Bloodeye
Obvious exits: -N -E -S -W

< 434h/434H 159v/191V Pos: standing >
   ..******..^    
  ^M.******..^M   
 ^M.*******.^MMM  
 ^..*****M..^MM^  
 ...****@*.^^MMM  
 ...******.^MMMM  
 .^M**  *M..^^MM  
  ^.*** *M...^^   
   .*** ***^..    
The Foul Bog of Chief Bloodeye
Obvious exits: -N -E -S -W

< 434h/434H 158v/191V Pos: standing >
   ..********.    
  ^..******..^M   
 ^^M.******..^M^  
 ^M.*******.^MMM  
 ^..****@M..^MM^  
 ...******.^^MMM  
 ...******.^MMMM  
  ^M**  *M..^^M   
   .*** *M...^    
The Foul Bog of Chief Bloodeye
Obvious exits: -N -E -S -W

< 434h/434H 156v/191V Pos: standing >
   .^.*******.    
  ...********.M   
 .^..******..^MM  
 ^^M.******..^M^  
 ^M.****@**.^MMM  
 ^..*****M..^MM^  
 ...******.^^MMM  
  ..******.^MMM   
   M**  *M..^^    
The Foul Bog of Chief Bloodeye
Obvious exits: -N -E -S -W

< 434h/434H 155v/191V Pos: standing >
   .^.*******.    
  ...********.M   
 .^..******..^MM  
 ^^M.******..^M^  
 ^M.****@**.^MMM  
 ^..*****M..^MM^  
 ...******.^^MMM  
  ..******.^MMM   
   M**  *M..^^    
   .^.*****M**    
  ..^.*******.M   
 ^...********.MM  
 .^..******..^MM  
 ^^M.***@**..^M^  
 ^M.*******.^MMM  
 ^..*****M..^MM^  
  ..******.^^MM   
   .******.^MM    
The Foul Bog of Chief Bloodeye
Obvious exits: -N -E -S -W

< 434h/434H 154v/191V Pos: standing >
   .^..*******    
  ..^.*****M**.   
 ^..^.*******.MM  
 ^...********.MM  
 .^..***@**..^MM  
 ^^M.******..^M^  
 ^M.*******.^MMM  
  ..*****M..^MM   
   .******.^^M    
The Foul Bog of Chief Bloodeye
Obvious exits: -N -E -S -W

< 434h/434H 152v/191V Pos: standing >
   M.^..**MM**    
  ^.^..********   
 ^..^.*****M**..  
 ^..^.*******.MM  
 ^...***@****.MM  
 .^..******..^MM  
 ^^M.******..^M^  
  M.*******.^MM   
   .*****M..^M    
The Foul Bog of Chief Bloodeye
Obvious exits: -N -E -S -W

< 434h/434H 151v/191V Pos: standing >

< 434h/434H 151v/191V Pos: standing >
   ^.M....****    
  ^M.^..**MM***   
 ^^.^..********.  
 ^..^.*****M**..  
 ^..^.**@****.MM  
 ^...********.MM  
 .^..******..^MM  
  ^M.******..^M   
   .*******.^M    
The Foul Bog of Chief Bloodeye
Obvious exits: -N -E -S -W

< 434h/434H 150v/191V Pos: standing >
   ^^.^..M.***    
  ^^.M....*****   
 M^M.^..**MM****  
 ^^.^..********.  
 ^..^.**@**M**..  
 ^..^.*******.MM  
 ^...********.MM  
  ^..******..^M   
   M.******..^    
The Foul Bog of Chief Bloodeye
Obvious exits: -N -E -S -W

< 434h/434H 149v/191V Pos: standing >

< 434h/434H 149v/191V Pos: standing >
You quickly scan the area.
A large swamp rat who is almost out of sight to your north.
A female crocodile who is a brief walk away to your east.
A large swamp rat who is a brief walk away to your east.

< 434h/434H 150v/191V Pos: standing >
   ^^.^..M.***    
  ^^.M....*M***   
 M^M.^..**M*****  
 ^^.^..********.  
 ^..^.**@**M**..  
 ^..^.*******.MM  
 ^...********.MM  
  ^..******..^M   
   M.******..^    
   M^^.^..M.**    
  M^^.M....*M**   
 MM^M.^..**M****  
 M^^.^..********  
 M^..^.*@***M**.  
 M^..^.*******.M  
 M^...********.M  
  .^..******..^   
   ^M.******..    
The Foul Bog of Chief Bloodeye
Obvious exits: -N -E -S -W

< 434h/434H 149v/191V Pos: standing >
   MM^^.^..M.*    
  MM^^.M....*M*   
 MMM^M.^..**M***  
 MM^^.^..*******  
 MM^..^.@****M**  
 MM^..^.*******.  
 MM^...********.  
  ^.^..******..   
   ^^M.******.    
The Foul Bog of Chief Bloodeye
Obvious exits: -N -E -S -W

< 434h/434H 148v/191V Pos: standing >
You quickly scan the area.
A female crocodile who is almost out of sight to your north.
A Human who is almost out of sight to your north.
A female crocodile who is in the distance to your east.
A large swamp rat who is in the distance to your east.

< 434h/434H 148v/191V Pos: standing >
You quickly scan the area.
A female crocodile who is almost out of sight to your north.
A Human who is almost out of sight to your north.
A female crocodile who is in the distance to your east.
A large swamp rat who is in the distance to your east.

< 434h/434H 149v/191V Pos: standing >

< 434h/434H 149v/191V Pos: standing >
   MMM^***^^MM    
  MMM^^.^..M.**   
 MMM^^.M....*M**  
 MMM^M.^..**M***  
 MM^^.^.@*******  
 MM^..^.*****M**  
 MM^..^.*******.  
  M^...********   
   .^..******.    
A Marshy Clearing with Patches of Tanglebush
Obvious exits: -N -E -S -W

< 434h/434H 148v/191V Pos: standing >

< 434h/434H 149v/191V Pos: standing >
   MM^^^**M^^.    
  MMMM^***^^MM*   
 MMMM^^.^..M.***  
 MMM^^.M....*M**  
 MMM^M.^@.**M***  
 MM^^.^..*******  
 MM^..^.*****M**  
  M^..^.*******   
   ^...*******    
A Marshy Clearing with Patches of Tanglebush
Obvious exits: -N -E -S -W

< 434h/434H 147v/191V Pos: standing >

< 434h/434H 148v/191V Pos: standing >
   MMM^^^^....    
  MMM^^^**M^^..   
 MMMMM^***^^MM**  
 MMMM^^.^..M.***  
 MMM^^.M@...*M**  
 MMM^M.^..**M***  
 MM^^.^..*******  
  M^..^.*****M*   
   ^..^.******    
A Marshy Clearing with Patches of Tanglebush
Obvious exits: -N -E -S -W

< 434h/434H 148v/191V Pos: standing >
   MMMMMM^^^..    
  MMMM^^^^....^   
 MMMM^^^**M^^...  
 MMMMM^***^^MM**  
 MMMM^^.@..M.***  
 MMM^^.M....*M**  
 MMM^M.^..**M***  
  M^^.^..******   
   ^..^.*****M    
The Dreary and Rocky Hillside of Chief Bloodeye
Obvious exits: -N -E -S -W

< 434h/434H 146v/191V Pos: standing >
   MMMMMM^^^..    
  MMMM^^^^....^   
 MMMM^^^**M^^...  
 MMMMM^***^^MM**  
 MMMM^^.@..M.***  
 MMM^^.M....*M**  
 MMM^M.^..**M***  
  M^^.^..******   
   ^..^.*****M    

< 434h/434H 147v/191V Pos: standing >

< 434h/434H 147v/191V Pos: standing >

< 434h/434H 148v/191V Pos: standing >
You failed.

< 434h/434H 150v/191V Pos: standing >
 ^^**M  
 ^M@*^  
 ^.^..  
Inside a Dark Forest
Obvious exits: -N -E -S -W

< 434h/434H 148v/191V Pos: standing >

< 434h/434H 149v/191V Pos: standing >
You failed.

< 434h/434H 150v/191V Pos: standing >
Pardon?

< 434h/434H 153v/191V Pos: standing >
 ^^^^.  
 ^^@*M  
 ^M**^  
Inside a Dark Forest
Obvious exits: -N -E -S -W

< 434h/434H 152v/191V Pos: standing >
 ^^^^.  
 ^^@*M  
 MM**^  

<map>
Zone: Kobold Settlement.
Room: A Game Trail
</map>

<map>
Zone: Kobold Settlement.
Room: A Game Trail
</map>
A Game Trail
Obvious exits: -N -S
Fresh blood splatters cover the area.
The corpse of a kobold guard is lying here.
A female crocodile stands, floating here, fighting a Human.
A Human (medium)  -= Tharnadian Mercenaries =- stands, floating here, fighting a female crocodile. (Casting) 

< 434h/434H 150v/191V Pos: standing >

< 434h/434H 151v/191V Pos: standing >
You start chanting...

< 434h/434H 152v/191V Pos: standing >
Casting: immolate 

< 434h/434H 155v/191V Pos: standing >
A female crocodile's claw strikes a Human.
A Human dodges a female crocodile's attack.
A female crocodile whacks a Human in the side with a sound kick.

< 434h/434H 156v/191V Pos: standing >
A Human completes his spell...
A Human utters the words 'yrawz ghfutz'
A Human calls down a roaring flamestrike at a female crocodile who starts to melt!

< 434h/434H 156v/191V Pos: standing >
You complete your spell...
Your fiery blast strikes a Human full on!
[Damage: 41 ] A female crocodile dodges a Human's attack.

< 434h/434H 157v/191V Pos: standing >
< T: large TP: sta TC: small wounds E: A Human sta EP:  few wounds >
 A Human starts casting an offensive spell.

< 434h/434H 157v/191V Pos: standing >
< T: large TP: sta TC: small wounds E: A Human sta EP:  few wounds >
 You miss a Human.

< 434h/434H 157v/191V Pos: standing >
< T: large TP: sta TC: small wounds E: A Human sta EP:  few wounds >
 You start chanting...

< 434h/434H 157v/191V Pos: standing >
< T: large TP: sta TC: small wounds E: A Human sta EP:  few wounds >
 A Human completes his spell...
A Human utters the words 'yrawz ghfutz'
A Human calls down a roaring flamestrike at a female crocodile who starts to melt!

< 434h/434H 157v/191V Pos: standing >
< T: large TP: sta TC: few wounds E: A Human sta EP:  few wounds >
 Casting: immolate 

< 434h/434H 157v/191V Pos: standing >
< T: large TP: sta TC: few wounds E: A Human sta EP:  few wounds >
 You complete your spell...
Your fiery blast strikes a Human full on!
[Damage: 42 ] A Human dodges a female crocodile's attack.
A female crocodile's fine claw strikes a Human.
A Human starts casting an offensive spell.

< 434h/434H 157v/191V Pos: standing >
< T: large TP: sta TC: few wounds E: A Human sta EP:  nasty wounds >
 [Damage: 22 ] -=[Flames smother a Human, searing and baking him.]=-

< 434h/434H 157v/191V Pos: standing >
< T: large TP: sta TC: few wounds E: A Human sta EP:  nasty wounds >
 A Human dodges your futile attack.

< 434h/434H 157v/191V Pos: standing >
< T: large TP: sta TC: few wounds E: A Human sta EP:  nasty wounds >
 You start chanting...

< 434h/434H 157v/191V Pos: standing >
< T: large TP: sta TC: few wounds E: A Human sta EP:  nasty wounds >
 Casting: bigbys clenched fist 
A Human completes his spell...
A Human utters the words 'yrawz ghfutz'
A Human calls down a roaring flamestrike at a female crocodile who starts to melt!

< 434h/434H 157v/191V Pos: standing >
< T: large TP: sta TC:pretty hurt E: A Human sta EP:  nasty wounds >
 You complete your spell...
[Damage: 106 ] -=[Your giant fist of force causes a Human to stagger in agony!]=-

< 434h/434H 157v/191V Pos: standing >
< T: large TP: sta TC:pretty hurt E: A Human sta EP:  awful >
 [Damage: 22 ] -=[Flames smother a Human, searing and baking him.]=-
A Human attempts to flee.
A Human leaves south.

< 434h/434H 157v/191V Pos: standing >
[Damage: 23 ] -=[Flames smother a Human, searing and baking him.]=-

< 434h/434H 157v/191V Pos: standing >
You failed.

< 434h/434H 158v/191V Pos: standing >
You failed.

< 434h/434H 158v/191V Pos: standing >
 ^^^^.  
 ^^@*M  
 MMP*^  
Inside a Dark Forest
Obvious exits: -N -E -S -W
A Human (medium)  -= Tharnadian Mercenaries =- stands, floating here.
A Human leaves south.
Norabi enters from the south.
Norabi enters from the south.
Norabi enters from the south.
Norabi enters from the south.
Norabi enters from the south.
An air elemental enters from the south.
An air elemental enters from the south.

< 434h/434H 158v/191V Pos: standing >
 ^^^^.  
 ^^@*M  
 MMP*^  

< 434h/434H 158v/191V Pos: standing >
 ^^^^.  
 ^^@*M  
 MM**^  
You failed.

< 434h/434H 159v/191V Pos: standing >
 ^^^^.  
 ^^@*M  
 MM**^  

< 434h/434H 159v/191V Pos: standing >
 ^^^^.  
 ^^@*M  
 MM**M  

< 434h/434H 161v/191V Pos: standing >
 ^^^^.  
 ^^@M.  
 MM**M  

< 434h/434H 163v/191V Pos: standing >
[Damage: 12 ] -=[Flames smother a Human, searing and baking him.]=-
You receive your share of experience.
Experience(KILL): Yans by 1980000.