The death of [36 Sorcerer] Szzl (Kobold)

in Before the Gates of Moregeeth

from the perspective of [36 Sorcerer] Szzl (Kobold)

<worn around neck>   a light blue scarf
<worn around neck>   a light blue scarf
<worn on body>       a shabby alligator skin jerkin
<worn about waist>   a belt of sewn ratskins
<worn on belt buckle>a quill
<held as shield>     a small round wooden shield
<worn on hands>      a pair of brown leather gloves
<primary weapon>     a short steel dagger
<worn on legs>       a pair of studded leather leggings
<worn on feet>       a pair of tight black slippers


Obvious exits: -W -D

< 225h/225H 106v/115V Pos: standing >
Alas, you cannot go that way. . . .

< 225h/225H 106v/115V Pos: standing >
Alas, you cannot go that way. . . .

< 225h/225H 107v/115V Pos: standing >
At a Turn in the Path
Obvious exits: -E -U

< 225h/225H 106v/115V Pos: standing >
Alas, you cannot go that way. . . .

< 225h/225H 106v/115V Pos: standing >
At a Turn in the Trail
Obvious exits: -W -U

< 225h/225H 104v/115V Pos: standing >
Alas, you cannot go that way. . . .

< 225h/225H 105v/115V Pos: standing >
Alas, you cannot go that way. . . .

< 225h/225H 105v/115V Pos: standing >
Alas, you cannot go that way. . . .

< 225h/225H 105v/115V Pos: standing >
A Split in the Trail
Obvious exits: -E -U -D

< 225h/225H 105v/115V Pos: standing >
At a Turn in the Trail
Obvious exits: -W -D
A small roper is here with dozens of swirling tenticals flailing about!

< 225h/225H 103v/115V Pos: standing >
A Long Narrow Trail
Obvious exits: -U -D

< 225h/225H 102v/115V Pos: standing >
At a Turn in the Trail
Obvious exits: -W -U

< 225h/225H 100v/115V Pos: standing >
You sit down and relax.

< 225h/225H 102v/115V Pos: sitting >
You purge 'bigbys clenched fist' from your thoughts.

< 225h/225H 107v/115V Pos: sitting >
Horns begin to bellow and drums thunder to the call to arms!
Horns begin to bellow and drums thunder to the call to arms!

< 225h/225H 107v/115V Pos: sitting >
You clamber to your feet.

< 225h/225H 114v/115V Pos: standing >
The taste of blood slowly fades from your body.
You feel the swirling shadows around your body dissipate.

< 225h/225H 115v/115V Pos: standing >
But you are a member of no group?!

< 225h/225H 115v/115V Pos: standing >

< 225h/225H 115v/115V Pos: standing >
You quickly scan the area.
A roper who is not far off above you.

< 225h/225H 115v/115V Pos: standing >
At a Turn in the Trail
Obvious exits: -W -U

< 225h/225H 115v/115V Pos: standing >
A Split in the Trail
Obvious exits: -E -W -D

< 225h/225H 113v/115V Pos: standing >
A Long Narrow Trail
Obvious exits: -E -W

< 225h/225H 111v/115V Pos: standing >
A Split in the Trail
Obvious exits: -E -W -D

< 225h/225H 109v/115V Pos: standing >
At a Turn in the Path
Obvious exits: -E -U

< 225h/225H 107v/115V Pos: standing >
Alas, you cannot go that way. . . .

< 225h/225H 107v/115V Pos: standing >
Alas, you cannot go that way. . . .

< 225h/225H 107v/115V Pos: standing >
Alas, you cannot go that way. . . .

< 225h/225H 108v/115V Pos: standing >
You quickly scan the area.
You see nothing.

< 225h/225H 108v/115V Pos: standing >
A Dead-End
Obvious exits: -D

< 225h/225H 106v/115V Pos: standing >
Horns begin to bellow and drums thunder to the call to arms!

< 225h/225H 107v/115V Pos: standing >
You are carrying: (6/11)
a vicious looking scimitar [poor]
a large leather backpack
[3] a spellbook
a short steel dagger

< 225h/225H 107v/115V Pos: standing >
Horns begin to bellow and drums thunder to the call to arms!

< 225h/225H 108v/115V Pos: standing >
Horns begin to bellow and drums thunder to the call to arms!

< 225h/225H 108v/115V Pos: standing >
Horns begin to bellow and drums thunder to the call to arms!

< 225h/225H 110v/115V Pos: standing >
Horns begin to bellow and drums thunder to the call to arms!

< 225h/225H 111v/115V Pos: standing >
You sit down and relax.

< 225h/225H 111v/115V Pos: sitting >
You have memorized the following spells:
( 8th circle)  1 - shadow shield
( 7th circle)  3 - bigbys clenched fist
( 6th circle)  6 - fireball
( 5th circle)  4 - cone of cold
               1 - dimension door
               1 - slowness
( 4th circle)  3 - lightning bolt
               1 - ray of enfeeblement
               1 - levitate
               2 - dispel magic
( 3rd circle)  1 - concealment
               7 - shocking grasp
( 2nd circle)  4 - burning hands
               4 - sleep
               1 - strength
( 1st circle)  2 - minor creation
               8 - magic missile

You can memorize 1 7th circle spell(s).

< 225h/225H 112v/115V Pos: sitting >
Pardon?

< 225h/225H 112v/115V Pos: sitting >
You start meditating...

< 225h/225H 113v/115V Pos: sitting >
Horns begin to bellow and drums thunder to the call to arms!

< 225h/225H 115v/115V Pos: sitting >
Horns begin to bellow and drums thunder to the call to arms!

< 225h/225H 115v/115V Pos: sitting >
Horns begin to bellow and drums thunder to the call to arms!
Horns begin to bellow and drums thunder to the call to arms!

< 225h/225H 115v/115V Pos: sitting >
Autosaving...

< 225h/225H 115v/115V Pos: sitting >
Horns begin to bellow and drums thunder to the call to arms!
Horns begin to bellow and drums thunder to the call to arms!

< 225h/225H 115v/115V Pos: sitting >

< 225h/225H 115v/115V Pos: sitting >
You stop meditating.
You clamber to your feet.

< 225h/225H 115v/115V Pos: standing >
A Dead-End
Obvious exits: -D

< 225h/225H 115v/115V Pos: standing >
At a Turn in the Path
Obvious exits: -E -U

< 225h/225H 113v/115V Pos: standing >
A Split in the Trail
Obvious exits: -E -W -D

< 225h/225H 111v/115V Pos: standing >
Before an Earthen Slope
Obvious exits: -E -W -U
A large sign with crude lettering stands here.

< 225h/225H 109v/115V Pos: standing >
Alas, you cannot go that way. . . .

< 225h/225H 109v/115V Pos: standing >
Alas, you cannot go that way. . . .

< 225h/225H 110v/115V Pos: standing >
You quickly scan the area.
A goblin scout who is close by to your west.
A goblin scout who is close by to your west.

< 225h/225H 110v/115V Pos: standing >
A Small Outpost
Obvious exits: -N -W
A few drops of fresh blood are scattered around the area.
The corpse of a goblin scout is lying here.

< 225h/225H 110v/115V Pos: standing >
You quickly scan the area.
A goblin scout who is not far off to your west.
A goblin scout who is not far off to your west.

< 225h/225H 110v/115V Pos: standing >
Before an Earthen Slope
Obvious exits: -E -W -U
A large sign with crude lettering stands here.

< 225h/225H 110v/115V Pos: standing >
A Split in the Trail
Obvious exits: -E -W -D

< 225h/225H 108v/115V Pos: standing >
Before an Earthen Slope
Obvious exits: -E -W -U
A large sign with crude lettering stands here.

< 225h/225H 109v/115V Pos: standing >
You quickly scan the area.
A goblin scout who is close by to your west.
A goblin scout who is close by to your west.

< 225h/225H 109v/115V Pos: standing >
A Small Outpost
Obvious exits: -E
A goblin scout stands here watching for invaders.
A goblin scout stands here watching for invaders.

< 225h/225H 108v/115V Pos: standing >
Before an Earthen Slope
Obvious exits: -E -W -U
A large sign with crude lettering stands here.

< 225h/225H 109v/115V Pos: standing >
A Small Outpost
Obvious exits: -N -W
A few drops of fresh blood are scattered around the area.
The corpse of a goblin scout is lying here.

< 225h/225H 108v/115V Pos: standing >
You quickly scan the area.
A goblin scout who is not far off to your west.
A goblin scout who is not far off to your west.

< 225h/225H 109v/115V Pos: standing >
A Dark Cave
Obvious exits: -N -S

< 225h/225H 110v/115V Pos: standing >
You quickly scan the area.
You see nothing.

< 225h/225H 110v/115V Pos: standing >
Little Used Road
Obvious exits: -N -E -S

< 225h/225H 110v/115V Pos: standing >
You quickly scan the area.
A common goblin female who is close by to your east.
A small goblin child who is not far off to your east.
A common goblin female who is a brief walk away to your east.
A small patrolling guard who is rather far off to your east.
A large guard who is rather far off to your east.

< 225h/225H 111v/115V Pos: standing >
A Dark Cave
Obvious exits: -N -S

< 225h/225H 111v/115V Pos: standing >
A Small Outpost
Obvious exits: -N -W
A few drops of fresh blood are scattered around the area.
The corpse of a goblin scout is lying here.

< 225h/225H 110v/115V Pos: standing >
Before an Earthen Slope
Obvious exits: -E -W -U
A large sign with crude lettering stands here.

< 225h/225H 110v/115V Pos: standing >
A Split in the Trail
Obvious exits: -E -W -D

< 225h/225H 108v/115V Pos: standing >
Alas, you cannot go that way. . . .

< 225h/225H 108v/115V Pos: standing >
Alas, you cannot go that way. . . .

< 225h/225H 109v/115V Pos: standing >
Alas, you cannot go that way. . . .

< 225h/225H 109v/115V Pos: standing >
At a Turn in the Path
Obvious exits: -E -U

< 225h/225H 108v/115V Pos: standing >
Alas, you cannot go that way. . . .

< 225h/225H 108v/115V Pos: standing >
You have memorized the following spells:
( 8th circle)  1 - shadow shield
( 7th circle)  3 - bigbys clenched fist
( 6th circle)  6 - fireball
( 5th circle)  4 - cone of cold
               1 - dimension door
               1 - slowness
( 4th circle)  3 - lightning bolt
               1 - ray of enfeeblement
               1 - levitate
               2 - dispel magic
( 3rd circle)  1 - concealment
               7 - shocking grasp
( 2nd circle)  4 - burning hands
               4 - sleep
               1 - strength
( 1st circle)  2 - minor creation
               8 - magic missile

You can memorize 1 7th circle spell(s).

< 225h/225H 109v/115V Pos: standing >
A Dead-End
Obvious exits: -D

< 225h/225H 108v/115V Pos: standing >
Horns begin to bellow and drums thunder to the call to arms!

< 225h/225H 110v/115V Pos: standing >
You sit down and relax.

< 225h/225H 110v/115V Pos: sitting >
You are memorizing bigbys clenched fist, which will take about 8 seconds.

< 225h/225H 115v/115V Pos: sitting >
You clamber to your feet.
You abandon your studies.

< 225h/225H 115v/115V Pos: standing >
At a Turn in the Path
Obvious exits: -E -U

< 225h/225H 113v/115V Pos: standing >
A Split in the Trail
Obvious exits: -E -W -D

< 225h/225H 111v/115V Pos: standing >
A Long Narrow Trail
Obvious exits: -E -W

< 225h/225H 109v/115V Pos: standing >
A Split in the Trail
Obvious exits: -E -W -D

< 225h/225H 107v/115V Pos: standing >
At a Turn in the Trail
Obvious exits: -W -U

< 225h/225H 106v/115V Pos: standing >
Alas, you cannot go that way. . . .

< 225h/225H 106v/115V Pos: standing >
Horns begin to bellow and drums thunder to the call to arms!

< 225h/225H 107v/115V Pos: standing >
A Long Narrow Trail
Obvious exits: -U -D

< 225h/225H 107v/115V Pos: standing >
At a Turn in the Trail
Obvious exits: -W -D
A small roper is here with dozens of swirling tenticals flailing about!

< 225h/225H 105v/115V Pos: standing >
A Split in the Trail
Obvious exits: -E -U -D

< 225h/225H 103v/115V Pos: standing >
At a Turn in the Trail
Obvious exits: -W -U

< 225h/225H 101v/115V Pos: standing >
At a Turn in the Path
Obvious exits: -E -U

< 225h/225H 100v/115V Pos: standing >
Alas, you cannot go that way. . . .

< 225h/225H 100v/115V Pos: standing >
Alas, you cannot go that way. . . .

< 225h/225H 100v/115V Pos: standing >
Alas, you cannot go that way. . . .

< 225h/225H 101v/115V Pos: standing >
Alas, you cannot go that way. . . .

< 225h/225H 101v/115V Pos: standing >
Alas, you cannot go that way. . . .

< 225h/225H 101v/115V Pos: standing >
Alas, you cannot go that way. . . .

< 225h/225H 101v/115V Pos: standing >
At a Turn in the Path
Obvious exits: -W -D

< 225h/225H 100v/115V Pos: standing >
Alas, you cannot go that way. . . .

< 225h/225H 100v/115V Pos: standing >
Alas, you cannot go that way. . . .

< 225h/225H 100v/115V Pos: standing >
Alas, you cannot go that way. . . .

< 225h/225H 101v/115V Pos: standing >
A Split in the Trail
Obvious exits: -E -W -D

< 225h/225H 99v/115V Pos: standing >
At a Turn in the Path
Obvious exits: -E -U

< 225h/225H 97v/115V Pos: standing >
Alas, you cannot go that way. . . .

< 225h/225H 98v/115V Pos: standing >
Alas, you cannot go that way. . . .

< 225h/225H 98v/115V Pos: standing >
Alas, you cannot go that way. . . .

< 225h/225H 98v/115V Pos: standing >
Alas, you cannot go that way. . . .

< 225h/225H 98v/115V Pos: standing >
At a Turn in the Path
Obvious exits: -E -D

< 225h/225H 97v/115V Pos: standing >
Alas, you cannot go that way. . . .

< 225h/225H 97v/115V Pos: standing >
Alas, you cannot go that way. . . .

< 225h/225H 97v/115V Pos: standing >
You quickly scan the area.
You see nothing.

< 225h/225H 97v/115V Pos: standing >
At a Turn in the Path
Obvious exits: -W -U

< 225h/225H 97v/115V Pos: standing >
Alas, you cannot go that way. . . .

< 225h/225H 97v/115V Pos: standing >
Before a Large Hole
Obvious exits: -N -D
A sturdy looking wooden club has been left here.
A stout cudgel carved from oak wood lies here.
A gnoby piece of wood, perhaps a small mace, lies here.
A warhammer with a sturdy-looking steel head lies here.

< 225h/225H 95v/115V Pos: standing >
Alas, you cannot go that way. . . .

< 225h/225H 95v/115V Pos: standing >
Alas, you cannot go that way. . . .

< 225h/225H 96v/115V Pos: standing >
You quickly scan the area.
A Dwarf who is close by to your north.
A Halfling who is close by to your north.
A Minotaur who is close by to your north.
A Githzerai who is close by to your north.
A Grey Elf who is close by to your north.
An elite goblin guard who is close by to your north.
A huge warg who is close by to your north.
A huge warg who is close by to your north.
An elite goblin guard who is close by to your north.
A huge warg who is close by to your north.
A baby goblin who is not far off to your north.
An elite goblin guard who is not far off to your north.
The Moregeeth Quartermaster who is not far off to your north.
An elite goblin guard who is not far off to your north.
An elite goblin guard who is not far off to your north.
A baby goblin who is a brief walk away to your north.

< 225h/225H 96v/115V Pos: standing >
Before the Gates of Moregeeth
Obvious exits: -N -S
Fresh blood covers everything in the area.
[2] The corpse of an elite goblin guard is lying here.
[5] A small bandage rests upon the ground here.
A sturdy looking wooden club has been left here.
A stout cudgel carved from oak wood lies here.
A gnoby piece of wood, perhaps a small mace, lies here.
A steel dagger about a foot in length lies here.
A steel dagger has been tossed aside here.
A warhammer with a sturdy-looking steel head lies here.
A spellbook has been tossed aside here.
*A Dwarf (medium)  The Empire stands in mid-air here, fighting a huge warg.
*A Halfling (small)  The Empire stands in mid-air here, fighting a huge warg.
A Minotaur (gargantuan)  The Empire stands in mid-air here.
*A Githzerai (medium)  The Empire stands in mid-air here.
A Grey Elf (large)  The Empire stands in mid-air here, fighting an elite goblin guard.
An elite goblin guard stands in mid-air here, fighting a Dwarf.
A huge warg stands here, fighting a Dwarf.
A huge warg crouches here, fighting a Grey Elf.
An elite goblin guard stands in mid-air here, fighting a Grey Elf.
An elite goblin guard stands in mid-air here, fighting a Grey Elf.
A huge warg stands here, fighting a Grey Elf.
A huge warg stands here, fighting a Grey Elf.
An elite goblin guard stands, apparently asleep.
Before the Gates of Moregeeth
Obvious exits: -N -S
Fresh blood covers everything in the area.
[2] The corpse of an elite goblin guard is lying here.
[5] A small bandage rests upon the ground here.
A sturdy looking wooden club has been left here.
A stout cudgel carved from oak wood lies here.
A gnoby piece of wood, perhaps a small mace, lies here.
A steel dagger about a foot in length lies here.
A steel dagger has been tossed aside here.
A warhammer with a sturdy-looking steel head lies here.
A spellbook has been tossed aside here.
*A Dwarf (medium)  The Empire stands in mid-air here, fighting a huge warg.
*A Halfling (small)  The Empire stands in mid-air here, fighting a huge warg.
A Minotaur (gargantuan)  The Empire stands in mid-air here.
*A Githzerai (medium)  The Empire stands in mid-air here.
A Grey Elf (large)  The Empire stands in mid-air here, fighting an elite goblin guard.
An elite goblin guard stands in mid-air here, fighting a Dwarf.
A huge warg stands here, fighting a Dwarf.

< 225h/225H 96v/115V Pos: standing >
A Halfling snaps into visibility.
A Halfling's pierce grazes a huge warg.
A Halfling's crude pierce grazes a huge warg.
A Halfling's pierce grazes a huge warg.
A Githzerai snaps into visibility.

< 225h/225H 96v/115V Pos: standing >
A Dwarf's skin seems to turn to stone.
A Halfling starts casting a spell.
A Halfling snaps into visibility.

< 225h/225H 97v/115V Pos: standing >
A Dwarf snaps into visibility.
An elite goblin guard's punch grazes a Dwarf.
A Dwarf blocks an elite goblin guard's lunge and then immediately slams him with his shield!
The aura of displacement around a Dwarf absorbs most of the assault!
An elite goblin guard's punch grazes a Dwarf.
An elite goblin guard's feeble punch grazes a Dwarf.
An elite goblin guard's feeble punch grazes a Dwarf.
A Grey Elf snaps into visibility.
A huge warg's crush wounds a Grey Elf.
A huge warg ignites into black flames as he hits a Grey Elf!
A huge warg is burned severely as he hits a Grey Elf!
A Grey Elf parries a huge warg's lunge at him.
A huge warg misses a Grey Elf.
A Grey Elf easily ducks under a huge warg's lame kick.
A Minotaur gets something from the corpse of an elite goblin guard.

< 225h/225H 97v/115V Pos: standing >
A Grey Elf dodges an elite goblin guard's attack.
A Grey Elf parries an elite goblin guard's lunge at him.
An elite goblin guard's decent punch wounds a Grey Elf.
An elite goblin guard ignites into black flames as he hits a Grey Elf!
An elite goblin guard is burned severely as he hits a Grey Elf!

< 225h/225H 97v/115V Pos: standing >
A Grey Elf dodges an elite goblin guard's attack.
A Grey Elf parries an elite goblin guard's lunge at him.
An elite goblin guard's punch strikes a Grey Elf.
An elite goblin guard ignites into black flames as he hits a Grey Elf!
An elite goblin guard is burned severely as he hits a Grey Elf!
A Minotaur puts a large pile of coins into a portable hole.

< 225h/225H 98v/115V Pos: standing >
A Githzerai snaps into visibility.
A Grey Elf dodges a huge warg's attack.
A Grey Elf parries a huge warg's lunge at him.
A huge warg's decent claw wounds a Grey Elf.
A huge warg ignites into black flames as he hits a Grey Elf!
A huge warg is burned severely as he hits a Grey Elf!
A Minotaur assists a Dwarf heroically.
A Minotaur snaps into visibility.
A Minotaur misses a huge warg.

< 225h/225H 98v/115V Pos: standing >
A Githzerai snaps into visibility.
A Githzerai wills the flames of the abyss to overwhelm and consume thier foe...
An elite goblin guard screams and doubles over in agony as searing heat ignites within his body.
A Dwarf's fine crush wounds a huge warg.
A Dwarf's fine crush wounds a huge warg.
A Dwarf's fine crush wounds a huge warg.
A Dwarf's fine crush wounds a huge warg.
A Dwarf heroically rescues a Grey Elf.

< 225h/225H 98v/115V Pos: standing >
A Halfling completes his spell...
A Halfling utters the words 'yaftze diesilla'
A Halfling stretches out his hand, unleashing a blast of deadly forked lightning toward a huge warg.
A Halfling stretches out his hand, unleashing a blast of deadly forked lightning toward a huge warg.
A Halfling stretches out his hand, unleashing a blast of deadly forked lightning toward a huge warg.

< 225h/225H 98v/115V Pos: standing >
A Grey Elf misses an elite goblin guard.
A Grey Elf's fine slash grazes an elite goblin guard.
A Grey Elf's slash wounds an elite goblin guard.
You start chanting...

< 225h/225H 99v/115V Pos: standing >
A Minotaur's impressive bludgeon strikes a huge warg.
A Minotaur's impressive bludgeon strikes a huge warg.
A Minotaur surprises a huge warg with a blow to his back, leaving him momentarily confused.
A Minotaur's bludgeon strikes a huge warg.
A Minotaur's impressive bludgeon strikes a huge warg.
A Minotaur's bludgeon strikes a huge warg hard.
A Minotaur's impressive bludgeon strikes a huge warg hard.
A sense of WiLD HAtE surrounds a Minotaur as his powerful bludgeon seriously wounds a huge warg.
A sense of WiLD HAtE surrounds a Minotaur as his powerful bludgeon seriously wounds a huge warg.
A Grey Elf attempts to flee.
A Grey Elf leaves south.

< 225h/225H 99v/115V Pos: standing >
A Githzerai snaps into visibility.

< 225h/225H 99v/115V Pos: standing >
A Dwarf snaps into visibility.
A huge warg's feeble claw grazes a Dwarf.
A Dwarf parries a huge warg's lunge at him.

< 225h/225H 100v/115V Pos: standing >
An elite goblin guard suddenly attacks a Halfling!
A Dwarf bravely steps in front of a Halfling, shielding him from harm!
A Dwarf snaps into visibility.
An elite goblin guard's feeble punch grazes a Dwarf.
You abort your spell before it's done!
A Minotaur snaps into visibility.
A Minotaur's impressive bludgeon strikes a huge warg very hard.
A sense of WiLD HAtE surrounds a Minotaur as his powerful bludgeon enshrouds a huge warg in a mist of blood.
A huge warg dodges a Minotaur's attack.
A sense of WiLD HAtE surrounds a Minotaur as his powerful bludgeon causes a huge warg to grimace in pain.
A Minotaur's mighty bludgeon hits a huge warg.
A huge warg is dead! R.I.P.
The unmistakable scent of fresh blood can be smelled as a huge warg dies in agony.
A huge warg stops following an elite goblin guard.

< 225h/225H 100v/115V Pos: standing >
A Githzerai snaps into visibility.
A Minotaur suddenly attacks YOU!
A Minotaur's bludgeon strikes you very hard.
OUCH!  That really did HURT!
An elite goblin guard suddenly attacks a Minotaur!
An elite goblin guard's feeble punch grazes a Minotaur.

< 191h/225H 100v/115V Pos: standing >
< T: Szzl TP: sta TC: small wounds E: A Minotaur sta EP: few scratches >
 A Githzerai snaps into visibility.
A Githzerai wills the flames of the abyss to overwhelm and consume thier foe...
An elite goblin guard screams and doubles over in agony as searing heat ignites within his body.
A Halfling snaps into visibility.
A Halfling's fine pierce wounds a huge warg.
A Halfling misses a huge warg.
A Halfling's pierce grazes a huge warg.
A Halfling's fine pierce wounds a huge warg.

< 191h/225H 101v/115V Pos: standing >
< T: Szzl TP: sta TC: small wounds E: A Minotaur sta EP: few scratches >
 You failed.

< 191h/225H 101v/115V Pos: standing >
< T: Szzl TP: sta TC: small wounds E: A Minotaur sta EP: few scratches >
 A Dwarf snaps into visibility.
An elite goblin guard's punch grazes a Dwarf.
An elite goblin guard ignites into black flames as he hits a Dwarf!
A Dwarf anticipates an elite goblin guard's attack and masterfully parries the incoming blow.
A Dwarf deflects an elite goblin guard's blow and strikes back at him!
A Dwarf's fine crush strikes an elite goblin guard very hard.
A Dwarf parries an elite goblin guard's lunge at him.
An elite goblin guard kicks a Dwarf in the stomach, rendering him breathless.
An elite goblin guard ignites into black flames as he hits a Dwarf!
You failed.

< 191h/225H 101v/115V Pos: standing >
< T: Szzl TP: sta TC: small wounds E: A Minotaur sta EP: few scratches >
 You start chanting...

< 191h/225H 101v/115V Pos: standing >
< T: Szzl TP: sta TC: small wounds E: A Minotaur sta EP: few scratches >
 A Githzerai snaps into visibility.

< 191h/225H 101v/115V Pos: standing >
< T: Szzl TP: sta TC: small wounds E: A Minotaur sta EP: few scratches >
 A Minotaur snaps into visibility.
A Minotaur's bludgeon seriously wounds you.
OUCH!  That really did HURT!
A Minotaur's mighty bludgeon causes you to grimace in pain.
OUCH!  That really did HURT!
You dodge a Minotaur's vicious attack.
A Minotaur's impressive bludgeon enshrouds you in a mist of blood.
OUCH!  That really did HURT!
AThe power of a Minotaur's ancestors drives  a Minotaur deeper intoRAGE!
A Minotaur's bludgeon causes you to grimace in pain.
YIKES!  Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
A Minotaur's impressive bludgeon hits you.
Your reptile skin cloak was completely destroyed by the massive blow!
Your pair of studded leather sleeves was completely destroyed by the massive blow!