The death of [46 Necrolyte] Lorak Dirty Bastards (Drow Elf)

in Rugged Grasslands Along the Coast

from the perspective of [56 Thief] Alfy The Empire (Halfling)

<worn as a badge>    a clump of glowing fuzz
<worn on head>       a crown of burning flames [poor]
<worn on eyes>       the eyes of the High Forest (glowing) [81%]
<worn in ear>        a lightning earring [poor]
<worn in ear>        an anti-matter earring
<worn on face>       mask of the flayed mind [superior] (invis)
<worn around neck>   a golden collar studded with sapphires of endurance
<worn around neck>   a necklace of dangling bones and relics of endurance (humming) [88%]
<worn on body>       a suit of wickedly-barbed devil hide (humming)
<worn about body>    a long, flowing cape of hellfire [superior] (glowing) [88%]
<worn on back>       a big big bag for a little person (illuminating)
<worn as quiver>     the ancient sheath of *-* Clan BloodLust *-* of endurance (glowing) [80%]
<worn about waist>   a vortex of air forming a sash bearing the soul of Alfy
<worn on belt buckle>an ankylosaur tail club [superior] (glowing)
<attached to belt>   a disguise kit
<attached to belt>   a metal flask marked "word of recall" (glowing)
<worn on arms>       the vambraces named "Ebb" of dexterity (glowing)
<worn around wrist>  a burnished couatl-hide bracer [86%]
<worn around wrist>  a bracelet of dracolich hide of dexterity (humming) [84%]
<worn on hands>      the sacred stone claws of Aan [superior]
<worn on finger>     the ring of the void [superior]
<worn on finger>     the signet ring of Frenbar
<primary weapon>     a darksteel rapier [superior] with a strange black stone (glowing)
<secondary weapon>   a gladius called 'Backstabber' (glowing)[238h 8m 54s]
<worn on legs>       the leggings of a MaDMaN of constitution
<worn on feet>       some spurred blood crystal boots

 **.****.*..        
  ***++.+**..       
   **+******.       
    *.***.**..      
Rugged Grasslands Along the Coast
Obvious exits: -N -E -S -W

< 926h/926H 208v/208V Pos: standing >
                  
                  
      .^.         
 .   ..+.         
 *...M*+@.        
 *.****.*..       
 ***++.+**..      
  **+******.      
   *.***.**..     

< 926h/926H 208v/208V Pos: standing >
Looks like an exit.
You extend your sights northward.
                    
                    
                    
                    
 .     .^.          
 ..   ..+.          
 **...M*+@.         
 **.****.*..        
  ***++.+**..       
   **+******.       
    *.***.**..      
Rugged Grasslands Along the Coast
Obvious exits: -N -E -S -W

< 926h/926H 208v/208V Pos: standing >

< 926h/926H 208v/208V Pos: standing >

< 926h/926H 208v/208V Pos: standing >

< 926h/926H 208v/208V Pos: standing >
Looks like an exit.
You extend your sights northward.
                    
                    
                    
                    
 .     .^.          
 ..   ..+.          
 **...M*+@.         
 **.****.*..        
  ***++.+**..       
   **+******.       
    *.***.**..      
Rugged Grasslands Along the Coast
Obvious exits: -N -E -S -W

< 926h/926H 208v/208V Pos: standing >
                  
                  
      .^.         
 .   ..+.         
 *...M*+@.        
 *.****.*..       
 ***++.+**..      
  **+******.      
   *.***.**..     

< 926h/926H 208v/208V Pos: standing >

< 926h/926H 208v/208V Pos: standing >

< 926h/926H 208v/208V Pos: standing >
Your heroic urges slowly fade away.

< 899h/899H 208v/208V Pos: standing >
                  
                  
      .^.         
 .   ..+.         
 *...M*+@.        
 *.****.*..       
 ***++.+**..      
  **+******.      
   *.***.**..     
A Dense Patch of Spruce Trees
Obvious exits: -N -E -S -W

< 899h/899H 208v/208V Pos: standing >
Your mighty battle cry rallies your comrades and instills fear
into the hearts of your enemies.
Adrenaline burns your veins as the battle cry rings in your ears.

< 899h/899H 208v/208V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 932h/932H 208v/208V Pos: standing >
Looks like an exit.
You extend your sights northward.
                    
                    
                    
                    
 .     .^.          
 ..   ..+.          
 **...M*+@.         
 **.****.*..        
  ***++.+**..       
   **+******.       
    *.***.**..      
Rugged Grasslands Along the Coast
Obvious exits: -N -E -S -W

< 932h/932H 208v/208V Pos: standing >

< 932h/932H 208v/208V Pos: standing >

< 932h/932H 208v/208V Pos: standing >

< 932h/932H 208v/208V Pos: standing >
                  
                  
      .^.         
 .   ..+.         
 *...M*+@.        
 *.****.*..       
 ***++.+**..      
  **+******.      
   *.***.**..     

< 932h/932H 208v/208V Pos: standing >
                  
                  
      .^.         
 .   ..+.         
 *...M*+@.        
 *.****.*..       
 ***++.+**..      
  **+******.      
   *.***.**..     

< 932h/932H 208v/208V Pos: standing >
                  
                  
      .^.         
 .   ..+.         
 *...M*+@.        
 *.****.*..       
 ***++.+**..      
  **+******.      
   *P***.**..     

< 932h/932H 208v/208V Pos: standing >
                  
                  
      .^.         
 .   ..+.         
 *...M*+@.        
 *.****.*..       
 ***++.+**..      
  **P******.      
   *.***.**..     

< 932h/932H 208v/208V Pos: standing >
                  
                  
      .^.         
 .   ..+.         
 *...M*+@.        
 *.****.*..       
 ***P+.+**..      
  **+******.      
   *.***.**..     

< 932h/932H 208v/208V Pos: standing >

< 932h/932H 208v/208V Pos: standing >
                  
                  
      .^.         
 .   ..+.         
 *...M*+@.        
 *.****.*..       
 ***+P.+**..      
  **+******.      
   *.***.**..     

< 932h/932H 208v/208V Pos: standing >
                  
                  
      .^.         
 .   ..+.         
 *...M*+@.        
 *.****.*..       
 ***++P+**..      
  **+******.      
   *.***.**..     

< 932h/932H 208v/208V Pos: standing >
                  
                  
      .^.         
 .   ..+.         
 *...M*+@.        
 *.****.*..       
 ***++.P**..      
  **+******.      
   *.***.**..     
You quickly scan the area.
A huge hippogryph who is a brief walk away to your west.

< 932h/932H 208v/208V Pos: standing >
You quickly scan the area.
A huge hippogryph who is a brief walk away to your west.

< 932h/932H 208v/208V Pos: standing >
                  
                  
      .^.         
 .   ..+.         
 *...M*+@.        
 *.****P*..       
 ***++.+**..      
  **+******.      
   *.***.**..     

< 932h/932H 208v/208V Pos: standing >
                  
                  
      .^.         
 .   ..+.         
 *...M*P@.        
 *.****.*..       
 ***++.+**..      
  **+******.      
   *.***.**..     

< 932h/932H 208v/208V Pos: standing >
                  
                  
      .^.         
 .   ..P.         
 *...M*+@.        
 *.****.*..       
 ***++.+**..      
  **+******.      
   *.***.**..     

< 932h/932H 208v/208V Pos: standing >

< 932h/932H 208v/208V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 932h/932H 208v/208V Pos: standing >
You quickly scan the area.
A huge hippogryph who is a brief walk away to your west.

< 932h/932H 208v/208V Pos: standing >
You quickly scan the area.
A huge hippogryph who is a brief walk away to your west.

< 932h/932H 208v/208V Pos: standing >
                    
                    
                    
 ..     .^.         
 *..   ..+.         
 ***...M*@*.        
 ***.****.*..       
 ..***++.+**..      
  .***+******.      
   .**.***.**..     
    ..+**...*..     
Along a Crumbling Cobblestone Road
Obvious exits: -N -E -S -W

< 932h/932H 206v/208V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 932h/932H 206v/208V Pos: standing >
You quickly scan the area.
A huge hippogryph who is not far off to your west.

< 932h/932H 206v/208V Pos: standing >
You quickly scan the area.
A huge hippogryph who is not far off to your west.

< 932h/932H 206v/208V Pos: standing >
                    
                    
                    
 .                  
 ..     .^.         
 *..   ..@.         
 ***...M*+*.        
 ***.****.*..       
  .***++.+**..      
   ***+******.      
    **.***.**..     
Along a Crumbling Cobblestone Road
Obvious exits: -N -E -S -W

< 932h/932H 205v/208V Pos: standing >

<map>
Zone: Storm Port.
Room: Before the South Gates of Storm Port
</map>
Before the South Gates of Storm Port
Obvious exits: -N -E -S -W

< 932h/932H 204v/208V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 932h/932H 205v/208V Pos: standing >
You quickly scan the area.
A Drow Elf who is close by to your east.
An orc gate guard who is close by to your east.
An orc gate guard who is close by to your east.

< 932h/932H 206v/208V Pos: standing >
You quickly scan the area.
A Drow Elf who is close by to your east.
An orc gate guard who is close by to your east.
An orc gate guard who is close by to your east.

< 932h/932H 208v/208V Pos: standing >

< 932h/932H 208v/208V Pos: standing >

< 932h/932H 208v/208V Pos: standing >
Looks like an exit.
You extend your sights eastward.
The South Gates of Storm Port
Obvious exits: -E# -W
A Drow Elf (medium)  Dirty Bastards stands here.(Red Aura)
An Orc guards the gates from invaders here.(Red Aura)
An Orc guards the gates from invaders here.(Red Aura)

< 932h/932H 208v/208V Pos: standing >

<map>
Zone: Storm Port.
Room: The South Gates of Storm Port
</map>

<map>
Zone: Storm Port.
Room: The South Gates of Storm Port
</map>
The South Gates of Storm Port
Obvious exits: -E -W
An Orc guards the gates from invaders here.(Red Aura)
An Orc guards the gates from invaders here.(Red Aura)
There are some tracks heading east.
There are some tracks heading east.

< 932h/932H 206v/208V Pos: standing >
Strike at whom?

< 932h/932H 206v/208V Pos: standing >
Backstab who?

< 932h/932H 206v/208V Pos: standing >
Trip who?

< 932h/932H 206v/208V Pos: standing >
It's already open!

< 932h/932H 206v/208V Pos: standing >

<map>
Zone: Storm Port.
Room: On the Verge of Squall Road
</map>
On the Verge of Squall Road
Obvious exits: -N -W

< 932h/932H 205v/208V Pos: standing >
Strike at whom?

< 932h/932H 206v/208V Pos: standing >
Backstab who?

< 932h/932H 207v/208V Pos: standing >
Trip who?

< 932h/932H 208v/208V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 932h/932H 208v/208V Pos: standing >
You quickly scan the area.
A young orc soldier who is close by to your north.
A young orc soldier who is not far off to your north.
A black crow who is not far off to your north.
An orc gate guard who is close by to your west.
An orc gate guard who is close by to your west.

< 932h/932H 208v/208V Pos: standing >

<map>
Zone: Storm Port.
Room: Squall Road West Intersection
</map>

<map>
Zone: Storm Port.
Room: Squall Road West Intersection
</map>
Squall Road West Intersection
Obvious exits: -N -E -S -W#
A young Orc soldier wanders the city here, preparing for training.(Red Aura)
There are some tracks heading east.
There are some tracks heading north.

< 932h/932H 207v/208V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 932h/932H 207v/208V Pos: standing >
You quickly scan the area.
A young orc soldier who is close by to your north.
A black crow who is close by to your north.
An orc city guard who is not far off to your east.
A Drow Elf who is a brief walk away to your east.
An orc merchant who is a brief walk away to your east.

< 932h/932H 207v/208V Pos: standing >

< 932h/932H 207v/208V Pos: standing >

<map>
Zone: Storm Port.
Room: Tempest Avenue and Squall Road Connector
</map>

<map>
Zone: Storm Port.
Room: Tempest Avenue and Squall Road Connector
</map>
Tempest Avenue and Squall Road Connector
Obvious exits: -N -E# -S
A young Orc soldier wanders the city here, preparing for training.(Red Aura)
A black crow hops through the streets, pecking at trash.

< 932h/932H 206v/208V Pos: standing >

<map>
Zone: Storm Port.
Room: Squall Road West Intersection
</map>
Squall Road West Intersection
Obvious exits: -N -E -S -W#

< 932h/932H 206v/208V Pos: standing >

<map>
Zone: Storm Port.
Room: Squall Road
</map>

<map>
Zone: Storm Port.
Room: Squall Road
</map>
Squall Road
Obvious exits: -E -W
A young Orc soldier wanders the city here, preparing for training.(Red Aura)

< 932h/932H 206v/208V Pos: standing >

<map>
Zone: Storm Port.
Room: Squall Road
</map>

<map>
Zone: Storm Port.
Room: Squall Road
</map>
Squall Road
Obvious exits: -N# -E -W
An Orc city guard walks here, most likely abusing his power.(Red Aura)
There are Drow Elf tracks going east.

< 932h/932H 207v/208V Pos: standing >

<map>
Zone: Storm Port.
Room: Squall Road and Gale Road Intersection
</map>

<map>
Zone: Storm Port.
Room: Squall Road and Gale Road Intersection
</map>
Squall Road and Gale Road Intersection
Obvious exits: -N -E -W
An Orc merchant wanders the city, selling his wares.(Red Aura)
There are Drow Elf tracks going east.

< 932h/932H 206v/208V Pos: standing >
Strike at whom?

< 932h/932H 206v/208V Pos: standing >
Backstab who?

< 932h/932H 207v/208V Pos: standing >
Trip who?

< 932h/932H 208v/208V Pos: standing >

<map>
Zone: Storm Port.
Room: East Gates of Storm Port
</map>

<map>
Zone: Storm Port.
Room: East Gates of Storm Port
</map>
East Gates of Storm Port
Obvious exits: -E -W
An Orc city guard walks here, most likely abusing his power.(Red Aura)
An Orc guards the gates from invaders here.(Red Aura)
An Orc guards the gates from invaders here.(Red Aura)
An Orc guards the gates from invaders here.(Red Aura)
There are Drow Elf tracks going east.
There are Drow Elf tracks going east.

< 932h/932H 207v/208V Pos: standing >

<map>
Zone: Storm Port.
Room: Before the East Gates
</map>

<map>
Zone: Storm Port.
Room: Before the East Gates
</map>
Before the East Gates
Obvious exits: -E -W
A Drow Elf (medium)  Dirty Bastards stands here.(Red Aura)

< 932h/932H 206v/208V Pos: standing >
A Drow Elf leaves east.

<map>
Zone: Storm Port.
Room: The Road to Storm Port
</map>

<map>
Zone: Storm Port.
Room: The Road to Storm Port
</map>
The Road to Storm Port
Obvious exits: -E -W
A Drow Elf (medium)  Dirty Bastards stands here.(Red Aura)

< 932h/932H 204v/208V Pos: standing >

<map>
Zone: Storm Port.
Room: The Road to Storm Port
</map>
The Road to Storm Port
Obvious exits: -E -W

< 932h/932H 203v/208V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 932h/932H 204v/208V Pos: standing >
You quickly scan the area.
A soldier of fortune who is close by to your east.
A soldier of fortune who is close by to your east.
A soldier of fortune who is close by to your east.
A Drow Elf who is close by to your west.
An orc city guard who is a brief walk away to your west.
An orc gate guard who is a brief walk away to your west.
An orc gate guard who is a brief walk away to your west.
An orc gate guard who is a brief walk away to your west.
An orc merchant who is rather far off to your west.
An orc city guard who is in the distance to your west.

< 932h/932H 206v/208V Pos: standing >
A Drow Elf enters from the west.

< 932h/932H 208v/208V Pos: standing >

< 932h/932H 208v/208V Pos: standing >
A Drow Elf leaves east.

< 932h/932H 208v/208V Pos: standing >
Backstab who?

< 932h/932H 208v/208V Pos: standing >
A faint hum can be heard from a gladius called 'Backstabber' you are carrying.

< 932h/932H 208v/208V Pos: standing >

<map>
Zone: Storm Port.
Room: The Road to Storm Port
</map>

<map>
Zone: Storm Port.
Room: The Road to Storm Port
</map>
The Road to Storm Port
Obvious exits: -E -W
A Soldier of Fortune stands with his companions here.
A Soldier of Fortune stands with his companions here.
A Soldier of Fortune stands here pondering his next move.
There are Drow Elf tracks going east.
There are Drow Elf tracks going east.

< 932h/932H 206v/208V Pos: standing >
Backstab who?

< 932h/932H 206v/208V Pos: standing >
                    
                    
                    
                    
                    
 .     .^@          
 ..   ..+.          
 **...M*+*.         
  *.****.*..        
   **++.+**..       
    *+******.       
Rugged Grasslands Along the Coast
Obvious exits: -N -E -S -W
A Drow Elf (medium)  Dirty Bastards stands here.(Red Aura)

< 932h/932H 204v/208V Pos: standing >
You attempt to stab a Drow Elf in the back, but their stone skin quickly absorbs the impact before fading away!
You snap into visibility.
[Damage:  1 ] -=[A Drow Elf makes a strange sound as you place a darksteel rapier [superior] with a strange black stone in his back.]=-

< 932h/932H 204v/208V Pos: standing >
< T: Alfy TP: sta TC:excellent E: A Drow Elf sta EP: few scratches >
 You play with a Drow Elf before lunging into an offensive routine!
You snap into visibility.
[Damage: 19 ] -=[Your impressive slash strikes a Drow Elf.]=-
You slip beneath a Drow Elf's guard dealing a vicious attack!
[Damage: 18 ] -=[Your impressive slash strikes a Drow Elf.]=-
[Damage: 19 ] -=[Your impressive slash strikes a Drow Elf.]=-

< 932h/932H 205v/208V Pos: standing >
< T: Alfy TP: sta TC:excellent E: A Drow Elf sta EP:  small wounds >
 Pardon?

< 932h/932H 205v/208V Pos: standing >
< T: Alfy TP: sta TC:excellent E: A Drow Elf sta EP:  small wounds >
 You snap into visibility.
You do a fancy maneuver, tripping a Drow Elf.

< 932h/932H 205v/208V Pos: standing >
< T: Alfy TP: sta TC:excellent E: A Drow Elf sit EP:  small wounds >
 Your improved dexterity grants you an additional attack!
You snap into visibility.
[Damage: 26 ] -=[Your slash strikes a Drow Elf hard.]=-
[Damage: 24 ] -=[Your powerful slash strikes a Drow Elf hard.]=-
[Damage: 24 ] -=[Your pierce strikes a Drow Elf very hard.]=-
[Damage: 27 ] -=[Your powerful pierce strikes a Drow Elf very hard.]=-
[Damage: 24 ] -=[Your powerful slash strikes a Drow Elf very hard.]=-
Your darksteel rapier [superior] with a strange black stone murmurs some strange incantations...
You snap into visibility.
[Damage: 89 ] -=[Your concussion blast rips into a Drow Elf, shattering his soul!]=-
[Damage: 25 ] -=[Your slash grievously wounds a Drow Elf.]=-

< 932h/932H 205v/208V Pos: standing >
< T: Alfy TP: sta TC:excellent E: A Drow Elf sit EP:  awful >
 
< 932h/932H 205v/208V Pos: standing >
< T: Alfy TP: sta TC:excellent E: A Drow Elf sit EP:  awful >
 
< 932h/932H 205v/208V Pos: standing >
< T: Alfy TP: sta TC:excellent E: A Drow Elf sit EP:  awful >
 Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
You score a CRITICAL HIT!!!!!
You snap into visibility.
[Damage: 15 ] -=[Your impressive slash hits a Drow Elf.]=-
A Drow Elf's pair of dark black boots was completely destroyed by the massive blow!
A Drow Elf is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Alfy by 13333333.