The death of [51 Shadowmage] Vofli Anarchy (Githyanki)

in The Flayed Illithid Inn

from the perspective of [56 Thief] Alfy The Empire (Halfling)

<worn as a badge>    a clump of glowing fuzz
<worn on head>       a crown of burning flames [poor]
<worn on eyes>       the eyes of the High Forest (glowing) [81%]
<worn in ear>        an anti-matter earring
<worn in ear>        a lightning earring [poor]
<worn on face>       mask of the flayed mind [superior] (invis)
<worn around neck>   the collar of firestones
<worn around neck>   a golden collar studded with sapphires of endurance
<worn on body>       a suit of wickedly-barbed devil hide (humming)
<worn about body>    a curtain of elemental fire (humming)
<worn as quiver>     the ancient sheath of *-* Clan BloodLust *-* (glowing)
<worn about waist>   the mystical sash of the Netherworld (glowing) [83%]
<worn on belt buckle>a small circular shield of blue flames [poor] (illuminating) [84%]
<attached to belt>   a disguise kit
<attached to belt>   a glowing azure potion (glowing)
<worn on arms>       the vambraces named "Ebb" of dexterity (glowing)
<worn around wrist>  a bracelet of dracolich hide of dexterity (humming) [84%]
<worn around wrist>  the divine bracer of greater defense (glowing) (humming)
<worn on hands>      the gauntlets of the lifestealer (glowing)
<worn on finger>     a steel ring with a pure red gem
<worn on finger>     the signet ring of Frenbar
<primary weapon>     a darksteel rapier [superior] with a strange black stone (glowing)
<secondary weapon>   a green bladed dagger named 'Sepsis' [superior] (humming) [71%]
<worn on legs>       a pair of vapor leggings [poor] with a strange sharp rubin

Zone: The Githyanki Fortress.
Room: A Wide Hallway
</map>
A Wide Hallway
Obvious exits: -N -S

< 875h/875H 156v/158V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 875h/875H 156v/158V Pos: standing >

<map>
Zone: The Githyanki Fortress.
Room: A Wide Hallway
</map>
A Wide Hallway
Obvious exits: -S -W

< 875h/875H 157v/158V Pos: standing >
Alas, you cannot go that way. . . .

< 875h/875H 157v/158V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 875h/875H 157v/158V Pos: standing >
You quickly scan the area.
You see nothing.

< 875h/875H 157v/158V Pos: standing >
You quickly scan the area.
You see nothing.

< 875h/875H 157v/158V Pos: standing >

<map>
Zone: The Githyanki Fortress.
Room: A Nexus of Hallways Within the Mages Quarters
</map>
A Nexus of Hallways Within the Mages Quarters
Obvious exits: -N -E -S -W

< 875h/875H 156v/158V Pos: standing >

<map>
Zone: The Githyanki Fortress.
Room: The Grand Warlock's Private Study
</map>
The Grand Warlock's Private Study
Obvious exits: -E
A desk composed of magically fused illithid bones sits here.

< 875h/875H 155v/158V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 875h/875H 156v/158V Pos: standing >

< 875h/875H 158v/158V Pos: standing >

<map>
Zone: The Githyanki Fortress.
Room: A Nexus of Hallways Within the Mages Quarters
</map>
A Nexus of Hallways Within the Mages Quarters
Obvious exits: -N -E -S -W

< 875h/875H 157v/158V Pos: standing >

<map>
Zone: The Githyanki Fortress.
Room: A Wide Hallway
</map>
A Wide Hallway
Obvious exits: -S -W

< 875h/875H 156v/158V Pos: standing >
Alas, you cannot go that way. . . .

< 875h/875H 156v/158V Pos: standing >

<map>
Zone: The Githyanki Fortress.
Room: A Wide Hallway
</map>
A Wide Hallway
Obvious exits: -N -S

< 875h/875H 156v/158V Pos: standing >

<map>
Zone: The Githyanki Fortress.
Room: A Hallway of Infused Stone
</map>
A Hallway of Infused Stone
Obvious exits: -N -S -W

< 875h/875H 157v/158V Pos: standing >
Alas, you cannot go that way. . . .

< 875h/875H 157v/158V Pos: standing >
Alas, you cannot go that way. . . .

< 875h/875H 157v/158V Pos: standing >
Alas, you cannot go that way. . . .

< 875h/875H 157v/158V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 875h/875H 157v/158V Pos: standing >

<map>
Zone: The Githyanki Fortress.
Room: A Hallway of Infused Stone
</map>
A Hallway of Infused Stone
Obvious exits: -N -E

< 875h/875H 156v/158V Pos: standing >

<map>
Zone: The Githyanki Fortress.
Room: The Second Floor Landing
</map>
The Second Floor Landing
Obvious exits: -W -D

< 875h/875H 155v/158V Pos: standing >
Alas, you cannot go that way. . . .

< 875h/875H 156v/158V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 875h/875H 158v/158V Pos: standing >

<map>
Zone: The Githyanki Fortress.
Room: A Wide Stairwell
</map>
A Wide Stairwell
Obvious exits: -E -U
A diabolical adamantium leister lies here on the ground.

< 875h/875H 157v/158V Pos: standing >

<map>
Zone: The Githyanki Fortress.
Room: A Hallway of Infused Stone
</map>
A Hallway of Infused Stone
Obvious exits: -N -E -W

< 875h/875H 156v/158V Pos: standing >

<map>
Zone: The Githyanki Fortress.
Room: A Hallway of Infused Stone
</map>
A Hallway of Infused Stone
Obvious exits: -E -W

< 875h/875H 155v/158V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 875h/875H 156v/158V Pos: standing >
Alas, you cannot go that way. . . .

< 875h/875H 158v/158V Pos: standing >

<map>
Zone: The Githyanki Fortress.
Room: An Intersection of Hallways
</map>
An Intersection of Hallways
Obvious exits: -N -E -S -W

< 875h/875H 157v/158V Pos: standing >

<map>
Zone: The Githyanki Fortress.
Room: Within the Githyanki Fortress
</map>
Within the Githyanki Fortress
Obvious exits: -N -S

< 875h/875H 156v/158V Pos: standing >

<map>
Zone: The Githyanki Fortress.
Room: The Massive Silvery Gates of the Githyanki Fortress
</map>
The Massive Silvery Gates of the Githyanki Fortress
Obvious exits: -N -E -S -W

< 875h/875H 155v/158V Pos: standing >

<map>
Zone: The Githyanki Fortress.
Room: On a Massive Black Landmass
</map>
On a Massive Black Landmass
Obvious exits: -N -E -S -W

< 875h/875H 154v/158V Pos: standing >

<map>
Zone: The Githyanki Fortress.
Room: On a Massive Black Landmass
</map>
On a Massive Black Landmass
Obvious exits: -N -E -S -W

< 875h/875H 154v/158V Pos: standing >

<map>
Zone: The Githyanki Fortress.
Room: On the Edge of a Giant Floating Landmass
</map>

<map>
Zone: The Githyanki Fortress.
Room: On the Edge of a Giant Floating Landmass
</map>
On the Edge of a Giant Floating Landmass
Obvious exits: -N -D
The corpse of a Githyanki is lying here.
The corpse of an illithid bound to a black stone pillar stands as a warning here.
*Col Al The Empire (Dwarf)(medium) stands in mid-air here.(Gold Aura)
*Soljia Al Haj'ib The Empire (Minotaur)(gargantuan) stands in mid-air here.(Gold Aura)
Jacut Infidel The Empire (Human)(medium) stands in mid-air here.(Gold Aura)
*Caji Infidel The Empire (Halfling)(small) stands in mid-air here.(Gold Aura)
*Fatt Infidel The Empire (Firbolg)(huge) stands in mid-air here.(Gold Aura)
An impenetrable globe of darkness floats near Fatt's head.
*Elak Al The Empire (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Fatwa Al The Empire (Githzerai)(large) stands in mid-air here.(Gold Aura)

< 875h/875H 156v/158V Pos: standing >
Alas, you cannot go that way. . . .

< 875h/875H 156v/158V Pos: standing >
Fatwa looks at you.

< 875h/875H 156v/158V Pos: standing >
You attempt to give consent...

< 875h/875H 156v/158V Pos: standing >
Saving Alfy.

< 875h/875H 156v/158V Pos: standing >
On the Edge of a Giant Floating Landmass
Obvious exits: -N -D
The corpse of a Githyanki is lying here.
The corpse of an illithid bound to a black stone pillar stands as a warning here.
*Col Al The Empire (Dwarf)(medium) stands in mid-air here.(Gold Aura)
*Soljia Al Haj'ib The Empire (Minotaur)(gargantuan) stands in mid-air here.(Gold Aura)
Jacut Infidel The Empire (Human)(medium) stands in mid-air here.(Gold Aura)
*Caji Infidel The Empire (Halfling)(small) stands in mid-air here.(Gold Aura)
*Fatt Infidel The Empire (Firbolg)(huge) stands in mid-air here.(Gold Aura)
An impenetrable globe of darkness floats near Fatt's head.
*Elak Al The Empire (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Fatwa Al The Empire (Githzerai)(large) stands in mid-air here.(Gold Aura)

< 875h/875H 156v/158V Pos: standing >
A faint hum can be heard from the mystic axe of the dragonkind carried by Jacut.

< 875h/875H 157v/158V Pos: standing >
You are now a member of Fatwa's group.

< 875h/875H 158v/158V Pos: standing >

< 875h/875H 158v/158V Pos: standing >
You are surrounded by a magenta glow.

< 875h/875H 158v/158V Pos: standing >

<map>
Zone: The Astral Plane.
Room: The Astral Plane
</map>
The Astral Plane
Obvious exits: -N -E -S -W -U -D

< 875h/875H 156v/158V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 875h/875H 156v/158V Pos: standing >
You quickly scan the area.
A shadow daemon who is close by to your north.
A marilith deamon who is a brief walk away to your north.
A marilith deamon who is not far off to your south.
A shadow daemon who is rather far off to your south.
Col who is close by above you.
Soljia who is close by above you.
Jacut who is close by above you.
Caji who is close by above you.
Fatt who is close by above you.
Elak who is close by above you.
Fatwa who is close by above you.
A beautiful succubus who is close by below you.
A gray slaad who is rather far off below you.

< 875h/875H 156v/158V Pos: standing >

< 875h/875H 156v/158V Pos: standing >
The magenta glow surrounding you fades away.

<map>
Zone: The Astral Plane.
Room: The Astral Plane
</map>
The Astral Plane
Obvious exits: -N -E -S -W -U -D

< 875h/875H 154v/158V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 875h/875H 154v/158V Pos: standing >

< 875h/875H 157v/158V Pos: standing >

<map>
Zone: The Astral Plane.
Room: The Astral Plane
</map>
The Astral Plane
Obvious exits: -N -E -S -W -U -D
The corpse of a Githyanki is lying here.

< 875h/875H 156v/158V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 875h/875H 156v/158V Pos: standing >
You quickly scan the area.
A smoke elemental who is a brief walk away to your east.
A githyanki knight who is not far off to your west.
A githyanki knight who is not far off to your west.
A githyanki knight who is not far off to your west.
A githyanki knight who is not far off to your west.

< 875h/875H 156v/158V Pos: standing >
Ye roll up yer sleeves, and examine the dead...
The corpse of Vofli is made of flesh and appears to be of average quality.
The corpse of Vofli has an item value of 1.
It appears to be the corpse of Vofli.
a spellbook
a quill
a rotting cloth bag
an amber-colored rod
an illithidskin belt
an illithidskin cloak
a small round wooden shield
a pair of studded leather sleeves
a pair of brown leather gloves
a pair of tight black slippers
a pair of studded leather leggings
a shabby alligator skin jerkin
[2] a light blue scarf
a steel warhammer
a thin steel dagger
a steel dagger
a small wooden mace
a stout oaken cudgel
a sturdy wooden club

< 875h/875H 156v/158V Pos: standing >

<map>
Zone: Githyanki Hometown.
Room: A Ledge Overlooking the Astral Plane
</map>
A Ledge Overlooking the Astral Plane
Obvious exits: -E -W

< 875h/875H 154v/158V Pos: standing >

<map>
Zone: Githyanki Hometown.
Room: Before a Pair of Iron Gates
</map>

<map>
Zone: Githyanki Hometown.
Room: Before a Pair of Iron Gates
</map>
Before a Pair of Iron Gates
Obvious exits: -N -E -S -W
[4] A small bandage rests upon the ground here.
A sturdy looking wooden club has been left here.
A stout cudgel carved from oak wood lies here.
A gnoby piece of wood, perhaps a small mace, lies here.
A steel dagger about a foot in length lies here.
A steel dagger has been tossed aside here.
A warhammer with a sturdy-looking steel head lies here.
An amber-colored metallic rod lies here.
A spellbook has been tossed aside here.
A githyanki knight stands here, guarding the gates of the fortress.(Red Aura)
A githyanki knight stands here, guarding the gates of the fortress.(Red Aura)
A githyanki knight stands here, guarding the gates of the fortress.(Red Aura)
A githyanki knight stands here, guarding the gates of the fortress.(Red Aura)

< 875h/875H 152v/158V Pos: standing >

<map>
Zone: Githyanki Hometown.
Room: A Narrow Street in the Githyanki Fortress
</map>
A Narrow Street in the Githyanki Fortress
Obvious exits: -E -W -U

< 875h/875H 151v/158V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 875h/875H 153v/158V Pos: standing >

<map>
Zone: Githyanki Hometown.
Room: A Small Street Through the Githyanki Fortress
</map>
A Small Street Through the Githyanki Fortress
Obvious exits: -N -E -S -W

< 875h/875H 156v/158V Pos: standing >

<map>
Zone: Githyanki Hometown.
Room: A Large Courtyard in the Githyanki Fortress
</map>
A Large Courtyard in the Githyanki Fortress
Obvious exits: -N -E -S -W
A large statue of Gith stand here.
A massive fountain stands here, giving off a black aura

< 875h/875H 154v/158V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 875h/875H 154v/158V Pos: standing >
You quickly scan the area.
A githyanki knight who is a brief walk away to your east.
A githyanki knight who is a brief walk away to your east.
A githyanki knight who is a brief walk away to your east.
A githyanki knight who is a brief walk away to your east.
A githyanki commoner who is close by to your south.
A wandering minstrel who is rather far off to your south.
A lazy guard of the Reaver Guild who is in the distance to your south.
A lazy guard of the Reaver Guild who is in the distance to your south.

< 875h/875H 155v/158V Pos: standing >

<map>
Zone: Githyanki Hometown.
Room: Outside the Anti-Paladin Guild
</map>
Outside the Anti-Paladin Guild
Obvious exits: -N -S -W

< 875h/875H 156v/158V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 875h/875H 156v/158V Pos: standing >
You see nothing special...

< 875h/875H 156v/158V Pos: standing >

<map>
Zone: Githyanki Hometown.
Room: A Large Courtyard in the Githyanki Fortress
</map>
A Large Courtyard in the Githyanki Fortress
Obvious exits: -N -E -S -W
A large statue of Gith stand here.
A massive fountain stands here, giving off a black aura

< 875h/875H 154v/158V Pos: standing >

<map>
Zone: Githyanki Hometown.
Room: Outside the Psionicist Guild
</map>

<map>
Zone: Githyanki Hometown.
Room: Outside the Psionicist Guild
</map>
Outside the Psionicist Guild
Obvious exits: -N -S -W
A githyanki commoner goes about his tasks.(Red Aura)

< 875h/875H 152v/158V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 875h/875H 153v/158V Pos: standing >
You see nothing special...

< 875h/875H 155v/158V Pos: standing >

<map>
Zone: Githyanki Hometown.
Room: Outside the Sorcerer Guild
</map>
Outside the Sorcerer Guild
Obvious exits: -N -E -S -W

< 875h/875H 156v/158V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 875h/875H 156v/158V Pos: standing >
Looks like an exit.
You extend your sights eastward.
Herkol's House of Trade
Obvious exits: -W
Herkol, storekeeper and owner, stands here ready to fulfill your needs(Red Aura)

< 875h/875H 156v/158V Pos: standing >
A githyanki commoner enters from the north.

< 875h/875H 156v/158V Pos: standing >

<map>
Zone: Githyanki Hometown.
Room: Outside the Psionicist Guild
</map>
Outside the Psionicist Guild
Obvious exits: -N -S -W

< 875h/875H 154v/158V Pos: standing >

<map>
Zone: Githyanki Hometown.
Room: A Large Courtyard in the Githyanki Fortress
</map>
A Large Courtyard in the Githyanki Fortress
Obvious exits: -N -E -S -W
A large statue of Gith stand here.
A massive fountain stands here, giving off a black aura

< 875h/875H 152v/158V Pos: standing >
Epic Zones -----------------------------------------

   Heaven                                        (neutral)       
   The Twisting Tunnels of the Durian Underdark  (neutral)       
   Arcorar - the Great King Forest               (neutral)       
   Court of the Muse                             (neutral)       
   The Chasm of the Misty Vale                   (neutral)       
   The Battlefield                               (neutral)       
   The Swamp Laboratory of Khul'Lor              (neutral)       
   Clan Stoutdorf Settlement                     (evil)          
   Kobold Settlement                             (extremely evil)
   The High Moor Forest                          (neutral)       
   The Stone Tomb of Kelek                       (neutral)       
   Orrak                                         (slightly evil) 
   Pits of Cerberus                              (evil)          
   Myrloch Vale                                  (evil)          
   Pharr Valley Swamp                            (neutral)       
   Village of Werrun                             (good)          
   Nizari                                        (slightly evil) 
   The Dark Stone Tower of the Northern Realms   (neutral)       
   Tower of High Sorcery                         (very good)     
   Bloodstone Keep                               (very evil)     
   The Temple of the Sun                         (slightly good) 
   The Elemental Groves                          (slightly evil) 
   Temple of Flames                              (slightly evil) 
  *Drustl's Yerdonia Enslaved                    (slightly evil) 
   The Obsidian Citadel                          (slightly good) 
   The Ruins of Undermountain                    (very evil)     
   The Mountain of the Banished                  (slightly good) 
   Nakral's Crypt                                (neutral)       
   The Outcasts Tower                            (very good)     
   Fort Boyard                                   (neutral)       
   Crystalspyre Mountains                        (neutral)       
   The Prisons of Carthapia                      (neutral)       
   Faerie Realm                                  (very evil)     
   The Ruins of Tharnadia's Old Quarter          (neutral)       
   The Fields Between                            (slightly good) 
  *The Githyanki Fortress                        (extremely evil)
  *Labyrinth of No Return                        (evil)          
   The Desert City of Venan'Trut                 (good)          
   Rogue Plains                                  (slightly good) 
   City of Torrhan                               (slightly good) 
   The Lair of the Swamp Troll King              (extremely evil)
   Zalkapfaan, City of the Headless Horde        (neutral)       
   New Cave city                                 (neutral)       
   Ice Tower                                     (slightly evil) 
   Desolate Under Fire                           (neutral)       
   The Citadel                                   (slightly evil) 
   The Twin Keeps of Devastated Tharnadia        (neutral)       
  *IceCrag Castle                                (slightly good) 
   Prison of Fort Boyard                         (neutral)       
   The Ancient Halls of Ironstar                 (slightly evil) 
   The Jade Empire                               (neutral)       
   Mazzolin                                      (neutral)       
  *Forest of Mir                                 (slightly evil) 
   Quintaragon Castle                            (evil)          
   The Sky City of Ultarium                      (slightly evil) 
   Lair of the Gibberling King                   (slightly good) 
  *Plane of Air                                  (slightly evil) 
  *The Kingdom of Torg                           (neutral)       
   Tribal Oasis                                  (very evil)     
   The Para-Elemental Plane of Smoke             (slightly evil) 
   Plane of Water                                (neutral)       
   Shadamehr Keep                                (slightly good) 
  *The Temple to Skrentherlog                    (neutral)       
  *Alatorin - the Forge City                     (slightly evil) 
   The Trakkia Mountains                         (neutral)       
  *The Ethereal Plane                            (good)          
   The Caverns of Armageddon                     (slightly good) 
   The Forest City of Aravne                     (neutral)       
   Plane of Fire                                 (neutral)       
   Ruined Temple of Tezcatlipoca                 (slightly good) 
   The Astral Plane                              (neutral)       
   Jotunheim                                     (evil)          
   The Transparent Tower                         (slightly good) 
   Krethik Keep                                  (neutral)       
   Temple of the Earth                           (neutral)       
  *Sea Kingdom                                   (good)          
  *Plane of Earth                                (slightly good) 
   Sevenoaks                                     (good)          
   The Keep of Evil                              (slightly good) 
   The Forgotten Mansion                         (slightly good) 
  *Domain of Lost Souls                          (neutral)       
  *The Hall of Knighthood                        (very evil)     
   The Depths of Duris                           (neutral)       
  *Arachdrathos Guilds                           (slightly evil) 
   Valley of the Snow Ogres                      (neutral)       
  *The Great Shaboath                            (very evil)     
   The Tempest Court                             (neutral)       
  *Pit of Dragons                                (good)          
   Ny'Neth                                       (neutral)       
   Lost Temple of Tikitzopl                      (extremely good)
   The Scorched Valley                           (neutral)       
  *The Realm of Barovia                          (neutral)       
   The Royal Mausoleum of Castle IceCrag         (good)          
   Plane of Fire, Brass                          (extremely good)
   Githzerai Stronghold                          (neutral)       
   Ceothia                                       (neutral)       
  *Tiamat                                        (slightly good) 
   The Fortress of Dreams                        (neutral)       
  *Bahamut's Palace                              (neutral)       
   Dragonnia                                     (slightly good) 
  *The Charcoal Palace                           (evil)          
   Vecna's Tomb                                  (neutral)       
   Ny'Neth's Stronghold                          (neutral)       
   Apocalypse Castle                             (neutral)       
   The Realm of Barovia Continued                (neutral)       
  *The Hall of the Ancients                      (slightly good) 
   The Bronze Citadel                            (neutral)       
   Ny'Neth's Stronghold Continued                (slightly evil) 
   Negative Material Plane                       (good)          
   Celestial Plane                               (slightly good) 
   The 222nd Layer of the Abyss                  (very good)     
   Castle Ravenloft                              (pure good)     

* = already completed this boot.

< 875h/875H 153v/158V Pos: standing >

<map>
Zone: Githyanki Hometown.
Room: Outside the Anti-Paladin Guild
</map>
Outside the Anti-Paladin Guild
Obvious exits: -N -S -W

< 875h/875H 153v/158V Pos: standing >

<map>
Zone: Githyanki Hometown.
Room: Outside the Warrior Guild
</map>
Outside the Warrior Guild
Obvious exits: -N -E -S -W

< 875h/875H 153v/158V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 875h/875H 155v/158V Pos: standing >
Looks like an exit.
You extend your sights eastward.
The Flayed Illithid Inn
Obvious exits: -W
A Githyanki (medium) Living Lich -  Anarchy stands here.(Red Aura)
A dour githyanki receptionist waits for your request(Red Aura)

< 875h/875H 157v/158V Pos: standing >
Backstab who?

< 875h/875H 158v/158V Pos: standing >

<map>
Zone: Githyanki Hometown.
Room: The Flayed Illithid Inn
</map>

<map>
Zone: Githyanki Hometown.
Room: The Flayed Illithid Inn
</map>
The Flayed Illithid Inn
Obvious exits: -W
A Githyanki (medium) Living Lich -  Anarchy stands here.(Red Aura)
A dour githyanki receptionist waits for your request(Red Aura)

< 875h/875H 156v/158V Pos: standing >
You snap into visibility.
[Damage: 57 ] -=[A Githyanki makes a strange sound as you place a darksteel rapier [superior] with a strange black stone in his back.]=-
A Githyanki is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Alfy by 13333333.
The smell of fresh blood enters your body, infusing you with power!