The death of [43 Pyrokinetic] Ra (Githyanki)

in Along the Southern Walls of the Citadel

from the perspective of [43 Pyrokinetic] Ra (Githyanki)

<worn on head>       a glittering dragonscale coif
<worn in ear>        a boreal tin earring
<worn on face>       a soldier's clay veil
<worn around neck>   a dark crystal amulet
<worn around neck>   an exquisite gem pendant
<worn on body>       a dark dragonscale chainmail from The Tempest Court
<worn about body>    a bloody mithril bodycloak
<worn as quiver>     a tarnished stone quiver
<worn about waist>   an icy dragonscale belt from The Tempest Court
<worn on belt buckle>a twined marble belt buckle
<attached to belt>   a lucky halfling's foot (glowing) (humming)
<attached to belt>   a lucky halfling's foot (glowing) (humming)
<worn around wrist>  a bracelet of twisted roots [poor] (glowing)
<worn around wrist>  a troll-skin wrist protector
<worn on finger>     a polished scarlet ring [poor] (magic)
<worn on finger>     a ring of citizenship of power (magic)
<primary weapon>     a silver longsword [superior]
<held>               a jewel-encrusted egg of regeneration
<worn on feet>       some skin-wrapped steel moccasins from Arachdrathos - Drow City


< 168h/379H 0v/177V Pos: standing >
Your body vibrates as you fan out your molecules.
You're too exhausted.

< 168h/379H 0v/177V Pos: standing >
A Gnome sneaks in from the west.
Your body vibrates as you fan out your molecules.
At the Entrance of the Citadel
Obvious exits: -N -E -S -W#
A hunchbacked man is here, giving off a terrible stench.(Red Aura)
A skeletal warrior is here, prepared to serve its master.(Red Aura)

< 168h/379H 0v/177V Pos: standing >
A wight leaves north.

< 168h/379H 0v/177V Pos: standing >
Inside the Citadel, Beside the West Wall
Obvious exits: -N -S
A hunchbacked man is here, giving off a terrible stench.(Red Aura)
A zombie, formerly human, stands here looking stupid.(Red Aura)
A Ju-Ju zombie walks around, killing anything that moves.(Red Aura)
A skeletal warrior is here, prepared to serve its master.(Red Aura)

< 168h/379H 0v/177V Pos: standing >
Alas, you cannot go that way. . . .

< 168h/379H 0v/177V Pos: standing >
Alas, you cannot go that way. . . .

< 169h/379H 1v/177V Pos: standing >
A zombie of a human suddenly attacks YOU!
A zombie of a human misses you.
Sorry, you aren't allowed to do that in combat.

< 170h/379H 1v/177V Pos: standing >
< T: Ra TP: sta TC: nasty wounds E: human sta EP: excellent >
 A wandering ju-ju zombie suddenly attacks YOU!
A wandering ju-ju zombie misses you.
Sorry, you aren't allowed to do that in combat.

< 170h/379H 1v/177V Pos: standing >
< T: Ra TP: sta TC: nasty wounds E: human sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 170h/379H 1v/177V Pos: standing >
< T: Ra TP: sta TC: nasty wounds E: human sta EP: excellent >
 A skeletal warrior enters from the south.

< 170h/379H 1v/177V Pos: standing >
< T: Ra TP: sta TC: nasty wounds E: human sta EP: excellent >
 A skeletal warrior leaves north.

< 170h/379H 1v/177V Pos: standing >
< T: Ra TP: sta TC: nasty wounds E: human sta EP: excellent >
 You begin to focus your will...

< 170h/379H 1v/177V Pos: standing >
< T: Ra TP: sta TC: nasty wounds E: human sta EP: excellent >
 Casting: psychic crush 

< 170h/379H 1v/177V Pos: standing >
< T: Ra TP: sta TC: nasty wounds E: human sta EP: excellent >
 A Gnome suddenly attacks YOU!
A Gnome snaps into visibility.
A Gnome misses you.

< 170h/379H 1v/177V Pos: standing >
< T: Ra TP: sta TC: nasty wounds E: human sta EP: excellent >
 Your mental manipulations become a reality...
A zombie of a human suddenly clutches their head, as if trying to shrug off some unknown malady.
[Damage: 127 ] -=[A zombie of a human's eyes briefly cloud over as his entire psyche is wracked with wonderfully intense pain.]=-
A zombie of a human is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Ra by 81.
A zombie of a human's death cry reverberates in your head as he falls to the ground.
A zombie of a human shambles for a moment, and falls to pieces.

< 170h/379H 1v/177V Pos: standing >
You dodge a wandering ju-ju zombie's vicious attack.
A wandering ju-ju zombie throws back his head and cackles with insane glee!
A wandering ju-ju zombie's face cracks a bit more.
-=[A wandering ju-ju zombie's kick hits you in your side.]=-
[Damage:  3 ] -=[A wandering ju-ju zombie is burned severely as he hits you!]=-

< 164h/379H 1v/177V Pos: standing >
< T: Ra TP: sta TC: nasty wounds E: zombie sta EP: few scratches >
 [Damage:  4 ] -=[Your decent slash strikes a wandering ju-ju zombie.]=-
[Damage:  4 ] -=[Your decent slash strikes a wandering ju-ju zombie.]=-

< 164h/379H 1v/177V Pos: standing >
< T: Ra TP: sta TC: nasty wounds E: zombie sta EP: few scratches >
 You do not see or have the corpse.

< 164h/379H 1v/177V Pos: standing >
< T: Ra TP: sta TC: nasty wounds E: zombie sta EP: few scratches >
 Sorry, you aren't allowed to do that in combat.

< 164h/379H 1v/177V Pos: standing >
< T: Ra TP: sta TC: nasty wounds E: zombie sta EP: few scratches >
 You begin to focus your will...

< 164h/379H 1v/177V Pos: standing >
< T: Ra TP: sta TC: nasty wounds E: zombie sta EP: few scratches >
 Casting: psychic crush 

< 164h/379H 1v/177V Pos: standing >
< T: Ra TP: sta TC: nasty wounds E: zombie sta EP: few scratches >
 You dodge a Gnome's vicious attack.
A Gnome snaps into visibility.

< 164h/379H 1v/177V Pos: standing >
< T: Ra TP: sta TC: nasty wounds E: zombie sta EP: few scratches >
 A skeletal warrior leaves south.
Your mental manipulations become a reality...
A wandering ju-ju zombie suddenly clutches their head, as if trying to shrug off some unknown malady.
[Damage: 117 ] -=[A wandering ju-ju zombie's eyes briefly cloud over as his entire psyche is wracked with wonderfully intense pain.]=-
A wandering ju-ju zombie is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Ra by 93.
The last gasps of a wandering ju-ju zombie cause a sickening chill to run up your spine.
A wandering ju-ju zombie shambles for a moment, and falls to pieces.

< 164h/379H 1v/177V Pos: standing >
You attempt to flee...
Inside the Citadel, Beside the West Wall
Obvious exits: -N -S
A skeletal warrior is here, prepared to serve its master.(Red Aura)
A skeletal warrior is here, prepared to serve its master.(Red Aura)
You flee northward!

< 165h/379H 0v/177V Pos: standing >
You do not see or have the corpse.

< 166h/379H 0v/177V Pos: standing >
You don't have anything to put in it.

< 166h/379H 0v/177V Pos: standing >
A Gnome suddenly attacks YOU!
A Gnome snaps into visibility.
A Gnome misses you.

< 168h/379H 1v/177V Pos: standing >
< T: Ra TP: sta TC: nasty wounds E: A Gnome sta EP:  few wounds >
 Sorry, you aren't allowed to do that in combat.

< 168h/379H 2v/177V Pos: standing >
< T: Ra TP: sta TC: nasty wounds E: A Gnome sta EP:  few wounds >
 Sorry, you aren't allowed to do that in combat.

< 168h/379H 2v/177V Pos: standing >
< T: Ra TP: sta TC: nasty wounds E: A Gnome sta EP:  few wounds >
 You dodge a Gnome's vicious attack.
A Gnome snaps into visibility.

< 168h/379H 2v/177V Pos: standing >
< T: Ra TP: sta TC: nasty wounds E: A Gnome sta EP:  few wounds >
 You attempt to flee...
Inside the Citadel, Beside the West Wall
Obvious exits: -N -S
*A Minotaur (huge)  The Empire stands in mid-air here.(Gold Aura)
You flee southward!

< 168h/379H 0v/177V Pos: standing >
At the Entrance of the Citadel
Obvious exits: -N -E -S -W
A hunchbacked man is here, giving off a terrible stench.(Red Aura)
A skeletal warrior is here, prepared to serve its master.(Red Aura)
A hunchbacked man is here, giving off a terrible stench.(Red Aura)

< 168h/379H 0v/177V Pos: standing >
Inside the Citadel, Beside the West Wall
Obvious exits: -N -S
A skeletal warrior is here, prepared to serve its master.(Red Aura)

< 168h/379H 0v/177V Pos: standing >
You're too exhausted.

< 169h/379H 0v/177V Pos: standing >
Inside the Citadel, Beside the West Wall
Obvious exits: -N -S
A Ju-Ju zombie walks around, killing anything that moves.(Red Aura)

< 170h/379H 0v/177V Pos: standing >
Inside the Citadel, Beside the West Wall
Obvious exits: -N -S
The corpse of a wight is lying here.
A ghoul that was once a lizardman is here.(Red Aura)

< 171h/379H 0v/177V Pos: standing >
You're too exhausted.

< 172h/379H 0v/177V Pos: standing >
A wandering ju-ju zombie enters from the north.

< 172h/379H 0v/177V Pos: standing >
A wandering ju-ju zombie suddenly attacks YOU!
A wandering ju-ju zombie misses you.

< 172h/379H 1v/177V Pos: standing >
< T: Ra TP: sta TC: nasty wounds E: zombie sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 172h/379H 1v/177V Pos: standing >
< T: Ra TP: sta TC: nasty wounds E: zombie sta EP: excellent >
 You begin to focus your will...

< 172h/379H 1v/177V Pos: standing >
< T: Ra TP: sta TC: nasty wounds E: zombie sta EP: excellent >
 Casting: psychic crush 

< 172h/379H 1v/177V Pos: standing >
< T: Ra TP: sta TC: nasty wounds E: zombie sta EP: excellent >
 Your mental manipulations become a reality...
A wandering ju-ju zombie suddenly clutches their head, as if trying to shrug off some unknown malady.
[Damage: 127 ] -=[A wandering ju-ju zombie's eyes briefly cloud over as his entire psyche is wracked with wonderfully intense pain.]=-
A wandering ju-ju zombie is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Ra by 93.
You feel the bloodlust in your heart as you hear the death cry of a wandering ju-ju zombie.
A wandering ju-ju zombie shambles for a moment, and falls to pieces.

< 172h/379H 1v/177V Pos: standing >
The corpse of a wight appears to be empty.

< 173h/379H 1v/177V Pos: standing >
You don't have anything to put in it.

< 173h/379H 2v/177V Pos: standing >
Who should the spell be cast upon?  You must specify a target!

< 174h/379H 2v/177V Pos: standing >
There is too much adrenaline pumping through your body right now.

< 174h/379H 2v/177V Pos: standing >
Inside the Citadel, Beside the West Wall
Obvious exits: -N -S
A skeletal warrior is here, prepared to serve its master.(Red Aura)

< 175h/379H 2v/177V Pos: standing >
Alas, you cannot go that way. . . .

< 176h/379H 3v/177V Pos: standing >
Inside the Citadel, Beside the West Wall
Obvious exits: -N -S

< 177h/379H 2v/177V Pos: standing >
Under the Southwest Tower
Obvious exits: -N -E -U

< 179h/379H 2v/177V Pos: standing >
On the Ladder
Obvious exits: -U -D
The corpse of a wight is lying here.

< 181h/379H 3v/177V Pos: standing >
Oof!  a Dwarf bumps into you.

< 184h/379H 5v/177V Pos: standing >
A Gnome sneaks in from below.

< 188h/379H 7v/177V Pos: standing >
A Gnome bumps into a Dwarf.

< 188h/379H 7v/177V Pos: standing >
Room of the Beast
Obvious exits: -D
A drow zombie shambles about.(Red Aura)
*A large, dangerous looking shadowbeast moves about here.(Red Aura)

< 188h/379H 7v/177V Pos: standing >
A lesser shadowbeast suddenly attacks YOU!
A lesser shadowbeast snaps into visibility.
A lesser shadowbeast misses you.

< 189h/379H 8v/177V Pos: standing >
< T: Ra TP: sta TC: nasty wounds E: shadow sta EP: excellent >
 You drop to your belly.

< 189h/379H 8v/177V Pos: on your ass >
< T: Ra TP: ass TC: nasty wounds E: shadow sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 189h/379H 8v/177V Pos: on your ass >
< T: Ra TP: ass TC: nasty wounds E: shadow sta EP: excellent >
 A Gnome sneaks in from below.

< 189h/379H 8v/177V Pos: on your ass >
< T: Ra TP: ass TC: nasty wounds E: shadow sta EP: excellent >
 A Dwarf snaps into visibility.
You dodge a bash from a Dwarf, who loses his balance and falls.
A Gnome suddenly attacks YOU!
A Gnome snaps into visibility.
-=[A Gnome's decent crush wounds you.]=-
A Gnome snaps into visibility.
[Damage:  2 ] -=[A Gnome is burned severely as he hits you!]=-

< 185h/379H 8v/177V Pos: on your ass >
< T: Ra TP: ass TC: nasty wounds E: shadow sta EP: excellent >
 A lesser shadowbeast misses you.

< 185h/379H 8v/177V Pos: on your ass >
< T: Ra TP: ass TC: nasty wounds E: shadow sta EP: excellent >
 You are already awake...

< 185h/379H 8v/177V Pos: on your ass >
< T: Ra TP: ass TC: nasty wounds E: shadow sta EP: excellent >
 A lesser shadowbeast dodges your futile attack.
A lesser shadowbeast dodges your futile attack.

< 185h/379H 8v/177V Pos: on your ass >
< T: Ra TP: ass TC: nasty wounds E: shadow sta EP: excellent >
 You clamber to your feet.

< 185h/379H 8v/177V Pos: standing >
< T: Ra TP: sta TC: nasty wounds E: shadow sta EP: excellent >
 You dodge a Gnome's vicious attack.
A Gnome snaps into visibility.

< 185h/379H 8v/177V Pos: standing >
< T: Ra TP: sta TC: nasty wounds E: shadow sta EP: excellent >
 A lesser shadowbeast misses you.
You dodge a lesser shadowbeast's vicious attack.
A lesser shadowbeast suddenly flares black, and encases you in darkness!
You have been blinded!

< 185h/379H 8v/177V Pos: standing >
< T: someone TP: sta TC: nasty wounds E: someone sta EP: excellent >
 You attempt to flee...
You can't see a damn thing, you're blinded!
You flee downward!

< 185h/379H 0v/177V Pos: standing >
Someone suddenly attacks YOU!
Someone misses you.

< 185h/379H 0v/177V Pos: standing >
< T: someone TP: sta TC: nasty wounds E: someone sta EP:  small wounds >
 Sorry, you aren't allowed to do that in combat.

< 186h/379H 0v/177V Pos: standing >
< T: someone TP: sta TC: nasty wounds E: someone sta EP:  small wounds >
 Sorry, you aren't allowed to do that in combat.

< 186h/379H 0v/177V Pos: standing >
< T: someone TP: sta TC: nasty wounds E: someone sta EP:  small wounds >
 Sorry, you aren't allowed to do that in combat.

< 186h/379H 0v/177V Pos: standing >
< T: someone TP: sta TC: nasty wounds E: someone sta EP:  small wounds >
 Sorry, you aren't allowed to do that in combat.

< 186h/379H 0v/177V Pos: standing >
< T: someone TP: sta TC: nasty wounds E: someone sta EP:  small wounds >
 Someone misses you.

< 186h/379H 0v/177V Pos: standing >
< T: someone TP: sta TC: nasty wounds E: someone sta EP:  small wounds >
 You grin as you realize you're floating, with no floor in the room.
You attempt to flee...
You're too exhausted.
PANIC!  You couldn't escape!

< 186h/379H 0v/177V Pos: standing >
< T: someone TP: sta TC: nasty wounds E: someone sta EP:  small wounds >
 You attempt to flee...
Oof!  It seems that someone is in your way.
You can't leave that way.
PANIC!  You couldn't escape!

< 186h/379H 0v/177V Pos: standing >
< T: someone TP: sta TC: nasty wounds E: someone sta EP:  small wounds >
 You attempt to flee...
You're too exhausted.
PANIC!  You couldn't escape!

< 186h/379H 0v/177V Pos: standing >
< T: someone TP: sta TC: nasty wounds E: someone sta EP:  small wounds >
 Someone says 'vitiop'
You attempt to flee...
PANIC!  You couldn't escape!

< 186h/379H 0v/177V Pos: standing >
< T: someone TP: sta TC: nasty wounds E: someone sta EP:  small wounds >
 Someone dodges your futile attack.
You miss someone.

< 186h/379H 0v/177V Pos: standing >
< T: someone TP: sta TC: nasty wounds E: someone sta EP:  small wounds >
 You attempt to flee...
You're too exhausted.
PANIC!  You couldn't escape!

< 186h/379H 0v/177V Pos: standing >
< T: someone TP: sta TC: nasty wounds E: someone sta EP:  small wounds >
 You attempt to flee...
PANIC!  You couldn't escape!

< 186h/379H 0v/177V Pos: standing >
< T: someone TP: sta TC: nasty wounds E: someone sta EP:  small wounds >
 You attempt to flee...
Oof!  It seems that someone is in your way.
You can't leave that way.
PANIC!  You couldn't escape!

< 186h/379H 0v/177V Pos: standing >
< T: someone TP: sta TC: nasty wounds E: someone sta EP:  small wounds >
 Someone misses you.

< 186h/379H 0v/177V Pos: standing >
< T: someone TP: sta TC: nasty wounds E: someone sta EP:  small wounds >
 You attempt to flee...
You're too exhausted.
PANIC!  You couldn't escape!

< 186h/379H 0v/177V Pos: standing >
< T: someone TP: sta TC: nasty wounds E: someone sta EP:  small wounds >
 Someone quickly diagnoses someone's wounds.
Healing energy flows from someone into someone's body!

< 186h/379H 0v/177V Pos: standing >
< T: someone TP: sta TC: nasty wounds E: someone sta EP:  small wounds >
 You attempt to flee...
PANIC!  You couldn't escape!

< 186h/379H 0v/177V Pos: standing >
< T: someone TP: sta TC: nasty wounds E: someone sta EP:  small wounds >
 You attempt to flee...
Oof!  It seems that someone is in your way.
You can't leave that way.
PANIC!  You couldn't escape!

< 186h/379H 0v/177V Pos: standing >
< T: someone TP: sta TC: nasty wounds E: someone sta EP:  small wounds >
 You attempt to flee...
PANIC!  You couldn't escape!

< 186h/379H 0v/177V Pos: standing >
< T: someone TP: sta TC: nasty wounds E: someone sta EP:  small wounds >
 You begin to focus your will...

< 186h/379H 0v/177V Pos: standing >
< T: someone TP: sta TC: nasty wounds E: someone sta EP:  small wounds >
 You feel a cloak of blindness dissolve.

< 186h/379H 0v/177V Pos: standing >
< T: Ra TP: sta TC: nasty wounds E: A Gnome sta EP:  small wounds >
 Casting: psychic crush 
A Gnome snaps into visibility.
-=[A Gnome's fine crush strikes you.]=-
A Gnome snaps into visibility.
[Damage:  3 ] -=[A Gnome is burned severely as he hits you!]=-

< 180h/379H 0v/177V Pos: standing >
< T: Ra TP: sta TC: nasty wounds E: A Gnome sta EP:  small wounds >
 Your mental manipulations become a reality...
A Gnome snaps into visibility.
[Damage: 89 ] -=[A Gnome's eyes briefly cloud over as his entire psyche is wracked with wonderfully intense pain.]=-

< 180h/379H 0v/177V Pos: standing >
< T: Ra TP: sta TC: nasty wounds E: A Gnome sta EP:  few wounds >
 A Dwarf drops flat to the ground.

< 180h/379H 0v/177V Pos: standing >
< T: Ra TP: sta TC: nasty wounds E: A Gnome sta EP:  few wounds >
 A Dwarf bumps into a Gnome.

< 180h/379H 0v/177V Pos: standing >
< T: Ra TP: sta TC: nasty wounds E: A Gnome sta EP:  few wounds >
 You attempt to flee...
Oof!  It seems that a Gnome is in your way.
You can't leave that way.
PANIC!  You couldn't escape!

< 180h/379H 0v/177V Pos: standing >
< T: Ra TP: sta TC: nasty wounds E: A Gnome sta EP:  few wounds >
 A Gnome attempts to flee.
Oof!  a Gnome bumps into you.
A Gnome tries to flee, but can't make it out of here!
You begin to focus your will...

< 180h/379H 0v/177V Pos: standing >
< T: Ra TP: sta TC: nasty wounds E: A Gnome sta EP:  few wounds >
 A Gnome attempts to flee.
A Gnome clambers over a Dwarf's prone body.
A Gnome tries to flee, but can't make it out of here!

< 180h/379H 0v/177V Pos: standing >
A Dwarf clambers to his feet.

< 180h/379H 0v/177V Pos: standing >
Casting: psychic crush 

< 180h/379H 0v/177V Pos: standing >
Your mental manipulations become a reality...
A Gnome suddenly clutches their head, as if trying to shrug off some unknown malady.
A Gnome snaps into visibility.
[Damage: 141 ] -=[A Gnome's eyes briefly cloud over as his entire psyche is wracked with wonderfully intense pain.]=-
A Dwarf snaps into visibility.
[Damage:  7 ] -=[A Dwarf is burned severely as he hits you!]=-
You are knocked to the ground by a Dwarf's skillful bash!

< 166h/379H 1v/177V Pos: sitting >
< T: Ra TP: sit TC: nasty wounds E: A Dwarf sta EP: few scratches >
 A Gnome attempts to flee.
A Gnome leaves up.

< 167h/379H 1v/177V Pos: sitting >
< T: Ra TP: sit TC: nasty wounds E: A Dwarf sta EP: few scratches >
 A Dwarf snaps into visibility.
-=[A Dwarf's impressive slash strikes you hard.]=-
A Dwarf snaps into visibility.
[Damage:  8 ] -=[A Dwarf is burned severely as he hits you!]=-
-=[A Dwarf's impressive slash strikes you hard.]=-
A Dwarf snaps into visibility.
[Damage:  7 ] -=[A Dwarf is burned severely as he hits you!]=-

< 137h/379H 1v/177V Pos: sitting >
< T: Ra TP: sit TC: nasty wounds E: A Dwarf sta EP: few scratches >
 A Dwarf dodges your futile attack.
A Dwarf blocks your futile lunge at him.
A Dwarf snaps into visibility.

< 137h/379H 1v/177V Pos: sitting >
< T: Ra TP: sit TC: nasty wounds E: A Dwarf sta EP: few scratches >
 A Dwarf snaps into visibility.
-=[A Dwarf's impressive slash strikes you hard.]=-
A Dwarf snaps into visibility.
[Damage:  6 ] -=[A Dwarf is burned severely as he hits you!]=-
-=[A Dwarf's mighty slash enshrouds you in a mist of blood.]=-
OUCH!  That really did HURT!
A Dwarf snaps into visibility.
[Damage: 18 ] -=[A Dwarf is burned severely as he hits you!]=-

< 84h/379H 1v/177V Pos: sitting >
< T: Ra TP: sit TC:pretty hurt E: A Dwarf sta EP: few scratches >
 A Gnome enters from above.
A Gnome enters from above.
A Gnome enters from above.

< 84h/379H 1v/177V Pos: sitting >
< T: Ra TP: sit TC:pretty hurt E: A Dwarf sta EP: few scratches >
 A Gnome bumps into a Gnome.

< 84h/379H 1v/177V Pos: sitting >
< T: Ra TP: sit TC:pretty hurt E: A Dwarf sta EP: few scratches >
 A Dwarf parries your futile lunge at him.
A Dwarf dodges your futile attack.
A Dwarf snaps into visibility.

< 84h/379H 1v/177V Pos: sitting >
< T: Ra TP: sit TC:pretty hurt E: A Dwarf sta EP: few scratches >
 A Gnome bumps into a Gnome.

< 84h/379H 1v/177V Pos: sitting >
< T: Ra TP: sit TC:pretty hurt E: A Dwarf sta EP: few scratches >
 You scramble madly to your feet!

< 84h/379H 1v/177V Pos: standing >
< T: Ra TP: sta TC:pretty hurt E: A Dwarf sta EP: few scratches >
 A Dwarf snaps into visibility.
-=[A Dwarf's impressive slash strikes you very hard.]=-
A Dwarf snaps into visibility.
[Damage:  6 ] -=[A Dwarf is burned severely as he hits you!]=-
-=[A Dwarf's impressive slash strikes you very hard.]=-
A Dwarf snaps into visibility.
[Damage:  5 ] -=[A Dwarf is burned severely as he hits you!]=-
You grin as you realize you're floating, with no floor in the room.
You attempt to flee...
Oof!  It seems that a Dwarf is in your way.
You can't leave that way.
PANIC!  You couldn't escape!

< 62h/379H 1v/177V Pos: standing >
< T: Ra TP: sta TC:pretty hurt E: A Dwarf sta EP: few scratches >
 You are already standing.

< 62h/379H 1v/177V Pos: standing >
< T: Ra TP: sta TC:pretty hurt E: A Dwarf sta EP: few scratches >
 You attempt to flee...
Oof!  It seems that a Dwarf is in your way.
You can't leave that way.
PANIC!  You couldn't escape!

< 62h/379H 1v/177V Pos: standing >
< T: Ra TP: sta TC:pretty hurt E: A Dwarf sta EP: few scratches >
 You attempt to flee...
Under the Southwest Tower
Obvious exits: -N -E -U
You flee downward!

< 62h/379H 0v/177V Pos: standing >
Along the Southern Walls of the Citadel
Obvious exits: -E -W
Fresh blood covers everything in the area.
A headless skeleton of an ogre is here.(Red Aura)

< 62h/379H 0v/177V Pos: standing >
You're too exhausted.

< 62h/379H 0v/177V Pos: standing >
Along the Southern Walls of the Citadel
Obvious exits: -E -W

< 63h/379H 0v/177V Pos: standing >
A lizardman ghoul enters from the east.
Along the Southern Walls of the Citadel
Obvious exits: -E -W

< 64h/379H 0v/177V Pos: standing >
You're too exhausted.

< 65h/379H 0v/177V Pos: standing >
Along the Southern Walls of the Citadel
Obvious exits: -E -W

< 66h/379H 0v/177V Pos: standing >
You're too exhausted.

< 66h/379H 0v/177V Pos: standing >
A Dwarf sneaks east.
There is too much adrenaline pumping through your body right now.

< 68h/379H 1v/177V Pos: standing >
Along the Southern Walls of the Citadel
Obvious exits: -E -W

< 69h/379H 1v/177V Pos: standing >
Along the Southern Walls of the Citadel
Obvious exits: -E -W
Puddles of fresh blood cover the ground.
A small skeleton is here.(Red Aura)

< 70h/379H 1v/177V Pos: standing >
Along the Southern Walls of the Citadel
Obvious exits: -E -W
Fresh blood splatters cover the area.
A ghoul that was once a lizardman is here.(Red Aura)

< 71h/379H 0v/177V Pos: standing >
A stout dwarven skeletal maurader enters from the west.

< 71h/379H 1v/177V Pos: standing >
A stout dwarven skeletal maurader suddenly attacks YOU!
A stout dwarven skeletal maurader misses you.

< 72h/379H 1v/177V Pos: standing >
< T: Ra TP: sta TC:pretty hurt E: dwarven sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 72h/379H 1v/177V Pos: standing >
< T: Ra TP: sta TC:pretty hurt E: dwarven sta EP: excellent >
 A Dwarf sneaks in from the west.

< 72h/379H 1v/177V Pos: standing >
< T: Ra TP: sta TC:pretty hurt E: dwarven sta EP: excellent >
 You begin to focus your will...

< 72h/379H 1v/177V Pos: standing >
< T: Ra TP: sta TC:pretty hurt E: dwarven sta EP: excellent >
 A Dwarf snaps into visibility.
A Dwarf snaps into visibility.
[Damage:  7 ] -=[A Dwarf is burned severely as he hits you!]=-
You are knocked to the ground by a Dwarf's skillful bash!

< 58h/379H 1v/177V Pos: sitting >
< T: Ra TP: sit TC:pretty hurt E: dwarven sta EP: excellent >
 You can't do this sitting!
You abort your mental image before it has become reality!

< 58h/379H 1v/177V Pos: sitting >
< T: Ra TP: sit TC:pretty hurt E: dwarven sta EP: excellent >
 A stout dwarven skeletal maurader misses you.
You hear a stout dwarven skeletal maurader's bones rattle slightly, before it presses the attack.

< 58h/379H 1v/177V Pos: sitting >
< T: Ra TP: sit TC:pretty hurt E: dwarven sta EP: excellent >
 [Damage:  5 ] -=[Your slash wounds a stout dwarven skeletal maurader.]=-
[Damage:  4 ] -=[Your decent slash wounds a stout dwarven skeletal maurader.]=-

< 58h/379H 1v/177V Pos: sitting >
< T: Ra TP: sit TC:pretty hurt E: dwarven sta EP: few scratches >
 A Dwarf snaps into visibility.
-=[A Dwarf's slash seriously wounds you.]=-
You wish that your wounds would stop BLEEDING so much!
A Dwarf snaps into visibility.
[Damage:  6 ] -=[A Dwarf is burned severely as he hits you!]=-
A Dwarf misses you.

< 45h/379H 1v/177V Pos: sitting >
< T: Ra TP: sit TC: awful E: dwarven sta EP: few scratches >
 A stout dwarven skeletal maurader misses you.
A stout dwarven skeletal maurader groans loudly.

< 45h/379H 1v/177V Pos: sitting >
< T: Ra TP: sit TC: awful E: dwarven sta EP: few scratches >
 [Damage:  4 ] -=[Your decent slash wounds a stout dwarven skeletal maurader.]=-
[Damage:  4 ] -=[Your decent slash wounds a stout dwarven skeletal maurader.]=-

< 45h/379H 1v/177V Pos: sitting >
< T: Ra TP: sit TC: awful E: dwarven sta EP: few scratches >
 A Dwarf snaps into visibility.
-=[A Dwarf's impressive slash seriously wounds you.]=-
You wish that your wounds would stop BLEEDING so much!
A Dwarf snaps into visibility.
[Damage:  7 ] -=[A Dwarf is burned severely as he hits you!]=-
-=[A Dwarf's impressive slash enshrouds you in a mist of blood.]=-
YIKES!  Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
A Dwarf snaps into visibility.
[Damage:  8 ] -=[A Dwarf is burned severely as he hits you!]=-

< 15h/379H 1v/177V Pos: sitting >
< T: Ra TP: sit TC: awful E: dwarven sta EP: few scratches >
 A stout dwarven skeletal maurader misses you.
A stout dwarven skeletal maurader throws back its head and cackles with insane glee!
-=[A stout dwarven skeletal maurader's kick hits you in your side.]=-
YIKES!  Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
[Damage:  5 ] -=[A stout dwarven skeletal maurader is burned severely as it hits you!]=-

< 7h/379H 1v/177V Pos: sitting >
< T: Ra TP: sit TC: awful E: dwarven sta EP:  small wounds >
 You clamber to your feet.

< 7h/379H 1v/177V Pos: standing >
< T: Ra TP: sta TC: awful E: dwarven sta EP:  small wounds >
 You begin to focus your will...

< 7h/379H 1v/177V Pos: standing >
< T: Ra TP: sta TC: awful E: dwarven sta EP:  small wounds >
 A Dwarf snaps into visibility.
Your consciousness begins to fade in and out as your mortality slips away.....
[Damage:  7 ] -=[
< -8h/379H 1v/177V Pos: sitting >
You are too busy bleeding to death at the moment.
Casting: psychic crush 

< -8h/379H 1v/177V Pos: on your ass >
You are too busy bleeding to death at the moment.
Standing would be a good first step.
You abort your mental image before it has become reality!

< -7h/379H 1v/177V Pos: on your ass >
-=[