The death of [50 Forest Druid] Xen The Empire (Centaur)

in Snow Capped Hills of the Tundra

from the perspective of [53 Necrolyte] Dakar Dakhira (Drow Elf)

<floating about head>a dark purple ioun stone[167h 59m 9s]
<worn as a badge>    the bronze Zarbonesti seal of Kryz'Kyssik of power (magic)
<worn on head>       the crown of Aramus (magic) (glowing) (humming)[167h 59m 9s]
<worn on eyes>       a frost dragon's eye (glowing) [76%]
<worn in ear>        a scale of pulsating darkness [superior]
<worn in ear>        an earring of entwined roots (magic) [71%]
<worn on face>       the mask of stone form (humming) [88%]
<worn around neck>   the collar of firestones (magic) [75%]
<worn around neck>   a carnelian and ruby inlaid gorget [superior] (magic)
<worn on body>       a warsuit of jade wyrmscale (glowing)
<worn about body>    the robes of the maelstrom [65%]
<worn on back>       a large leather backpack [67%]
<worn as quiver>     a silken backsheath of flight (magic)
<worn about waist>   a belt of skulls (magic) [68%]
<worn on belt buckle>an illithid-skin spellbook of wyld magick (magic)
<worn on arms>       some elven chainmail sleeves (magic) [45%]
<held as shield>     a well-polished mithril body shield of power [72%]
<worn around wrist>  a bracelet of influence [poor] (magic)
<worn around wrist>  some ivory bracers (glowing)
<worn on hands>      the enchanted gloves of oblivion [superior] (humming)
<worn on finger>     the ring of the mind flayer [poor] (magic) (glowing)
<worn on finger>     a ring of the Neogi Lords [superior] (glowing)
<primary weapon>     the blackened staff of Netheril (magic) (glowing)[167h 59m 11s]
<worn on legs>       some skull knee guards lined with feathers [superior]
<worn on feet>       the boots of speed [superior] (magic) [89%]

A red dracolich enters from the west.
A black dracolich enters from the west.

< 882h/692H 269v/295V Pos: standing >

< 881h/692H 270v/295V Pos: standing >
   *.******+    
  ++++++++++*   
 .^.....******  
 ...^^^...****  
 ^^..P^@.....*  
 ^^...^D^..^..  
 **......^^^..  
  ****..^^.^^   
   ****.^..^    
The Partially Frozen Grasslands of IceCrag
Obvious exits: -N -E -S -W
A red dracolich enters from the south.
A black dracolich enters from the south.

< 881h/692H 269v/295V Pos: standing >
You quickly scan the area.
A Centaur who is not far off to your west.

< 881h/692H 270v/295V Pos: standing >
   *.******+    
  ++++++++++*   
 .^.....******  
 ...^^^...****  
 ^^...P@.....*  
 ^^...^^^..^..  
 **......^^^..  
  ****..^^.^^   
   ****.^..^    

< 881h/692H 270v/295V Pos: standing >
   **.******    
  +++++++++++   
 ..^.....*****  
 ^...^^^...***  
 ^^^...@D.....  
 .^^...^^^..^.  
 ***......^^^.  
  *****..^^.^   
   *****.^..    
Snow Capped Hills of the Tundra
Obvious exits: -N -E -S -W
A Centaur (large)  The Empire stands in mid-air here. (Casting) 
A brightly glowing torch floats near a Centaur's head. (Illuminating)
A red dracolich enters from the east.
A black dracolich enters from the east.

< 881h/692H 272v/295V Pos: standing >
   **.******    
  +++++++++++   
 ..^.....*****  
 ^...^^^...***  
 ^^^...@......  
 .^^...^^^..^.  
 ***......^^^.  
  *****..^^.^   
   *****.^..    

< 881h/692H 272v/295V Pos: standing >
A Centaur completes his spell...
A Centaur utters the words 'diesilla barh'

< 881h/692H 273v/295V Pos: standing >
<You attack a Centaur. [0 Hits]
You start chanting...

< 880h/692H 273v/295V Pos: standing >
< T: Dakar TP: sta TC:excellent E: A Centaur sta EP: excellent >
 Casting: sleep 

< 880h/692H 273v/295V Pos: standing >
< T: Dakar TP: sta TC:excellent E: A Centaur sta EP: excellent >
 You complete your spell...
A Centaur goes to sleep.

< 880h/692H 273v/295V Pos: standing >
You are not using it.

< 879h/692H 276v/295V Pos: standing >
You get a compact pile of bones from a portable hole.

< 879h/692H 276v/295V Pos: standing >
You start chanting...

< 879h/692H 277v/295V Pos: standing >
Casting: wall of bones **

< 879h/692H 279v/295V Pos: standing >
Autosaving...
Casting: wall of bones *

< 879h/692H 281v/295V Pos: standing >
Casting: wall of bones 

< 879h/692H 283v/295V Pos: standing >
You complete your spell...

< 878h/692H 284v/295V Pos: standing >
Your globe shimmers and fades into thin air.

< 878h/692H 287v/295V Pos: standing >
Your hands are full.

< 878h/692H 290v/295V Pos: standing >
You are not using it.

< 878h/692H 290v/295V Pos: standing >
You get a compact pile of bones from a portable hole.

< 878h/692H 291v/295V Pos: standing >
You start chanting...

< 878h/692H 291v/295V Pos: standing >
Casting: wall of bones *****
   **.******    
  +++++++++++   
 ..^.....*****  
 ^...^^^...***  
 ^^^...@...M..  
 .^^...^^^..^.  
 ***......^^^.  
  *****..^^.^   
   *****.^..    

< 877h/692H 294v/295V Pos: standing >
Casting: wall of bones ****

< 877h/692H 295v/295V Pos: standing >
Casting: wall of bones ***

< 877h/692H 295v/295V Pos: standing >
Casting: wall of bones **

< 877h/692H 295v/295V Pos: standing >
Casting: wall of bones *

< 876h/692H 295v/295V Pos: standing >
Casting: wall of bones 

< 876h/692H 295v/295V Pos: standing >
You complete your spell...

< 876h/692H 295v/295V Pos: standing >
Your hands are full.

< 876h/692H 295v/295V Pos: standing >

< 876h/692H 295v/295V Pos: standing >

< 876h/692H 295v/295V Pos: standing >
You are not using it.

< 875h/692H 295v/295V Pos: standing >
   **.******    
  +++++++++++   
 ..^.....*****  
 ^...^^^...***  
 ^^^...@..M...  
 .^^...^^^..^.  
 ***......^^^.  
  *****..^^.^   
   *****.^..    
You get a compact pile of bones from a portable hole.

< 875h/692H 295v/295V Pos: standing >
You don't have that spell memorized.

< 875h/692H 295v/295V Pos: standing >
Your hands are full.

< 875h/692H 295v/295V Pos: standing >

< 875h/692H 295v/295V Pos: standing >
You sit down and relax.

< 875h/692H 295v/295V Pos: sitting >
You have memorized the following spells:
(11th circle)  1 - create dracolich
               2 - summon ghasts
(10th circle)  3 - gate
               1 - mass embalm
( 9th circle)  4 - energy drain
               1 - dimension door
( 8th circle)  1 - improved invisibility
               4 - negative concussion blast
( 7th circle)  4 - protect undead
( 6th circle)  6 - cone of cold
               1 - vitalize undead
( 5th circle)  1 - teleport
               7 - heal undead
( 4th circle)  9 - life leech
( 3rd circle)  2 - animate dead
               4 - dispel magic
               3 - embalm
               1 - sense follower
( 2nd circle)  6 - chill touch
               3 - sleep
               1 - protection from living
( 1st circle)  2 - minor creation
               1 - detect magic
               1 - protection from undead
               8 - slashing darkness

And you are currently memorizing the following spells:
    0 seconds:  ( 2nd) sleep
    1 seconds:  ( 7th) wall of bones
    3 seconds:  ( 7th) wall of bones

You can memorize no more spells.
You continue your study.

< 875h/692H 295v/295V Pos: sitting >
You feel completely aligned with your spirit as you sink in meditation...

< 875h/692H 295v/295V Pos: sitting >
You have finished memorizing sleep.

< 875h/692H 295v/295V Pos: sitting >
You have finished memorizing wall of bones.

< 875h/692H 295v/295V Pos: sitting >
You have finished memorizing wall of bones.
Your studies are complete.

< 874h/692H 295v/295V Pos: sitting >
You clamber to your feet.

< 874h/692H 295v/295V Pos: standing >
You are not using it.

< 874h/692H 295v/295V Pos: standing >
A faint hum can be heard from the blackened staff of Netheril you are carrying.
You get a compact pile of bones from a portable hole.

< 874h/692H 295v/295V Pos: standing >
You start chanting...
Sparkling magic surrounds you as you begin your chant.

< 874h/692H 295v/295V Pos: standing >
Casting: wall of bones 

< 874h/692H 295v/295V Pos: standing >
You complete your spell...

< 874h/692H 295v/295V Pos: standing >
Your hands are full.

< 873h/692H 295v/295V Pos: standing >
   **.******    
  +++++++++++   
 ..^.....*****  
 ^...^^^...***  
 ^^^...@..M...  
 .^^...^^^..^.  
 ***......^^^.  
  *****..^^.^   
   *****.^..    
Snow Capped Hills of the Tundra
Obvious exits: -N -E -S -W
A large wall of bones is here to the south. (magic)
A large wall of bones is here to the west. (magic)
A large wall of bones is here to the north. (magic)
A black dracolich is here, with flesh hanging off its rotting bones. (minion) (Red Aura)
A red dracolich is here, with flesh hanging off its rotting bones. (minion) (Red Aura)
A Centaur (large)  The Empire stands, apparently asleep.
A brightly glowing torch floats near a Centaur's head. (Illuminating)

< 873h/692H 295v/295V Pos: standing >
A black rift in space opens next to you, and Mori steps out of it grinning.
   **.******    
  +++++++++++   
 ..^.....*****  
 ^...^^^...***  
 ^^^...@..M...  
 .^^...^^^..^.  
 ***......^^^.  
  *****..^^.^   
   *****.^..    
You are not using it.

< 873h/692H 295v/295V Pos: standing >
You get a compact pile of bones from a portable hole.

< 873h/692H 295v/295V Pos: standing >
You start chanting...

< 873h/692H 295v/295V Pos: standing >
Casting: wall of bones **

< 872h/692H 295v/295V Pos: standing >
Casting: wall of bones *

< 872h/692H 295v/295V Pos: standing >
Casting: wall of bones 

< 872h/692H 295v/295V Pos: standing >
You complete your spell...

< 872h/692H 295v/295V Pos: standing >
You feel your power of wall of bones returning to you.

< 871h/692H 295v/295V Pos: standing >
Your hands are full.

< 871h/692H 295v/295V Pos: standing >
   **.******    
  +++++++++++   
 ..^.....*****  
 ^...^^^...***  
 ^^^...@..M...  
 .^^...^^^..^.  
 ***......^^^.  
  *****..^^.^   
   *****.^..    
Snow Capped Hills of the Tundra
Obvious exits: -N -E -S -W
A large wall of bones is here to the east. (magic)
A large wall of bones is here to the south. (magic)
A large wall of bones is here to the west. (magic)
A large wall of bones is here to the north. (magic)
Mori Just Chatting Anarchy (Kobold)(small) stands in mid-air here.(Red Aura)
A black dracolich is here, with flesh hanging off its rotting bones. (minion) (Red Aura)
A red dracolich is here, with flesh hanging off its rotting bones. (minion) (Red Aura)
A Centaur (large)  The Empire stands, apparently asleep.
A brightly glowing torch floats near a Centaur's head. (Illuminating)

< 871h/692H 295v/295V Pos: standing >
You sit down and relax.

< 871h/692H 295v/295V Pos: sitting >
You have memorized the following spells:
(11th circle)  1 - create dracolich
               2 - summon ghasts
(10th circle)  3 - gate
               1 - mass embalm
( 9th circle)  4 - energy drain
               1 - dimension door
( 8th circle)  1 - improved invisibility
               4 - negative concussion blast
( 7th circle)  4 - protect undead
               1 - wall of bones
( 6th circle)  6 - cone of cold
               1 - vitalize undead
( 5th circle)  1 - teleport
               7 - heal undead
( 4th circle)  9 - life leech
( 3rd circle)  2 - animate dead
               4 - dispel magic
               3 - embalm
               1 - sense follower
( 2nd circle)  6 - chill touch
               4 - sleep
               1 - protection from living
( 1st circle)  2 - minor creation
               1 - detect magic
               1 - protection from undead
               8 - slashing darkness

And you are currently memorizing the following spells:
    1 seconds:  ( 7th) wall of bones

You can memorize no more spells.
You continue your study.

< 871h/692H 295v/295V Pos: sitting >
You feel completely aligned with your spirit as you sink in meditation...
Mori has just given you his consent.

< 871h/692H 295v/295V Pos: sitting >
Mori says 'can help'

< 870h/692H 295v/295V Pos: sitting >
You have finished memorizing wall of bones.
Your studies are complete.

< 870h/692H 295v/295V Pos: sitting >
   **.******    
  +++++++++++   
 ..^.....*****  
 ^...^^^...***  
 ^^^...@..M...  
 .^^...^^^..^.  
 ***......^^^.  
  *****..^^.^   
   *****.^..    

< 870h/692H 295v/295V Pos: sitting >
Mori is in another group.

< 870h/692H 295v/295V Pos: sitting >
You clamber to your feet.

< 870h/692H 295v/295V Pos: standing >

< 870h/692H 295v/295V Pos: standing >
   **.******    
  ++++++++++M   
 ..^.....*****  
 ^...^^^...***  
 ^^^...@..M...  
 .^^...^^^..^.  
 ***......^^^.  
  *****..^^.^   
   *****.^..    
Mori looks at a Centaur.

< 870h/692H 295v/295V Pos: standing >
   **.******    
  +++++++++M+   
 ..^.....*****  
 ^...^^^...***  
 ^^^...@..M...  
 .^^...^^^..^.  
 ***......^^^.  
  *****..^^.^   
   *****.^..    
   **.******    
  +++++++++M+   
 ..^.....*****  
 ^...^^^...***  
 ^^^...@..M...  
 .^^...^^^..^.  
 ***......^^^.  
  *****..^^.^   
   *****.^..    
Snow Capped Hills of the Tundra
Obvious exits: -N -E -S -W
A large wall of bones is here to the east. (magic)
A large wall of bones is here to the south. (magic)
A large wall of bones is here to the west. (magic)
A large wall of bones is here to the north. (magic)
Mori Just Chatting Anarchy (Kobold)(small) stands in mid-air here.(Red Aura)
A black dracolich is here, with flesh hanging off its rotting bones. (minion) (Red Aura)
A red dracolich is here, with flesh hanging off its rotting bones. (minion) (Red Aura)
A Centaur (large)  The Empire stands, apparently asleep.
A brightly glowing torch floats near a Centaur's head. (Illuminating)

< 869h/692H 295v/295V Pos: standing >
Mori has just given you his consent.

< 869h/692H 295v/295V Pos: standing >
Mori is now a member of your group.

< 869h/692H 295v/295V Pos: standing >

< 869h/692H 295v/295V Pos: standing >
   **.******    
  ++++++++M++   
 ..^.....*****  
 ^...^^^...***  
 ^^^...@..M...  
 .^^...^^^..^.  
 ***......^^^.  
  *****..^^.^   
   *****.^..    

< 869h/692H 295v/295V Pos: standing >
Ok.
A black dracolich suddenly attacks a Centaur!
[Damage: 14 ] A Centaur has a RUDE awakening!
A red dracolich suddenly attacks a Centaur!
[Damage: 12 ] A Centaur's carved turquoise stud [superior] was damaged from the massive blow!

< 869h/692H 295v/295V Pos: standing >
Mori starts casting an offensive spell called 'sleep'.

< 869h/692H 295v/295V Pos: standing >

< 869h/692H 295v/295V Pos: standing >
Mori completes his spell...
Mori utters the word 'grzzs'
A Centaur goes to sleep.

< 868h/692H 295v/295V Pos: standing >
   **.******    
  +++++++M+++   
 ..^.....*****  
 ^...^^^...***  
 ^^^...@..M...  
 .^^...^^^..^.  
 ***......^^^.  
  *****..^^.^   
   *****.^..    

< 868h/692H 295v/295V Pos: standing >
You have no idea how to even begin.

< 868h/692H 295v/295V Pos: standing >
   **.******    
  +++++++M+++   
 ..^.....*****  
 ^...^^^...***  
 ^^^...@..M...  
 .^^...^^^..^.  
 ***......^^^.  
  *****..^^.^   
   *****.^..    
Snow Capped Hills of the Tundra
Obvious exits: -N -E -S -W
A large wall of bones is here to the east. (magic)
A large wall of bones is here to the south. (magic)
A large wall of bones is here to the west. (magic)
A large wall of bones is here to the north. (magic)
Mori Just Chatting Anarchy (Kobold)(small) stands in mid-air here.(Red Aura)
A black dracolich is here, with flesh hanging off its rotting bones. (minion) (Red Aura)
A red dracolich is here, with flesh hanging off its rotting bones. (minion) (Red Aura)
A Centaur (large)  The Empire stands, apparently asleep.
A brightly glowing torch floats near a Centaur's head. (Illuminating)

< 868h/692H 295v/295V Pos: standing >
   **.******    
  ++++++M++++   
 ..^.....*****  
 ^...^^^...***  
 ^^^...@..M...  
 .^^...^^^..^.  
 ***......^^^.  
  *****..^^.^   
   *****.^..    

< 868h/692H 295v/295V Pos: standing >
A Centaur slumps to the ground.

< 867h/692H 295v/295V Pos: standing >
   **.******    
  +++++M+++++   
 ..^.....*****  
 ^...^^^...***  
 ^^^...@..M...  
 .^^...^^^..^.  
 ***......^^^.  
  *****..^^.^   
   *****.^..    

< 867h/692H 295v/295V Pos: standing >
Ok.
A black dracolich suddenly attacks a Centaur!
[Damage: 18 ] A Centaur has a RUDE awakening!
A red dracolich suddenly attacks a Centaur!
[Damage: 18 ] 
< 867h/692H 295v/295V Pos: standing >

< 867h/692H 295v/295V Pos: standing >
   **.******    
  +++++M+++++   
 ..^.....*****  
 ^...^^^..M***  
 ^^^...@......  
 .^^...^^^..^.  
 ***......^^^.  
  *****..^^.^   
   *****.^..    
A Centaur clambers to his feet.

< 867h/692H 295v/295V Pos: standing >
Mori is ready to go!

< 867h/692H 295v/295V Pos: standing >
   **.******    
  ++++M++++++   
 ..^.....*****  
 ^...^^^..M***  
 ^^^...@......  
 .^^...^^^..^.  
 ***......^^^.  
  *****..^^.^   
   *****.^..    

< 866h/692H 295v/295V Pos: standing >

< 866h/692H 295v/295V Pos: standing >
Mori starts casting an offensive spell.

< 866h/692H 295v/295V Pos: standing >
A Centaur starts casting an offensive spell.

< 866h/692H 295v/295V Pos: standing >
Mori completes his spell...
Mori utters the words 'efzae xazz'
A dark, freezing cold wave sent by Mori slowly covers a Centaur making him choke and freeze.
A dark blue, bitterly icy wave flows over a Centaur.
A Centaur stops chanting abruptly!

< 866h/692H 295v/295V Pos: standing >
   **.******    
  +++M+++++++   
 ..^.....*****  
 ^...^^^..M***  
 ^^^...@......  
 .^^...^^^..^.  
 ***......^^^.  
  *****..^^.^   
   *****.^..    

< 866h/692H 295v/295V Pos: standing >
You have no idea how to even begin.
Mori starts casting an offensive spell.

< 866h/692H 295v/295V Pos: standing >
[Damage: 12 ] [Damage: 13 ] A red dracolich attacks a Centaur. [2 Hits]
[Damage: 13 ] [Damage: 12 ] A black dracolich attacks a Centaur. [2 Hits]
You start chanting...

< 866h/692H 295v/295V Pos: standing >
Mori completes his spell...
Mori utters the words 'efzae xazz'
A dark, freezing cold wave sent by Mori slowly covers a Centaur making him choke and freeze.
A dark blue, bitterly icy wave flows over a Centaur.
A Centaur attacks a black dracolich. [0 Hits]

< 866h/692H 295v/295V Pos: standing >
You complete your spell...
[Damage: 141 ] You drain a Centaur of some of his energy.

< 913h/692H 295v/295V Pos: standing >
Mori starts casting an offensive spell.

< 913h/692H 295v/295V Pos: standing >
   **.******    
  ++M++++++++   
 ..^.....*****  
 ^...^^^..M***  
 ^^^...@......  
 .^^...^^^..^.  
 ***......^^^.  
  *****..^^.^   
   *****.^..    

< 913h/692H 295v/295V Pos: standing >
Mori completes his spell...
Mori utters the words 'efzae xazz'
A dark, freezing cold wave sent by Mori slowly covers a Centaur making him choke and freeze.
A dark blue, bitterly icy wave flows over a Centaur.
You start chanting...

< 913h/692H 295v/295V Pos: standing >
   **.******    
  ++M++++++++   
 ..^.....*****  
 ^...^^^...***  
 ^^^...@......  
 .^^...^^^..^.  
 ***......^^^.  
  *****..^^.^   
   *****.^..    

< 913h/692H 295v/295V Pos: standing >
A dark blue, bitterly icy wave flows over a Centaur.
A Centaur starts casting an offensive spell called 'dispel magic'.

< 913h/692H 295v/295V Pos: standing >
You feel your power of energy drain returning to you.
Mori starts casting an offensive spell.

< 913h/692H 295v/295V Pos: standing >
You complete your spell...
[Damage: 143 ] You drain a Centaur of some of his energy.

< 913h/692H 295v/295V Pos: standing >
Mori completes his spell...
Mori utters the words 'efzae xazz'
A dark, freezing cold wave sent by Mori slowly covers a Centaur making him choke and freeze.
A dark blue, bitterly icy wave flows over a Centaur.
A Centaur stops chanting abruptly!

< 913h/692H 295v/295V Pos: standing >
   **.******    
  +M+++++++++   
 ..^.....*****  
 ^...^^^...***  
 ^^^...@......  
 .^^...^^^..^.  
 ***......^^^.  
  *****..^^.^   
   *****.^..    

< 913h/692H 295v/295V Pos: standing >
A dark blue, bitterly icy wave flows over a Centaur.
Bright white light surrounds a Centaur's holy symbol of the Ravenkind, and it sends out a wave of holy energy!
A red dracolich wavers in agony, as the positive energies sent by a Centaur purge his essence!
A red dracolich wavers under the onslaught caused by a Centaur's deity's power!
[Damage: 13 ] A red dracolich attacks a Centaur. [1 Hits]
[Damage: 12 ] A black dracolich attacks a Centaur. [1 Hits]
You start chanting...

< 912h/692H 295v/295V Pos: standing >
Mori starts casting an offensive spell.

< 912h/692H 295v/295V Pos: standing >
A Centaur attacks a black dracolich. [0 Hits]

< 912h/692H 295v/295V Pos: standing >
You complete your spell...
[Damage: 142 ] You drain a Centaur of some of his energy.

< 913h/692H 295v/295V Pos: standing >
A dark blue, bitterly icy wave flows over a Centaur.

< 913h/692H 295v/295V Pos: standing >
Mori completes his spell...
Mori utters the word 'euguihzofahz'
Mori sends a bright green ray of light streaking towards a Centaur!
Mori cackles as his disintegration ray strikes a Centaur hard!

< 913h/692H 295v/295V Pos: standing >
A dark blue, bitterly icy wave flows over a Centaur.
   **.******    
  M++++++++++   
 ..^.....*****  
 ^...^^^...***  
 ^^^...@......  
 .^^...^^^..^.  
 ***......^^^.  
  *****..^^.^   
   *****.^..    
You start chanting...

< 913h/692H 295v/295V Pos: standing >
The air around you folds and shifts, finally falling in upon itself!


< 913h/692H 295v/295V Pos: standing >
You feel your power of energy drain returning to you.
A Centaur starts casting a spell.

< 913h/692H 295v/295V Pos: standing >
Mori starts casting an offensive spell.

< 912h/692H 295v/295V Pos: standing >
A dark blue, bitterly icy wave flows over a Centaur.
A Centaur stops chanting abruptly!
You complete your spell...
[Damage: 146 ] You drain a Centaur of some of his energy.

< 913h/692H 295v/295V Pos: standing >
A dark blue, bitterly icy wave flows over a Centaur.

< 913h/692H 295v/295V Pos: standing >
[Damage: 12 ] [Damage: 12 ] A red dracolich attacks a Centaur. [2 Hits]
[Damage: 24 ] A Centaur is incapacitated and will slowly die, if not aided.
A Centaur slumps to the ground.
A black dracolich attacks a Centaur. [1 Hits]
You start chanting...

< 913h/692H 295v/295V Pos: standing >
Mori completes his spell...
Mori utters the word 'euguihzofahz'
Mori sends a bright green ray of light streaking towards a Centaur!
Mori cackles as his disintegration ray strikes a Centaur hard!
A Centaur's warsuit of jade wyrmscale was disintegrated by the negative energy!
A Centaur's holy symbol of the Ravenkind was disintegrated by the negative energy!
A Centaur's some cockatrice feathers was disintegrated by the negative energy!
A Centaur's ring called 'Soulcatcher' of endurance was disintegrated by the negative energy!
A Centaur's wisp of shimmering faerie light of strength was disintegrated by the negative energy!
A Centaur is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Dakar by 13333333.
The smell of fresh blood enters your body, infusing you with power!