The death of [20 Blighter] Xane (Goblin)

in The Dreary and Rocky Hillside of Chief Bloodeye

from the perspective of [20 Blighter] Xane (Goblin)



< 139h/161H 87v/106V Pos: standing >
< T: Xane TP: sta TC: small wounds E: swamp kne EP:  awful >
 You complete your spell...
You chill a large swamp rat.
A large swamp rat is mortally wounded, and will die soon, if not aided.

< 139h/161H 87v/106V Pos: standing >
<You start chanting...

< 139h/161H 87v/106V Pos: standing >
<You complete your spell...
You chill a large swamp rat.
A large swamp rat is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
You feel a carnal satisfaction as a large swamp rat's gurgling and choking signals his demise.
It appears you were able to salvage a piece of equipment from your enemy.

< 139h/161H 87v/106V Pos: standing >
Your power reserves are not sufficient to cast that spell!

< 139h/161H 87v/106V Pos: standing >
Your power reserves are not sufficient to cast that spell!

< 139h/161H 88v/106V Pos: standing >
Your power reserves are not sufficient to cast that spell!

< 139h/161H 88v/106V Pos: standing >
Your power reserves are not sufficient to cast that spell!

< 139h/161H 88v/106V Pos: standing >
Your power reserves are not sufficient to cast that spell!

< 139h/161H 88v/106V Pos: standing >
You draw a 2nd circle of energy from your surroundings.

< 139h/161H 91v/106V Pos: standing >
Autosaving...

< 142h/161H 106v/106V Pos: standing >
You draw a 2nd circle of energy from your surroundings.

< 143h/161H 106v/106V Pos: standing >
The night has begun.

< 144h/161H 106v/106V Pos: standing >
You draw a 2nd circle of energy from your surroundings.

< 146h/161H 106v/106V Pos: standing >
Hint: The 'who' command can sort players by name, level, race, class or specialization.

< 149h/161H 106v/106V Pos: standing >
You draw a 2nd circle of energy from your surroundings.

< 149h/161H 106v/106V Pos: standing >
You draw a 2nd circle of energy from your surroundings.

< 152h/161H 106v/106V Pos: standing >
You draw a 2nd circle of energy from your surroundings.

< 154h/161H 106v/106V Pos: standing >
You draw a 2nd circle of energy from your surroundings.
Your consumption of nature's energy is complete.

< 157h/161H 106v/106V Pos: standing >
Hint: You can use 'offensive off' to stop from fighting back, and 'offensive' or 'offensive on' to start again.

< 161h/161H 106v/106V Pos: standing >
Hint: Watch out when range attacking mobs, as you will aggro all the mobs in the room you are ranging into. 

< 161h/161H 106v/106V Pos: standing >
It rains a bit harder.

< 161h/161H 106v/106V Pos: standing >
Hint: Killing other players and taking their equipment is completely legal, but so is retribution!  Beware of your victims' allies.

< 161h/161H 106v/106V Pos: standing >

< 161h/161H 106v/106V Pos: standing >
Autosaving...

< 161h/161H 106v/106V Pos: standing >
 
  MMMM^^^**   
 MMMMM^^***^  
 MMMM^^^.^..  
 MMMM^@.....  
 MMMM^..^..*  
 MMM^^.^..**  
  MM^..^.**   
The Dreary and Rocky Hillside of Chief Bloodeye
Obvious exits: -N -E -S -W
The corpse of a large swamp rat is lying here.

< 161h/161H 106v/106V Pos: standing >
 
  MMMM^^***   
 MMMM^^^.^..  
 MMMM^^.....  
 MMMM^@.^..*  
 MMM^^.^..**  
 MMM^..^.***  
  MM^..^.**   
A Marshy Clearing with Patches of Tanglebush
Obvious exits: -N -E -S -W

< 161h/161H 104v/106V Pos: standing >
 
  MMM^^^.^.   
 MMMM^^.....  
 MMMM^..^..*  
 MMM^^@^..**  
 MMM^..^.***  
 MMM^..^.***  
  MM^..M***   
A Marshy Clearing with Patches of Tanglebush
Obvious exits: -N -E -S -W

< 161h/161H 102v/106V Pos: standing >
 
  MMM^^....   
 MMMM^..^..*  
 MMM^^.^..**  
 MMM^.@^.***  
 MMM^..^.***  
 MMM^..M****  
  M^.^..***   
A Marshy Clearing with Patches of Tanglebush
Obvious exits: -N -E -S -W

< 161h/161H 100v/106V Pos: standing >
 
  MMM^..^..   
 MMM^^.^..**  
 MMM^..^.***  
 MMM^.@^.***  
 MMM^..M****  
 MM^.^..****  
  M.^^..M**   
A Marshy Clearing with Patches of Tanglebush
Obvious exits: -N -E -S -W

< 161h/161H 98v/106V Pos: standing >
 
  MM^^.^..*   
 MMM^..^.***  
 MMM^..^.***  
 MMM^.@M****  
 MM^.^..****  
 MM.^^..M***  
  ^.^..****   
A Marshy Clearing with Patches of Tanglebush
Obvious exits: -N -E -S -W

< 161h/161H 96v/106V Pos: standing >
 
  MM^..^.**   
 MMM^..^.***  
 MMM^..M****  
 MM^.^@.****  
 MM.^^..M***  
 M^.^..*****  
  ^.^..****   
A Marshy Clearing with Patches of Tanglebush
Obvious exits: -N -E -S -W

< 161h/161H 94v/106V Pos: standing >
 
  MM^..^.**   
 MMM^..M****  
 MM^.^..****  
 MM.^^@.M***  
 M^.^..*****  
 M^.^..*****  
  ^^...*M**   
A Marshy Clearing with Patches of Tanglebush
Obvious exits: -N -E -S -W

< 161h/161H 93v/106V Pos: standing >
 
  M^..^.***   
 MM^..M*****  
 M^.^..*****  
 M.^^.@M****  
 ^.^..******  
 ^.^..******  
  ^...*M***   
A Marshy Clearing with Patches of Tanglebush
Obvious exits: -N -E -S -W

< 161h/161H 91v/106V Pos: standing >
 
  ^..^.****   
 M^..M******  
 ^.^..******  
 .^^..@*****  
 .^..*******  
 .^..******.  
  ...*M****   
The Foul Bog of Chief Bloodeye
Obvious exits: -N -E -S -W
A large crocodile wanders through the area in search of a meal.
A large swamp rat wanders around this marshy place.

< 161h/161H 89v/106V Pos: standing >
You dodge a bash from a large swamp rat, who loses his balance and falls.

< 161h/161H 90v/106V Pos: standing >
< T: Xane TP: sta TC:excellent E: swamp kne EP: excellent >
 You miss a large swamp rat.

< 161h/161H 90v/106V Pos: standing >
< T: Xane TP: sta TC:excellent E: swamp kne EP: excellent >
 You attempt to flee...
 
  ^..M*****   
 ^.^..******  
 .^^..M*****  
 .^..*@*****  
 .^..******.  
 ^...*M****.  
  ...******   
The Foul Bog of Chief Bloodeye
Obvious exits: -N -E -S -W
You flee southward!

< 161h/161H 59v/106V Pos: standing >
 
  .^..*****   
 .^^..M*****  
 .^..*******  
 .^..*@****.  
 ^...*M****.  
 ^...******.  
  .^.**  **   
The Foul Bog of Chief Bloodeye
Obvious exits: -N -E -S -W

< 161h/161H 56v/106V Pos: standing >
 
  ^.^..****   
 M.^^..M****  
 ^.^..******  
 ^.^..@*****  
 ^^...*M****  
 M^...******  
  ^.^.**  *   
The Foul Bog of Chief Bloodeye
Obvious exits: -N -E -S -W

< 161h/161H 51v/106V Pos: standing >
 
  M^.^..***   
 MM.^^..M***  
 M^.^..*****  
 M^.^.@*****  
 M^^...*M***  
 MM^...*****  
  M^.^.**     
A Marshy Clearing with Patches of Tanglebush
Obvious exits: -N -E -S -W

< 161h/161H 48v/106V Pos: standing >
A large swamp rat enters from the east.

< 161h/161H 63v/106V Pos: standing >
A large swamp rat suddenly attacks YOU!
A large swamp rat's bite strikes you.

< 154h/161H 64v/106V Pos: standing >
< T: Xane TP: sta TC:few scratches E: swamp sta EP: excellent >
 A large swamp rat dodges your futile attack.
A large swamp rat dodges your futile attack.

< 154h/161H 64v/106V Pos: standing >
< T: Xane TP: sta TC:few scratches E: swamp sta EP: excellent >
 A large swamp rat's fine bite strikes you.

< 147h/161H 64v/106V Pos: standing >
< T: Xane TP: sta TC:few scratches E: swamp sta EP: excellent >
 Hint: Pay attention to what your group does. If someone does something you don't understand, ask why.

< 147h/161H 64v/106V Pos: standing >
< T: Xane TP: sta TC:few scratches E: swamp sta EP: excellent >
 You miss a large swamp rat.
You miss a large swamp rat.

< 147h/161H 64v/106V Pos: standing >
< T: Xane TP: sta TC:few scratches E: swamp sta EP: excellent >
 A large swamp rat misses you.
You dodge a large swamp rat's vicious attack.
A large swamp rat's kick parts your hair but does little else.

< 147h/161H 64v/106V Pos: standing >
< T: Xane TP: sta TC:few scratches E: swamp sta EP: excellent >
 A large swamp rat dodges your futile attack.

< 147h/161H 64v/106V Pos: standing >
< T: Xane TP: sta TC:few scratches E: swamp sta EP: excellent >
 A large swamp rat's bite strikes you.

< 140h/161H 64v/106V Pos: standing >
< T: Xane TP: sta TC: small wounds E: swamp sta EP: excellent >
 A large swamp rat dodges your futile attack.

< 140h/161H 64v/106V Pos: standing >
< T: Xane TP: sta TC: small wounds E: swamp sta EP: excellent >
 You dodge a large swamp rat's vicious attack.
A large swamp rat's kick parts your hair but does little else.

< 140h/161H 64v/106V Pos: standing >
< T: Xane TP: sta TC: small wounds E: swamp sta EP: excellent >
 You feel your skill in double attack improving.
You miss a large swamp rat.
You miss a large swamp rat.

< 140h/161H 64v/106V Pos: standing >
< T: Xane TP: sta TC: small wounds E: swamp sta EP: excellent >
 You dodge a large swamp rat's vicious attack.
You dodge a large swamp rat's vicious attack.

< 140h/161H 64v/106V Pos: standing >
< T: Xane TP: sta TC: small wounds E: swamp sta EP: excellent >
 A large swamp rat dodges your futile attack.
A large swamp rat dodges your futile attack.

< 140h/161H 64v/106V Pos: standing >
< T: Xane TP: sta TC: small wounds E: swamp sta EP: excellent >
 A large swamp rat dodges your futile attack.

< 140h/161H 64v/106V Pos: standing >
< T: Xane TP: sta TC: small wounds E: swamp sta EP: excellent >
 You dodge a large swamp rat's vicious attack.
A large swamp rat's kick parts your hair but does little else.

< 140h/161H 64v/106V Pos: standing >
< T: Xane TP: sta TC: small wounds E: swamp sta EP: excellent >
 A large swamp rat dodges your futile attack.

< 140h/161H 64v/106V Pos: standing >
< T: Xane TP: sta TC: small wounds E: swamp sta EP: excellent >
 You dodge a large swamp rat's vicious attack.

< 140h/161H 64v/106V Pos: standing >
< T: Xane TP: sta TC: small wounds E: swamp sta EP: excellent >
 You miss a large swamp rat.

< 140h/161H 64v/106V Pos: standing >
< T: Xane TP: sta TC: small wounds E: swamp sta EP: excellent >
 A large swamp rat misses you.
A large swamp rat's kick parts your hair but does little else.

< 140h/161H 64v/106V Pos: standing >
< T: Xane TP: sta TC: small wounds E: swamp sta EP: excellent >
 A large swamp rat dodges your futile attack.

< 140h/161H 64v/106V Pos: standing >
< T: Xane TP: sta TC: small wounds E: swamp sta EP: excellent >
 A large swamp rat misses you.

< 140h/161H 64v/106V Pos: standing >
< T: Xane TP: sta TC: small wounds E: swamp sta EP: excellent >
 Magic must always be enclosed by the holy symbols known only as 'apostrophes'.

< 140h/161H 64v/106V Pos: standing >
< T: Xane TP: sta TC: small wounds E: swamp sta EP: excellent >
 Your punch wounds a large swamp rat.

< 140h/161H 64v/106V Pos: standing >
< T: Xane TP: sta TC: small wounds E: swamp sta EP: few scratches >
 Pardon?

< 140h/161H 64v/106V Pos: standing >
< T: Xane TP: sta TC: small wounds E: swamp sta EP: few scratches >
 A large swamp rat misses you.
You suddenly see a large swamp rat's foot in your chest.

< 131h/161H 64v/106V Pos: standing >
< T: Xane TP: sta TC: small wounds E: swamp sta EP: few scratches >
 Your punch wounds a large swamp rat.

< 131h/161H 64v/106V Pos: standing >
< T: Xane TP: sta TC: small wounds E: swamp sta EP: few scratches >
 Pardon?

< 131h/161H 64v/106V Pos: standing >
< T: Xane TP: sta TC: small wounds E: swamp sta EP: few scratches >
 You start chanting...

< 131h/161H 64v/106V Pos: standing >
< T: Xane TP: sta TC: small wounds E: swamp sta EP: few scratches >
 You complete your spell...
You chill a large swamp rat.
The chilling cold causes a large swamp rat to stammer, apparently weakened.

< 131h/161H 64v/106V Pos: standing >
< T: Xane TP: sta TC: small wounds E: swamp sta EP:  few wounds >
 You start chanting...

< 131h/161H 64v/106V Pos: standing >
< T: Xane TP: sta TC: small wounds E: swamp sta EP:  few wounds >
 You dodge a large swamp rat's vicious attack.

< 131h/161H 64v/106V Pos: standing >
< T: Xane TP: sta TC: small wounds E: swamp sta EP:  few wounds >
 You complete your spell...
You chill a large swamp rat.

< 131h/161H 64v/106V Pos: standing >
< T: Xane TP: sta TC: small wounds E: swamp sta EP:  few wounds >
 You start chanting...

< 131h/161H 64v/106V Pos: standing >
< T: Xane TP: sta TC: small wounds E: swamp sta EP:  few wounds >
 You complete your spell...
You chill a large swamp rat.

< 131h/161H 64v/106V Pos: standing >
< T: Xane TP: sta TC: small wounds E: swamp sta EP: pretty hurt >
 You start chanting...

< 131h/161H 64v/106V Pos: standing >
< T: Xane TP: sta TC: small wounds E: swamp sta EP: pretty hurt >
 You complete your spell...
You chill a large swamp rat.

< 131h/161H 64v/106V Pos: standing >
< T: Xane TP: sta TC: small wounds E: swamp sta EP:  awful >
 You dodge a large swamp rat's vicious attack.
A large swamp rat misses you.
You are knocked to the ground by a large swamp rat's mighty bash!

< 129h/161H 64v/106V Pos: sitting >
< T: Xane TP: sit TC: small wounds E: swamp sta EP:  awful >
 A large swamp rat dodges your futile attack.
You miss a large swamp rat.

< 129h/161H 64v/106V Pos: sitting >
< T: Xane TP: sit TC: small wounds E: swamp sta EP:  awful >
 A large swamp rat's bite strikes you.
A large swamp rat misses you.

< 120h/161H 64v/106V Pos: sitting >
< T: Xane TP: sit TC: few wounds E: swamp sta EP:  awful >
 A large swamp rat dodges your futile attack.

< 120h/161H 64v/106V Pos: sitting >
< T: Xane TP: sit TC: few wounds E: swamp sta EP:  awful >
 You can't do this sitting!

< 120h/161H 64v/106V Pos: sitting >
< T: Xane TP: sit TC: few wounds E: swamp sta EP:  awful >
 You can't do this sitting!

< 120h/161H 64v/106V Pos: sitting >
< T: Xane TP: sit TC: few wounds E: swamp sta EP:  awful >
 You can't do this sitting!

< 120h/161H 64v/106V Pos: sitting >
< T: Xane TP: sit TC: few wounds E: swamp sta EP:  awful >
 You can't do this sitting!

< 120h/161H 64v/106V Pos: sitting >
< T: Xane TP: sit TC: few wounds E: swamp sta EP:  awful >
 You can't do this sitting!

< 120h/161H 64v/106V Pos: sitting >
< T: Xane TP: sit TC: few wounds E: swamp sta EP:  awful >
 You can't do this sitting!

< 120h/161H 64v/106V Pos: sitting >
< T: Xane TP: sit TC: few wounds E: swamp sta EP:  awful >
 A large swamp rat's fine bite strikes you.
A large swamp rat's kick parts your hair but does little else.
You clamber to your feet.

< 110h/161H 64v/106V Pos: standing >
< T: Xane TP: sta TC: few wounds E: swamp sta EP:  awful >
 You start chanting...

< 110h/161H 64v/106V Pos: standing >
< T: Xane TP: sta TC: few wounds E: swamp sta EP:  awful >
 You complete your spell...
You chill a large swamp rat.
A large swamp rat is mortally wounded, and will die soon, if not aided.

< 110h/161H 64v/106V Pos: standing >
<Your decent punch grievously wounds a large swamp rat.
A large swamp rat is mortally wounded, and will die soon, if not aided.

< 110h/161H 64v/106V Pos: standing >
<You start chanting...

< 110h/161H 64v/106V Pos: standing >
<You complete your spell...
You chill a large swamp rat.
A large swamp rat is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
You feel a carnal satisfaction as a large swamp rat's gurgling and choking signals his demise.

< 110h/161H 64v/106V Pos: standing >
Who should the spell be cast upon?  You must specify a target!

< 110h/161H 64v/106V Pos: standing >
Who should the spell be cast upon?  You must specify a target!

< 110h/161H 65v/106V Pos: standing >
You are close to the half-way point in the journey towards your next level.

< 110h/161H 66v/106V Pos: standing >
 
  M.^^..***   
 M^.^..*M***  
 M^.^..*****  
 M^^..@*****  
 MM^...*****  
 MM^.^.**  *  
  M^.^.***    
A Marshy Clearing with Patches of Tanglebush
Obvious exits: -N -E -S -W

< 110h/161H 66v/106V Pos: standing >
 
  ^.^..*M**   
 M^.^..*****  
 M^^...*****  
 MM^..@*****  
 MM^.^.**  *  
 MM^.^.*** *  
  M^...***    
A Marshy Clearing with Patches of Tanglebush
Obvious exits: -N -E -S -W

< 110h/161H 64v/106V Pos: standing >
 
  ^.^..****   
 M^^...*****  
 MM^...*****  
 MM^.^@**  *  
 MM^.^.*** *  
 MM^...*** *  
  M^^..*M*    
A Marshy Clearing with Patches of Tanglebush
Obvious exits: -N -E -S -W

< 110h/161H 63v/106V Pos: standing >

< 111h/161H 63v/106V Pos: standing >
You draw a 2nd circle of energy from your surroundings.

< 111h/161H 65v/106V Pos: standing >
 
  ^^...****   
 MM^...*****  
 MM^.^.**  *  
 MM^.^@*** *  
 MM^...*** *  
 MM^^..**M    
  MM^^.***    
A Marshy Clearing with Patches of Tanglebush
Obvious exits: -N -E -S -W

< 111h/161H 64v/106V Pos: standing >
 
  M^...****   
 MM^.^.**  *  
 MM^.^.*** *  
 MM^..@*** *  
 MM^^..**M    
 MMM^^.***    
  MM^^^.***   
A Marshy Clearing with Patches of Tanglebush
Obvious exits: -N -E -S -W

< 111h/161H 62v/106V Pos: standing >
 
  M^.^.**     
 MM^.^.*** *  
 MM^...*** *  
 MM^^.@**M    
 MMM^^.***    
 MMM^^^.***   
  MM^^M^M**   
A Marshy Clearing with Patches of Tanglebush
Obvious exits: -N -E -S -W

< 111h/161H 60v/106V Pos: standing >
 
  M^.^.***    
 MM^...*** *  
 MM^^..**M    
 MMM^^@***    
 MMM^^^.M**   
 MMM^^M^.***  
  MMM^.^..*   
A Marshy Clearing with Patches of Tanglebush
Obvious exits: -N -E -S -W

< 111h/161H 59v/106V Pos: standing >
 
  M^...***    
 MM^^..**M    
 MMM^^.***    
 MMM^^@.M**   
 MMM^^^^.***  
 MMMM^M^M.**  
  MMM^.M^.*   
The Dreary and Rocky Hillside of Chief Bloodeye
Obvious exits: -N -E -S -W

< 111h/161H 57v/106V Pos: standing >
 
  M^^..**M    
 MMM^^.***    
 MMM^^^.M**   
 MMM^^@^.***  
 MMMM^M^M.**  
 MMMM^M.^.**  
  MMMM^...*   
The Dreary and Rocky Hillside of Chief Bloodeye
Obvious exits: -N -E -S -W

< 111h/161H 54v/106V Pos: standing >
 
  MM^^.***    
 MMM^^^.M**   
 MMM^^^^.***  
 MMMM^@^M.**  
 MMMM^M.^.**  
 MMMMM^...**  
  MMMM^^..*   
A Marshy Clearing with Patches of Tanglebush
Obvious exits: -N -E -S -W
A large crocodile wanders through the area in search of a meal.

< 111h/161H 53v/106V Pos: standing >
 
  MM^^^.M**   
 MMM^^^^.***  
 MMMM^M^M.**  
 MMMM^@.^.**  
 MMMMM^...**  
  MMMM^^..**  
  MMMM^^^..   
A Marshy Clearing with Patches of Tanglebush
Obvious exits: -N -E -S -W
A LARGE water elemental is here, flowing like a living current.
A powerful triton riding a magical wave watches you warily.
A beautiful undine summoned from her watery home swims around here.
A githyanki water magus oozes along here.

< 111h/161H 51v/106V Pos: standing >
 
  MM^^^^.**   
 MMMM^M^M.**  
 MMMM^M.^.**  
 MMMMM@...**  
  MMMM^^..**  
  MMMM^^^..*  
  MMMM.^...   
The Dreary and Rocky Hillside of Chief Bloodeye
Obvious exits: -N -E -S -W

< 112h/161H 49v/106V Pos: standing >
Hint: Charisma affects the prices stores charge you and affects how obedient your summoned monsters (pets) are.
 
  MMM^M^M.*   
 MMMM^M.^.**  
 MMMMM^...**  
  MMMM@^..**  
  MMMM^^^..*  
  MMMM.^....  
  MMM^^.^..   
The Dreary and Rocky Hillside of Chief Bloodeye
Obvious exits: -N -E -S -W

< 112h/161H 46v/106V Pos: standing >
 
  MMM^M.^.*   
 MMMMM^...**  
  MMMM^^..**  
  MMMM@^^..*  
  MMMM.^....  
 MMMM^^.^...  
  MMM^^.^^.   
The Dreary and Rocky Hillside of Chief Bloodeye
Obvious exits: -N -E -S -W

< 112h/161H 44v/106V Pos: standing >
 
  MMMM^...*   
  MMMM^^..**  
  MMMM^^^..*  
  MMMM@^....  
 MMMM^^.^...  
 MMMM^^.^^..  
  MM   ^.^.   
A Marshy Clearing with Patches of Tanglebush
Obvious exits: -N -E -S -W

< 112h/161H 42v/106V Pos: standing >
 
  MMMM^^..*   
  MMMM^^^..*  
  MMMM.^....  
 MMMM^@.^...  
 MMMM^^.^^..  
 MMM   ^.^..  
  MM     ..   
The Dreary and Rocky Hillside of Chief Bloodeye
Obvious exits: -N -E -S -W

< 112h/161H 40v/106V Pos: standing >
You draw a 2nd circle of energy from your surroundings.

< 113h/161H 47v/106V Pos: standing >
You draw a 2nd circle of energy from your surroundings.

< 116h/161H 65v/106V Pos: standing >
You draw a 2nd circle of energy from your surroundings.

< 120h/161H 83v/106V Pos: standing >
You draw a 2nd circle of energy from your surroundings.

< 123h/161H 101v/106V Pos: standing >
You draw a 2nd circle of energy from your surroundings.
Your consumption of nature's energy is complete.

< 126h/161H 106v/106V Pos: standing >
Hint: At level 30 you get the option to adopt a class specialization if you choose.  Check the 'specialize' command for a list of what's available, and help files for descriptions.

< 127h/161H 106v/106V Pos: standing >
Hint: Some mobs will hunt you down if you attack them and flee.

< 142h/161H 106v/106V Pos: standing >
A Githzerai snaps into visibility.

< 146h/161H 106v/106V Pos: standing >
A Githzerai completes his spell...
A Githzerai utters the words 'unsozfol efaui'
Your life energy is tapped.
You feel less energetic as a Githzerai drains you.