The death of [54 Trickster] Icarus Night Raven's Watch (Human)

in Snow Capped Hills of the Tundra

from the perspective of [52 Air Magus] Bisil Dakhira (Kobold)

<worn as a badge>    the insignia of swirling feathers and flowing water [75%]
<worn on head>       the horned head of Kereghaktis
<worn on eyes>       an eyepatch of swirling shadows [superior] (glowing) [80%]
<worn in ear>        a glowing jade earring (glowing) [62%]
<worn in ear>        a glowing jade earring (glowing) [87%]
<worn on face>       a mask of hades [superior] (glowing) [75%]
<worn around neck>   a silvery amulet (glowing) [84%]
<worn around neck>   a necklace of the Emissary [poor] [82%]
<worn on body>       the armor of a MaDMaN of endurance [72%]
<worn about body>    a dark-blue robe of stars and moons [superior] (humming) [60%]
<worn on tail>       a woven mithral tail ring [poor] [88%]
<worn as quiver>     a messenger bag embroidered with mystical sigils (glowing) [85%]
<worn about waist>   an exquisite silk sash [superior] [68%]
<worn on belt buckle>a soul sceptre [superior] (glowing)
<attached to belt>   a white leather-bound tome of spirit domination
<attached to belt>   a mystical tome with glowing elemental glyphs [89%]
<worn on arms>       some moss-covered sleeves [superior] (glowing)
<held as shield>     a crystalline tower shield (glowing) [68%]
<worn around wrist>  a bracelet of woven willow leaves [poor] [76%]
<worn around wrist>  a bracelet of dracolich teeth [poor] (glowing) [74%]
<worn on hands>      a pair of delicate spider silk gloves [89%]
<worn on finger>     a shiny ring of the faeries (glowing)
<worn on finger>     a ring of shimmering faerie fire [superior] (glowing)
<held>               a swirling staff of air conjuration (glowing)[239h 33m 27s]
<worn on legs>       some tempered mithril leg plates
<worn on feet>       some boreal ivory moccasins from The Savannah of Broken Trusts

The Clipper Aurochs floats here.
A man selling ships surveys his latest wares

< 590h/590H 189v/189V Pos: standing >
You quickly scan the area.
You see nothing.

< 590h/590H 189v/189V Pos: standing >

< 590h/590H 189v/189V Pos: standing >
 
  ***+**. ^   
 .***+**. .^  
 ..**+*.. ^^  
 ^^.*+@^* ^M  
 M^^.SS       
              
              
Along a Gravel Highway
Obvious exits: -North -East  -South -West 

< 590h/590H 188v/189V Pos: standing >
 
 *+**.  
 *+@..  
 *++^*  
An Icy Forest of Pine and Oak
Obvious exits: -North -East  -South -West 

< 590h/590H 187v/189V Pos: standing >

< 590h/590H 189v/189V Pos: standing >
 
 *+**.  
 *+@..  
 *++^*  
An Icy Forest of Pine and Oak
Obvious exits: -North -East  -South -West 

< 590h/590H 189v/189V Pos: standing >
The sound of metal hewing rock can be heard in the distance to the northeast...

< 590h/590H 189v/189V Pos: standing >
 
 *+**.  
 *+@..  
 *++^*  
An Icy Forest of Pine and Oak
Obvious exits: -North -East  -South -West 

< 590h/590H 189v/189V Pos: standing >

< 590h/590H 189v/189V Pos: standing >

< 590h/590H 189v/189V Pos: standing >
 
 *+**.  
 *+@..  
 *++^*  
An Icy Forest of Pine and Oak
Obvious exits: -North -East  -South -West 

< 590h/590H 189v/189V Pos: standing >
A coalescing of the ethereal substances causes your vision to blur...
When it at last clears, Jaq stands before you!
 
 *+**.  
 *+@..  
 *++^*  
An Icy Forest of Pine and Oak
Obvious exits: -North -East  -South -West 
Jaq  Dakhira (Kobold)(tiny) stands here.

< 590h/590H 189v/189V Pos: standing >

< 590h/590H 189v/189V Pos: standing >
 
 *+**.  
 *+@..  
 *++^*  
An Icy Forest of Pine and Oak
Obvious exits: -North -East  -South -West 
Jaq  Dakhira (Kobold)(tiny) stands here.

< 590h/590H 189v/189V Pos: standing >
 
  ***+**. ^   
 .***+**. .^  
 ..**+*.. ^^  
 ^^.*+@^* ^M  
 M^^.SS       
              
              
Along a Gravel Highway
Obvious exits: -North -East  -South -West 

< 590h/590H 187v/189V Pos: standing >
A Small Pier
   This small pier serves as the docking point for the village fishing ships
when they return from their months-long voyages.  Shore lies to the east.
Obvious exits: -East  -South -West 
The Ketch  Icebreaker Aurora floats here.
The Clipper McDonald's Wifi floats here.
The Sloop Ghost Ship floats here.
The Ketch .mpeg floats here.
The Clipper *--[DYNAMITE] floats here.
The Sloop Octarine floats here.
The Caravel Shadow Ship floats here.
The Ketch LadyGagasPecker floats here.
The Sloop *--[blackcat] floats here.
The Caravel WaveRider floats here.
The Clipper Aurochs floats here.
You sense a lifeform nearby.
A man selling ships surveys his latest wares

< 590h/590H 186v/189V Pos: standing >
Jaq has just given you her consent.

< 590h/590H 186v/189V Pos: standing >
No one here by that name.

< 590h/590H 186v/189V Pos: standing >
You board the Ketch  Icebreaker Aurora.
Aboard the Ketch  Icebreaker Aurora
Obvious exits: -North -East  -West 
A greyish stone wall is here to the west.
A greyish stone wall is here to the north.
A greyish stone wall is here to the east.
*An air elemental is here looking like a small living tornado. (minion) 
*An air elemental is here looking like a small living tornado. (minion) 
*An air elemental is here looking like a small living tornado. (minion) 

< 590h/590H 189v/189V Pos: standing >
Ok.
An air elemental disembarks this ship.
An air elemental disembarks this ship.
An air elemental disembarks this ship.

< 590h/590H 189v/189V Pos: standing >
You disembark this ship.
A Small Pier
   This small pier serves as the docking point for the village fishing ships
when they return from their months-long voyages.  Shore lies to the east.
Obvious exits: -East  -South -West 
The Ketch  Icebreaker Aurora floats here.
The Clipper McDonald's Wifi floats here.
The Sloop Ghost Ship floats here.
The Ketch .mpeg floats here.
The Clipper *--[DYNAMITE] floats here.
The Sloop Octarine floats here.
The Caravel Shadow Ship floats here.
The Ketch LadyGagasPecker floats here.
The Sloop *--[blackcat] floats here.
The Caravel WaveRider floats here.
The Clipper Aurochs floats here.
*An air elemental is here looking like a small living tornado. (minion) 
*An air elemental is here looking like a small living tornado. (minion) 
*An air elemental is here looking like a small living tornado. (minion) 
You sense a lifeform nearby.
A man selling ships surveys his latest wares

< 590h/590H 189v/189V Pos: standing >
 
  ***+**. ^   
 .***+**. .^  
 ..**+*.. ^^  
 ^^.*+@^* ^M  
 M^^.SS       
              
              
Along a Gravel Highway
Obvious exits: -North -East  -South -West 
An air elemental enters from the east.
An air elemental enters from the east.
An air elemental enters from the east.
A half-elf guard sneaks in from the east.

< 590h/590H 188v/189V Pos: standing >
Jaq enters from the north.
 
 *+**.  
 *+@..  
 *+P^*  
An Icy Forest of Pine and Oak
Obvious exits: -North -East  -South -West 
An air elemental enters from the south.
An air elemental enters from the south.
An air elemental enters from the south.

< 590h/590H 187v/189V Pos: standing >
Jaq has just given you her consent.

< 590h/590H 189v/189V Pos: standing >
No one here by that name.

< 590h/590H 189v/189V Pos: standing >
 
 *+**.  
 *+@..  
 *+P^*  
An Icy Forest of Pine and Oak
Obvious exits: -North -East  -South -West 
*A half-elf guard is standing here, busy with his own matters.
A globe of darkness floats near a half-elf guard's head.
*An air elemental is here looking like a small living tornado. (minion) 
*An air elemental is here looking like a small living tornado. (minion) 
*An air elemental is here looking like a small living tornado. (minion) 

< 590h/590H 189v/189V Pos: standing >
Jaq enters from the south.
Looks like an exit.
You extend your sights southward.
 
  ***+**. ^   
 .***+**. .^  
 ..**+@.. ^^  
 ^^.*++^* ^M  
 M^^.SS       
              
              
Along a Gravel Highway
Obvious exits: -North -East  -South -West 

< 590h/590H 189v/189V Pos: standing >
 
 *+**.  
 *+@..  
 *++^*  
An Icy Forest of Pine and Oak
Obvious exits: -North -East  -South -West 
Jaq  Dakhira (Kobold)(tiny) stands here.
*A half-elf guard is standing here, busy with his own matters.
A globe of darkness floats near a half-elf guard's head.
*An air elemental is here looking like a small living tornado. (minion) 
*An air elemental is here looking like a small living tornado. (minion) 
*An air elemental is here looking like a small living tornado. (minion) 

< 590h/590H 189v/189V Pos: standing >
Jaq starts following you.
A half-elf guard nods.

< 590h/590H 189v/189V Pos: standing >
Jaq has just given you her consent.

< 590h/590H 189v/189V Pos: standing >
Jaq is now a member of your group.

< 590h/590H 189v/189V Pos: standing >

< 590h/590H 189v/189V Pos: standing >
 
 *+**.  
 *+@..  
 *++^*  
An Icy Forest of Pine and Oak
Obvious exits: -North -East  -South -West 
Jaq  Dakhira (Kobold)(tiny) stands here.
You sense a lifeform nearby.
*An air elemental is here looking like a small living tornado. (minion) 
*An air elemental is here looking like a small living tornado. (minion) 
*An air elemental is here looking like a small living tornado. (minion) 

< 590h/590H 189v/189V Pos: standing >
 
 *+**.  
 *+@..  
 *++^*  
An Icy Forest of Pine and Oak
Obvious exits: -North -East  -South -West 
Jaq  Dakhira (Kobold)(tiny) stands here.
You sense a lifeform nearby.
*An air elemental is here looking like a small living tornado. (minion) 
*An air elemental is here looking like a small living tornado. (minion) 
*An air elemental is here looking like a small living tornado. (minion) 

< 590h/590H 189v/189V Pos: standing >

< 590h/590H 189v/189V Pos: standing >
 
 *+**.  
 *+@*.  
 *+P..  
An Icy Forest of Pine and Oak
Obvious exits: -North -East  -South -West 
Jaq enters from the south.
An air elemental enters from the south.
An air elemental enters from the south.
An air elemental enters from the south.
A half-elf guard sneaks in from the south.

< 590h/590H 187v/189V Pos: standing >
 
 *+M..  
 *+@*.  
 *+P*.  
An Icy Forest of Pine and Oak
Obvious exits: -North -East  -South -West 
Jaq enters from the south.
An air elemental enters from the south.
An air elemental enters from the south.
An air elemental enters from the south.
A half-elf guard sneaks in from the south.

< 590h/590H 185v/189V Pos: standing >
Autosaving...
 
 +M..   
 +P@.   
 +**.   
An Icy Forest of Pine and Oak
Obvious exits: -North -East  -South -West 
Jaq enters from the west.
An air elemental enters from the west.
An air elemental enters from the west.
An air elemental enters from the west.

< 590h/590H 185v/189V Pos: standing >
Looks like an exit.
You extend your sights eastward.
 
  *+^^  .^.   
 **+... ....  
 **+M.. .^.^  
 **+*@. ^.^^  
 **+**. .^^^  
 **+*.. ^^^^  
  *++^* ^MM   
The Partially Frozen Grasslands of IceCrag
Obvious exits: -North -East  -South -West 

< 590h/590H 186v/189V Pos: standing >

< 590h/590H 189v/189V Pos: standing >
 
 M*..   
 +*@.   
 +**.   
An Icy Forest of Pine and Oak
Obvious exits: -North -East  -South -West 
*A half-elf guard is standing here, busy with his own matters.
A globe of darkness floats near a half-elf guard's head.
*An air elemental is here looking like a small living tornado. (minion) 
*An air elemental is here looking like a small living tornado. (minion) 
*An air elemental is here looking like a small living tornado. (minion) 
Jaq  Dakhira (Kobold)(tiny) stands here.

< 590h/590H 189v/189V Pos: standing >
The sound of metal hewing rock can be heard in the distance to the east...

< 590h/590H 189v/189V Pos: standing >

< 590h/590H 189v/189V Pos: standing >
Hint: Typing 'aggressive 0' will make you automatically attack any aggressive monsters that enter the room. Type 'aggressive off' to turn this off.

< 590h/590H 189v/189V Pos: standing >
You quickly scan the area.
An arctic fox who is almost out of sight to your north.

< 590h/590H 189v/189V Pos: standing >
Jaq starts casting a spell called 'shadow shield'.
 
  *+^^  .^.   
 **+... ....  
 **M*.. .^.^  
 **+**@ ^.^^  
 **+**. .^^^  
 **+*.. ^^^^  
  *++^* ^MM   
The Partially Frozen Grasslands of IceCrag
Obvious exits: -North -East  -South -West 
An air elemental enters from the west.
An air elemental enters from the west.
An air elemental enters from the west.

< 590h/590H 187v/189V Pos: standing >
 
  +^^  .^.*   
 *+... ....^  
 *M*.. .^.^^  
 *+**M@^.^^.  
 *+**. .^^^^  
 *+*.. ^^^^M  
  ++^* ^MMM   
Rapids of a Shallow River
Obvious exits: -North -East  -South -West 
An air elemental enters from the west.
An air elemental enters from the west.
An air elemental enters from the west.

< 590h/590H 185v/189V Pos: standing >
 
  ^^  .^.**   
 +... ....^P  
 M*.. .^.^^.  
 +**.M@.^^.^  
 +**. .^^^^^  
 +*.. ^^^^MM  
  +^* ^MMMM   
Snow Capped Hills of the Tundra
Obvious exits: -North -East  -South -West 
An air elemental enters from the west.
An air elemental enters from the west.
An air elemental enters from the west.

< 590h/590H 183v/189V Pos: standing >
 
  ^  .^.**^   
 ... ....^P.  
 *.. .^.^^.^  
 **. M@^^.^^  
 **. .^^^^^M  
 *.. ^^^^MMM  
  ^* ^MMMMM   
The Partially Frozen Grasslands of IceCrag
Obvious exits: -North -East  -South -West 
An air elemental enters from the west.
An air elemental enters from the west.
An air elemental enters from the west.
A half-elf guard sneaks in from the west.

< 590h/590H 181v/189V Pos: standing >
 
    .^.**^.   
 .. ....^P..  
 .. .^.^^.^^  
 *. ^M@^.^^M  
 *. .^^^^^MM  
 .. ^^^^MMMM  
  * ^MMMMM    
Snow Capped Hills of the Tundra
Obvious exits: -North -East  -South -West 
An air elemental enters from the west.
An air elemental enters from the west.
An air elemental enters from the west.
A half-elf guard sneaks in from the west.

< 590h/590H 180v/189V Pos: standing >
 
   .^.**^.^   
 . ....^P..^  
 . .^.^^.^^^  
 . ^.M@.^^MM  
 . .^^^^^MMM  
 . ^^^^MMMM   
   ^MMMMM     
Snow Capped Hills of the Tundra
Obvious exits: -North -East  -South -West 
An air elemental enters from the west.
An air elemental enters from the west.
An air elemental enters from the west.

< 590h/590H 179v/189V Pos: standing >
 
  .^.**^.^.   
  ....^P..^^  
  .^.^^.^^^M  
  ^.^M@^^MMM  
  .^^^^^MMMM  
  ^^^^MMMM    
  ^MMMMM      
The Partially Frozen Grasslands of IceCrag
Obvious exits: -North -East  -South -West 
An air elemental enters from the west.
An air elemental enters from the west.
An air elemental enters from the west.

< 590h/590H 178v/189V Pos: standing >
 
  ..****...   
  .^.**^.M.M  
  ....^P..^^  
  .^.^@.^^^M  
  ^.^^M^^MMM  
  .^^^^^MMMM  
  ^^^^MMMM    
Snow Capped Hills of the Tundra
Obvious exits: -North -East  -South -West 
An air elemental enters from the south.
An air elemental enters from the south.
An air elemental enters from the south.
A half-elf guard sneaks in from the south.

< 590h/590H 177v/189V Pos: standing >
 
   ..***^.M   
  ..****....  
  .^.**^.M.M  
  ....@P..^^  
  .^.^M.^^^M  
  ^.^^.^^MMM  
  .^^^^^MMM   
Snow Capped Hills of the Tundra
Obvious exits: -North -East  -South -West 
An air elemental enters from the south.
An air elemental enters from the south.
An air elemental enters from the south.

< 590h/590H 176v/189V Pos: standing >
 
  ..***^.M^   
 ..****....^  
 .^.**^.M.M^  
 ....M@..^^M  
 .^.^^.^^^MM  
 ^.^^.^^MMMM  
  ^^^^^MMMM   
Snow Capped Hills of the Tundra
Obvious exits: -North -East  -South -West 
A few small glimmers sparkle in the earth here.
A Centaur (large)  The Empire stands in mid-air here.
A Human (medium) Crusader Night Raven's Watch stands in mid-air here.
An air elemental enters from the west.
An air elemental enters from the west.
An air elemental enters from the west.
A half-elf guard sneaks in from the west.

< 590h/590H 175v/189V Pos: standing >
A Human plays a song to lift his spirit off the ground.
Ok.
An air elemental snaps into visibility.
[Damage:  1 ] An air elemental's mass slams into a Human, knocking him to the ground!
An air elemental snaps into visibility.
A Human avoids being bashed by an air elemental, who loses its balance and falls.
An air elemental snaps into visibility.
A Human avoids being bashed by an air elemental, who loses its balance and falls.

< 590h/590H 180v/189V Pos: standing >
An air elemental snaps into visibility.
[Damage:  5 ] An air elemental's decent crush grazes a Human.
[Damage: 11 ] An air elemental's crush wounds a Human.
[Damage:  6 ] An air elemental's crush grazes a Human.
[Damage:  6 ] An air elemental's decent crush grazes a Human.
[Damage:  6 ] An air elemental's decent crush grazes a Human.

< 590h/590H 181v/189V Pos: standing >
A half-elf guard snaps into visibility.
A half-elf guard's impressive slash wounds a Human.

< 590h/590H 185v/189V Pos: standing >
A half-elf guard's impressive pierce strikes a Human.
A half-elf guard's slash wounds a Human.
A half-elf guard's impressive pierce strikes a Human.
A half-elf guard's impressive slash strikes a Human.
A half-elf guard's powerful slash strikes a Human.
A Centaur trots west.

< 590h/590H 188v/189V Pos: standing >
A half-elf guard moves in the shadows, suddenly reappearing behind a Human!

< 590h/590H 189v/189V Pos: standing >
An air elemental dodges a Human's attack.
An air elemental dodges a Human's attack.

< 590h/590H 189v/189V Pos: standing >
You start chanting...

< 590h/590H 189v/189V Pos: standing >
[Damage:  6 ] An air elemental's decent crush wounds a Human.
[Damage:  7 ] An air elemental's decent crush wounds a Human.
[Damage:  5 ] An air elemental's decent crush grazes a Human.

< 590h/590H 189v/189V Pos: standing >
A Human screams in pain as a half-elf guard's slash tears into his flesh.
A Human screams in pain as a half-elf guard's pierce tears into his flesh.
A Human screams in pain as a half-elf guard's slash tears into his flesh.
A Human screams in pain as a half-elf guard's slash tears into his flesh.

< 590h/590H 189v/189V Pos: standing >
Casting: prismatic cube *

< 590h/590H 189v/189V Pos: standing >
Casting: prismatic cube 

< 590h/590H 189v/189V Pos: standing >
You complete your spell...

< 590h/590H 189v/189V Pos: standing >
An air elemental dodges a Human's attack.
An air elemental snaps into visibility.

< 590h/590H 189v/189V Pos: standing >
A Human screams in pain as a half-elf guard's slash tears into his flesh.
A Human screams in pain as a half-elf guard's pierce tears into his flesh.
A Human screams in pain as a half-elf guard's slash tears into his flesh.
A Human screams in pain as a half-elf guard's slash tears into his flesh.
Looking panicked, a Human scrambles madly to his feet!

< 590h/590H 189v/189V Pos: standing >
A Human attempts to flee.
Oof! a Human bumps into a prismatic wall...
...And is enveloped by a orange field as he tries to pass through it.
A Human tries to flee, but can't make it out of here!
A half-elf guard dances an acrobatic maneuver in battle, and trips up a Human!

< 590h/590H 189v/189V Pos: standing >
A Human plays a song to lift his spirit off the ground.
[Damage:  5 ] An air elemental's decent crush wounds a Human.
[Damage:  7 ] An air elemental's crush wounds a Human.
[Damage:  7 ] An air elemental's decent crush wounds a Human.
[Damage:  6 ] An air elemental's crush wounds a Human.

< 590h/590H 189v/189V Pos: standing >
A half-elf guard gets past a Human's defenses and strikes with a mighty blow.

< 590h/590H 189v/189V Pos: standing >
You start chanting...

< 590h/590H 189v/189V Pos: standing >
An air elemental clambers to its feet.

< 590h/590H 189v/189V Pos: standing >
Casting: disintegrate 

< 590h/590H 189v/189V Pos: standing >
You complete your spell...
You grin evilly as you send a green beam of disintegration streaking towards a Human!
[Damage: 164 ] -=[You smile happily as your disintegration ray hits a Human!]=-

< 590h/590H 189v/189V Pos: standing >
A Human misses an air elemental.
A Human misses an air elemental.

< 590h/590H 189v/189V Pos: standing >
A Human screams in pain as a half-elf guard's pierce tears into his flesh.
A Human screams in pain as a half-elf guard's slash tears into his flesh.
A Human screams in pain as a half-elf guard's slash tears into his flesh.
A Human's mining pick was completely destroyed by the massive blow!
A Human's gnomish ear amplifier was completely destroyed by the massive blow!
A Human's quiver smeared with blood was completely destroyed by the massive blow!
A Human is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Bisil by 13333333.
The smell of fresh blood enters your body, infusing you with power!