The death of [46 Necrolyte] Lorak Dirty Bastards (Drow Elf)

in Jagged and Rocky Mountain Pass

from the perspective of [46 Necrolyte] Lorak Dirty Bastards (Drow Elf)

<worn on head>       an evil looking helm
<worn on body>       a dark black robe
<worn about body>    a soft skin cloak
<worn about waist>   an elfskin belt
<worn on arms>       a pair of studded leather sleeves
<worn on hands>      a pair of brown leather gloves
<held>               a quill
<held>               a spellbook
<worn on legs>       a pair of studded leather leggings

 M^^+@..++  
 MMM+****.  
 MMM+M***.  
Along a Crumbling Cobblestone Road
Obvious exits: -North -East  -South -West 

< 300h/300H 80v/121V Pos: standing >
 
 M^..M****  
 MM^..****  
 MM^^@+..+  
 MMMM+****  
 MMMM+M***  
Along a Crumbling Cobblestone Road
Obvious exits: -North -East  -South -West 

< 300h/300H 79v/121V Pos: standing >
 
 MM^..M***  
 MMM^..***  
 MMM^@++..  
 MMMMM+***  
 MMMMM+M**  
Rugged Hillside of the Northern Wilds&
Obvious exits: -North -East  -South -West 

< 300h/300H 79v/121V Pos: standing >
 
 M^..M****  
 MM^..****  
 MM^^@+..+  
 MMMM+****  
 MMMM+M***  
Along a Crumbling Cobblestone Road
Obvious exits: -North -East  -South -West 

< 300h/300H 79v/121V Pos: standing >
 
 MM^..****  
 MM^^++..+  
 MMMM@****  
 MMMM+M***  
 MMMM.M***  
Along a Crumbling Cobblestone Road
Obvious exits: -North -East  -South -West 

< 300h/300H 78v/121V Pos: standing >
 
 MM^^++..+  
 MMMM+****  
 MMMM@M***  
 MMMM.M***  
 MMMM.M***  
Along a Crumbling Cobblestone Road
Obvious exits: -North -East  -South -West 

< 300h/300H 78v/121V Pos: standing >
 
 MMMM+****  
 MMMM+M***  
 MMMM@M***  
 MMMM.M***  
 MMMM.^***  
A Ruined Path Once Covered by Cobblestones
Obvious exits: -North -East  -South -West 

< 300h/300H 77v/121V Pos: standing >
 
 MMMM+M***  
 MMMM.M***  
 MMMM@M***  
 MMMM.^***  
 MMMMM****  
A Ruined Path Once Covered by Cobblestones
Obvious exits: -North -East  -South -West 

< 300h/300H 75v/121V Pos: standing >
 
 MMMM.M***  
 MMMM.M***  
 MMMM@^***  
 MMMMM****  
 MMM^+***.  
A Ruined Path Once Covered by Cobblestones
Obvious exits: -North -East  -South -West 

< 300h/300H 74v/121V Pos: standing >
 
 MMMM.M***  
 MMMM.^***  
 MMMM@****  
 MMM^+***.  
 MM^^+***.  
Along a Crumbling Cobblestone Road
Obvious exits: -North -East  -South -West 
A forest ettercap looks for a place to spin a trap.

< 300h/300H 73v/121V Pos: standing >
 
 MMMM.^***  
 MMMMM****  
 MMM^@***.  
 MM^^+***.  
 MM^*+***.  
Along a Crumbling Cobblestone Road
Obvious exits: -North -East  -South -West 

< 300h/300H 72v/121V Pos: standing >
A forest ettercap enters from the north.

< 300h/300H 72v/121V Pos: standing >
A forest ettercap suddenly attacks YOU!
A forest ettercap misses you.
Sorry, you aren't allowed to do that in combat.

< 300h/300H 73v/121V Pos: standing >
< T: Lorak TP: sta TC:excellent E: forest sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 300h/300H 73v/121V Pos: standing >
< T: Lorak TP: sta TC:excellent E: forest sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 300h/300H 73v/121V Pos: standing >
< T: Lorak TP: sta TC:excellent E: forest sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 300h/300H 73v/121V Pos: standing >
< T: Lorak TP: sta TC:excellent E: forest sta EP: excellent >
 You start chanting...

< 300h/300H 73v/121V Pos: standing >
< T: Lorak TP: sta TC:excellent E: forest sta EP: excellent >
 Casting: sleep 

< 300h/300H 73v/121V Pos: standing >
< T: Lorak TP: sta TC:excellent E: forest sta EP: excellent >
 You dodge a forest ettercap's vicious attack.
A forest ettercap's sweep catches you in the side and you almost stumble.

< 299h/300H 73v/121V Pos: standing >
< T: Lorak TP: sta TC:few scratches E: forest sta EP: excellent >
 You complete your spell...
Your victim does not want to sleep right now!

< 299h/300H 73v/121V Pos: standing >
< T: Lorak TP: sta TC:few scratches E: forest sta EP: excellent >
 You start chanting...

< 299h/300H 73v/121V Pos: standing >
< T: Lorak TP: sta TC:few scratches E: forest sta EP: excellent >
 Casting: sleep **

< 299h/300H 73v/121V Pos: standing >
< T: Lorak TP: sta TC:few scratches E: forest sta EP: excellent >
 A forest ettercap misses you.
You dodge a forest ettercap's vicious attack.

< 299h/300H 73v/121V Pos: standing >
< T: Lorak TP: sta TC:few scratches E: forest sta EP: excellent >
 Casting: sleep *

< 299h/300H 73v/121V Pos: standing >
< T: Lorak TP: sta TC:few scratches E: forest sta EP: excellent >
 Casting: sleep 

< 299h/300H 73v/121V Pos: standing >
< T: Lorak TP: sta TC:few scratches E: forest sta EP: excellent >
 You complete your spell...
Your victim does not want to sleep right now!

< 299h/300H 73v/121V Pos: standing >
< T: Lorak TP: sta TC:few scratches E: forest sta EP: excellent >
 You miss a forest ettercap.
A forest ettercap's bite grazes you.
A forest ettercap's kick hits you in your side.
You start chanting...

< 297h/300H 73v/121V Pos: standing >
< T: Lorak TP: sta TC:few scratches E: forest sta EP: excellent >
 Casting: sleep 

< 297h/300H 73v/121V Pos: standing >
< T: Lorak TP: sta TC:few scratches E: forest sta EP: excellent >
 You complete your spell...
A forest ettercap goes to sleep.

< 297h/300H 73v/121V Pos: standing >
 
 MMMM+****  
 MMM^M***.  
 MM^^@***.  
 MM^*+***M  
 ^^**+***^  
Along a Crumbling Cobblestone Road
Obvious exits: -North -East  -South -West 

< 297h/300H 73v/121V Pos: standing >
 
 MMM^M***.  
 MM^^+***.  
 MM^*@***M  
 ^^**+***^  
 ^***+**.^  
Along a Crumbling Cobblestone Road
Obvious exits: -North -East  -South -West 

< 297h/300H 74v/121V Pos: standing >
 
 MM^^+***.  
 MM^*+***M  
 ^^**@***^  
 ^***+**.^  
 ^***+**..  
Along a Crumbling Cobblestone Road
Obvious exits: -North -East  -South -West 

< 297h/300H 73v/121V Pos: standing >
 
 MM^*+***M  
 ^^**+***^  
 ^***@**.^  
 ^***+**..  
 ****.* ^^  
Along a Crumbling Cobblestone Road
Obvious exits: -North -East  -South -West 

< 297h/300H 72v/121V Pos: standing >
 
 ^^**+***^  
 ^***+**.^  
 ^***@**..  
 ****.* ^^  
 ****.* ^   
Along a Crumbling Cobblestone Road
Obvious exits: -North -East  -South -West 

< 297h/300H 72v/121V Pos: standing >
 
 ^***+**.^  
 ^***+**..  
 ****@* ^^  
 ****.* ^   
 ****+*     
A Ruined Path Once Covered by Cobblestones
Obvious exits: -North -East  -South -West 

< 297h/300H 71v/121V Pos: standing >
 
 ^***+**..  
 ****.* ^^  
 ****@* ^   
 ****+*     
 ****M*  ^  
A Ruined Path Once Covered by Cobblestones
Obvious exits: -North -East  -South -West 

< 297h/300H 69v/121V Pos: standing >
 
 ****.* ^^  
 ****.* ^   
 ****@*     
 ****+*  ^  
 +.++M   ^  
Along a Crumbling Cobblestone Road
Obvious exits: -North -East  -South -West 

< 297h/300H 68v/121V Pos: standing >
 
 ****.* ^   
 ****+*     
 ****@*  ^  
 +.++M   ^  
 ****   ^M  
Along a Crumbling Cobblestone Road
Obvious exits: -North -East  -South -West 

< 298h/300H 68v/121V Pos: standing >
 
 ****+*     
 ****+*  ^  
 +.++@   ^  
 ****   ^M  
 *      ^M  
Along a Crumbling Cobblestone Road
Obvious exits: -North -East  -South -West 
(Q)Fishing into these waters, Ja'Gunk the Fisherman baits and casts his line.

< 298h/300H 67v/121V Pos: standing >
 
 *****+*    
 *****+*    
 ++.+@M     
 *****   ^  
 **      ^  
Along a Crumbling Cobblestone Road
Obvious exits: -North -East  -South -West 

< 298h/300H 67v/121V Pos: standing >
 
 ******+*   
 ******+*   
 +++.@+M    
 ******     
 ***        
Along a Crumbling Cobblestone Road
Obvious exits: -North -East  -South -West 

< 298h/300H 66v/121V Pos: standing >
 
 *******+*  
 *******+*  
 .+++@++M   
 *******    
 ****       
A Ruined Path Once Covered by Cobblestones
Obvious exits: -North -East  -South -West 

< 298h/300H 66v/121V Pos: standing >
 
 ********+  
 ********+  
 ..++@.++M  
 ********   
 *****      
Along a Crumbling Cobblestone Road
Obvious exits: -North -East  -South -West 

< 298h/300H 65v/121V Pos: standing >
 
 .********  
 *********  
 ...+@+.++  
 *********  
 ******     
Along a Crumbling Cobblestone Road
Obvious exits: -North -East  -South -West 

< 298h/300H 65v/121V Pos: standing >
 
 ..*******  
 *********  
 +...@++.+  
 *********  
 *******    
Along a Crumbling Cobblestone Road
Obvious exits: -North -East  -South -West 

< 298h/300H 64v/121V Pos: standing >
 
 *..******  
 *********  
 M+..@+++.  
 *********  
 ********   
A Ruined Path Once Covered by Cobblestones
Obvious exits: -North -East  -South -West 

< 298h/300H 63v/121V Pos: standing >
 
 **..*****  
 *********  
 +M+.@.+++  
 *********  
 *********  
A Ruined Path Once Covered by Cobblestones
Obvious exits: -North -East  -South -West 

< 298h/300H 62v/121V Pos: standing >
 
 ***..****  
 *********  
 M+M+@..++  
 .********  
 .********  
A Ruined Path Once Covered by Cobblestones
Obvious exits: -North -East  -South -West 

< 298h/300H 60v/121V Pos: standing >
 
 ****..***  
 *********  
 *M+M@...+  
 *.*******  
 *.*******  
Along a Crumbling Cobblestone Road
Obvious exits: -North -East  -South -West 

< 298h/300H 59v/121V Pos: standing >
 
 **..M  
 **@**  
 +M+..  
A Thick Forest of Mirkwood
Obvious exits: -North -East  -South -West 

< 299h/300H 59v/121V Pos: standing >
 
 ***..  
 **@**  
 M+M+.  
A Thick Forest of Mirkwood
Obvious exits: -North -East  -South -West 

< 299h/300H 58v/121V Pos: standing >
 
 ****.  
 **@**  
 *M+M+  
A Thick Forest of Mirkwood
Obvious exits: -North -East  -South -West 

< 299h/300H 56v/121V Pos: standing >
 
 *****  
 **@**  
 **M+M  
A Thick Forest of Mirkwood
Obvious exits: -North -East  -South -West 

< 299h/300H 54v/121V Pos: standing >
 
 *****  
 **@**  
 .**M+  
A Thick Forest of Mirkwood
Obvious exits: -North -East  -South -West 

< 299h/300H 53v/121V Pos: standing >
 
 *****  
 .*@**  
 ..**M  
A Thick Forest of Mirkwood
Obvious exits: -North -East  -South -West 

< 299h/300H 51v/121V Pos: standing >
 
 .****  
 ..@*M  
 ^..*.  
A Thick Forest of Mirkwood
Obvious exits: -North -East  -South -West 

< 299h/300H 49v/121V Pos: standing >
 
 ^M.******  
 ^^..**M+M  
 ^^^.@*.**  
 M^^^^*.**  
 M^^^^*+**  
Overgrown Grasslands of the Northern Wilds
Obvious exits: -North -East  -South -West 

< 299h/300H 48v/121V Pos: standing >
 
 ^^..**M+M  
 ^^^..*.**  
 M^^^@*.**  
 M^^^^*+**  
 MM^^^*+**  
Rugged Hillside of the Northern Wilds
Obvious exits: -North -East  -South -West 

< 299h/300H 46v/121V Pos: standing >
 
 ..*.*  
 ^^@.*  
 ^^*+*  
A Thick Forest of Mirkwood
Obvious exits: -North -East  -South -West 

< 299h/300H 45v/121V Pos: standing >
 
 ..**M+M+.  
 ^..*.****  
 ^^^*@****  
 ^^^*+****  
 ^^^*+****  
A Ruined Path Once Covered by Cobblestones
Obvious exits: -North -East  -South -West 

< 299h/300H 44v/121V Pos: standing >
 
 ^..*.****  
 ^^^*.****  
 ^^^*@****  
 ^^^*+****  
 ^^^*+***M  
Along a Crumbling Cobblestone Road
Obvious exits: -North -East  -South -West 

< 300h/300H 44v/121V Pos: standing >
 
 ^^^*.****  
 ^^^*+****  
 ^^^*@****  
 ^^^*+***M  
 M^^^+**    
Along a Crumbling Cobblestone Road
Obvious exits: -North -East  -South -West 

< 300h/300H 43v/121V Pos: standing >
 
 ^^^*+****  
 ^^^*+****  
 ^^^*@***M  
 M^^^+**    
 MM^++^^ ^  
Along a Crumbling Cobblestone Road
Obvious exits: -North -East  -South -West 

< 300h/300H 42v/121V Pos: standing >
 
 ^^^*+****  
 ^^^*+***M  
 M^^^@**    
 MM^++^^ ^  
 MMM^^^^^^  
Along a Crumbling Cobblestone Road
Obvious exits: -North -East  -South -West 

< 300h/300H 41v/121V Pos: standing >
 
 ^^^*+***M  
 M^^^+**    
 MM^+@^^ ^  
 MMM^^^^^^  
 MMMM^^MMM  
Along a Crumbling Cobblestone Road
Obvious exits: -North -East  -South -West 

< 300h/300H 41v/121V Pos: standing >
 
 M^^^*+***  
 MM^^^+**   
 MMM^@+^^   
 ^MMM^^^^^  
 MMMMM^^MM  
Along a Crumbling Cobblestone Road
Obvious exits: -North -East  -South -West 

< 300h/300H 41v/121V Pos: standing >
Jagged and Rocky Mountain Pass
   This jagged mountain pass creeps through the mountains in a north and
west fashion.  The mountains here are quite high and the air is thick.
The mountain pass seems to be natural but has also been blasted
with magic and has clearly seen many battles.  The mountain pass continues.
Obvious exits: -East  -South

< 300h/300H 41v/121V Pos: standing >
You sit down and relax.

< 300h/300H 43v/121V Pos: sitting >
You have memorized the following spells:
(10th circle)  1 - gate
( 9th circle)  4 - energy drain
( 8th circle)  2 - negative concussion blast
( 7th circle)  1 - protect undead
( 6th circle)  5 - cone of cold
( 5th circle)  6 - heal undead
( 4th circle)  8 - life leech
( 3rd circle)  3 - animate dead
               2 - dispel magic
               3 - embalm
               1 - sense follower
( 2nd circle)  6 - chill touch
               1 - sleep
( 1st circle)  4 - minor creation
               7 - slashing darkness

And you are currently memorizing the following spells:
    5 seconds:  ( 5th) heal undead
   10 seconds:  ( 6th) vitalize undead
   16 seconds:  ( 8th) improved invisibility
   22 seconds:  ( 7th) protect undead
   28 seconds:  ( 7th) protect undead
   33 seconds:  ( 7th) protect undead
   39 seconds:  ( 7th) protect undead
   45 seconds:  ( 8th) negative concussion blast
   52 seconds:  ( 8th) negative concussion blast
   57 seconds:  ( 7th) raise wraith
   60 seconds:  ( 2nd) sleep
   63 seconds:  ( 2nd) sleep
   66 seconds:  ( 2nd) sleep

You can memorize no more spells.
You continue your study.

< 300h/300H 43v/121V Pos: sitting >
You start meditating...

< 300h/300H 44v/121V Pos: sitting >
You have finished memorizing heal undead.

< 300h/300H 59v/121V Pos: sitting >
You have finished memorizing vitalize undead.

< 300h/300H 67v/121V Pos: sitting >
You have finished memorizing improved invisibility.

< 300h/300H 76v/121V Pos: sitting >
You have finished memorizing protect undead.

< 300h/300H 84v/121V Pos: sitting >
You have finished memorizing protect undead.

< 300h/300H 101v/121V Pos: sitting >
You have finished memorizing protect undead.

< 300h/300H 110v/121V Pos: sitting >
Hint: Watch out when range attacking mobs, as you will aggro all the mobs in the room you are ranging into. 

< 300h/300H 116v/121V Pos: sitting >
You have finished memorizing protect undead.

< 300h/300H 118v/121V Pos: sitting >
You have finished memorizing negative concussion blast.

< 300h/300H 121v/121V Pos: sitting >
You have finished memorizing negative concussion blast.

< 300h/300H 121v/121V Pos: sitting >
You have finished memorizing raise wraith.

< 300h/300H 121v/121V Pos: sitting >
You have finished memorizing sleep.

< 300h/300H 121v/121V Pos: sitting >
You have finished memorizing sleep.

< 300h/300H 121v/121V Pos: sitting >
You have finished memorizing sleep.
Your studies are complete.

< 300h/300H 121v/121V Pos: sitting >
You clamber to your feet.

< 300h/300H 121v/121V Pos: standing >
Jagged and Rocky Mountain Pass
Obvious exits: -East  -South

< 300h/300H 121v/121V Pos: standing >
You start chanting...
Someone attempts to stab you in the back, but your stone skin quickly absorbs the impact before fading away!
A vampire necromancer snaps into visibility.
Out of nowhere, a vampire necromancer stabs you in the back.

< 299h/300H 121v/121V Pos: standing >
< T: Lorak TP: sta TC:few scratches E: a vampire necromancer sta EP: excellent >
 
< 299h/300H 121v/121V Pos: standing >
< T: Lorak TP: sta TC:few scratches E: someone sta EP: excellent >
 Impossible! You can't concentrate enough!
You abort your spell before it's done!

< 299h/300H 121v/121V Pos: standing >
< T: Lorak TP: sta TC:few scratches E: someone sta EP: excellent >
 A vampire necromancer snaps into visibility.
A vampire necromancer dances an acrobatic maneuver in battle, tripping you.

< 299h/300H 121v/121V Pos: sitting >
< T: Lorak TP: sit TC:few scratches E: a vampire necromancer sta EP: excellent >
 Someone parries your futile lunge at him.
A vampire necromancer snaps into visibility.

< 299h/300H 121v/121V Pos: sitting >
< T: Lorak TP: sit TC:few scratches E: a vampire necromancer sta EP: excellent >
 A vampire necromancer snaps into visibility.
A vampire necromancer's powerful pierce strikes you hard.
A vampire necromancer's powerful slash strikes you hard.
A vampire necromancer's powerful pierce strikes you hard.
A vampire necromancer's powerful pierce strikes you very hard.
A vampire necromancer's mighty slash seriously wounds you.
OUCH!  That really did HURT!
A vampire necromancer's powerful slash strikes you very hard.
A vampire necromancer's darksteel rapier [superior] with a strange black stone murmurs some strange incantations...
You resist the effects of a vampire necromancer's spell!

< 122h/300H 121v/121V Pos: sitting >
< T: Lorak TP: sit TC: nasty wounds E: a vampire necromancer sta EP: excellent >
 A vampire necromancer snaps into visibility.
Before you can react a vampire necromancer suddenly lashes at you.
OUCH!  That really did HURT!
A vampire necromancer steps quickly into the shadows and darts quickly at your face, causing you to temporarily black out.
You have been blinded!

< 72h/300H 121v/121V Pos: sitting >
< T: someone TP: sit TC:pretty hurt E: someone sta EP: excellent >
 
< 72h/300H 121v/121V Pos: sitting >
< T: someone TP: sit TC:pretty hurt E: someone sta EP: excellent >
 Someone's powerful slash enshrouds you in a mist of blood.
Someone's powerful pierce causes you to grimace in pain.
YIKES!  Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
Someone's powerful slash critically injures you.
YIKES!  Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
The world starts spinning, and your ears are ringing!
Someone's fine pierce hits you.
Your something was completely destroyed by the massive blow!