The death of [ 2 Mercenary] Drog (Duergar)

in Rock Biters Inn

from the perspective of [54 Pyrokinetic] Quep The Empire (Githzerai)

<worn as a badge>    a elven rune of restoration (magic) (glowing)
<worn on head>       the helm of the dragonkind (magic) (glowing)
<worn on eyes>       the eyes of the High Forest (glowing)
<worn in ear>        a brightly flaming earring
<worn in ear>        a tiny lightning enshrouded black earring [superior] (magic)
<worn on face>       a stalkers mask [superior]
<worn around neck>   a holy symbol of the Ravenkind (magic) (glowing) [57%]
<worn around neck>   some kharma mind beads (magic)
<worn on body>       the Living Necroplasm (invis) (magic)[237h 56m 7s]
<worn about body>    an ethereal symbiote of the inner planes (magic) (humming)
<worn on back>       a large leather backpack [69%]
<worn as quiver>     a golden scabbard encrusted with emeralds and rubies of health (magic) (glowing) [66%]
<worn about waist>   a utility belt of poisoning agents [61%]
<worn on belt buckle>a severed illithid tentacle [67%]
<attached to belt>   a glowing azure potion (magic) (glowing)
<attached to belt>   a potion of bubbling goo (magic) (glowing)
<worn on arms>       sleeves of gold dragonskin of endurance (magic)
<held as shield>     the shield of the battle dragon (magic) [82%]
<worn around wrist>  a bracelet of dracolich hide (magic) (humming)
<worn around wrist>  a bracelet of woven willow leaves [superior] (magic) (illuminating) [79%]
<worn on hands>      the gloves of placation of endurance
<worn on finger>     a ring of the Neogi Lords [superior] (glowing)
<worn on finger>     an ancient ring of liquid rock [58%]
<primary weapon>     the mace of mentality
<worn on legs>       some leggings of red flames of health (magic)
<worn on feet>       the slippers of rot and decay [79%]

A cavern snake who is not far off to your south.
A clansdwarf who is not far off to your south.
A clansdwarf who is close by above you.
A clansdwarf who is close by above you.
A clansdwarf who is close by above you.

< 1554h/966H 243v/243V Pos: standing >
Someone sings so badly it makes you hurt all over.
You quickly scan the area.
A duergar outcast who is close by to your south.
A clansdwarf who is close by to your south.
A clansdwarf who is not far off to your south.
A cavern snake who is not far off to your south.
A clansdwarf who is not far off to your south.
Gixnif who is not far off to your south.
A clansdwarf who is close by above you.
A clansdwarf who is close by above you.
A clansdwarf who is close by above you.

< 1554h/966H 243v/243V Pos: standing >
You quickly scan the area.
A duergar outcast who is close by to your south.
A clansdwarf who is close by to your south.
A clansdwarf who is not far off to your south.
A cavern snake who is not far off to your south.
A clansdwarf who is not far off to your south.
Gixnif who is not far off to your south.
A clansdwarf who is close by above you.
A clansdwarf who is close by above you.

< 1553h/966H 243v/243V Pos: standing >
You quickly scan the area.
A duergar outcast who is close by to your south.
A clansdwarf who is close by to your south.
A clansdwarf who is not far off to your south.
A cavern snake who is not far off to your south.
A clansdwarf who is not far off to your south.
Gixnif who is not far off to your south.
A clansdwarf who is close by above you.
A clansdwarf who is close by above you.
A clansdwarf who is close by above you.

< 1553h/966H 243v/243V Pos: standing >
You quickly scan the area.
A duergar outcast who is close by to your south.
A clansdwarf who is close by to your south.
A clansdwarf who is not far off to your south.
A cavern snake who is not far off to your south.
A clansdwarf who is not far off to your south.
Gixnif who is not far off to your south.
A clansdwarf who is close by above you.
A clansdwarf who is close by above you.
A clansdwarf who is close by above you.

< 1553h/966H 243v/243V Pos: standing >
You quickly scan the area.
A duergar outcast who is close by to your south.
A clansdwarf who is close by to your south.
A clansdwarf who is not far off to your south.
A cavern snake who is not far off to your south.
A clansdwarf who is not far off to your south.
Gixnif who is not far off to your south.
A clansdwarf who is close by above you.
A clansdwarf who is close by above you.

< 1553h/966H 243v/243V Pos: standing >
You quickly scan the area.
A duergar outcast who is close by to your south.
A clansdwarf who is close by to your south.
A clansdwarf who is not far off to your south.
A cavern snake who is not far off to your south.
A clansdwarf who is not far off to your south.
Gixnif who is not far off to your south.
A clansdwarf who is close by above you.
A clansdwarf who is close by above you.
A clansdwarf who is close by above you.

< 1553h/966H 243v/243V Pos: standing >
You quickly scan the area.
A duergar outcast who is close by to your south.
A clansdwarf who is close by to your south.
A clansdwarf who is not far off to your south.
A cavern snake who is not far off to your south.
A clansdwarf who is not far off to your south.
Gixnif who is not far off to your south.
A clansdwarf who is close by above you.
A clansdwarf who is close by above you.
A clansdwarf who is close by above you.

< 1552h/966H 243v/243V Pos: standing >
You quickly scan the area.
A duergar outcast who is close by to your south.
A clansdwarf who is close by to your south.
A clansdwarf who is not far off to your south.
A cavern snake who is not far off to your south.
A clansdwarf who is not far off to your south.
Gixnif who is not far off to your south.
A clansdwarf who is close by above you.
A clansdwarf who is close by above you.
A clansdwarf who is close by above you.

< 1552h/966H 243v/243V Pos: standing >

< 1552h/966H 243v/243V Pos: standing >
You quickly scan the area.
A clansdwarf who is close by to your south.
A duergar outcast who is close by to your south.
A clansdwarf who is close by to your south.
A cavern snake who is not far off to your south.
A clansdwarf who is not far off to your south.
Gixnif who is not far off to your south.
A clansdwarf who is close by above you.
A clansdwarf who is close by above you.
A clansdwarf who is close by above you.

< 1552h/966H 243v/243V Pos: standing >
Epic Zones -----------------------------------------

   Heaven                                        (neutral)       
   The Twisting Tunnels of the Durian Underdark  (neutral)       
   Arcorar - the Great King Forest               (neutral)       
  *Court of the Muse                             (very good)     
   The Chasm of the Misty Vale                   (neutral)       
   The Battlefield                               (neutral)       
   The Swamp Laboratory of Khul'Lor              (neutral)       
   Clan Stoutdorf Settlement                     (evil)          
  *Kobold Settlement                             (pure evil)     
  *The High Moor Forest                          (extremely good)
  *The Stone Tomb of Kelek                       (pure evil)     
  *Orrak                                         (slightly evil) 
   Pits of Cerberus                              (evil)          
   Myrloch Vale                                  (extremely evil)
   Pharr Valley Swamp                            (neutral)       
   Village of Werrun                             (very good)     
   Nizari                                        (very good)     
  *The Dark Stone Tower of the Northern Realms   (slightly good) 
  *Tower of High Sorcery                         (pure good)     
   Bloodstone Keep                               (neutral)       
   The Temple of the Sun                         (neutral)       
   The Elemental Groves                          (slightly good) 
   Temple of Flames                              (neutral)       
   Drustl's Yerdonia Enslaved                    (neutral)       
   The Obsidian Citadel                          (slightly evil) 
   The Ruins of Undermountain                    (neutral)       
   The Mountain of the Banished                  (neutral)       
  *Nakral's Crypt                                (slightly evil) 
  *The Outcasts Tower                            (good)          
   Fort Boyard                                   (neutral)       
   Crystalspyre Mountains                        (neutral)       
   The Prisons of Carthapia                      (neutral)       
  *Faerie Realm                                  (pure evil)     
   The Ruins of Tharnadia's Old Quarter          (slightly good) 
   The Fields Between                            (extremely evil)
  *The Githyanki Fortress                        (pure evil)     
   Labyrinth of No Return                        (evil)          
   The Desert City of Venan'Trut                 (evil)          
   Rogue Plains                                  (slightly evil) 
   City of Torrhan                               (neutral)       
   The Lair of the Swamp Troll King              (slightly evil) 
   Zalkapfaan, City of the Headless Horde        (slightly good) 
   New Cave city                                 (slightly evil) 
   Ice Tower                                     (neutral)       
   Desolate Under Fire                           (evil)          
   The Citadel                                   (neutral)       
  *The Twin Keeps of Devastated Tharnadia        (slightly good) 
   IceCrag Castle                                (slightly evil) 
   Prison of Fort Boyard                         (neutral)       
   The Ancient Halls of Ironstar                 (neutral)       
   The Jade Empire                               (pure evil)     
   Mazzolin                                      (evil)          
   Forest of Mir                                 (neutral)       
  *Quintaragon Castle                            (evil)          
  *The Sky City of Ultarium                      (pure evil)     
  *Lair of the Gibberling King                   (slightly evil) 
  *Plane of Air                                  (evil)          
  *The Kingdom of Torg                           (evil)          
  *Tribal Oasis                                  (extremely evil)
   The Para-Elemental Plane of Smoke             (neutral)       
   Plane of Water                                (neutral)       
   Shadamehr Keep                                (slightly evil) 
  *The Temple to Skrentherlog                    (slightly evil) 
  *Alatorin - the Forge City                     (slightly good) 
  *The Trakkia Mountains                         (slightly evil) 
  *The Ethereal Plane                            (neutral)       
  *The Caverns of Armageddon                     (good)          
   The Forest City of Aravne                     (slightly evil) 
  *Plane of Fire                                 (slightly evil) 
   Ruined Temple of Tezcatlipoca                 (very evil)     
   The Astral Plane                              (neutral)       
  *Jotunheim                                     (slightly good) 
  *The Transparent Tower                         (slightly evil) 
   Krethik Keep                                  (neutral)       
   Temple of the Earth                           (slightly good) 
  *Sea Kingdom                                   (evil)          
  *Plane of Earth                                (neutral)       
   Sevenoaks                                     (slightly evil) 
  *The Keep of Evil                              (slightly evil) 
   The Forgotten Mansion                         (evil)          
  *Domain of Lost Souls                          (slightly evil) 
  *The Hall of Knighthood                        (evil)          
   The Depths of Duris                           (neutral)       
   Arachdrathos Guilds                           (neutral)       
   Valley of the Snow Ogres                      (good)          
  *The Great Shaboath                            (slightly evil) 
   The Tempest Court                             (slightly good) 
   Pit of Dragons                                (good)          
   Ny'Neth                                       (slightly evil) 
   Lost Temple of Tikitzopl                      (slightly evil) 
   The Scorched Valley                           (neutral)       
   The Realm of Barovia                          (neutral)       
   The Royal Mausoleum of Castle IceCrag         (neutral)       
  *Plane of Fire, Brass                          (very good)     
   Githzerai Stronghold                          (neutral)       
   Ceothia                                       (good)          
  *Tiamat                                        (good)          
  *The Fortress of Dreams                        (good)          
   Bahamut's Palace                              (neutral)       
   Dragonnia                                     (neutral)       
   The Charcoal Palace                           (slightly good) 
   Vecna's Tomb                                  (slightly good) 
   Ny'Neth's Stronghold                          (slightly good) 
  *Apocalypse Castle                             (slightly good) 
   The Realm of Barovia Continued                (slightly good) 
   The Hall of the Ancients                      (slightly evil) 
   The Bronze Citadel                            (neutral)       
   Ny'Neth's Stronghold Continued                (slightly good) 
  *Negative Material Plane                       (slightly good) 
  *Celestial Plane                               (slightly good) 
   The 222nd Layer of the Abyss                  (evil)          
  *Castle Ravenloft                              (slightly good) 

* = already completed this boot.

< 1551h/966H 243v/243V Pos: standing >
Soljia puts some stuff into a portable hole.

< 1550h/966H 243v/243V Pos: standing >
You quickly scan the area.
A clansdwarf who is close by to your south.
A duergar outcast who is close by to your south.
A clansdwarf who is not far off to your south.
A cavern snake who is not far off to your south.
A clansdwarf who is not far off to your south.
Gixnif who is not far off to your south.
A clansdwarf who is close by above you.
A clansdwarf who is close by above you.
A clansdwarf who is close by above you.
Soljia gets a massive spiked demon mace of the tanar'ri from his portable hole.

< 1550h/966H 243v/243V Pos: standing >
Soljia gets a bottle of healing salve from his portable hole.

< 1550h/966H 243v/243V Pos: standing >

		Score information for Quep

Level: 54   Race: Githzerai   Class: Psionicist / Pyrokinetic Sex: Male
Hit points: 1549(966)   Mana: 1386(1386)   Moves: 243(243)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Compression ratio: 83%
Status:  Standing.
         Soulshielded
Frags:   +2.25   Deaths:   16
Detecting:      Invisible Evil Good Magic Life
Protected from: Evil Good Fire Cold Lightning Gas Acid Animals
Protected by:   Slow Poison
Enchantments:   Inertial-Barrier Ultravision Farsee Fly Haste Invisibility Levitation Waterbreathing Sneaking Blessing of the Gods Tower of Iron Will Fearless
Combat Pulse:   19 Spell Pulse:  0.87 
Leaderboard Points: 1211 
Paladin auras:   Spell Protection

Active Spells:
--------------
elephantstrength (60 minutes)
aura sight (35 minutes)
molecular control (11 minutes)
war cry (2 minutes)
energy containment (31 minutes)
vampiric trance (5 minutes)
dexterity (42 minutes)
strength (42 minutes)
aid (42 minutes)
stone skin (less than a minute remaining)
protection from lightning (4 minutes)
protection from cold (4 minutes)
protection from acid (4 minutes)
protection from fire (4 minutes)
intellect fortress (11 minutes)
levitate (34 minutes)
pantherspeed (40 minutes)
enhance dexterity (24 minutes)
enhance strength (24 minutes)
enhance constitution (24 minutes)
enhance agility (24 minutes)
vitality (11 minutes)
tower of iron will (16 minutes)
inertial barrier (17 minutes)
cannibalize (33 minutes)
fly (85 minutes)

Soljia gets a vampirism potion from his portable hole.

< 1549h/966H 243v/243V Pos: standing >
Soljia gets a large medicated bandage from his portable hole.

< 1549h/966H 243v/243V Pos: standing >
Someone sings so badly it makes you hurt all over.

< 1549h/966H 243v/243V Pos: standing >

< 1546h/966H 243v/243V Pos: standing >
Rock Biters Inn
Obvious exits: -E -S# -U
Quen (Githzerai)(medium) stands in mid-air here.(Red Aura)
*Kaboom (Centaur)(medium) stands in mid-air here.(Gold Aura)
*Soljia (Minotaur)(gargantuan) stands in mid-air here.(Gold Aura)
Nicram (Centaur)(large) stands in mid-air here.
You sense a lifeform nearby.
*Kaene (Barbarian)(large) stands in mid-air here.(Gold Aura)
Elak (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Even (Firbolg)(huge) stands in mid-air here.(Gold Aura)
An impenetrable globe of darkness floats near Even's head.

< 1545h/966H 243v/243V Pos: standing >
It is 2am, on the Day of Thunder
The 31st Day of the Month of EverFreeze, Year 1872.
Time elapsed since boot-up: 58:55:49
Current time is: Wed Mar 18 01:07:36 2020 (GMT)
                 Tue Mar 17 21:07:36 2020 (EDT)

< 1544h/966H 243v/243V Pos: standing >
Someone sings so badly it makes you hurt all over.

< 1544h/966H 243v/243V Pos: standing >

< 1544h/966H 243v/243V Pos: standing >
You appear to be Githzerai and is in excellent condition.
He's medium in size.
He is in the front rank.
He seems to be moving much faster than normal..
His body seems to be made of stone!
His hands glow blood red!
He is glowing with holiness!
He has little gills in his neck!
He is surrounded by a magenta glow.


< 1542h/966H 243v/243V Pos: standing >
Rock Biters Inn
Obvious exits: -E -S# -U
Quen (Githzerai)(medium) stands in mid-air here.(Red Aura)
*Kaboom (Centaur)(medium) stands in mid-air here.(Gold Aura)
*Soljia (Minotaur)(gargantuan) stands in mid-air here.(Gold Aura)
Nicram (Centaur)(large) stands in mid-air here.
You sense a lifeform nearby.
*Kaene (Barbarian)(large) stands in mid-air here.(Gold Aura)
Elak (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Even (Firbolg)(huge) stands in mid-air here.(Gold Aura)
An impenetrable globe of darkness floats near Even's head.

< 1542h/966H 243v/243V Pos: standing >
Elak gets a rare piece of cold-iron from his portable hole.

< 1542h/966H 243v/243V Pos: standing >
Elak gets a rare piece of cold-iron from his portable hole.

< 1541h/966H 243v/243V Pos: standing >

< 1539h/966H 243v/243V Pos: standing >
Someone sings so badly it makes you hurt all over.

< 1539h/966H 243v/243V Pos: standing >
Elak gets a rare piece of coldsteel from his portable hole.

< 1539h/966H 243v/243V Pos: standing >
A faint hum can be heard from the holy flamberge of the efreeti carried by Even.

< 1537h/966H 243v/243V Pos: standing >

< 1536h/966H 243v/243V Pos: standing >
Elak gives a rare piece of coldsteel to Soljia.

< 1535h/966H 243v/243V Pos: standing >
Someone sings so badly it makes you hurt all over.

< 1534h/966H 243v/243V Pos: standing >

< 1534h/966H 243v/243V Pos: standing >
Your group consists of ( 9/20):
( Head)  1533/966   hit,  243/243  move Quep
(Front)  1775/1775  hit,  253/253  move Soljia
(Front)   841/841   hit,  192/192  move Someone
(Front)  1150/870   hit,  249/249  move Quen
(Front)  1560/1560  hit,  306/306  move Kaboom
(Front)  2231/2123  hit,  238/238  move Even
(Front)  1134/1134  hit,  317/317  move Nicram
(Front)   771/771   hit,  149/149  move Elak
(Front)  1472/1472  hit,  240/240  move Kaene

< 1533h/966H 243v/243V Pos: standing >
It is 3am, on the Day of Thunder
The 31st Day of the Month of EverFreeze, Year 1872.
Time elapsed since boot-up: 58:56:03
Current time is: Wed Mar 18 01:07:50 2020 (GMT)
                 Tue Mar 17 21:07:50 2020 (EDT)

< 1533h/966H 243v/243V Pos: standing >
Rock Biters Inn
Obvious exits: -E -S# -U
Quen (Githzerai)(medium) stands in mid-air here.(Red Aura)
*Kaboom (Centaur)(medium) stands in mid-air here.(Gold Aura)
*Soljia (Minotaur)(gargantuan) stands in mid-air here.(Gold Aura)
Nicram (Centaur)(large) stands in mid-air here.
You sense a lifeform nearby.
*Kaene (Barbarian)(large) stands in mid-air here.(Gold Aura)
Elak (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Even (Firbolg)(huge) stands in mid-air here.(Gold Aura)
An impenetrable globe of darkness floats near Even's head.

< 1533h/966H 243v/243V Pos: standing >

< 1532h/966H 243v/243V Pos: standing >
You quickly scan the area.
A clansdwarf who is close by to your south.
A clansdwarf who is not far off to your south.
A duergar outcast who is not far off to your south.
A cavern snake who is not far off to your south.
A clansdwarf who is not far off to your south.
Gixnif who is not far off to your south.
A clansdwarf who is close by above you.
A clansdwarf who is close by above you.
A clansdwarf who is close by above you.

< 1532h/966H 243v/243V Pos: standing >
Elak gives a rare piece of cold-iron to Soljia.
Quen starts casting a spell.

< 1531h/966H 243v/243V Pos: standing >
Elak gives a rare piece of cold-iron to Soljia.

< 1531h/966H 243v/243V Pos: standing >
Someone sings so badly it makes you hurt all over.

< 1530h/966H 243v/243V Pos: standing >
Soljia puts a bunch of stuff into a portable hole.

< 1529h/966H 243v/243V Pos: standing >
Quen completes his spell...
Quen utters the words 'zawsufuq hgruiqz'
A chill passes by as all the color drains from Quen.

< 1529h/966H 243v/243V Pos: standing >
Soljia gets a massive spiked demon mace of the tanar'ri from his portable hole.

< 1529h/966H 243v/243V Pos: standing >
Soljia gets a bottle of healing salve from his portable hole.

< 1528h/966H 243v/243V Pos: standing >
A faint hum can be heard from a pair of pale, misty gloves carried by Kaene.
Soljia gets a vampirism potion from his portable hole.

< 1528h/966H 243v/243V Pos: standing >
Quen sits down.
Soljia gets a large medicated bandage from his portable hole.

< 1528h/966H 243v/243V Pos: standing >
Quen relaxes a bit.

< 1528h/966H 243v/243V Pos: standing >
You quickly scan the area.
A clansdwarf who is close by to your south.
A clansdwarf who is not far off to your south.
A duergar outcast who is not far off to your south.
A cavern snake who is not far off to your south.
A clansdwarf who is not far off to your south.
Gixnif who is not far off to your south.
A clansdwarf who is close by above you.
A clansdwarf who is close by above you.
A clansdwarf who is close by above you.

< 1527h/966H 243v/243V Pos: standing >

< 1526h/966H 243v/243V Pos: standing >
You do not posess the ability to use Deaths Door portals...

You still need: 8 Str, 13 Dex, 7 Int, 9 Wis, 9 Agi, 11 Luk, 9 Cha.

< 1526h/966H 243v/243V Pos: standing >
Sadash sings so badly it makes you hurt all over.

< 1525h/966H 243v/243V Pos: standing >
Quen clambers to his feet.

< 1523h/966H 243v/243V Pos: standing >

< 1523h/966H 243v/243V Pos: standing >
You feel your skin soften and return to normal.

< 1522h/966H 243v/243V Pos: standing >

< 1522h/966H 243v/243V Pos: standing >
Autosaving...

< 1521h/966H 243v/243V Pos: standing >
Sadash sings so badly it makes you hurt all over.

< 1521h/966H 243v/243V Pos: standing >
Sadash sings so badly it makes you hurt all over.

< 1516h/966H 243v/243V Pos: standing >

< 1515h/966H 243v/243V Pos: standing >
You are carrying: (1/11)
a net of endless currents

< 1515h/966H 243v/243V Pos: standing >
Rock Biters Inn
Obvious exits: -E -S# -U
Quen (Githzerai)(medium) stands in mid-air here.(Red Aura)
*Kaboom (Centaur)(medium) stands in mid-air here.(Gold Aura)
*Soljia (Minotaur)(huge) stands in mid-air here.(Gold Aura)
Nicram (Centaur)(large) stands in mid-air here.
Sadash (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Kaene (Barbarian)(large) stands in mid-air here.(Gold Aura)
Elak (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Even (Firbolg)(huge) stands in mid-air here.(Gold Aura)
An impenetrable globe of darkness floats near Even's head.

< 1515h/966H 243v/243V Pos: standing >

< 1514h/966H 243v/243V Pos: standing >

< 1513h/966H 243v/243V Pos: standing >
Soljia loses control, veins bulging with anger.


< 1512h/966H 243v/243V Pos: standing >
A faint hum can be heard from the mace of the earth carried by Soljia.

< 1512h/966H 243v/243V Pos: standing >
Sadash sings so badly it makes you hurt all over.

< 1511h/966H 243v/243V Pos: standing >
Soljia is overwhelmed with HATRED, and begins to grow to enormous proportions!


< 1511h/966H 243v/243V Pos: standing >

< 1509h/966H 243v/243V Pos: standing >

		Score information for Quep

Level: 54   Race: Githzerai   Class: Psionicist / Pyrokinetic Sex: Male
Hit points: 1509(966)   Mana: 1386(1386)   Moves: 243(243)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Compression ratio: 83%
Status:  Standing.
         Soulshielded
Frags:   +2.25   Deaths:   16
Detecting:      Invisible Evil Good Magic Life
Protected from: Evil Good Fire Cold Lightning Gas Acid Animals
Protected by:   Slow Poison
Enchantments:   Inertial-Barrier Ultravision Farsee Fly Haste Invisibility Levitation Waterbreathing Sneaking Blessing of the Gods Tower of Iron Will Fearless
Combat Pulse:   19 Spell Pulse:  0.87 
Leaderboard Points: 1211 
Paladin auras:   Spell Protection

Active Spells:
--------------
elephantstrength (59 minutes)
aura sight (34 minutes)
molecular control (10 minutes)
war cry (1 minute)
energy containment (30 minutes)
vampiric trance (4 minutes)
dexterity (41 minutes)
strength (41 minutes)
aid (41 minutes)
protection from lightning (3 minutes)
protection from cold (3 minutes)
protection from acid (3 minutes)
protection from fire (3 minutes)
intellect fortress (10 minutes)
levitate (33 minutes)
pantherspeed (39 minutes)
enhance dexterity (23 minutes)
enhance strength (23 minutes)
enhance constitution (23 minutes)
enhance agility (23 minutes)
vitality (10 minutes)
tower of iron will (15 minutes)
inertial barrier (16 minutes)
cannibalize (32 minutes)
fly (84 minutes)


< 1509h/966H 243v/243V Pos: standing >
Rock Biters Inn
Obvious exits: -E -S# -U
Quen (Githzerai)(medium) stands in mid-air here.(Red Aura)
*Kaboom (Centaur)(medium) stands in mid-air here.(Gold Aura)
*Soljia (Minotaur)(gargantuan) stands in mid-air here.(Gold Aura)
Nicram (Centaur)(large) stands in mid-air here.
Sadash (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Kaene (Barbarian)(large) stands in mid-air here.(Gold Aura)
Elak (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Even (Firbolg)(huge) stands in mid-air here.(Gold Aura)
An impenetrable globe of darkness floats near Even's head.

< 1508h/966H 243v/243V Pos: standing >

< 1508h/966H 243v/243V Pos: standing >
Sadash sings so badly it makes you hurt all over.

< 1507h/966H 243v/243V Pos: standing >

< 1506h/966H 243v/243V Pos: standing >
Your group consists of ( 9/20):
( Head)  1506/966   hit,  243/243  move Quep
(Front)  1775/1775  hit,  253/253  move Soljia
(Front)   841/841   hit,  192/192  move Sadash
(Front)  1137/870   hit,  249/249  move Quen
(Front)  1560/1560  hit,  306/306  move Kaboom
(Front)  2226/2123  hit,  238/238  move Even
(Front)  1134/1134  hit,  317/317  move Nicram
(Front)   771/771   hit,  149/149  move Elak
(Front)  1472/1472  hit,  240/240  move Kaene

< 1506h/966H 243v/243V Pos: standing >
It is 3am, on the Day of Thunder
The 31st Day of the Month of EverFreeze, Year 1872.
Time elapsed since boot-up: 58:56:42
Current time is: Wed Mar 18 01:08:29 2020 (GMT)
                 Tue Mar 17 21:08:29 2020 (EDT)

< 1505h/966H 243v/243V Pos: standing >

< 1505h/966H 243v/243V Pos: standing >
Ok.

< 1504h/966H 243v/243V Pos: standing >
The door is open.
Strongstone Circle.
You extend your sights southward.
Strongstone Circle
Obvious exits: -N -E -S -W
The corpse of a clansdwarf is lying here.
[2] The corpse of a clansdwarf is lying here.
The corpse of a clansdwarf is lying here.
[2] The corpse of a duergar merchant is lying here.
A cavern snake coils and strikes.

< 1504h/966H 243v/243V Pos: standing >
Sadash sings so badly it makes you hurt all over.

< 1503h/966H 243v/243V Pos: standing >
Elak gets a small piece of meteorite from his portable hole.

< 1502h/966H 243v/243V Pos: standing >
You begin to focus your will...
You snap into visibility.

< 1502h/966H 243v/243V Pos: standing >
Casting: ballistic attack 

< 1501h/966H 243v/243V Pos: standing >
Focusing your mind, you bend reality a bit more easily...
Your mental manipulations become a reality...
You chuckle as a stone strikes a cavern snake.
Your mental boulder smashes a cavern snake really hard.
[Damage: 19 ] You receive your share of experience.
Experience(KILL): Quep by 0.

< 1507h/966H 243v/243V Pos: standing >
You quickly scan the area.
A Duergar who is not far off to your south.
A clansdwarf who is not far off to your south.
Gixnif who is not far off to your south.
A clansdwarf who is close by above you.
A clansdwarf who is close by above you.

< 1506h/966H 243v/243V Pos: standing >
Your group consists of ( 9/20):
( Head)  1506/966   hit,  243/243  move Quep
(Front)  1775/1775  hit,  253/253  move Soljia
(Front)   841/841   hit,  192/192  move Sadash
(Front)  1134/870   hit,  249/249  move Quen
(Front)  1560/1560  hit,  306/306  move Kaboom
(Front)  2225/2123  hit,  238/238  move Even
(Front)  1134/1134  hit,  317/317  move Nicram
(Front)   771/771   hit,  149/149  move Elak
(Front)  1472/1472  hit,  240/240  move Kaene

< 1506h/966H 243v/243V Pos: standing >
A faint hum can be heard from Doombringer, the sword of chaos carried by Even.

< 1505h/966H 243v/243V Pos: standing >
You quickly scan the area.
A Duergar who is not far off to your south.
A clansdwarf who is not far off to your south.
Gixnif who is not far off to your south.
A clansdwarf who is close by above you.
A clansdwarf who is close by above you.
A clansdwarf who is close by above you.

< 1505h/966H 243v/243V Pos: standing >

< 1505h/966H 243v/243V Pos: standing >
A Duergar enters from the south.

< 1504h/966H 243v/243V Pos: standing >
Sadash sings so badly it makes you hurt all over.
A Duergar's roperskin cloak shattered into a million pieces as the sound wave hit it!
A Duergar's pair of studded leather boots shattered into a million pieces as the sound wave hit it!
A Duergar is dead! R.I.P.
You receive your share of experience.