The death of [53 Tempest Magus] Taji The Empire (Halfling)

in Inside the Waterfall

from the perspective of [53 Tempest Magus] Taji The Empire (Halfling)

<worn as a badge>    a stylish obsidian badge from Shadamehr Keep
<worn on head>       the crown of dragons (magic)
<worn on eyes>       a wad of spawn goo [poor] (magic) (humming)
<worn in ear>        a lightning earring [superior]
<worn in ear>        an emerald disc fashioned from bone (magic)
<worn on face>       the mask of wildmagic[92h 5m 51s]
<worn around neck>   a mystical medallion shaped like an eye [poor] (magic) (humming)
<worn around neck>   the holy symbol of sanctity (magic) (glowing) (humming) [85%]
<worn on body>       the platemail of life [superior] (magic)
<worn about body>    the cloak of Arachdrathos [superior] (magic)
<worn on back>       a large leather backpack [68%]
<worn as quiver>     a diabolical iron quiver
<worn on belt buckle>lucky alchemist sack [71%]
<attached to belt>   a rugged adventurers satchel (magic) (illuminating)
<attached to belt>   a stick of light (illuminating) [80%]
<worn on arms>       some polished sleeves of Dagon [poor]
<worn around wrist>  a bracelet of dracolich teeth [poor] (magic) (glowing)
<worn around wrist>  a bracelet of dracolich hide (magic) (humming)
<worn on hands>      a pair of woven golden gloves (magic)
<worn on finger>     a ring of barriers [poor] (magic)
<worn on finger>     an ice ring (magic) (illuminating)
<primary weapon>     a shard of blackness [superior] (invis) (magic) (humming)
<held>               Utgard-Loki's crystal ball (magic)[233h 51m 53s]
<worn on legs>       the elven chainmail leggings of speed (magic)
<worn on feet>       a pair of clawed demon-hide moccasins


Obvious exits: -East  -West 

< 608h/608H 93v/120V Pos: standing >
You continue fishing.

< 608h/608H 93v/120V Pos: standing >
You continue fishing.

< 608h/608H 95v/120V Pos: standing >
You are carrying: (5/12)
a sparkling large hairy crab
a sparkling piranha
a rotting boot [ 5%]
a collapsable fishing pole [poor] [24%]
a bottomless bag of the illithids (magic)

< 608h/608H 96v/120V Pos: standing >
Your collapsable fishing pole [poor] cracks from the strain.
You reel in a sparkling speckled perch on your collapsable fishing pole [poor]!

< 608h/608H 100v/120V Pos: standing >
You cast your collapsable fishing pole [poor] and start waiting...

< 608h/608H 100v/120V Pos: standing >
Fishing - Last Edited: 2013-06-11 14:40:43 by drannak
=====================================================
Syntax: <fish> while standing on water.

The lakes and oceans of Duris are like most oceans filled with creatures 
that live in them. Using a standard fishing pole the creatures of Duris 
can attempt to catch fish and sea food. The chance of catching something
is dependant on the skill of the person and chance. The fish and sea food 
will increase the hitpoint regeneration and sometimes movement 
regeneration for a period of time. The duration and speed depends on what 
type of fish or sea food that was consumed. 

There are different types that can be caught are the following. Please 
note that they are now listed in order of how good they are. There are 
also a few types of special fish that are unlisted.

a large bass<br>
an impressive lobster<br>
a large pike fish<br>
a medium sized cod<br>
a piranha<br>
a large hairy crab<br>
a large shrimp<br>
a large flat oyster<br>
a large mussel<br>
a small clam<br>

Fishing also generates experience points.

==See also==
Minor Creation, mine, skills, fishing pole

The following help topics also matched your search:
 Fishing pole


< 608h/608H 103v/120V Pos: standing >
You continue fishing.

< 608h/608H 102v/120V Pos: standing >
You adjust your collapsable fishing pole [poor] in the water.

< 608h/608H 105v/120V Pos: standing >
You continue fishing.

< 608h/608H 107v/120V Pos: standing >
You continue fishing.

< 608h/608H 109v/120V Pos: standing >
You continue fishing.

< 608h/608H 111v/120V Pos: standing >
You continue fishing.

< 608h/608H 114v/120V Pos: standing >
You continue fishing.

< 608h/608H 116v/120V Pos: standing >
You continue fishing.

< 608h/608H 118v/120V Pos: standing >
You are momentarily blinded as powerful sparks of magic leap forth from your mask.

< 608h/608H 118v/120V Pos: standing >

< 608h/608H 118v/120V Pos: standing >
The sun vanishes behind the southern horizon.

< 608h/608H 118v/120V Pos: standing >
You continue fishing.

< 608h/608H 116v/120V Pos: standing >
You continue fishing.

< 608h/608H 114v/120V Pos: standing >
You reel in a sparkling large bass on your collapsable fishing pole [poor]!

< 608h/608H 114v/120V Pos: standing >
You cast your collapsable fishing pole [poor] and start waiting...

< 608h/608H 114v/120V Pos: standing >
You continue fishing.

< 608h/608H 112v/120V Pos: standing >
Your eyes seem to be playing tricks on you as you see strange ripples in reality.

< 608h/608H 114v/120V Pos: standing >
You continue fishing.

< 608h/608H 115v/120V Pos: standing >
You continue fishing.

< 608h/608H 117v/120V Pos: standing >
The vapors subside leaving you weak.
You feel the protection of the winds dissapate.
You feel the twinkle in your eyes fade.

< 608h/608H 120v/120V Pos: standing >
You feel a slight tug on a collapsable fishing pole [poor]!

< 608h/608H 118v/120V Pos: standing >
You continue fishing.

< 608h/608H 116v/120V Pos: standing >
Your eyes seem to be playing tricks on you as you see strange ripples in reality.

< 608h/608H 116v/120V Pos: standing >
You continue fishing.

< 608h/608H 114v/120V Pos: standing >
You continue fishing.

< 608h/608H 112v/120V Pos: standing >
Something breaches the water nearby, splashing you in the process.

< 608h/608H 110v/120V Pos: standing >
You adjust your collapsable fishing pole [poor] in the water.

< 608h/608H 108v/120V Pos: standing >
You continue fishing.

< 608h/608H 106v/120V Pos: standing >
You reel in a sparkling large flat oyster on your collapsable fishing pole [poor]!

< 608h/608H 106v/120V Pos: standing >
You cast your collapsable fishing pole [poor] and start waiting...

< 608h/608H 106v/120V Pos: standing >
You adjust your collapsable fishing pole [poor] in the water.

< 608h/608H 104v/120V Pos: standing >
You continue fishing.

< 608h/608H 102v/120V Pos: standing >
You continue fishing.

< 608h/608H 100v/120V Pos: standing >
You adjust your collapsable fishing pole [poor] in the water.

< 608h/608H 98v/120V Pos: standing >
You feel a slight tug on a collapsable fishing pole [poor]!

< 608h/608H 96v/120V Pos: standing >
The night has begun.

< 608h/608H 96v/120V Pos: standing >
You continue fishing.

< 608h/608H 94v/120V Pos: standing >
You continue fishing.

< 608h/608H 92v/120V Pos: standing >
It's cool out here.

< 608h/608H 92v/120V Pos: standing >
You continue fishing.

< 608h/608H 90v/120V Pos: standing >
You scratch at your groin and continue fishing.

< 608h/608H 88v/120V Pos: standing >
You continue fishing.

< 608h/608H 86v/120V Pos: standing >
You reel in a sparkling large hairy crab on your collapsable fishing pole [poor]!

< 608h/608H 86v/120V Pos: standing >
You cast your collapsable fishing pole [poor] and start waiting...

< 608h/608H 86v/120V Pos: standing >
You are carrying: (9/12)
a sparkling large flat oyster
a sparkling large bass
a sparkling speckled perch
[2] a sparkling large hairy crab
a sparkling piranha
a rotting boot [ 5%]
a collapsable fishing pole [poor] [18%]
a bottomless bag of the illithids (magic)

< 608h/608H 86v/120V Pos: standing >
You continue fishing.

< 608h/608H 87v/120V Pos: standing >
You get a scroll of curse removal from a bottomless bag of the illithids.

< 608h/608H 88v/120V Pos: standing >
Ok.

< 608h/608H 91v/120V Pos: standing >
You continue fishing.

< 608h/608H 89v/120V Pos: standing >
You get a tattered old scroll from a bottomless bag of the illithids.

< 608h/608H 92v/120V Pos: standing >
You continue fishing.

< 608h/608H 92v/120V Pos: standing >
You recite a tattered old scroll which turns to dust in your hands.
You snap into visibility.
A sparkling large flat oyster weighs 0 pounds and is worth roughly 1 copper.
This food affects your hit point regeneration by +135.
This food affects your movement regeneration by +7.
You mystically sense that this food has additional beneficial effects.
This food will keep you full for 5 mud hours.
A sparkling large flat oyster has an item value of 1.

< 608h/608H 96v/120V Pos: standing >
You continue fishing.

< 608h/608H 94v/120V Pos: standing >
You continue fishing.

< 608h/608H 96v/120V Pos: standing >
You continue fishing.

< 608h/608H 98v/120V Pos: standing >
You scratch at your groin and continue fishing.

< 608h/608H 101v/120V Pos: standing >
Something breaches the water nearby, splashing you in the process.

< 608h/608H 103v/120V Pos: standing >
You get a tattered old scroll from a bottomless bag of the illithids.

< 608h/608H 104v/120V Pos: standing >
You adjust your collapsable fishing pole [poor] in the water.

< 608h/608H 105v/120V Pos: standing >
You recite a tattered old scroll which turns to dust in your hands.
You snap into visibility.
A sparkling large bass weighs 0 pounds and is worth roughly 1 copper.
This food affects your hit point regeneration by +150.
This food affects your movement regeneration by +10.
You mystically sense that this food has additional beneficial effects.
This food will keep you full for 19 mud hours.
A sparkling large bass has an item value of 1.

< 608h/608H 108v/120V Pos: standing >
You continue fishing.

< 608h/608H 107v/120V Pos: standing >
You reel in a sparkling large hairy crab on your collapsable fishing pole [poor]!

< 608h/608H 112v/120V Pos: standing >
You cast your collapsable fishing pole [poor] and start waiting...

< 608h/608H 112v/120V Pos: standing >
You drop a sparkling large flat oyster.

< 608h/608H 114v/120V Pos: standing >
A sparkling large flat oyster splashes into the water, comes back to life, and swims away.

< 608h/608H 114v/120V Pos: standing >
You continue fishing.

< 608h/608H 114v/120V Pos: standing >
You are carrying: (9/12)
a sparkling large bass
a sparkling speckled perch
[3] a sparkling large hairy crab
a sparkling piranha
a rotting boot [ 5%]
a collapsable fishing pole [poor] [18%]
a bottomless bag of the illithids (magic)

< 608h/608H 118v/120V Pos: standing >
You continue fishing.

< 608h/608H 117v/120V Pos: standing >
You get a tattered old scroll from a bottomless bag of the illithids.

< 608h/608H 120v/120V Pos: standing >
You continue fishing.

< 608h/608H 118v/120V Pos: standing >
You recite a tattered old scroll which turns to dust in your hands.
You snap into visibility.
A sparkling large bass weighs 0 pounds and is worth roughly 1 copper.
This food affects your hit point regeneration by +150.
This food affects your movement regeneration by +10.
You mystically sense that this food has additional beneficial effects.
This food will keep you full for 19 mud hours.
A sparkling large bass has an item value of 1.

< 608h/608H 118v/120V Pos: standing >
You continue fishing.

< 608h/608H 116v/120V Pos: standing >
Ok.

< 608h/608H 116v/120V Pos: standing >
You continue fishing.

< 608h/608H 114v/120V Pos: standing >
You continue fishing.

< 608h/608H 116v/120V Pos: standing >
Something breaches the water nearby, splashing you in the process.

< 608h/608H 118v/120V Pos: standing >
You get a tattered old scroll from a bottomless bag of the illithids.

< 608h/608H 118v/120V Pos: standing >
You adjust your collapsable fishing pole [poor] in the water.

< 608h/608H 118v/120V Pos: standing >
You are carrying: (9/12)
a tattered old scroll
a sparkling speckled perch
[3] a sparkling large hairy crab
a sparkling piranha
a rotting boot [ 5%]
a collapsable fishing pole [poor] [18%]
a bottomless bag of the illithids (magic)

< 608h/608H 118v/120V Pos: standing >
You continue fishing.

< 608h/608H 116v/120V Pos: standing >
You recite a tattered old scroll which turns to dust in your hands.
You snap into visibility.
A sparkling speckled perch weighs 0 pounds and is worth roughly 1 copper.
This food affects your hit point regeneration by +105.
This food affects your movement regeneration by +8.
You mystically sense that this food has additional beneficial effects.
This food will keep you full for 11 mud hours.
A sparkling speckled perch has an item value of 1.

< 608h/608H 116v/120V Pos: standing >
You continue fishing.

< 608h/608H 114v/120V Pos: standing >
You drop a sparkling speckled perch.

< 608h/608H 114v/120V Pos: standing >
A sparkling speckled perch splashes into the water, comes back to life, and swims away.

< 608h/608H 114v/120V Pos: standing >
You reel in a sparkling medium sized cod on your collapsable fishing pole [poor]!

< 608h/608H 115v/120V Pos: standing >
You cast your collapsable fishing pole [poor] and start waiting...

< 608h/608H 116v/120V Pos: standing >
You get a tattered old scroll from a bottomless bag of the illithids.

< 608h/608H 118v/120V Pos: standing >
You continue fishing.

< 608h/608H 118v/120V Pos: standing >
You recite a tattered old scroll which turns to dust in your hands.
You snap into visibility.
A sparkling medium sized cod weighs 0 pounds and is worth roughly 1 copper.
This food affects your hit point regeneration by +120.
This food affects your movement regeneration by +8.
You mystically sense that this food has additional beneficial effects.
This food will keep you full for 11 mud hours.
A sparkling medium sized cod has an item value of 1.

< 608h/608H 118v/120V Pos: standing >
You continue fishing.

< 608h/608H 116v/120V Pos: standing >
You drop a sparkling medium sized cod.

< 608h/608H 116v/120V Pos: standing >
A sparkling medium sized cod splashes into the water, comes back to life, and swims away.

< 608h/608H 116v/120V Pos: standing >
You get a tattered old scroll from a bottomless bag of the illithids.

< 608h/608H 117v/120V Pos: standing >
You get a tattered old scroll from a bottomless bag of the illithids.

< 608h/608H 117v/120V Pos: standing >
You feel a slight tug on a collapsable fishing pole [poor]!

< 608h/608H 116v/120V Pos: standing >
You adjust your collapsable fishing pole [poor] in the water.

< 608h/608H 118v/120V Pos: standing >
You recite a tattered old scroll which turns to dust in your hands.
You snap into visibility.
A sparkling large hairy crab weighs 0 pounds and is worth roughly 1 copper.
This food affects your hit point regeneration by +105.
This food affects your movement regeneration by +7.
You mystically sense that this food has additional beneficial effects.
This food will keep you full for 8 mud hours.
A sparkling large hairy crab has an item value of 1.

< 608h/608H 118v/120V Pos: standing >
You continue fishing.

< 608h/608H 116v/120V Pos: standing >
You drop a sparkling large hairy crab.

< 608h/608H 116v/120V Pos: standing >
A sparkling large hairy crab splashes into the water, comes back to life, and swims away.

< 608h/608H 116v/120V Pos: standing >
You are carrying: (7/12)
a tattered old scroll
[2] a sparkling large hairy crab
a sparkling piranha
a rotting boot [ 5%]
a collapsable fishing pole [poor] [18%]
a bottomless bag of the illithids (magic)

< 608h/608H 117v/120V Pos: standing >
Something breaches the water nearby, splashing you in the process.

< 608h/608H 116v/120V Pos: standing >
You drop a sparkling large hairy crab.

< 608h/608H 119v/120V Pos: standing >
You drop a sparkling large hairy crab.

< 608h/608H 119v/120V Pos: standing >
A sparkling large hairy crab splashes into the water, comes back to life, and swims away.

< 608h/608H 119v/120V Pos: standing >
A sparkling large hairy crab splashes into the water, comes back to life, and swims away.

< 608h/608H 119v/120V Pos: standing >
You continue fishing.

< 608h/608H 118v/120V Pos: standing >
You recite a tattered old scroll which turns to dust in your hands.
You snap into visibility.
A sparkling piranha weighs 0 pounds and is worth roughly 1 copper.
This food affects your hit point regeneration by +150.
This food affects your movement regeneration by +10.
You mystically sense that this food has additional beneficial effects.
This food will keep you full for 10 mud hours.
A sparkling piranha has an item value of 1.

< 608h/608H 118v/120V Pos: standing >
You continue fishing.

< 608h/608H 116v/120V Pos: standing >
Ok.

< 608h/608H 116v/120V Pos: standing >
You are carrying: (3/12)
a rotting boot [ 5%]
a collapsable fishing pole [poor] [18%]
a bottomless bag of the illithids (magic)

< 608h/608H 116v/120V Pos: standing >
You continue fishing.

< 608h/608H 115v/120V Pos: standing >
You continue fishing.

< 608h/608H 118v/120V Pos: standing >
Your collapsable fishing pole [poor] cracks from the strain.
You reel in a sparkling large pike fish on your collapsable fishing pole [poor]!

< 608h/608H 120v/120V Pos: standing >
You cast your collapsable fishing pole [poor] and start waiting...

< 608h/608H 120v/120V Pos: standing >
You continue fishing.

< 608h/608H 118v/120V Pos: standing >
You continue fishing.

< 608h/608H 116v/120V Pos: standing >
You get a tattered old scroll from a bottomless bag of the illithids.

< 608h/608H 116v/120V Pos: standing >
You continue fishing.

< 608h/608H 114v/120V Pos: standing >
You recite a tattered old scroll which turns to dust in your hands.
You snap into visibility.
A sparkling large pike fish weighs 0 pounds and is worth roughly 1 gold.
This food affects your hit point regeneration by +105.
This food affects your movement regeneration by +9.
You mystically sense that this food has additional beneficial effects.
This food will keep you full for 13 mud hours.
A sparkling large pike fish has an item value of 1.

< 608h/608H 116v/120V Pos: standing >
You continue fishing.

< 608h/608H 117v/120V Pos: standing >
You do not have that item.

< 608h/608H 119v/120V Pos: standing >
You continue fishing.

< 608h/608H 118v/120V Pos: standing >
You drop a sparkling large pike fish.

< 608h/608H 118v/120V Pos: standing >
A sparkling large pike fish splashes into the water, comes back to life, and swims away.

< 608h/608H 118v/120V Pos: standing >
You are carrying: (3/12)
a rotting boot [ 5%]
a collapsable fishing pole [poor] [12%]
a bottomless bag of the illithids (magic)

< 608h/608H 118v/120V Pos: standing >
You feel a slight tug on a collapsable fishing pole [poor]!

< 608h/608H 118v/120V Pos: standing >
Your eyes seem to be playing tricks on you as you see strange ripples in reality.

< 608h/608H 118v/120V Pos: standing >
You continue fishing.

< 608h/608H 116v/120V Pos: standing >
You continue fishing.

< 608h/608H 114v/120V Pos: standing >
You continue fishing.

< 608h/608H 112v/120V Pos: standing >
You continue fishing.

< 608h/608H 110v/120V Pos: standing >
Your collapsable fishing pole [poor] cracks from the strain.
You reel in a sparkling large hairy crab on your collapsable fishing pole [poor]!

< 608h/608H 110v/120V Pos: standing >
You cast your collapsable fishing pole [poor] and start waiting...

< 608h/608H 110v/120V Pos: standing >
You adjust your collapsable fishing pole [poor] in the water.

< 608h/608H 108v/120V Pos: standing >
You drop a sparkling large hairy crab.

< 608h/608H 108v/120V Pos: standing >
A sparkling large hairy crab splashes into the water, comes back to life, and swims away.

< 608h/608H 108v/120V Pos: standing >
You continue fishing.

< 608h/608H 108v/120V Pos: standing >
You suddenly feel a rush of supernatural heat surround your body.

< 608h/608H 109v/120V Pos: standing >
You continue fishing.

< 608h/608H 110v/120V Pos: standing >
Something breaches the water nearby, splashing you in the process.

< 608h/608H 112v/120V Pos: standing >
Your eyes seem to be playing tricks on you as you see strange ripples in reality.

< 608h/608H 113v/120V Pos: standing >
A halfling merchant snaps into visibility.
You snap into visibility.
A halfling merchant disappears from your vision for a moment, suddenly appearing behind you; you fail to counter his advance...

< 608h/608H 113v/120V Pos: standing >
< T: Taji TP: sta TC:excellent E: a halfling merchant sta EP: excellent >
 A halfling merchant snaps into visibility.
You attack a halfling merchant. [0 Hits]
A halfling merchant snaps into visibility.
You snap into visibility.
You scream in pain as a halfling merchant's pierce tears into your flesh.
You scream in pain as a halfling merchant's pierce tears into your flesh.
You scream in pain as a halfling merchant's pierce tears into your flesh.
A halfling merchant attacks you. [3 Hits]

< 540h/608H 114v/120V Pos: standing >
< T: Taji TP: sta TC: small wounds E: a halfling merchant sta EP: excellent >
 You stop fishing.

< 540h/608H 114v/120V Pos: standing >
< T: Taji TP: sta TC: small wounds E: a halfling merchant sta EP: excellent >
 A halfling merchant snaps into visibility.
You snap into visibility.
You scream in pain as a halfling merchant's pierce tears into your flesh.
You scream in pain as a halfling merchant's pierce tears into your flesh.
A halfling merchant attacks you. [2 Hits]

< 497h/608H 114v/120V Pos: standing >
< T: Taji TP: sta TC: small wounds E: a halfling merchant sta EP: excellent >
 On a Swift River
Obvious exits: -East  -West 
*A halfling merchant is standing here, busy with his own matters.(Red Aura)

< 497h/608H 114v/120V Pos: standing >
< T: Taji TP: sta TC: small wounds E: a halfling merchant sta EP: excellent >
 You snap into visibility.
A halfling merchant snaps into visibility.
You attack a halfling merchant. [0 Hits]

< 497h/608H 114v/120V Pos: standing >
< T: Taji TP: sta TC: small wounds E: a halfling merchant sta EP: excellent >
 You start chanting...
You snap into visibility.

< 497h/608H 114v/120V Pos: standing >
< T: Taji TP: sta TC: small wounds E: a halfling merchant sta EP: excellent >
 You snap into visibility.
Casting: forked lightning *
A halfling merchant looks at you.

< 497h/608H 114v/120V Pos: standing >
< T: Taji TP: sta TC: small wounds E: a halfling merchant sta EP: excellent >
 A halfling merchant snaps into visibility.
You snap into visibility.
You scream in pain as a halfling merchant's pierce tears into your flesh.
You scream in pain as a halfling merchant's pierce tears into your flesh.
You scream in pain as a halfling merchant's pierce tears into your flesh.
A halfling merchant attacks you. [3 Hits]

< 410h/608H 114v/120V Pos: standing >
< T: Taji TP: sta TC: few wounds E: a halfling merchant sta EP: excellent >
 You snap into visibility.
Casting: forked lightning 

< 410h/608H 114v/120V Pos: standing >
< T: Taji TP: sta TC: few wounds E: a halfling merchant sta EP: excellent >
 A halfling merchant attempts to flee.
A halfling merchant tries to flee, but can't make it out of here!

< 410h/608H 114v/120V Pos: standing >
< T: Taji TP: sta TC: few wounds E: a halfling merchant sta EP: excellent >
 A halfling merchant attempts to flee.
A halfling merchant leaves west.

< 410h/608H 114v/120V Pos: standing >
You abort your prayer before it's done!

< 410h/608H 114v/120V Pos: standing >
A halfling merchant snaps into visibility.
You snap into visibility.
Out of nowhere, a halfling merchant stabs you in the back.
You attempt to flee...
On a Swift River
   Water storms through the tight confines of the river driving steadily
eastward toward the Woodseer wall which rises up over the river allowing it
to flow through.  The river continues to the east and west, and a steep river
bank to the north looks easy to slip down and impossible to climb back up.
Obvious exits: -East  -West 
You flee westward!

< 361h/608H 85v/120V Pos: standing >
On a Swift River
   The stonework of the wall is only of passing interest, what demands more
attention is the fact that river soon ends to the east in a treacherous
waterfall that dives downward into a jungle valley.  The river continues to
the east and west, and a steep river bank to the north looks easy to slip
down and impossible to climb back up.
Obvious exits: -East  -West 
*A halfling merchant is standing here, busy with his own matters.(Red Aura)

< 361h/608H 84v/120V Pos: standing >
The Edge of a Waterfall
   The stone of the walkway above provides no real protection from the
splashing water here as it shoots downward toward a rock laden pool below.
Ridges in the stone of the cliff to the south and the rock of the Woodseer
wall that passes over the river provide handholds that help those trying to
avoid the gruesome fall into the pool below, but the current here is so
strong that it is almost impossible to fight.
Obvious exits: -West  -Down 

< 361h/608H 82v/120V Pos: standing >
Alas, you cannot go that way. . . .

< 361h/608H 82v/120V Pos: standing >
A halfling merchant snaps into visibility.
You snap into visibility.
Out of nowhere, a halfling merchant stabs you in the back.
Sorry, you aren't allowed to do that in combat.

< 340h/608H 83v/120V Pos: standing >
< T: Taji TP: sta TC: few wounds E: a halfling merchant sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 340h/608H 83v/120V Pos: standing >
< T: Taji TP: sta TC: few wounds E: a halfling merchant sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 340h/608H 83v/120V Pos: standing >
< T: Taji TP: sta TC: few wounds E: a halfling merchant sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 340h/608H 83v/120V Pos: standing >
< T: Taji TP: sta TC: few wounds E: a halfling merchant sta EP: excellent >
 A halfling merchant snaps into visibility.
You snap into visibility.
A halfling merchant attacks you. [4 Hits]

< 268h/608H 83v/120V Pos: standing >
< T: Taji TP: sta TC: nasty wounds E: a halfling merchant sta EP: excellent >
 You failed.

< 268h/608H 83v/120V Pos: standing >
< T: Taji TP: sta TC: nasty wounds E: a halfling merchant sta EP: excellent >
 You snap into visibility.
A halfling merchant snaps into visibility.
You attack a halfling merchant. [0 Hits]
You attempt to flee...
Inside the Waterfall
   Rocks glisten with moisture as the angry water pummels them, tearing apart
anything unlucky enough to have fallen over the edge.  As the water shoots
out and down it begins to clear even the rocky face of the cliff throwing
everything in its path downward to crush it against the rocks below.  Even
magical flight cannot battle the power of the water as it crushes its way
downard.
Obvious exits: -Down 
You flee downward!

< 268h/608H 60v/120V Pos: standing >
A halfling merchant sneaks in from elsewhere.

< 268h/608H 60v/120V Pos: standing >
A halfling merchant snaps into visibility.
You snap into visibility.
Out of nowhere, a halfling merchant stabs you in the back.

< 217h/608H 60v/120V Pos: standing >
< T: Taji TP: sta TC: nasty wounds E: a halfling merchant sta EP: excellent >
 Your eyes seem to be playing tricks on you as you see strange ripples in reality.
You grin as you realize you're floating, with no floor in the room.
Sorry, you aren't allowed to do that in combat.

< 217h/608H 60v/120V Pos: standing >
< T: Taji TP: sta TC: nasty wounds E: a halfling merchant sta EP: excellent >
 You grin as you realize you're floating, with no floor in the room.
Sorry, you aren't allowed to do that in combat.

< 217h/608H 60v/120V Pos: standing >
< T: Taji TP: sta TC: nasty wounds E: a halfling merchant sta EP: excellent >
 You grin as you realize you're floating, with no floor in the room.
Sorry, you aren't allowed to do that in combat.

< 217h/608H 60v/120V Pos: standing >
< T: Taji TP: sta TC: nasty wounds E: a halfling merchant sta EP: excellent >
 You grin as you realize you're floating, with no floor in the room.
Sorry, you aren't allowed to do that in combat.

< 217h/608H 60v/120V Pos: standing >
< T: Taji TP: sta TC: nasty wounds E: a halfling merchant sta EP: excellent >
 You grin as you realize you're floating, with no floor in the room.
You attempt to flee...
Inside the Waterfall
   Water slaps against one last rock that sticks out of the cliff and
ricochets into midair where it continues its downward course.  Gravity and
water combined create an almost unstoppable force, driving everything
downward.  As the water forces its way downward, any creature within it has
no choice but to follow the flow and hope they can survive the landing.
Obvious exits: -Down 
You flee downward!

< 217h/608H 37v/120V Pos: standing >
A halfling merchant sneaks in from elsewhere.

< 217h/608H 37v/120V Pos: standing >
A halfling merchant snaps into visibility.
You snap into visibility.
Out of nowhere, a halfling merchant stabs you in the back.

< 196h/608H 37v/120V Pos: standing >
< T: Taji TP: sta TC: nasty wounds E: a halfling merchant sta EP: excellent >
 A halfling merchant snaps into visibility.
You snap into visibility.
A halfling merchant attacks you. [0 Hits]

< 196h/608H 37v/120V Pos: standing >
< T: Taji TP: sta TC: nasty wounds E: a halfling merchant sta EP: excellent >
 You grin as you realize you're floating, with no floor in the room.
Sorry, you aren't allowed to do that in combat.

< 196h/608H 37v/120V Pos: standing >
< T: Taji TP: sta TC: nasty wounds E: a halfling merchant sta EP: excellent >
 You grin as you realize you're floating, with no floor in the room.
You attempt to flee...
PANIC!  You couldn't escape!

< 196h/608H 37v/120V Pos: standing >
< T: Taji TP: sta TC: nasty wounds E: a halfling merchant sta EP: excellent >
 You snap into visibility.
A halfling merchant snaps into visibility.
You attack a halfling merchant. [0 Hits]

< 196h/608H 37v/120V Pos: standing >
< T: Taji TP: sta TC: nasty wounds E: a halfling merchant sta EP: excellent >
 A halfling merchant snaps into visibility.

< 196h/608H 37v/120V Pos: standing >
< T: Taji TP: sta TC: nasty wounds E: a halfling merchant sta EP: excellent >
 A halfling merchant snaps into visibility.
You snap into visibility.
A halfling merchant attacks you. [5 Hits]
You grin as you realize you're floating, with no floor in the room.
You attempt to flee...
Inside the Waterfall
   All that is here is water and air, and the water predominates,
overpowering anything in its path.  Nothing here can do anything but follow
the course of the water as it falls downward, and pray that the landing will
be gentle.
Obvious exits: -Down 
You flee downward!

< 126h/608H 6v/120V Pos: standing >
A halfling merchant snaps into visibility.
You snap into visibility.
Out of nowhere, a halfling merchant stabs you in the back.
YIKES!  Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!

< 43h/608H 6v/120V Pos: standing >
< T: Taji TP: sta TC: awful E: a halfling merchant sta EP: excellent >
 You grin as you realize you're floating, with no floor in the room.
Sorry, you aren't allowed to do that in combat.

< 43h/608H 6v/120V Pos: standing >
< T: Taji TP: sta TC: awful E: a halfling merchant sta EP: excellent >
 Your eyes seem to be playing tricks on you as you see strange ripples in reality.

< 43h/608H 6v/120V Pos: standing >
< T: Taji TP: sta TC: awful E: a halfling merchant sta EP: excellent >
 You grin as you realize you're floating, with no floor in the room.
You attempt to flee...
PANIC!  You couldn't escape!

< 43h/608H 6v/120V Pos: standing >
< T: Taji TP: sta TC: awful E: a halfling merchant sta EP: excellent >
 You grin as you realize you're floating, with no floor in the room.
Sorry, you aren't allowed to do that in combat.

< 43h/608H 6v/120V Pos: standing >
< T: Taji TP: sta TC: awful E: a halfling merchant sta EP: excellent >
 You grin as you realize you're floating, with no floor in the room.
Sorry, you aren't allowed to do that in combat.

< 43h/608H 6v/120V Pos: standing >
< T: Taji TP: sta TC: awful E: a halfling merchant sta EP: excellent >
 You snap into visibility.
A halfling merchant snaps into visibility.
You attack a halfling merchant. [0 Hits]

< 43h/608H 6v/120V Pos: standing >
< T: Taji TP: sta TC: awful E: a halfling merchant sta EP: excellent >
 A halfling merchant snaps into visibility.
Before you can react a halfling merchant suddenly lashes at you.
Your frayed ends of sanity was completely destroyed by the massive blow!