The death of [51 Spiritualist] Keltor Anarchy (Troll)

in The Bronze Griffon Inn and Tavern

from the perspective of [56 Minstrel] Sadash The Empire (Grey Elf)

<worn as a badge>    a spherical chunk of the swamp fane runestone [superior] (magic)
<worn on head>       the great helm of mysticism (glowing)
<worn on eyes>       a crystal eyepiece of precision (magic) [89%]
<worn in ear>        a hoop of twisting obsidian (magic) (humming) [88%]
<worn in ear>        a glowing jade earring (glowing) [54%]
<worn on face>       a grotesque quasit-skin mask of precision (magic) [70%]
<worn around neck>   an amulet of the Neogi Lords [superior] (magic) [88%]
<worn around neck>   a necklace of dangling bones and relics [poor] (magic) (humming) [80%]
<worn on body>       a shining golden breast plate [superior] (magic) [84%]
<worn about body>    the cloak of woven time (magic) (glowing) [75%]
<worn on back>       a large leather backpack
<worn as quiver>     a quiver smeared with blood [45%]
<worn about waist>   the translucent belt of anger
<worn on belt buckle>an orb of mental toughness [superior] (magic) (humming) [81%]
<attached to belt>   a tome of wizardry [87%]
<worn on arms>       some platinum linked sleeves of life (magic)[213h 0m 30s]
<held as shield>     a well-polished mithril body shield [superior] (illuminating) [79%]
<worn around wrist>  the bracelet of emeralds
<worn around wrist>  the band of emerald flames (magic)[213h 0m 30s]
<worn on hands>      the cubes of protection [superior] (humming)
<worn on finger>     the ring of the mind flayer [poor] (magic) (glowing)
<worn on finger>     a ring of twisted gray mist
<held>               Lyrical Instrument of Time (magic) (glowing)[213h 0m 30s]
<worn on legs>       some slime-covered aboleth skin (magic) (glowing) [84%]
<worn on feet>       a pair of dusty boots [superior] (glowing) [82%]

A swordsman enters from the south.

< 791h/791H 161v/165V Pos: standing >
 
    ^.***.^MM^.     
   M^^^**.MMM^..    
  MMM.^****^M^^.*   
   MMM.^^**^^^^^M*  
    MM^^.^***^^^.*  
     MM+.@M**^^.^.  
     ^M^+P^***.^^^  
     MMM.+..*..^..  
      MMM++++^...   
      MMMMM.+^.^    
       MMMMM+++     
Lush Plains of Shrubs and Small Bushes
Obvious exits: -N -E -S -W
A swordsman enters from the east.
A swordsman enters from the east.

< 791h/791H 162v/165V Pos: standing >
You sing a song to lift the spirits high.
 
    ^^**.^^MM^^     
   ^^.***.^MM^..    
  MM^^^**.MMM^..*   
  MMM.^****^M^^.**  
   MMM.^^**^^^^^M*  
    MM^^.@***^^^.*  
     MM+.M.**^^.^.  
     ^M^+P^***.^^^  
     MMM.+..*..^.   
      MMM++++^..    
      MMMMM.+^.     
Foothills of a Lush Mountain Valley
Obvious exits: -N -E -S -W
A swordsman enters from the south.
A swordsman enters from the south.

< 791h/791H 162v/165V Pos: standing >
 
    ^^^**.^^MM^     
   M^^.***.^MM^.    
  MMM^^^**.MMM^..   
   MMM.^****^M^^.*  
    MMM.^^**^^^^^M  
     MM^^@M***^^^.  
      MM+...**^^.^  
      ^M^P+^***.^^  
      MMM.+..*..^   
       MMM++++^.    
       MMMMM.+^     
Lush Plains of Shrubs and Small Bushes
Obvious exits: -N -E -S -W
A swordsman enters from the east.
A swordsman enters from the east.

< 791h/791H 163v/165V Pos: standing >
 
    ^^.***.^MM^     
   MM^^^**.MMM^.    
   MMM.^****^M^^.   
    MMM.^^**^^^^^M  
     MM^^M^***^^^.  
      MM+@..**^^.^  
      ^M^++^***.^^  
      MMM.+..*..^.  
       MMM++++^..   
       MMMMM.+^.    
        MMMMM++     
Lush Plains of Shrubs and Small Bushes
Obvious exits: -N -E -S -W
A swordsman enters from the north.
A swordsman enters from the north.

< 791h/791H 161v/165V Pos: standing >
 
    M^^^**.MMM^     
   MMM.^****^M^^    
    MMM.^^**^^^^^   
     MM^^.^***^^^.  
      MM+M..**^^.^  
      ^M^@+^***.^^  
      MMM.+..*..^.  
       MMM++++^...  
       MMMMM.+^.^   
        MMMMM+++    
        MM MMMM     
Along a Gravel Highway
Obvious exits: -N -E -S -W
A swordsman enters from the north.
A swordsman enters from the north.

< 791h/791H 161v/165V Pos: standing >
Along a Gravel Highway
Obvious exits: -E -W
A swordsman enters from the east.
A swordsman enters from the east.

< 791h/791H 163v/165V Pos: standing >
Along a Gravel Highway
Obvious exits: -E -W
A swordsman enters from the east.
A swordsman enters from the east.

< 791h/791H 163v/165V Pos: standing >
Along a Gravel Highway
Obvious exits: -E -W
A swordsman enters from the east.
A swordsman enters from the east.

< 791h/791H 161v/165V Pos: standing >
Along a Gravel Highway
Obvious exits: -E -D
A very large and imposing sign stands in the room. (magic)
A Troll (large) Syndicalist Anarchy stands in mid-air here.(Red Aura)
A swordsman enters from the east.
A swordsman enters from the east.

< 791h/791H 159v/165V Pos: standing >
A Troll leaves down.
Alas, you cannot go that way. . . .

< 791h/791H 161v/165V Pos: standing >
Along a Gravel Highway
Obvious exits: -W -U
A massive oak tree reaches towards the sky.
A Troll (large) Syndicalist Anarchy stands in mid-air here.(Red Aura)
A swordsman enters from above.
A swordsman enters from above.

< 791h/791H 162v/165V Pos: standing >
Along a Gravel Highway
Obvious exits: -N -E -S -W
A swordsman enters from the east.
A swordsman enters from the east.

< 791h/791H 163v/165V Pos: standing >
Outside the Eastern Gates of Winterhaven
Obvious exits: -N -E -S -W
A single rose grows out from the ground. (magic)
An ugly vulture sits on a branch, looking for an easy meal.
This bluejay sits gracefully on a branch, chirping out a song.
A swordsman enters from the east.
A swordsman enters from the east.

< 791h/791H 161v/165V Pos: standing >
Inside The Eastern Gates of Winterhaven
Obvious exits: -E -W
A massive warrior stands here, protecting the city of Winterhaven.
A massive warrior stands here, protecting the city of Winterhaven.
A massive warrior stands here, protecting the city of Winterhaven.
A mighty wizard stands here, guarding Winterhaven from intruders.
A brightly glowing torch floats near a mighty wizard's head. (Illuminating)
A swordsman enters from the east.
A swordsman enters from the east.

< 791h/791H 159v/165V Pos: standing >
Pardon?

< 791h/791H 161v/165V Pos: standing >
Pardon?

< 791h/791H 164v/165V Pos: standing >
A Troll enters from the east.

< 791h/791H 165v/165V Pos: standing >
A Troll leaves west.

< 791h/791H 165v/165V Pos: standing >
Bands of AMAZINGLY strong armor wrap around you.

< 791h/791H 165v/165V Pos: standing >
Backstab who?

< 791h/791H 165v/165V Pos: standing >
A Large Intersection at Merchant's Way
Obvious exits: -N -E -S -W
A swordsman enters from the east.
A swordsman enters from the east.

< 791h/791H 164v/165V Pos: standing >
You sing a song to lift the spirits high.
Along Merchant's Way
Obvious exits: -E -W
A swordsman enters from the east.
A swordsman enters from the east.

< 791h/791H 163v/165V Pos: standing >
Along Merchant's Way
Obvious exits: -N -E -S -W
a small sign hangs above an entrance to the North. (magic)
a pleasant sign hangs on the wall to the South. (magic)
A swordsman enters from the east.
A swordsman enters from the east.

< 791h/791H 162v/165V Pos: standing >
Along Merchant's Way
Obvious exits: -N -E -S -W
a redwood sign hangs on the wall to the North. (magic)
a small sign hangs on the wall to the South. (magic)
A swordsman enters from the east.
A swordsman enters from the east.

< 791h/791H 163v/165V Pos: standing >
Along Merchant's Way
Obvious exits: -N -E -S -W
a sign made of hammered iron hangs on the wall to the North. (magic)
a glass sign hangs on the wall to the South. (magic)
A massive guard is patrolling the city of Winterhaven.
A swordsman enters from the east.
A swordsman enters from the east.

< 791h/791H 164v/165V Pos: standing >
Along Merchant's Way
Obvious exits: -N -E -S -W
a large sign hangs on the wall to the North. (magic)
a weathered sign hangs on the wall to the South. (magic)
A street performer juggles balls while dancing a jig.
(Q)An Ambassador from the Lair of the Gibberling King wanders the city.
A swordsman enters from the east.
A swordsman enters from the east.

< 791h/791H 163v/165V Pos: standing >
Along Merchant's Way
Obvious exits: -E -W
A street sweeper stands here, cleaning up other people's crap.
A wealthy merchant from another city stands here.(Gold Aura)
A swordsman enters from the east.
A swordsman enters from the east.

< 791h/791H 162v/165V Pos: standing >
The Grand Intersection of Merchant's Way and the Prancing Fawn
Obvious exits: -N -E -S -W
A massive statue composed of blue-green water is here. (humming)
A white-clad monk is busy chanting in unison with his group.
A swordsman enters from the east.
A swordsman enters from the east.

< 791h/791H 163v/165V Pos: standing >
The Celestial Bazaar
Obvious exits: -N -E -S -W -U
A female commoner stands here, trying to look busy.(Gold Aura)
(Q)An Ambassador from The Prisons of Carthapia looks at your for assistance.
A swordsman enters from the east.
A swordsman enters from the east.

< 791h/791H 164v/165V Pos: standing >
The Fountain of the Celestial Bazaar
Obvious exits: -N -E -S -W
There is a HUGE well here, intended for welfare donations.
An ornate oak sign affixed to the donation well demands your attention.
A marvelous and grand fountain sits at the center of this square.
A Troll (large) Syndicalist Anarchy stands in mid-air here.(Red Aura)
The High Priest of Winterhaven is busy assisting the people.
A swordsman enters from the east.
A swordsman enters from the east.

< 791h/791H 163v/165V Pos: standing >
A Troll leaves west.
The Executioners Stage of the Celestial Bazaar
Obvious exits: -N -E -S -W
A very large guillotine sits at the center of this room.
A Troll (large) Syndicalist Anarchy stands in mid-air here.(Red Aura)
A massive guard is patrolling the city of Winterhaven.
Muredach the Executioner sits on a chair by the guilotine.(Red Aura)
A swordsman enters from the east.
A swordsman enters from the east.

< 791h/791H 161v/165V Pos: standing >
The Celestial Bazaar
Obvious exits: -N -E -S -W#
A street sweeper stands here, picking up some garbage.
A swordsman enters from the east.
A swordsman enters from the east.

< 791h/791H 162v/165V Pos: standing >
A Troll enters from the east.

< 791h/791H 165v/165V Pos: standing >
Backstab who?

< 791h/791H 165v/165V Pos: standing >
Alas, you cannot go that way. . . .

< 791h/791H 165v/165V Pos: standing >
The door seems to be closed.

< 791h/791H 165v/165V Pos: standing >
You miss a Troll.

< 791h/791H 165v/165V Pos: standing >
< T: Sadash TP: sta TC:excellent E: A Troll sta EP: excellent >
 You sing a song to lift the spirits high.

< 791h/791H 165v/165V Pos: standing >
< T: Sadash TP: sta TC:excellent E: A Troll sta EP: excellent >
 An Ambassador from Quintaragon Castle enters from the north.

< 791h/791H 165v/165V Pos: standing >
< T: Sadash TP: sta TC:excellent E: A Troll sta EP: excellent >
 A Troll starts casting an offensive spell.

< 791h/791H 165v/165V Pos: standing >
< T: Sadash TP: sta TC:excellent E: A Troll sta EP: excellent >
 A Troll dodges your futile attack.
A Troll dodges your futile attack.
You miss a Troll.

< 791h/791H 165v/165V Pos: standing >
< T: Sadash TP: sta TC:excellent E: A Troll sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 791h/791H 165v/165V Pos: standing >
< T: Sadash TP: sta TC:excellent E: A Troll sta EP: excellent >
 You start chanting...

< 791h/791H 165v/165V Pos: standing >
< T: Sadash TP: sta TC:excellent E: A Troll sta EP: excellent >
 A Troll completes his spell...
A Troll utters the words 'arieks shattering iceball'
A Troll points at you.
You reel in pain as a Troll's iceball shatters upon impacting you.
OUCH!  That really did HURT!

< 621h/791H 165v/165V Pos: standing >
< T: Sadash TP: sta TC: small wounds E: A Troll sta EP: excellent >
 The night has begun.

< 621h/791H 165v/165V Pos: standing >
< T: Sadash TP: sta TC: small wounds E: A Troll sta EP: excellent >
 You sing a song to lift the spirits high.

< 621h/791H 165v/165V Pos: standing >
< T: Sadash TP: sta TC: small wounds E: A Troll sta EP: excellent >
 You complete your spell...
[Damage: 125 ] Your giant fist of force causes a Troll to stagger in agony!
A Troll dodges your futile attack.
A Troll dodges your futile attack.

< 621h/791H 165v/165V Pos: standing >
< T: Sadash TP: sta TC: small wounds E: A Troll sta EP:  small wounds >
 A Troll starts casting an offensive spell.

< 621h/791H 165v/165V Pos: standing >
< T: Sadash TP: sta TC: small wounds E: A Troll sta EP:  small wounds >
 Ok.
A Troll withstands a bash from a swordsman, who bounces back and falls.
A Troll avoids being bashed by a swordsman, who loses its balance and falls.

< 621h/791H 165v/165V Pos: standing >
< T: Sadash TP: sta TC: small wounds E: A Troll sta EP:  small wounds >
 A small yellow cat enters from the south.

< 621h/791H 165v/165V Pos: standing >
< T: Sadash TP: sta TC: small wounds E: A Troll sta EP:  small wounds >
 A Troll completes his spell...
A Troll utters the words 'arieks shattering iceball'
A Troll points at you.
You reel in pain as a Troll's iceball shatters upon impacting you.
OUCH!  That really did HURT!
Your tome of wizardry is weakened from the intense cold!

< 442h/791H 165v/165V Pos: standing >
< T: Sadash TP: sta TC: few wounds E: A Troll sta EP:  small wounds >
 You block a Troll's lunge at you.

< 442h/791H 165v/165V Pos: standing >
< T: Sadash TP: sta TC: few wounds E: A Troll sta EP:  small wounds >
 [Damage:  3 ] Your fine punch grazes a Troll.
[Damage:  2 ] Your decent punch grazes a Troll.
A Troll dodges your futile attack.

< 442h/791H 165v/165V Pos: standing >
< T: Sadash TP: sta TC: few wounds E: A Troll sta EP:  small wounds >
 [Damage:  5 ] A swordsman's slash grazes a Troll.
A Troll starts casting an offensive spell.

< 442h/791H 165v/165V Pos: standing >
< T: Sadash TP: sta TC: few wounds E: A Troll sta EP:  small wounds >
 The Celestial Bazaar
Obvious exits: -N -E -S -W#
Shattered bits of ice are scattered about the area.
A small yellow cat sits here, wiggling her large ears.(Red Aura)
(Q)An Ambassador from Quintaragon Castle wanders here.
A Troll (large) Syndicalist Anarchy stands in mid-air here, fighting YOU! (casting) (Red Aura)
A swordsman crouches in mid-air here, fighting a Troll. (Minion) 
A swordsman crouches in mid-air here, fighting a Troll. (Minion) 
A street sweeper stands here, picking up some garbage.

< 442h/791H 165v/165V Pos: standing >
< T: Sadash TP: sta TC: few wounds E: A Troll sta EP:  small wounds >
 You change up your song...
You start playing your Lyrical Instrument of Time and singing aloud.

< 442h/791H 165v/165V Pos: standing >
< T: Sadash TP: sta TC: few wounds E: A Troll sta EP:  small wounds >
 [Damage:  5 ] A swordsman's fine slash grazes a Troll.
The Celestial Bazaar
Obvious exits: -N -E -S -W#
Shattered bits of ice are scattered about the area.
A small yellow cat sits here, wiggling her large ears.(Red Aura)
(Q)An Ambassador from Quintaragon Castle wanders here.
A Troll (large) Syndicalist Anarchy stands in mid-air here, fighting YOU! (casting) (Red Aura)
A swordsman crouches in mid-air here, fighting a Troll. (Minion) 
A swordsman crouches in mid-air here, fighting a Troll. (Minion) 
A street sweeper stands here, picking up some garbage.

< 442h/791H 165v/165V Pos: standing >
< T: Sadash TP: sta TC: few wounds E: A Troll sta EP:  small wounds >
 
< 442h/791H 165v/165V Pos: standing >
< T: Sadash TP: sta TC: few wounds E: A Troll sta EP:  small wounds >
 You are already standing.

< 442h/791H 165v/165V Pos: standing >
< T: Sadash TP: sta TC: few wounds E: A Troll sta EP:  small wounds >
 A Troll completes his spell...
A Troll utters the words 'arieks shattering iceball'
A Troll points at you.
You reel in pain as a Troll's iceball shatters upon impacting you.
OUCH!  That really did HURT!
The Celestial Bazaar
Obvious exits: -N -E -S -W#
Shattered bits of ice are scattered about the area.
A small yellow cat sits here, wiggling her large ears.(Red Aura)
(Q)An Ambassador from Quintaragon Castle wanders here.
A Troll (large) Syndicalist Anarchy stands in mid-air here, fighting YOU!(Red Aura)
A swordsman crouches in mid-air here, fighting a Troll. (Minion) 
A swordsman crouches in mid-air here, fighting a Troll. (Minion) 
A street sweeper stands here, picking up some garbage.

< 258h/791H 165v/165V Pos: standing >
< T: Sadash TP: sta TC: nasty wounds E: A Troll sta EP:  small wounds >
 You attempt to flee...
The Executioners Stage of the Celestial Bazaar
Obvious exits: -N -E -S -W
A very large guillotine sits at the center of this room.
A city mason stands here, examining the road for imperfections.(Gold Aura)
A massive guard is patrolling the city of Winterhaven.
Muredach the Executioner sits on a chair by the guilotine.(Red Aura)
You flee eastward!

< 258h/791H 143v/165V Pos: standing >
A street sweeper enters from the west.
Saving Sadash.

< 258h/791H 143v/165V Pos: standing >
The Executioners Stage of the Celestial Bazaar
Obvious exits: -N -E -S -W
A very large guillotine sits at the center of this room.
A street sweeper stands here, picking up some garbage.
A city mason stands here, examining the road for imperfections.(Gold Aura)
A massive guard is patrolling the city of Winterhaven.
Muredach the Executioner sits on a chair by the guilotine.(Red Aura)

< 259h/791H 147v/165V Pos: standing >
The Fountain of the Celestial Bazaar
Obvious exits: -N -E -S -W
There is a HUGE well here, intended for welfare donations.
An ornate oak sign affixed to the donation well demands your attention.
A marvelous and grand fountain sits at the center of this square.
The High Priest of Winterhaven is busy assisting the people.

< 260h/791H 148v/165V Pos: standing >
The Executioners Stage of the Celestial Bazaar
Obvious exits: -N -E -S -W
A very large guillotine sits at the center of this room.
A street sweeper stands here, picking up some garbage.
A city mason stands here, examining the road for imperfections.(Gold Aura)
A massive guard is patrolling the city of Winterhaven.
Muredach the Executioner sits on a chair by the guilotine.(Red Aura)

< 263h/791H 150v/165V Pos: standing >
The Celestial Bazaar
Obvious exits: -N -E -S -W#
Shattered bits of ice are scattered about the area.
A small yellow cat sits here, wiggling her large ears.(Red Aura)
(Q)An Ambassador from Quintaragon Castle wanders here.
A Troll (large) Syndicalist Anarchy stands in mid-air here, fighting a swordsman.(Red Aura)
A swordsman stands in mid-air here, fighting a Troll. (Minion) 
A swordsman stands in mid-air here, fighting a Troll. (Minion) 

< 264h/791H 151v/165V Pos: standing >
You sing a song to heal all wounds.
Your body feels restored by the power of your soothing song!

< 299h/791H 154v/165V Pos: standing >
The Executioners Stage of the Celestial Bazaar
Obvious exits: -N -E -S -W
A very large guillotine sits at the center of this room.
A street sweeper stands here, picking up some garbage.
A city mason stands here, examining the road for imperfections.(Gold Aura)
A massive guard is patrolling the city of Winterhaven.
Muredach the Executioner sits on a chair by the guilotine.(Red Aura)

< 300h/791H 155v/165V Pos: standing >
The Celestial Bazaar
Obvious exits: -N -E -S -W#
Shattered bits of ice are scattered about the area.
A small yellow cat sits here, wiggling her large ears.(Red Aura)
(Q)An Ambassador from Quintaragon Castle wanders here.
A Troll (large) Syndicalist Anarchy stands in mid-air here, fighting a swordsman.(Red Aura)
A swordsman stands in mid-air here, fighting a Troll. (Minion) 
A swordsman stands in mid-air here, fighting a Troll. (Minion) 

< 301h/791H 156v/165V Pos: standing >
[Damage:  5 ] A swordsman's fine slash grazes a Troll.
[Damage:  5 ] A swordsman's fine slash grazes a Troll.

< 301h/791H 157v/165V Pos: standing >
Ok.
A swordsman seems a bit busy at the moment, try later.
A Troll withstands a bash from a swordsman, who bounces back and falls.

< 303h/791H 160v/165V Pos: standing >
[Damage:  5 ] A swordsman's slash grazes a Troll.
[Damage:  5 ] A swordsman's fine slash grazes a Troll.

< 303h/791H 162v/165V Pos: standing >
A small yellow cat starts licking herself.


< 305h/791H 165v/165V Pos: standing >
A swordsman blocks a Troll's lunge at it.

< 305h/791H 165v/165V Pos: standing >
[Damage:  5 ] A swordsman's fine slash grazes a Troll.

< 308h/791H 165v/165V Pos: standing >
You sing a song to heal all wounds.
Your body feels restored by the power of your soothing song!

< 344h/791H 165v/165V Pos: standing >
An Ambassador from Quintaragon Castle leaves north.

< 345h/791H 165v/165V Pos: standing >
Varg enters from the east.

< 345h/791H 165v/165V Pos: standing >
[Damage:  5 ] A swordsman's slash grazes a Troll.
[Damage:  5 ] A swordsman's slash grazes a Troll.

< 346h/791H 165v/165V Pos: standing >
You start chanting...

< 346h/791H 165v/165V Pos: standing >
You complete your spell...
[Damage: 129 ] Your giant fist of force causes a Troll to stagger in agony!
Varg wills the flames of the abyss to overwhelm and consume thier foe...
The intense flames cause a Troll's skin to smolder and burn!
A Troll screams and doubles over in agony as searing heat ignites within his body.
A Troll suddenly looks in pain as he moves.

< 348h/791H 165v/165V Pos: standing >
A swordsman blocks a Troll's lunge at it.

< 349h/791H 165v/165V Pos: standing >
You start chanting...

< 349h/791H 165v/165V Pos: standing >
Your Lyrical Instrument of Time glows and bathes you in a healing aura.
Your body feels restored by the power of your soothing song!

< 387h/791H 165v/165V Pos: standing >
You complete your spell...
[Damage: 128 ] Your giant fist of force causes a Troll to stagger in agony!
Varg wills the flames of the abyss to overwhelm and consume thier foe...
The intense flames cause a Troll's skin to smolder and burn!
A Troll screams and doubles over in agony as searing heat ignites within his body.

< 388h/791H 165v/165V Pos: standing >
[Damage:  9 ] A swordsman's impressive slash strikes a Troll.
A Troll attempts to flee.
A Troll leaves south.

< 389h/791H 165v/165V Pos: standing >
A small yellow cat starts licking herself.

You sing a song to heal all wounds.
Your body feels restored by the power of your soothing song!
A swordsman rises to its feet.
You failed.

< 424h/791H 165v/165V Pos: standing >
Ok.

< 424h/791H 165v/165V Pos: standing >
The Celestial Bazaar
Obvious exits: -N -E -S -W
Puddles of fresh blood cover the ground.
A Troll (large) Syndicalist Anarchy stands in mid-air here.(Red Aura)
A city mason is busy pretending to look busy.(Gold Aura)
A swordsman enters from the north.
A swordsman enters from the north.
Varg enters from the north.

< 426h/791H 164v/165V Pos: standing >
A Troll leaves north.

< 427h/791H 164v/165V Pos: standing >
Varg's face flushes white for a moment.
You failed.

< 428h/791H 164v/165V Pos: standing >
The Celestial Bazaar
Obvious exits: -N -E -S -W#
Fresh blood covers everything in the area.
Shattered bits of ice are scattered about the area.
A Troll (large) Syndicalist Anarchy stands in mid-air here.(Red Aura)
A small yellow cat sits here, wiggling her large ears.(Red Aura)
A swordsman enters from the south.
A swordsman enters from the south.
Varg enters from the south.

< 428h/791H 163v/165V Pos: standing >
A Troll opens the door.

< 429h/791H 163v/165V Pos: standing >
A Troll leaves west.

< 429h/791H 164v/165V Pos: standing >
Varg's face flushes white for a moment.

< 430h/791H 165v/165V Pos: standing >
Slay whom?

< 430h/791H 165v/165V Pos: standing >
The Bronze Griffon Inn and Tavern
Obvious exits: -E -W
Fresh blood splatters cover the area.
A Troll (large) Syndicalist Anarchy stands in mid-air here.(Red Aura)
An attractive receptionist stands here waiting to help you.(Gold Aura)
A swordsman enters from the east.
A swordsman enters from the east.
Varg enters from the east.

< 431h/791H 164v/165V Pos: standing >
Close what?

< 433h/791H 164v/165V Pos: standing >
You sing a song to heal all wounds.
Your body feels restored by the power of your soothing song!
Varg wills the flames of the abyss to overwhelm and consume thier foe...
The intense flames cause a Troll's skin to smolder and burn!
A Troll screams and doubles over in agony as searing heat ignites within his body.

< 467h/791H 164v/165V Pos: standing >
Ok.

< 468h/791H 165v/165V Pos: standing >
It's already closed!

< 468h/791H 165v/165V Pos: standing >
It's already closed!

< 469h/791H 165v/165V Pos: standing >
It's already closed!

< 469h/791H 165v/165V Pos: standing >
It's already closed!

< 469h/791H 165v/165V Pos: standing >
It's already closed!

< 470h/791H 165v/165V Pos: standing >
It's already closed!

< 470h/791H 165v/165V Pos: standing >
Varg wills the flames of the abyss to overwhelm and consume thier foe...
The intense flames cause a Troll's skin to smolder and burn!
A Troll screams and doubles over in agony as searing heat ignites within his body.
A Troll's helm of light shattered in bits as the tortured body spasms and quivers!
A Troll's choker with red, white and a blue gems shattered in bits as the tortured body spasms and quivers!
A Troll's shiny golden earring of the ancients [poor] shattered in bits as the tortured body spasms and quivers!
A Troll's spiked steel girth shattered in bits as the tortured body spasms and quivers!
A Troll is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Sadash by 13333333.
The smell of fresh blood enters your body, infusing you with power!