The death of [52 Frost Magus] Nul Dirty Bastards (Kobold)

in A Narrow Path Through the Swamp

from the perspective of [52 Frost Magus] Nul Dirty Bastards (Kobold)

<worn as a badge>    a spherical chunk of the swamp fane runestone (magic)
<worn on head>       the helm of light [87%]
<worn on eyes>       the eyepatch of immortality of greater intelligence (magic) (glowing) [78%]
<worn in ear>        a tiny endurium earring (magic)
<worn in ear>        an earring of the waves (magic)
<worn on face>       a stalkers mask [poor] [81%]
<worn around neck>   a spectral holy symbol of Berronar Truesilver with a strange dark bloodstone
<worn around neck>   a spectral holy symbol of Berronar Truesilver
<worn on body>       a suit of flame-wreathed platemail [poor]
<worn about body>    the cloak of Kings
<worn about waist>   a waistband of rock and stone [poor] (magic)
<worn on arms>       some leather sleeves studded with rusty iron spikes [poor]
<held as shield>     a well-polished mithril body shield of strength
<worn around wrist>  the ancestral bracelet of Sevenoaks (magic)
<worn around wrist>  a bracelet of influence [superior] (magic)
<worn on hands>      a pair of woven golden gloves (magic)
<worn on finger>     a spider-shaped diorite ring (magic)
<held>               the royal scepter of Aravne (magic) (humming)

Grunt way is in this direction.
You extend your sights southward.
Grunt Way
Obvious exits: -N -E -W
A sickly troll picks bugs off of you and eats them.(Red Aura)

< 856h/856H 253v/253V Pos: standing >

< 856h/856H 253v/253V Pos: standing >

< 856h/856H 253v/253V Pos: standing >

< 856h/856H 253v/253V Pos: standing >
Grunt Way
Obvious exits: -N -E -W
A sickly troll picks bugs off of you and eats them.(Red Aura)

< 856h/856H 251v/253V Pos: standing >
You quickly scan the area.
A shadow dracolich who is close by to your north.
A red dracolich who is close by to your north.
Fili who is close by to your north.
Dakar who is close by to your north.
A sickly troll who is close by to your north.
A troll palace guard who is close by to your north.
A troll palace guard who is close by to your north.
A troll palace guard who is close by to your north.
A troll palace guard who is close by to your north.
A troll palace guard who is a brief walk away to your north.
A troll palace guard who is a brief walk away to your north.
A swamp snake who is close by to your east.
A small lizard who is close by to your west.
A foul-smelling troll guard who is not far off to your west.

< 856h/856H 251v/253V Pos: standing >
Grunt Way
Obvious exits: -E -W
A small lizard scurries away from you.(Red Aura)

< 856h/856H 249v/253V Pos: standing >
You quickly scan the area.
A sickly troll who is close by to your east.
A swamp snake who is not far off to your east.
A foul-smelling troll guard who is close by to your west.

< 856h/856H 249v/253V Pos: standing >
Pound Road
Obvious exits: -N -E -S
A foul-smelling troll guard prowls here.(Red Aura)

< 856h/856H 248v/253V Pos: standing >
You quickly scan the area.
A small lizard who is close by to your east.
A sickly troll who is not far off to your east.
A swamp snake who is a brief walk away to your east.
A hungry crocodile who is not far off to your south.
A female troll who is a brief walk away to your south.
A small lizard who is a brief walk away to your south.
A swamp snake who is rather far off to your south.
A troll guard who is in the distance to your south.
A troll guard who is in the distance to your south.
A troll guard who is in the distance to your south.
A troll guard who is in the distance to your south.
A troll guard who is in the distance to your south.

< 856h/856H 249v/253V Pos: standing >

< 856h/856H 250v/253V Pos: standing >
Pound Road
Obvious exits: -N -S -W

< 856h/856H 248v/253V Pos: standing >
You quickly scan the area.
A foul-smelling troll guard who is close by to your north.
A hungry crocodile who is close by to your south.
A female troll who is not far off to your south.
A small lizard who is not far off to your south.
A swamp snake who is a brief walk away to your south.
A troll guard who is rather far off to your south.
A troll guard who is rather far off to your south.
A troll guard who is rather far off to your south.
A troll guard who is rather far off to your south.
A troll guard who is rather far off to your south.
A sickly troll who is close by to your west.
A large crow who is not far off to your west.
A swamp snake who is not far off to your west.
A swamp snake who is in the distance to your west.

< 856h/856H 249v/253V Pos: standing >
Pound Road
Obvious exits: -N -S
A large, hungry crocodile moves towards you rapidly.(Red Aura)

< 856h/856H 249v/253V Pos: standing >
You quickly scan the area.
A foul-smelling troll guard who is not far off to your north.
A female troll who is close by to your south.
A small lizard who is close by to your south.
A swamp snake who is not far off to your south.
A troll guard who is a brief walk away to your south.
A troll guard who is a brief walk away to your south.
A troll guard who is a brief walk away to your south.
A troll guard who is a brief walk away to your south.
A troll guard who is a brief walk away to your south.
A hungry crocodile who is in the distance to your south.

< 856h/856H 249v/253V Pos: standing >
Pound Road
Obvious exits: -N -S
A female troll grunts loudly, trying to attract a male.(Red Aura)
A small lizard scurries away from you.(Red Aura)

< 856h/856H 249v/253V Pos: standing >
You quickly scan the area.
A hungry crocodile who is close by to your north.
A foul-smelling troll guard who is a brief walk away to your north.
A swamp snake who is close by to your south.
A troll guard who is not far off to your south.
A troll guard who is not far off to your south.
A troll guard who is not far off to your south.
A troll guard who is not far off to your south.
A troll guard who is not far off to your south.
A hungry crocodile who is rather far off to your south.

< 856h/856H 250v/253V Pos: standing >
Smash Street
Obvious exits: -N -E -S -W
A swamp snake coils and strikes.(Red Aura)

< 856h/856H 249v/253V Pos: standing >
You quickly scan the area.
A female troll who is close by to your north.
A small lizard who is close by to your north.
A hungry crocodile who is not far off to your north.
A foul-smelling troll guard who is rather far off to your north.
A troll guard who is close by to your south.
A troll guard who is close by to your south.
A troll guard who is close by to your south.
A troll guard who is close by to your south.
A troll guard who is close by to your south.
A hungry crocodile who is a brief walk away to your south.

< 856h/856H 250v/253V Pos: standing >
South Smash Street
Obvious exits: -N -E -W

< 856h/856H 249v/253V Pos: standing >
You quickly scan the area.
A large troll who is close by to your north.
A large troll who is close by to your north.
A large troll who is close by to your north.
A large troll who is close by to your north.
A large troll who is close by to your north.
A large troll who is close by to your north.
Nkot who is close by to your north.
A swamp snake who is close by to your east.

< 856h/856H 250v/253V Pos: standing >

< 856h/856H 251v/253V Pos: standing >
South Smash Street
Obvious exits: -N -E -W

< 856h/856H 250v/253V Pos: standing >
You quickly scan the area.
A swamp snake who is not far off to your east.

< 856h/856H 251v/253V Pos: standing >
South Smash Street
Obvious exits: -N -E -W

< 856h/856H 250v/253V Pos: standing >
You quickly scan the area.
A swamp snake who is a brief walk away to your east.

< 856h/856H 251v/253V Pos: standing >
The entrance to a building lies in this direction.
You extend your sights northward.
A Room Full of Rubble
Obvious exits: -S
A few coins lie scattered here.

< 856h/856H 253v/253V Pos: standing >
South Smash Street
Obvious exits: -N -E -W

< 856h/856H 251v/253V Pos: standing >
You quickly scan the area.
A swamp snake who is not far off to your east.

< 856h/856H 251v/253V Pos: standing >
The entrance to a building lies in this direction.
You extend your sights northward.
A Room Full of Rubble
Obvious exits: -S -D

< 856h/856H 251v/253V Pos: standing >
A Room Full of Rubble
Obvious exits: -S -D

< 856h/856H 249v/253V Pos: standing >
A basement.
You extend your sights downward.
A Damp and Musty Basement
Obvious exits: -N -S -U
A trolls head on a stick warns of danger.

< 856h/856H 249v/253V Pos: standing >
Ok.

< 856h/856H 251v/253V Pos: standing >
You start chanting...

< 856h/856H 252v/253V Pos: standing >
Casting: frost beacon *

< 856h/856H 253v/253V Pos: standing >
Casting: frost beacon 

< 856h/856H 253v/253V Pos: standing >
You complete your spell...
You conjure a block of ice and mentally link it to yourself.

< 856h/856H 253v/253V Pos: standing >

< 856h/856H 253v/253V Pos: standing >
South Smash Street
Obvious exits: -N -E -W

< 856h/856H 252v/253V Pos: standing >

< 856h/856H 252v/253V Pos: standing >
South Smash Street
Obvious exits: -N -E -W

< 856h/856H 250v/253V Pos: standing >

< 856h/856H 253v/253V Pos: standing >

< 856h/856H 253v/253V Pos: standing >
Smash Street
Obvious exits: -N -E -S -W

< 856h/856H 251v/253V Pos: standing >
You quickly scan the area.
A female troll who is close by to your north.
A small lizard who is close by to your north.
A hungry crocodile who is not far off to your north.
A foul-smelling troll guard who is rather far off to your north.
A swamp snake who is close by to your east.
A troll guard who is close by to your south.
A troll guard who is close by to your south.
A troll guard who is close by to your south.
A troll guard who is close by to your south.
A troll guard who is close by to your south.
A hungry crocodile who is a brief walk away to your south.

< 856h/856H 251v/253V Pos: standing >
You quickly scan the area.
A female troll who is close by to your north.
A small lizard who is close by to your north.
A hungry crocodile who is not far off to your north.
A foul-smelling troll guard who is rather far off to your north.
A swamp snake who is close by to your east.
A troll guard who is close by to your south.
A troll guard who is close by to your south.
A troll guard who is close by to your south.
A troll guard who is close by to your south.
A troll guard who is close by to your south.
A hungry crocodile who is a brief walk away to your south.

< 856h/856H 251v/253V Pos: standing >
Southern Smash Street
Obvious exits: -E -W
A swamp snake coils and strikes.(Red Aura)

< 856h/856H 249v/253V Pos: standing >
You quickly scan the area.
You see nothing.

< 856h/856H 249v/253V Pos: standing >
Southern Smash Street
Obvious exits: -N -E -W

< 856h/856H 248v/253V Pos: standing >
You quickly scan the area.
A large snail who is a brief walk away to your north.
A small lizard who is a brief walk away to your north.
A swamp snake who is close by to your west.

< 856h/856H 249v/253V Pos: standing >
An Old Dead Park
Obvious exits: -N -S -W

< 856h/856H 250v/253V Pos: standing >
You quickly scan the area.
A large snail who is not far off to your north.
A small lizard who is not far off to your north.
A big snapping turtle who is close by to your west.
A swamp snake who is close by to your west.

< 856h/856H 250v/253V Pos: standing >
Southern Smash Street
Obvious exits: -N -E -W

< 856h/856H 250v/253V Pos: standing >
Southern Smash Street
Obvious exits: -E -W
A swamp snake coils and strikes.(Red Aura)

< 856h/856H 250v/253V Pos: standing >

< 856h/856H 250v/253V Pos: standing >
Smash Street
Obvious exits: -N -E -S -W

< 856h/856H 250v/253V Pos: standing >
Pound Road
Obvious exits: -N -S
A female troll grunts loudly, trying to attract a male.(Red Aura)
A small lizard scurries away from you.(Red Aura)

< 856h/856H 250v/253V Pos: standing >
You quickly scan the area.
A hungry crocodile who is close by to your north.
A foul-smelling troll guard who is a brief walk away to your north.
A troll guard who is not far off to your south.
A troll guard who is not far off to your south.
A troll guard who is not far off to your south.
A troll guard who is not far off to your south.
A troll guard who is not far off to your south.
A Dwarf who is a brief walk away to your south.
A Githzerai who is a brief walk away to your south.
A Githzerai who is a brief walk away to your south.
A Grey Elf who is a brief walk away to your south.
A Githzerai who is a brief walk away to your south.
A hungry crocodile who is rather far off to your south.

< 856h/856H 250v/253V Pos: standing >
Pound Road
Obvious exits: -N -S
A large, hungry crocodile moves towards you rapidly.(Red Aura)

< 856h/856H 249v/253V Pos: standing >
Horns begin to bellow and drums thunder to the call to arms!

< 856h/856H 252v/253V Pos: standing >
Pound Road
Obvious exits: -N -S -W

< 856h/856H 250v/253V Pos: standing >
Pound Road
Obvious exits: -N -E -S
A foul-smelling troll guard prowls here.(Red Aura)

< 856h/856H 249v/253V Pos: standing >
Pound Road
Obvious exits: -N -S

< 856h/856H 247v/253V Pos: standing >
A Curve in Pound Road
Obvious exits: -S -W

< 856h/856H 246v/253V Pos: standing >
Alas, you cannot go that way. . . .

< 856h/856H 246v/253V Pos: standing >
Pound Road
Obvious exits: -E -S -W
A small lizard scurries away from you.(Red Aura)

< 856h/856H 245v/253V Pos: standing >
A Turn in Pound Road
Obvious exits: -N -E

< 856h/856H 244v/253V Pos: standing >
Alas, you cannot go that way. . . .

< 856h/856H 244v/253V Pos: standing >
A Muddy Stretch of Pound Road
Obvious exits: -N -S
A troll guard snarls in your direction(Red Aura)
A troll guard snarls in your direction(Red Aura)
A troll guard snarls in your direction(Red Aura)
A troll guard snarls in your direction(Red Aura)
A troll guard snarls in your direction(Red Aura)

< 856h/856H 244v/253V Pos: standing >
Alas, you cannot go that way. . . .

< 856h/856H 244v/253V Pos: standing >
Alas, you cannot go that way. . . .

< 856h/856H 245v/253V Pos: standing >

< 856h/856H 245v/253V Pos: standing >
A Muddy Road
Obvious exits: -N -S
A small lizard scurries away from you.(Red Aura)

< 856h/856H 244v/253V Pos: standing >
A Wide Sloping Trail
Obvious exits: -E -S -W

< 856h/856H 244v/253V Pos: standing >

< 856h/856H 248v/253V Pos: standing >

< 856h/856H 250v/253V Pos: standing >

< 856h/856H 251v/253V Pos: standing >
Horns begin to bellow and drums thunder to the call to arms!

< 856h/856H 251v/253V Pos: standing >
Alas, you cannot go that way. . . .

< 856h/856H 252v/253V Pos: standing >
The Center of Ghore
Obvious exits: -N -E -W
A piece of raw meat is rotting here.
Before you stands a huge board containing news and feedback.
A giant swamp water pool is here, for your drinking pleasure
The Ghore Quartermaster stands here.(Red Aura)

< 856h/856H 251v/253V Pos: standing >
A Wide Sloping Trail
Obvious exits: -E -W

< 856h/856H 249v/253V Pos: standing >
Horns begin to bellow and drums thunder to the call to arms!

< 856h/856H 249v/253V Pos: standing >
You quickly scan the area.
The Ghore Quartermaster who is close by to your east.
A Dwarf who is not far off to your east.
A Githzerai who is not far off to your east.
A Githzerai who is not far off to your east.
A Grey Elf who is not far off to your east.
A Githzerai who is not far off to your east.
A swamp snake who is rather far off to your east.
A young male troll who is close by to your west.

< 856h/856H 249v/253V Pos: standing >
Wide Sloping Trail
Obvious exits: -E -W
A young troll male kicks you in the shin and roars.(Red Aura)

< 856h/856H 248v/253V Pos: standing >
A Wide Sloping Trail
Obvious exits: -E -S -W

< 856h/856H 248v/253V Pos: standing >
A Wide Sloping Trail
Obvious exits: -E -W

< 856h/856H 246v/253V Pos: standing >
Alas, you cannot go that way. . . .

< 856h/856H 247v/253V Pos: standing >
Alas, you cannot go that way. . . .

< 856h/856H 247v/253V Pos: standing >
Alas, you cannot go that way. . . .

< 856h/856H 248v/253V Pos: standing >
Alas, you cannot go that way. . . .

< 856h/856H 248v/253V Pos: standing >
Alas, you cannot go that way. . . .

< 856h/856H 249v/253V Pos: standing >
Horns begin to bellow and drums thunder to the call to arms!
A Turn in the Trail
Obvious exits: -N -E

< 856h/856H 247v/253V Pos: standing >
Horns begin to bellow and drums thunder to the call to arms!
Horns begin to bellow and drums thunder to the call to arms!
Alas, you cannot go that way. . . .

< 856h/856H 248v/253V Pos: standing >
Alas, you cannot go that way. . . .

< 856h/856H 248v/253V Pos: standing >
You say 'hide'
Your stalkers mask [poor] hums briefly.

< 856h/856H 249v/253V Pos: standing >
Horns begin to bellow and drums thunder to the call to arms!

< 856h/856H 249v/253V Pos: standing >
A trail starts here.
You extend your sights northward.
A Narrow Path Through the Swamp
Obvious exits: -N -S

< 856h/856H 253v/253V Pos: standing >

< 856h/856H 253v/253V Pos: standing >
Horns begin to bellow and drums thunder to the call to arms!

< 856h/856H 253v/253V Pos: standing >
You quickly scan the area.
A Dwarf who is a brief walk away to your east.
A Githzerai who is a brief walk away to your east.
A Githzerai who is a brief walk away to your east.
A Grey Elf who is a brief walk away to your east.
A Githzerai who is a brief walk away to your east.
A young male troll who is a brief walk away to your east.
The Ghore Quartermaster who is in the distance to your east.

< 856h/856H 253v/253V Pos: standing >
Horns begin to bellow and drums thunder to the call to arms!

< 856h/856H 253v/253V Pos: standing >
You quickly scan the area.
A Dwarf who is close by to your east.
A Githzerai who is close by to your east.
A Githzerai who is close by to your east.
A Grey Elf who is close by to your east.
A Githzerai who is close by to your east.
A young male troll who is a brief walk away to your east.
The Ghore Quartermaster who is in the distance to your east.

< 856h/856H 253v/253V Pos: standing >
A Githzerai sneaks in from the east.
A Githzerai sneaks in from the east.
Horns begin to bellow and drums thunder to the call to arms!
A Dwarf sneaks in from the east.

< 856h/856H 253v/253V Pos: standing >
A Githzerai sneaks north.
A Githzerai sneaks north.
A Dwarf sneaks north.
Horns begin to bellow and drums thunder to the call to arms!

< 856h/856H 253v/253V Pos: standing >
A Narrow Path Through the Swamp
Obvious exits: -N -S
*A Dwarf (small) Infidel The Empire stands in mid-air here.(Gold Aura)
*A Githzerai (medium) Qadi The Empire stands in mid-air here.(Gold Aura)
*A Githzerai (medium) Infidel The Empire stands in mid-air here.(Gold Aura)
*A Grey Elf (medium)  The Empire stands in mid-air here.(Gold Aura)
*A Githzerai (medium) Al Haj'ib The Empire stands in mid-air here.(Gold Aura)
A Dwarf snaps into visibility.
You snap into visibility.
You are knocked to the ground by a Dwarf's skillful bash!

< 855h/856H 251v/253V Pos: sitting >
< T: Nul TP: sit TC:few scratches E: A Dwarf sta EP: excellent >
 A Githzerai sneaks south.
A Grey Elf sneaks south.
A Githzerai sneaks south.

< 855h/856H 251v/253V Pos: sitting >
< T: Nul TP: sit TC:few scratches E: A Dwarf sta EP: excellent >
 A Githzerai sneaks in from the south.
A Grey Elf sneaks in from the south.
A Githzerai sneaks in from the south.

< 855h/856H 251v/253V Pos: sitting >
< T: Nul TP: sit TC:few scratches E: A Dwarf sta EP: excellent >
 A Dwarf blocks your futile lunge at him.
A Dwarf blocks your futile lunge at him.
A Dwarf blocks your futile lunge at him.
A Dwarf snaps into visibility.
A Grey Elf's pupils dialate and return to normal.
A Githzerai's pupils dialate and return to normal.
A Githzerai's pupils dialate and return to normal.
A Githzerai's pupils dialate and return to normal.
A Dwarf's pupils dialate and return to normal.
A Githzerai snaps into visibility.

< 855h/856H 251v/253V Pos: sitting >
< T: Nul TP: sit TC:few scratches E: A Dwarf sta EP: excellent >
 A Grey Elf snaps into visibility.
You snap into visibility.
Out of nowhere, a Grey Elf stabs you in the back.
A Githzerai snaps into visibility.

< 800h/856H 251v/253V Pos: sitting >
< T: Nul TP: sit TC:few scratches E: A Dwarf sta EP: excellent >
 A Grey Elf plays a song to lift his spirit off the ground.
A Githzerai snaps into visibility.

< 800h/856H 251v/253V Pos: sitting >
< T: Nul TP: sit TC:few scratches E: A Dwarf sta EP: excellent >
 A Dwarf misses you.
A Dwarf snaps into visibility.
You snap into visibility.
A Dwarf's weak crush grazes you.
You block a Dwarf's lunge at you.
A Dwarf's weak crush grazes you.
A Dwarf's crush grazes you.

< 797h/856H 251v/253V Pos: sitting >
< T: Nul TP: sit TC:few scratches E: A Dwarf sta EP: excellent >
 A Grey Elf points Lyrical Instrument of Time at you!
A Grey Elf snaps into visibility.
You snap into visibility.

< 736h/856H 251v/253V Pos: sitting >
< T: Nul TP: sit TC: small wounds E: A Dwarf sta EP: excellent >
 A Githzerai snaps into visibility.
A Grey Elf snaps into visibility.
You snap into visibility.
A Grey Elf's weak pierce grazes you.
A Grey Elf's weak pierce grazes you.
A Grey Elf's pierce grazes you.

< 733h/856H 251v/253V Pos: sitting >
< T: Nul TP: sit TC: small wounds E: A Dwarf sta EP: excellent >
 A Githzerai snaps into visibility.
A Githzerai wills the flames of the abyss to overwhelm and consume thier foe...
Your icy shield melts around you from the fiery assault, but leaves you unharmed!
A Githzerai snaps into visibility.
You snap into visibility.
OUCH!  That really did HURT!
The heat damages your muscles, you feel less agile.

< 614h/856H 251v/253V Pos: sitting >
< T: Nul TP: sit TC: few wounds E: A Dwarf sta EP: excellent >
 A Githzerai snaps into visibility.
A Githzerai wills the flames of the abyss to overwhelm and consume thier foe...
You snap into visibility.
You scream in agony as searing heat ignites and bursts into flames within your body.
OUCH!  That really did HURT!
A Githzerai snaps into visibility.
You snap into visibility.

< 443h/856H 251v/253V Pos: sitting >
< T: Nul TP: sit TC: few wounds E: A Dwarf sta EP: excellent >
 A Githzerai wills the flames of the abyss to overwhelm and consume thier foe...
You snap into visibility.
You scream in agony as searing heat ignites and bursts into flames within your body.
OUCH!  That really did HURT!
A Githzerai snaps into visibility.
You snap into visibility.

< 270h/856H 251v/253V Pos: sitting >
< T: Nul TP: sit TC: nasty wounds E: A Dwarf sta EP: excellent >
 A Grey Elf starts casting an offensive spell.
A Grey Elf snaps into visibility.

< 270h/856H 251v/253V Pos: sitting >
< T: Nul TP: sit TC: nasty wounds E: A Dwarf sta EP: excellent >
 A Githzerai snaps into visibility.

< 270h/856H 251v/253V Pos: sitting >
< T: Nul TP: sit TC: nasty wounds E: A Dwarf sta EP: excellent >
 A Githzerai snaps into visibility.

< 270h/856H 251v/253V Pos: sitting >
< T: Nul TP: sit TC: nasty wounds E: A Dwarf sta EP: excellent >
 A Githzerai snaps into visibility.

< 270h/856H 251v/253V Pos: sitting >
< T: Nul TP: sit TC: nasty wounds E: A Dwarf sta EP: excellent >
 A Githzerai wills the flames of the abyss to overwhelm and consume thier foe...
A Githzerai snaps into visibility.
You snap into visibility.
You scream in agony as searing heat ignites and bursts into flames within your body.
OUCH!  That really did HURT!
A Githzerai snaps into visibility.
You snap into visibility.
You wish that your wounds would stop BLEEDING so much!
A Dwarf blocks your futile lunge at him.
You miss a Dwarf.
A Dwarf blocks your futile lunge at him.
You snap into visibility.
A Dwarf snaps into visibility.

< 97h/856H 251v/253V Pos: sitting >
< T: Nul TP: sit TC: awful E: A Dwarf sta EP: excellent >
 A Grey Elf snaps into visibility.
A Grey Elf completes his spell...
A Grey Elf utters the words 'buoblg qrunsoqpze yugh'
A Grey Elf snaps into visibility.
You snap into visibility.
A Grey Elf's mighty magic fist slams into you!
Your ring called 'Soulcatcher' of endurance was completely destroyed by the massive blow!
Your transparent sheen of slime was completely destroyed by the massive blow!
Your some spurred blood crystal boots was completely destroyed by the massive blow!