The death of [51 Spiritualist] Keltor Anarchy (Troll)

in The Inn of the Shady Grove

from the perspective of [51 Spiritualist] Keltor Anarchy (Troll)

<worn on head>       the helm of light (illuminating)
<worn in ear>        an emerald lizard earring [superior] (magic) (humming)
<worn around neck>   a shimmering granite charm
<worn around neck>   a choker with red, white and a blue gems
<worn on body>       a humming brass chainmail
<worn about body>    a beautiful tin mantle
<worn about waist>   a spiked steel girth
<worn on arms>       a set of unique redweave sleeves (magic)
<held as shield>     a well-polished mithril body shield [poor] (illuminating)
<worn on hands>      some brutal obsidian talons
<worn on finger>     a small diamond encrusted ring
<worn on finger>     a patched bronze ring
<held>               the totem of the ancient shaman spirits [poor] (glowing)
<worn on legs>       leggings carved from minotaur bones [superior] (magic)
<worn on feet>       some spiked crystal boots


< 867h/867H 155v/155V Pos: sitting >
You start meditating...

< 867h/867H 155v/155V Pos: sitting >
An orcish shaman completes his spell...
An orcish shaman points at a young orc sentinel.
A young orc sentinel glows dimly as a faint white halo surrounds him.

< 867h/867H 155v/155V Pos: sitting >
You have memorized the following spells:
(10th circle)  2 - restoration
               1 - spirit walk
( 9th circle)  1 - lesser resurrect
( 8th circle)  1 - corrosive blast
               2 - spirit jump
               1 - tormenting spirits
( 7th circle)  1 - greater soul disturbance
               1 - spirit ward
               1 - ravenflight
( 6th circle)  6 - greater mending
( 5th circle)  8 - molten spray
( 4th circle)  1 - hawkvision
               5 - scorching touch
( 3rd circle)  2 - cold ward
               2 - fire ward
( 2nd circle) 10 - flameburst
( 1st circle)  5 - ice missile
               3 - spirit armor

And you are currently memorizing the following spells:
    4 seconds:  ( 9th) arieks shattering iceball
    9 seconds:  ( 9th) arieks shattering iceball
   14 seconds:  ( 9th) arieks shattering iceball
   19 seconds:  ( 9th) arieks shattering iceball
   23 seconds:  ( 8th) corrosive blast
   27 seconds:  ( 7th) greater soul disturbance
   31 seconds:  ( 7th) greater soul disturbance
   35 seconds:  ( 7th) greater soul disturbance
   40 seconds:  (11th) greater spirit sight
   45 seconds:  (10th) etherportal
   49 seconds:  ( 6th) greater mending
   52 seconds:  ( 4th) pantherspeed

You can memorize 3 1st, 6 3rd and 2 4th circle spell(s).
You continue your study.
You have memorized the following spells:
(10th circle)  2 - restoration
               1 - spirit walk
( 9th circle)  1 - lesser resurrect
( 8th circle)  1 - corrosive blast
               2 - spirit jump
               1 - tormenting spirits
( 7th circle)  1 - greater soul disturbance
               1 - spirit ward
               1 - ravenflight
( 6th circle)  6 - greater mending
( 5th circle)  8 - molten spray
( 4th circle)  1 - hawkvision
               5 - scorching touch
( 3rd circle)  2 - cold ward
               2 - fire ward
( 2nd circle) 10 - flameburst
( 1st circle)  5 - ice missile
               3 - spirit armor

And you are currently memorizing the following spells:
    4 seconds:  ( 9th) arieks shattering iceball
    9 seconds:  ( 9th) arieks shattering iceball
   14 seconds:  ( 9th) arieks shattering iceball
   19 seconds:  ( 9th) arieks shattering iceball
   23 seconds:  ( 8th) corrosive blast
   27 seconds:  ( 7th) greater soul disturbance
   31 seconds:  ( 7th) greater soul disturbance
   35 seconds:  ( 7th) greater soul disturbance
   40 seconds:  (11th) greater spirit sight
   45 seconds:  (10th) etherportal
   49 seconds:  ( 6th) greater mending
   52 seconds:  ( 4th) pantherspeed

You can memorize 3 1st, 6 3rd and 2 4th circle spell(s).
You continue your study.

< 867h/867H 155v/155V Pos: sitting >
You have finished memorizing arieks shattering iceball.

< 867h/867H 155v/155V Pos: sitting >
It rains a bit harder.
The moon casts a little bit of light on the ground.

< 867h/867H 155v/155V Pos: sitting >
An orcish shaman starts casting a spell.

< 867h/867H 155v/155V Pos: sitting >
Cyblin says 'annoying as i had what i need before crash'

< 867h/867H 155v/155V Pos: sitting >
You have finished memorizing arieks shattering iceball.

< 867h/867H 155v/155V Pos: sitting >
You have finished memorizing arieks shattering iceball.
An orcish shaman completes his spell...
An orcish shaman points at the orc gate guard.
The orc gate guard glows dimly as a faint white halo surrounds him.

< 867h/867H 155v/155V Pos: sitting >
You have finished memorizing arieks shattering iceball.

< 867h/867H 155v/155V Pos: sitting >
Cyblin says 'just didnt get a chance to quest it'

< 867h/867H 155v/155V Pos: sitting >
An orcish shaman starts casting a spell.

< 867h/867H 155v/155V Pos: sitting >
You have finished memorizing corrosive blast.

< 867h/867H 155v/155V Pos: sitting >
An orcish shaman completes his spell...
An orcish shaman points at a young orc sentinel.
A young orc sentinel glows dimly as a faint white halo surrounds him.

< 867h/867H 155v/155V Pos: sitting >
You have finished memorizing greater soul disturbance.

< 867h/867H 155v/155V Pos: sitting >
You have finished memorizing greater soul disturbance.

< 867h/867H 155v/155V Pos: sitting >
You have finished memorizing greater soul disturbance.

< 867h/867H 155v/155V Pos: sitting >
An orcish shaman starts casting a spell.

< 867h/867H 155v/155V Pos: sitting >
An orcish guard enters from the east.

< 867h/867H 155v/155V Pos: sitting >
You have finished memorizing greater spirit sight.

< 867h/867H 155v/155V Pos: sitting >
You stop meditating.
You say 'yeah it does suck this game won't stay up whole boot''

< 867h/867H 155v/155V Pos: sitting >
An orcish shaman completes his spell...
An orcish shaman points at the orc gate guard.
The orc gate guard is briefly surrounded by a purple aura.

< 867h/867H 155v/155V Pos: sitting >
You have finished memorizing etherportal.

< 867h/867H 155v/155V Pos: sitting >
An orcish shaman starts casting a spell.
Hint: Pay attention to what your group does. If someone does something you don't understand, ask why.

< 867h/867H 155v/155V Pos: sitting >
You have finished memorizing greater mending.

< 867h/867H 155v/155V Pos: sitting >
An orcish shaman completes his spell...
An orcish shaman points at the orc gate guard.

< 867h/867H 155v/155V Pos: sitting >
You have finished memorizing pantherspeed.
You snap out of your meditative trance, memorization complete.

< 867h/867H 155v/155V Pos: sitting >
You clamber to your feet.

< 867h/867H 155v/155V Pos: standing >
An orcish shaman starts casting a spell.

< 867h/867H 155v/155V Pos: standing >
An orcish shaman completes his spell...
An orcish shaman utters the words 'gsufuh abrazak'
An orcish shaman points at the orc gate guard.
The orc gate guard is briefly surrounded by a purple aura.

< 867h/867H 155v/155V Pos: standing >
Cyblin says 'yeah ive lost so much gear on draco'

< 867h/867H 155v/155V Pos: standing >
You start chanting...

< 867h/867H 155v/155V Pos: standing >
An orcish shaman starts casting a spell.
Casting: greater spirit sight 

< 867h/867H 155v/155V Pos: standing >
You complete your spell...
You point at Cyblin.

< 867h/867H 155v/155V Pos: standing >
An orcish shaman completes his spell...
An orcish shaman utters the words 'gsufuh xabrae'
An orcish shaman points at the orc gate guard.
The orc gate guard glows dimly as a faint white halo surrounds him.

< 867h/867H 155v/155V Pos: standing >
A baby orc enters from the east.

< 867h/867H 155v/155V Pos: standing >
You start chanting...

< 867h/867H 155v/155V Pos: standing >
An orcish guard leaves down.

< 867h/867H 155v/155V Pos: standing >
Casting: ravenflight ***

< 867h/867H 155v/155V Pos: standing >
Casting: ravenflight **

< 867h/867H 155v/155V Pos: standing >
An orcish shaman starts casting a spell.

< 867h/867H 155v/155V Pos: standing >
Casting: ravenflight *

< 867h/867H 155v/155V Pos: standing >
You complete your spell...
Cyblin floats up into the air, free as a bird!

< 867h/867H 155v/155V Pos: standing >
An orcish shaman completes his spell...
An orcish shaman utters the words 'gsufuh abrazak'
An orcish shaman points at a young orc sentinel.
A young orc sentinel is briefly surrounded by a purple aura.

< 867h/867H 155v/155V Pos: standing >
Cyblin says 'thanks'

< 867h/867H 155v/155V Pos: standing >
An orcish shaman starts casting a spell.

< 867h/867H 155v/155V Pos: standing >
An orcish shaman completes his spell...
An orcish shaman utters the words 'qare xabrae'
An orcish shaman points at an umber hulk.

< 867h/867H 155v/155V Pos: standing >
You say 'want hawk?'

< 867h/867H 155v/155V Pos: standing >
An orcish shaman starts casting a spell.

< 867h/867H 155v/155V Pos: standing >
An orcish shaman completes his spell...
An orcish shaman utters the words 'gsufuh abrazak'
An orcish shaman points at a young orc sentinel.
A young orc sentinel is briefly surrounded by a purple aura.

< 867h/867H 155v/155V Pos: standing >
An orcish shaman starts casting a spell.

< 867h/867H 155v/155V Pos: standing >
You failed.

< 867h/867H 155v/155V Pos: standing >
An orcish shaman completes his spell...
An orcish shaman utters the words 'yufz xabrae'
An orcish shaman points at the orc gate guard.

< 867h/867H 155v/155V Pos: standing >
The South Gates of the Shady Grove
Obvious exits: -North -East  -West  -Down 
Crawling about, this baby orc is crying loudly.
An orcish shaman is here practicing a new spell.(Red Aura)
The orc gate guard of the Shady Grove stands here on duty.(Red Aura)
The orc gate guard of the Shady Grove stands here on duty.(Red Aura)
The orc gate guard of the Shady Grove stands here on duty.(Red Aura)
Newly recruited by Shady Grove, a young orc sentinel watches the gates.(Red Aura)
Newly recruited by Shady Grove, a young orc sentinel watches the gates.(Red Aura)
Newly recruited by Shady Grove, a young orc sentinel watches the gates.(Red Aura)
A massive umber hulk stands here chained to the ground.(Red Aura)
The orc gate guard of the Shady Grove stands here on duty.(Red Aura)

< 867h/867H 155v/155V Pos: standing >
The Path of the Damned
   Lined with stones of all shapes and sizes, the Path of the Damned serves
as the main north-south road through the Shady Grove. The road here is
roughly thirty feet wide.  A variety of shoppes and taverns can be found
on this pathway. Running along side of the many buildings, innocent
citizens can be seen moving from shop to shop conducting their business.
This road also serves home to many various stray animals and beggars.
There are exits to the north and south along this path. On the west side
of the pathway, there is a small stone tower rising above the city. On
the east side is the southern branch of the Bank of the Shady.
Obvious exits: -North -East  -South -West 
An orcish elite sits atop a large warhorse.(Red Aura)

< 867h/867H 154v/155V Pos: standing >
In the Southern Branch of the Bank of Shady
   Provided as a special service to those of the southern keep, the southern
branch of the Bank of Shady is staffed with a master banker. The floor and
walls of the bank are constructed from wooden planks. A large red elven rug
lies centered in the room. On the south wall of the bank, there is a large
ledge equipped with a few fountain pens. The teller window is located just
opposite this ledge. A small sign is located at this window. The only exit
lies west back to the Path of the Damned.
Obvious exits: -West 
A large wooden counter is here, with a sign posted on it.
A cowardly orcish girl tries to hide herself in protection.(Red Aura)
Running about town, this female orc is restocking her low supplies.(Red Aura)
An orcish elite bank guard stands here protecting the Lord's assets.(Red Aura)
An orcish elite bank guard stands here protecting the Lord's assets.(Red Aura)

< 867h/867H 153v/155V Pos: standing >

The escort says 'You have 128 items, which costs you 3 gold, 8 silver, and 5 copper'
A member of the Storage Locker Safety Commission escorts you to the locker.
WARNING: Storage Lockers are not meant to have multiple containers in them. There is a possibility you may LOSE your container and all items in it. Store them at your own risk! NO REIMBURSEMENTS!
The Storage Locker for Keltor
An evil aura fills the area.
This area seems to be devoid of magic!
An unnatural silence fills this area.
Obvious exits: -North#
A rather large leather backpack lies here.
An ornate chest bearing items that are unsorted.

< 867h/867H 154v/155V Pos: standing >
You are not using it.

< 867h/867H 155v/155V Pos: standing >
A large leather backpack contains:

a pair of wool-trimmed boots [superior]
a pile of coins

< 867h/867H 155v/155V Pos: standing >
A rugged adventurers satchel contains:

a deep-blue sash of the great master [poor]
the great crown of the dwarven lords [superior] (glowing)
a large snakeskin bag
a large leather backpack
a dwarven-made reed hood

< 867h/867H 155v/155V Pos: standing >
You get a deep-blue sash of the great master [poor] from a rugged adventurers satchel.

< 867h/867H 155v/155V Pos: standing >

< 867h/867H 155v/155V Pos: standing >
Hint: Remember to use your skills! Type 'skills' to see what special techniques you may be able to use.

< 867h/867H 155v/155V Pos: standing >
The member of the Storage Locker Safety Commission takes 1 gold.
The member of the Storage Locker Safety Commission says 'This is:'
This item is from the zone: Clan Stoutdorf Settlement.
'a deep-blue sash of the great master [poor]'
Weight 5, Item type: ARMOR
Item is: NOBITS
AC-apply is 10
This item will also affect your SV_PARA positively and DAMROLL positively.
A deep-blue sash of the great master [poor] has an item value of 39.

< 867h/867H 155v/155V Pos: standing >
a rugged adventurers satchel does not contain the help.

< 867h/867H 155v/155V Pos: standing >

< 867h/867H 155v/155V Pos: standing >
A rugged adventurers satchel contains:

the great crown of the dwarven lords [superior] (glowing)
a large snakeskin bag
a large leather backpack
a dwarven-made reed hood

< 867h/867H 155v/155V Pos: standing >
You get the great crown of the dwarven lords [superior] from a rugged adventurers satchel.

< 867h/867H 155v/155V Pos: standing >

< 867h/867H 155v/155V Pos: standing >
The member of the Storage Locker Safety Commission takes 1 gold.
The member of the Storage Locker Safety Commission says 'This is:'
This item is from the zone: Clan Stoutdorf Settlement.
'the great crown of the dwarven lords [superior]'
Weight 1, Item type: ARMOR
Item is: GLOW FLOAT 
AC-apply is 10
This item will also affect your STR_MAX positively.
The great crown of the dwarven lords [superior] has an item value of 55.

< 867h/867H 155v/155V Pos: standing >
You drop the great crown of the dwarven lords [superior].

< 867h/867H 155v/155V Pos: standing >

< 867h/867H 155v/155V Pos: standing >
You drop a deep-blue sash of the great master [poor].

< 867h/867H 155v/155V Pos: standing >

< 867h/867H 155v/155V Pos: standing >
Ok.

< 867h/867H 155v/155V Pos: standing >
In the Southern Branch of the Bank of Shady
   Provided as a special service to those of the southern keep, the southern
branch of the Bank of Shady is staffed with a master banker. The floor and
walls of the bank are constructed from wooden planks. A large red elven rug
lies centered in the room. On the south wall of the bank, there is a large
ledge equipped with a few fountain pens. The teller window is located just
opposite this ledge. A small sign is located at this window. The only exit
lies west back to the Path of the Damned.
Obvious exits: -West 
A large wooden counter is here, with a sign posted on it.
A cowardly orcish girl tries to hide herself in protection.(Red Aura)
An orcish elite bank guard stands here protecting the Lord's assets.(Red Aura)
An orcish elite bank guard stands here protecting the Lord's assets.(Red Aura)

< 867h/867H 154v/155V Pos: standing >
The Path of the Damned
   Lined with stones of all shapes and sizes, the Path of the Damned serves
as the main north-south road through the Shady Grove. The road here is
roughly thirty feet wide.  A variety of shoppes and taverns can be found
on this pathway. Running along side of the many buildings, innocent
citizens can be seen moving from shop to shop conducting their business.
This road also serves home to many various stray animals and beggars.
There are exits to the north and south along this path. On the west side
of the pathway, there is a small stone tower rising above the city. On
the east side is the southern branch of the Bank of the Shady.
Obvious exits: -North -East  -South -West 
Running about town, this female orc is restocking her low supplies.(Red Aura)
An orcish elite sits atop a large warhorse.(Red Aura)

< 867h/867H 153v/155V Pos: standing >
The Path of the Damned
   Lined with stones of all shapes and sizes, the Path of the Damned serves
as the main north-south road through the Shady Grove. The road here is
roughly thirty feet wide.  A variety of shoppes and taverns can be found
on this pathway. Running along side of the many buildings, innocent
citizens can be seen moving from shop to shop conducting their business.
This road also serves home to many various stray animals and beggars.
There are exits to the north and south along this path and a small
scribers shop to the east.
Obvious exits: -North -East  -South
A small black skunk peers wearily at you.

< 867h/867H 153v/155V Pos: standing >
The Path of the Damned
   Lined with stones of all shapes and sizes, the Path of the Damned serves
as the main north-south road through the Shady Grove. The road here is
roughly thirty feet wide.  A variety of shoppes and taverns can be found
on this pathway. Running along side of the many buildings, innocent
citizens can be seen moving from shop to shop conducting their business.
This road also serves home to many various stray animals and beggars.
There are exits to the north and south along this path. The Guard Barracks
of the Black Order of Orcs is located just to the west with the Shady
Jewelers to the east.
Obvious exits: -North -East  -South -West 
Crawling about, this baby orc is crying loudly.

< 867h/867H 152v/155V Pos: standing >
The Path of the Damned
   Lined with stones of all shapes and sizes, the Path of the Damned serves
as the main north-south road through the Grove. The road here is roughly
thirty feet wide.  A variety of shoppes and taverns can be found on this
pathway. Running along side of the many buildings, innocent citizens can be
seen moving from shop to shop conducting their business. This road also serves
home to many various stray animals and beggars. There are exits to the north
and south along this path and there is an exit east to the shopping district
of the city.
Obvious exits: -North -East  -South

< 867h/867H 151v/155V Pos: standing >
Alas, you cannot go that way. . . .

< 867h/867H 152v/155V Pos: standing >
The Path of the Damned
   Lined with stones of all shapes and sizes, the Path of the Damned serves
as the main north-south road through the Grove. The road here is roughly
thirty feet wide.  A variety of shoppes and taverns can be found on this
pathway. Running along side of the many buildings, innocent citizens can be
seen moving from shop to shop conducting their business. This road also serves
home to many various stray animals and beggars. There are exits to the north
and south along this path, west into an alley, and east to the bakery.
Obvious exits: -North -East  -South -West 
An orc guard of the Black Order is here watching your every action.(Red Aura)
An orc guard of the Black Order is here watching your every action.(Red Aura)
Ghizyon, the dark anti-paladin, is here watching his students.(Red Aura)
Running about town, this female orc is restocking her low supplies.(Red Aura)
The grinning bobcat hungrily peers through the area.
The grinning bobcat hungrily peers through the area.
(Q)An old orcish woman cries over the loss of her spouse.(Red Aura)

< 867h/867H 151v/155V Pos: standing >
A Small Side Street of the Grove
  This pathway is almost ten feet wide and is heavily littered with trash
and other debris.  Many visitors to the city use this pathway to acess the
inn and bar which lie just ahead. Large puddles of water gather here due to
poor drainage system. Rotten corpses of some animals are seen along the
side of this street. There is a potent stench of decay in this area. The
only exits are east and west leading into various parts of the Grove.
Obvious exits: -East  -West 
Crawling about, this baby orc is crying loudly.
An orcish elite searches the area here for any signs of problems.(Red Aura)

< 867h/867H 150v/155V Pos: standing >
A Small Side Street of the Grove
  This pathway is almost ten feet wide and is heavily littered with trash
and other debris.  Many visitors to the city use this pathway to acess the
inn and bar which lie just ahead. Large puddles of water gather here due to
poor drainage system. Among these puddles of water are scattered lose change
and other unwanted items that people have carelessly dropped. The only
exits are east and up which lead into various parts of town.
Obvious exits: -East  -Up   

< 867h/867H 150v/155V Pos: standing >
Alas, you cannot go that way. . . .

< 867h/867H 151v/155V Pos: standing >
The Bar of Dancing Flame
   Chairs and tables can be found through out this room. This bar serves as
a gathering place for social events. Many drunks can always be found here.
There is a large counter along the west wall where most of the drunks are
gathered drinking heartily. Drinks and other items are available for sample
in this store. The only exits are down and north out of the this bar.
Obvious exits: -North -Down 
A mighty board stands here held up by great swords reading 'Flame Board.'
(Q)Ixie, the bartender, stands behind the counter ready to serve you.(Red Aura)
A dancing elven girl dances along her way through the bar.(Red Aura)

< 867h/867H 150v/155V Pos: standing >
The Inn of the Shady Grove
   The small and simple room here is decorated with a variety of
plants and pieces of furniture.  The room is constructed from stone
and mortar.  The room glows an erie yellow from the large candles
which burn on the counter along the west wall.  A hallway can be
seen just beyond the counter where visitors have taken some time
off.  There are exits leading into the House of the Poor and the
Bar of the Dancing Flame.
Obvious exits: -East  -South
An orc anti-paladin surveys the area for intruders.(Red Aura)
An orcish guard stands here patrolling.(Red Aura)

< 867h/867H 150v/155V Pos: standing >
Hint: What to change what your prompt shows you?  Try the 'display' command.  You can 'display all' to set things back to default too.

< 867h/867H 155v/155V Pos: standing >
Autosaving...

< 867h/867H 155v/155V Pos: standing >
The taste of blood slowly fades from your body.

< 867h/867H 155v/155V Pos: standing >
Hint: To regain hitpoints faster, try to 'rest' or 'recline'. Sleeping will increase the heal rate even further.

< 867h/867H 155v/155V Pos: standing >
Horns begin to bellow and drums thunder to the call to arms!

< 867h/867H 155v/155V Pos: standing >
Hint: The consider command will compare your level to that of the victims, nothing else. Lower level mobs can be nastier than they appear, and higher level mobs easier than you thought.

< 867h/867H 155v/155V Pos: standing >
Hint: Remember that all the citizens of Woodseer attack evil-aligned people on sight.

< 867h/867H 155v/155V Pos: standing >
Hint: Make sure you remember how to leave a zone you're in.  Mobs trying to hunt you down cannot leave their zone.

< 867h/867H 155v/155V Pos: standing >
Autosaving...

< 867h/867H 155v/155V Pos: standing >
Hint: Type 'terrain' to see what kind of terrain you are in.  Druids benefit from Forest or Field terrain.

< 867h/867H 155v/155V Pos: standing >
Hint: The main stat for armor class is agility. You can improve your armor class with equipment.

< 867h/867H 155v/155V Pos: standing >
Hint: Some mobs are friendlier than others. Try 'ask <mob> hi' to get a quest started or look for clues in their description on what to ask them about.

< 867h/867H 155v/155V Pos: standing >
A mature leucrotta starts casting an offensive spell.
A mature leucrotta snaps into visibility.

< 867h/867H 155v/155V Pos: standing >
An orc anti-paladin suddenly attacks a mature leucrotta!
A dark shroud encases an orc anti-paladin as he charges into battle.
An orc anti-paladin misses a mature leucrotta.

< 867h/867H 155v/155V Pos: standing >
An orcish guard suddenly attacks a mature leucrotta!
An orcish guard's weak punch grazes a mature leucrotta.

< 867h/867H 155v/155V Pos: standing >
A mature leucrotta snaps into visibility.

< 867h/867H 155v/155V Pos: standing >
A mature leucrotta completes his spell...
A mature leucrotta utters the word 'oculorufujw'
A mature leucrotta sends a delirius ray streaking YOU!
You feel a bit confused!

< 867h/867H 155v/155V Pos: standing >
A mature leucrotta starts casting a spell.

< 867h/867H 155v/155V Pos: standing >
A mature leucrotta completes his spell...
A mature leucrotta utters the word 'candusyrzqhuai'
A mature leucrotta sssppllliiitttsss into many images!
A dark shroud encases an orc anti-paladin as he charges into battle.
Horns begin to bellow and drums thunder to the call to arms!
A Gnome misses an orc anti-paladin.

< 867h/867H 155v/155V Pos: standing >
An orc anti-paladin's fine punch strikes a Gnome very hard.
An orc anti-paladin's fine punch strikes a Gnome very hard.
An orc anti-paladin's fine punch strikes a Gnome very hard.
An orc anti-paladin starts casting an offensive spell.
A Gnome suddenly attacks an orc anti-paladin!
A Gnome misses an orc anti-paladin.

< 867h/867H 155v/155V Pos: standing >
An orcish guard's fine punch seriously wounds a Gnome.
An orcish guard's punch causes a Gnome to grimace in pain.
An orcish guard's fine punch enshrouds a Gnome in a mist of blood.
An orcish guard kicks a Gnome in the stomach, rendering him breathless.
Upon being struck, a Gnome disappears into thin air.
A Gnome stops following a mature leucrotta.
An orc anti-paladin stops invoking abruptly!

< 867h/867H 155v/155V Pos: standing >
A mature leucrotta starts casting an offensive spell.
A mature leucrotta snaps into visibility.

< 867h/867H 155v/155V Pos: standing >
A mature leucrotta snaps into visibility.
A mature leucrotta completes his spell...
A mature leucrotta utters the word 'pawwzf'
A mature leucrotta creates a hammer out of thin air that smashes into you!
OUCH!  That really did HURT!

< 752h/867H 155v/155V Pos: standing >
An orc anti-paladin dodges a Gnome's attack.
A mature leucrotta looks at you.

< 761h/867H 155v/155V Pos: standing >
A mature leucrotta starts casting an offensive spell.
A mature leucrotta snaps into visibility.

< 764h/867H 155v/155V Pos: standing >
A mature leucrotta snaps into visibility.

< 772h/867H 155v/155V Pos: standing >
A mature leucrotta completes his spell...
A mature leucrotta utters the word 'agsplnuahz'
Ghostly hands appear before you, close around your neck and begin to squeeze!
A mature leucrotta snaps into visibility.
You gasp for air as a pair of ghostly hands tighten around your throat!

< 729h/867H 155v/155V Pos: standing >
A mature leucrotta snaps into visibility.
You gasp for air as a pair of ghostly hands tighten around your throat!

< 680h/867H 155v/155V Pos: standing >
A mature leucrotta snaps into visibility.
You gasp for air as a pair of ghostly hands tighten around your throat!

< 640h/867H 155v/155V Pos: standing >
An orc anti-paladin suddenly attacks a mature leucrotta!
A dark shroud encases an orc anti-paladin as he charges into battle.
An orc anti-paladin's weak punch grazes a mature leucrotta.

< 641h/867H 155v/155V Pos: standing >
You feel less confused
A Gnome misses an orc anti-paladin.
A mature leucrotta starts casting an offensive spell.
A mature leucrotta snaps into visibility.
An orcish guard suddenly attacks a mature leucrotta!
An orcish guard's crude punch wounds a mature leucrotta.

< 646h/867H 155v/155V Pos: standing >
A mature leucrotta snaps into visibility.

< 654h/867H 155v/155V Pos: standing >
A mature leucrotta snaps into visibility.
A mature leucrotta completes his spell...
A mature leucrotta utters the word 'agsplnuahz'
Ghostly hands appear before you, close around your neck and begin to squeeze!
A mature leucrotta snaps into visibility.
You gasp for air as a pair of ghostly hands tighten around your throat!

< 608h/867H 155v/155V Pos: standing >
A mature leucrotta snaps into visibility.
You gasp for air as a pair of ghostly hands tighten around your throat!

< 568h/867H 155v/155V Pos: standing >
A mature leucrotta snaps into visibility.
You gasp for air as a pair of ghostly hands tighten around your throat!

< 523h/867H 155v/155V Pos: standing >
An orc anti-paladin dodges a mature leucrotta's attack.
A mature leucrotta snaps into visibility.
A mature leucrotta's decent pierce grazes an orc anti-paladin.
A mature leucrotta suffers from contact with the aura about an orc anti-paladin.

< 524h/867H 155v/155V Pos: standing >
A mature leucrotta starts casting a spell.

< 527h/867H 155v/155V Pos: standing >
Hint: Searching a room can sometimes reveal a hidden exit!  Search in suspicious dead ends or in rooms with suspicious descriptions.

< 531h/867H 155v/155V Pos: standing >
A mature leucrotta completes his spell...
A mature leucrotta utters the word 'candusyrzqhuai'
A Gnome stops following a mature leucrotta.
A Gnome stops following a mature leucrotta.
A Gnome stops following a mature leucrotta.
A mature leucrotta sssppllliiitttsss into many images!
A dark shroud encases an orc anti-paladin as he charges into battle.
A Gnome misses an orc anti-paladin.
A Gnome dodges an orc anti-paladin's attack.
An orc anti-paladin's fine punch strikes a Gnome very hard.
An orc anti-paladin starts casting an offensive spell.

< 532h/867H 155v/155V Pos: standing >
An orcish guard's fine punch strikes a Gnome very hard.
An orcish guard's punch strikes a Gnome very hard.
An orcish guard's punch seriously wounds a Gnome.
An orcish guard kicks a Gnome in the stomach, rendering him breathless.

< 538h/867H 155v/155V Pos: standing >
A mature leucrotta starts casting an offensive spell.
A mature leucrotta snaps into visibility.

< 548h/867H 155v/155V Pos: standing >
An orc anti-paladin completes his spell...
An orc anti-paladin utters the words 'ofzahzf zabrahpunso ofags'
The ground suddenly rumbles deeply..
An earthen fist bursts from the ground, grasping a Gnome tightly!
A Gnome gasps for air as an orc anti-paladin's earthen fist squeezes him tightly.
An earthen fist bursts from the ground, grasping a Gnome tightly!
A Gnome gasps for air as an orc anti-paladin's earthen fist squeezes him tightly.
An earthen fist bursts from the ground, grasping a Gnome tightly!
A Gnome gasps for air as an orc anti-paladin's earthen fist squeezes him tightly.
Upon being struck, a Gnome disappears into thin air.
A Gnome stops following a mature leucrotta.
An earthen fist bursts from the ground, aiming at a mature leucrotta but he manages to avoid it.
An earthen fist bursts from the ground, grasping a Gnome tightly!
A Gnome gasps for air as an orc anti-paladin's earthen fist squeezes him tightly.
An earthen fist bursts from the ground nearby!
The fist attempts to grasp you tightly, but you avoid it.

< 549h/867H 155v/155V Pos: standing >
A mature leucrotta completes his spell...
A mature leucrotta utters the word 'pawwzf'
A mature leucrotta snaps into visibility.
A mature leucrotta creates a hammer out of thin air that smashes into you!
OUCH!  That really did HURT!

< 440h/867H 155v/155V Pos: standing >
An orc anti-paladin starts casting a spell.

< 441h/867H 155v/155V Pos: standing >
A mature leucrotta starts casting an offensive spell.
A mature leucrotta snaps into visibility.

< 446h/867H 155v/155V Pos: standing >
A mature leucrotta snaps into visibility.
A mature leucrotta completes his spell...
A mature leucrotta utters the word 'pawwzf'
A mature leucrotta snaps into visibility.
A mature leucrotta creates a hammer out of thin air that smashes into you!
OUCH!  That really did HURT!
An orc anti-paladin completes his spell...
An orc anti-paladin utters the words 'gsufuh abrazak'
An orc anti-paladin points at an orcish guard.
An orcish guard is briefly surrounded by a purple aura.

< 335h/867H 155v/155V Pos: standing >
A mature leucrotta starts casting an offensive spell.
A mature leucrotta snaps into visibility.

< 341h/867H 155v/155V Pos: standing >
A mature leucrotta snaps into visibility.
A mature leucrotta completes his spell...
A mature leucrotta utters the word 'pawwzf'
A mature leucrotta snaps into visibility.
A mature leucrotta creates a hammer out of thin air that smashes into you!
OUCH!  That really did HURT!

< 225h/867H 155v/155V Pos: standing >
A mature leucrotta starts casting an offensive spell.
A mature leucrotta snaps into visibility.
An orcish guard suddenly attacks a mature leucrotta!
An orcish guard's feeble punch grazes a mature leucrotta.

< 231h/867H 155v/155V Pos: standing >
A mature leucrotta snaps into visibility.
A mature leucrotta completes his spell...
A mature leucrotta utters the word 'pawwzf'
A mature leucrotta snaps into visibility.
A mature leucrotta creates a hammer out of thin air that smashes into you!
OUCH!  That really did HURT!

< 124h/867H 155v/155V Pos: standing >
An orc anti-paladin suddenly attacks a mature leucrotta!
A dark shroud encases an orc anti-paladin as he charges into battle.
A mature leucrotta snaps into visibility.
An orc anti-paladin's feeble punch grazes a mature leucrotta.

< 131h/867H 155v/155V Pos: standing >
A mature leucrotta starts casting a spell.

< 132h/867H 155v/155V Pos: standing >
A mature leucrotta completes his spell...
A mature leucrotta utters the word 'candusyrzqhuai'
A Gnome stops following a mature leucrotta.
A Gnome stops following a mature leucrotta.
A Gnome stops following a mature leucrotta.
A mature leucrotta sssppllliiitttsss into many images!
A dark shroud encases an orc anti-paladin as he charges into battle.
A Gnome misses an orc anti-paladin.

< 142h/867H 155v/155V Pos: standing >
An orcish guard's impressive punch seriously wounds a Gnome.
An orcish guard's punch strikes a Gnome very hard.
An orcish guard's punch strikes a Gnome very hard.

< 145h/867H 155v/155V Pos: standing >
A mature leucrotta starts casting an offensive spell.
A mature leucrotta snaps into visibility.

< 150h/867H 155v/155V Pos: standing >
A mature leucrotta snaps into visibility.
A mature leucrotta completes his spell...
A mature leucrotta utters the word 'pawwzf'
A mature leucrotta snaps into visibility.
A mature leucrotta creates a hammer out of thin air that smashes into you!
YIKES!  Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
An orc anti-paladin's fine punch seriously wounds a Gnome.
An orc anti-paladin's fine punch seriously wounds a Gnome.
An orc anti-paladin's fine punch enshrouds a Gnome in a mist of blood.
An orc anti-paladin kicks a Gnome in the stomach, rendering him breathless.

< 31h/867H 155v/155V Pos: standing >
An orc anti-paladin dodges a Gnome's attack.

< 41h/867H 155v/155V Pos: standing >
An orcish guard's fine punch grievously wounds a Gnome.
Upon being struck, a Gnome disappears into thin air.
A Gnome stops following a mature leucrotta.
A mature leucrotta starts casting an offensive spell.
A mature leucrotta snaps into visibility.

< 47h/867H 155v/155V Pos: standing >
An orcish guard suddenly attacks a mature leucrotta!
An orcish guard's punch grazes a mature leucrotta.

< 50h/867H 155v/155V Pos: standing >
A mature leucrotta completes his spell...
A mature leucrotta utters the word 'bajroculof'
A mature leucrotta snaps into visibility.
A huge boulder created by a mature leucrotta hits you causing you to scream out in agony!
You feel your pulse begin to slow and you realize you are mortally wounded...

< -5h/867H 155v/155V Pos: sitting >
A mature leucrotta starts casting an offensive spell.
A mature leucrotta snaps into visibility.

< 3h/867H 155v/155V Pos: sitting >
A mature leucrotta snaps into visibility.
A mature leucrotta completes his spell...
A mature leucrotta snaps into visibility.
A huge boulder created by a mature leucrotta hits you causing you to scream out in agony!