The death of [16 Necromancer] Magnus (Drow Elf)

in Vast Grasslands Within the DarkPeak Valley

from the perspective of [16 Necromancer] Magnus (Drow Elf)

<worn on head>       an evil looking helm
<worn about body>    a soft skin cloak
<worn about waist>   an elfskin belt
<worn on arms>       a pair of studded leather sleeves
<worn on hands>      a pair of brown leather gloves
<held>               a spellbook
<worn on legs>       a pair of studded leather leggings

Rugged Hillside of the Northern Wilds
Obvious exits: -North -East  -South -West 
You see the red shape of a medium living being here.

< 44h/71H 102v/120V Pos: standing >
A red shape leaves south.
You follow a red shape.

 
 M^^^^  
 M^@^^  
 MM^^^  
Rugged Hillside of the Northern Wilds
Obvious exits: -North -East  -South -West 
You see the red shape of a medium living being here.

< 44h/71H 100v/120V Pos: standing >
A red shape leaves south.
You follow a red shape.

 
 M^^^^  
 MM@^^  
 MM^^^  
Rugged Hillside of the Northern Wilds
Obvious exits: -North -East  -South -West 
You see the red shape of a medium living being here.

< 44h/71H 99v/120V Pos: standing >
A red shape leaves south.
You follow a red shape.

 
 MM^^^  
 MM@^^  
 ^MM^^  
Rugged Hillside of the Northern Wilds
Obvious exits: -North -East  -South -West 
You see the red shape of a medium living being here.

< 44h/71H 96v/120V Pos: standing >
A red shape leaves east.
You follow a red shape.

 
 M^^^*  
 M^@^*  
 MM^^^  
Rugged Hillside of the Northern Wilds
Obvious exits: -North -East  -South -West 
You see the red shape of a medium living being here.

< 44h/71H 95v/120V Pos: standing >
A red shape leaves east.
You follow a red shape.

 
 ^^^*+  
 ^^@*+  
 M^^^+  
Rugged Hillside of the Northern Wilds
Obvious exits: -North -East  -South -West 
You see the red shape of a medium living being here.

< 44h/71H 93v/120V Pos: standing >
A red shape leaves east.
You follow Crihar.

 
 ^^*+*  
 ^^@+*  
 ^^^+*  
A Thick Forest of Mirkwood
Obvious exits: -North -East  -South -West 
Crihar (Thri-Kreen)(medium) stands here.

< 44h/71H 91v/120V Pos: standing >
Crihar leaves south.
You follow Crihar.

 
 ^^*+*  
 ^^@+*  
 M^++^  
Rugged Hillside of the Northern Wilds
Obvious exits: -North -East  -South -West 
You see the red shape of a medium living being here.

< 44h/71H 91v/120V Pos: standing >
A red shape leaves south.
You follow Crihar.

 
 M^^^*+***  
 MM^^^+**   
 MMM^@+^^   
 ^MMM^^^^^  
 MMMMM^^^M  
Along a Crumbling Cobblestone Road
Obvious exits: -North -East  -South -West 
Crihar (Thri-Kreen)(medium) stands here.

< 44h/71H 93v/120V Pos: standing >
Crihar leaves west.
You follow Crihar.

Jagged and Rocky Mountain Pass
   This jagged mountain pass creeps through the mountains in a north and
west fashion.  The mountains here are quite high and the air is thick.
The mountain pass seems to be natural but has also been blasted
with magic and has clearly seen many battles.  The mountain pass continues.
Obvious exits: -East  -South
Crihar (Thri-Kreen)(medium) stands here.

< 44h/71H 96v/120V Pos: standing >
The taste of blood slowly fades from your body.

< 44h/71H 100v/120V Pos: standing >
Hint: Try 'toggle battle' before your next fight.  It displays attacks a little more vividly.

< 44h/71H 100v/120V Pos: standing >
Crihar leaves south.
You follow Crihar.

Jagged and Rocky Mountain Pass
   This jagged mountain pass creeps through the mountains in a north and
west fashion.  The mountains here are quite high and the air is thick.
The mountain pass seems to be natural but has also been blasted
with magic and has clearly seen many battles.  The mountain pass continues.
Obvious exits: -North -South
Crihar (Thri-Kreen)(medium) stands here.

< 46h/71H 106v/120V Pos: standing >
Jagged and Rocky Mountain Pass
Obvious exits: -North -South
Crihar (Thri-Kreen)(medium) stands here.

< 46h/71H 107v/120V Pos: standing >
Crihar leaves south.
You follow Crihar.

Jagged and Rocky Mountain Pass
   This jagged mountain pass creeps through the mountains in a north and
west fashion.  The mountains here are quite high and the air is thick.
The mountain pass seems to be natural but has also been blasted
with magic and has clearly seen many battles.  The mountain pass continues.
Obvious exits: -North -West 
Crihar (Thri-Kreen)(medium) stands here.

< 47h/71H 106v/120V Pos: standing >
Crihar leaves west.
You follow Crihar.

Jagged and Rocky Mountain Pass
   This jagged mountain pass creeps through the mountains in a north and
west fashion.  The mountains here are quite high and the air is thick.
The mountain pass seems to be natural but has also been blasted
with magic and has clearly seen many battles.  The mountain pass continues.
Obvious exits: -East  -West 
Crihar (Thri-Kreen)(medium) stands here.

< 47h/71H 107v/120V Pos: standing >
Crihar leaves west.
You follow Crihar.

Nearing a Rope Bridge Over a Small Ravine
   A rope bridge can be seen directly to the east here over a small ravine
in this length of mountain.  The bridge looks relatively new as it bares
no cuts and abrasians in the twined rope and thick hard wood planks.
Obvious exits: -East  -West 
Crihar (Thri-Kreen)(medium) stands here.

< 48h/71H 106v/120V Pos: standing >
Crihar leaves west.
You follow Crihar.

A Rope Bridge Over a Small Ravine
   The rope bridge here connects two peaks of this mountain pass
that are separated by a small ravine.  The ravine below looks
simply like a rocky drop, but is just cause enough for one to
have built this bridge.  One of the more larger races of Duris
must have created this bridge, as it is sturdy enough for quite a
few people.
Obvious exits: -East  -West 
A filthy hide loincloth has been left here.
Crihar (Thri-Kreen)(medium) stands here.
A goat trots through the mountain pass.
A huge ogre waits on the rope bridge to ambush anyone who crosses his path.

< 50h/71H 115v/120V Pos: standing >
A huge ogre brigand suddenly attacks YOU!
A huge ogre brigand misses you.

< 50h/71H 117v/120V Pos: standing >
< T: Magnus TP: sta TC: few wounds E: ogre sta EP: excellent >
 A huge ogre brigand dodges your futile attack.

< 50h/71H 117v/120V Pos: standing >
< T: Magnus TP: sta TC: few wounds E: ogre sta EP: excellent >
 Crihar almost sweeps a huge ogre brigand off of its feet with a well placed leg sweep.

< 50h/71H 117v/120V Pos: standing >
< T: Magnus TP: sta TC: few wounds E: ogre sta EP: few scratches >
 A huge ogre brigand dodges, and you miss your kick at its legs.

< 50h/71H 117v/120V Pos: standing >
< T: Magnus TP: sta TC: few wounds E: ogre sta EP: few scratches >
 You dodge a huge ogre brigand's vicious attack.

< 50h/71H 117v/120V Pos: standing >
< T: Magnus TP: sta TC: few wounds E: ogre sta EP: few scratches >
 [Damage:  2 ] Your decent punch wounds a huge ogre brigand.

< 50h/71H 117v/120V Pos: standing >
< T: Magnus TP: sta TC: few wounds E: ogre sta EP:  small wounds >
 Crihar's fine slash strikes a huge ogre brigand.
Crihar's fine slash strikes a huge ogre brigand.
Crihar's slash strikes a huge ogre brigand.
Crihar's fine slash strikes a huge ogre brigand.
A huge ogre brigand dodges Crihar's attack.

< 50h/71H 117v/120V Pos: standing >
< T: Magnus TP: sta TC: few wounds E: ogre sta EP:  few wounds >
 You are rescued by Crihar, you are confused, but grateful!

< 50h/71H 117v/120V Pos: standing >
Crihar dodges a huge ogre brigand's attack.
A huge ogre brigand almost sweeps Crihar off of his feet with a well placed leg sweep.

< 50h/71H 117v/120V Pos: standing >
Who should the spell be cast upon?  You must specify a target!

< 50h/71H 118v/120V Pos: standing >
Who should the spell be cast upon?  You must specify a target!

< 50h/71H 118v/120V Pos: standing >
Crihar whacks a huge ogre brigand in the side with a sound kick.

< 50h/71H 120v/120V Pos: standing >
Crihar's slash strikes a huge ogre brigand.
Crihar's impressive slash strikes a huge ogre brigand very hard.
Crihar's fine slash strikes a huge ogre brigand hard.
Crihar's fine slash strikes a huge ogre brigand hard.
Crihar's fine slash strikes a huge ogre brigand.
Who should the spell be cast upon?  You must specify a target!

< 50h/71H 120v/120V Pos: standing >
Who should the spell be cast upon?  You must specify a target!

< 51h/71H 120v/120V Pos: standing >
A huge ogre brigand misses Crihar.

< 51h/71H 120v/120V Pos: standing >
Crihar's fine slash strikes a huge ogre brigand.
Crihar's slash strikes a huge ogre brigand hard.
Crihar's slash strikes a huge ogre brigand hard.
Crihar's fine slash strikes a huge ogre brigand very hard.
Crihar's fine slash strikes a huge ogre brigand very hard.

< 51h/71H 120v/120V Pos: standing >
A huge ogre brigand's eyes roll as Crihar plants a foot in its face.

< 51h/71H 120v/120V Pos: standing >
Autosaving...

< 52h/71H 120v/120V Pos: standing >
You feel your skill in kick improving.
[Damage:  4 ] You hit a huge ogre brigand in the thigh with a hefty sweep.

< 52h/71H 120v/120V Pos: standing >
< T: Crihar TP: sta TC: small wounds E: ogre sta EP:  awful >
 A huge ogre brigand misses Crihar.
Crihar dodges a huge ogre brigand's attack.

< 52h/71H 120v/120V Pos: standing >
<Crihar's slash enshrouds a huge ogre brigand in a mist of blood.
Crihar's fine slash enshrouds a huge ogre brigand in a mist of blood.
A huge ogre brigand is stunned!
Crihar's slash causes a huge ogre brigand to grimace in pain.
A huge ogre brigand is mortally wounded, and will die soon, if not aided.
Crihar's fine slash hits a huge ogre brigand.
A huge ogre brigand is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
You feel the bloodlust in your heart as you hear the death cry of a huge ogre brigand.

< 52h/71H 120v/120V Pos: standing >
Crihar gets something from the corpse of a huge ogre brigand.

< 52h/71H 120v/120V Pos: standing >
Crihar puts a small pile of coins into a large snakeskin bag.

< 52h/71H 120v/120V Pos: standing >
Who should the spell be cast upon?  You must specify a target!

< 52h/71H 120v/120V Pos: standing >
Crihar leaves west.
You follow Crihar.

Nearing a Rope Bridge Over a Small Ravine
   A rope bridge can be seen directly to the east here over a small ravine
in this length of mountain.  The bridge looks relatively new as it bares
no cuts and abrasians in the twined rope and thick hard wood planks.
Obvious exits: -East  -West 
Crihar (Thri-Kreen)(medium) stands here.

< 53h/71H 117v/120V Pos: standing >
Crihar leaves west.
You follow Crihar.

Jagged and Rocky Mountain Pass
   This jagged mountain pass creeps through the mountains in a north and
west fashion.  The mountains here are quite high and the air is thick.
The mountain pass seems to be natural but has also been blasted
with magic and has clearly seen many battles.  The mountain pass continues.
Obvious exits: -East  -West 
Crihar (Thri-Kreen)(medium) stands here.

< 53h/71H 114v/120V Pos: standing >
Someone suddenly attacks Crihar!
A dangerous spider misses Crihar.

		Score information for Magnus

Level: 16   Race: Drow Elf   Class: Necromancer Sex: Male
Hit points: 53(71)  Moves: 114(120)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Compression ratio: 78%
Status:  Standing.
Frags:   +0.00   Deaths:   21
Enchantments:   Ultravision
Combat Pulse:   17 Spell Pulse:  0.82 
Leaderboard Points:  154 


< 53h/71H 114v/120V Pos: standing >
Crihar parries a dangerous spider's lunge at him.
Crihar blocks a dangerous spider's kick with his arm.

< 54h/71H 118v/120V Pos: standing >
Crihar's slash enshrouds a dangerous spider in a mist of blood.
Crihar's slash seriously wounds a dangerous spider.
Crihar's slash enshrouds a dangerous spider in a mist of blood.
Crihar's fine slash causes a dangerous spider to grimace in pain.
A dangerous spider is incapacitated and will slowly die, if not aided.

< 54h/71H 119v/120V Pos: standing >
Crihar kicks a dangerous spider, cracking exo-skelelton.
A dangerous spider is dead! R.I.P.
You receive your share of experience.
You feel a carnal satisfaction as a dangerous spider's gurgling and choking signals its demise.

< 54h/71H 119v/120V Pos: standing >
You are close to the half-way point in the journey towards your next level.

< 55h/71H 120v/120V Pos: standing >
Hint: You can use the 'assist' command to make sure you're attacking the same target as your group members.

< 56h/71H 120v/120V Pos: standing >
Crihar leaves west.
You follow Crihar.

Turn in the Jagged and Rocky Mountain Pass
   This jagged mountain pass creeps through the mountains in a north and
west fashion.  The mountains here are quite high and the air is thick.
The mountain pass seems to be natural but has also been blasted
with magic and has clearly seen many battles.  The mountain pass continues.
Obvious exits: -East  -South
Crihar (Thri-Kreen)(medium) stands here.

< 56h/71H 117v/120V Pos: standing >
Someone suddenly attacks YOU!
A dangerous spider misses you.

< 56h/71H 117v/120V Pos: standing >
< T: Magnus TP: sta TC: small wounds E: spider sta EP: excellent >
 A dangerous spider misses you.

< 56h/71H 117v/120V Pos: standing >
< T: Magnus TP: sta TC: small wounds E: spider sta EP: excellent >
 [Damage:  2 ] Your decent punch strikes a dangerous spider.

< 56h/71H 117v/120V Pos: standing >
< T: Magnus TP: sta TC: small wounds E: spider sta EP: few scratches >
 You start chanting...

< 56h/71H 117v/120V Pos: standing >
< T: Magnus TP: sta TC: small wounds E: spider sta EP: few scratches >
 You dodge a dangerous spider's vicious attack.
A dangerous spider misses you with its clumsy kick at your chest.

< 56h/71H 117v/120V Pos: standing >
< T: Magnus TP: sta TC: small wounds E: spider sta EP: few scratches >
 You complete your spell...
[Damage: 20 ] You chill a dangerous spider.
The chilling cold causes a dangerous spider to stammer, apparently weakened.

< 56h/71H 117v/120V Pos: standing >
< T: Magnus TP: sta TC: small wounds E: spider sta EP: pretty hurt >
 A dangerous spider dodges your futile attack.

< 56h/71H 117v/120V Pos: standing >
< T: Magnus TP: sta TC: small wounds E: spider sta EP: pretty hurt >
 A dangerous spider misses you.

< 56h/71H 117v/120V Pos: standing >
< T: Magnus TP: sta TC: small wounds E: spider sta EP: pretty hurt >
 You start chanting...

< 56h/71H 117v/120V Pos: standing >
< T: Magnus TP: sta TC: small wounds E: spider sta EP: pretty hurt >
 You are rescued by Crihar, you are confused, but grateful!

< 56h/71H 117v/120V Pos: standing >
You complete your spell...
[Damage: 15 ] You chill a dangerous spider.
A dangerous spider is dead! R.I.P.
You receive your share of experience.
You feel a carnal satisfaction as a dangerous spider's gurgling and choking signals its demise.

< 56h/71H 117v/120V Pos: standing >
Crihar leaves south.
You follow Crihar.

Jagged and Rocky Mountain Pass
   This jagged mountain pass creeps through the mountains in a north and
west fashion.  The mountains here are quite high and the air is thick.
The mountain pass seems to be natural but has also been blasted
with magic and has clearly seen many battles.  The mountain pass continues.
Obvious exits: -North -West 
Crihar (Thri-Kreen)(medium) stands here.

< 58h/71H 117v/120V Pos: standing >
Crihar leaves west.
You follow Crihar.

Jagged and Rocky Mountain Pass
   This jagged mountain pass creeps through the mountains in a north and
west fashion.  The mountains here are quite high and the air is thick.
The mountain pass seems to be natural but has also been blasted
with magic and has clearly seen many battles.  The mountain pass continues.
Obvious exits: -East  -West 
Crihar (Thri-Kreen)(medium) stands here.

< 59h/71H 114v/120V Pos: standing >
Crihar leaves west.
You follow Crihar.

Jagged and Rocky Mountain Pass
   This jagged mountain pass creeps through the mountains in a north and
west fashion.  The mountains here are quite high and the air is thick.
The mountain pass seems to be natural but has also been blasted
with magic and has clearly seen many battles.  The mountain pass continues.
Obvious exits: -East  -West 
Crihar (Thri-Kreen)(medium) stands here.

< 59h/71H 112v/120V Pos: standing >
Crihar leaves west.
You follow Crihar.

 
 .M^^^MM^^  
 ..^^^MMM^  
 *.^^@^MMM  
 +M.*+MMMM  
 +***+*^^M  
Along a Coarse Gravel Road in the DarkPeak Valley
Obvious exits: -North -East  -South -West 
Crihar (Thri-Kreen)(medium) stands here.

< 59h/71H 113v/120V Pos: standing >
Crihar leaves east.
You follow Crihar.

Jagged and Rocky Mountain Pass
   This jagged mountain pass creeps through the mountains in a north and
west fashion.  The mountains here are quite high and the air is thick.
The mountain pass seems to be natural but has also been blasted
with magic and has clearly seen many battles.  The mountain pass continues.
Obvious exits: -East  -West 
Crihar (Thri-Kreen)(medium) stands here.

< 60h/71H 114v/120V Pos: standing >

		Score information for Magnus

Level: 16   Race: Drow Elf   Class: Necromancer Sex: Male
Hit points: 61(71)  Moves: 120(120)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Compression ratio: 78%
Status:  Standing.
Frags:   +0.00   Deaths:   21
Enchantments:   Ultravision
Combat Pulse:   17 Spell Pulse:  0.82 
Leaderboard Points:  154 


< 61h/71H 120v/120V Pos: standing >
Hint: To regain hitpoints faster, try to 'rest' or 'recline'. Sleeping will increase the heal rate even further.

< 68h/71H 120v/120V Pos: standing >
The sun hangs low on the southern sky.

< 71h/71H 120v/120V Pos: standing >
Crihar leaves west.
You follow Crihar.

 
 .^M^^MM^^  
 ..^^^MMM^  
 *M^^@^MMM  
 +..*+MMMM  
 +***+*^^M  
Along a Coarse Gravel Road in the DarkPeak Valley
Obvious exits: -North -East  -South -West 
Crihar (Thri-Kreen)(medium) stands here.

< 71h/71H 119v/120V Pos: standing >
Crihar leaves south.
You follow Crihar.

 
 ..^^^MMM^  
 *M^^+^MMM  
 +..*@MMMM  
 +***+*^^M  
 .***+*.^M  
Along a Coarse Gravel Road in the DarkPeak Valley
Obvious exits: -North -East  -South -West 
Crihar (Thri-Kreen)(medium) stands here.

< 71h/71H 118v/120V Pos: standing >
Crihar leaves west.
You follow Crihar.

 
 M^^+^  
 ..@+M  
 ***+*  
A Thick Forest of Tanglewood
Obvious exits: -North -East  -South -West 
Crihar (Thri-Kreen)(medium) stands here.

< 71h/71H 119v/120V Pos: standing >
Crihar leaves west.
You follow Crihar.

 
 *M^^+  
 +.@*+  
 +***+  
Vast Grasslands Within the DarkPeak Valley
Obvious exits: -North -East  -South -West 
You see the red shape of a medium living being here.

< 71h/71H 117v/120V Pos: standing >
A red shape leaves west.
You follow a red shape.

 
 **M^^  
 .+@.*  
 *+***  
Vast Grasslands Within the DarkPeak Valley
Obvious exits: -North -East  -South -West 
You see the red shape of a medium living being here.

< 71h/71H 116v/120V Pos: standing >
A red shape leaves north.
You follow a red shape.

 
 ...^^  
 **@^^  
 .+..*  
Vast Grasslands Within the DarkPeak Valley
Obvious exits: -North -East  -South -West 
You see the red shape of a medium living being here.
You see the red shape of a medium living being here.

< 71h/71H 115v/120V Pos: standing >
You dodge a bash from a red shape, who loses his balance and falls.

< 71h/71H 116v/120V Pos: standing >
< T: a red shape TP: sta TC:excellent E: stealthy kne EP: excellent >
 [Damage:  2 ] Your decent punch grazes a red shape.

< 71h/71H 116v/120V Pos: standing >
< T: a red shape TP: sta TC:excellent E: stealthy kne EP: few scratches >
 You dodge a red shape's vicious attack.

< 71h/71H 116v/120V Pos: standing >
< T: a red shape TP: sta TC:excellent E: stealthy kne EP: few scratches >
 A red shape fails miserably in his attempt to rescue you.

< 71h/71H 116v/120V Pos: standing >
< T: a red shape TP: sta TC:excellent E: stealthy kne EP: few scratches >
 You miss a red shape.
You start chanting...

< 71h/71H 116v/120V Pos: standing >
< T: a red shape TP: sta TC:excellent E: stealthy kne EP: few scratches >
 You complete your spell...
[Damage: 20 ] You chill a red shape.
The chilling cold causes a red shape to stammer, apparently weakened.

< 71h/71H 116v/120V Pos: standing >
< T: a red shape TP: sta TC:excellent E: stealthy kne EP: few scratches >
 You are rescued by a red shape, you are confused, but grateful!

< 71h/71H 116v/120V Pos: standing >
A red shape rises to his feet.

< 71h/71H 116v/120V Pos: standing >
Who should the spell be cast upon?  You must specify a target!

< 71h/71H 116v/120V Pos: standing >
Hint: Dexterity affects how often you parry attacks and affects how many items you can carry at once.

< 71h/71H 116v/120V Pos: standing >
A red shape's fine slash wounds a red shape.
A red shape's fine slash wounds a red shape.
A red shape's fine slash strikes a red shape.
A red shape's fine slash wounds a red shape.
A red shape's fine slash strikes a red shape.

< 71h/71H 117v/120V Pos: standing >
Who should the spell be cast upon?  You must specify a target!

< 71h/71H 117v/120V Pos: standing >
A red shape misses a red shape.
A red shape kicks a red shape in the stomach, rendering him breathless.

< 71h/71H 118v/120V Pos: standing >
The cursed sun of the surface world burns into your skin!

< 58h/71H 120v/120V Pos: standing >
A red shape parries a red shape's lunge at him.
A red shape dodges a red shape's attack.
A red shape's fine slash strikes a red shape.
A red shape's fine slash strikes a red shape.
A red shape's fine slash strikes a red shape.
A red shape misses a red shape.

< 58h/71H 120v/120V Pos: standing >
A red shape kicks a red shape in the stomach, rendering him breathless.

< 58h/71H 120v/120V Pos: standing >
A red shape parries a red shape's lunge at him.

< 58h/71H 120v/120V Pos: standing >
Who should the spell be cast upon?  You must specify a target!

< 58h/71H 120v/120V Pos: standing >
A red shape's fine slash strikes a red shape.
A red shape's slash strikes a red shape.
A red shape's slash strikes a red shape.
A red shape dodges a red shape's attack.

< 58h/71H 120v/120V Pos: standing >
Who should the spell be cast upon?  You must specify a target!

< 58h/71H 120v/120V Pos: standing >
A red shape kicks a red shape in the stomach, rendering him breathless.

< 58h/71H 120v/120V Pos: standing >
A red shape's fine punch strikes a red shape.
A red shape dodges a red shape's attack.
A red shape almost sweeps a red shape off of his feet with a well placed leg sweep.

< 58h/71H 120v/120V Pos: standing >
A red shape's fine slash strikes a red shape.
A red shape's fine slash strikes a red shape.
A red shape's fine slash strikes a red shape.
A red shape's slash strikes a red shape.
A red shape's fine slash strikes a red shape.

< 58h/71H 120v/120V Pos: standing >
A red shape kicks a red shape in the stomach, rendering him breathless.

< 58h/71H 120v/120V Pos: standing >
A red shape's punch strikes a red shape.

< 58h/71H 120v/120V Pos: standing >
A red shape misses a red shape.
A red shape's fine slash strikes a red shape hard.
A red shape misses a red shape.
A red shape's fine slash strikes a red shape hard.
A red shape's fine slash strikes a red shape hard.

< 58h/71H 120v/120V Pos: standing >
A red shape misses a red shape.
A red shape dodges a red shape's attack.
A red shape's eyes roll as a red shape plants a foot in his face.

< 58h/71H 120v/120V Pos: standing >
The cursed sun of the surface world burns into your skin!

< 42h/71H 120v/120V Pos: standing >
A red shape kicks a red shape in the stomach, rendering him breathless.

< 42h/71H 120v/120V Pos: standing >
A red shape dodges a red shape's attack.
A red shape's fine slash strikes a red shape very hard.
A red shape's fine slash seriously wounds a red shape.
A red shape's slash enshrouds a red shape in a mist of blood.

< 42h/71H 120v/120V Pos: standing >
A red shape's fine punch strikes a red shape.
A red shape parries a red shape's lunge at him.

< 42h/71H 120v/120V Pos: standing >
A red shape's impressive slash grievously wounds a red shape.
A red shape is incapacitated and will slowly die, if not aided.
A red shape's fine slash hits a red shape.
A red shape is mortally wounded, and will die soon, if not aided.
A red shape's weak slash hits a red shape.
A red shape is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
You feel the bloodlust in your heart as you hear the death cry of a red shape.

< 42h/71H 120v/120V Pos: standing >
A red shape snaps into visibility.
Out of nowhere, a red shape stabs you in the back.
Your quill was completely destroyed by the massive blow!
Your dark black robe was completely destroyed by the massive blow!
Your pair of dark black boots was completely destroyed by the massive blow!