The death of [56 Bounty Hunter] Albo Dirty Bastards (Troll)

in The Ethereal Plane

from the perspective of [56 MaUleR] Cronin The Empire (Barbarian)

<worn as a badge>    a frost dragon's eye of endurance (glowing)
<worn on head>       a derroskin admiral's hat [superior]
<worn on eyes>       some destruction holo-gogs of health (magic) (glowing) [73%]
<worn in ear>        the earring of the Dragon Lords of damage
<worn in ear>        a brightly flaming earring
<worn on face>       mask of the flayed mind of damage (magic)
<worn around neck>   a werewolf tooth necklace (magic)
<worn around neck>   a cloak of demonic subterfuge of regeneration (magic)
<worn on body>       the chameleon suit of transformation of dexterity
<worn about body>    an ethereal symbiote of the inner planes of endurance (magic) (humming)
<worn on back>       a big big bag for a little person (illuminating)
<worn as quiver>     a pantherhide quiver of regeneration (magic) (glowing)
<worn about waist>   the mystical sash of the Netherworld (magic) (glowing)
<worn on belt buckle>a diamondine axe covered in blood of damage (magic)
<attached to belt>   a metal flask marked "word of recall" (glowing)
<attached to belt>   a potion of bubbling goo (magic) (glowing)
<worn on arms>       a shoulder drape of emerald dragonscale of regeneration (magic)
<worn around wrist>  the bracer of Uz's alliance of damage
<worn around wrist>  the bracer of Uz's alliance of damage
<worn on hands>      the sacred stone claws of Aan of health (magic)
<worn on finger>     a shiny crimson ring [superior] (magic)
<worn on finger>     a chilling ring of the negative material plane of intelligence (magic)
<primary weapon>     the mace of light and darkness (magic)[25h 45m 8s]
<secondary weapon>   an ancient adamantium warhammer of dwarven kings (magic)
<worn on legs>       the leggings of a MaDMaN (magic)
<worn on feet>       boots of thundering might of damage (magic) (humming)



Active Spells:
--------------
blur (less than a minute remaining)
war cry (2 minutes)
roar of heroes (2 minutes)
well-rested bonus (146 minutes)
fly (30 minutes)
protection from evil (36 minutes)
armor (19 minutes)
bless (24 minutes)
vitality (13 minutes)
strength (15 minutes)
dexterity (15 minutes)
berserk (1 minute)
hawkvision (25 minutes)
lionrage (52 minutes)
elephantstrength (53 minutes)
pantherspeed (56 minutes)
ravenflight (55 minutes)
sense spirit (60 minutes)
stone skin (less than a minute remaining)


< 1796h/1796H 292v/292V Pos: standing >
The Living Necroplasm wraps itself around Fatwa!
Fatwa grows pale as his body begins pulsing underneath the Living Necroplasm.

< 1796h/1796H 292v/292V Pos: standing >
You quickly scan the area.
You see nothing.

< 1796h/1796H 292v/292V Pos: standing >
Fatt stops following Elak.
Fatt now follows Fatwa.

< 1796h/1796H 292v/292V Pos: standing >

< 1796h/1796H 292v/292V Pos: standing >
Fatwa is now a member of Elak's group.

< 1796h/1796H 292v/292V Pos: standing >
Elak now follows Fatwa.

< 1796h/1796H 292v/292V Pos: standing >

< 1796h/1796H 292v/292V Pos: standing >
A faint hum can be heard from a pair of pale, misty gloves carried by Zor.
You quickly scan the area.
You see nothing.

< 1796h/1796H 292v/292V Pos: standing >

< 1796h/1796H 292v/292V Pos: standing >
Elak sneaks east.
You follow Elak.


<map>
Zone: Guildhalls.
Room: An Antechamber buzzing with Energy
</map>

<map>
Zone: Guildhalls.
Room: An Antechamber buzzing with Energy
</map>
An Antechamber buzzing with Energy
Obvious exits: -E -S -W
An onyx rock fills the room, pulsing with energy. (glowing) (humming)
*Aik Qadi The Empire (Githzerai)(large) stands in mid-air here.(Gold Aura)
*Zor Al The Empire (Barbarian)(medium) stands in mid-air here.(Gold Aura)
An impenetrable globe of darkness floats near Zor's head.
*Elak Al Haj'ib The Empire (Grey Elf)(large) stands in mid-air here.(Gold Aura)
*Fatwa Al The Empire (Githzerai)(medium) stands in mid-air here.(Gold Aura)

< 1796h/1796H 291v/292V Pos: standing >
Fatwa sneaks south.
You follow Elak.


<map>
Zone: Guildhalls.
Room: The High-Arched Foyer before The Hall of The Empire
</map>

<map>
Zone: Guildhalls.
Room: The High-Arched Foyer before The Hall of The Empire
</map>
The High-Arched Foyer before The Hall of The Empire
Obvious exits: -N -S
*Aik Qadi The Empire (Githzerai)(large) stands in mid-air here.(Gold Aura)
*Zor Al The Empire (Barbarian)(medium) stands in mid-air here.(Gold Aura)
An impenetrable globe of darkness floats near Zor's head.
*Elak Al Haj'ib The Empire (Grey Elf)(large) stands in mid-air here.(Gold Aura)
*Fatwa Al The Empire (Githzerai)(medium) stands in mid-air here.(Gold Aura)
A giant bronzed statue overlooks this foyer
A giant bronzed statue overlooks this foyer
A giant bronzed statue overlooks this foyer
A giant bronzed statue overlooks this foyer

< 1796h/1796H 290v/292V Pos: standing >

< 1796h/1796H 290v/292V Pos: standing >

< 1796h/1796H 292v/292V Pos: standing >
Elak sneaks south.
You follow Elak.

 .....  
 **@**  
 *****  
The Great Sylvan Woods of Mielikki
Obvious exits: -N -E -S -W
The guildhall of The Empire is here.
*Aik Qadi The Empire (Githzerai)(large) stands in mid-air here.(Gold Aura)
*Zor Al The Empire (Barbarian)(medium) stands in mid-air here.(Gold Aura)
An impenetrable globe of darkness floats near Zor's head.
*Elak Al Haj'ib The Empire (Grey Elf)(large) stands in mid-air here.(Gold Aura)
*Fatwa Al The Empire (Githzerai)(medium) stands in mid-air here.(Gold Aura)

< 1796h/1796H 291v/292V Pos: standing >
 .....  
 **@**  
 *****  

< 1796h/1796H 291v/292V Pos: standing >
You quickly scan the area.
A glowing wisp who is not far off to your south.

< 1796h/1796H 291v/292V Pos: standing >

< 1796h/1796H 291v/292V Pos: standing >

< 1796h/1796H 291v/292V Pos: standing >
You quickly scan the area.
You see nothing.

< 1796h/1796H 291v/292V Pos: standing >

< 1796h/1796H 291v/292V Pos: standing >

< 1796h/1796H 291v/292V Pos: standing >
You stop following Elak.
You now follow Fatwa.

< 1796h/1796H 291v/292V Pos: standing >
You attempt to give consent...

< 1796h/1796H 291v/292V Pos: standing >
Elak appoints Fatwa as the new group leader.

< 1796h/1796H 291v/292V Pos: standing >
Zor looks at Elak.
You quickly scan the area.
A glowing wisp who is not far off to your south.

< 1796h/1796H 291v/292V Pos: standing >
A wormhole swirls for a moment and then disperses.

< 1796h/1796H 291v/292V Pos: standing >
Saving Cronin.

< 1796h/1796H 291v/292V Pos: standing >
You have been kicked out of Fatwa's group.

< 1796h/1796H 291v/292V Pos: standing >
Elak starts casting a spell.

< 1796h/1796H 292v/292V Pos: standing >
You quickly scan the area.
A glowing wisp who is not far off to your south.

< 1796h/1796H 292v/292V Pos: standing >
Epic Zones -----------------------------------------

   Heaven                                        (neutral)       
   The Twisting Tunnels of the Durian Underdark  (neutral)       
   Arcorar - the Great King Forest               (neutral)       
   Court of the Muse                             (neutral)       
   The Chasm of the Misty Vale                   (neutral)       
   The Battlefield                               (slightly evil) 
   The Swamp Laboratory of Khul'Lor              (neutral)       
   Clan Stoutdorf Settlement                     (evil)          
   Kobold Settlement                             (pure evil)     
   The High Moor Forest                          (neutral)       
   The Stone Tomb of Kelek                       (evil)          
   Orrak                                         (neutral)       
   Pits of Cerberus                              (slightly evil) 
   Myrloch Vale                                  (slightly good) 
   Pharr Valley Swamp                            (slightly evil) 
   Village of Werrun                             (neutral)       
   Nizari                                        (slightly evil) 
   The Dark Stone Tower of the Northern Realms   (neutral)       
   Tower of High Sorcery                         (slightly evil) 
   Bloodstone Keep                               (neutral)       
   The Temple of the Sun                         (neutral)       
   The Elemental Groves                          (neutral)       
   Temple of Flames                              (neutral)       
   Drustl's Yerdonia Enslaved                    (neutral)       
   The Obsidian Citadel                          (neutral)       
   The Ruins of Undermountain                    (neutral)       
   The Mountain of the Banished                  (neutral)       
   Nakral's Crypt                                (neutral)       
   The Outcasts Tower                            (slightly good) 
   Fort Boyard                                   (neutral)       
   Crystalspyre Mountains                        (neutral)       
   The Prisons of Carthapia                      (neutral)       
   Faerie Realm                                  (neutral)       
   The Ruins of Tharnadia's Old Quarter          (neutral)       
   The Fields Between                            (neutral)       
  *The Githyanki Fortress                        (very evil)     
   Labyrinth of No Return                        (neutral)       
   The Desert City of Venan'Trut                 (neutral)       
   Rogue Plains                                  (neutral)       
   City of Torrhan                               (neutral)       
   The Lair of the Swamp Troll King              (neutral)       
  *Zalkapfaan, City of the Headless Horde        (slightly evil) 
   New Cave city                                 (neutral)       
   Ice Tower                                     (neutral)       
   Desolate Under Fire                           (neutral)       
   The Citadel                                   (neutral)       
   The Twin Keeps of Devastated Tharnadia        (neutral)       
   IceCrag Castle                                (neutral)       
   Prison of Fort Boyard                         (neutral)       
   The Ancient Halls of Ironstar                 (neutral)       
   The Jade Empire                               (slightly good) 
   Mazzolin                                      (neutral)       
   Forest of Mir                                 (neutral)       
   Quintaragon Castle                            (neutral)       
   The Sky City of Ultarium                      (neutral)       
   Lair of the Gibberling King                   (neutral)       
   Plane of Air                                  (slightly evil) 
  *The Kingdom of Torg                           (evil)          
   Tribal Oasis                                  (neutral)       
   The Para-Elemental Plane of Smoke             (neutral)       
   Plane of Water                                (slightly evil) 
   Shadamehr Keep                                (neutral)       
   The Temple to Skrentherlog                    (slightly evil) 
   Alatorin - the Forge City                     (neutral)       
   The Trakkia Mountains                         (good)          
   The Ethereal Plane                            (slightly evil) 
   The Caverns of Armageddon                     (neutral)       
   The Forest City of Aravne                     (neutral)       
  *Plane of Fire                                 (slightly evil) 
   Ruined Temple of Tezcatlipoca                 (neutral)       
  *The Astral Plane                              (slightly good) 
   Jotunheim                                     (slightly evil) 
   The Transparent Tower                         (slightly evil) 
   Krethik Keep                                  (good)          
   Temple of the Earth                           (neutral)       
   Sea Kingdom                                   (neutral)       
  *Plane of Earth                                (slightly evil) 
   Sevenoaks                                     (slightly good) 
   The Keep of Evil                              (neutral)       
   The Forgotten Mansion                         (neutral)       
  *Domain of Lost Souls                          (slightly evil) 
   The Hall of Knighthood                        (evil)          
   The Depths of Duris                           (slightly evil) 
   Arachdrathos Guilds                           (neutral)       
   Valley of the Snow Ogres                      (neutral)       
  *The Great Shaboath                            (very evil)     
   The Tempest Court                             (neutral)       
   Pit of Dragons                                (neutral)       
   Ny'Neth                                       (neutral)       
   Lost Temple of Tikitzopl                      (neutral)       
   The Scorched Valley                           (neutral)       
   The Realm of Barovia                          (neutral)       
   The Royal Mausoleum of Castle IceCrag         (neutral)       
   Plane of Fire, Brass                          (neutral)       
   Githzerai Stronghold                          (neutral)       
   Ceothia                                       (neutral)       
  *Tiamat                                        (slightly good) 
   The Fortress of Dreams                        (evil)          
   Bahamut's Palace                              (slightly good) 
   Dragonnia                                     (slightly good) 
   The Charcoal Palace                           (slightly good) 
   Vecna's Tomb                                  (neutral)       
   Ny'Neth's Stronghold                          (slightly evil) 
   Apocalypse Castle                             (neutral)       
   The Realm of Barovia Continued                (neutral)       
   The Hall of the Ancients                      (slightly evil) 
   The Bronze Citadel                            (neutral)       
   Ny'Neth's Stronghold Continued                (slightly good) 
   Negative Material Plane                       (slightly good) 
   Celestial Plane                               (neutral)       
   The 222nd Layer of the Abyss                  (neutral)       
   Castle Ravenloft                              (neutral)       

* = already completed this boot.

< 1796h/1796H 292v/292V Pos: standing >
Elak completes his spell...
Elak utters the words 'sraiz gpuyh'
Elak slowly fades away...

< 1796h/1796H 292v/292V Pos: standing >
A faint hum can be heard from the legplates of the Storm carried by Aik.

< 1796h/1796H 292v/292V Pos: standing >
You quickly scan the area.
You see nothing.

< 1796h/1796H 292v/292V Pos: standing >
You attempt to give consent...

< 1796h/1796H 292v/292V Pos: standing >
Ripping through reality, a black rift opens up here.


< 1796h/1796H 292v/292V Pos: standing >
You are now a member of Fatwa's group.

< 1796h/1796H 292v/292V Pos: standing >

< 1796h/1796H 292v/292V Pos: standing >
Ripping through reality, a black rift opens up here.


< 1796h/1796H 292v/292V Pos: standing >
You quickly scan the area.
You see nothing.

< 1796h/1796H 292v/292V Pos: standing >
Autosaving...
A faint hum can be heard from the legplates of the Storm carried by Aik.

< 1796h/1796H 292v/292V Pos: standing >
Beams of light emit from Fatwa, and Fatwa explodes into energy!
 .....  
 **@**  
 *****  
The Great Sylvan Woods of Mielikki
Obvious exits: -N -E -S -W
[2] A black rift of swirling mass is here, tearing itself apart. (magic)
The guildhall of The Empire is here.
*Fatt Al The Empire (Firbolg)(huge) stands in mid-air here.(Gold Aura)
An impenetrable globe of darkness floats near Fatt's head.
*Aik Qadi The Empire (Githzerai)(large) stands in mid-air here.(Gold Aura)
*Zor Al The Empire (Barbarian)(medium) stands in mid-air here.(Gold Aura)
An impenetrable globe of darkness floats near Zor's head.

< 1796h/1796H 292v/292V Pos: standing >
Aik steps into the wormhole and disappears among the darkness.

< 1796h/1796H 292v/292V Pos: standing >
 .....  
 **@**  
 *****  

< 1796h/1796H 292v/292V Pos: standing >
Fatt steps into the wormhole and disappears among the darkness.

< 1796h/1796H 292v/292V Pos: standing >
The sun vanishes behind the southern horizon.

< 1796h/1796H 292v/292V Pos: standing >
You quickly scan the area.
You see nothing.

< 1796h/1796H 292v/292V Pos: standing >
The rift isn't quite stable enough again yet...

< 1796h/1796H 292v/292V Pos: standing >
Zor steps into the wormhole and disappears among the darkness.

< 1796h/1796H 292v/292V Pos: standing >
Pardon?

< 1796h/1796H 292v/292V Pos: standing >
As you enter the wormhole, you feel yourself being torn into a thousand pieces,
scattered over the entirety of reality.  Bits of your shattered
consciousness float randomly about the universe with no overall
direction or purpose.  Suddenly, you find yourself elsewhere..

<map>
Zone: The Ethereal Plane.
Room: The Ethereal Plane
</map>
The Ethereal Plane
Obvious exits: -N -E -S -W -U -D
[2] A black rift of swirling mass is here, tearing itself apart. (magic)
The corpse of a shadow daemon is lying here.
*Zor Al The Empire (Barbarian)(medium) stands in mid-air here.(Gold Aura)
An impenetrable globe of darkness floats near Zor's head.
*Fatt Al The Empire (Firbolg)(huge) stands in mid-air here.(Gold Aura)
An impenetrable globe of darkness floats near Fatt's head.
*Aik Qadi The Empire (Githzerai)(large) stands in mid-air here.(Gold Aura)
*Fatwa Al The Empire (Githzerai)(medium) stands in mid-air here.(Gold Aura)
*Elak Al Haj'ib The Empire (Grey Elf)(large) stands in mid-air here.(Gold Aura)

< 1796h/1796H 292v/292V Pos: standing >

< 1796h/1796H 292v/292V Pos: standing >

< 1796h/1796H 292v/292V Pos: standing >

< 1796h/1796H 292v/292V Pos: standing >
A faint hum can be heard from the sphere of wind carried by Elak.

< 1796h/1796H 292v/292V Pos: standing >

< 1796h/1796H 292v/292V Pos: standing >

< 1796h/1796H 292v/292V Pos: standing >
Aik sneaks west.

< 1796h/1796H 292v/292V Pos: standing >
The wormhole crumbles to dust and blows away.

< 1796h/1796H 292v/292V Pos: standing >
The wormhole crumbles to dust and blows away.
You quickly scan the area.
Aik who is rather far off to your east.
Zor who is rather far off to your east.
Elak who is rather far off to your east.
Fatwa who is rather far off to your east.
A black dracolich who is rather far off to your east.
A Troll who is rather far off to your east.
A Duergar who is rather far off to your east.
A Drow Elf who is rather far off to your east.
A silver dracolich who is rather far off to your east.
You who is in the distance to your east.
Fatt who is close by to your west.
Zor who is close by to your west.
Elak who is close by to your west.
Fatwa who is close by to your west.
A black dracolich who is close by to your west.
A Troll who is close by to your west.
A Duergar who is close by to your west.

< 1796h/1796H 292v/292V Pos: standing >
You quickly scan the area.
You who is in the distance to your north.
Fatt who is rather far off to your east.
Aik who is rather far off to your east.
Zor who is rather far off to your east.
Elak who is rather far off to your east.
Fatwa who is rather far off to your east.
A Troll who is rather far off to your east.
A Troll who is rather far off to your east.
A Drow Elf who is rather far off to your east.
You who is in the distance to your east.
Aik who is close by to your west.
Zor who is close by to your west.
Elak who is close by to your west.
Fatwa who is close by to your west.
A Troll who is close by to your west.
A black dracolich who is close by to your west.
A Troll who is close by to your west.
A Duergar who is close by to your west.
You who is in the distance to your west.
You who is in the distance below you.

< 1796h/1796H 292v/292V Pos: standing >

< 1796h/1796H 292v/292V Pos: standing >

< 1796h/1796H 292v/292V Pos: standing >

< 1796h/1796H 292v/292V Pos: standing >

< 1796h/1796H 292v/292V Pos: standing >

< 1796h/1796H 292v/292V Pos: standing >
You quickly scan the area.
Aik who is rather far off to your east.
Zor who is rather far off to your east.
A Troll who is rather far off to your east.
A Troll who is rather far off to your east.
A Drow Elf who is rather far off to your east.
A silver dracolich who is rather far off to your east.
Aik who is close by to your west.
Zor who is close by to your west.
Fatwa who is close by to your west.
A Troll who is close by to your west.
A Duergar who is close by to your west.
A Drow Elf who is close by to your west.
You who is in the distance below you.

< 1796h/1796H 292v/292V Pos: standing >

< 1796h/1796H 292v/292V Pos: standing >

< 1796h/1796H 292v/292V Pos: standing >

< 1796h/1796H 292v/292V Pos: standing >

< 1796h/1796H 292v/292V Pos: standing >
You quickly scan the area.
Aik who is rather far off to your east.
Zor who is rather far off to your east.
Fatwa who is rather far off to your east.
A Troll who is rather far off to your east.
A silver dracolich who is rather far off to your east.
You who is in the distance to your east.
Aik who is close by to your west.
Zor who is close by to your west.
A Troll who is close by to your west.
You who is in the distance below you.

< 1796h/1796H 292v/292V Pos: standing >

< 1796h/1796H 292v/292V Pos: standing >

< 1796h/1796H 292v/292V Pos: standing >

< 1796h/1796H 292v/292V Pos: standing >
The Ethereal Plane
Obvious exits: -N -E -S -W -U -D
The corpse of a shadow daemon is lying here.

< 1796h/1796H 292v/292V Pos: standing >

< 1796h/1796H 292v/292V Pos: standing >

<map>
Zone: The Ethereal Plane.
Room: The Ethereal Plane
</map>

<map>
Zone: The Ethereal Plane.
Room: The Ethereal Plane
</map>
The Ethereal Plane
Obvious exits: -N -E -S -W -U -D
A large rune-covered stone protrudes from the ground here.
The corpse of a grey thought-eater is lying here.
The corpse of a nightmare is lying here.
[6] The corpse of a grey thought-eater is lying here.
The corpse of a mist mephit is lying here.
The corpse of a ethereal daemon is lying here.
The corpse of a Troll is lying here.
The corpse of a ethereal daemon is lying here.
*Fatt Al The Empire (Firbolg)(huge) stands in mid-air here, fighting a Troll.(Gold Aura)
An impenetrable globe of darkness floats near Fatt's head.
*Aik Qadi The Empire (Githzerai)(large) stands in mid-air here.(Gold Aura)
*Zor Al The Empire (Barbarian)(medium) sits in mid-air here, fighting a Troll.(Gold Aura)
An impenetrable globe of darkness floats near Zor's head.
*Elak Al Haj'ib The Empire (Grey Elf)(large) stands in mid-air here.(Gold Aura)
Fatwa Al The Empire (Githzerai)(medium) stands in mid-air here. (Casting) (Gold Aura)
*A Troll (large) D-EVIL of Dirty Bastards stands in mid-air here, fighting Zor.(Red Aura)
A black dracolich stands in mid-air here, fighting Zor. (Minion) (Red Aura)
A silver dracolich stands in mid-air here, fighting Zor. (Minion) (Red Aura)
Aik snaps into visibility.

< 1796h/1796H 290v/292V Pos: standing >
A Troll snaps into visibility.
Zor snaps into visibility.
A Troll gets past Zor's defenses and strikes with a mighty blow.
A Troll seems to tense up before unleasing a powerful strike to Zor's abdomen, knocking the wind out of them!
Fatt's body appears to recover from the affects of the potion.
Your motions slow to normal.
You feel like you can smoke again.
You feel your skin soften and return to normal.

< 1796h/1796H 290v/292V Pos: standing >
Fatwa snaps into visibility.
Fatwa wills the flames of the abyss to overwhelm and consume thier foe...
The intense flames cause a Troll's skin to smolder and burn!
Fatwa snaps into visibility.
A Troll snaps into visibility.
A Troll screams and doubles over in agony as searing heat ignites within his body.
Fatwa snaps into visibility.
A Troll snaps into visibility.
Zor dodges a black dracolich's attack.
A black dracolich misses Zor.
A black dracolich misses Zor.
Zor snaps into visibility.
You say 'light'
Your mace of light and darkness flares up, emitting a pure white light!
You feel your skin harden to stone.
You briefly glow.
The bands of magic armor glow as new!
The area lights up!

< 1796h/1796H 290v/292V Pos: standing >
Elak's skin seems to turn to stone.
This Troll has some big nasty wounds and scratches.
He's large in size.
He is in the front rank.
He seems to be moving much faster than normal..
His body seems to be made of stone!
He is surrounded by burning flames!
He's encased in a shimmering globe!
He has little gills in his neck!


< 1796h/1796H 291v/292V Pos: standing >
You snap into visibility.
A Troll snaps into visibility.
[Damage:  1 ] -=[Your feeble bludgeon grazes a Troll.]=-
The globe around your body flares as it bears the brunt of a Troll's assault!

< 1796h/1796H 292v/292V Pos: standing >
< T: Zor TP: sit TC:few scratches E: A Troll sta EP:  nasty wounds >
 Aik snaps into visibility.
Zor dodges a Troll's attack.
A Troll snaps into visibility.
Zor snaps into visibility.
A Troll's pierce grazes Zor.
A Troll's weak pierce grazes Zor.
As a Troll's dagger slices through the air, the form of a toxic wyrm shoots forth and spews a sticky, putrid
poison at Zor
A bubbling spray of goo spews from a Troll striking Zor full on!
A Troll snaps into visibility.
Zor snaps into visibility.
A Troll's slash grazes Zor.
A Troll's feeble slash grazes Zor.
A Troll's slash grazes Zor.

< 1796h/1796H 292v/292V Pos: standing >
< T: Zor TP: sit TC:few scratches E: A Troll sta EP:  nasty wounds >
 Aik snaps into visibility.
Aik wills the flames of the abyss to overwhelm and consume thier foe...
The intense flames cause a Troll's skin to smolder and burn!
Aik snaps into visibility.
A Troll snaps into visibility.
A Troll screams and doubles over in agony as searing heat ignites within his body.
Aik snaps into visibility.
A Troll snaps into visibility.
Fatwa snaps into visibility.

< 1796h/1796H 292v/292V Pos: standing >
< T: Zor TP: sit TC:few scratches E: A Troll sta EP:  nasty wounds >
 A black dracolich stops following a Drow Elf.
A silver dracolich stops following a Drow Elf.

< 1796h/1796H 292v/292V Pos: standing >
< T: Zor TP: sit TC:few scratches E: A Troll sta EP:  nasty wounds >
 Aik snaps into visibility.

< 1796h/1796H 292v/292V Pos: standing >
< T: Zor TP: sit TC:few scratches E: A Troll sta EP:  nasty wounds >
 Fatwa snaps into visibility.
Elak starts casting an offensive spell.
Elak snaps into visibility.

< 1796h/1796H 292v/292V Pos: standing >
< T: Zor TP: sit TC:few scratches E: A Troll sta EP:  nasty wounds >
 Fatwa snaps into visibility.
Fatwa wills the flames of the abyss to overwhelm and consume thier foe...
The intense flames cause a Troll's skin to smolder and burn!
Fatwa snaps into visibility.
A Troll snaps into visibility.
A Troll screams and doubles over in agony as searing heat ignites within his body.
Fatwa snaps into visibility.
A Troll snaps into visibility.
Zor snaps into visibility.
A Troll snaps into visibility.
Zor's weak pierce grazes a Troll.
Zor snaps into visibility.
A Troll snaps into visibility.
Zor's weak slash grazes a Troll.
Zor snaps into visibility.
A Troll snaps into visibility.
Zor's impressive pierce strikes a Troll.
A Troll parries Zor's lunge at him.
Zor misses a Troll.
A Troll dodges Zor's attack.
A Troll dodges Zor's attack.
Zor snaps into visibility.
A Troll snaps into visibility.
A silver dracolich's weak claw grazes Zor.
Zor's body quivers as a silver dracolich's hit strikes deep!
Zor snaps into visibility.
A silver dracolich's fine claw grazes Zor.
A silver dracolich's fine claw grazes Zor.
A silver dracolich's fine claw grazes Zor.
A silver dracolich's impressive claw wounds Zor.
A silver dracolich's fine claw grazes Zor.

< 1796h/1796H 292v/292V Pos: standing >
< T: Zor TP: sit TC: small wounds E: A Troll sta EP: pretty hurt >
 A Troll dodges Fatt's attack.
A Troll dodges Fatt's attack.
A Troll dodges Fatt's attack.
A Troll dodges Fatt's attack.
A Troll parries Fatt's lunge at him.
Fatt snaps into visibility.
A Troll snaps into visibility.
Fatt's fine slash strikes a Troll hard.
Fatt snaps into visibility.
A Troll snaps into visibility.
Fatt's impressive slash strikes a Troll very hard.
Fatt snaps into visibility.
A Troll snaps into visibility.

< 1796h/1796H 292v/292V Pos: standing >
< T: Zor TP: sit TC: small wounds E: A Troll sta EP:  awful >
 Aik snaps into visibility.
Elak completes his spell...
Elak utters the words 'yrawz ghfutz'
A Troll snaps into visibility.
The intense flames cause a Troll's skin to smolder and burn!
Elak snaps into visibility.
A Troll snaps into visibility.
Elak calls down a roaring flamestrike at a Troll who starts to melt!
Elak snaps into visibility.
A Troll snaps into visibility.
The intense flames cause a Troll's skin to smolder and burn!
Elak snaps into visibility.
A Troll snaps into visibility.
Elak calls down a roaring flamestrike at a Troll who starts to melt!
A Troll's metal flask marked "word of recall" is burned from the blast!

< 1796h/1796H 292v/292V Pos: standing >
< T: Zor TP: sit TC: small wounds E: A Troll sta EP:  awful >
 Aik snaps into visibility.
Aik loses control over the raging magic sending ChAoTiC energy writhing throughout the room.
Aik wills the flames of the abyss to overwhelm and consume thier foe...
The intense flames cause a Troll's skin to smolder and burn!
Aik snaps into visibility.
A Troll snaps into visibility.
A Troll screams and doubles over in agony as searing heat ignites within his body.
Aik snaps into visibility.
A Troll snaps into visibility.
A Troll's flaming sword, Inferno [superior] with a strange black stone shattered in bits as the tortured body spasms and quivers!
A Troll's curtain of elemental fire shattered in bits as the tortured body spasms and quivers!
A Troll's Zorobabi's circular stone ring of damage shattered in bits as the tortured body spasms and quivers!
A Troll is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Cronin by 13333333.
The smell of fresh blood enters your body, infusing you with power!