The death of [50 Storm Druid] Iyvos (Centaur)

in An Underground Pool

from the perspective of [56 Bounty Hunter] Albo Dirty Bastards (Troll)

<worn as a badge>    an ever-watching eye of damage (glowing) (humming)
<worn on head>       the helm of the dragonkind (magic) (glowing)
<worn on eyes>       the eyes of undead fire [poor] (magic) (glowing)
<worn in ear>        a zanthium ear stud of precision (magic)
<worn in ear>        a glowing crystalline earring [superior] (magic)
<worn on face>       the grim visage of a MaDWoMaN (magic) (humming) [88%]
<worn around neck>   a studded dragonscale neckguard [poor]
<worn around neck>   a slaadi necklace of Chaos (glowing)
<worn on body>       the armor of Hellfire [superior] (glowing)
<worn about body>    the wings of the pit fiend [superior] (illuminating)
<worn as quiver>     a sheath of stitched together skulls of dexterity (magic)
<worn about waist>   a firey-eyed skull-buckled black leather belt (magic) (glowing)
<worn on belt buckle>a mystical serpent runed grimoire [superior] (magic)
<attached to belt>   a metal flask marked "word of recall" (glowing)
<attached to belt>   the skull of Lae
<worn on arms>       a shoulder drape of emerald dragonscale (magic)
<worn around wrist>  the bracer of Uz's alliance of greater dexterity
<worn around wrist>  the bracer of Uz's alliance of dexterity
<worn on hands>      a pair of shadowbeast talons [superior] (magic)
<worn on finger>     Zorobabi's circular stone ring of dexterity
<worn on finger>     Zorobabi's circular stone ring of dexterity
<primary weapon>     the flaming sword, Inferno [superior] with a strange black stone (invis) (magic)
<secondary weapon>   the dagger of Wind (invis) (magic)[167h 53m 14s]
<worn on legs>       a pair of vapor leggings [superior]
<worn on feet>       the boots of speed of endurance (magic)

Rocky Hillside of the Eagle Ridge Mountains
Obvious exits: -N -E -S -W

< 1211h/1211H 245v/254V Pos: standing >
 
  ^*...   
 ^*M^...  
 ***@**.  
 ^******  
  ^****   
A Small Forest with Thick Underbrush
Obvious exits: -N -E -S -W

< 1211h/1211H 245v/254V Pos: standing >
 
  *M^..   
 ******.  
 ^**@***  
 *^*****  
  *****   
A Small Forest with Thick Underbrush
Obvious exits: -N -E -S -W

< 1211h/1211H 244v/254V Pos: standing >
 
  *****   
 ^******  
 *^*@***  
 *******  
  *^M**   
A Small Forest with Thick Underbrush
Obvious exits: -N -E -S -W

< 1211h/1211H 245v/254V Pos: standing >
 
  *****   
 *^*****  
 ***@***  
 **^M***  
  *D***   
A Small Forest with Thick Underbrush
Obvious exits: -N -E -S -W

< 1211h/1211H 245v/254V Pos: standing >
 
  ^****   
 *******  
 **^@***  
 ^*D****  
  ..***   
A Small Forest with Thick Underbrush
Obvious exits: -N -E -S
A member of the Woodseer Brigade patrols the countryside, scanning for evil.(Gold Aura)
A member of the Woodseer Brigade patrols the countryside, scanning for evil.(Gold Aura)
A member of the Woodseer Brigade patrols the countryside, scanning for evil.(Gold Aura)
A halfling lieutenant walks through here, leading his troops.(Gold Aura)

< 1211h/1211H 244v/254V Pos: standing >
A member of the Woodseer Brigade suddenly attacks YOU!
A member of the Woodseer Brigade suddenly appears a bit confused!
You watch in glee as a member of the Woodseer Brigade looks dazzled.
You snap into visibility.
A member of the Woodseer Brigade's fine punch wounds you.
The globe around a member of the Woodseer Brigade's body flares as it bears the brunt of your assault!
Sorry, you aren't allowed to do that in combat.

< 1197h/1211H 249v/254V Pos: standing >
< T: Albo TP: sta TC:few scratches E: member sta EP: excellent >
 A member of the Woodseer Brigade assists a member of the Woodseer Brigade heroically.
A member of the Woodseer Brigade suddenly attacks YOU!
A member of the Woodseer Brigade misses you.

< 1198h/1211H 249v/254V Pos: standing >
< T: Albo TP: sta TC:few scratches E: member sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 1199h/1211H 249v/254V Pos: standing >
< T: Albo TP: sta TC:few scratches E: member sta EP: excellent >
 You attempt to flee...
 
  *****   
 *^*****  
 ***@***  
 **^M***  
  *D***   
A Small Forest with Thick Underbrush
Obvious exits: -N -E -S -W
You flee northward!

< 1202h/1211H 217v/254V Pos: standing >

< 1209h/1211H 221v/254V Pos: standing >
Saving Albo.

< 1211h/1211H 224v/254V Pos: standing >
 
  ^****   
 .*^****  
 ^**@***  
 ^**^M**  
  ^*D**   
A Small Forest with Thick Underbrush
Obvious exits: -N -E -W

< 1211h/1211H 225v/254V Pos: standing >

< 1211h/1211H 226v/254V Pos: standing >
 
  .^***   
 ^.*^***  
 ^^*@*M*  
 ^^**^M*  
  .^*D*   
A Small Forest with Thick Underbrush
Obvious exits: -N -E -S -W

< 1211h/1211H 229v/254V Pos: standing >
 
  .*^**   
 ^^*****  
 ^^*@^M*  
 ..^*D**  
  ....*   
A Small Forest with Thick Underbrush
Obvious exits: -N -S -W

< 1211h/1211H 231v/254V Pos: standing >
 
  ^****   
 ^^**^M*  
 ..^@D**  
 .....**  
  ...**   
A Small Forest with Thick Underbrush
Obvious exits: -N -E -S -W

< 1211h/1211H 236v/254V Pos: standing >
Looks like an exit.
You extend your sights eastward.
 
    ^MM******..     
   +^^.^********    
  .+^^.*^*******.   
 M^+M^^*********.   
 ..+M^^**^M****..   
 .^+M..^@DM****.    
 .M+M.....****..    
 ^.+.....*****.     
  .+.....*****.     
   +....*****. M    
    .M..*****.      
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W
A LARGE earth elemental stands here, looking like a living rock.
A LARGE water elemental is here, flowing like a living current.
*A LARGE air elemental is here looking like a small living tornado.
(Q)Merrova the traveler struggles to fight a dark evil.

< 1211h/1211H 245v/254V Pos: standing >
A member of the Woodseer Brigade enters from the east.

< 1211h/1211H 254v/254V Pos: standing >
A member of the Woodseer Brigade suddenly attacks YOU!
You snap into visibility.
A member of the Woodseer Brigade's crude punch grazes you.
The globe around a member of the Woodseer Brigade's body flares as it bears the brunt of your assault!

< 1204h/1211H 254v/254V Pos: standing >
< T: Albo TP: sta TC:few scratches E: member sta EP: excellent >
 The air before you seems to rend and tear, revealing a black rift.


< 1206h/1211H 254v/254V Pos: standing >
< T: Albo TP: sta TC:few scratches E: member sta EP: excellent >
 You attempt to flee...
 
    ^MM******..     
   +^^.^********    
  .+^^.*^*******.   
 M^+M^^*********.   
 ..+M^^**^*****..   
 .^+M..^*@*****.    
 .M+M.....****..    
 ^.+.....*****.     
  .+.....*****.     
   +....*****. M    
    .M..*****.      
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W
A LARGE earth elemental stands here, looking like a living rock.
A LARGE water elemental is here, flowing like a living current.
*A LARGE air elemental is here looking like a small living tornado.
(Q)Merrova the traveler struggles to fight a dark evil.
You flee eastward!

< 1210h/1211H 223v/254V Pos: standing >
 
  *****   
 **^M***  
 ^MD@***  
 ...****  
  .****   
A Small Forest with Thick Underbrush
Obvious exits: -N -E -S -W

< 1211h/1211H 228v/254V Pos: standing >
 
  *****   
 *^M****  
 MD*@***  
 ..****.  
  *****   
A Small Forest with Thick Underbrush
Obvious exits: -N -E -S -W

< 1211h/1211H 227v/254V Pos: standing >
A member of the Woodseer Brigade enters from the west.
 
  ^M***   
 *D*M***  
 ..*@**.  
 .*****.  
  *****   
A Small Forest with Thick Underbrush
Obvious exits: -N -E -S -W

< 1211h/1211H 246v/254V Pos: standing >
 
  *^M**   
 ^*D*M**  
 ...@***  
 ..*****  
  .****   
A Small Forest with Thick Underbrush
Obvious exits: -N -E -S -W

< 1211h/1211H 247v/254V Pos: standing >
 
    ^^.^*******     
   +^^.*^*******    
  ^+M^^*********.   
 ..+M^^**^*****..   
 .^+M..^*D*****.    
 .M+M....@****..    
 ^.+.....*****.     
 ^.+.....*****.     
  .+....*****. M    
   +..M.*****.      
    ..******.       
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W

< 1211h/1211H 246v/254V Pos: standing >
 
    M^^.^******     
   .+^^.*^******    
  M^+M^^*********   
 ^..+M^^**^*****..  
 ..^+M..^*D*****.   
 ^.M+M...@.****..   
 ^^.+.....*****.    
 .^.+.....*****.    
  ..+....*****. M   
   .+..M.*****.     
    +..******.      
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W

< 1211h/1211H 246v/254V Pos: standing >
 
  ^****   
 ^^**^M*  
 ..^@D*M  
 .....**  
  ...**   
A Small Forest with Thick Underbrush
Obvious exits: -N -E -S -W
A black rift of swirling mass is here, tearing itself apart. (magic)

< 1211h/1211H 247v/254V Pos: standing >
As you enter the wormhole, you feel yourself being torn into a thousand pieces,
scattered over the entirety of reality.  Bits of your shattered
consciousness float randomly about the universe with no overall
direction or purpose.  Suddenly, you find yourself elsewhere..
 
                
    MMMMM       
 M MMMMMMM      
 MMMMM   MM     
 ,,,.o.@^MM     
 ,M.o..M MM     
 ,Mo..   M      
   .. MMMM      
   M MMMM       
A Small Cavern in the Underdark
Obvious exits: -N -E -S -W
A black rift of swirling mass is here, tearing itself apart. (magic)
*A water elemental is here, flowing like a living current. (minion) 
*A water elemental is here, flowing like a living current. (minion) 
*Ra (Githyanki)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Ra's head.
*A water elemental is here, flowing like a living current. (minion) 
*Tkil (Kobold)(tiny) stands in mid-air here.
An impenetrable globe of darkness floats near Tkil's head.

< 1211h/1211H 250v/254V Pos: standing >
A faint hum can be heard from the spiked mace of the Death Seekers carried by Ra.

< 1211h/1211H 254v/254V Pos: standing >

< 1211h/1211H 254v/254V Pos: standing >
You now follow Tkil.

< 1211h/1211H 254v/254V Pos: standing >
You let everyone know you're ready to go!

< 1211h/1211H 254v/254V Pos: standing >

		Score information for Albo

Level: 56   Race: Troll   Class: Mercenary / Bounty Hunter Sex: Male
Hit points: 1211(1211)  Moves: 254(254)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Compression ratio: 86%
Status:  Standing.
         Fireshielded
Frags:   -0.60   Deaths:   54
Detecting:      Illusions Invisible Good Magic Life
Protected from: Good Fire Cold Lightning Gas Acid Low Circle spells
Enchantments:   Hawkvision Ultravision Farsee Fly Aware Haste Enlarged Size Listen Lightfooted Sparkling GlobeOfDarkness
Combat Pulse:   17 Spell Pulse:  1.20 
Leaderboard Points:  706 

Active Spells:
--------------
pass without trace (less than a minute remaining)
fly (107 minutes)
lionrage (2 minutes)
hawkvision (1 minute)
enlarge (37 minutes)


< 1211h/1211H 254v/254V Pos: standing >

< 1211h/1211H 254v/254V Pos: standing >
Tkil sneaks east.
You follow Tkil.

A Dark Tunnel by an Underground Pool
Obvious exits: -E -W
*Tkil (Kobold)(tiny) stands in mid-air here.
An impenetrable globe of darkness floats near Tkil's head.
A water elemental enters from the west.
Ra enters from the west.
A water elemental enters from the west.
A water elemental enters from the west.
Your mighty battle cry rallies your comrades and instills fear
into the hearts of your enemies.
Adrenaline burns your veins as the battle cry rings in your ears.

< 1211h/1211H 252v/254V Pos: standing >
A Dark Tunnel by an Underground Pool
Obvious exits: -E -W
*A water elemental is here, flowing like a living current. (minion) 
*A water elemental is here, flowing like a living current. (minion) 
*Ra (Githyanki)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Ra's head.
*A water elemental is here, flowing like a living current. (minion) 
*Tkil (Kobold)(tiny) stands in mid-air here.
An impenetrable globe of darkness floats near Tkil's head.

< 1246h/1246H 254v/254V Pos: standing >

< 1246h/1246H 254v/254V Pos: standing >
I see no person by that name here!

< 1246h/1246H 254v/254V Pos: standing >
Tkil sneaks east.
You follow Tkil.

An Underground Pool
Obvious exits: -N -E -S -W
*Tkil (Kobold)(tiny) stands in mid-air here.
An impenetrable globe of darkness floats near Tkil's head.
A water elemental enters from the west.
Ra enters from the west.
A water elemental enters from the west.
A water elemental enters from the west.

< 1246h/1246H 253v/254V Pos: standing >
You quickly scan the area.
A bloodthirsty piranha who is not far off to your north.
A bloodthirsty piranha who is not far off to your north.
A bloodthirsty piranha who is not far off to your north.
A bloodthirsty piranha who is not far off to your north.
A bloodthirsty piranha who is not far off to your north.
A bloodthirsty piranha who is not far off to your north.
A bloodthirsty piranha who is not far off to your north.
A bloodthirsty piranha who is close by to your south.
A bloodthirsty piranha who is close by to your south.

< 1246h/1246H 253v/254V Pos: standing >
You follow Tkil.

A Dark Tunnel by an Underground Pool
Obvious exits: -E -W
*Tkil (Kobold)(tiny) stands in mid-air here.
An impenetrable globe of darkness floats near Tkil's head.
There are Kobold tracks going east.
A water elemental enters from the east.
Ra enters from the east.
A water elemental enters from the east.
A water elemental enters from the east.

< 1246h/1246H 251v/254V Pos: standing >
A half-elf bard nods.

< 1246h/1246H 254v/254V Pos: standing >
I see no person by that name here!

< 1246h/1246H 254v/254V Pos: standing >
A faint hum can be heard from Tiamat's poison tail stinger carried by a half-elf bard.
The forest closes in around you.
A half-elf bard stops following Tkil.

< 1246h/1246H 254v/254V Pos: standing >
Tkil now follows a half-elf bard.

< 1246h/1246H 254v/254V Pos: standing >
You stop following Tkil.
You now follow a half-elf bard.

< 1246h/1246H 254v/254V Pos: standing >
You get a huge claymore named 'Pathfinder' [poor] from a portable hole.

< 1246h/1246H 254v/254V Pos: standing >
You stop using the flaming sword, Inferno [superior] with a strange black stone.

< 1246h/1246H 254v/254V Pos: standing >
You stop using the dagger of Wind.
You snap into visibility.

< 1246h/1246H 254v/254V Pos: standing >
You wield a huge claymore named 'Pathfinder' [poor].

< 1246h/1246H 254v/254V Pos: standing >
You say 'path'
Your huge claymore named 'Pathfinder' [poor] hums briefly and points you in a direction.
The world seems to open new paths for you.

< 1246h/1246H 254v/254V Pos: standing >
You stop using a huge claymore named 'Pathfinder' [poor].

< 1246h/1246H 254v/254V Pos: standing >
You wield the flaming sword, Inferno [superior] with a strange black stone.

< 1246h/1246H 254v/254V Pos: standing >
You wield the dagger of Wind.

< 1246h/1246H 254v/254V Pos: standing >
Ok.

< 1246h/1246H 254v/254V Pos: standing >

< 1246h/1246H 254v/254V Pos: standing >
A half-elf bard shouts out loudly.. MOVING!!!!

< 1246h/1246H 254v/254V Pos: standing >
You are already standing.

< 1246h/1246H 254v/254V Pos: standing >
You follow a half-elf bard.

An Underground Pool
Obvious exits: -N -E -S -W
*A half-elf bard is standing here, busy with his own matters.(Disguised)
An impenetrable globe of darkness floats near a half-elf bard's head.
A water elemental enters from the west.
Ra enters from the west.
A water elemental enters from the west.
A water elemental enters from the west.

< 1246h/1246H 253v/254V Pos: standing >
A half-elf bard sneaks east.
You follow a half-elf bard.

An Underground Pool
Obvious exits: -N -E -S -W -D
*A half-elf bard is standing here, busy with his own matters.(Disguised)
An impenetrable globe of darkness floats near a half-elf bard's head.
Tkil sneaks in from the west.
A water elemental enters from the west.
Ra enters from the west.
A water elemental enters from the west.
A water elemental enters from the west.

< 1246h/1246H 251v/254V Pos: standing >

< 1246h/1246H 252v/254V Pos: standing >
A half-elf bard sneaks north.
You follow a half-elf bard.

An Underground Pool
Obvious exits: -N -E -S -W -D
*A half-elf bard is standing here, busy with his own matters.(Disguised)
An impenetrable globe of darkness floats near a half-elf bard's head.
A water elemental enters from the south.
Ra enters from the south.
A water elemental enters from the south.
A water elemental enters from the south.

< 1246h/1246H 251v/254V Pos: standing >
You follow a half-elf bard.

An Underground Pool
Obvious exits: -E -S -W -D
*A half-elf bard is standing here, busy with his own matters.(Disguised)
An impenetrable globe of darkness floats near a half-elf bard's head.
Tkil sneaks in from the south.
A water elemental enters from the south.
Ra enters from the south.
A water elemental enters from the south.
A water elemental enters from the south.

< 1246h/1246H 250v/254V Pos: standing >

< 1246h/1246H 254v/254V Pos: standing >
You follow a half-elf bard.

An Underground Pool
Obvious exits: -N -E -S -W -D
*A half-elf bard is standing here, busy with his own matters.(Disguised)
An impenetrable globe of darkness floats near a half-elf bard's head.
A Centaur (large) stands in mid-air here.
A water elemental enters from the west.
Ra enters from the west.
A water elemental enters from the west.
A water elemental enters from the west.

< 1246h/1246H 252v/254V Pos: standing >
A half-elf bard snaps into visibility.
A half-elf bard places Tiamat's poison tail stinger in the back of a Centaur, resulting in some strange noises and some blood.
You snap into visibility.
[Damage: 19 ] Your pierce wounds a Centaur.
The flames cause your skin to smoke!
You are burned as you hit a Centaur!

< 1232h/1246H 252v/254V Pos: standing >
< T: a half-elf bard TP: sta TC:excellent E: A Centaur sta EP:  small wounds >
 Tkil starts casting an offensive spell.
Tkil snaps into visibility.
You think you noticed an opening in your victim defenses...

< 1232h/1246H 252v/254V Pos: standing >
< T: a half-elf bard TP: sta TC:excellent E: A Centaur sta EP:  small wounds >
 You snap into visibility.
You tackle a Centaur square in the chest knocking the wind out of him!

< 1232h/1246H 252v/254V Pos: standing >
< T: a half-elf bard TP: sta TC:excellent E: A Centaur sit EP:  small wounds >
 A half-elf bard reaches for the ground, quickly tossing a clump of dirt at a Centaur's face!

< 1232h/1246H 252v/254V Pos: standing >
< T: a half-elf bard TP: sta TC:excellent E: A Centaur sit EP:  small wounds >
 Your improved dexterity grants you an additional attack!
A Centaur blocks your futile lunge at him.
You snap into visibility.
[Damage: 25 ] Your powerful slash wounds a Centaur.
The flames cause your skin to smoke!
You snap into visibility.
You are burned as you hit a Centaur!
[Damage: 30 ] Your powerful pierce strikes a Centaur.
The flames cause your skin to smoke!
You snap into visibility.
You are burned as you hit a Centaur!
A Centaur blocks your futile lunge at him.
[Damage: 31 ] Your powerful slash strikes a Centaur.
The flames cause your skin to smoke!
You snap into visibility.
You are burned as you hit a Centaur!
[Damage: 27 ] Your powerful slash strikes a Centaur.
The flames cause your skin to smoke!
You snap into visibility.
You are burned as you hit a Centaur!
A Centaur blocks your futile lunge at him.

< 1144h/1246H 252v/254V Pos: standing >
< T: a half-elf bard TP: sta TC:excellent E: A Centaur sit EP:  small wounds >
 Tkil snaps into visibility.
Tkil completes his spell...
Tkil utters the words 'garbzzsg wuggurz babragruoz'
Tkil's magic rips the fabric of reality causing ChAoTiC energies to pour in.
Tkil snaps into visibility.
A bolt of force sent by Tkil hits a Centaur soundly.
Tkil snaps into visibility.
A bolt of force sent by Tkil hits a Centaur soundly.
Tkil snaps into visibility.
A bolt of force sent by Tkil hits a Centaur soundly.
Tkil snaps into visibility.
A bolt of force sent by Tkil hits a Centaur soundly.

< 1144h/1246H 252v/254V Pos: standing >
< T: a half-elf bard TP: sta TC:excellent E: A Centaur sit EP:  few wounds >
 A half-elf bard's impressive pierce wounds a Centaur.
A half-elf bard's pierce strikes a Centaur.
A half-elf bard's powerful pierce strikes a Centaur.
A half-elf bard's impressive pierce strikes a Centaur.
A half-elf bard's impressive pierce wounds a Centaur.
A half-elf bard's impressive pierce strikes a Centaur.
A half-elf bard's pierce strikes a Centaur.

< 1144h/1246H 252v/254V Pos: standing >
< T: a half-elf bard TP: sta TC:excellent E: A Centaur sit EP:  nasty wounds >
 Tkil starts casting an offensive spell.
Tkil snaps into visibility.

< 1144h/1246H 252v/254V Pos: standing >
< T: a half-elf bard TP: sta TC:excellent E: A Centaur sit EP:  nasty wounds >
 A half-elf bard dodges a Centaur's attack.
A half-elf bard parries a Centaur's lunge at him.
Ra snaps into visibility.

< 1145h/1246H 252v/254V Pos: standing >
< T: a half-elf bard TP: sta TC:excellent E: A Centaur sit EP:  nasty wounds >
 Tkil snaps into visibility.

< 1145h/1246H 252v/254V Pos: standing >
< T: a half-elf bard TP: sta TC:excellent E: A Centaur sit EP:  nasty wounds >
 Ra snaps into visibility.
Ra wills the flames of the abyss to overwhelm and consume thier foe...
A Centaur screams and doubles over in agony as searing heat ignites within his body.
Ra snaps into visibility.
A Centaur suddenly looks in pain as he moves.
Tkil completes his spell...
Tkil utters the words 'buoblg qfjgpuio paie'
Tkil loses control over the raging magic sending ChAoTiC energy writhing throughout the room.
Tkil snaps into visibility.
A Centaur wavers under the impact of the lightning bolt sent by Tkil.
Tkil snaps into visibility.
A Centaur is encircled by a huge fist sent by Tkil, which begins to crush his body.

< 1145h/1246H 252v/254V Pos: standing >
< T: a half-elf bard TP: sta TC:excellent E: A Centaur sit EP:  awful >
 You snap into visibility.
[Damage: 55 ] You find weakness in a Centaur's defenses and land a sneaky surprise attack!
The flames cause your skin to smoke!
You snap into visibility.
You are burned as you hit a Centaur!
You tighten up and skillfully hit a Centaur right in the stomach! a Centaur appears a bit less energetic after that hit.

< 1135h/1246H 252v/254V Pos: standing >
< T: a half-elf bard TP: sta TC:excellent E: A Centaur sit EP:  awful >
 A half-elf bard's impressive pierce enshrouds a Centaur in a mist of blood.
A half-elf bard's powerful pierce hits a Centaur.
A Centaur is mortally wounded, and will die soon, if not aided.
A half-elf bard slips beneath a Centaur's guard dealing a vicious attack!!
A half-elf bard strikes viciously at a Centaur's wrist causing him to swing about madly.
A half-elf bard's weak pierce hits a Centaur.
A Centaur's woven mithral tail ring [superior] was completely destroyed by the massive blow!
A Centaur is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Albo by 9428571.