The death of [51 Healer] Lormis Dakhira (Drow Elf)

in Overgrown Grasslands of the Northern Wilds

from the perspective of [51 Healer] Lormis Dakhira (Drow Elf)

<worn as a badge>    a badge of promise [poor] (glowing)
<worn on head>       the helm of light
<worn on eyes>       a foggy visor [superior]
<worn in ear>        a pulsating gemstone earring [poor]
<worn in ear>        an emerald disc fashioned from bone (magic)
<worn on face>       a white hot mask of living flame [superior] (glowing) [82%]
<worn around neck>   a spectral holy symbol of Berronar Truesilver
<worn around neck>   a spectral holy symbol of Berronar Truesilver
<worn on body>       some platemail covered in ancient runes [superior] (invis) (magic) (glowing)
<worn about body>    a griffon feather cloak [superior]
<worn as quiver>     a messenger bag embroidered with mystical sigils (magic) (glowing)
<worn about waist>   a belt of fresh blood [poor] [83%]
<worn on belt buckle>a beautiful emerald belt buckle
<worn on arms>       some mithril and dragonscale arm plates (magic) [78%]
<held as shield>     a shield of Kvasir (magic) [86%]
<worn around wrist>  a bracelet of woven leafs [poor] (magic)
<worn around wrist>  the bangle of the Dreamer [superior] (magic)
<worn on hands>      the gloves of placation
<worn on finger>     a ring called 'Soulcatcher' (invis)
<worn on finger>     a ring called 'Soulcatcher' (invis)
<held>               a book of dwarven religion [poor] (magic) (glowing)
<worn on legs>       a pair of chromium dragonscale greaves (magic)
<worn on feet>       a pair of red suede boots [superior] (magic)

 
  .**....^.   
 ..........^  
 ...P.^^.M^^  
 .....@.^^MM  
 ...^.^^^MMM  
 .^...^^MMMM  
  ..^^MMMMM   
Rugged Hillside of the Northern Wilds
Obvious exits: -North -East  -South -West 

< 688h/758H 102v/132V Pos: standing >
You do not see that here.

< 688h/758H 102v/132V Pos: standing >
 
  +.**....^   
 +..........  
 ......^^.M^  
 ....P@^.^^M  
 ....^.^^^MM  
 ..^...^^MMM  
  ^..^^MMMM   
Overgrown Grasslands of the Northern Wilds
Obvious exits: -North -East  -South -West 

< 688h/758H 101v/132V Pos: standing >
 
  .+.**....   
 ++.........  
 *......^^.M  
 *....@P^.^^  
 *....^.^^^M  
 *..^...^^MM  
  .^..^^MMM   
Overgrown Grasslands of the Northern Wilds
Obvious exits: -North -East  -South -West 

< 688h/758H 99v/132V Pos: standing >
You do not see that here.

< 688h/758H 99v/132V Pos: standing >
 
  +.**....^   
 +..........  
 ......^^.M^  
 .....@^.^^M  
 ....^.^^^MM  
 ..^...^^MMM  
  ^..^^MMMM   
Overgrown Grasslands of the Northern Wilds
Obvious exits: -North -East  -South -West 
A Centaur (large)  The Empire stands in mid-air here.

< 688h/758H 98v/132V Pos: standing >
You see nothing special about him.
This Centaur has a few scratches.
He's large in size.
He is in the front rank.
His skin has a barklike texture..
He seems to be moving much faster than normal..
He is glowing with holiness!
He's surrounded by a diffuse globe of light!

<worn as a badge>    a masterly crafted obsidian badge with a strange dark bloodstone (illuminating) [69%]
<worn on head>       the royal crown of Aravne (magic) [62%]
<worn on eyes>       the bloody battle goggles [poor]
<worn in ear>        a pulsating gemstone earring [superior]
<worn in ear>        an earring of the pagans (magic)
<worn on face>       the petrified visage of Lord Nymav K'haar [superior]
<worn around neck>   a spectral holy symbol of Berronar Truesilver
<worn around neck>   a spectral holy symbol of Berronar Truesilver
<worn on body>       the armor of a MaDMaN of endurance (magic)
<worn on horse body> the saddle of Xalandro's nightmare
<worn about body>    a long shadowy mane of endurance
<worn on tail>       a small brass bell dangling on a golden chain [superior] (magic)
<worn as quiver>     a silken backsheath of flight (magic) [80%]
<worn about waist>   a waistband of rock and stone [superior] (magic)
<worn on belt buckle>a wand of black obsidian
<worn on arms>       a pair of sleeves set with flaming demonic runes [superior] (magic) (humming)
<held as shield>     a well-polished mithril body shield [superior] [63%]
<worn around wrist>  a bracelet of influence (magic) [75%]
<worn around wrist>  a sapphire bracelet
<worn on hands>      the hands of justice (magic) (glowing) [87%]
<worn on finger>     a charred ring [superior] (magic)
<worn on finger>     a ring called 'Soulcatcher' of charisma (illuminating) [54%]
<held>               the orb of elemental fire (magic) (glowing)

< 688h/758H 98v/132V Pos: standing >
 
  .**....^.   
 ..........^  
 .....^^.M^^  
 ....P@.^^MM  
 ...^.^^^MMM  
 .^...^^MMMM  
  ..^^MMMMM   
Rugged Hillside of the Northern Wilds
Obvious exits: -North -East  -South -West 

< 688h/758H 97v/132V Pos: standing >
 
  .........   
 .....^^.M^^  
 ....P^.^^MM  
 ...^.@^^MMM  
 .^...^^MMMM  
 ^..^^MMMMM^  
  .^^MMMMM^   
Rugged Hillside of the Northern Wilds
Obvious exits: -North -East  -South -West 

< 689h/758H 97v/132V Pos: standing >
A Centaur sneaks in from the north.

< 689h/758H 98v/132V Pos: standing >
A Centaur starts casting an offensive spell.

< 689h/758H 98v/132V Pos: standing >
A Centaur completes his spell...
A Centaur utters the words 'zrzqhfuqar znzjudihuai'
A huge shower of arcing electricity from a Centaur engulfs you.

< 639h/758H 100v/132V Pos: standing >
< T: Lormis TP: sta TC: small wounds E: A Centaur sta EP: few scratches >
 
< 639h/758H 100v/132V Pos: standing >
< T: Lormis TP: sta TC: small wounds E: A Centaur sta EP: few scratches >
 Sorry, you aren't allowed to do that in combat.

< 639h/758H 100v/132V Pos: standing >
< T: Lormis TP: sta TC: small wounds E: A Centaur sta EP: few scratches >
 A Centaur starts casting an offensive spell.

< 639h/758H 100v/132V Pos: standing >
< T: Lormis TP: sta TC: small wounds E: A Centaur sta EP: few scratches >
 The electrical arcs turn your exposed flesh black!

< 623h/758H 100v/132V Pos: standing >
< T: Lormis TP: sta TC: small wounds E: A Centaur sta EP: few scratches >
 You attempt to flee...
 
  .**....^.   
 ..........^  
 .....^^.M^^  
 .....@.^^MM  
 ...^.P^^MMM  
 .^...^^MMMM  
  ..^^MMMMM   
Rugged Hillside of the Northern Wilds
Obvious exits: -North -East  -South -West 
You flee northward!

< 623h/758H 73v/132V Pos: standing >
 
  .***....^   
 +.**....^..  
 ..........^  
 .....@^.M^^  
 .....^.^^MM  
 ...^.P^^MMM  
  ^...^^MMM   
Rugged Hillside of the Northern Wilds
Obvious exits: -North -East  -South -West 

< 623h/758H 72v/132V Pos: standing >
You resist the effects of a Centaur's spell!
 
  *****..M.   
 +.***....^M  
 +.**....^..  
 .....@....^  
 .....^^.M^^  
 .....^.^^MM  
  ..^.P^^MM   
Overgrown Grasslands of the Northern Wilds
Obvious exits: -North -East  -South -West 

< 623h/758H 70v/132V Pos: standing >

< 623h/758H 70v/132V Pos: standing >
The electrical arcs turn your exposed flesh black!

< 620h/758H 72v/132V Pos: standing >
 
  .*****..M   
 .+.***....^  
 .+.**....^.  
 +....@.....  
 ......^^M.^  
 ......^.^^M  
  ...^.^^^M   
Overgrown Grasslands of the Northern Wilds
Obvious exits: -North -East  -South -West 

< 620h/758H 70v/132V Pos: standing >

< 620h/758H 71v/132V Pos: standing >
The electrical arcs turn your exposed flesh black!
 
  +.***....   
 .+.**....^.  
 +..........  
 .....@^^M.^  
 ......^.^^M  
 ....^.^^^MM  
  .^...^^MM   
Overgrown Grasslands of the Northern Wilds
Obvious exits: -North -East  -South -West 

< 613h/758H 70v/132V Pos: standing >
 
  .+.***...   
 *.+.**....^  
 ++.........  
 *....@.^^M.  
 *......^.^^  
 *....^.^^^M  
  ..^...^^M   
Overgrown Grasslands of the Northern Wilds
Obvious exits: -North -East  -South -West 

< 614h/758H 70v/132V Pos: standing >
 
  .+.**....   
 ++.........  
 *......^^M.  
 *....@.^.^^  
 *....^.^^^M  
 *..^...^^MM  
  .^..^^MMM   
Overgrown Grasslands of the Northern Wilds
Obvious exits: -North -East  -South -West 

< 614h/758H 68v/132V Pos: standing >
You resist the effects of a Centaur's spell!

< 614h/758H 68v/132V Pos: standing >
 
  +........   
 *......^^M.  
 *......^.^^  
 *....@.^^^M  
 *..^...^^MM  
 *.^..^^MMMM  
  .^.^^MMMM   
Rugged Hillside of the Northern Wilds
Obvious exits: -North -East  -South -West 

< 614h/758H 67v/132V Pos: standing >
 
  ......^^M   
 *......^.^^  
 *....^.^^^M  
 *..^.@.^^MM  
 *.^..^^MMMM  
 *.^.^^MMMMM  
  ^..^MMM^M   
Overgrown Grasslands of the Northern Wilds
Obvious exits: -North -East  -South -West 

< 614h/758H 65v/132V Pos: standing >
You start chanting...

< 614h/758H 66v/132V Pos: standing >
The arcs of electricty surrounding you ground out!

< 614h/758H 66v/132V Pos: standing >
Casting: invigorate 

< 614h/758H 67v/132V Pos: standing >
You complete your spell...
You invigorate yourself with renewed energy.

< 614h/758H 132v/132V Pos: standing >
 
  .....^^.M   
 ......^.^^M  
 ....^.^^^MM  
 ..^..@^^MMM  
 .^..^^MMMMM  
 .^.^^MMMMM^  
  ..^MMM^MM   
Overgrown Grasslands of the Northern Wilds
Obvious exits: -North -East  -South -West 

< 615h/758H 130v/132V Pos: standing >
You start chanting...

< 615h/758H 130v/132V Pos: standing >
You complete your spell...
You touch you invoking a healing energy to cure his wounds.

< 615h/758H 130v/132V Pos: standing >
You feel a warm wave going through your body.

< 694h/758H 130v/132V Pos: standing >
You sit down and relax.

< 694h/758H 130v/132V Pos: sitting >
You have memorized the following spells:
(11th circle)  1 - group heal
(10th circle)  3 - full harm
               1 - accelerated healing
( 9th circle)  1 - word of recall
               2 - plane shift
               1 - resurrect
               1 - unholy word
( 8th circle)  1 - dispel magic
               4 - mass heal
( 7th circle)  6 - full heal
( 6th circle)  1 - darkness
               5 - healing salve
( 5th circle)  8 - vitality
( 4th circle)  1 - remove curse
               1 - summon
               1 - cure disease
               3 - invigorate
( 3rd circle)  8 - earthquake
               1 - remove poison
               1 - sense life
( 2nd circle)  8 - blindness
               1 - protection from fire
               1 - protection from cold
( 1st circle)  3 - armor
               3 - bless
               1 - detect magic
               4 - turn undead

And you are currently praying for the following spells:
    1 seconds:  ( 4th) invigorate
    2 seconds:  ( 4th) invigorate
    3 seconds:  ( 4th) invigorate
    4 seconds:  ( 6th) healing salve

You can pray no more spells.
You continue your praying.

< 694h/758H 130v/132V Pos: sitting >

< 694h/758H 130v/132V Pos: sitting >
You have finished praying for invigorate.

< 695h/758H 132v/132V Pos: sitting >
You feel a warm wave going through your body.

< 758h/758H 132v/132V Pos: sitting >
You have finished praying for invigorate.

< 758h/758H 132v/132V Pos: sitting >
You have finished praying for invigorate.

< 758h/758H 132v/132V Pos: sitting >

< 758h/758H 132v/132V Pos: sitting >
You have finished praying for healing salve.
Your prayers are complete.

< 758h/758H 132v/132V Pos: sitting >
You clamber to your feet.

< 758h/758H 132v/132V Pos: standing >

< 758h/758H 132v/132V Pos: standing >
 
  .....^^.M   
 ......^.^^M  
 ....^.^^^MM  
 .P^..@^^MMM  
 .^..^^MMMMM  
 .^.^^MMMMM^  
  ..^MMM^MM   
Overgrown Grasslands of the Northern Wilds
Obvious exits: -North -East  -South -West 

< 758h/758H 132v/132V Pos: standing >
 
  ......^^.   
 *......^.^^  
 *....^.^^^M  
 *..^P@.^^MM  
 *.^..^^MMMM  
 *.^.^^MMMMM  
  ^..^MMM^M   
Overgrown Grasslands of the Northern Wilds
Obvious exits: -North -East  -South -West 

< 758h/758H 130v/132V Pos: standing >
The air before you seems to rend and tear, revealing a black rift.


< 758h/758H 130v/132V Pos: standing >
 
  *......^^   
 **......^.^  
 **....^.^^^  
 **..^@..^^M  
 **.^..^^MMM  
 **.^.^^MMMM  
  .^..^MMM^   
Overgrown Grasslands of the Northern Wilds
Obvious exits: -North -East  -South -West 
A Centaur (large)  The Empire stands in mid-air here.
A Centaur sneaks east.

< 758h/758H 128v/132V Pos: standing >
 
  **......^   
 ***......^.  
 ***....^.^^  
 ***..@.P.^^  
 ***.^..^^MM  
 ***.^.^^MMM  
  *.^..^MMM   
Rugged Hillside of the Northern Wilds
Obvious exits: -North -East  -South -West 

< 758h/758H 126v/132V Pos: standing >
 
  .++......   
 ***......^^  
 ***......^.  
 ***..@.^.^^  
 ***..^..P^^  
 ***.^..^^MM  
  **.^.^^MM   
Overgrown Grasslands of the Northern Wilds
Obvious exits: -North -East  -South -West 

< 758h/758H 124v/132V Pos: standing >
 
  ++.......   
 **......^^.  
 **......^.^  
 **...@^.^^^  
 **..^..P^^M  
 **.^..^^MMM  
  *.^.^^MMM   
Overgrown Grasslands of the Northern Wilds
Obvious exits: -North -East  -South -West 

< 758h/758H 123v/132V Pos: standing >
 
  +........   
 *......^^.M  
 *......^.^^  
 *....@.^^^M  
 *..^..P^^MM  
 *.^..^^MMMM  
  .^.^^MMMM   
Rugged Hillside of the Northern Wilds
Obvious exits: -North -East  -South -West 

< 758h/758H 121v/132V Pos: standing >
 
  ......^^.   
 *......^.^^  
 *....^.^^^M  
 *..^.@.^^MM  
 *.^..^^MMMM  
 *.^.^^MMMMM  
  ^..^MMM^M   
Overgrown Grasslands of the Northern Wilds
Obvious exits: -North -East  -South -West 
A black rift of swirling mass is here, tearing itself apart. (magic)
A Centaur (large)  The Empire stands in mid-air here.
A Centaur starts casting an offensive spell.

< 758h/758H 119v/132V Pos: standing >
 
  ......^.^   
 *....^.^^^M  
 *..^.P.^^MM  
 *.^..@^MMMM  
 *.^.^^MMMMM  
 .^..^MMM^MM  
  ..^MMMMMM   
Rugged Hillside of the Northern Wilds
Obvious exits: -North -East  -South -West 

< 758h/758H 117v/132V Pos: standing >
Psicy has just given you his consent.
 
  ......^^.   
 *......^.^^  
 *....^.^^^M  
 *..^.@.^^MM  
 *.^..^^MMMM  
 *.^.^^MMMMM  
  ^..^MMM^M   
Overgrown Grasslands of the Northern Wilds
Obvious exits: -North -East  -South -West 
A black rift of swirling mass is here, tearing itself apart. (magic)
A Centaur (large)  The Empire stands in mid-air here. (Casting) 

< 758h/758H 116v/132V Pos: standing >
No one here by that name.

< 758h/758H 116v/132V Pos: standing >
A Centaur completes his spell...
A Centaur utters the words 'zrzqhfuqar znzjudihuai'
A huge shower of arcing electricity from a Centaur engulfs you.
Beams of light appear from nowhere, and implode into a Githzerai!

< 707h/758H 116v/132V Pos: standing >
< T: Lormis TP: sta TC:few scratches E: A Centaur sta EP: few scratches >
 A Centaur dodges your futile attack.
A Centaur blocks your futile lunge at him.

< 707h/758H 116v/132V Pos: standing >
< T: Lormis TP: sta TC:few scratches E: A Centaur sta EP: few scratches >
 You try to switch opponents, but you become confused!

< 707h/758H 116v/132V Pos: standing >
A Centaur attempts to flee.
A Centaur trots east.

< 707h/758H 116v/132V Pos: standing >
You resist the effects of a Centaur's spell!

< 707h/758H 116v/132V Pos: standing >
Psicy stumbles out of the wormhole.

< 707h/758H 116v/132V Pos: standing >
A Centaur starts casting an offensive spell.

< 707h/758H 116v/132V Pos: standing >
The electrical arcs turn your exposed flesh black!

< 701h/758H 117v/132V Pos: standing >
<A Centaur completes his spell...
A Centaur utters the words 'zrzqhfuqar znzjudihuai'
You resist the effects of a Centaur's spell!

< 701h/758H 117v/132V Pos: standing >
< T: Lormis TP: sta TC:few scratches E: A Centaur sta EP: few scratches >
 
< 701h/758H 117v/132V Pos: standing >
< T: Lormis TP: sta TC:few scratches E: A Centaur sta EP: few scratches >
 A Centaur snaps into visibility.
The globe around a Centaur's body flares as it bears the brunt of your assault!
You are knocked to the ground by a Centaur's skillful bash!

< 692h/758H 117v/132V Pos: sitting >
< T: Lormis TP: sit TC:few scratches E: A Centaur sta EP: few scratches >
 A Centaur starts casting an offensive spell.

< 692h/758H 117v/132V Pos: sitting >
< T: Lormis TP: sit TC:few scratches E: A Centaur sta EP: few scratches >
 
< 692h/758H 117v/132V Pos: sitting >
< T: Lormis TP: sit TC:few scratches E: A Centaur sta EP: few scratches >
 The electrical arcs turn your exposed flesh black!

< 689h/758H 117v/132V Pos: sitting >
< T: Lormis TP: sit TC:few scratches E: A Centaur sta EP: few scratches >
 You resist the effects of a Centaur's spell!

< 689h/758H 117v/132V Pos: sitting >
< T: Lormis TP: sit TC:few scratches E: A Centaur sta EP: few scratches >
 A Centaur completes his spell...
A Centaur utters the words 'zrzqhfuqar znzjudihuai'
You resist the effects of a Centaur's spell!

< 689h/758H 117v/132V Pos: sitting >
< T: Lormis TP: sit TC:few scratches E: A Centaur sta EP: few scratches >
 A Githzerai snaps into visibility.

< 689h/758H 117v/132V Pos: sitting >
< T: Lormis TP: sit TC:few scratches E: A Centaur sta EP: few scratches >
 You block a Centaur's lunge at you.
A Centaur snaps into visibility.
A Centaur's slash wounds you.
The globe around a Centaur's body flares as it bears the brunt of your assault!
A Centaur snaps into visibility.
A Centaur's impressive slash wounds you.
The globe around a Centaur's body flares as it bears the brunt of your assault!
A Centaur snaps into visibility.
A Centaur's fine slash wounds you.
The globe around a Centaur's body flares as it bears the brunt of your assault!
A Centaur snaps into visibility.
You block a Centaur's lunge at you.
You block a Centaur's lunge at you.
A Centaur blocks your futile lunge at him.
A Centaur blocks your futile lunge at him.
Psicy starts following you.

< 657h/758H 117v/132V Pos: sitting >
< T: Lormis TP: sit TC: small wounds E: A Centaur sta EP: few scratches >
 The electrical arcs turn your exposed flesh black!

< 651h/758H 117v/132V Pos: sitting >
< T: Lormis TP: sit TC: small wounds E: A Centaur sta EP: few scratches >
 The electrical arcs turn your exposed flesh black!
Your badge of promise [poor] is filled with electrical energy!

< 641h/758H 117v/132V Pos: sitting >
< T: Lormis TP: sit TC: small wounds E: A Centaur sta EP: few scratches >
 A Githzerai wills the flames of the abyss to overwhelm and consume thier foe...
You scream in agony as searing heat ignites and bursts into flames within your body.
OUCH!  That really did HURT!
A Githzerai snaps into visibility.
OUCH!  That really did HURT!
The heat damages your muscles, you feel less dexterous.

< 468h/758H 117v/132V Pos: sitting >
< T: Lormis TP: sit TC: few wounds E: A Centaur sta EP: few scratches >
 The electrical arcs turn your exposed flesh black!

< 449h/758H 117v/132V Pos: sitting >
< T: Lormis TP: sit TC: few wounds E: A Centaur sta EP: few scratches >
 A Githzerai suddenly clutches their head, as if trying to shrug off some unknown malady.
A Githzerai snaps into visibility.
A Githzerai's eyes briefly cloud over as his body is painfully ripped apart from within.
A Githzerai quickly slides off a Centaur's back.

< 449h/758H 117v/132V Pos: sitting >
< T: Lormis TP: sit TC: few wounds E: A Centaur sta EP: few scratches >
 A Githzerai snaps into visibility.

< 449h/758H 117v/132V Pos: sitting >
< T: Lormis TP: sit TC: few wounds E: A Centaur sta EP: few scratches >
 The electrical arcs turn your exposed flesh black!
A Githzerai wills the flames of the abyss to overwhelm and consume thier foe...
A Githzerai snaps into visibility.
You scream in agony as searing heat ignites and bursts into flames within your body.
A Githzerai snaps into visibility.
OUCH!  That really did HURT!
A Centaur starts casting an offensive spell.

< 291h/758H 117v/132V Pos: sitting >
< T: Lormis TP: sit TC: nasty wounds E: A Centaur sta EP: few scratches >
 The electrical arcs turn your exposed flesh black!

< 287h/758H 117v/132V Pos: sitting >
< T: Lormis TP: sit TC: nasty wounds E: A Centaur sta EP: few scratches >
 The electrical arcs turn your exposed flesh black!

< 282h/758H 117v/132V Pos: sitting >
< T: Lormis TP: sit TC: nasty wounds E: A Centaur sta EP: few scratches >
 A Githzerai snaps into visibility.

< 282h/758H 117v/132V Pos: sitting >
< T: Lormis TP: sit TC: nasty wounds E: A Centaur sta EP: few scratches >
 A Centaur completes his spell...
A Centaur utters the words 'zrzqhfuqar znzjudihuai'
Psicy is engulfed by a shower of arcing electricity sent by a Centaur.

< 282h/758H 117v/132V Pos: sitting >
< T: Lormis TP: sit TC: nasty wounds E: A Centaur sta EP: few scratches >
 A Centaur blocks your futile lunge at him.
A Centaur blocks your futile lunge at him.

< 282h/758H 117v/132V Pos: sitting >
< T: Lormis TP: sit TC: nasty wounds E: A Centaur sta EP: few scratches >
 The arcs of electricty surrounding you ground out!

< 282h/758H 117v/132V Pos: sitting >
< T: Lormis TP: sit TC: nasty wounds E: A Centaur sta EP: few scratches >
 The electrical arcs turn your exposed flesh black!
A Githzerai snaps into visibility.
A Githzerai snaps into visibility.
A Githzerai's eyes briefly cloud over as his body is painfully ripped apart from within.
A Centaur dodges Psicy's attack.
A Centaur blocks Psicy's lunge at him.
A Centaur snaps into visibility.
A Centaur's fine slash strikes you.
The globe around a Centaur's body flares as it bears the brunt of your assault!
A Centaur snaps into visibility.
A Centaur's impressive slash strikes you.
The globe around a Centaur's body flares as it bears the brunt of your assault!
You block a Centaur's lunge at you.
A Centaur snaps into visibility.
A Centaur's impressive slash strikes you.
The globe around a Centaur's body flares as it bears the brunt of your assault!
A Centaur snaps into visibility.
A Centaur starts casting an offensive spell.

< 243h/758H 117v/132V Pos: sitting >
< T: Lormis TP: sit TC: nasty wounds E: A Centaur sta EP: few scratches >
 A Githzerai wills the flames of the abyss to overwhelm and consume thier foe...
A Githzerai snaps into visibility.
You scream in agony as searing heat ignites and bursts into flames within your body.
A Githzerai snaps into visibility.
OUCH!  That really did HURT!

< 101h/758H 117v/132V Pos: sitting >
< T: Lormis TP: sit TC: awful E: A Centaur sta EP: few scratches >
 The electrical arcs turn your exposed flesh black!
You wish that your wounds would stop BLEEDING so much!

< 93h/758H 117v/132V Pos: sitting >
< T: Lormis TP: sit TC: awful E: A Centaur sta EP: few scratches >
 Electrical arcs continue to blacken and pincushion Psicy.

< 93h/758H 117v/132V Pos: sitting >
< T: Lormis TP: sit TC: awful E: A Centaur sta EP: few scratches >
 A Centaur completes his spell...
A Centaur utters the words 'zrzqhfuqar znzjudihuai'
Psicy is engulfed by a shower of arcing electricity sent by a Centaur.
A Githzerai snaps into visibility.

< 93h/758H 117v/132V Pos: sitting >
< T: Lormis TP: sit TC: awful E: A Centaur sta EP: few scratches >
 The electrical arcs turn your exposed flesh black!
You wish that your wounds would stop BLEEDING so much!

< 87h/758H 117v/132V Pos: sitting >
< T: Lormis TP: sit TC: awful E: A Centaur sta EP: few scratches >
 The electrical arcs turn your exposed flesh black!
You wish that your wounds would stop BLEEDING so much!
A Githzerai snaps into visibility.

< 81h/758H 117v/132V Pos: sitting >
< T: Lormis TP: sit TC: awful E: A Centaur sta EP: few scratches >
 A Githzerai wills the flames of the abyss to overwhelm and consume thier foe...
A Githzerai snaps into visibility.
You scream in agony as searing heat ignites and bursts into flames within your body.
YIKES!  Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
A Githzerai snaps into visibility.