The death of [27 Shaman] Ghorcas (Centaur)

in Entrance To A Lovely Garden

from the perspective of [27 Shaman] Ghorcas (Centaur)

<worn on face>       a glowing clay veil
<worn around neck>   a bloody brass necklace
<worn on body>       some robes of sand weaving
<worn on horse body> a leather saddle
<worn about body>    a cloak of cured leather
<worn about waist>   a thick belt of trollhide
<worn on hands>      a pair of brown leather gloves
<worn on finger>     a twisted bronze band
<held>               a small ivory totem
<held>               a wooden earth totem (illuminating)

A merchandise stall is set up here.
A wild horse of the sylvan woodlands trots about here briskly.
Henna stands here selling flowers and handblown glass vases.

< 416h/442H 173v/252V Pos: standing >
The Fountain Square
Obvious exits: -N -E
A merchandise stall is set up here.
Gipie is a charming baker with red hair.

< 416h/442H 172v/252V Pos: standing >
A wandering visitor enters from the north.

< 416h/442H 173v/252V Pos: standing >
The Fountain Square
Obvious exits: -N -E -S -W
A merchandise stall is set up here.
Vetrix the charismatic jeweler with silver hair and amber eyes.

< 416h/442H 173v/252V Pos: standing >
The Fountain Square
Obvious exits: -N -E
A merchandise stall is set up here.
A wandering visitor looks at all the booths.
Gipie is a charming baker with red hair.

< 416h/442H 173v/252V Pos: standing >
The Fountain Square
Obvious exits: -N -E -S -W
A merchandise stall is set up here.
A wild horse of the sylvan woodlands trots about here briskly.
Henna stands here selling flowers and handblown glass vases.

< 416h/442H 173v/252V Pos: standing >
The Fountain Square
Obvious exits: -N -W
A merchandise stall is set up here.
Mandar stands here selling and crafting instruments.

< 417h/442H 172v/252V Pos: standing >
You quickly scan the area.
A chipmunk who is close by to your north.
Womo the seamstress who is close by to your north.
A wandering visitor who is not far off to your north.
Lomya the crafter who is not far off to your north.
A chipmunk who is a brief walk away to your north.
A wandering visitor who is a brief walk away to your north.
A wandering visitor who is close by to your west.
A wild horse who is close by to your west.
Henna the flower seller who is close by to your west.
A wandering visitor who is not far off to your west.
Gipie the baker who is not far off to your west.

< 417h/442H 173v/252V Pos: standing >
The Fountain Square
Obvious exits: -N -E -S -W
A merchandise stall is set up here.
A cute little chipmunk plays on the pathway.
Womo the seamstress dazzles you with her greenish-blue eyes.

< 417h/442H 173v/252V Pos: standing >
Womo the seamstress sings a song to make your heart swell with pride.

< 417h/442H 174v/252V Pos: standing >
A Stone Path
Obvious exits: -E -W
A beautiful singing bird is here.

< 417h/442H 175v/252V Pos: standing >
The Fountain Square
Obvious exits: -N -E -S -W
A merchandise stall is set up here.
A cute little chipmunk plays on the pathway.
Womo the seamstress dazzles you with her greenish-blue eyes.

< 418h/442H 177v/252V Pos: standing >
The Fountain Square
Obvious exits: -N -S -W
A merchandise stall is set up here.
A wandering visitor looks at all the booths.
Lomya the master leather crafter sells her wares.

< 418h/442H 177v/252V Pos: standing >
The Fountain Square
Obvious exits: -N -E -S -W
A merchandise stall is set up here.
A cute little chipmunk plays on the pathway.
Womo the seamstress dazzles you with her greenish-blue eyes.

< 419h/442H 178v/252V Pos: standing >
A Stone Path
Obvious exits: -E -W
A beautiful singing bird is here.

< 419h/442H 177v/252V Pos: standing >
Obvious exits:
    East - A Stone Path
    West - The Fountain Square

< 419h/442H 178v/252V Pos: standing >
You quickly scan the area.
An art student who is close by to your east.
A bard who is close by to your east.
A chipmunk who is close by to your west.
Womo the seamstress who is close by to your west.
An art student who is rather far off to your west.

< 419h/442H 179v/252V Pos: standing >
It is 6am, on the Day of the Storm
The 8th Day of the Month of The Rotting, Year 1872.
Time elapsed since boot-up: 33:55:15
Current time is: Wed Mar 25 14:01:13 2020 (GMT)
                 Wed Mar 25 10:01:13 2020 (EDT)

< 420h/442H 182v/252V Pos: standing >
A Stone Path
Obvious exits: -S -W -NE
An art student, hanging out with friends here. 

< 420h/442H 184v/252V Pos: standing >
Before An Artist Home
Obvious exits: -N -S#
A bard, telling a story to the captive audience.
A small child learning to sew sits here.
A small child learning to sew sits here.

< 421h/442H 185v/252V Pos: standing >
Ok.

< 421h/442H 187v/252V Pos: standing >
It's already open!

< 422h/442H 191v/252V Pos: standing >
Inside the Sewing Home
Obvious exits: -N -E -S#
A high tech sewing contraption sits here.
A small child learning to sew sits here.
A small child learning to sew sits here.
Lidda the head seamstress instructs new students how to sew.

< 422h/442H 192v/252V Pos: standing >
You quickly scan the area.
A bard who is close by to your north.
A small child who is close by to your north.
A small child who is close by to your north.
An aspiring tailor who is close by to your east.
A sleeping seamstress  who is close by to your east.
An aspiring tailor who is close by to your east.
A sleeping seamstress  who is close by to your east.

< 423h/442H 193v/252V Pos: standing >
A Sleeping Area
Obvious exits: -W
someone has dropped an enhance material here!
A tarnished obsidian stiletto lies here on the ground.
A brightly colored fish bowl is here on a nightstand. (glowing)
An aspiring tailor is stretched out, sound asleep.
A sleeping seamstress  is stretched out, sound asleep.
An aspiring tailor is stretched out, sound asleep.
A sleeping seamstress  is stretched out, sound asleep.

< 423h/442H 194v/252V Pos: standing >
Inside the Sewing Home
Obvious exits: -N -E -S#
A high tech sewing contraption sits here.
A small child learning to sew sits here.
A small child learning to sew sits here.
Lidda the head seamstress instructs new students how to sew.

< 423h/442H 195v/252V Pos: standing >
The door seems to be closed.

< 424h/442H 195v/252V Pos: standing >
Before An Artist Home
Obvious exits: -N -S
A bard, telling a story to the captive audience.
A small child learning to sew sits here.
A small child learning to sew sits here.

< 424h/442H 197v/252V Pos: standing >
Inside the Sewing Home
Obvious exits: -N -E -S#
A high tech sewing contraption sits here.
A small child learning to sew sits here.
A small child learning to sew sits here.
Lidda the head seamstress instructs new students how to sew.

< 424h/442H 196v/252V Pos: standing >
A Sleeping Area
Obvious exits: -W
someone has dropped an enhance material here!
A tarnished obsidian stiletto lies here on the ground.
A brightly colored fish bowl is here on a nightstand. (glowing)
An aspiring tailor is stretched out, sound asleep.
A sleeping seamstress  is stretched out, sound asleep.
An aspiring tailor is stretched out, sound asleep.
A sleeping seamstress  is stretched out, sound asleep.

< 424h/442H 196v/252V Pos: standing >
You get a magical essence of Charisma.
You get a tarnished obsidian stiletto.
A fishbowl teleporter isn't takeable.
You got 2 items.

< 424h/442H 197v/252V Pos: standing >
Inside the Sewing Home
Obvious exits: -N -E -S#
A high tech sewing contraption sits here.
A small child learning to sew sits here.
A small child learning to sew sits here.
Lidda the head seamstress instructs new students how to sew.

< 425h/442H 198v/252V Pos: standing >
Ok.

< 425h/442H 199v/252V Pos: standing >
Artisan Workroom
Obvious exits: -N

< 425h/442H 199v/252V Pos: standing >
Inside the Sewing Home
Obvious exits: -N -E -S
A high tech sewing contraption sits here.
A small child learning to sew sits here.
A small child learning to sew sits here.
Lidda the head seamstress instructs new students how to sew.

< 426h/442H 203v/252V Pos: standing >
Before An Artist Home
Obvious exits: -N -S
A bard, telling a story to the captive audience.
A small child learning to sew sits here.
A small child learning to sew sits here.

< 426h/442H 203v/252V Pos: standing >
A bard leaves south.

< 426h/442H 203v/252V Pos: standing >
Ok.

< 427h/442H 204v/252V Pos: standing >
A Stone Path
Obvious exits: -S -W -NE
An art student, hanging out with friends here. 

< 427h/442H 203v/252V Pos: standing >
A Stone Path
Obvious exits: -E -W
A beautiful singing bird is here.

< 427h/442H 202v/252V Pos: standing >
The Fountain Square
Obvious exits: -N -E -S -W
A merchandise stall is set up here.
Womo the seamstress dazzles you with her greenish-blue eyes.

< 427h/442H 202v/252V Pos: standing >
The Fountain Square
Obvious exits: -N -S -W
A merchandise stall is set up here.
Lomya the master leather crafter sells her wares.

< 428h/442H 203v/252V Pos: standing >
A Stone Path
Obvious exits: -E -S -NW
A wandering visitor looks at all the booths.

< 429h/442H 209v/252V Pos: standing >
Before An Artist House 
Obvious exits: -E# -W
A wandering visitor looks at all the booths.

< 429h/442H 210v/252V Pos: standing >
Ok.

< 430h/442H 212v/252V Pos: standing >
Inside A Bards Home
Obvious exits: -N -W
A wandering visitor looks at all the booths.
A halfling visitor listens to the storyteller.
A visitor listens to the storyteller spin a tale.
A visitor listens to the storyteller spin his tale.

< 430h/442H 211v/252V Pos: standing >
You quickly scan the area.
A tired bard who is close by to your north.
A tired bard who is close by to your north.
A tired bard who is close by to your north.
A wandering visitor who is close by to your west.
A wandering visitor who is not far off to your west.

< 430h/442H 213v/252V Pos: standing >
 Sleeping Area 
Obvious exits: -S
A tired bard is stretched out, sound asleep.
A tired bard is stretched out, sound asleep.
A tired bard is stretched out, sound asleep.

< 430h/442H 213v/252V Pos: standing >
Inside A Bards Home
Obvious exits: -N -W
A wandering visitor looks at all the booths.
A halfling visitor listens to the storyteller.
A visitor listens to the storyteller spin a tale.
A visitor listens to the storyteller spin his tale.

< 430h/442H 213v/252V Pos: standing >
Before An Artist House 
Obvious exits: -E -W
A wandering visitor looks at all the booths.

< 431h/442H 213v/252V Pos: standing >
A Stone Path
Obvious exits: -E -S -NW
A wandering visitor looks at all the booths.

< 431h/442H 213v/252V Pos: standing >
The Fountain Square
Obvious exits: -N -S -W
A merchandise stall is set up here.
Lomya the master leather crafter sells her wares.

< 432h/442H 216v/252V Pos: standing >
The Fountain Square
Obvious exits: -E -S -W
A merchandise stall is set up here.
A large dog wanders around here, looking for food.
A wandering visitor looks at all the booths.
Fiona stands here selling her ceramic masks.

< 432h/442H 215v/252V Pos: standing >
The Fountain Square
Obvious exits: -N -E -S
A merchandise stall is set up here.
A wandering visitor looks at all the booths.
A cute little chipmunk plays on the pathway.
Klemo sells his handmade toys with an honest smile.

< 432h/442H 215v/252V Pos: standing >
The Fountain Square
Obvious exits: -N -E -S -W
A merchandise stall is set up here.
An art student, hanging out with friends here. 
Vetrix the charismatic jeweler with silver hair and amber eyes.

< 433h/442H 220v/252V Pos: standing >
A Stone Path
Obvious exits: -E -W
A wandering visitor looks at all the booths.

< 433h/442H 219v/252V Pos: standing >
A Stone Path
Obvious exits: -E -S
A beautiful singing bird is here.
A beautiful singing bird is here.

< 433h/442H 219v/252V Pos: standing >
Before An Artist Home
Obvious exits: -N -S#
A wandering visitor looks at all the booths.
A beautiful singing bird is here.

< 434h/442H 218v/252V Pos: standing >
A wandering visitor leaves north.

< 434h/442H 220v/252V Pos: standing >
Ok.

< 434h/442H 220v/252V Pos: standing >
Inside An Artist Home
Obvious exits: -N -S
Alullyra, the head painter eyes a near finished project.
A fluffy kitten curled up against some laundry.

< 434h/442H 220v/252V Pos: standing >
You quickly scan the area.
A singing bird who is close by to your north.
A wandering visitor who is not far off to your north.
A singing bird who is not far off to your north.
A singing bird who is not far off to your north.
An artist who is close by to your south.
A sleeping artist who is close by to your south.
A sleeping artist who is close by to your south.

< 434h/442H 221v/252V Pos: standing >
Sleeping Area In An Artist Home
Obvious exits: -N
An artist who is working very quietly on a near finished painting.
A sleeping artist is stretched out, sound asleep.
A sleeping artist is stretched out, sound asleep.

< 434h/442H 221v/252V Pos: standing >
Inside An Artist Home
Obvious exits: -N -S
Alullyra, the head painter eyes a near finished project.
A fluffy kitten curled up against some laundry.

< 435h/442H 222v/252V Pos: standing >
Before An Artist Home
Obvious exits: -N -S
A beautiful singing bird is here.

< 435h/442H 221v/252V Pos: standing >
A Stone Path
Obvious exits: -E -S
A wandering visitor looks at all the booths.
A beautiful singing bird is here.
A beautiful singing bird is here.

< 435h/442H 219v/252V Pos: standing >
A wandering visitor leaves south.

< 435h/442H 220v/252V Pos: standing >
A Stone Path
Obvious exits: -E -W
A wandering visitor looks at all the booths.

< 435h/442H 219v/252V Pos: standing >
The Fountain Square
Obvious exits: -N -E -S -W
A merchandise stall is set up here.
A wandering visitor looks at all the booths.
An art student, hanging out with friends here. 
Vetrix the charismatic jeweler with silver hair and amber eyes.

< 435h/442H 218v/252V Pos: standing >
A wild horse trots in from the east.

< 435h/442H 218v/252V Pos: standing >

< 435h/442H 220v/252V Pos: standing >
The Fountain Square
Obvious exits: -N -E -S
A merchandise stall is set up here.
A wandering visitor looks at all the booths.
Klemo sells his handmade toys with an honest smile.

< 436h/442H 224v/252V Pos: standing >
A Stone Path
Obvious exits: -S -W -NE
A wandering visitor looks at all the booths.
A cute little chipmunk plays on the pathway.

< 437h/442H 225v/252V Pos: standing >
A wandering visitor leaves south.

< 438h/442H 229v/252V Pos: standing >
Before A Glassblowers Home
Obvious exits: -E -W#

< 438h/442H 231v/252V Pos: standing >
Ok.

< 438h/442H 233v/252V Pos: standing >
Inside A Glassblowers Home
Obvious exits: -N -E
A leather crafters apron lies here.
A gnomish toolbox lies here.
A resting glassblower is stretched out, sound asleep.
A resting glassblower is stretched out, sound asleep.
Brwra, the head glassblower teaches students his craft.

< 439h/442H 232v/252V Pos: standing >
A Sleeping Area
Obvious exits: -S -U#
A resting glassblower is stretched out, sound asleep.
A resting glassblower is stretched out, sound asleep.
A resting glassblower is stretched out, sound asleep.

< 439h/442H 233v/252V Pos: standing >
Ok.

< 439h/442H 236v/252V Pos: standing >
An Attic Playroom
Obvious exits: -D
A hamster rolls around in his ball, bumping into everything.

< 440h/442H 235v/252V Pos: standing >
A Sleeping Area
Obvious exits: -S -U
A resting glassblower is stretched out, sound asleep.
A resting glassblower is stretched out, sound asleep.
A resting glassblower is stretched out, sound asleep.

< 440h/442H 236v/252V Pos: standing >
Inside A Glassblowers Home
Obvious exits: -N -E
A leather crafters apron lies here.
A gnomish toolbox lies here.
A resting glassblower is stretched out, sound asleep.
A resting glassblower is stretched out, sound asleep.
Brwra, the head glassblower teaches students his craft.

< 440h/442H 236v/252V Pos: standing >
Before A Glassblowers Home
Obvious exits: -E -W

< 440h/442H 235v/252V Pos: standing >
A Stone Path
Obvious exits: -S -W -NE
A wandering visitor looks at all the booths.

< 440h/442H 234v/252V Pos: standing >
Before The Art Center
Obvious exits: -N# -SW -SE

< 440h/442H 235v/252V Pos: standing >
Ok.

< 441h/442H 237v/252V Pos: standing >
Main Entry
Obvious exits: -N -E -S -W
A wandering visitor looks at all the booths.
An artisan, wandering and looking at exhibits.
An art student tries to find the class.
An art student tries to find his way around.
An art student tries to find the class.
An art student tries to find his way around.

< 441h/442H 237v/252V Pos: standing >
You quickly scan the area.
A lonely bard who is close by to your north.
An art student who is close by to your north.
An art student who is close by to your north.
An art student who is close by to your north.
A chipmunk who is not far off to your north.
An art student who is close by to your east.
An art student who is close by to your east.
An art student who is close by to your east.
A human artisan who is close by to your west.
The cook who is close by to your west.

< 441h/442H 239v/252V Pos: standing >
A wandering visitor leaves north.

< 441h/442H 240v/252V Pos: standing >
A human artisan enters from the west.

< 442h/442H 241v/252V Pos: standing >

< 442h/442H 243v/252V Pos: standing >
Harrow Dining Hall
Obvious exits: -W
An art student tries to find the class.
An art student tries to find his way around.
An art student tries to find the class.

< 442h/442H 243v/252V Pos: standing >
Main Entry
Obvious exits: -N -E -S -W
An artisan, wandering and looking at exhibits.
An art student tries to find the class.
An art student tries to find his way around.
An art student tries to find the class.
An art student tries to find his way around.

< 442h/442H 247v/252V Pos: standing >
A Large Kitchen
Obvious exits: -E -W#
The cook stands here stirring a pot at the busy stove.

< 442h/442H 246v/252V Pos: standing >
Ok.

< 442h/442H 249v/252V Pos: standing >
Entrance To A Lovely Garden
Obvious exits: -N -E -W

< 442h/442H 249v/252V Pos: standing >
You quickly scan the area.
A young girl who is close by to your north.
A tomato who is close by to your north.
A tomato who is close by to your north.
A tomato who is close by to your north.
A cucumber  who is not far off to your north.
A cucumber  who is not far off to your north.
A cucumber  who is not far off to your north.
The cook who is close by to your east.
An art student who is not far off to your east.
An art student who is not far off to your east.
An art student who is a brief walk away to your east.
An art student who is a brief walk away to your east.
A rose who is close by to your west.
A sunflower who is not far off to your west.
A sunflower who is not far off to your west.
A sunflower who is not far off to your west.

< 442h/442H 251v/252V Pos: standing >
A Lush Full Garden
Obvious exits: -N -S -W
(Q)(Q)A young girl, looking for something she lost.
A yummy tomato ready to be plucked from the vine.
A yummy tomato ready to be plucked from the vine.
A yummy tomato ready to be plucked from the vine.

< 442h/442H 250v/252V Pos: standing >
The little girl cries softly, wiping away tears with her hand.

< 442h/442H 250v/252V Pos: standing >
You ask a young girl 'hgfd'
A young girl nods.
A young girl says 'Thanks for bringing me the message. Here is a little something for your trouble.'
A young girl gives you daisy necklace 
You gain some experience.

< 442h/442H 250v/252V Pos: standing >
You duck your head and place a daisy necklace around your neck.
It glows brightly.

< 442h/442H 250v/252V Pos: standing >
Entrance To A Lovely Garden
Obvious exits: -N -E -W

< 447h/447H 248v/252V Pos: standing >
You are using:
<worn on head>       a smelly fur hat
<worn on face>       a glowing clay veil
<worn around neck>   a bloody brass necklace
<worn around neck>   a daisy necklace (illuminating)
<worn on body>       some robes of sand weaving
<worn on horse body> a leather saddle
<worn about body>    a cloak of cured leather
<worn about waist>   a thick belt of trollhide
<worn on hands>      a pair of brown leather gloves
<worn on finger>     a twisted bronze band
<held>               a small ivory totem
<held>               a wooden earth totem (illuminating)

< 447h/447H 250v/252V Pos: standing >
A Drow Elf snaps into visibility.

< 447h/447H 252v/252V Pos: standing >
A Drow Elf completes his spell...
A Drow Elf utters the words 'saxzf xafe nose'
Suddenly, the world goes black!
You have been blinded!

< 447h/447H 252v/252V Pos: standing >
You feel a cloak of blindness dissolve.

< 447h/447H 252v/252V Pos: standing >
A Drow Elf completes his spell...
A Drow Elf utters the words 'buoblg qfjgpuio paie'
A huge fist sent by a Drow Elf grabs you, and begins crushing your body.
YIKES!  Another hit like that, and you've had it!!

< 190h/447H 252v/252V Pos: standing >
A Drow Elf starts casting an offensive spell.

< 190h/447H 252v/252V Pos: standing >
A Drow Elf completes his spell...
A Drow Elf utters the words 'buoblg qrunsoqpze yugh'
A Drow Elf's mighty magic fist slams into you!
Your smelly fur hat was completely destroyed by the massive blow!
Your daisy necklace was completely destroyed by the massive blow!