The death of [51 Healer] Cisil Dakhira (Drow Elf)

in A Gigantic Circular Chamber

from the perspective of [56 Pyrokinetic] Fatwa The Empire (Githzerai)

<worn as a badge>    an ever-watching eye of wisdom (glowing) (humming)
<worn on head>       the eladrin-bone crown of the obyriths of health (magic) (humming)
<worn on eyes>       the eyes of the High Forest (glowing) [52%]
<worn in ear>        a tiny lightning enshrouded black earring of health (magic)
<worn in ear>        an enchanted earring of wisdom
<worn on face>       a stalkers mask of health (illuminating)
<worn around neck>   an oathstone pendant of wisdom (magic) (humming)
<worn around neck>   the necklace of wisdom [superior]
<worn on body>       the Living Necroplasm (magic)[239h 43m 14s]
<worn about body>    an ethereal symbiote of the inner planes of power (magic) (humming)
<worn on back>       a well crafted backpack (magic) [85%]
<worn as quiver>     a golden scabbard encrusted with emeralds and rubies of power (magic) (glowing)
<worn about waist>   the mystical sash of the Netherworld of health (magic) (glowing)
<worn on belt buckle>an orb of mental toughness [superior] (magic) (humming) [88%]
<attached to belt>   a metal flask marked "word of recall" (glowing) [74%]
<attached to belt>   a potion of bubbling goo (magic) (glowing)
<worn on arms>       some blue dragonscale shoulder guards of health (magic) [87%]
<held as shield>     the shield of the battle dragon of health (magic)
<worn around wrist>  the ancestral bracelet of Sevenoaks of endurance (magic)
<worn around wrist>  a wisp of total and utter blackness of constitution (magic) (glowing)
<worn on hands>      the gloves of placation of endurance
<worn on finger>     a finger band made from an illithids tentacle [superior] (magic)
<worn on finger>     a ring of regeneration of power (magic) (glowing)
<primary weapon>     the mace of mentality
<worn on legs>       some stitched leggings of the Knights of the Raven of greater power (magic)
<worn on feet>       the slippers of rot and decay of wisdom (illuminating)

Lansec (HardCore) (Githzerai)(medium) in mid-air sits atop a beautiful pegasus.(Gold Aura)
Artavus Platyr, the phantom paladin, stands here looking stern. (minion) (Gold Aura)
Clorin (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Molach (Githzerai)(medium) stands in mid-air here.(Red Aura)
*Soljia (Minotaur)(gargantuan) stands in mid-air here.(Gold Aura)
*Om (Barbarian)(large) stands in mid-air here, fighting a blood fiend.(Gold Aura)
*Wu (Human)(medium) stands in mid-air here, fighting a blood fiend.(Gold Aura)
A blood fiend stands in mid-air here, fighting Wu.(Red Aura)

< 1759h/1005H 259v/259V Pos: standing >
You begin to focus your will...

< 1759h/1005H 259v/259V Pos: standing >
Wu's limbs begin to blur...
Wu snaps into visibility.
Wu pulls a blood fiend's head down and brings his knee up, smashing it...
...Then swings his elbow around, smashing a blood fiend's face...
...Then smashes a blood fiend's head between his fists...
...Then drops to the ground and makes a sweeping kick to a blood fiend's thigh...
...Then launches a mighty kick to a blood fiend's groin...
...Then shifts balance, and rams his head into a blood fiend's face...
...Then, summoning the incredible power of his chi, delivers a double-handed open-palmed blow directly to a blood fiend's torso!

< 1758h/1005H 259v/259V Pos: standing >
A faint hum can be heard from the holy flamberge of the efreeti carried by Lansec.
Wu snaps into visibility.
Wu's punch strikes a blood fiend very hard.
Wu's fine punch seriously wounds a blood fiend.
Wu's decent punch strikes a blood fiend very hard.
A blood fiend dodges Wu's attack.
Wu's punch seriously wounds a blood fiend.
Wu's decent punch enshrouds a blood fiend in a mist of blood.
Wu's punch enshrouds a blood fiend in a mist of blood.
Wu's punch grievously wounds a blood fiend.
A blood fiend is stunned!
Wu's punch hits a blood fiend.
A blood fiend is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Fatwa by 48720.
The smell of fresh blood enters your body, infusing you with power!
A blood fiend's death cry reverberates in your head as he falls to the ground.
A blood fiend crumbles to dust.

< 1758h/1005H 259v/259V Pos: standing >
Casting: tower of iron will **
Clorin gives Artavus Platyr an order.

< 1757h/1005H 259v/259V Pos: standing >
Casting: tower of iron will *

< 1756h/1005H 259v/259V Pos: standing >
Focusing your mind, you bend reality a bit more easily...
Your mental manipulations become a reality...
Your mind will now be more resistant to psionic attack!

< 1755h/1005H 259v/259V Pos: standing >
Saving Fatwa.

< 1754h/1005H 259v/259V Pos: standing >

		Score information for Fatwa

Level: 56   Race: Githzerai   Class: Psionicist / Pyrokinetic Sex: Male
Hit points: 1754(1005)   Mana: 1576(1599)   Moves: 259(259)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Compression ratio: 85%
Status:  Standing.
         Negative Shielded
Frags:   +13.10   Deaths:   35
Detecting:      Illusions Invisible Evil Good Magic Life Heat
Protected from: Evil Good Fire Cold Lightning Gas Acid Living Animals All but High Circle Spells
Protected by:   Greater Spirit Ward Slow Poison
Enchantments:   Inertial-Barrier Hawkvision Ultravision Farsee Fly Armor Aware Haste Invisibility Waterbreathing Sneaking Blessing of the Gods Tower of Iron Will Fearless
Combat Pulse:   19 Spell Pulse:  0.84 
Leaderboard Points: 2988 
Paladin auras:   Battle Lust Spell Protection

Active Spells:
--------------
tower of iron will (28 minutes)
vampiric trance (10 minutes)
roar of heroes (5 minutes)
stone skin (3 minutes)
armor (19 minutes)
enhance dexterity (52 minutes)
enhance constitution (52 minutes)
enhance agility (52 minutes)
enhance strength (52 minutes)
vitality (13 minutes)
elephantstrength (23 minutes)
bless (24 minutes)
fly (100 minutes)
rested bonus (5 minutes)
combat mind (30 minutes)
energy containment (6 minutes)
cannibalize (8 minutes)
sense spirit (40 minutes)
inertial barrier (1 minute)
aura sight (7 minutes)
molecular control (7 minutes)
pantherspeed (36 minutes)
ravenflight (35 minutes)
hawkvision (5 minutes)
lionrage (35 minutes)
curse (3 minutes)


< 1754h/1005H 259v/259V Pos: standing >
Your group consists of (12/20):
( Head)  1754/1005  hit,  259/259  move Fatwa
(Front)  1772/1793  hit,  283/283  move Soljia
(Front)  1492/1542  hit,  244/246  move Om
(Front)   832/808   hit,  192/193  move Wu
(Front)   867/879   hit,  151/151  move Des
(Front)   801/801   hit,  235/235  move Molach
(Front)   797/797   hit,  121/121  move Clorin
(Front)  1357/1357  hit,  378/378  move Nicram
(Front)  1139/1139  hit,  175/175  move Elak
(Front)  1014/1014  hit,  194/194  move Artavus Platyr
(Front)  1141/997   hit,  123/123  move Lansec
(Front)  1839/1960  hit,  613/616  move a beautiful pegasus

< 1754h/1005H 259v/259V Pos: standing >
It is 10pm, on the Day of BloodLust
The 32nd Day of the Month of The Rotting, Year 1874.
Time elapsed since boot-up: 27:54:39
Current time is: Sun Apr 19 21:17:26 2020 (GMT)
                 Sun Apr 19 17:17:26 2020 (EDT)

< 1754h/1005H 259v/259V Pos: standing >
A Bend in a Dismal and Foreboding Hallway
Obvious exits: -S -W
A handle protrudes from the soil, here. [45%]
Nicram (Centaur)(large) stands in mid-air here.
*Des (Gnome)(tiny) stands in mid-air here.(Gold Aura)
Elak (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Lansec (HardCore) (Githzerai)(medium) in mid-air sits atop a beautiful pegasus.(Gold Aura)
Artavus Platyr, the phantom paladin, stands here looking stern. (minion) (Gold Aura)
Clorin (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Molach (Githzerai)(medium) stands in mid-air here.(Red Aura)
*Soljia (Minotaur)(gargantuan) stands in mid-air here.(Gold Aura)
*Om (Barbarian)(large) stands in mid-air here.(Gold Aura)
*Wu (Human)(medium) stands in mid-air here.(Gold Aura)

< 1753h/1005H 259v/259V Pos: standing >
You see nothing special...

< 1753h/1005H 259v/259V Pos: standing >
You find a secret entrance!

< 1753h/1005H 259v/259V Pos: standing >
Clorin gives Artavus Platyr an order.
Artavus Platyr starts casting a spell.

< 1751h/1005H 259v/259V Pos: standing >
Artavus Platyr completes its spell...
Artavus Platyr utters the words 'judicandus eugzagz'
Lansec looks markedly better.

< 1749h/1005H 259v/259V Pos: standing >
You begin to focus your will...
Focusing your mind, you bend reality a bit more easily...

< 1749h/1005H 259v/259V Pos: standing >
Focusing your mind, you bend reality a bit more easily...
Your mental manipulations become a reality...
Your vision briefly returns to normal.
Your vision sharpens considerably.

< 1748h/1005H 259v/259V Pos: standing >
You begin to focus your will...

< 1747h/1005H 259v/259V Pos: standing >
Casting: cannibalize 

< 1746h/1005H 259v/259V Pos: standing >
Focusing your mind, you bend reality a bit more easily...
Your mental manipulations become a reality...

< 1745h/1005H 259v/259V Pos: standing >
A faint hum can be heard from the holy flamberge of the efreeti carried by Lansec.
You begin to focus your will...

< 1744h/1005H 259v/259V Pos: standing >
Casting: energy containment 
Elak starts casting a spell.

< 1743h/1005H 259v/259V Pos: standing >
Focusing your mind, you bend reality a bit more easily...
Your mental manipulations become a reality...

< 1742h/1005H 259v/259V Pos: standing >
Elak completes his spell...
Elak utters the words 'judicandus eugzagz'

< 1742h/1005H 259v/259V Pos: standing >
Clorin gives a two-handed sword to Artavus Platyr.

< 1742h/1005H 259v/259V Pos: standing >
You begin to focus your will...

< 1741h/1005H 259v/259V Pos: standing >
Casting: intellect fortress 

< 1740h/1005H 259v/259V Pos: standing >
Soljia shouts out loudly.. MOVING!!!!

< 1740h/1005H 259v/259V Pos: standing >
Your mental manipulations become a reality...
A virtual fortress forms around you.

< 1740h/1005H 259v/259V Pos: standing >
A faint hum can be heard from the crown of Aramus carried by Molach.

< 1739h/1005H 259v/259V Pos: standing >
A faint hum can be heard from the rod of Dispator carried by Soljia.

< 1739h/1005H 259v/259V Pos: standing >
You begin to focus your will...

< 1739h/1005H 259v/259V Pos: standing >
Soljia opens the wall.

< 1738h/1005H 259v/259V Pos: standing >
Casting: tower of iron will **

< 1737h/1005H 259v/259V Pos: standing >
Casting: tower of iron will *

< 1737h/1005H 259v/259V Pos: standing >
Soljia sneaks east.
Molach sneaks east.
Clorin sneaks east.
Artavus Platyr leaves east.
Wu sneaks east.

< 1736h/1005H 259v/259V Pos: standing >
Your mental manipulations become a reality...

< 1736h/1005H 259v/259V Pos: standing >
Lansec sneaks east riding on a beautiful pegasus.
Elak sneaks east.

< 1735h/1005H 259v/259V Pos: standing >
You begin to focus your will...

< 1735h/1005H 259v/259V Pos: standing >
Casting: inertial barrier 

< 1733h/1005H 259v/259V Pos: standing >
Focusing your mind, you bend reality a bit more easily...
Your mental manipulations become a reality...

< 1733h/1005H 259v/259V Pos: standing >
You begin to focus your will...

< 1732h/1005H 259v/259V Pos: standing >
Casting: biofeedback 

< 1731h/1005H 259v/259V Pos: standing >
Focusing your mind, you bend reality a bit more easily...
Your mental manipulations become a reality...
Nothing happens.

< 1730h/1005H 259v/259V Pos: standing >
You begin to focus your will...
Des sneaks east.

< 1729h/1005H 259v/259V Pos: standing >
Casting: combat mind 

< 1728h/1005H 259v/259V Pos: standing >
Your mental manipulations become a reality...

< 1727h/1005H 259v/259V Pos: standing >
Om sneaks east.

< 1727h/1005H 259v/259V Pos: standing >
You begin to focus your will...

< 1726h/1005H 259v/259V Pos: standing >

< 1726h/1005H 259v/259V Pos: standing >
Casting: molecular control 

< 1725h/1005H 259v/259V Pos: standing >
The blood-red glow surrounding you fades away.

< 1725h/1005H 259v/259V Pos: standing >
Focusing your mind, you bend reality a bit more easily...
Your mental manipulations become a reality...

< 1725h/1005H 259v/259V Pos: standing >
You begin to focus your will...

< 1724h/1005H 259v/259V Pos: standing >
Autosaving...

< 1723h/1005H 259v/259V Pos: standing >
Casting: flesh armor 
Om stops following you.

< 1723h/1005H 259v/259V Pos: standing >
The magenta glow surrounding you fades away.

< 1722h/1005H 259v/259V Pos: standing >
Focusing your mind, you bend reality a bit more easily...
Your mental manipulations become a reality...
You're already affected by an armor-type spell.

< 1722h/1005H 259v/259V Pos: standing >

< 1722h/1005H 259v/259V Pos: standing >

< 1721h/1005H 259v/259V Pos: standing >
You begin to focus your will...

< 1721h/1005H 259v/259V Pos: standing >
Casting: adrenaline control 

< 1720h/1005H 259v/259V Pos: standing >
Your mental manipulations become a reality...
You feel a massive rush of adrenaline!

< 1720h/1005H 259v/259V Pos: standing >
You are carrying: (4/11)
a pitch black spellbook (magic) (glowing)
a dragon scale
a scale of the armaggedon wyrm [poor] (magic) (glowing)
a net of endless currents

< 1719h/1005H 259v/259V Pos: standing >
A Bend in a Dismal and Foreboding Hallway
Obvious exits: -E -S -W
A handle protrudes from the soil, here. [45%]

< 1718h/1005H 259v/259V Pos: standing >
Saving Fatwa.

< 1718h/1005H 259v/259V Pos: standing >

		Score information for Fatwa

Level: 56   Race: Githzerai   Class: Psionicist / Pyrokinetic Sex: Male
Hit points: 1718(1005)   Mana: 1370(1599)   Moves: 259(259)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Compression ratio: 85%
Status:  Standing.
         Negative Shielded
Frags:   +13.10   Deaths:   35
Detecting:      Illusions Invisible Evil Good Magic Life Heat
Protected from: Evil Good Fire Cold Lightning Gas Acid Living Animals All but High Circle Spells
Protected by:   Greater Spirit Ward Slow Poison
Enchantments:   Inertial-Barrier Hawkvision Ultravision Farsee Fly Armor Aware Haste Invisibility Waterbreathing Sneaking Blessing of the Gods Tower of Iron Will Fearless
Combat Pulse:   19 Spell Pulse:  0.84 
Leaderboard Points: 2988 

Active Spells:
--------------
adrenaline control (61 minutes)
intellect fortress (24 minutes)
aura sight (36 minutes)
tower of iron will (28 minutes)
vampiric trance (10 minutes)
roar of heroes (5 minutes)
stone skin (3 minutes)
armor (19 minutes)
enhance dexterity (52 minutes)
enhance constitution (52 minutes)
enhance agility (52 minutes)
enhance strength (52 minutes)
vitality (13 minutes)
elephantstrength (23 minutes)
bless (24 minutes)
fly (100 minutes)
rested bonus (5 minutes)
combat mind (59 minutes)
energy containment (35 minutes)
cannibalize (37 minutes)
sense spirit (40 minutes)
inertial barrier (30 minutes)
molecular control (14 minutes)
pantherspeed (36 minutes)
ravenflight (35 minutes)
hawkvision (5 minutes)
lionrage (35 minutes)
curse (3 minutes)


< 1718h/1005H 259v/259V Pos: standing >
Epic Zones -----------------------------------------

   Heaven                                        (neutral)       
   The Twisting Tunnels of the Durian Underdark  (neutral)       
   Arcorar - the Great King Forest               (neutral)       
   Court of the Muse                             (very good)     
   The Chasm of the Misty Vale                   (neutral)       
   The Battlefield                               (neutral)       
   The Swamp Laboratory of Khul'Lor              (neutral)       
  *Clan Stoutdorf Settlement                     (neutral)       
   Kobold Settlement                             (evil)          
   The High Moor Forest                          (good)          
   The Stone Tomb of Kelek                       (pure evil)     
   Orrak                                         (evil)          
   Pits of Cerberus                              (neutral)       
   Myrloch Vale                                  (evil)          
   Pharr Valley Swamp                            (neutral)       
  *Village of Werrun                             (extremely good)
   Nizari                                        (good)          
   The Dark Stone Tower of the Northern Realms   (slightly evil) 
   Tower of High Sorcery                         (pure good)     
  *Bloodstone Keep                               (slightly good) 
   The Temple of the Sun                         (good)          
  *The Elemental Groves                          (slightly good) 
   Temple of Flames                              (very good)     
   Drustl's Yerdonia Enslaved                    (neutral)       
  *The Obsidian Citadel                          (slightly good) 
   The Ruins of Undermountain                    (neutral)       
   The Mountain of the Banished                  (slightly evil) 
   Nakral's Crypt                                (good)          
   The Outcasts Tower                            (extremely good)
   Fort Boyard                                   (evil)          
   Crystalspyre Mountains                        (neutral)       
   The Prisons of Carthapia                      (slightly evil) 
   Faerie Realm                                  (very evil)     
   The Ruins of Tharnadia's Old Quarter          (neutral)       
   The Fields Between                            (slightly evil) 
  *The Githyanki Fortress                        (slightly evil) 
   Labyrinth of No Return                        (slightly evil) 
   The Desert City of Venan'Trut                 (slightly evil) 
   Rogue Plains                                  (slightly good) 
  *City of Torrhan                               (very good)     
   The Lair of the Swamp Troll King              (evil)          
   Zalkapfaan, City of the Headless Horde        (good)          
   New Cave city                                 (slightly evil) 
   Ice Tower                                     (slightly good) 
   Desolate Under Fire                           (slightly evil) 
   The Citadel                                   (neutral)       
   The Twin Keeps of Devastated Tharnadia        (good)          
   IceCrag Castle                                (slightly good) 
   Prison of Fort Boyard                         (slightly good) 
   The Ancient Halls of Ironstar                 (neutral)       
   The Jade Empire                               (neutral)       
   Mazzolin                                      (neutral)       
   Forest of Mir                                 (neutral)       
   Quintaragon Castle                            (slightly evil) 
  *The Sky City of Ultarium                      (evil)          
  *Lair of the Gibberling King                   (evil)          
   Plane of Air                                  (evil)          
   The Kingdom of Torg                           (evil)          
  *Tribal Oasis                                  (pure evil)     
   The Para-Elemental Plane of Smoke             (slightly evil) 
  *Plane of Water                                (good)          
   Shadamehr Keep                                (evil)          
   The Temple to Skrentherlog                    (slightly evil) 
   Alatorin - the Forge City                     (slightly evil) 
   The Trakkia Mountains                         (slightly evil) 
   The Ethereal Plane                            (slightly evil) 
  *The Caverns of Armageddon                     (good)          
   The Forest City of Aravne                     (neutral)       
   Plane of Fire                                 (neutral)       
   Ruined Temple of Tezcatlipoca                 (slightly good) 
   The Astral Plane                              (slightly evil) 
  *Jotunheim                                     (slightly evil) 
   The Transparent Tower                         (evil)          
   Krethik Keep                                  (evil)          
   Temple of the Earth                           (neutral)       
  *Sea Kingdom                                   (slightly good) 
   Plane of Earth                                (slightly good) 
  *Sevenoaks                                     (slightly evil) 
  *The Keep of Evil                              (slightly good) 
   The Forgotten Mansion                         (neutral)       
   Domain of Lost Souls                          (evil)          
  *The Hall of Knighthood                        (slightly evil) 
   The Depths of Duris                           (neutral)       
   Arachdrathos Guilds                           (slightly evil) 
  *Valley of the Snow Ogres                      (neutral)       
  *The Great Shaboath                            (evil)          
   The Tempest Court                             (neutral)       
   Pit of Dragons                                (pure good)     
  *Ny'Neth                                       (slightly good) 
  *Lost Temple of Tikitzopl                      (good)          
   The Scorched Valley                           (slightly good) 
  *The Realm of Barovia                          (extremely good)
   The Royal Mausoleum of Castle IceCrag         (slightly good) 
   Plane of Fire, Brass                          (very good)     
   Githzerai Stronghold                          (neutral)       
   Ceothia                                       (neutral)       
   Tiamat                                        (extremely good)
   The Fortress of Dreams                        (good)          
   Bahamut's Palace                              (slightly good) 
   Dragonnia                                     (slightly good) 
   The Charcoal Palace                           (slightly good) 
   Vecna's Tomb                                  (good)          
  *Ny'Neth's Stronghold                          (slightly good) 
   Apocalypse Castle                             (neutral)       
   The Realm of Barovia Continued                (very good)     
   The Hall of the Ancients                      (slightly good) 
   The Bronze Citadel                            (neutral)       
  *Ny'Neth's Stronghold Continued                (slightly good) 
   Negative Material Plane                       (slightly good) 
   Celestial Plane                               (neutral)       
   The 222nd Layer of the Abyss                  (good)          
   Castle Ravenloft                              (extremely good)

* = already completed this boot.

< 1718h/1005H 259v/259V Pos: standing >
A Sleek Marbled Hallway
Obvious exits: -N -W
A set of heavy armplates lie here, alone and abused.

< 1717h/1005H 257v/259V Pos: standing >
Alas, you cannot go that way. . . .

< 1717h/1005H 257v/259V Pos: standing >
Alas, you cannot go that way. . . .

< 1717h/1005H 257v/259V Pos: standing >
Alas, you cannot go that way. . . .

< 1717h/1005H 257v/259V Pos: standing >
A Sleek Marbled Hallway
Obvious exits: -E -S
A pair of metallic boots lie half-buried in the dirt, here.
A set of heavy armplates lie here, alone and abused.
Lansec (HardCore) (Githzerai)(medium) in mid-air sits atop a beautiful pegasus.(Gold Aura)
*Elak (Grey Elf)(medium) stands in mid-air here.(Gold Aura)

< 1716h/1005H 255v/259V Pos: standing >
A Sleek Marbled Hallway
Obvious exits: -E -W
Lansec rides in on a beautiful pegasus from the west.

< 1716h/1005H 253v/259V Pos: standing >
A Sleek Marbled Hallway
Obvious exits: -E -W
The corpse of kyeril, the frost dragon is lying here.
The corpse of erebus, greater devil of Bartakhis is lying here.
The corpse of a hellish imp is lying here.
[3] The corpse of a beautiful erinyes is lying here.
A pair of metallic boots lie half-buried in the dirt, here. [73%]
[3] A pair of metallic boots lie half-buried in the dirt, here.
A pair of metallic gauntlets have been thrown aside here. [89%]
A pair of metallic gauntlets have been thrown aside here. [84%]
[3] A pair of metallic gauntlets have been thrown aside here.
[2] A crimson pile of fabric lies here.
Nicram (Centaur)(large) stands in mid-air here.
*Wu (Human)(medium) stands in mid-air here.(Gold Aura)
Artavus Platyr, the phantom paladin, stands here looking stern. (minion) (Gold Aura)
*Clorin (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Molach (Githzerai)(medium) stands in mid-air here.(Red Aura)
*Om (Barbarian)(large) stands in mid-air here.(Gold Aura)
*Soljia (Minotaur)(gargantuan) stands in mid-air here.(Gold Aura)
Des (Gnome)(tiny) stands in mid-air here, fighting Euronymous, Devil Prince of Anti-paladins.(Gold Aura)
A hellish imp stands in mid-air here, fighting a black dracolich.(Red Aura)
Euronymous, Devil Prince of Anti-paladins stands in mid-air here, fighting a black dracolich.(Red Aura)
A black dracolich stands in mid-air here, fighting Euronymous, Devil Prince of Anti-paladins. (Minion) (Red Aura)
A blue dracolich stands in mid-air here, fighting Euronymous, Devil Prince of Anti-paladins. (Minion) (Red Aura)
A black dracolich stands in mid-air here, fighting Euronymous, Devil Prince of Anti-paladins. (Minion) (Red Aura)
Lansec rides in on a beautiful pegasus from the west.
Elak sneaks in from the west.

< 1716h/1005H 252v/259V Pos: standing >
You are surrounded by a blood-red glow.
Euronymous, Devil Prince of Anti-paladins dodges a black dracolich's attack.
A black dracolich's weak claw grazes Euronymous, Devil Prince of Anti-paladins.
Euronymous, Devil Prince of Anti-paladins dodges a black dracolich's attack.
Euronymous, Devil Prince of Anti-paladins dodges a black dracolich's attack.
A black dracolich misses Euronymous, Devil Prince of Anti-paladins.
A black dracolich's claw grazes Euronymous, Devil Prince of Anti-paladins.
Euronymous, Devil Prince of Anti-paladins's eyes roll as a black dracolich plants a foot in his face.
Black blood spurts from Euronymous, Devil Prince of Anti-paladins as a black dracolich's weapon rips his flesh.
A black dracolich jumps out of the way barely avoiding the spurt of blood.
Lansec sneaks west riding on a beautiful pegasus.
Elak sneaks west.
The blood-red glow surrounding you fades away.
A Gigantic Circular Chamber
Obvious exits: -S -W
A corpse is here.
A natural pool of water claims the center of this chamber.
*A Drow Elf (medium) Syndicalist Anarchy stands in mid-air here. (Casting) (Red Aura)
A Drow Elf (medium) Minion Dakhira stands in mid-air here.(Red Aura)
A Githyanki (medium) Living Lich -  Anarchy stands here. (Non-Fraggable)(Red Aura)
Soljia sneaks in from the west.
Clorin sneaks in from the west.
Artavus Platyr enters from the west.
Wu sneaks in from the west.

< 1716h/1005H 252v/259V Pos: standing >
A Githyanki enters a natural pool.
Soljia suddenly attacks a Drow Elf!
Soljia snaps into visibility.
A Drow Elf snaps into visibility.
Soljia's bludgeon strikes a Drow Elf hard.

< 1715h/1005H 253v/259V Pos: standing >
You begin to focus your will...
You snap into visibility.

< 1715h/1005H 255v/259V Pos: standing >
A Drow Elf completes his spell...
A Drow Elf utters the word 'hzrzsafh'
A Drow Elf slowly fades out of existence.
A Drow Elf starts casting a spell.
Om snaps into visibility.
Om tackles a Drow Elf square in the chest knocking the wind out of him!

< 1715h/1005H 258v/259V Pos: standing >
Des sneaks in from the west.

< 1715h/1005H 259v/259V Pos: standing >
A Drow Elf stops chanting abruptly!
Wu starts to chant in a deep voice.
Wu chants a mantra, then touches a Drow Elf who reels in pain!
Wu snaps into visibility.

< 1714h/1005H 259v/259V Pos: standing >
You abort your mental image before it has become reality!

< 1714h/1005H 259v/259V Pos: standing >
You are surrounded by a blood-red glow.
You begin to focus your will...
Focusing your mind, you bend reality a lot more easily...

< 1714h/1005H 259v/259V Pos: standing >
Focusing your mind, you bend reality a bit more easily...
You snap into visibility.
Your mental manipulations become a reality...
You will the flames of the abyss to overwhelm and consume your foe...
[Damage: 84 ] You ignite a personal inferno within a Drow Elf's body.
You snap into visibility.
[Damage: 75 ] A Drow Elf suddenly looks in pain as he moves.

< 1766h/1005H 259v/259V Pos: standing >
Des starts casting an offensive spell.
Des snaps into visibility.

< 1766h/1005H 259v/259V Pos: standing >
Clorin gives Artavus Platyr an order.
Clorin snaps into visibility.
A Drow Elf avoids being bashed by Artavus Platyr, who loses its balance and falls.

< 1766h/1005H 259v/259V Pos: standing >
Wu gracefully whirls around a Drow Elf's attack.
A Drow Elf misses Wu.
Wu snaps into visibility.
Om snaps into visibility.
Om's powerful slash strikes a Drow Elf.
A Drow Elf blocks Om's lunge at him.
Om snaps into visibility.
Om's mighty pierce strikes a Drow Elf hard.
Om's Tiamat's poison tail stinger strikes out in a blur of speed at a Drow Elf.
Om's spell flows around a Drow Elf, leaving him unharmed!
Om snaps into visibility.
Om's powerful pierce strikes a Drow Elf.
Om snaps into visibility.
Om's slash strikes a Drow Elf.
Om snaps into visibility.
Om's powerful slash strikes a Drow Elf.
Om snaps into visibility.
Om's powerful slash strikes a Drow Elf.
Om snaps into visibility.
Molach starts casting an offensive spell.
Molach snaps into visibility.

< 1766h/1005H 259v/259V Pos: standing >
You begin to focus your will...
Focusing your mind, you bend reality a lot more easily...
You snap into visibility.

< 1765h/1005H 259v/259V Pos: standing >
Des completes his spell...
Des utters the word 'agsplnuahz'
Ghostly hands appear before a Drow Elf, close around his neck and begin to squeeze!
Des's spell flows around a Drow Elf, leaving him unharmed!
Your mental manipulations become a reality...
You will the flames of the abyss to overwhelm and consume your foe...
You snap into visibility.
[Damage: 88 ] You ignite a personal inferno within a Drow Elf's body.
You snap into visibility.
[Damage: 82 ] 
< 1820h/1005H 259v/259V Pos: standing >
Des's spell flows around a Drow Elf, leaving him unharmed!

< 1820h/1005H 259v/259V Pos: standing >
Molach completes his spell...
Molach utters the words 'unsozfol efaui'
Molach's spell flows around a Drow Elf, leaving him unharmed!
Des's spell flows around a Drow Elf, leaving him unharmed!

< 1819h/1005H 259v/259V Pos: standing >
You begin to focus your will...
Focusing your mind, you bend reality a lot more easily...
You snap into visibility.
Des starts casting an offensive spell.
Des snaps into visibility.
Soljia suddenly attacks a Drow Elf!
Soljia's impressive bludgeon seriously wounds a Drow Elf.

< 1819h/1005H 259v/259V Pos: standing >
Your mental manipulations become a reality...
You will the flames of the abyss to overwhelm and consume your foe...
You snap into visibility.
[Damage: 83 ] You ignite a personal inferno within a Drow Elf's body.
You snap into visibility.
[Damage: 60 ] A Drow Elf's royal platemail of Aravne [poor] shattered in bits as the tortured body spasms and quivers!
A Drow Elf's ring called 'Soulcatcher' of health shattered in bits as the tortured body spasms and quivers!
A Drow Elf is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Fatwa by 13333333.
The smell of fresh blood enters your body, infusing you with power!