The death of [54 Necrolyte] Cyrpse Anarchy (Drow Elf)

in A Flat Expanse

from the perspective of [56 Swordsman] Fatt The Empire (Firbolg)

<worn as a badge>    a elven rune of restoration of endurance (magic) (glowing) [85%]
<worn on head>       a crown of burning flames of damage
<worn on eyes>       some destruction holo-gogs [superior] (magic) (glowing) [70%]
<worn in ear>        the earring of the Dragon Lords of damage [72%]
<worn in ear>        the earring of the Dragon Lords of damage [76%]
<worn on face>       mask of the flayed mind of endurance (magic)
<worn around neck>   an amulet of fire dragon's blood [superior] (magic) [87%]
<worn around neck>   a glowing necklace of power [superior] (glowing)
<worn on body>       a ghostly suit of armor of precision (glowing) [80%]
<worn about body>    a black hooded cloak of Isha the Wanderer of damage (magic) (glowing)
<worn on back>       a large leather backpack
<worn as quiver>     a faded dragonscale quiver [superior] (magic) [68%]
<worn about waist>   a firey-eyed skull-buckled black leather belt (magic) (glowing)
<worn on belt buckle>an exquisite dragonscale belt buckle from New Cave city [89%]
<attached to belt>   a metal flask marked "word of recall" (glowing)
<attached to belt>   a potion of bubbling goo (magic) (glowing)
<worn around wrist>  the bracer of Uz's alliance of precision [87%]
<worn around wrist>  the bracer of Uz's alliance of damage
<worn on hands>      the gauntlets of the lifestealer of damage (magic) (glowing)
<worn on finger>     the ring of the void [superior] (magic)
<worn on finger>     a chilling ring of the negative material plane [poor] (magic)
<primary weapon>     Doombringer, the sword of chaos (magic) (glowing)[228h 8m 10s]
<secondary weapon>   Avernus the life stealer (magic) (glowing)[228h 8m 10s]
<worn on feet>       boots of thundering might (magic) (humming) [89%]

Om enters from the south.
Elak sneaks in from the south.

< 2206h/2206H 221v/223V Pos: standing >

< 2206h/2206H 221v/223V Pos: standing >
You quickly scan the area.
A dense pocket of negative energy who is in the distance to your east.
Col who is close by to your south.
A young shadowbeast who is not far off to your west.
A negative material planar projection of a wraith who is not far off to your west.
The negative material planar projection of a vampire who is a brief walk away to your west.
A dense pocket of negative energy who is rather far off to your west.

< 2206h/2206H 221v/223V Pos: standing >
You quickly scan the area.
A dense pocket of negative energy who is close by to your north.
A dense pocket of negative energy who is in the distance to your east.
Col who is close by to your south.
A young shadowbeast who is not far off to your west.
A negative material planar projection of a wraith who is not far off to your west.
The negative material planar projection of a vampire who is a brief walk away to your west.
A dense pocket of negative energy who is rather far off to your west.

< 2206h/2206H 221v/223V Pos: standing >

< 2206h/2206H 221v/223V Pos: standing >
You quickly scan the area.
A dense pocket of negative energy who is close by to your north.
A dense pocket of negative energy who is in the distance to your east.
A young shadowbeast who is not far off to your south.
A young shadowbeast who is not far off to your west.
A negative material planar projection of a wraith who is not far off to your west.
The negative material planar projection of a vampire who is a brief walk away to your west.
A dense pocket of negative energy who is rather far off to your west.

< 2206h/2206H 221v/223V Pos: standing >
You quickly scan the area.
A dense pocket of negative energy who is close by to your north.
A young shadowbeast who is not far off to your south.
A young shadowbeast who is not far off to your west.
A negative material planar projection of a wraith who is not far off to your west.
A dense pocket of negative energy who is a brief walk away to your west.
The negative material planar projection of a vampire who is a brief walk away to your west.

< 2206h/2206H 221v/223V Pos: standing >
You follow Fatwa.


<map>
Zone: Negative Material Plane.
Room: A Portion of the Forest Obscured by Ethereal Mists
</map>

<map>
Zone: Negative Material Plane.
Room: A Portion of the Forest Obscured by Ethereal Mists
</map>
A Portion of the Forest Obscured by Ethereal Mists
Obvious exits: -N -E -S -W
An ethereal portal is here, leaking mist. (magic) (glowing)
*Fatwa (Githzerai)(large) stands in mid-air here.
Om enters from the east.
Elak sneaks in from the east.

< 2206h/2206H 219v/223V Pos: standing >

< 2206h/2206H 219v/223V Pos: standing >
You quickly scan the area.
A lesser entropy elemental who is not far off to your north.
A young shadowbeast who is rather far off to your north.
A dense pocket of negative energy who is rather far off to your north.
A dense pocket of negative energy who is close by to your south.
A dense pocket of negative energy who is not far off to your south.
A young shadowbeast who is in the distance to your south.
A dense pocket of negative energy who is in the distance to your south.
A young shadowbeast who is close by to your west.
A negative material planar projection of a wraith who is close by to your west.
A dense pocket of negative energy who is not far off to your west.
The negative material planar projection of a vampire who is not far off to your west.

< 2206h/2206H 221v/223V Pos: standing >
A faint hum can be heard from the holy mace of the efreeti carried by Elak.
Your heroic urges slowly fade away.
You feel like a potion could do you good once again.

< 2165h/2165H 223v/223V Pos: standing >
Your mighty battle cry rallies your comrades and instills fear
into the hearts of your enemies.
Adrenaline burns your veins as the battle cry rings in your ears.

< 2165h/2165H 223v/223V Pos: standing >
A faint hum can be heard from the shadowy crown of damnation carried by Elak.

< 2219h/2219H 223v/223V Pos: standing >
You quickly scan the area.
A dense pocket of negative energy who is rather far off to your north.
A dense pocket of negative energy who is close by to your south.
A dense pocket of negative energy who is in the distance to your south.
A young shadowbeast who is close by to your west.
A negative material planar projection of a wraith who is close by to your west.
A dense pocket of negative energy who is not far off to your west.
The negative material planar projection of a vampire who is not far off to your west.

< 2219h/2219H 223v/223V Pos: standing >
You follow Fatwa.


<map>
Zone: Negative Material Plane.
Room: The Vast Forest of the Negative Material Plane
</map>

<map>
Zone: Negative Material Plane.
Room: The Vast Forest of the Negative Material Plane
</map>
The Vast Forest of the Negative Material Plane
Obvious exits: -N -E -S -W
*Fatwa (Githzerai)(large) stands in mid-air here.
Om enters from the south.

< 2219h/2219H 221v/223V Pos: standing >

< 2219h/2219H 221v/223V Pos: standing >
Sha's flesh magically hardens, turning to stone.

< 2219h/2219H 221v/223V Pos: standing >
A faint hum can be heard from Avernus the life stealer you are carrying.

< 2219h/2219H 221v/223V Pos: standing >
You are already guarding them!

< 2219h/2219H 221v/223V Pos: standing >
Fatwa sneaks north.
You follow Fatwa.


<map>
Zone: Negative Material Plane.
Room: The Vast Forest of the Negative Material Plane
</map>

<map>
Zone: Negative Material Plane.
Room: The Vast Forest of the Negative Material Plane
</map>
The Vast Forest of the Negative Material Plane
Obvious exits: -N -E -S -W
*Fatwa (Githzerai)(large) stands in mid-air here.
A swirling collection of black gas moves about here.
Om enters from the south.

< 2219h/2219H 219v/223V Pos: standing >
That person is not fighting anyone.

< 2219h/2219H 219v/223V Pos: standing >
A lesser entropy elemental suddenly attacks Sha!
You bravely step in front of Sha, shielding him from harm!
You snap into visibility.
Sorry, you aren't allowed to do that in combat.

< 2219h/2219H 223v/223V Pos: standing >
< T: Fatt TP: sta TC:excellent E: elemental sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 2219h/2219H 223v/223V Pos: standing >
< T: Fatt TP: sta TC:excellent E: elemental sta EP: excellent >
 Fatwa snaps into visibility.
Om snaps into visibility.

< 2219h/2219H 223v/223V Pos: standing >
< T: Fatt TP: sta TC:excellent E: elemental sta EP: few scratches >
 You snap into visibility.
[Damage: 29 ] You score a DEVASTATING HIT!!!!!
[Damage: 91 ] [Damage: 33 ] [Damage: 32 ] [Damage: 28 ] -=[You attack a lesser entropy elemental.]=- [5 Hits]

< 2219h/2219H 223v/223V Pos: standing >
< T: Fatt TP: sta TC:excellent E: elemental sta EP:  small wounds >
 You snap into visibility.
A lesser entropy elemental's sweep catches you in the side and you almost stumble.
-=[A lesser entropy elemental attacks you.]=- [0 Hits]

< 2205h/2219H 223v/223V Pos: standing >
< T: Fatt TP: sta TC:few scratches E: elemental sta EP:  small wounds >
 Fatwa wills the flames of the abyss to overwhelm and consume thier foe...
A lesser entropy elemental screams and doubles over in agony as searing heat ignites within his body.
A lesser entropy elemental suddenly looks in pain as he moves.

< 2205h/2219H 223v/223V Pos: standing >
< T: Fatt TP: sta TC:few scratches E: elemental sta EP:  small wounds >
 A faint hum can be heard from the warhammer of the ancient dwarven battleragers carried by Col.
Fatwa snaps into visibility.

< 2205h/2219H 223v/223V Pos: standing >
< T: Fatt TP: sta TC:few scratches E: elemental sta EP:  small wounds >
 A faint hum can be heard from the shadowy crown of damnation carried by Elak.

< 2205h/2219H 223v/223V Pos: standing >
< T: Fatt TP: sta TC:few scratches E: elemental sta EP:  small wounds >
 Fatwa snaps into visibility.

< 2205h/2219H 223v/223V Pos: standing >
< T: Fatt TP: sta TC:few scratches E: elemental sta EP:  small wounds >
 Om snaps into visibility.
Om gets past a lesser entropy elemental's defenses and strikes with a mighty blow.
Om seems to fill with unearthly RAGE, and strikes a lesser entropy elemental with all of their might!
A lesser entropy elemental is stunned!
Fatwa snaps into visibility.
Fatwa wills the flames of the abyss to overwhelm and consume thier foe...
A lesser entropy elemental screams and doubles over in agony as searing heat ignites within his body.
You snap into visibility.
[Damage: 32 ] [Damage: 30 ] [Damage: 33 ] [Damage: 33 ] [Damage: 28 ] [Damage: 30 ] [Damage: 36 ] -=[You attack a lesser entropy elemental.]=- [7 Hits]
Elak sits down in a comfortable spot.

< 2205h/2219H 223v/223V Pos: standing >
< T: Fatwa TP: sta TC:excellent E: elemental sta EP:  few wounds >
 Elak takes out his holy symbol and begins praying intently.

< 2205h/2219H 223v/223V Pos: standing >
< T: Fatwa TP: sta TC:excellent E: elemental sta EP:  few wounds >
 Om snaps into visibility.
Om attacks a lesser entropy elemental. [7 Hits]

< 2205h/2219H 223v/223V Pos: standing >
< T: Fatwa TP: sta TC:excellent E: elemental sta EP:  nasty wounds >
 Sorry, you aren't allowed to do that in combat.

< 2205h/2219H 223v/223V Pos: standing >
< T: Fatwa TP: sta TC:excellent E: elemental sta EP:  nasty wounds >
 Fatwa snaps into visibility.

< 2205h/2219H 223v/223V Pos: standing >
< T: Fatwa TP: sta TC:excellent E: elemental sta EP:  nasty wounds >
 Fatwa snaps into visibility.
A lesser entropy elemental attacks Fatwa. [0 Hits]

< 2205h/2219H 223v/223V Pos: standing >
< T: Fatwa TP: sta TC:excellent E: elemental sta EP:  nasty wounds >
 Fatwa snaps into visibility.
Fatwa wills the flames of the abyss to overwhelm and consume thier foe...
A lesser entropy elemental screams and doubles over in agony as searing heat ignites within his body.

< 2205h/2219H 223v/223V Pos: standing >
< T: Fatwa TP: sta TC:excellent E: elemental sta EP:  nasty wounds >
 Sorry, you aren't allowed to do that in combat.

< 2205h/2219H 223v/223V Pos: standing >
< T: Fatwa TP: sta TC:excellent E: elemental sta EP:  nasty wounds >
 Fatwa snaps into visibility.

< 2205h/2219H 223v/223V Pos: standing >
< T: Fatwa TP: sta TC:excellent E: elemental sta EP:  nasty wounds >
 You snap into visibility.
[Damage: 32 ] [Damage: 28 ] [Damage: 33 ] [Damage: 28 ] [Damage: 33 ] [Damage: 35 ] [Damage: 33 ] -=[You attack a lesser entropy elemental.]=- [7 Hits]

< 2205h/2219H 223v/223V Pos: standing >
< T: Fatwa TP: sta TC:excellent E: elemental sta EP: pretty hurt >
 Fatwa wills the flames of the abyss to overwhelm and consume thier foe...
A lesser entropy elemental screams and doubles over in agony as searing heat ignites within his body.

< 2205h/2219H 223v/223V Pos: standing >
< T: Fatwa TP: sta TC:excellent E: elemental sta EP:  awful >
 Autosaving...
Elak raises his holy symbol and smiles broadly.
Fatwa snaps into visibility.
Fatwa attacks a lesser entropy elemental. [5 Hits]

< 2205h/2219H 223v/223V Pos: standing >
< T: Fatwa TP: sta TC:excellent E: elemental sta EP:  awful >
 Om snaps into visibility.
A lesser entropy elemental is mortally wounded, and will die soon, if not aided.
Om's twisted longsword shrieks in rage at the sight of a lesser entropy elemental!
Om's spell flows around a lesser entropy elemental, leaving him unharmed!
A lesser entropy elemental is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Fatt by 14070.
A lesser entropy elemental's death cry reverberates in your head as he falls to the ground.
A lesser entropy elemental crumbles to dust.
Elak clambers to his feet.

< 2205h/2219H 223v/223V Pos: standing >
Saving Fatt.

< 2205h/2219H 223v/223V Pos: standing >
Epic Zones -----------------------------------------

   Heaven                                        (neutral)       
   The Twisting Tunnels of the Durian Underdark  (neutral)       
   Arcorar - the Great King Forest               (neutral)       
   Court of the Muse                             (neutral)       
   The Chasm of the Misty Vale                   (neutral)       
   The Battlefield                               (neutral)       
   The Swamp Laboratory of Khul'Lor              (slightly good) 
   Clan Stoutdorf Settlement                     (slightly evil) 
  *Kobold Settlement                             (pure evil)     
   The High Moor Forest                          (slightly good) 
  *The Stone Tomb of Kelek                       (evil)          
  *Orrak                                         (evil)          
   Pits of Cerberus                              (neutral)       
  *Myrloch Vale                                  (slightly evil) 
   Pharr Valley Swamp                            (neutral)       
  *Village of Werrun                             (extremely good)
  *Nizari                                        (slightly evil) 
   The Dark Stone Tower of the Northern Realms   (neutral)       
  *Tower of High Sorcery                         (extremely good)
   Bloodstone Keep                               (very evil)     
  *The Temple of the Sun                         (good)          
   The Elemental Groves                          (neutral)       
   Temple of Flames                              (neutral)       
   Drustl's Yerdonia Enslaved                    (neutral)       
   The Obsidian Citadel                          (neutral)       
   The Ruins of Undermountain                    (evil)          
   The Mountain of the Banished                  (neutral)       
   Nakral's Crypt                                (neutral)       
  *The Outcasts Tower                            (extremely good)
   Fort Boyard                                   (neutral)       
   Crystalspyre Mountains                        (neutral)       
   The Prisons of Carthapia                      (neutral)       
   Faerie Realm                                  (evil)          
   The Ruins of Tharnadia's Old Quarter          (neutral)       
  *The Fields Between                            (good)          
   The Githyanki Fortress                        (extremely evil)
   Labyrinth of No Return                        (neutral)       
   The Desert City of Venan'Trut                 (neutral)       
   Rogue Plains                                  (neutral)       
   City of Torrhan                               (neutral)       
  *The Lair of the Swamp Troll King              (evil)          
  *Zalkapfaan, City of the Headless Horde        (slightly evil) 
   New Cave city                                 (neutral)       
   Ice Tower                                     (neutral)       
   Desolate Under Fire                           (neutral)       
   The Citadel                                   (neutral)       
   The Twin Keeps of Devastated Tharnadia        (slightly good) 
  *IceCrag Castle                                (neutral)       
   Prison of Fort Boyard                         (neutral)       
   The Ancient Halls of Ironstar                 (slightly evil) 
   The Jade Empire                               (slightly evil) 
   Mazzolin                                      (neutral)       
   Forest of Mir                                 (slightly evil) 
   Quintaragon Castle                            (neutral)       
  *The Sky City of Ultarium                      (neutral)       
  *Lair of the Gibberling King                   (neutral)       
   Plane of Air                                  (neutral)       
   The Kingdom of Torg                           (slightly evil) 
  *Tribal Oasis                                  (very evil)     
   The Para-Elemental Plane of Smoke             (neutral)       
   Plane of Water                                (neutral)       
   Shadamehr Keep                                (slightly evil) 
   The Temple to Skrentherlog                    (slightly evil) 
   Alatorin - the Forge City                     (neutral)       
   The Trakkia Mountains                         (neutral)       
  *The Ethereal Plane                            (good)          
   The Caverns of Armageddon                     (very good)     
   The Forest City of Aravne                     (slightly evil) 
   Plane of Fire                                 (neutral)       
   Ruined Temple of Tezcatlipoca                 (slightly evil) 
   The Astral Plane                              (neutral)       
   Jotunheim                                     (slightly evil) 
   The Transparent Tower                         (slightly evil) 
   Krethik Keep                                  (evil)          
   Temple of the Earth                           (slightly good) 
   Sea Kingdom                                   (slightly evil) 
   Plane of Earth                                (slightly evil) 
   Sevenoaks                                     (slightly good) 
  *The Keep of Evil                              (neutral)       
  *The Forgotten Mansion                         (slightly evil) 
   Domain of Lost Souls                          (evil)          
  *The Hall of Knighthood                        (slightly evil) 
   The Depths of Duris                           (slightly good) 
   Arachdrathos Guilds                           (slightly evil) 
   Valley of the Snow Ogres                      (very evil)     
  *The Great Shaboath                            (slightly evil) 
   The Tempest Court                             (neutral)       
   Pit of Dragons                                (slightly good) 
  *Ny'Neth                                       (neutral)       
  *Lost Temple of Tikitzopl                      (extremely good)
   The Scorched Valley                           (slightly good) 
   The Realm of Barovia                          (slightly good) 
  *The Royal Mausoleum of Castle IceCrag         (good)          
  *Plane of Fire, Brass                          (pure good)     
   Githzerai Stronghold                          (slightly good) 
   Ceothia                                       (slightly good) 
  *Tiamat                                        (very good)     
   The Fortress of Dreams                        (neutral)       
   Bahamut's Palace                              (good)          
   Dragonnia                                     (good)          
   The Charcoal Palace                           (neutral)       
   Vecna's Tomb                                  (slightly good) 
  *Ny'Neth's Stronghold                          (slightly good) 
   Apocalypse Castle                             (neutral)       
   The Realm of Barovia Continued                (neutral)       
  *The Hall of the Ancients                      (good)          
   The Bronze Citadel                            (neutral)       
   Ny'Neth's Stronghold Continued                (neutral)       
   Negative Material Plane                       (good)          
   Celestial Plane                               (neutral)       
  *The 222nd Layer of the Abyss                  (very good)     
   Castle Ravenloft                              (very good)     

* = already completed this boot.

< 2205h/2219H 223v/223V Pos: standing >
You quickly scan the area.
A dense pocket of negative energy who is not far off to your north.
A dense pocket of negative energy who is in the distance to your north.
A dense pocket of negative energy who is in the distance to your east.
A dense pocket of negative energy who is in the distance to your east.
A negative material planar projection of a wraith who is not far off to your south.
A dense pocket of negative energy who is a brief walk away to your south.
A dense pocket of negative energy who is not far off to your west.
A dense pocket of negative energy who is a brief walk away to your west.
A dense pocket of negative energy who is a brief walk away to your west.
A dense pocket of negative energy who is rather far off to your west.
A dense pocket of negative energy who is rather far off to your west.

< 2206h/2219H 223v/223V Pos: standing >
Fatwa sneaks north.
You follow Fatwa.


<map>
Zone: Negative Material Plane.
Room: The Vast Forest of the Negative Material Plane
</map>

<map>
Zone: Negative Material Plane.
Room: The Vast Forest of the Negative Material Plane
</map>
The Vast Forest of the Negative Material Plane
Obvious exits: -N -E -S -W
*Fatwa (Githzerai)(large) stands in mid-air here.
Om sneaks in from the south.
Col sneaks in from the south.

< 2207h/2219H 221v/223V Pos: standing >

< 2208h/2219H 221v/223V Pos: standing >
You quickly scan the area.
A dense pocket of negative energy who is close by to your north.
A dense pocket of negative energy who is rather far off to your north.
A dense pocket of negative energy who is in the distance to your north.
A young shadowbeast who is close by to your east.
A dense pocket of negative energy who is a brief walk away to your east.
A dense pocket of negative energy who is a brief walk away to your south.
A negative material planar projection of a wraith who is a brief walk away to your south.
A dense pocket of negative energy who is rather far off to your south.
A dense pocket of negative energy who is in the distance to your south.

< 2209h/2219H 221v/223V Pos: standing >
You quickly scan the area.
A dense pocket of negative energy who is close by to your north.
A dense pocket of negative energy who is rather far off to your north.
A young shadowbeast who is close by to your east.
A negative material planar projection of a wraith who is a brief walk away to your south.
A dense pocket of negative energy who is in the distance to your south.
A dense pocket of negative energy who is not far off to your west.
You follow Fatwa.


<map>
Zone: Negative Material Plane.
Room: The Vast Forest of the Negative Material Plane
</map>

<map>
Zone: Negative Material Plane.
Room: The Vast Forest of the Negative Material Plane
</map>
The Vast Forest of the Negative Material Plane
Obvious exits: -N -E -S -W
*Fatwa (Githzerai)(large) stands in mid-air here.

< 2212h/2219H 219v/223V Pos: standing >

< 2212h/2219H 219v/223V Pos: standing >
You follow Fatwa.


<map>
Zone: Negative Material Plane.
Room: A Flat Expanse
</map>

<map>
Zone: Negative Material Plane.
Room: A Flat Expanse
</map>
A Flat Expanse
Obvious exits: -N -E -S -W -D#
*Fatwa (Githzerai)(large) stands in mid-air here.
An Orc (medium) Syndicalist Anarchy stands in mid-air here.
*A Drow Elf (medium) Syndicalist Anarchy stands in mid-air here.
A Drow Elf (medium) Syndicalist Anarchy stands in mid-air here.
A silver dracolich is here, with flesh hanging off its rotting bones. (minion) 
*A Drow Elf (medium) Syndicalist Anarchy stands in mid-air here.
A Minotaur (huge) Syndicalist Anarchy stands in mid-air here.
*An Ogre (huge) Syndicalist Anarchy stands in mid-air here.

< 2215h/2219H 221v/223V Pos: standing >
You quickly scan the area.
A dense pocket of negative energy who is close by to your north.
A dense pocket of negative energy who is close by to your east.
A lesser entropy elemental who is a brief walk away to your east.
A greater entropy elemental who is rather far off to your east.
A greater shadowbeast who is rather far off to your east.
A shadow who is in the distance to your east.
A dense pocket of negative energy who is a brief walk away to your south.
A young shadowbeast who is rather far off to your south.
A shadow who is rather far off to your west.
A greater entropy elemental who is in the distance to your west.
A greater shadowbeast who is in the distance to your west.

< 2215h/2219H 221v/223V Pos: standing >
Om snaps into visibility.
Om makes a valiant attempt to tackle a Drow Elf, but simply falls through him.
Om tries to tackle a Drow Elf and misses completely, making a nice dent in his forehead and the ground!

< 2215h/2219H 221v/223V Pos: standing >
Col snaps into visibility.
A Drow Elf snaps into visibility.
A Drow Elf is knocked to the ground by Col's skillful bash!

< 2217h/2219H 221v/223V Pos: standing >
A faint hum can be heard from Doombringer, the sword of chaos you are carrying.

< 2218h/2219H 221v/223V Pos: standing >
Fatwa snaps into visibility.
With great strength Elak thrusts Tsunami, the trident of storms deep into the ground as he invokes the name of Poseidon.

< 2218h/2219H 221v/223V Pos: standing >
Elak stops using Tsunami, the trident of storms.

< 2219h/2219H 221v/223V Pos: standing >
You assist Om heroically.
You snap into visibility.
[Damage:  4 ] Elak wields the holy mace of the efreeti.

< 2219h/2219H 221v/223V Pos: standing >
< T: Fatt TP: sta TC:excellent E: A Drow Elf sta EP: few scratches >
 The ground splits apart as a mass of water erupts from below knocking a Drow Elf off his feet.
The ground splits apart as a mass of water erupts from below knocking a Drow Elf off his feet.
The ground splits apart as a mass of water erupts from below knocking a silver dracolich off its feet.

< 2219h/2219H 221v/223V Pos: standing >
< T: Fatt TP: sta TC:excellent E: A Drow Elf ass EP: few scratches >
 Fatwa wills the flames of the abyss to overwhelm and consume thier foe...
A Drow Elf screams and doubles over in agony as searing heat ignites within his body.
Fatwa snaps into visibility.
A Drow Elf snaps into visibility.
A Drow Elf suddenly looks in pain as he moves.
Col snaps into visibility.
A Drow Elf snaps into visibility.
Col snaps into visibility.
A Drow Elf snaps into visibility.
Col snaps into visibility.
A Drow Elf snaps into visibility.
Col snaps into visibility.
A Drow Elf snaps into visibility.
Col snaps into visibility.
A Drow Elf snaps into visibility.
Col attacks a Drow Elf. [4 Hits]
Sha starts casting an offensive spell.

< 2219h/2219H 221v/223V Pos: standing >
< T: Fatt TP: sta TC:excellent E: A Drow Elf ass EP: few scratches >
 A faint hum can be heard from the holy mace of the efreeti carried by Elak.

< 2219h/2219H 221v/223V Pos: standing >
< T: Fatt TP: sta TC:excellent E: A Drow Elf ass EP: few scratches >
 Fatwa snaps into visibility.

< 2219h/2219H 221v/223V Pos: standing >
< T: Fatt TP: sta TC:excellent E: A Drow Elf ass EP: few scratches >
 Om snaps into visibility.
Om snaps into visibility.
Om snaps into visibility.
Om snaps into visibility.
Om snaps into visibility.
Om attacks a Drow Elf. [5 Hits]
Sorry, you aren't allowed to do that in combat.

< 2219h/2219H 221v/223V Pos: standing >
< T: Fatt TP: sta TC:excellent E: A Drow Elf ass EP: few scratches >
 Sha completes his spell...
Sha utters the words 'qpaahuq fussrz'
A Drow Elf snaps into visibility.
Sha shatters the fabric of reality
sending ripples of ChAoTiC energy flowing into a Drow Elf.
Sha's spell flows around a Drow Elf, leaving him unharmed!
A Drow Elf snaps into visibility.
Twin bolts of writhing power slam into a Drow Elf's chest.
A Drow Elf snaps into visibility.
Col snaps into visibility.
A Drow Elf attacks Col. [0 Hits]

< 2219h/2219H 221v/223V Pos: standing >
< T: Fatt TP: sta TC:excellent E: A Drow Elf ass EP: few scratches >
 You snap into visibility.
-=[A Drow Elf attacks you.]=- [0 Hits]
You snap into visibility.
[Damage: 11 ] You snap into visibility.
[Damage: 14 ] You snap into visibility.
[Damage: 35 ] You snap into visibility.
[Damage: 34 ] You snap into visibility.
[Damage: 30 ] A Drow Elf mutters a prayer to Lloth the Spider Queen, and then heavy darkness shrouds your vision.
You have been blinded!
You snap into visibility.
[Damage: 36 ] Your something blurs as it calls upon the elements of lightning, fire, and ice to strike someone.
Doombringer continues to grow with a putrid power, and unleashes LIGHTNING...
You snap into visibility.
[Damage: 49 ] Doombringer continues to grow with a putrid power, and unleashes FIRE...
You snap into visibility.
[Damage: 36 ] Doombringer continues to grow with a putrid power, and unleashes ICE...
You snap into visibility.
[Damage: 55 ] Your something blurs as it strikes someone.
[Damage: 31 ] You snap into visibility.
[Damage: 36 ] You snap into visibility.
[Damage: 35 ] You snap into visibility.
-=[You attack someone.]=- [6 Hits]

< 2219h/2219H 221v/223V Pos: standing >
< T: someone TP: sta TC:excellent E: someone ass EP:  nasty wounds >
 Someone wills the flames of the abyss to overwhelm and consume thier foe...
Someone screams and doubles over in agony as searing heat ignites within his body.

< 2219h/2219H 221v/223V Pos: standing >
< T: someone TP: sta TC:excellent E: someone ass EP:  nasty wounds >
 Someone completes his spell...
Someone utters the words 'pzar jioculoae'
Someone reaches out at someone, touching him. 
Someone appears to gain power from the sudden deadly chill around him.

< 2219h/2219H 221v/223V Pos: standing >
< T: someone TP: sta TC:excellent E: someone ass EP:  nasty wounds >
 Someone completes his spell...
Someone utters the words 'garbzzsg wuggurz babragruoz'
A bolt of force sent by someone hits someone soundly.

< 2219h/2219H 221v/223V Pos: standing >
< T: someone TP: sta TC:excellent E: someone sta EP:  nasty wounds >
 Someone attacks someone. [4 Hits]
You say 'vision'
Your senses sharpen as something begins to glow and you can see once again!
Your vision returns!
A Drow Elf attempts to flee.
A Drow Elf leaves west.

< 2219h/2219H 221v/223V Pos: standing >
A silver dracolich clambers to its feet.
Fatwa snaps into visibility.
Fatwa wills the flames of the abyss to overwhelm and consume thier foe...
Fatwa snaps into visibility.
A Drow Elf snaps into visibility.
A Drow Elf screams and doubles over in agony as searing heat ignites within his body.
Fatwa snaps into visibility.
A Drow Elf snaps into visibility.
A Minotaur starts casting an offensive spell.

< 2219h/2219H 221v/223V Pos: standing >
Om rises to his feet.

< 2219h/2219H 222v/223V Pos: standing >
A faint hum can be heard from Doombringer, the sword of chaos you are carrying.

< 2219h/2219H 223v/223V Pos: standing >
A Drow Elf snaps into visibility.
Col snaps into visibility.
A Drow Elf attacks Col. [0 Hits]
Fatwa snaps into visibility.
Sha starts casting an offensive spell.

< 2219h/2219H 223v/223V Pos: standing >
Col snaps into visibility.
Col lunges at a Drow Elf with his shield but his aim is off.

< 2219h/2219H 223v/223V Pos: standing >
Fatwa's spell flows around a Drow Elf, leaving him unharmed!
Slay whom?

< 2219h/2219H 223v/223V Pos: standing >
An Ogre snaps into visibility.
An Ogre suddenly looks a bit dumb, and madly slams _YOU_!
You snap into visibility.

< 2204h/2219H 223v/223V Pos: on your ass >
< T: Fatt TP: ass TC:few scratches E: An Ogre sta EP: few scratches >
 
< 2204h/2219H 223v/223V Pos: on your ass >
< T: Fatt TP: ass TC:few scratches E: An Ogre sta EP: few scratches >
 Sha completes his spell...
Sha utters the words 'garbzzsg wuggurz babragruoz'
A Drow Elf snaps into visibility.
A bolt of force sent by Sha hits a Drow Elf soundly.
A Drow Elf's ring of Sekhmet [superior] was completely destroyed by the massive blow!
A Drow Elf is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Fatt by 13333333.
The smell of fresh blood enters your body, infusing you with power!