The death of [48 Pyrokinetic] Ra Anarchy (Githyanki)

in A Small Bank

from the perspective of [48 Pyrokinetic] Ra Anarchy (Githyanki)

<worn on head>       a legendary flesh cap
<worn in ear>        a glowing jade earring with a strange pink stone (glowing)
<worn on face>       a white hot mask of living flame [poor] (glowing) [87%]
<worn around neck>   an amulet of Nine Hells (magic) (glowing)
<worn around neck>   a fanged diamond gorget
<worn on body>       a shimmering dragonscale breastplate [74%]
<worn about body>    a skin-wrapped dragonscale cloak
<worn as quiver>     a brutal flesh quiver
<worn about waist>   a beautiful green silk belt [poor]
<worn on belt buckle>a lucky halfling's foot (glowing) (humming)
<attached to belt>   a lucky halfling's foot (glowing) (humming)
<attached to belt>   a lucky halfling's foot (glowing) (humming)
<held as shield>     a brutal dragonscale heater shield from The Forgotten Mansion
<worn around wrist>  a bracelet of twisted roots [poor] (glowing) [79%]
<worn around wrist>  a drow-made silver wristguard
<worn on finger>     a jade ring [superior] (magic)
<worn on finger>     an ancient ring of liquid rock [superior]
<worn on legs>       some cracked cured leather leg plates from Ugta

The Sloop goofoff2 floats here.
The Sloop F*ck Tolm floats here.
The Yacht Goblin Ship floats here.
The Carrack Greedy Scavenger floats here.
The Sloop Turtle floats here.
The Sloop NCC 1701-D floats here.
The Sloop Ghost of Blackbeard floats here.
A stocky duergar patrols the docks.(Red Aura)
An elderly orcish shipwright stands here selling boats.(Red Aura)

< 432h/432H 183v/183V Pos: standing >
You are surrounded by an aura of burning flames!

< 432h/432H 183v/183V Pos: standing >

< 432h/432H 183v/183V Pos: standing >
The Docks of Quietus Quay
Obvious exits: -N -W
The Yacht S.S. Corona floats here.
The Sloop The Cunning Linguist floats here.
The Sloop Ship Happens floats here.
The Clipper Ogre's Foot Up It floats here.
The Galleon Sack floats here.
The Sloop RaGe floats here.
The Yacht Tjuven floats here.
The Sloop goofoff2 floats here.
The Sloop F*ck Tolm floats here.
The Yacht Goblin Ship floats here.
The Carrack Greedy Scavenger floats here.
The Sloop Turtle floats here.
The Sloop NCC 1701-D floats here.
The Sloop Ghost of Blackbeard floats here.
A stocky duergar patrols the docks.(Red Aura)
An elderly orcish shipwright stands here selling boats.(Red Aura)

< 432h/432H 183v/183V Pos: standing >
Experience till level: 19192293

< 432h/432H 183v/183V Pos: standing >
Named Equipment - Last Edited: 2014-08-23 16:52:56 by ashyel
============================================================
Some zones contain mobs that drop named gear.  (i.e. a pair of boots, vs. a pair of boots from Rift Valley Jungle).  When a player collects and wears this gear in certain quantities, it will gift him with self-renewing buffs such as bless or stoneskin.

The following is a list, in alphabetical order, of the zones throughout Duris that contain this gear and the benefits gained from seeking out each:


1. Ako Village - 6 pieces = stoneskin
2. An Ancient Bridge - 6 pieces = stoneskin
3. Arachdrathos Wilderness - 6 pieces = stoneskin
4. Arcium, the Plagued Kingdom - 6 pieces = stoneskin
5. The Astral Plane - 6 pieces = stoneskin
6. Arena of the Elder Brain - 6 pieces = stoneskin
7. Bahamut's Palace - 6 pieces = stoneskin
8. The Bloody Plains - 6 pieces = stoneskin
9. Caves of Mt. Skelenak - 6 pieces = stoneskin
10. Charing - 6 pieces = stoneskin
11. The Citadel - 6 pieces = stoneskin
12. Clan Stoutdorf Settlement - 6 pieces = stoneskin
13. Desolate - 6 pieces = stonskin
14. Domain of Lost Souls - 6 pieces = stoneskin
15. Dragonnia - 6 pieces = stoneskin
16. Drifting Realm - 6 pieces = stoneskin
17. Du'Maathe Castle - 6 pieces = stoneskin
18. Faang - 6 pieces = stoneskin
19. Faerie Realm - 6 pieces = stoneskin
20. Father Tel's Holy Cloister - 6 pieces = stoneskin
21. The Fields Between - 6 pieces = stoneskin
22. The Forest City of Aravne - 6 pieces = stoneskin
23. Forest of Mir - 6 pieces = stoneskin
24. Fort Marigot - 6 pieces = stoneskin
25. The Great Shaboath - 6 pieces = stoneskin
26. Guildhalls - 6 pieces = stoneskin
27. The Halfcut Hills - 6 pieces = stoneskin
28. Harrow -The Gnome Village - 4 pieces = armor
29. Hell, Avernus - 6 pieces = stoneskin
30. Ixarkon - 6 pieces = stoneskin
31. Jotunheim - 6 pieces = stoneskin
32. The Keep of Evil - 6 pieces = stoneskin
33. Khildarak Stronghold - 4 pieces = armor; 8 pieces = strength
34. Killing Fields - 6 pieces = stoneskin
35. Kimordril - 6 pieces = stoneskin
36. The Kingdom of Torg - 6 pieces = stoneskin
37. Krethik Keep - 6 pieces = stoneskin
38. Kobold Settlement 6 pieces = stoneskin
39. Labyrinth of No Return - 6 pieces = stoneskin
40. The Lizardman Swamps of Clavikord - 5 pieces = bless
41. Lost Temple of Tikitzopl - 6 pieces = stoneskin
42. Mazzolin - 6 pieces = stoneskin
43. Moonshae Island - 6 pieces = stoneskin
44. The Mountain of the Banished - 6 pieces = stoneskin
45. The Mountain Settlement of the Harpies - 6 pieces = stoneskin
46. Myconid Mushroom Forest - 6 pieces = stoneskin
47. Nakral's Crypt - 6 pieces = stoneskin
48. Nax - 6 pieces = stoneskin
49. Negative Material Plane - 6 pieces = stoneskin
50. New Cave city - 6 pieces = stoneskin
51. The Obsidian Citadel - 6 pieces = stoneskin
52. The Outcasts Tower - 6 pieces = stoneskin
53. Pharr Valley - 6 pieces = stoneskin
54. Pine Hollow - 6 pieces = stoneskin
55. Pit of Dragons - 6 pieces = stoneskin
56. Pits of Cerberus - 6 pieces = stoneskin
57. Plane of Air - 6 pieces = stoneskin
58. Plane of Earth - 6 pieces = stoneskin
59. Plane of Fire, Brass - 6 pieces = stoneskin
60. Plane of Water - 6 pieces = stoneskin
61. Pragtog's Domain - 6 pieces = stoneskin
62. The Prisons of Carthapia - 6 pieces = stoneskin
63. Rift Valley Jungle - 5 pieces = bless; 8 pieces = stoneskin
64. Rogue Plains - 6 pieces = stoneskin
65. The Ruins of Tharnadia's Old Quarter - 6 pieces = stoneskin
66. Sarmiz'Duul - 6 pieces = stoneskin
67. Sea Kingdom - 6 pieces = stoneskin
68. Shady Grove - 5 pieces = armor
69. Shairak and Smokeveil Forest - 6 pieces = stoneskin
70. Storm Port - 6 pieces = stoneskin
71. Storm Port Stronghold - 6 pieces = stoneskin
72. Strathor Valley of the Storm Giants - 6 pieces = stoneskin
73. Swamp - 6 pieces = stoneskin
74. Taliccicopiid - 6 pieces = stoneskin
75. Temple of the Sun, The - 6 pieces = stoneskin
76. Tharnadia - City of Humans - City of Humans - 4 pieces = armor
77. Tiamat - 6 pieces = stoneskin
78. Tower of High Sorcery - 6 pieces = stoneskin
79. The Town of Breale  - 6 pieces = stoneskin
80. The Town of Moregeeth - 4 pieces = armor
81. The Transparent Tower - 6 pieces = stoneskin
82. The Troll Hills - 6 pieces = stoneskin
83. Ugta - 6 pieces = stoneskin
84. The Undead Outpost - 6 pieces = stoneskin
85. Valley of Crushk - 6 pieces = stonskin
86. Vargan - 6 pieces = stoneskin
87. Vast Hidden Grove - 6 pieces = stoneskin
88. Vella's Bordello - 6 pieces = stoneskin
89. Village of Split Shield - 6 pieces = stoneskin
90. Woodseer - 4 pieces = barkskin; 8 pieces = bless

< 432h/432H 183v/183V Pos: standing >
Autosaving...

< 432h/432H 183v/183V Pos: standing >
The Docks of Quietus Quay
Obvious exits: -N -W
The Ketch Kitten Balls floats here.
The Yacht S.S. Corona floats here.
The Sloop The Cunning Linguist floats here.
The Sloop Ship Happens floats here.
The Clipper Ogre's Foot Up It floats here.
The Galleon Sack floats here.
The Sloop RaGe floats here.
The Yacht Tjuven floats here.
The Sloop goofoff2 floats here.
The Sloop F*ck Tolm floats here.
The Yacht Goblin Ship floats here.
The Carrack Greedy Scavenger floats here.
The Sloop Turtle floats here.
The Sloop NCC 1701-D floats here.
The Sloop Ghost of Blackbeard floats here.
A stocky duergar patrols the docks.(Red Aura)
An elderly orcish shipwright stands here selling boats.(Red Aura)

< 432h/432H 183v/183V Pos: standing >
You lose control of your molecules.

< 432h/432H 183v/183V Pos: standing >
You're too busy concentrating on staying on your mount to focus your will!

< 432h/432H 183v/183V Pos: standing >
You dismount a muscular horse.

< 432h/432H 183v/183V Pos: standing >
You begin to focus your will...

< 432h/432H 183v/183V Pos: standing >
Casting: molecular control *

< 432h/432H 183v/183V Pos: standing >
Your mental manipulations become a reality...
You gain a keener understanding of your molecules!

< 432h/432H 183v/183V Pos: standing >
You climb up and ride a muscular horse.

< 432h/432H 182v/183V Pos: standing >
You disembark this ship.
The Docks of Quietus Quay
Obvious exits: -N -W
The Ketch Kitten Balls floats here.
The Yacht S.S. Corona floats here.
The Sloop The Cunning Linguist floats here.
The Sloop Ship Happens floats here.
The Clipper Ogre's Foot Up It floats here.
The Galleon Sack floats here.
The Sloop RaGe floats here.
The Yacht Tjuven floats here.
The Sloop goofoff2 floats here.
The Sloop F*ck Tolm floats here.
The Yacht Goblin Ship floats here.
The Carrack Greedy Scavenger floats here.
The Sloop Turtle floats here.
The Sloop NCC 1701-D floats here.
The Sloop Ghost of Blackbeard floats here.
A stocky duergar patrols the docks.(Red Aura)
An elderly orcish shipwright stands here selling boats.(Red Aura)

< 432h/432H 183v/183V Pos: standing >
You board the Ketch Kitten Balls.
Aboard the Ketch Kitten Balls
Obvious exits: -N -E -W

< 432h/432H 183v/183V Pos: standing >
On the Bridge of the Ketch Kitten Balls
Obvious exits: -S

< 432h/432H 183v/183V Pos: standing >
Your crew begins undocking procedures.

< 432h/432H 183v/183V Pos: standing >
Name: Kitten Balls                        
-========================================================================-
Captain: Ra                   Frags: 0         Status: DOCKED       ID[**]

         40/40       Speed Range: 0-78       Crew: Amateur Crew     
                          Weight: 150,000                              
           ||               Load:   0/ 75                              
          /..\        Passengers:  2/ 8                                
         /.20.\        
        /..--..\        Num  Name                 Position   Ammo   Status
        |..20..|        [ 0] Diplomat's Flag                   Ready
        |......| 100     
        \__..__/ ---     
        |..||..|/100     
        |....../         
        |...../|         
        |..../.|         
     50 |25./25|  50     
    --- |--/\--| ---     
     50 |25\/25|  50     
        |......|         
        |__||__|         
        /......\         
        |......|         
        |..12..|         
        |..--..|         
        |..12..|
        \______/    Set Heading: 270  Set Speed: 0     Crew Stamina: 500
                        Heading: 270      Speed: 0     Repair Stock: 150
         25/25 

< 432h/432H 183v/183V Pos: standing >
The crew begins raising the anchor.

< 432h/432H 183v/183V Pos: standing >
The crew finishes raising the anchor.

< 432h/432H 183v/183V Pos: standing >
Heading set to 180.

< 432h/432H 183v/183V Pos: standing >
The crew scrambles to their stations.

< 432h/432H 183v/183V Pos: standing >
The crew readies the sails.

< 432h/432H 183v/183V Pos: standing >
The first officer begins a checkup of all ship systems.

< 432h/432H 183v/183V Pos: standing >
The first officer reports everything is in order and the ship is ready to go.

< 432h/432H 183v/183V Pos: standing >
Sorry the ship will not go there.

< 432h/432H 183v/183V Pos: standing >
Sorry the ship will not go there.

< 432h/432H 183v/183V Pos: standing >
Your ship manuevers to the west.
Quietus Quay Harbor
Obvious exits: -N -E -W
The Ketch Kitten Balls floats here.

< 432h/432H 183v/183V Pos: standing >
Your ship isn't ready to maneuver again yet.

< 432h/432H 183v/183V Pos: standing >
Your ship isn't ready to maneuver again yet.

< 432h/432H 183v/183V Pos: standing >
Your ship isn't ready to maneuver again yet.

< 432h/432H 183v/183V Pos: standing >
Your ship isn't ready to maneuver again yet.

< 432h/432H 183v/183V Pos: standing >
Your ship isn't ready to maneuver again yet.

< 432h/432H 183v/183V Pos: standing >
Your ship manuevers to the west.
Quietus Quay Harbor
Obvious exits: -N -E -W
The Ketch Kitten Balls floats here.

< 432h/432H 183v/183V Pos: standing >
Your ship isn't ready to maneuver again yet.

< 432h/432H 183v/183V Pos: standing >
Your ship isn't ready to maneuver again yet.

< 432h/432H 183v/183V Pos: standing >
Your ship isn't ready to maneuver again yet.

< 432h/432H 183v/183V Pos: standing >
Your ship isn't ready to maneuver again yet.

< 432h/432H 183v/183V Pos: standing >
Your ship isn't ready to maneuver again yet.

< 432h/432H 183v/183V Pos: standing >
Your ship manuevers to the west.
Quietus Quay Harbor
Obvious exits: -N -E -S -W
The Ketch Kitten Balls floats here.

< 432h/432H 183v/183V Pos: standing >
Your ship isn't ready to maneuver again yet.

< 432h/432H 183v/183V Pos: standing >
You must be on the open sea to display contacts.

< 432h/432H 183v/183V Pos: standing >
Your ship manuevers to the south.
 
   M ********.**.^    
  ***...........^^^   
 *****..^...^^^...^^  
 ........^^D^^.^^MMM  
       ..^^M^^^MMMMM  
          vS ^MMMMMM  
             MMMM     
            MMMM      
            MMM       
           MMM        
           MM         
The Waters of the Abyss
Obvious exits: -N -E -S -W
The Ketch Kitten Balls floats here.

< 432h/432H 183v/183V Pos: standing >
Contact listing                                               H:180 S:0  
=========================================================================|
[AL] Dorfie                         X:51  Y:50  R:0.5   B:90  H:270 S:20 |PF

< 432h/432H 183v/183V Pos: standing >
Your ship isn't ready to maneuver again yet.

< 432h/432H 183v/183V Pos: standing >
Your ship isn't ready to maneuver again yet.

< 432h/432H 183v/183V Pos: standing >
Your ship isn't ready to maneuver again yet.

< 432h/432H 183v/183V Pos: standing >
Your ship manuevers to the north.
Quietus Quay Harbor
Obvious exits: -N -E -S -W
The Ketch Kitten Balls floats here.
The Galleon Dorfie floats here.

< 432h/432H 183v/183V Pos: standing >
Your ship isn't ready to maneuver again yet.

< 432h/432H 183v/183V Pos: standing >
You must be on the open sea to display contacts.

< 432h/432H 183v/183V Pos: standing >

< 432h/432H 183v/183V Pos: standing >
Your ship manuevers to the north.
Quietus Quay Harbor
Obvious exits: -E -S -W
The Ketch Kitten Balls floats here.

< 432h/432H 183v/183V Pos: standing >
A Dwarf sneaks in from the south.

< 432h/432H 183v/183V Pos: standing >
A Dwarf snaps into visibility.
You snap into visibility.
I'm afraid you aren't quite up to mounted combat.
You stop riding a muscular horse.
You are knocked to the ground by a Dwarf's skillful bash!

< 419h/432H 183v/183V Pos: sitting >
< T: Ra TP: sit TC:few scratches E: A Dwarf sta EP: excellent >
 A Dwarf snaps into visibility.
A Dwarf snaps into visibility.
A Dwarf snaps into visibility.
-=[A Dwarf attacks you.]=- [2 Hits]

< 393h/432H 183v/183V Pos: sitting >
< T: Ra TP: sit TC:few scratches E: A Dwarf sta EP: excellent >
 A Dwarf snaps into visibility.
-=[You attack a Dwarf.]=- [0 Hits]

< 393h/432H 183v/183V Pos: sitting >
< T: Ra TP: sit TC:few scratches E: A Dwarf sta EP: excellent >
 A Dwarf snaps into visibility.
A Dwarf snaps into visibility.
A Dwarf snaps into visibility.
-=[A Dwarf attacks you.]=- [2 Hits]

< 368h/432H 183v/183V Pos: sitting >
< T: Ra TP: sit TC: small wounds E: A Dwarf sta EP: excellent >
 A Dwarf deflects your blow and strikes back at YOU!
A Dwarf snaps into visibility.
A Dwarf snaps into visibility.
-=[You attack a Dwarf.]=- [0 Hits]

< 354h/432H 183v/183V Pos: sitting >
< T: Ra TP: sit TC: small wounds E: A Dwarf sta EP: excellent >
 You clamber to your feet.

< 354h/432H 183v/183V Pos: standing >
< T: Ra TP: sta TC: small wounds E: A Dwarf sta EP: excellent >
 You're in no position to disembark!

< 354h/432H 183v/183V Pos: standing >
< T: Ra TP: sta TC: small wounds E: A Dwarf sta EP: excellent >
 You attempt to flee...
PANIC!  You couldn't escape!

< 354h/432H 183v/183V Pos: standing >
< T: Ra TP: sta TC: small wounds E: A Dwarf sta EP: excellent >
 A Dwarf snaps into visibility.
You are knocked to the ground by a Dwarf's skillful bash!

< 342h/432H 183v/183V Pos: sitting >
< T: Ra TP: sit TC: small wounds E: A Dwarf sta EP: excellent >
 A Dwarf snaps into visibility.
A Dwarf snaps into visibility.
A Dwarf snaps into visibility.
-=[A Dwarf attacks you.]=- [2 Hits]

< 314h/432H 183v/183V Pos: sitting >
< T: Ra TP: sit TC: few wounds E: A Dwarf sta EP: excellent >
 A Dwarf snaps into visibility.
-=[You attack a Dwarf.]=- [0 Hits]

< 314h/432H 183v/183V Pos: sitting >
< T: Ra TP: sit TC: few wounds E: A Dwarf sta EP: excellent >
 A Dwarf snaps into visibility.
A Dwarf snaps into visibility.
A Dwarf snaps into visibility.
-=[A Dwarf attacks you.]=- [2 Hits]

< 287h/432H 183v/183V Pos: sitting >
< T: Ra TP: sit TC: few wounds E: A Dwarf sta EP: excellent >
 A Dwarf slams aside your attack and counters!
A Dwarf snaps into visibility.
A Dwarf snaps into visibility.
A Dwarf's warhammer of the ancient dwarven battleragers fills them with the POWER of the dwarven battleragers!
In a column of ROARING fire, a spirit of an ancient dwarven battlerager makes his entrance.
A spirit of an ancient dwarven battlerager now follows a Dwarf.
A spirit of an ancient dwarven battlerager fills with BloodLust
A spirit of an ancient dwarven battlerager is overwhelmed with HATRED, and begins to grow to enormous proportions!

A spirit of an ancient dwarven battlerager suddenly attacks YOU!
A spirit of an ancient dwarven battlerager wavers in agony, as the positive energies purge your undead essence!
[Damage: 12 ] [Damage:  6 ] A Dwarf snaps into visibility.
-=[You attack a Dwarf.]=- [0 Hits]

< 251h/432H 183v/183V Pos: sitting >
< T: Ra TP: sit TC: few wounds E: A Dwarf sta EP: excellent >
 You scramble madly to your feet!

< 251h/432H 183v/183V Pos: standing >
< T: Ra TP: sta TC: few wounds E: A Dwarf sta EP: excellent >
 You are already standing.

< 251h/432H 183v/183V Pos: standing >
< T: Ra TP: sta TC: few wounds E: A Dwarf sta EP: excellent >
 You attempt to flee...
PANIC!  You couldn't escape!

< 251h/432H 183v/183V Pos: standing >
< T: Ra TP: sta TC: few wounds E: A Dwarf sta EP: excellent >
 A Dwarf snaps into visibility.
A Dwarf snaps into visibility.
A Dwarf snaps into visibility.
-=[A Dwarf attacks you.]=- [2 Hits]

< 232h/432H 183v/183V Pos: standing >
< T: Ra TP: sta TC: few wounds E: A Dwarf sta EP: excellent >
 A Dwarf snaps into visibility.
You are knocked to the ground by a Dwarf's skillful bash!

< 219h/432H 183v/183V Pos: sitting >
< T: Ra TP: sit TC: few wounds E: A Dwarf sta EP: excellent >
 A spirit of an ancient dwarven battlerager wavers in agony, as the positive energies purge your undead essence!
[Damage: 12 ] [Damage:  6 ] -=[A spirit of an ancient dwarven battlerager attacks you.]=- [1 Hits]

< 209h/432H 183v/183V Pos: sitting >
< T: Ra TP: sit TC: nasty wounds E: A Dwarf sta EP: excellent >
 A Dwarf snaps into visibility.
-=[You attack a Dwarf.]=- [0 Hits]

< 209h/432H 183v/183V Pos: sitting >
< T: Ra TP: sit TC: nasty wounds E: A Dwarf sta EP: excellent >
 A spirit of an ancient dwarven battlerager wavers in agony, as the positive energies purge your undead essence!
[Damage: 25 ] [Damage: 13 ] A spirit of an ancient dwarven battlerager wavers in agony, as the positive energies purge your undead essence!
[Damage: 14 ] [Damage:  7 ] A spirit of an ancient dwarven battlerager lets loose with a powerful SCREAM!!
A Dwarf becomes alert and ready to fight.
A spirit of an ancient dwarven battlerager becomes alert and ready to fight.
-=[A spirit of an ancient dwarven battlerager attacks you.]=- [2 Hits]

< 176h/432H 183v/183V Pos: sitting >
< T: Ra TP: sit TC: nasty wounds E: A Dwarf sta EP: excellent >
 A Dwarf snaps into visibility.
A Dwarf snaps into visibility.
A Dwarf snaps into visibility.
-=[A Dwarf attacks you.]=- [2 Hits]

< 148h/432H 183v/183V Pos: sitting >
< T: Ra TP: sit TC: nasty wounds E: A Dwarf sta EP: excellent >
 A Dwarf deflects your blow and strikes back at YOU!
A Dwarf snaps into visibility.
A Dwarf snaps into visibility.
-=[You attack a Dwarf.]=- [0 Hits]

< 135h/432H 183v/183V Pos: sitting >
< T: Ra TP: sit TC: nasty wounds E: A Dwarf sta EP: excellent >
 A spirit of an ancient dwarven battlerager disappears as quickly as it came, fading into the thin air!
A spirit of an ancient dwarven battlerager stops following a Dwarf.

< 135h/432H 183v/183V Pos: sitting >
< T: Ra TP: sit TC: nasty wounds E: A Dwarf sta EP: excellent >
 A Dwarf snaps into visibility.
A Dwarf snaps into visibility.
A Dwarf snaps into visibility.
-=[A Dwarf attacks you.]=- [2 Hits]

< 106h/432H 183v/183V Pos: sitting >
< T: Ra TP: sit TC:pretty hurt E: A Dwarf sta EP: excellent >
 You scramble madly to your feet!

< 106h/432H 183v/183V Pos: standing >
< T: Ra TP: sta TC:pretty hurt E: A Dwarf sta EP: excellent >
 You are already standing.

< 106h/432H 183v/183V Pos: standing >
< T: Ra TP: sta TC:pretty hurt E: A Dwarf sta EP: excellent >
 You attempt to flee...
Aboard the Ketch Kitten Balls
Obvious exits: -N -E -W
You flee southward!

< 106h/432H 152v/183V Pos: standing >
You attempt to flee...
On the Bridge of the Ketch Kitten Balls
Obvious exits: -S
Fresh blood covers everything in the area.
*A Dwarf (medium)  The Empire stands in mid-air here.(Gold Aura)
A muscular horse stands here expressionless.
You flee northward!

< 106h/432H 130v/183V Pos: standing >
A Dwarf snaps into visibility.
You are knocked to the ground by a Dwarf's skillful bash!

< 94h/432H 130v/183V Pos: sitting >
< T: Ra TP: sit TC:pretty hurt E: A Dwarf sta EP: excellent >
 A Dwarf deflects your blow and strikes back at YOU!
A Dwarf snaps into visibility.
Before you can react a Dwarf spins around and slams his elbow into your throat.
A Dwarf snaps into visibility.
-=[You attack a Dwarf.]=- [0 Hits]

< 73h/432H 130v/183V Pos: sitting >
< T: Ra TP: sit TC:pretty hurt E: A Dwarf sta EP: excellent >
 A Dwarf snaps into visibility.
A Dwarf snaps into visibility.
You wish that your wounds would stop BLEEDING so much!
A Dwarf snaps into visibility.
-=[A Dwarf attacks you.]=- [2 Hits]

< 47h/432H 130v/183V Pos: sitting >
< T: Ra TP: sit TC: awful E: A Dwarf sta EP: excellent >
 A Dwarf snaps into visibility.
-=[You attack a Dwarf.]=- [0 Hits]

< 47h/432H 130v/183V Pos: sitting >
< T: Ra TP: sit TC: awful E: A Dwarf sta EP: excellent >
 A Dwarf snaps into visibility.
You wish that your wounds would stop BLEEDING so much!
A Dwarf snaps into visibility.
You wish that your wounds would stop BLEEDING so much!
A Dwarf snaps into visibility.
-=[A Dwarf attacks you.]=- [2 Hits]

< 20h/432H 130v/183V Pos: sitting >
< T: Ra TP: sit TC: awful E: A Dwarf sta EP: excellent >
 You're in no position to disembark!

< 20h/432H 130v/183V Pos: sitting >
< T: Ra TP: sit TC: awful E: A Dwarf sta EP: excellent >
 You clamber to your feet.

< 20h/432H 130v/183V Pos: standing >
< T: Ra TP: sta TC: awful E: A Dwarf sta EP: excellent >
 A Dwarf snaps into visibility.
-=[You attack a Dwarf.]=- [0 Hits]
You attempt to flee...
Aboard the Ketch Kitten Balls
Obvious exits: -N -E -W
A few drops of fresh blood are scattered around the area.
You flee southward!

< 20h/432H 101v/183V Pos: standing >
You disembark this ship.
Quietus Quay Harbor
Obvious exits: -E -S -W
The Ketch Kitten Balls floats here.

< 20h/432H 101v/183V Pos: standing >
Alas, you cannot go that way. . . .

< 22h/432H 102v/183V Pos: standing >
Alas, you cannot go that way. . . .

< 22h/432H 102v/183V Pos: standing >
Alas, you cannot go that way. . . .

< 22h/432H 102v/183V Pos: standing >
Quietus Quay Harbor
Obvious exits: -E -S -W

< 23h/432H 40v/183V Pos: standing >
Alas, you cannot go that way. . . .

< 24h/432H 40v/183V Pos: standing >
The Docks of Quietus Quay
Obvious exits: -N -E -S
A strange gnomish contraption stands here, dispensing ferry tickets.
The Sloop S.S. Black Pearl floats here.
The Sloop Kanyon floats here.
The Sloop Ganymede floats here.

< 25h/432H 9v/183V Pos: standing >
The Docks of Quietus Quay
Obvious exits: -N -E -S

< 27h/432H 9v/183V Pos: standing >
Before the Docks of Quietus Quay
Obvious exits: -N -S

< 28h/432H 7v/183V Pos: standing >
Broad Street
Obvious exits: -N -S

< 28h/432H 5v/183V Pos: standing >
Broad Street
Obvious exits: -N -E -S -W

< 28h/432H 3v/183V Pos: standing >
Broad Street
Obvious exits: -N -E -S

< 29h/432H 2v/183V Pos: standing >
Broad Street
Obvious exits: -N -E -S

< 29h/432H 0v/183V Pos: standing >
You're too exhausted.

< 30h/432H 0v/183V Pos: standing >
You're too exhausted.

< 30h/432H 0v/183V Pos: standing >
You're too exhausted.

< 30h/432H 1v/183V Pos: standing >
You're too exhausted.

< 31h/432H 1v/183V Pos: standing >
A Small Square
Obvious exits: -E -W
A small fountain made of green granite stands here.

< 32h/432H 0v/183V Pos: standing >
You're too exhausted.

< 33h/432H 1v/183V Pos: standing >
You're too exhausted.

< 34h/432H 1v/183V Pos: standing >
A Nameless Path
Obvious exits: -N# -E -S -W

< 36h/432H 0v/183V Pos: standing >
You're too exhausted.

< 37h/432H 1v/183V Pos: standing >
A Small Bank
Obvious exits: -N
Puddles of fresh blood cover the ground.
A large wooden counter is here, with a sign posted on it.
A sturdy guard protects the vault.(Red Aura)
A sturdy guard protects the vault.(Red Aura)
A small duergar is here counting money.(Red Aura)

< 38h/432H 0v/183V Pos: standing >
You drop to your belly.

< 40h/432H 1v/183V Pos: on your ass >
You drift off to sleep.

< 41h/432H 2v/183V Pos: on your ass >

< 42h/432H 4v/183V Pos: on your ass >
Your inertial barrier fades away.

< 42h/432H 6v/183V Pos: on your ass >

< 43h/432H 8v/183V Pos: on your ass >

< 43h/432H 10v/183V Pos: on your ass >

< 44h/432H 13v/183V Pos: on your ass >

< 44h/432H 17v/183V Pos: on your ass >

< 45h/432H 19v/183V Pos: on your ass >

< 45h/432H 21v/183V Pos: on your ass >

< 46h/432H 23v/183V Pos: on your ass >

< 46h/432H 25v/183V Pos: on your ass >

< 47h/432H 27v/183V Pos: on your ass >

< 47h/432H 29v/183V Pos: on your ass >

< 47h/432H 32v/183V Pos: on your ass >

< 48h/432H 34v/183V Pos: on your ass >

< 48h/432H 36v/183V Pos: on your ass >

< 49h/432H 38v/183V Pos: on your ass >

< 49h/432H 40v/183V Pos: on your ass >

< 50h/432H 42v/183V Pos: on your ass >

< 50h/432H 44v/183V Pos: on your ass >

< 51h/432H 46v/183V Pos: on your ass >

< 51h/432H 48v/183V Pos: on your ass >

< 51h/432H 51v/183V Pos: on your ass >

< 52h/432H 53v/183V Pos: on your ass >

< 52h/432H 55v/183V Pos: on your ass >

< 53h/432H 57v/183V Pos: on your ass >

< 53h/432H 59v/183V Pos: on your ass >

< 54h/432H 61v/183V Pos: on your ass >

< 54h/432H 63v/183V Pos: on your ass >

< 55h/432H 65v/183V Pos: on your ass >

< 55h/432H 67v/183V Pos: on your ass >

< 55h/432H 69v/183V Pos: on your ass >

< 56h/432H 74v/183V Pos: on your ass >

< 57h/432H 76v/183V Pos: on your ass >

< 58h/432H 80v/183V Pos: on your ass >

< 59h/432H 84v/183V Pos: on your ass >

< 59h/432H 86v/183V Pos: on your ass >

< 59h/432H 88v/183V Pos: on your ass >

< 60h/432H 93v/183V Pos: on your ass >

< 61h/432H 95v/183V Pos: on your ass >

< 61h/432H 97v/183V Pos: on your ass >

< 62h/432H 101v/183V Pos: on your ass >

< 63h/432H 105v/183V Pos: on your ass >

< 64h/432H 109v/183V Pos: on your ass >

< 64h/432H 112v/183V Pos: on your ass >

< 65h/432H 114v/183V Pos: on your ass >

< 66h/432H 118v/183V Pos: on your ass >

< 66h/432H 120v/183V Pos: on your ass >

< 67h/432H 122v/183V Pos: on your ass >

< 67h/432H 126v/183V Pos: on your ass >

< 68h/432H 128v/183V Pos: on your ass >
You wake up.

< 71h/432H 141v/183V Pos: on your ass >
You clamber to your feet.

< 71h/432H 143v/183V Pos: standing >
You get a gauze tourniquet bandage from a bottomless bag of the illithids.

< 73h/432H 145v/183V Pos: standing >
You attempt to bandage yourself.

< 73h/432H 145v/183V Pos: standing >
You continue bandaging yourself.

< 100h/432H 148v/183V Pos: standing >
A Dwarf clambers to his feet.

< 102h/432H 149v/183V Pos: standing >
A Dwarf sneaks in from the north.

< 105h/432H 151v/183V Pos: standing >
A Dwarf snaps into visibility.
You are knocked to the ground by a Dwarf's skillful bash!

< 95h/432H 151v/183V Pos: sitting >
< T: Ra TP: sit TC:pretty hurt E: A Dwarf sta EP: excellent >
 You are no longer bandaging...
You are no longer being bandaged.

< 96h/432H 151v/183V Pos: sitting >
< T: Ra TP: sit TC:pretty hurt E: A Dwarf sta EP: excellent >
 A Dwarf snaps into visibility.
A Dwarf snaps into visibility.
You wish that your wounds would stop BLEEDING so much!
A Dwarf snaps into visibility.
You wish that your wounds would stop BLEEDING so much!
A Dwarf snaps into visibility.
You wish that your wounds would stop BLEEDING so much!
A Dwarf snaps into visibility.
-=[A Dwarf attacks you.]=- [4 Hits]

< 22h/432H 151v/183V Pos: sitting >
< T: Ra TP: sit TC: awful E: A Dwarf sta EP: excellent >
 A Dwarf snaps into visibility.
-=[You attack a Dwarf.]=- [0 Hits]

< 22h/432H 151v/183V Pos: sitting >
< T: Ra TP: sit TC: awful E: A Dwarf sta EP: excellent >
 A sturdy guard frowns in boredom at the obviously one-sided struggle.

< 22h/432H 151v/183V Pos: sitting >
< T: Ra TP: sit TC: awful E: A Dwarf sta EP: excellent >
 A Dwarf snaps into visibility.
YIKES!  Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
A Dwarf snaps into visibility.
Your blood rushes out of your veins, as you slowly run out of life.
Blood pours from your many serious wounds and your strength fails.
You realize this may have been your last battle, and prepare for oblivion.