The death of [37 Thief] Keltoth (Troll)

in A Secret Hunting Passage

from the perspective of [56 Controller] Faelyn The Empire (Grey Elf)

<worn as a badge>    the bronze Zarbonesti seal of Kryz'Kyssik (magic)
<worn on head>       an ancient crown of elven royalty (magic) (glowing) (humming)
<worn on eyes>       the eyepatch of immortality (magic) (glowing)
<worn in ear>        a polished scale of Tiamat (magic) (glowing)
<worn in ear>        a polished scale of Tiamat (magic) (glowing) [71%]
<worn on face>       the mask of stone form (humming) (illuminating) [87%]
<worn around neck>   a collar of the pyrobeast
<worn around neck>   the collar of firestones of intelligence (magic) [75%]
<worn on body>       the robe of the mind [superior] (magic)
<worn about body>    a despair cloak of Vadatorn [superior]
<worn as quiver>     an embroidered illithid-hide backsheath (magic) [78%]
<worn about waist>   a woven dragon scale belt
<worn on belt buckle>the tome of Strahd (magic) (glowing)
<attached to belt>   a potion of bubbling goo (magic) (glowing) [76%]
<worn on arms>       some stitched sleeves of the Knights of the Raven [poor] (magic)
<held as shield>     a scale from the elder golden wyrm [superior]
<worn around wrist>  a wisp of total and utter blackness (magic) (glowing)
<worn around wrist>  a gilded Songbird charm (magic) (glowing)[237h 40m 12s]
<worn on hands>      gloves of arcane power [superior]
<worn on finger>     a gleaming platinum ring [superior] (magic)
<worn on finger>     a two-fingered gold band of focusing [superior] with a strange sharp rubin (magic) (glowing)
<held>               a swirling staff of air conjuration (magic) (glowing)[237h 40m 8s]
<worn on legs>       some leggings of red flames [superior] (magic)
<worn on feet>       a pair of stone boots [superior] (glowing)

   Village of Werrun                             (good)          
   Nizari                                        (evil)          
   The Dark Stone Tower of the Northern Realms   (neutral)       
   Tower of High Sorcery                         (extremely good)
   Bloodstone Keep                               (very evil)     
   The Temple of the Sun                         (neutral)       
   The Elemental Groves                          (neutral)       
   Temple of Flames                              (slightly evil) 
   Drustl's Yerdonia Enslaved                    (slightly evil) 
   The Obsidian Citadel                          (neutral)       
   The Ruins of Undermountain                    (evil)          
   The Mountain of the Banished                  (neutral)       
   Nakral's Crypt                                (neutral)       
   The Outcasts Tower                            (very good)     
   Fort Boyard                                   (neutral)       
   Crystalspyre Mountains                        (neutral)       
   The Prisons of Carthapia                      (neutral)       
   Faerie Realm                                  (very evil)     
   The Ruins of Tharnadia's Old Quarter          (neutral)       
   The Fields Between                            (neutral)       
   The Githyanki Fortress                        (very evil)     
   Labyrinth of No Return                        (evil)          
   The Desert City of Venan'Trut                 (slightly good) 
   Rogue Plains                                  (neutral)       
   City of Torrhan                               (slightly good) 
   The Lair of the Swamp Troll King              (extremely evil)
   Zalkapfaan, City of the Headless Horde        (good)          
   New Cave city                                 (slightly good) 
   Ice Tower                                     (neutral)       
   Desolate Under Fire                           (neutral)       
   The Citadel                                   (neutral)       
   The Twin Keeps of Devastated Tharnadia        (neutral)       
   IceCrag Castle                                (neutral)       
   Prison of Fort Boyard                         (neutral)       
   The Ancient Halls of Ironstar                 (neutral)       
   The Jade Empire                               (neutral)       
   Mazzolin                                      (neutral)       
   Forest of Mir                                 (slightly evil) 
   Quintaragon Castle                            (evil)          
   The Sky City of Ultarium                      (evil)          
   Lair of the Gibberling King                   (slightly good) 
   Plane of Air                                  (evil)          
   The Kingdom of Torg                           (neutral)       
   Tribal Oasis                                  (evil)          
   The Para-Elemental Plane of Smoke             (neutral)       
   Plane of Water                                (slightly evil) 
   Shadamehr Keep                                (neutral)       
   The Temple to Skrentherlog                    (neutral)       
   Alatorin - the Forge City                     (slightly evil) 
   The Trakkia Mountains                         (slightly good) 
   The Ethereal Plane                            (good)          
   The Caverns of Armageddon                     (slightly good) 
   The Forest City of Aravne                     (slightly good) 
   Plane of Fire                                 (neutral)       
   Ruined Temple of Tezcatlipoca                 (neutral)       
   The Astral Plane                              (slightly good) 
   Jotunheim                                     (slightly evil) 
   The Transparent Tower                         (neutral)       
   Krethik Keep                                  (neutral)       
   Temple of the Earth                           (neutral)       
   Sea Kingdom                                   (good)          
   Plane of Earth                                (slightly good) 
   Sevenoaks                                     (slightly good) 
   The Keep of Evil                              (good)          
   The Forgotten Mansion                         (slightly good) 
   Domain of Lost Souls                          (slightly evil) 
   The Hall of Knighthood                        (very evil)     
   The Depths of Duris                           (slightly good) 
   Arachdrathos Guilds                           (slightly evil) 
   Valley of the Snow Ogres                      (slightly good) 
   The Great Shaboath                            (extremely evil)
   The Tempest Court                             (neutral)       
   Pit of Dragons                                (good)          
   Ny'Neth                                       (slightly good) 
   Lost Temple of Tikitzopl                      (pure good)     
   The Scorched Valley                           (slightly evil) 
   The Realm of Barovia                          (neutral)       
   The Royal Mausoleum of Castle IceCrag         (good)          
   Plane of Fire, Brass                          (very good)     
   Githzerai Stronghold                          (neutral)       
   Ceothia                                       (slightly evil) 
   Tiamat                                        (neutral)       
   The Fortress of Dreams                        (slightly good) 
   Bahamut's Palace                              (neutral)       
   Dragonnia                                     (neutral)       
   The Charcoal Palace                           (evil)          
   Vecna's Tomb                                  (neutral)       
   Ny'Neth's Stronghold                          (neutral)       
   Apocalypse Castle                             (slightly evil) 
   The Realm of Barovia Continued                (neutral)       
   The Hall of the Ancients                      (good)          
   The Bronze Citadel                            (neutral)       
   Ny'Neth's Stronghold Continued                (slightly evil) 
   Negative Material Plane                       (slightly good) 
   Celestial Plane                               (neutral)       
   The 222nd Layer of the Abyss                  (extremely good)
   Castle Ravenloft                              (pure good)     

* = already completed this boot.

< 820h/834H 196v/196V Pos: standing >
A Cozy Sleeping Chamber
Obvious exits: -N -E -S -W -U -D -NW
A flight ticket lies here.
A bulletin board stands here.
The corpse of a Grey Elf is lying here.

< 821h/834H 196v/196V Pos: standing >

< 822h/834H 196v/196V Pos: standing >

< 822h/834H 196v/196V Pos: standing >
Experience till level: -410074841

< 822h/834H 196v/196V Pos: standing >
A Cozy Sleeping Chamber
Obvious exits: -N -E -S -W -U -D -NW
A flight ticket lies here.
A bulletin board stands here.
The corpse of a Grey Elf is lying here.

< 822h/834H 196v/196V Pos: standing >

< 823h/834H 196v/196V Pos: standing >

< 824h/834H 196v/196V Pos: standing >

< 824h/834H 196v/196V Pos: standing >

< 824h/834H 196v/196V Pos: standing >

< 825h/834H 196v/196V Pos: standing >

< 826h/834H 196v/196V Pos: standing >
Shaman Skills - Last Edited: 2014-08-01 02:37:35 by lohrr
=========================================================
The following is a list of all skills and spells available to the Shaman class:

Shaman spells are divided into three spheres. They are indicated in color by sphere.
brown is animal, red is elemental, and white is spiritual.

==See also==
* Animal Sphere
* Elemental Sphere
* Spirit Sphere
* Memorize 
* Shaman 
* Totems

==Innate abilities==
None.

==Skills==
1st Level: 1h bludgeon, 2h bludgeon, bandage, carve, climb, concentration, fishing, kick, meditate, mount, quick chant, retreat, salvage, shaman spell knowledge, swim

==Spells==
1st Circle: ice missile, spirit armor, transfer wellness, wolfspeed
2nd Circle: flameburst, lesser mending, reveal spirit essence
3rd Circle: cold ward, fire ward, molevision, purify spirit, pythonsting, scalding blast, snailspeed
4th Circle: hawkvision, mending, mousestrength, pantherspeed, scorching touch, soul disturbance, summon beast
5th Circle: bearstrength, malison, molten spray, sense spirit, shrewtameness
6th Circle: earthen grasp, greater mending, lionrage, spirit anguish, spirit sight, wellness
7th Circle: elephantstrength, greater soul disturbance, ravenflight, spirit ward
8th Circle: corrosive blast, greater pythonsting, reveal true form, scathing wind, spirit jump
9th Circle: arieks shattering iceball, greater ravenflight, greater spirit ward
10th Circle: earthen rain, etherportal, gaseous cloud
11th Circle: greater earthen grasp, greater spirit sight
12th Circle: greater spirit anguish


< 828h/834H 196v/196V Pos: standing >

< 829h/834H 196v/196V Pos: standing >

< 830h/834H 196v/196V Pos: standing >

< 831h/834H 196v/196V Pos: standing >
A Cozy Sleeping Chamber
Obvious exits: -N -E -S -W -U -D -NW
A flight ticket lies here.
A bulletin board stands here.
The corpse of a Grey Elf is lying here.

< 832h/834H 196v/196V Pos: standing >
A Cozy Sleeping Chamber
Obvious exits: -N -E -S -W -U -D -NW
A flight ticket lies here.
A bulletin board stands here.
The corpse of a Grey Elf is lying here.

< 833h/834H 196v/196V Pos: standing >

<map>
Zone: Guildhalls.
Room: An Antechamber buzzing with Energy
</map>
An Antechamber buzzing with Energy
Obvious exits: -E -S -W
An onyx rock fills the room, pulsing with energy. (glowing) (humming)

< 833h/834H 195v/196V Pos: standing >

<map>
Zone: Guildhalls.
Room: The High-Arched Foyer before The Hall of The Empire
</map>

<map>
Zone: Guildhalls.
Room: The High-Arched Foyer before The Hall of The Empire
</map>
The High-Arched Foyer before The Hall of The Empire
Obvious exits: -N -S
An enormous statue of a djinn resides here.
An enormous statue of a djinn resides here.
An enormous statue of a djinn resides here.
An enormous statue of a djinn resides here.

< 833h/834H 194v/196V Pos: standing >
   .^.M..^^.^^    
  .....^..^.^.^   
 *.....^....^..^  
 *****.....^....  
 *******@**..^^.  
 ***********....  
 ...........***.  
  *********M***   
   **M*****.**    
The Great Sylvan Woods of Mielikki
Obvious exits: -N -E -S -W
The guildhall of The Empire is here.
Dzi Infidel The Empire (Dwarf)(large) stands here.

< 833h/834H 193v/196V Pos: standing >

< 833h/834H 195v/196V Pos: standing >
   .^....^^.^^    
  ....M^..^.^.^   
 *.....^....^..^  
 *****.....^....  
 *******@**..^^.  
 ***********....  
 ...........***.  
  *********M***   
   **M*****.**    

< 833h/834H 196v/196V Pos: standing >
   .^....^^.^^    
  ....M^..^.^.^   
 *.....^....^..^  
 *****.....^....  
 *******@**..^^.  
 ***********....  
 ...........***.  
  *********M***   
   ********.**    

< 833h/834H 196v/196V Pos: standing >
   .^....^^.^^    
  ....M^..^.^.^   
 *.....^....^..^  
 *****.....^....  
 *******@**..^^.  
 ***********....  
 ...........***.  
  *********M***   
   ********.**    
The Great Sylvan Woods of Mielikki
Obvious exits: -N -E -S -W
The guildhall of The Empire is here.
Dzi Infidel The Empire (Dwarf)(large) stands here.

< 834h/834H 196v/196V Pos: standing >
The air around you folds and shifts, finally falling in upon itself!


< 834h/834H 196v/196V Pos: standing >
Saving Faelyn.

< 834h/834H 196v/196V Pos: standing >
   .^....^^.^^    
  ....M^..^.^.^   
 *.....^....^..^  
 *****.....^....  
 *******@**..^^.  
 ***********....  
 ...........***.  
  *********M***   
   ********.**    

< 834h/834H 196v/196V Pos: standing >
   .^....^^.^^    
  ....M^..^.^.^   
 *.....^....^..^  
 *****.....^....  
 *******@**..^^.  
 ***********....  
 ...........***.  
  *********M***   
   ********.**    
You peer into the etherportal and see...
Burnt Plains of a Fallen Realm

< 834h/834H 196v/196V Pos: standing >
You sit down and relax.
Dzi slowly fades out of existence.

< 834h/834H 196v/196V Pos: sitting >
   .^....^^.^^    
  ....M^..^.^.^   
 *.....^....^..^  
 *****.....^....  
 *******@**..^^.  
 ***********....  
 ...........***.  
  *********M***   
   ********.**    

< 834h/834H 196v/196V Pos: sitting >
   .^....^^.^^    
  ....M^..^.^.^   
 *.....^....^..^  
 *****.....^....  
 *******@**..^^.  
 ***********....  
 ...........***.  
  *********M***   
   ********.**    

< 834h/834H 196v/196V Pos: sitting >
   .^....^^.^^    
  ....M^..^.^.^   
 *.....^....^..^  
 *****.....^....  
 *******@**..^^.  
 ***********....  
 ...........***.  
  *********M***   
   ********.**    
You purge 'gate' from your thoughts.

< 834h/834H 196v/196V Pos: sitting >
The day has begun.

< 834h/834H 196v/196V Pos: sitting >

< 834h/834H 196v/196V Pos: sitting >
   .^....^^.^^    
  ....M^..^.^.^   
 *.....^....^..^  
 *****.....^....  
 *******@**..^^.  
 ***********....  
 ...........***.  
  *********.M**   
   ********.**    
You are memorizing relocate, which will take about 1 seconds.

< 834h/834H 196v/196V Pos: sitting >
You have finished memorizing stone skin.

< 834h/834H 196v/196V Pos: sitting >

< 834h/834H 196v/196V Pos: sitting >
You have finished memorizing relocate.
Your studies are complete.

< 834h/834H 196v/196V Pos: sitting >
You clamber to your feet.

< 834h/834H 196v/196V Pos: standing >
   .^.M..^^.^^    
  .....^..^.^.^   
 *.....^....^..^  
 *****.....^....  
 *******@**..^^.  
 ***********....  
 ...........***.  
  *********.M**   
   ********.**    

< 834h/834H 196v/196V Pos: standing >

< 834h/834H 196v/196V Pos: standing >
   .^.M..^^.^^    
  .....^..^.^.^   
 *.....^....^..^  
 *****.....^....  
 *******@**..^^.  
 ***********....  
 ...........***.  
  *********.M**   
   ********.**    

< 834h/834H 196v/196V Pos: standing >

< 834h/834H 196v/196V Pos: standing >

< 834h/834H 196v/196V Pos: standing >
You are already standing.

< 834h/834H 196v/196V Pos: standing >
Dzy sneaks in from elsewhere.

< 834h/834H 196v/196V Pos: standing >
   .^.M..^^.^^    
  .....^..^.^.^   
 *.....^....^..^  
 *****.....^....  
 *******@**..^^.  
 ***********....  
 ...........***.  
  *********.M**   
   ********.**    

< 834h/834H 196v/196V Pos: standing >
   .^.M..^^.^^    
  .....^..^.^.^   
 *.....^....^..^  
 *****.....^....  
 *******@**..^^.  
 ***********....  
 ...........***.  
  *********.M**   
   ********.**    

< 834h/834H 196v/196V Pos: standing >
Beams of light emit from Dzy, and Dzy explodes into energy!

< 834h/834H 196v/196V Pos: standing >
You start chanting...

< 834h/834H 196v/196V Pos: standing >
Casting: relocate **

< 834h/834H 196v/196V Pos: standing >
Casting: relocate *

< 834h/834H 196v/196V Pos: standing >
Casting: relocate 

< 834h/834H 196v/196V Pos: standing >
You complete your spell...
You start to become less solid, then fade into nothing!

<map>
Zone: The Shaughin Hunting Grounds.
Room: The Base of a Towering Waaterfall
</map>
The Base of a Towering Waaterfall
Obvious exits: -N -S -U
*Dzy Infidel The Empire (Githzerai)(medium) stands in mid-air here.(Gold Aura)
*A rakshasa warrior is standing here, busy with his own matters.(Illusion)(Red Aura)
You materialize elsewhere!

< 834h/834H 196v/196V Pos: standing >
The air around you folds and shifts, finally falling in upon itself!


< 834h/834H 196v/196V Pos: standing >
A faint hum can be heard from the shadowy staff of damnation carried by Dzy.

< 834h/834H 196v/196V Pos: standing >
Dzy is now a member of a rakshasa warrior's group.

< 834h/834H 196v/196V Pos: standing >
Plyni steps out of the etherportal.

< 834h/834H 196v/196V Pos: standing >
Dzy now follows a rakshasa warrior.

< 834h/834H 196v/196V Pos: standing >
A rakshasa warrior shouts out loudly.. MOVING!!!!

< 834h/834H 196v/196V Pos: standing >
A rakshasa warrior shouts out loudly.. MOVING!!!!

< 834h/834H 196v/196V Pos: standing >
Plyni is now a member of a rakshasa warrior's group.

< 834h/834H 196v/196V Pos: standing >
Plyni now follows a rakshasa warrior.

< 834h/834H 196v/196V Pos: standing >
I see no person by that name here!

< 834h/834H 196v/196V Pos: standing >
You attempt to give consent...

< 834h/834H 196v/196V Pos: standing >
You are already standing.
You are now a member of a rakshasa warrior's group.

< 834h/834H 196v/196V Pos: standing >
You are already standing.

< 834h/834H 196v/196V Pos: standing >
The Base of a Towering Waaterfall
Obvious exits: -N -S -U
A glowing sphere of energy is here, slowly growing dimmer. (magic)
*Plyni Infidel The Empire (Human)(medium) stands, floating here.(Gold Aura)
*Dzy Infidel The Empire (Githzerai)(medium) stands in mid-air here.(Gold Aura)
*A rakshasa warrior is standing here, busy with his own matters.(Illusion)(Red Aura)

< 834h/834H 196v/196V Pos: standing >
A rakshasa warrior sneaks south.
Plyni sneaks south.
Dzy sneaks south.

< 834h/834H 196v/196V Pos: standing >
The etherportal crumbles to dust and blows away.

< 834h/834H 196v/196V Pos: standing >
You are already standing.

< 834h/834H 196v/196V Pos: standing >

<map>
Zone: The Shaughin Hunting Grounds.
Room: A Cavern off the Underdark Depths
</map>
A Cavern off the Underdark Depths
Obvious exits: -N -S -W#
The remnants of an old campfire are scattered here.

< 834h/834H 194v/196V Pos: standing >

< 834h/834H 194v/196V Pos: standing >
The secret seems to be closed.

< 834h/834H 194v/196V Pos: standing >
Ok.

< 834h/834H 196v/196V Pos: standing >

<map>
Zone: The Shaughin Hunting Grounds.
Room: A Secret Hunting Passage
</map>

<map>
Zone: The Shaughin Hunting Grounds.
Room: A Secret Hunting Passage
</map>
A Secret Hunting Passage
Obvious exits: -N -E
*Dzy Infidel The Empire (Githzerai)(medium) stands in mid-air here.(Gold Aura)
*Plyni Infidel The Empire (Human)(medium) stands, floating here. (Casting) (Gold Aura)
*A rakshasa warrior is standing here, busy with his own matters.(Illusion)(Red Aura)
You sense a lifeform nearby.
A shaughin worker performs maintenance on the passage here.(Red Aura)
A shaughin worker performs maintenance on the passage here.(Red Aura)

< 834h/834H 195v/196V Pos: standing >
Plyni completes his spell...
Plyni utters the words 'xarr ay ufai'
Ok.

< 834h/834H 195v/196V Pos: standing >
You start chanting...

< 834h/834H 195v/196V Pos: standing >
Casting: wall of ice **

< 834h/834H 195v/196V Pos: standing >
Casting: wall of ice *

< 834h/834H 195v/196V Pos: standing >
You complete your spell...
There's already a magical wall there!

< 834h/834H 195v/196V Pos: standing >
A Secret Hunting Passage
Obvious exits: -N -E#
A massive wall of iron is here to the north. (Illusion) (magic)
*Dzy Infidel The Empire (Githzerai)(medium) stands in mid-air here.(Gold Aura)
*Plyni Infidel The Empire (Human)(medium) stands, floating here.(Gold Aura)
*A rakshasa warrior is standing here, busy with his own matters.(Illusion)(Red Aura)
You sense a lifeform nearby.
A shaughin worker performs maintenance on the passage here.(Red Aura)
A shaughin worker performs maintenance on the passage here.(Red Aura)

< 834h/834H 195v/196V Pos: standing >
A Secret Hunting Passage
Obvious exits: -N -E#
A massive wall of iron is here to the north. (Illusion) (magic)
*Dzy Infidel The Empire (Githzerai)(medium) stands in mid-air here.(Gold Aura)
*Plyni Infidel The Empire (Human)(medium) stands, floating here.(Gold Aura)
*A rakshasa warrior is standing here, busy with his own matters.(Illusion)(Red Aura)
You sense a lifeform nearby.
A shaughin worker performs maintenance on the passage here.(Red Aura)
A shaughin worker performs maintenance on the passage here.(Red Aura)

< 834h/834H 195v/196V Pos: standing >
You don't find anything you didn't see before.

< 834h/834H 195v/196V Pos: standing >
A Secret Hunting Passage
Obvious exits: -N -E#
A massive wall of iron is here to the north. (Illusion) (magic)
*Dzy Infidel The Empire (Githzerai)(medium) stands in mid-air here.(Gold Aura)
*Plyni Infidel The Empire (Human)(medium) stands, floating here.(Gold Aura)
*A rakshasa warrior is standing here, busy with his own matters.(Illusion)(Red Aura)
You sense a lifeform nearby.
A shaughin worker performs maintenance on the passage here.(Red Aura)
A shaughin worker performs maintenance on the passage here.(Red Aura)

< 834h/834H 195v/196V Pos: standing >
Your charisma radiates as you call forth your minion!
You utter a quick incantation, calling forth Artavus Platyr who softly says 'Your wish is my command, master!'
Artavus Platyr starts following you.

< 834h/834H 195v/196V Pos: standing >
You give Artavus Platyr an order.
Artavus Platyr recites a chant and a blood-red glow radiates from its finger tips.

< 834h/834H 195v/196V Pos: standing >
A faint hum can be heard from a pair of pale, misty gloves carried by a rakshasa warrior.

< 834h/834H 196v/196V Pos: standing >
Dzy sends out a wave of psionic death!
Dzy snaps into visibility.
Artavus Platyr snaps into visibility.
A shaughin camp worker hits Dzy with a mighty kick to his chest.
A shaughin camp worker attacks Dzy. [1 Hits]
A shaughin camp worker wields a bone handled skinning knife [superior].
A shaughin camp worker attacks Dzy. [2 Hits]
Dzy snaps into visibility.
A Troll attacks Dzy. [0 Hits]
[Damage:  1 ] [Damage:  6 ] Artavus Platyr attacks Dzy. [2 Hits]

< 834h/834H 196v/196V Pos: standing >
Dzy snaps into visibility.
Dzy attacks a shaughin camp worker. [0 Hits]

< 834h/834H 196v/196V Pos: standing >
You give Artavus Platyr an order.

< 834h/834H 196v/196V Pos: standing >
Ok.

< 834h/834H 196v/196V Pos: standing >
A Secret Hunting Passage
Obvious exits: -N -E#
A massive wall of iron is here to the north. (Illusion) (magic)
Artavus Platyr stands in mid-air here, fighting Dzy. (Minion) (Gold Aura)
*Dzy Infidel The Empire (Githzerai)(medium) stands in mid-air here, fighting a shaughin camp worker. (Casting) (Gold Aura)
*Plyni Infidel The Empire (Human)(medium) stands, floating here.(Gold Aura)
*A rakshasa warrior is standing here, busy with his own matters.(Illusion)(Red Aura)
A Troll (large) stands in mid-air here, fighting Dzy. (Non-Fraggable)(Red Aura)
A shaughin camp worker stands in mid-air here, fighting Dzy.(Red Aura)
A shaughin camp worker stands in mid-air here, fighting Dzy.(Red Aura)

< 834h/834H 196v/196V Pos: standing >
Dzy snaps into visibility.
[Damage:  1 ] [Damage:  1 ] Artavus Platyr attacks Dzy. [2 Hits]

< 834h/834H 196v/196V Pos: standing >
A shaughin camp worker attacks Dzy. [1 Hits]
Dzy's eyes roll as a shaughin camp worker plants a foot in his face.
A shaughin camp worker attacks Dzy. [1 Hits]
A rakshasa warrior snaps into visibility.
A rakshasa warrior dances an acrobatic maneuver in battle, and trips up a Troll!

< 834h/834H 196v/196V Pos: standing >
Dzy sends out a wave of psionic death!
Dzy snaps into visibility.

< 834h/834H 196v/196V Pos: standing >
Dzy snaps into visibility.
A Troll attacks Dzy. [0 Hits]

< 834h/834H 196v/196V Pos: standing >
Dzy snaps into visibility.
Dzy attacks a shaughin camp worker. [0 Hits]
You start chanting...
Sparkling magic surrounds you as you begin your chant.
You snap into visibility.

< 834h/834H 196v/196V Pos: standing >
You complete your spell...
[Damage: 70 ] You send a shimmering shaft of light streaking towards a Troll!
You send a azure shaft of light streaking towards a Troll!
A Troll seems to be blinded!
You send a indigo shaft of light streaking towards a Troll!
A Troll looks _really_ dumb.

< 834h/834H 196v/196V Pos: standing >
A rakshasa warrior snaps into visibility.
A rakshasa warrior snaps into visibility.
As a rakshasa warrior's dagger slices through the air, the form of a toxic wyrm shoots forth and spews a sticky, putrid
poison at a Troll
A bubbling spray of goo spews from a rakshasa warrior striking a Troll full on!
A rakshasa warrior snaps into visibility.
A rakshasa warrior snaps into visibility.
A rakshasa warrior attacks a Troll. [4 Hits]
Dzy snaps into visibility.
You start chanting...
You snap into visibility.

< 834h/834H 196v/196V Pos: standing >
[Damage:  1 ] [Damage:  1 ] Artavus Platyr attacks Dzy. [2 Hits]

< 834h/834H 196v/196V Pos: standing >
Plyni starts casting an offensive spell.
Plyni snaps into visibility.

< 834h/834H 196v/196V Pos: standing >
You snap into visibility.
Casting: prismatic ray 
A shaughin camp worker misses Dzy with a clumsy kick.
A shaughin camp worker attacks Dzy. [1 Hits]
A shaughin camp worker attacks Dzy. [2 Hits]

< 834h/834H 196v/196V Pos: standing >
Dzy wills the flames of the abyss to overwhelm and consume thier foe...
The intense flames cause a Troll's skin to smolder and burn!
Dzy snaps into visibility.
A Troll screams and doubles over in agony as searing heat ignites within his body.
Dzy snaps into visibility.
A Troll suddenly looks in pain as he moves.
You complete your spell...
You snap into visibility.
[Damage: 75 ] You send a shimmering shaft of light streaking towards a Troll!
The intense flames cause a Troll's skin to smolder and burn!
You snap into visibility.
[Damage: 25 ] You send a orange shaft of light streaking towards a Troll!
A Troll is dead! R.I.P.
You receive your share of experience.