The death of [25 Conjurer] Matak -=Denizens of Lloth=- (Orc)

in A Stone Path

from the perspective of [25 Conjurer] Matak -=Denizens of Lloth=- (Orc)

<worn around neck>   a light blue scarf
<worn around neck>   a light blue scarf
<worn on body>       a shabby alligator skin jerkin
<worn about waist>   a thin leather belt
<worn on arms>       a pair of studded leather sleeves
<held as shield>     a small round wooden shield
<worn on hands>      a pair of brown leather gloves
<held>               a swirling wand of light
<worn on legs>       a pair of studded leather leggings
<worn on feet>       a pair of tight black slippers

You are carrying: (5/11)
a scrap of cloth
a pretty doll [poor]
a token (illuminating)
a spellbook
a large leather backpack

< 208h/224H 85v/113V Pos: standing >
Ok.

< 209h/224H 89v/113V Pos: standing >
Ok.

< 209h/224H 92v/113V Pos: standing >
  Alorka grumbles to himself and brushes off his hands as he sees visitors, "Welcome, Welcome! I'm so glad you could visit us. Are you wanting me to craft you a beautful horn, a colorful robe, large alchemy sack or a magical swirling staff of light?"


< 209h/224H 93v/113V Pos: standing >
Ok.
"Lovely, you brought the items for me. Now let me see what I can do with them."

Alorka turns away from you for a moment as you hear tapping noises. After a moment he turns to you with a smile and presents you with a Magical Swirling Staff of Light.

Alorka gives you a swirling wand of light.

< 210h/224H 95v/113V Pos: standing >
You stop using an amber-colored rod.

< 211h/224H 99v/113V Pos: standing >
  Alorka grumbles to himself and brushes off his hands as he sees visitors, "Welcome, Welcome! I'm so glad you could visit us. Are you wanting me to craft you a beautful horn, a colorful robe, large alchemy sack or a magical swirling staff of light?"


< 211h/224H 101v/113V Pos: standing >
You hold a swirling wand of light.

< 211h/224H 101v/113V Pos: standing >
You appear to be Orc and has a few scratches.
He's medium in size.

<worn around neck>   a light blue scarf
<worn around neck>   a light blue scarf
<worn on body>       a shabby alligator skin jerkin
<worn about body>    a hard leather cloak
<worn about waist>   a thin leather belt
<worn on arms>       a pair of studded leather sleeves
<held as shield>     a small round wooden shield
<worn on hands>      a pair of brown leather gloves
<held>               a swirling wand of light
<worn on legs>       a pair of studded leather leggings
<worn on feet>       a pair of tight black slippers

< 231h/244H 122v/133V Pos: standing >

< 231h/244H 124v/133V Pos: standing >
Alorka's Workshop
Obvious exits: -Down 
[11] A potion of greater living stone lies here.
[21] A very thick, dangerous looking bottle rests here.
[31] A vial of strong acid lies here.
[13] A potion of dispel magic lies here.
[10] A potion of slooowness lies here.
A portal to the observatory floats here.
(Q)Alorka, the head crafter of Harrow stands here.

< 232h/244H 126v/133V Pos: standing >
You have memorized the following spells:
( 5th circle)  2 - conjure elemental
               3 - wall of stone
( 4th circle)  4 - lightning bolt
               1 - levitate
( 3rd circle)  7 - shocking grasp
( 2nd circle)  6 - burning hands
               1 - mirror image
( 1st circle)  1 - minor creation
               7 - magic missile

And you are currently memorizing the following spells:
   13 seconds:  ( 4th) lightning bolt

You can memorize no more spells.

< 232h/244H 128v/133V Pos: standing >
You sit down and relax.

< 233h/244H 130v/133V Pos: sitting >
You have memorized the following spells:
( 5th circle)  2 - conjure elemental
               3 - wall of stone
( 4th circle)  4 - lightning bolt
               1 - levitate
( 3rd circle)  7 - shocking grasp
( 2nd circle)  6 - burning hands
               1 - mirror image
( 1st circle)  1 - minor creation
               7 - magic missile

And you are currently memorizing the following spells:
   13 seconds:  ( 4th) lightning bolt

You can memorize no more spells.
You continue your study.

< 233h/244H 130v/133V Pos: sitting >
You start meditating...

< 233h/244H 131v/133V Pos: sitting >
You have gained some progress, but still have a ways to go yet towards your next level.

< 234h/244H 133v/133V Pos: sitting >
You are already meditating.

< 234h/244H 133v/133V Pos: sitting >
You have finished memorizing lightning bolt.
Your studies are complete.

< 236h/244H 133v/133V Pos: sitting >
You clamber to your feet.

< 236h/244H 133v/133V Pos: standing >
Alorka's Workshop
Obvious exits: -Down 
[11] A potion of greater living stone lies here.
[21] A very thick, dangerous looking bottle rests here.
[31] A vial of strong acid lies here.
[13] A potion of dispel magic lies here.
[10] A potion of slooowness lies here.
A portal to the observatory floats here.
(Q)Alorka, the head crafter of Harrow stands here.

< 238h/244H 133v/133V Pos: standing >
Before A Spiral Staircase
  The display room full of wonderful art, leads to this stairwell that towers
high above. The glass walls from the room south continue here, giving a view
of a long distance. Stone steps lead to the level above and along with a
wooden handrail for support. A shiny plaque is attached to a wall.
Obvious exits: -East  -South -Up   

< 238h/244H 132v/133V Pos: standing >
Display Room
  A large room painted in a dark green paint and amazingly clean tiled
floor. The walls are lined with display cases and paintings from the local
artists. Visitors and students line up to view the items special enough to
line the main hall. It is quite an honor to be selected to have a work of
art on display here in the main hall. The north wall is made entirely of
glass, allowing for a magnificient view of a beautiful garden.
Obvious exits: -North -South
A wandering visitor looks at all the booths.
A wandering visitor looks at all the booths.
A wandering visitor looks at all the booths.
An art student tries to find the class.
An art student tries to find his way around.
An art student tries to find the class.

< 239h/244H 131v/133V Pos: standing >
Main Entry
  A large room painted in a dark blue paint and amazingly clean tiled
floor. The walls are lined with display cases and paintings from the local
artists. Visitors and students line up to view the items special enough to
line the main hall. It is quite an honor to be selected to have a work of art
on display here in the main hall.
Obvious exits: -North -East  -South -West 
A lonely bard, playing a sad melody.
An art student tries to find the class.
An art student tries to find his way around.
An art student tries to find the class.
An art student tries to find his way around.

< 239h/244H 130v/133V Pos: standing >
Harrow Dining Hall
  A decent size room with a two large tables in the center of the room.
Serving dishes are placed on the table filled with piping hot food ready
to be served up. Young servers wait at the ends of the table to begin serving,
but they can not start until the Head Crafter, Alorka shows up.
Obvious exits: -West 
A cute little chipmunk plays on the pathway.
An art student tries to find the class.
An art student tries to find his way around.
An art student tries to find the class.

< 239h/244H 132v/133V Pos: standing >
Main Entry
  A large room painted in a dark blue paint and amazingly clean tiled
floor. The walls are lined with display cases and paintings from the local
artists. Visitors and students line up to view the items special enough to
line the main hall. It is quite an honor to be selected to have a work of art
on display here in the main hall.
Obvious exits: -North -East  -South -West 
A lonely bard, playing a sad melody.
An art student tries to find the class.
An art student tries to find his way around.
An art student tries to find the class.
An art student tries to find his way around.

< 239h/244H 131v/133V Pos: standing >
A Large Kitchen
  A large kitchen by Gnome standards. Long tables help in preparing colorful
meals for the entire colony. An open fire sits under a boiling kettle
with a stew that smells wonderful. A large window overlooks the garden to
the west, where vegtables and flowers are both grown.
Obvious exits: -East  -West #
A wandering visitor looks at all the booths.
The cook stands here stirring a pot at the busy stove.

< 240h/244H 130v/133V Pos: standing >
Main Entry
  A large room painted in a dark blue paint and amazingly clean tiled
floor. The walls are lined with display cases and paintings from the local
artists. Visitors and students line up to view the items special enough to
line the main hall. It is quite an honor to be selected to have a work of art
on display here in the main hall.
Obvious exits: -North -East  -South -West 
A lonely bard, playing a sad melody.
An art student tries to find the class.
An art student tries to find his way around.
An art student tries to find the class.
An art student tries to find his way around.

< 240h/244H 130v/133V Pos: standing >
Before The Art Center
  The path widens here before a larger building. A wide set of stairs lead up
to a red set of double doors of the Harrow Art Center. Inside are
displays from the best artisan around for all to see. The Art Center
is open to all, and quite often this is the area for social interaction,
especially with the younger set.
Obvious exits: -North -Southwest -Southeast
A wandering visitor looks at all the booths.

< 240h/244H 129v/133V Pos: standing >
Ok.

< 240h/244H 131v/133V Pos: standing >
A Stone Path
  This path leads away from the Fountain Square and towards the beautiful
fellowship and art center to the north. There the fellow artisans eat and have
fellowship with each other. The great master artisan Alorka himself is said
to spend most of his time there.
Obvious exits: -South -West  -Northeast

< 240h/244H 131v/133V Pos: standing >
Before A Glassblowers Home
  The path leads away from the Fountain Square towards the home belonging
to the artisan. Trees tower overhead and sway in the wind and look to be
hundreds of years old. There is a large picnic table for a group of people
to sit down and enjoy a meal together.  To the west is a simple log cabin
style home with the one exceptional detail, the large window is a detailed
stained glass that is the work of a talented artist.
Obvious exits: -East  -West #

< 241h/244H 131v/133V Pos: standing >
Ok.

< 241h/244H 133v/133V Pos: standing >
Inside A Glassblowers Home
  A large living area that doubles as a workroom. Near the southwest corner
is a flat, level bench with a length of five feet. Placed on the bench are
torches, clamp, calipers and various other tools of the trade. Behind the
workbench is a durable stool that offers some rest for the crafter. Over to
the other side of the room, a portable screen secludes the living area a bit.
Two comfortable couches face each other, while a table in the center has
many glass items on display.
Obvious exits: -North -East 
A resting glassblower is stretched out, sound asleep.
A resting glassblower is stretched out, sound asleep.
Brwra, the head glassblower teaches students his craft.

< 241h/244H 132v/133V Pos: standing >
Ok.

< 242h/244H 132v/133V Pos: standing >
A Sleeping Area
  A casual sleeping area for the Glassblowers of the household and any
family. Several beds line the north wall, and extra large pillows for guests
to use on the floor are piled up in a corner. Near the door is a case for
storage of glass making tools.
Obvious exits: -South -Up   #
A resting glassblower is stretched out, sound asleep.
A resting glassblower is stretched out, sound asleep.
A glassblower rests here after working hard on a project.

< 242h/244H 131v/133V Pos: standing >
Inside A Glassblowers Home
  A large living area that doubles as a workroom. Near the southwest corner
is a flat, level bench with a length of five feet. Placed on the bench are
torches, clamp, calipers and various other tools of the trade. Behind the
workbench is a durable stool that offers some rest for the crafter. Over to
the other side of the room, a portable screen secludes the living area a bit.
Two comfortable couches face each other, while a table in the center has
many glass items on display.
Obvious exits: -North -East #
A resting glassblower is stretched out, sound asleep.
A resting glassblower is stretched out, sound asleep.
Brwra, the head glassblower teaches students his craft.

< 242h/244H 131v/133V Pos: standing >
Ok.

< 242h/244H 132v/133V Pos: standing >
Before A Glassblowers Home
  The path leads away from the Fountain Square towards the home belonging
to the artisan. Trees tower overhead and sway in the wind and look to be
hundreds of years old. There is a large picnic table for a group of people
to sit down and enjoy a meal together.  To the west is a simple log cabin
style home with the one exceptional detail, the large window is a detailed
stained glass that is the work of a talented artist.
Obvious exits: -East  -West 

< 242h/244H 131v/133V Pos: standing >
Ok.

< 242h/244H 132v/133V Pos: standing >
A Stone Path
  This path leads away from the Fountain Square and towards the beautiful
fellowship and art center to the north. There the fellow artisans eat and have
fellowship with each other. The great master artisan Alorka himself is said
to spend most of his time there.
Obvious exits: -South -West  -Northeast

< 242h/244H 132v/133V Pos: standing >
The Fountain Square
  The Fountain Square is paved in a light stone and lined with beautiful
flowers. It is quite common for artists to display items of the day for sale
or sometimes just to show, as the Harrow Colony artists are very proud of
their work as you can see from the stalls of crafts around you.
Obvious exits: -North -East  -South
A merchandise stall is set up here.
An artisan, wandering and looking at exhibits.
A wandering visitor looks at all the booths.
Klemo sells his handmade toys with an honest smile.

< 243h/244H 131v/133V Pos: standing >
The Fountain Square
  The Fountain Square is paved in a light stone and lined with beautiful
flowers. It is quite common for artists to display items of the day for sale
or sometimes just to show, as the Harrow Colony artists are very proud of
their work as you can see from the stalls of crafts around you.
Obvious exits: -North -East  -South -West 
A merchandise stall is set up here.
Vetrix the charismatic jeweler with silver hair and amber eyes.

< 243h/244H 130v/133V Pos: standing >
The Fountain Square
  The Fountain Square is paved in a light stone and lined with beautiful
flowers. It is quite common for artists to display items of the day for sale
or sometimes just to show, as the Harrow Colony artists are very proud of
their work as you can see from the stalls of crafts around you.
Obvious exits: -North -East 
A merchandise stall is set up here.
A trained whitetiger waits for an owner
Gipie is a charming baker with red hair.

< 243h/244H 129v/133V Pos: standing >
Alas, you cannot go that way. . . .

< 243h/244H 129v/133V Pos: standing >
The Fountain Square
  The Fountain Square is paved in a light stone and lined with beautiful
flowers. It is quite common for artists to display items of the day for sale
or sometimes just to show, as the Harrow Colony artists are very proud of
their work as you can see from the stalls of crafts around you.
Obvious exits: -North -East  -South -West 
A merchandise stall is set up here.
Vetrix the charismatic jeweler with silver hair and amber eyes.

< 243h/244H 129v/133V Pos: standing >
A Stone Path
  A narrow rocky path that leads away from the Fountain Square and down
towards an artist home. The trees line the path and give it a secluded
feeling even in the middle of this normally busy colony. The only noises
to be heard are the birds singing.
Obvious exits: -East  -West 
A wandering visitor looks at all the booths.

< 243h/244H 129v/133V Pos: standing >
A Stone Path
  A narrow rocky path that leads away from the Fountain Square and down
towards an artist home. The trees line the path and give it a secluded
feeling even in the middle of this normally busy colony. The only noises
to be heard are the birds singing.
Obvious exits: -East  -South
An artisan, wandering and looking at exhibits.
A beautiful singing bird is here.
A beautiful singing bird is here.

< 243h/244H 127v/133V Pos: standing >
Before An Artist Home
  The sloped, rocky path stops before a good size artist home. Near the
entrance is a small table and an aisle with the beginnings of a landscape
oil painting. The home is painted with a series of vibrant colors, definately
the work of an artist. Near the door is a sign.
Obvious exits: -North -South#
An art student, hanging out with friends here. 
A beautiful singing bird is here.

< 243h/244H 126v/133V Pos: standing >
Ok.

< 243h/244H 127v/133V Pos: standing >
Inside An Artist Home
  The six foot ceilings, exposed rafters, and polished stone floors stand as
an example of the typical Gnome residence. Whoever decorated the home has left
it with the simple decor, though many painted items adorn the walls. A wood
door leaders out to the north, and leads to the path back to the center of the
village. The left side of the room is the dining and family area, while the
right side has tables and aisles placed near the window and is reserved for
painting and crafts.
Obvious exits: -North -South
An art student, hanging out with friends here. 
Alullyra, the head painter eyes a near finished project.
A fluffy kitten curled up against some laundry.

< 244h/244H 126v/133V Pos: standing >
Ok.

< 244h/244H 128v/133V Pos: standing >
Sleeping Area In An Artist Home
  The ceiling slopes a bit lower, and the stone floors are spotted with
bearskin rugs. In the south corner a set of bunkbeds houses the younger
children in their sleep, while two larger beds against the east wall is where
 the elder residents get a bit of shut-eye. Over the children's beds a
colorful mobile twirls in the stream of sunlight, shining a sparkling prism
of color across the walls.
Obvious exits: -North
The corpse of a sleeping artist is lying here.
A wandering visitor looks at all the booths.
An artist who is working very quietly on a near finished painting.
A sleeping artist lies here still splattered with paint.

< 244h/244H 129v/133V Pos: standing >
You start chanting...

< 244h/244H 130v/133V Pos: standing >
You feel your skill in sorcerous spell knowledge improving.

< 244h/244H 133v/133V Pos: standing >
Casting: conjure elemental ****

< 244h/244H 133v/133V Pos: standing >
Casting: conjure elemental **

< 244h/244H 133v/133V Pos: standing >
You complete your spell...
An earth elemental forms from the stone beneath your feet.
An earth elemental starts following you.
An earth elemental says 'Your wish is my command, Matak!'

< 244h/244H 133v/133V Pos: standing >
An earth elemental's skin seems to turn to stone.

< 244h/244H 133v/133V Pos: standing >
You have memorized the following spells:
( 5th circle)  1 - conjure elemental
               3 - wall of stone
( 4th circle)  5 - lightning bolt
               1 - levitate
( 3rd circle)  7 - shocking grasp
( 2nd circle)  6 - burning hands
               1 - mirror image
( 1st circle)  1 - minor creation
               7 - magic missile

And you are currently memorizing the following spells:
   14 seconds:  ( 5th) conjure elemental

You can memorize no more spells.

< 244h/244H 133v/133V Pos: standing >
You sit down and relax.

< 244h/244H 133v/133V Pos: sitting >
You have memorized the following spells:
( 5th circle)  1 - conjure elemental
               3 - wall of stone
( 4th circle)  5 - lightning bolt
               1 - levitate
( 3rd circle)  7 - shocking grasp
( 2nd circle)  6 - burning hands
               1 - mirror image
( 1st circle)  1 - minor creation
               7 - magic missile

And you are currently memorizing the following spells:
   14 seconds:  ( 5th) conjure elemental

You can memorize no more spells.
You continue your study.

< 244h/244H 133v/133V Pos: sitting >
You start meditating...

< 244h/244H 133v/133V Pos: sitting >
Autosaving...

< 244h/244H 133v/133V Pos: sitting >
You have finished memorizing conjure elemental.
Your studies are complete.

< 244h/244H 133v/133V Pos: sitting >
You clamber to your feet.

< 244h/244H 133v/133V Pos: standing >
Sleeping Area In An Artist Home
Obvious exits: -North
The corpse of a sleeping artist is lying here.
An earth elemental stands here, looking like a living rock. (minion) 
A wandering visitor looks at all the booths.
An artist who is working very quietly on a near finished painting.
A sleeping artist lies here still splattered with paint.

< 244h/244H 133v/133V Pos: standing >
Inside An Artist Home
  The six foot ceilings, exposed rafters, and polished stone floors stand as
an example of the typical Gnome residence. Whoever decorated the home has left
it with the simple decor, though many painted items adorn the walls. A wood
door leaders out to the north, and leads to the path back to the center of the
village. The left side of the room is the dining and family area, while the
right side has tables and aisles placed near the window and is reserved for
painting and crafts.
Obvious exits: -North# -South
An art student, hanging out with friends here. 
Alullyra, the head painter eyes a near finished project.
A fluffy kitten curled up against some laundry.
An earth elemental enters from the south.

< 244h/244H 132v/133V Pos: standing >

< 244h/244H 132v/133V Pos: standing >
A Halfling rides in on a black warhorse from the north.

< 244h/244H 132v/133V Pos: standing >
A Halfling sings a song so well you feel your pain and suffering ebbing away.

< 244h/244H 132v/133V Pos: standing >
You are not riding anything!

< 244h/244H 132v/133V Pos: standing >
You start chanting...

< 244h/244H 132v/133V Pos: standing >
A Halfling bounces around, really excited!

< 244h/244H 132v/133V Pos: standing >
Casting: lightning bolt 

< 244h/244H 132v/133V Pos: standing >
You complete your spell...
[Damage: 40 ] -=[The lightning bolt hits a Halfling with full impact.]=-
A Halfling quickly slides off a black warhorse's back.

< 244h/244H 132v/133V Pos: standing >
You start chanting...

< 244h/244H 133v/133V Pos: standing >
A Halfling attempts to flee.
A Halfling tries to flee, but can't make it out of here!

< 244h/244H 133v/133V Pos: standing >
Casting: lightning bolt *

< 244h/244H 133v/133V Pos: standing >
An earth elemental says 'Prepare to fight me, too!'
-=[A Halfling's fine pierce wounds you.]=-

< 240h/244H 133v/133V Pos: standing >
< T: Matak TP: sta TC:few scratches E: A Halfling sta EP:  small wounds >
 A Halfling attempts to flee.
A Halfling leaves south.

< 240h/244H 133v/133V Pos: standing >
You complete your spell...
[Damage: 38 ] -=[The lightning bolt hits a Halfling with full impact.]=-

< 240h/244H 133v/133V Pos: standing >
You failed.

< 240h/244H 133v/133V Pos: standing >
You failed.

< 240h/244H 133v/133V Pos: standing >
You failed.

< 240h/244H 133v/133V Pos: standing >
A Halfling enters from the south.

< 240h/244H 133v/133V Pos: standing >
You start chanting...
A Halfling leaves north.

< 240h/244H 133v/133V Pos: standing >
You complete your spell...
[Damage: 41 ] -=[The lightning bolt hits a Halfling with full impact.]=-

< 240h/244H 133v/133V Pos: standing >
Sleeping Area In An Artist Home
  The ceiling slopes a bit lower, and the stone floors are spotted with
bearskin rugs. In the south corner a set of bunkbeds houses the younger
children in their sleep, while two larger beds against the east wall is where
 the elder residents get a bit of shut-eye. Over the children's beds a
colorful mobile twirls in the stream of sunlight, shining a sparkling prism
of color across the walls.
Obvious exits: -North
The corpse of a sleeping artist is lying here.
A wandering visitor looks at all the booths.
An artist who is working very quietly on a near finished painting.
A sleeping artist lies here still splattered with paint.
An earth elemental enters from the north.

< 241h/244H 132v/133V Pos: standing >
You failed.

< 241h/244H 132v/133V Pos: standing >
Inside An Artist Home
  The six foot ceilings, exposed rafters, and polished stone floors stand as
an example of the typical Gnome residence. Whoever decorated the home has left
it with the simple decor, though many painted items adorn the walls. A wood
door leaders out to the north, and leads to the path back to the center of the
village. The left side of the room is the dining and family area, while the
right side has tables and aisles placed near the window and is reserved for
painting and crafts.
Obvious exits: -North -South
A supreme black, Myrabolan war horse rests here.
An art student, hanging out with friends here. 
Alullyra, the head painter eyes a near finished project.
A fluffy kitten curled up against some laundry.
An earth elemental enters from the south.

< 241h/244H 131v/133V Pos: standing >
Alas, you cannot go that way. . . .

< 241h/244H 131v/133V Pos: standing >
You failed.

< 241h/244H 131v/133V Pos: standing >
Alas, you cannot go that way. . . .

< 241h/244H 132v/133V Pos: standing >
Sleeping Area In An Artist Home
  The ceiling slopes a bit lower, and the stone floors are spotted with
bearskin rugs. In the south corner a set of bunkbeds houses the younger
children in their sleep, while two larger beds against the east wall is where
 the elder residents get a bit of shut-eye. Over the children's beds a
colorful mobile twirls in the stream of sunlight, shining a sparkling prism
of color across the walls.
Obvious exits: -North
The corpse of a sleeping artist is lying here.
A wandering visitor looks at all the booths.
An artist who is working very quietly on a near finished painting.
A sleeping artist lies here still splattered with paint.
An earth elemental enters from the north.

< 241h/244H 131v/133V Pos: standing >
Inside An Artist Home
  The six foot ceilings, exposed rafters, and polished stone floors stand as
an example of the typical Gnome residence. Whoever decorated the home has left
it with the simple decor, though many painted items adorn the walls. A wood
door leaders out to the north, and leads to the path back to the center of the
village. The left side of the room is the dining and family area, while the
right side has tables and aisles placed near the window and is reserved for
painting and crafts.
Obvious exits: -North -South
A supreme black, Myrabolan war horse rests here.
An art student, hanging out with friends here. 
Alullyra, the head painter eyes a near finished project.
A fluffy kitten curled up against some laundry.
An earth elemental enters from the south.

< 241h/244H 131v/133V Pos: standing >
Before An Artist Home
  The sloped, rocky path stops before a good size artist home. Near the
entrance is a small table and an aisle with the beginnings of a landscape
oil painting. The home is painted with a series of vibrant colors, definately
the work of an artist. Near the door is a sign.
Obvious exits: -North -South
An art student, hanging out with friends here. 
A beautiful singing bird is here.
An earth elemental enters from the south.

< 241h/244H 130v/133V Pos: standing >
The sun starts to set in the south.

< 241h/244H 130v/133V Pos: standing >
Alas, you cannot go that way. . . .

< 241h/244H 131v/133V Pos: standing >
A Stone Path
  A narrow rocky path that leads away from the Fountain Square and down
towards an artist home. The trees line the path and give it a secluded
feeling even in the middle of this normally busy colony. The only noises
to be heard are the birds singing.
Obvious exits: -East  -South
A Halfling (small) stands in mid-air here.
An artisan, wandering and looking at exhibits.
A beautiful singing bird is here.
A beautiful singing bird is here.
An earth elemental enters from the south.

< 241h/244H 129v/133V Pos: standing >
A Stone Path
  A narrow rocky path that leads away from the Fountain Square and down
towards an artist home. The trees line the path and give it a secluded
feeling even in the middle of this normally busy colony. The only noises
to be heard are the birds singing.
Obvious exits: -East  -West 
An earth elemental enters from the west.

< 241h/244H 128v/133V Pos: standing >
You failed.

< 242h/244H 128v/133V Pos: standing >
You failed.

< 242h/244H 129v/133V Pos: standing >
A Stone Path
  A narrow rocky path that leads away from the Fountain Square and down
towards an artist home. The trees line the path and give it a secluded
feeling even in the middle of this normally busy colony. The only noises
to be heard are the birds singing.
Obvious exits: -East  -South
A Halfling (small) stands in mid-air here.
An artisan, wandering and looking at exhibits.
A beautiful singing bird is here.
A beautiful singing bird is here.
An earth elemental enters from the east.

< 242h/244H 127v/133V Pos: standing >
You start chanting...

< 242h/244H 128v/133V Pos: standing >
A Halfling starts playing the epic lyre of healing and harming and singing aloud.

< 242h/244H 128v/133V Pos: standing >
A Halfling leaves east.

< 242h/244H 128v/133V Pos: standing >
A human artisan leaves south.

< 242h/244H 129v/133V Pos: standing >
Casting: lightning bolt *

< 242h/244H 129v/133V Pos: standing >
A Halfling enters from the east.

< 242h/244H 130v/133V Pos: standing >
You complete your spell...
[Damage: 39 ] -=[The lightning bolt hits a Halfling with full impact.]=-

< 242h/244H 131v/133V Pos: standing >
You start chanting...

< 243h/244H 132v/133V Pos: standing >
Casting: lightning bolt 

< 243h/244H 133v/133V Pos: standing >
You complete your spell...
[Damage: 35 ] -=[The lightning bolt hits a Halfling with full impact.]=-

< 243h/244H 133v/133V Pos: standing >
A Halfling misses you.
A Halfling misses you.

< 243h/244H 133v/133V Pos: standing >
< T: Matak TP: sta TC:few scratches E: A Halfling sta EP:  few wounds >
 A Halfling starts casting an offensive spell.

< 243h/244H 133v/133V Pos: standing >
< T: Matak TP: sta TC:few scratches E: A Halfling sta EP:  few wounds >
 You don't have that spell memorized.

< 243h/244H 133v/133V Pos: standing >
< T: Matak TP: sta TC:few scratches E: A Halfling sta EP:  few wounds >
 You don't have that spell memorized.

< 243h/244H 133v/133V Pos: standing >
< T: Matak TP: sta TC:few scratches E: A Halfling sta EP:  few wounds >
 You start chanting...

< 243h/244H 133v/133V Pos: standing >
< T: Matak TP: sta TC:few scratches E: A Halfling sta EP:  few wounds >
 A Halfling completes his spell...
A Halfling utters the word 'yufzbarr'
-=[You are enveloped in flames from a fireball sent by a Halfling.  OUCH!]=-
OUCH!  That really did HURT!

< 199h/244H 133v/133V Pos: standing >
< T: Matak TP: sta TC: small wounds E: A Halfling sta EP:  few wounds >
 You dodge a Halfling's vicious attack.
-=[A Halfling's fine pierce wounds you.]=-

< 195h/244H 133v/133V Pos: standing >
< T: Matak TP: sta TC: small wounds E: A Halfling sta EP:  few wounds >
 A Halfling sings a song so well you feel your pain and suffering ebbing away.

< 195h/244H 133v/133V Pos: standing >
< T: Matak TP: sta TC: small wounds E: A Halfling sta EP:  few wounds >
 An earth elemental says 'Today is a good day to die!'
A Halfling avoids being bashed by an earth elemental, who loses its balance and falls.
Casting: shocking grasp *
A Halfling dodges an earth elemental's attack.

< 195h/244H 133v/133V Pos: standing >
< T: Matak TP: sta TC: small wounds E: A Halfling sta EP:  few wounds >
 A Halfling starts casting an offensive spell.

< 195h/244H 133v/133V Pos: standing >
< T: Matak TP: sta TC: small wounds E: A Halfling sta EP:  few wounds >
 Casting: shocking grasp 

< 195h/244H 133v/133V Pos: standing >
< T: Matak TP: sta TC: small wounds E: A Halfling sta EP:  few wounds >
 You complete your spell...
[Damage: 44 ] -=[You get a good hold of a Halfling and shock him.]=-

< 195h/244H 133v/133V Pos: standing >
< T: Matak TP: sta TC: small wounds E: A Halfling sta EP:  few wounds >
 You start chanting...

< 195h/244H 133v/133V Pos: standing >
< T: Matak TP: sta TC: small wounds E: A Halfling sta EP:  few wounds >
 A Halfling completes his spell...
A Halfling utters the word 'fireball'
-=[You are enveloped in flames from a fireball sent by a Halfling.  OUCH!]=-
YIKES!  Another hit like that, and you've had it!!

< 91h/244H 133v/133V Pos: standing >
< T: Matak TP: sta TC: nasty wounds E: A Halfling sta EP:  few wounds >
 A Halfling starts casting an offensive spell.

< 91h/244H 133v/133V Pos: standing >
< T: Matak TP: sta TC: nasty wounds E: A Halfling sta EP:  few wounds >
 You complete your spell...
[Damage: 42 ] -=[You get a good hold of a Halfling and shock him.]=-

< 91h/244H 133v/133V Pos: standing >
< T: Matak TP: sta TC: nasty wounds E: A Halfling sta EP:  nasty wounds >
 A Halfling completes his spell...
A Halfling utters the words 'lightning bolt'
-=[YOU'RE HIT!  A lightning bolt from a Halfling starts your skin smoking.]=-
YIKES!  Another hit like that, and you've had it!!
-=[A Halfling's fine pierce strikes you.]=-
You start chanting...

< 41h/244H 133v/133V Pos: standing >
< T: Matak TP: sta TC:pretty hurt E: A Halfling sta EP:  nasty wounds >
 A Halfling starts casting an offensive spell.

< 41h/244H 133v/133V Pos: standing >
< T: Matak TP: sta TC:pretty hurt E: A Halfling sta EP:  nasty wounds >
 Casting: shocking grasp *

< 41h/244H 133v/133V Pos: standing >
< T: Matak TP: sta TC:pretty hurt E: A Halfling sta EP:  nasty wounds >
 A Halfling sings a song so well you feel your pain and suffering ebbing away.

< 41h/244H 133v/133V Pos: standing >
< T: Matak TP: sta TC:pretty hurt E: A Halfling sta EP:  nasty wounds >
 An earth elemental rises to its feet.

< 41h/244H 133v/133V Pos: standing >
< T: Matak TP: sta TC:pretty hurt E: A Halfling sta EP:  nasty wounds >
 You complete your spell...
[Damage: 42 ] -=[You get a good hold of a Halfling and shock him.]=-
You miss a Halfling.

< 41h/244H 133v/133V Pos: standing >
< T: Matak TP: sta TC:pretty hurt E: A Halfling sta EP:  nasty wounds >
 A Halfling completes his spell...
A Halfling utters the words 'lightning bolt'
-=[YOU'RE HIT!  A lightning bolt from a Halfling starts your skin smoking.]=-
Your hard leather cloak exploded spreading charges of electrical energy!