The death of [52 Scourge] Lielz Dirty Bastards (Goblin)

in A Thick Forest of Mirkwood

from the perspective of [56 Pyrokinetic] Aik The Empire (Githzerai)

<floating about head>a mirrored ioun stone[239h 57m 47s]
<worn as a badge>    a elven rune of restoration with a strange dark bloodstone (magic) (glowing) [56%]
<worn on head>       the helm of the dragonkind (magic) (glowing) [83%]
<worn on eyes>       the visor of divine vision [superior] (magic) (glowing)
<worn in ear>        a tiny lightning enshrouded black earring [superior] (magic)
<worn in ear>        the earring of the Krahns (glowing)
<worn on face>       the mask of wildmagic[239h 57m 47s]
<worn around neck>   a tekan amulet of dragon's blood [superior] (magic)
<worn around neck>   a carnelian and ruby inlaid gorget of greater wisdom (magic) [54%]
<worn on body>       the armor of a MaDMaN of regeneration (magic)
<worn about body>    a curtain of elemental fire of regeneration (magic) (humming)
<worn on back>       an ermineskin backpack [78%]
<worn as quiver>     a faded dragonscale quiver [superior] with a strange yellow and blue cross (magic)
<worn about waist>   a utility belt of poisoning agents [superior] [67%]
<worn on belt buckle>a severed illithid tentacle of endurance [58%]
<attached to belt>   a metal flask marked "word of recall" (glowing) [87%]
<worn on arms>       some blue dragonscale shoulder guards of endurance (magic) [64%]
<held as shield>     a large gold-rimmed church door (magic)[239h 57m 47s]
<worn around wrist>  the ancestral bracelet of Sevenoaks of health (magic) [53%]
<worn around wrist>  a bracelet of dracolich hide (magic) (humming)
<worn on hands>      the gloves of placation of regeneration
<worn on finger>     a band of parting prevented [superior] (magic) (glowing)
<worn on finger>     the pitch black ring of bloodlust (magic) (glowing)
<primary weapon>     the mace of mentality of regeneration
<worn on legs>       the legplates of the Storm (magic) [80%]
<worn on feet>       a pair of clawed demon-hide moccasins [86%]

   Jotunheim                                     (neutral)       
   The Transparent Tower                         (slightly evil) 
   Krethik Keep                                  (good)          
   Temple of the Earth                           (neutral)       
   Sea Kingdom                                   (neutral)       
   Plane of Earth                                (neutral)       
   Sevenoaks                                     (slightly good) 
   The Keep of Evil                              (neutral)       
   The Forgotten Mansion                         (neutral)       
  *Domain of Lost Souls                          (neutral)       
   The Hall of Knighthood                        (slightly evil) 
   The Depths of Duris                           (slightly evil) 
   Arachdrathos Guilds                           (neutral)       
   Valley of the Snow Ogres                      (neutral)       
   The Great Shaboath                            (evil)          
   The Tempest Court                             (neutral)       
   Pit of Dragons                                (neutral)       
   Ny'Neth                                       (slightly good) 
  *Lost Temple of Tikitzopl                      (neutral)       
   The Scorched Valley                           (neutral)       
   The Realm of Barovia                          (neutral)       
   The Royal Mausoleum of Castle IceCrag         (slightly good) 
   Plane of Fire, Brass                          (neutral)       
   Githzerai Stronghold                          (neutral)       
   Ceothia                                       (neutral)       
  *Tiamat                                        (neutral)       
   The Fortress of Dreams                        (evil)          
  *Bahamut's Palace                              (slightly good) 
   Dragonnia                                     (good)          
   The Charcoal Palace                           (neutral)       
   Vecna's Tomb                                  (neutral)       
  *Ny'Neth's Stronghold                          (slightly evil) 
   Apocalypse Castle                             (neutral)       
   The Realm of Barovia Continued                (neutral)       
   The Hall of the Ancients                      (slightly evil) 
   The Bronze Citadel                            (neutral)       
   Ny'Neth's Stronghold Continued                (slightly good) 
   Negative Material Plane                       (slightly good) 
   Celestial Plane                               (neutral)       
   The 222nd Layer of the Abyss                  (neutral)       
   Castle Ravenloft                              (neutral)       

* = already completed this boot.

< 751h/941H 235v/256V Pos: standing >
 +***^  
 +*@.^  
 +*P..  
A Thick Forest of Mirkwood
Obvious exits: -N -E -S -W

< 752h/941H 238v/256V Pos: standing >
 +***^  
 +*@.^  
 +*P..  

< 752h/941H 240v/256V Pos: standing >

< 752h/941H 245v/256V Pos: standing >
  ^+***...^   
 ^*+***.^^^M  
 **+***^.^MM  
 **+**@^.^MM  
 **+**..^MMM  
 **.* M^^MMM  
  *.* ^ MMM   
Overgrown Grasslands of the Northern Wilds
Obvious exits: -N -E -S -W

< 753h/941H 246v/256V Pos: standing >
  ^+***...^   
 ^*+***.^^^M  
 **+***^.^MM  
 **+**@^.^MM  
 **+**..^MMM  
 **.* M^^MMM  
  *.* ^ MMM   
  *+***.^^^   
 **+***^.^MM  
 **+**.^.^MM  
 **+**@.^MMM  
 **.* M^^MMM  
 **.* ^ MMMM  
  *+*   MMM   
Overgrown Grasslands of the Northern Wilds
Obvious exits: -N -E -S -W

< 753h/941H 246v/256V Pos: standing >
  *+***.^^^   
 **+***^.^MM  
 **+**.^.^MM  
 **+**@.^MMM  
 **.* M^^MMM  
 **.* ^ MMMM  
  *+*   MMM   

< 753h/941H 249v/256V Pos: standing >
 +**.^  
 +*@..  
 .* M^  
A Thick Forest of Mirkwood
Obvious exits: -N -E -S -W
Puddles of fresh blood cover the ground.
A tiny pond seems to suck the life from its surroundings.
A forest ettercap is lying, floating here, fighting Col.(Red Aura)
*Col Qadi The Empire (Dwarf)(small) stands in mid-air here, fighting a Goblin.(Gold Aura)
*A Goblin (tiny)  Dirty Bastards sits in mid-air here, fighting Col.(Red Aura)
An impenetrable globe of darkness floats near a Goblin's head.

< 753h/941H 249v/256V Pos: standing >

< 754h/941H 252v/256V Pos: standing >
Col parries a forest ettercap's lunge at him.
Col snaps into visibility.

< 754h/941H 256v/256V Pos: standing >
 +**.^  
 +*@..  
 .* M^  

< 754h/941H 256v/256V Pos: standing >

< 755h/941H 256v/256V Pos: standing >

< 755h/941H 256v/256V Pos: standing >
You begin to focus your will...

< 755h/941H 256v/256V Pos: standing >
 +**.^  
 M*@..  
 .* M^  

< 756h/941H 256v/256V Pos: standing >
Col parries a Goblin's lunge at him.
Col parries a Goblin's lunge at him.
A Goblin misses Col.
A Goblin snaps into visibility.
Col snaps into visibility.

< 756h/941H 256v/256V Pos: standing >
Casting: pyrokinesis 
Col snaps into visibility.
A Goblin snaps into visibility.
Col's feeble slash grazes a Goblin.
Col's attack glances off of a Goblin's stone hide!
Col's slash grazes a Goblin.
Col's feeble slash grazes a Goblin.
A Goblin blocks Col's lunge at him.
Col's slash grazes a Goblin.
The green cloud encasing Col suddenly turns pitch-black. Twin
tentacles of writhing mist leap out from the haze wrapping themselves around
the chest of a Goblin who shudders from the cold.  Moments later he
lets out an agonized scream as the warmth is drained from his body.

< 756h/941H 256v/256V Pos: standing >
Your mental manipulations become a reality...
You will the flames of the abyss to overwhelm and consume your foe...
You snap into visibility.
A Goblin snaps into visibility.
[Damage: 69 ] -=[You ignite a personal inferno within a Goblin's body.]=-
You snap into visibility.
A Goblin snaps into visibility.
[Damage: 79 ] 
< 757h/941H 256v/256V Pos: standing >
Your heroic urges slowly fade away.
Your endurance fades away.

< 728h/912H 256v/256V Pos: standing >
 +**.^  
 +M@..  
 .* M^  
A Goblin clambers to his feet.

< 728h/912H 256v/256V Pos: standing >
A Goblin attempts to flee.
A Goblin leaves east.

< 728h/912H 256v/256V Pos: standing >
 +**.^  
 +M@P.  
 .* M^  
You failed.

< 729h/912H 256v/256V Pos: standing >
A black rift in space opens next to you, and Kjrell the diabolis steps out of it grinning.
 +**.^  
 +M@P.  
 .* M^  
Your mighty battle cry rallies your comrades and instills fear
into the hearts of your enemies.
Adrenaline burns your veins as the battle cry rings in your ears.

< 729h/912H 256v/256V Pos: standing >
Col parries a forest ettercap's lunge at him.
Col snaps into visibility.
You failed.
A Goblin enters from the east.

< 753h/936H 256v/256V Pos: standing >
 +**.^  
 +M@..  
 .* M^  
A Goblin leaves west.

< 753h/936H 256v/256V Pos: standing >
 +**.^  
 +P@..  
 .* M^  

< 753h/936H 256v/256V Pos: standing >
You failed.

< 754h/936H 256v/256V Pos: standing >

< 754h/936H 256v/256V Pos: standing >
Kjrell the diabolis suddenly attacks Col!
Kjrell the diabolis suddenly appears a bit confused!
Col snaps into visibility.
Kjrell the diabolis's feeble punch grazes Col.

< 754h/936H 256v/256V Pos: standing >

< 754h/936H 256v/256V Pos: standing >
You failed.

< 755h/936H 256v/256V Pos: standing >
A faint hum can be heard from the mystical longsword of Volo the Traveler carried by Col.
 +**.^  
 +*@..  
 .P M^  

< 755h/936H 256v/256V Pos: standing >
 *+**.  
 *+@P.  
 *.P M  
A Thick Forest of Mirkwood
Obvious exits: -N -E -S -W
A bottomless bag of the shield dwarves has been left here.

< 755h/936H 254v/256V Pos: standing >
  MM^*+***.   
 M^^**+***^.  
 M^***+**.^.  
 *^***@**..^  
 *****.* M^^  
 *****.* ^ M  
  ****+*      
Along a Crumbling Cobblestone Road
Obvious exits: -N -E -S -W

< 756h/936H 252v/256V Pos: standing >

< 756h/936H 252v/256V Pos: standing >
  MM^*+***.   
 M^^**+***^.  
 M^***+**.^.  
 *^***@**..^  
 *****.* M^^  
 *****.* ^ M  
  ****+*      
 ***+*  
 **@+P  
 ***.P  
A Thick Forest of Mirkwood
Obvious exits: -N -E -S -W

< 756h/936H 252v/256V Pos: standing >
 ^***+  
 ^*@*+  
 M***.  
A Thick Forest of Mirkwood
Obvious exits: -N -E -S -W

< 756h/936H 252v/256V Pos: standing >
 M^***  
 *^@**  
 *M***  
A Thick Forest of Mirkwood
Obvious exits: -N -E -S -W

< 757h/936H 251v/256V Pos: standing >
 ^***+  
 ^*@*+  
 M***.  
A Thick Forest of Mirkwood
Obvious exits: -N -E -S -W

< 757h/936H 251v/256V Pos: standing >
 ***+*  
 **@+P  
 ***.P  
A Thick Forest of Mirkwood
Obvious exits: -N -E -S -W

< 757h/936H 251v/256V Pos: standing >

< 757h/936H 252v/256V Pos: standing >
 ***+*  
 **@P*  
 ***.P  
 ***+*  
 **@PP  
 ***.*  
A Thick Forest of Mirkwood
Obvious exits: -N -E -S -W

< 758h/936H 254v/256V Pos: standing >
 ***+*  
 **@PP  
 ***.*  
  ^^**+***^   
 M^***+**.^.  
 *^***+**..^  
 *****@* M^^  
 *****.* ^ M  
 *****+*   M  
  ****+*  ^   
A Ruined Path Once Covered by Cobblestones
Obvious exits: -N -E -S -W

< 758h/936H 252v/256V Pos: standing >
  ^^**+***^   
 M^***+**.^.  
 *^***+**..^  
 *****@* M^^  
 *****.* ^ M  
 *****+*   M  
  ****+*  ^   

< 758h/936H 252v/256V Pos: standing >

< 759h/936H 255v/256V Pos: standing >

< 760h/936H 256v/256V Pos: standing >

< 760h/936H 256v/256V Pos: standing >

< 761h/936H 256v/256V Pos: standing >
 *+*M.  
 *.@ M  
 *.* ^  
A Thick Forest of Mirkwood
Obvious exits: -N -E -S -W
*Col Qadi The Empire (Dwarf)(small) stands in mid-air here, fighting a Goblin.(Gold Aura)
A wandering hill giant stands in mid-air here, fighting a Goblin.
*A Goblin (tiny)  Dirty Bastards sits in mid-air here, fighting a wandering hill giant.(Red Aura)
An impenetrable globe of darkness floats near a Goblin's head.

< 762h/936H 254v/256V Pos: standing >
Col's attack glances off of a Goblin's stone hide!
Col snaps into visibility.
A Goblin snaps into visibility.
Col's feeble slash grazes a Goblin.
Col's feeble slash grazes a Goblin.
Col's attack glances off of a Goblin's stone hide!
Col's feeble slash grazes a Goblin.
Col's feeble slash grazes a Goblin.
Col's feeble slash grazes a Goblin.
  **+***^.^   
 ***+**.^.^M  
 ***+**..^MM  
 ***.*@M^^MM  
 ***.* ^ MMM  
 ***+*   MMM  
  **+*  ^MM   
The Shallow Basin of a Slothful Tributary
Obvious exits: -N -E -S -W

< 762h/936H 252v/256V Pos: standing >
 +**.^  
 +*@..  
 .P M^  
A Thick Forest of Mirkwood
Obvious exits: -N -E -S -W
Puddles of fresh blood cover the ground.
A tiny pond seems to suck the life from its surroundings.
An almost skeletal drow elf digs up a body here.(Red Aura)
A forest ettercap looks for a place to spin a trap.(Red Aura)

< 762h/936H 250v/256V Pos: standing >
A forest ettercap's attempt to bash you fails as she simply passes through you.
A forest ettercap suddenly attacks YOU!
A forest ettercap misses you.
You snap into visibility.

< 762h/936H 251v/256V Pos: standing >
< T: Aik TP: sta TC: small wounds E: forest sit EP: excellent >
 Kjrell the diabolis suddenly attacks YOU!
-=[Kjrell the diabolis's feeble punch grazes you.]=-
The globe around Kjrell the diabolis's body flares as it bears the brunt of your assault!

< 761h/936H 251v/256V Pos: standing >
< T: Aik TP: sta TC: small wounds E: forest sit EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 761h/936H 251v/256V Pos: standing >
< T: Aik TP: sta TC: small wounds E: forest sit EP: excellent >
 You attempt to flee...
PANIC!  You couldn't escape!

< 761h/936H 251v/256V Pos: standing >
< T: Aik TP: sta TC: small wounds E: forest sit EP: excellent >
 
< 761h/936H 251v/256V Pos: standing >
< T: Aik TP: sta TC: small wounds E: forest sit EP: excellent >
 You attempt to flee...
 +***^  
 +*@.^  
 +*M..  
A Thick Forest of Mirkwood
Obvious exits: -N -E -S -W
You flee northward!

< 761h/936H 223v/256V Pos: standing >

< 761h/936H 223v/256V Pos: standing >
 *+***  
 *+@*.  
 *+*M.  
A Thick Forest of Mirkwood
Obvious exits: -N -E -S -W

< 761h/936H 225v/256V Pos: standing >
 *+**.  
 *+@M.  
 *.P M  
A Thick Forest of Mirkwood
Obvious exits: -N -E -S -W
A bottomless bag of the shield dwarves has been left here.

< 761h/936H 225v/256V Pos: standing >

< 762h/936H 227v/256V Pos: standing >

< 762h/936H 228v/256V Pos: standing >
  MM^*+***.   
 M^^**+***^.  
 M^***+**.^.  
 *M***@**..^  
 *****.* M^^  
 *****.* ^ M  
  ****+*      
Along a Crumbling Cobblestone Road
Obvious exits: -N -E -S -W

< 762h/936H 228v/256V Pos: standing >

< 762h/936H 230v/256V Pos: standing >
  ^^**+***^   
 M^***+**.^.  
 *M***+**..^  
 *****@* M^^  
 *****.* ^ M  
 *****+*   M  
  ****+*  ^   
A Ruined Path Once Covered by Cobblestones
Obvious exits: -N -E -S -W

< 763h/936H 230v/256V Pos: standing >
 *+*M.  
 *.@ M  
 *.* ^  
A Thick Forest of Mirkwood
Obvious exits: -N -E -S -W
Puddles of fresh blood cover the ground.
*Col Qadi The Empire (Dwarf)(small) stands in mid-air here, fighting a Goblin.(Gold Aura)
A wandering hill giant stands in mid-air here, fighting a Goblin.
*A Goblin (tiny)  Dirty Bastards sits in mid-air here, fighting a wandering hill giant.(Red Aura)
An impenetrable globe of darkness floats near a Goblin's head.

< 763h/936H 230v/256V Pos: standing >

< 763h/936H 232v/256V Pos: standing >
You begin to focus your will...
You snap into visibility.

< 765h/936H 243v/256V Pos: standing >
A Goblin clambers to his feet.

< 765h/936H 245v/256V Pos: standing >
A Goblin snaps into visibility.
A wandering hill giant's weak crush grazes a Goblin.
As a wandering hill giant strikes a Goblin, he smiles as a wandering hill giant tears his flesh!
A Goblin dodges a wandering hill giant's attack.
A Goblin dodges a wandering hill giant's attack.
A Goblin starts casting an offensive spell.

< 765h/936H 247v/256V Pos: standing >
A Goblin completes his spell...
A Goblin utters the word 'unsohaiorz'

< 765h/936H 250v/256V Pos: standing >
Casting: pyrokinesis 

< 766h/936H 252v/256V Pos: standing >
Focusing your mind, you bend reality a bit more easily...
Your mental manipulations become a reality...
You will the flames of the abyss to overwhelm and consume your foe...
You snap into visibility.
A Goblin snaps into visibility.
[Damage: 62 ] -=[You ignite a personal inferno within a Goblin's body.]=-
You snap into visibility.
A Goblin snaps into visibility.
[Damage: 81 ] A Goblin suddenly looks in pain as he moves.
Col snaps into visibility.
A Goblin is knocked to the ground by Col's skillful bash!

< 766h/936H 253v/256V Pos: standing >
Col snaps into visibility.
A Goblin snaps into visibility.
Col's feeble slash grazes a Goblin.
A Goblin blocks Col's lunge at him.
Col's slash grazes a Goblin.
A Goblin blocks Col's lunge at him.

< 766h/936H 256v/256V Pos: standing >
You begin to focus your will...
You snap into visibility.

< 767h/936H 256v/256V Pos: standing >
You are momentarily blinded as powerful sparks of magic leap forth from your mask.

< 767h/936H 256v/256V Pos: standing >
You snap into visibility.
Casting: pyrokinesis 

< 768h/936H 256v/256V Pos: standing >
You snap into visibility.
Your mental manipulations become a reality...
You will the flames of the abyss to overwhelm and consume your foe...
You snap into visibility.
A Goblin snaps into visibility.
[Damage: 70 ] -=[You ignite a personal inferno within a Goblin's body.]=-
You snap into visibility.
A Goblin snaps into visibility.
[Damage: 86 ] 
< 768h/936H 256v/256V Pos: standing >
A Goblin misses a wandering hill giant.
A Goblin misses a wandering hill giant.
A Goblin misses a wandering hill giant.
A Goblin snaps into visibility.

< 769h/936H 256v/256V Pos: standing >
You begin to focus your will...
You snap into visibility.

< 769h/936H 256v/256V Pos: standing >
 *+*M.  
 *.@ M  
 *.* ^  

< 769h/936H 256v/256V Pos: standing >
A Goblin snaps into visibility.
A wandering hill giant's weak crush wounds a Goblin.
As a wandering hill giant strikes a Goblin, he smiles as a wandering hill giant tears his flesh!
A Goblin blocks a wandering hill giant's lunge at him.
A wandering hill giant's fine crush strikes a Goblin.
As a wandering hill giant strikes a Goblin, he smiles as a wandering hill giant tears his flesh!

< 770h/936H 256v/256V Pos: standing >
You snap into visibility.
Casting: pyrokinesis 

< 770h/936H 256v/256V Pos: standing >
You snap into visibility.
Your mental manipulations become a reality...
You will the flames of the abyss to overwhelm and consume your foe...
You snap into visibility.
A Goblin snaps into visibility.
[Damage: 64 ] -=[You ignite a personal inferno within a Goblin's body.]=-
You snap into visibility.
A Goblin snaps into visibility.
[Damage: 78 ] 
< 770h/936H 256v/256V Pos: standing >
Col snaps into visibility.
A Goblin snaps into visibility.
Col's feeble slash grazes a Goblin.
Col's feeble slash grazes a Goblin.
Col's the mystical longsword of Volo the Traveler glows brilliantly!
Col appears invigorated.
Col's feeble slash grazes a Goblin.
Col's feeble slash grazes a Goblin.
Col's attack glances off of a Goblin's stone hide!
Col's feeble slash grazes a Goblin.

< 771h/936H 256v/256V Pos: standing >
 *+*M.  
 *.@ M  
 *.* ^  

< 771h/936H 256v/256V Pos: standing >
You begin to focus your will...
You snap into visibility.

< 771h/936H 256v/256V Pos: standing >
 *+*M.  
 *.@MM  
 *.* ^  

< 772h/936H 256v/256V Pos: standing >
You snap into visibility.
Casting: pyrokinesis 
A Goblin misses a wandering hill giant.
A Goblin snaps into visibility.
A Goblin's impressive bludgeon wounds a wandering hill giant.
A Goblin misses a wandering hill giant.

< 772h/936H 256v/256V Pos: standing >
You snap into visibility.
Your mental manipulations become a reality...
You will the flames of the abyss to overwhelm and consume your foe...
You snap into visibility.
A Goblin snaps into visibility.
[Damage: 65 ] -=[You ignite a personal inferno within a Goblin's body.]=-
You snap into visibility.
A Goblin snaps into visibility.
[Damage: 80 ] 
< 773h/936H 256v/256V Pos: standing >
A forest ettercap enters from the east.
 *+*M.  
 *.@ M  
 *.* ^  
You begin to focus your will...
You snap into visibility.

< 773h/936H 256v/256V Pos: standing >
A forest ettercap suddenly attacks a Goblin!
A forest ettercap misses a Goblin.

< 774h/936H 256v/256V Pos: standing >
A Goblin snaps into visibility.
A wandering hill giant's fine crush enshrouds a Goblin in a mist of blood.
As a wandering hill giant strikes a Goblin, he smiles as a wandering hill giant tears his flesh!
A wandering hill giant's weak crush strikes a Goblin hard.
As a wandering hill giant strikes a Goblin, he smiles as a wandering hill giant tears his flesh!
A wandering hill giant's decent crush enshrouds a Goblin in a mist of blood.
As a wandering hill giant strikes a Goblin, he smiles as a wandering hill giant tears his flesh!

< 774h/936H 256v/256V Pos: standing >
You snap into visibility.
Casting: pyrokinesis 

< 775h/936H 256v/256V Pos: standing >
Focusing your mind, you bend reality a bit more easily...
You snap into visibility.
Your mental manipulations become a reality...
You will the flames of the abyss to overwhelm and consume your foe...
You snap into visibility.
A Goblin snaps into visibility.
[Damage: 19 ] -=[You ignite a personal inferno within a Goblin's body.]=-
You snap into visibility.
A Goblin snaps into visibility.
[Damage: 12 ] A Goblin's pair of flayed illithid hide leggings [superior] shattered in bits as the tortured body spasms and quivers!
A Goblin's goggles of hate [poor] shattered in bits as the tortured body spasms and quivers!
A Goblin's black sapphire earring shattered in bits as the tortured body spasms and quivers!
A Goblin's jeweled belt [poor] shattered in bits as the tortured body spasms and quivers!
A Goblin's sparkling dragonscale badge shattered in bits as the tortured body spasms and quivers!
A Goblin is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Aik by 13333333.
The smell of fresh blood enters your body, infusing you with power!