The death of [ 4 Anti-Paladin] Porkie (Orc)

in Before the Ramparts that Lead to the South Gates of Shady Grove

from the perspective of [53 Controller] Clorin The Empire (Grey Elf)

<worn as a badge>    a black and silver badge of the Sarmiz'Duul Peacekeepers [84%]
<worn on head>       a golden crown set with diamonds [poor] (invis) (magic) [85%]
<worn on eyes>       a diamond eyepiece [superior] (magic)
<worn in ear>        a glittering dragonscale stud [84%]
<worn in ear>        a steel hoop earring [superior]
<worn on face>       a leafy mask of Silvanos (magic) [58%]
<worn around neck>   a carnelian and ruby inlaid gorget (magic) [83%]
<worn around neck>   an amulet of the Neogi Lords [superior] (magic)
<worn on body>       the robe of the mind [poor] (invis) (magic)
<worn about body>    the shroud of hatred [superior] (magic) (glowing) (humming)
<worn about waist>   the frayed ends of sanity (magic)
<worn on belt buckle>a glowing black tome with a bone splint spine (magic) (glowing) [71%]
<attached to belt>   a glowing black tome with a bone splint spine (magic) (glowing) [71%]
<worn on arms>       some sleeves of stretched drow-skin [poor]
<held as shield>     a well-polished mithril body shield [poor] (illuminating)
<worn around wrist>  a bracelet of wizardry (magic) (glowing)
<worn around wrist>  bracelet of the master summoner [superior] (magic)
<worn on hands>      the gloves of the adept [poor] (magic)
<worn on finger>     a ring of charisma [poor]
<worn on finger>     the ring of illusions (magic)
<held>               a decaying chunk of beholder flesh [superior] (magic)
<worn on legs>       a flowing black skirt
<worn on feet>       a pair of clawed demon-hide moccasins


< 755h/755H 95v/137V Pos: standing >
Kaboom's skin seems to turn to stone.

< 755h/755H 95v/137V Pos: standing >
Soljia is overwhelmed with HATRED, and begins to grow to enormous proportions!


< 755h/755H 98v/137V Pos: standing >
Sadash plays a song to lift his spirit off the ground.
Xomop Tippist flies through the air, free as a bird!

< 755h/755H 98v/137V Pos: standing >
An unworried hill giant enters from the west.
A cougar enters from the west.
A rock lizard enters from the west.
A rock lizard enters from the west.

< 755h/755H 103v/137V Pos: standing >
An unworried hill giant suddenly attacks Xomop Tippist!
Xomop Tippist snaps into visibility.
An unworried hill giant's impressive crush strikes Xomop Tippist.

< 755h/755H 106v/137V Pos: standing >
Quep snaps into visibility.

< 755h/755H 113v/137V Pos: standing >
A cougar suddenly attacks Xomop Tippist!
A cougar misses Xomop Tippist.
Quep wills the flames of the abyss to overwhelm and consume thier foe...
An unworried hill giant screams and doubles over in agony as searing heat ignites within her body.
An unworried hill giant suddenly looks in pain as she moves.
Kaboom suddenly attacks an unworried hill giant!
Kaboom snaps into visibility.
Kaboom's impressive slash wounds an unworried hill giant.

< 755h/755H 122v/137V Pos: standing >
Xomop Tippist misses an unworried hill giant.
Xomop Tippist misses an unworried hill giant.

< 755h/755H 125v/137V Pos: standing >
Quep snaps into visibility.

< 755h/755H 128v/137V Pos: standing >
Trubl starts casting a spell.
Trubl snaps into visibility.

< 755h/755H 130v/137V Pos: standing >
Soljia stops using the mace of the earth.

< 755h/755H 134v/137V Pos: standing >
Quep snaps into visibility.
An unworried hill giant's crush strikes Xomop Tippist.
An unworried hill giant misses Xomop Tippist.
An unworried hill giant starts casting a spell called 'greater mending'.
Qad starts casting an offensive spell.
Qad snaps into visibility.
Soljia wields a long slime-covered tendril with an unblinking eye.

< 755h/755H 134v/137V Pos: standing >
Quep snaps into visibility.
Quep wills the flames of the abyss to overwhelm and consume thier foe...
An unworried hill giant screams and doubles over in agony as searing heat ignites within her body.

< 755h/755H 134v/137V Pos: standing >
Quep snaps into visibility.
Ok.
Xomop Tippist starts casting an offensive spell called 'bigbys clenched fist'.
You snap into visibility.

< 755h/755H 136v/137V Pos: standing >
Trubl completes his spell...
Trubl utters the word 'gjifal'
Trubl unleashes light in a focused, searing ray at an unworried hill giant!

< 755h/755H 136v/137V Pos: standing >
Qad completes his spell...
Qad utters the word 'gjifal'
Qad unleashes light in a focused, searing ray at an unworried hill giant!
A cougar misses Xomop Tippist.
A cougar misses a kick at Xomop Tippist due to his small size.

< 755h/755H 137v/137V Pos: standing >
Quep snaps into visibility.
Kaboom snaps into visibility.
Kaboom's impressive slash strikes an unworried hill giant.
Kaboom misses an unworried hill giant.
Kaboom's impressive slash strikes an unworried hill giant.
Kaboom's impressive slash strikes an unworried hill giant.
Soljia suddenly attacks an unworried hill giant!
Soljia snaps into visibility.
Soljia's powerful whip strikes an unworried hill giant.

< 755h/755H 137v/137V Pos: standing >
Quep snaps into visibility.
Quep wills the flames of the abyss to overwhelm and consume thier foe...
An unworried hill giant screams and doubles over in agony as searing heat ignites within her body.

< 755h/755H 137v/137V Pos: standing >
Xomop Tippist completes his spell...
Xomop Tippist utters the words 'buoblg qrunsoqpze yugh'
[Damage: 92 ] Xomop Tippist's fist beats the life out of an unworried hill giant, blood pours from her body!

< 755h/755H 137v/137V Pos: standing >
An unworried hill giant completes her spell...
An unworried hill giant utters the words 'ofzahzf wunsoeuio'
An unworried hill giant shudders as an immense rush of life flows into her body!
Qad starts casting an offensive spell.
Quep snaps into visibility.

< 755h/755H 137v/137V Pos: standing >
Trubl starts casting an offensive spell.

< 755h/755H 137v/137V Pos: standing >
Quep snaps into visibility.

< 755h/755H 137v/137V Pos: standing >
Quep snaps into visibility.
Quep wills the flames of the abyss to overwhelm and consume thier foe...
An unworried hill giant screams and doubles over in agony as searing heat ignites within her body.
[Damage: 11 ] Xomop Tippist's decent punch enshrouds an unworried hill giant in a mist of blood.
[Damage: 10 ] Xomop Tippist's decent punch enshrouds an unworried hill giant in a mist of blood.
An unworried hill giant's impressive crush strikes Xomop Tippist.
Xomop Tippist dodges an unworried hill giant's attack.

< 755h/755H 137v/137V Pos: standing >
Ok.
Xomop Tippist starts casting an offensive spell.

< 755h/755H 137v/137V Pos: standing >
Qad completes his spell...
Qad utters the word 'gjifal'
Qad unleashes light in a focused, searing ray at an unworried hill giant!
An unworried hill giant is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Clorin by 7896.
The last gasps of an unworried hill giant cause a sickening chill to run up your spine.
A cougar is dead! R.I.P.
You feel a carnal satisfaction as a cougar's gurgling and choking signals its demise.
A cougar moves to a different position.
A cougar quickly returns to the plane from whence they were summoned...
A cougar stops following an unworried hill giant.
A rock lizard is dead! R.I.P.
You feel a carnal satisfaction as a rock lizard's gurgling and choking signals its demise.
A rock lizard quickly returns to the plane from whence they were summoned...
A rock lizard stops following an unworried hill giant.
A rock lizard is dead! R.I.P.
You feel a carnal satisfaction as a rock lizard's gurgling and choking signals its demise.
A rock lizard quickly returns to the plane from whence they were summoned...
A rock lizard stops following an unworried hill giant.
Xomop Tippist stops invoking abruptly!
Trubl stops chanting abruptly!

< 755h/755H 137v/137V Pos: standing >
Qued gets a small pile of coins from the corpse of an unworried hill giant.

< 755h/755H 137v/137V Pos: standing >
Qued puts a pile of coins into a bottomless bag of the illithids.

< 755h/755H 137v/137V Pos: standing >
Qad thanks himself since you won't.

< 755h/755H 137v/137V Pos: standing >
Kaboom says 'reduce'
Ok.

< 755h/755H 137v/137V Pos: standing >
Qad says 'invisible'
Qad's cloak of the manta ray hums briefly.
Qad slowly fades out of existence.

< 755h/755H 137v/137V Pos: standing >
Soljia stops using a long slime-covered tendril with an unblinking eye.

< 755h/755H 137v/137V Pos: standing >
Soljia wields the mace of the earth.

< 755h/755H 137v/137V Pos: standing >
You give Artavus Platyr an order.

< 755h/755H 137v/137V Pos: standing >
 
   MM^^*^MMMM     
  M*******MMMS    
 *****^^^*^MMMM   
 ***^*P^^^**MMMM  
 **^.^^+@.***MMM  
 *.^...+..^****M  
 ......M...*****  
  ..^..+....***   
   ^*.M+......    
Overgrown Grasslands of the Northern Wilds
Obvious exits: -North -East  -South -West 
Fresh blood covers everything in the area.
The corpse of an unworried hill giant is lying here.
*Qued  The Empire (Centaur)(huge) stands in mid-air here.
*Col  The Empire (Dwarf)(small) stands in mid-air here.
Trubl  The Empire (Centaur)(large) stands in mid-air here.
*Soljia  The Empire (Minotaur)(gargantuan) stands in mid-air here.
*Elak  The Empire (Grey Elf)(medium) stands in mid-air here.
*Qad  The Empire (Centaur)(large) stands in mid-air here.
*Artavus Platyr, the phantom paladin, stands here looking stern. (minion) 
Xomop, aide-de-camp to the Captain, stands here with a bored look on his face. (minion) 
*Kaboom  The Empire (Centaur)(medium) stands in mid-air here.
*Quep  The Empire (Githzerai)(medium) stands in mid-air here.

< 755h/755H 137v/137V Pos: standing >
Ok.
Xomop Tippist starts casting a spell called 'mass invisibility'.

< 755h/755H 137v/137V Pos: standing >
Xomop Tippist completes his spell...
Xomop Tippist utters the words 'wagg uizuguburuhl'
Sadash slowly fades out of existence.
Trubl slowly fades out of existence.
Soljia slowly fades out of existence.
Xomop Tippist slowly fades out of existence.
You vanish.
Kaboom slowly fades out of existence.
Quep slowly fades out of existence.

< 755h/755H 137v/137V Pos: standing >
Soljia seems to have overcome his battle madness.

< 755h/755H 137v/137V Pos: standing >
Soljia fills with BloodLust

< 755h/755H 137v/137V Pos: standing >
A faint hum can be heard from the mace of the earth carried by Soljia.

< 755h/755H 137v/137V Pos: standing >
A faint hum can be heard from the rod of Dispator carried by Soljia.

< 755h/755H 137v/137V Pos: standing >
Qad starts casting a spell.

< 755h/755H 137v/137V Pos: standing >
Qad completes his spell...
Qad utters the words 'wuzruttu zuharuhl'

< 755h/755H 137v/137V Pos: standing >
The day has begun.

< 755h/755H 137v/137V Pos: standing >
 
   MM^^*^MMMM     
  M*******MMMS    
 *****^^^*^MMMM   
 ***^*^^^^**MMMM  
 **^.^^+@.***MMM  
 *.^...+M.^****M  
 ......+...*****  
  ..^..+....***   
   ^*.M+.....M    
Overgrown Grasslands of the Northern Wilds
Obvious exits: -North -East  -South -West 
Fresh blood covers everything in the area.
The corpse of an unworried hill giant is lying here.
*Qued  The Empire (Centaur)(huge) stands in mid-air here.
*Col  The Empire (Dwarf)(small) stands in mid-air here.
*Trubl  The Empire (Centaur)(large) stands in mid-air here.
*Soljia  The Empire (Minotaur)(gargantuan) stands in mid-air here.
*Elak  The Empire (Grey Elf)(medium) stands in mid-air here.
*Qad  The Empire (Centaur)(large) stands in mid-air here.
*Artavus Platyr, the phantom paladin, stands here looking stern. (minion) 
*Xomop, aide-de-camp to the Captain, stands here with a bored look on his face. (minion) 
*Kaboom  The Empire (Centaur)(medium) stands in mid-air here.
*Quep  The Empire (Githzerai)(medium) stands in mid-air here.

< 755h/755H 137v/137V Pos: standing >
You quickly scan the area.
An immature leucrotta who is close by to your south.

< 755h/755H 137v/137V Pos: standing >
You feel your skin soften and return to normal.

< 755h/755H 137v/137V Pos: standing >
Hint: Did you die? Don't despair! Death is a great part of this game. Learn to avoid making the same mistakes.
Soljia says 'earth'
Soljia's mace of the earth hums briefly.
Col's skin seems to turn to stone.
Elak's skin seems to turn to stone.
Qued's skin seems to turn to stone.
Trubl's skin seems to turn to stone.
Qad's skin seems to turn to stone.
You feel your skin harden to stone.
Living stone sprouts up and covers Soljia's flesh.
Artavus Platyr's skin seems to turn to stone.
Xomop Tippist's skin seems to turn to stone.

< 755h/755H 137v/137V Pos: standing >
Qued starts casting a spell.

< 755h/755H 137v/137V Pos: standing >
Qued completes his spell...
Qued utters the words 'wuzruttu zuharuhl'
Kaboom says 'reduce'
Kaboom whispers 'reduce' to cloak of the stalker...

< 755h/755H 137v/137V Pos: standing >
Better get inside - this is too cold for man or -most- beasts.

< 755h/755H 137v/137V Pos: standing >
Sadash enters from the north.
Sadash enters from the north.
Sadash enters from the north.
Sadash enters from the north.

< 755h/755H 137v/137V Pos: standing >
 
   MMM^^^MMM      
  MMM^^*^MMMM     
 MM*******MMMS    
 *****^^^*^MMMM   
 ***^*^^@^**MMMM  
 **^.^^+P.***MMM  
 *.^...+M.^****M  
  .....+...****   
   .^..+....**    
Rugged Hillside of the Northern Wilds
Obvious exits: -North -East  -South -West 
Xomop Tippist enters from the south.
Artavus Platyr enters from the south.

< 755h/755H 135v/137V Pos: standing >
You start chanting...

< 755h/755H 135v/137V Pos: standing >
Casting: wall of ice **

< 755h/755H 135v/137V Pos: standing >
Casting: wall of ice *

< 755h/755H 135v/137V Pos: standing >
Casting: wall of ice 

< 755h/755H 135v/137V Pos: standing >
You complete your spell...

< 755h/755H 135v/137V Pos: standing >

< 755h/755H 135v/137V Pos: standing >
 
   MM^^*^MMMM     
  M*******MMMS    
 *****^^^*^MMMM   
 ***^*^^M^**MMMM  
 **^.^^+@.***MMM  
 *.^...+..^****M  
 ......+...*****  
  ..^..+....***   
   ^*..+....M.    
Overgrown Grasslands of the Northern Wilds
Obvious exits: -North -East  -South -West 
Puddles of fresh blood cover the ground.
The corpse of an immature leucrotta is lying here.
The corpse of an unworried hill giant is lying here.
Sadash  The Empire (Grey Elf)(medium) stands in mid-air here.
Sadash  The Empire (Grey Elf)(medium) stands in mid-air here.
Sadash  The Empire (Grey Elf)(medium) stands in mid-air here.
Sadash  The Empire (Grey Elf)(medium) stands in mid-air here.
*Qued  The Empire (Centaur)(huge) stands in mid-air here.
*Col  The Empire (Dwarf)(small) stands in mid-air here.
*Trubl  The Empire (Centaur)(large) stands in mid-air here.
*Soljia  The Empire (Minotaur)(gargantuan) stands in mid-air here.
*Elak  The Empire (Grey Elf)(medium) stands in mid-air here.
*Qad  The Empire (Centaur)(large) stands in mid-air here.
*Kaboom  The Empire (Centaur)(medium) stands in mid-air here.
*Quep  The Empire (Githzerai)(medium) stands in mid-air here.
Xomop Tippist enters from the north.
Artavus Platyr enters from the north.

< 755h/755H 133v/137V Pos: standing >
You nod.

< 755h/755H 133v/137V Pos: standing >
You nod.

< 755h/755H 133v/137V Pos: standing >
Sadash starts playing the instrument of lyrical mastery and singing aloud.

< 755h/755H 136v/137V Pos: standing >
Sadash leaves west.
Sadash leaves west.
Sadash leaves west.

< 755h/755H 137v/137V Pos: standing >
You feel a blast of cold from the south!

< 755h/755H 137v/137V Pos: standing >
You feel a blast of cold from the south!

< 755h/755H 137v/137V Pos: standing >
A faint hum can be heard from the rod of Dispator carried by Soljia.

< 755h/755H 137v/137V Pos: standing >
You feel a blast of cold from the south!

< 755h/755H 137v/137V Pos: standing >
A faint hum can be heard from the rod of Dispator carried by Soljia.

< 755h/755H 137v/137V Pos: standing >
 
   M^^*^MMMM    
  *******MMMS   
 ****^^^*^MMMM  
 **^*M^^^**MMM  
 *^.^^P@.***MM  
 .^...+..^****  
 .....+...****  
  .^..+....**   
   *..+....M    
Overgrown Grasslands of the Northern Wilds
Obvious exits: -North -East  -South -West 
Puddles of fresh blood cover the ground.
The corpse of an immature leucrotta is lying here.
The corpse of an unworried hill giant is lying here.
*Artavus Platyr, the phantom paladin, stands here looking stern. (minion) 
*Xomop, aide-de-camp to the Captain, stands here with a bored look on his face. (minion) 
*Qued  The Empire (Centaur)(huge) stands in mid-air here.
*Col  The Empire (Dwarf)(small) stands in mid-air here.
*Trubl  The Empire (Centaur)(large) stands in mid-air here.
*Soljia  The Empire (Minotaur)(gargantuan) stands in mid-air here.
*Elak  The Empire (Grey Elf)(medium) stands in mid-air here.
*Qad  The Empire (Centaur)(large) stands in mid-air here.
*Kaboom  The Empire (Centaur)(medium) stands in mid-air here.
*Quep  The Empire (Githzerai)(medium) stands in mid-air here.

< 755h/755H 137v/137V Pos: standing >
You quickly scan the area.
Sadash who is a brief walk away to your south.

< 755h/755H 137v/137V Pos: standing >
A faint hum can be heard from the mace of the earth carried by Soljia.

< 755h/755H 137v/137V Pos: standing >
You quickly scan the area.
You see nothing.

< 755h/755H 137v/137V Pos: standing >
You follow Kaboom.

 
   MM^^*^MMM    
  M*******MMM   
 *****^^^*^MMM  
 ***^*M^^^**MM  
 **^.^^@P.***M  
 *.^...+..^***  
 ......+...***  
  ..^..+....*   
   ^*..+....    
Along a Crumbling Cobblestone Road
Obvious exits: -North -East  -South -West 
The corpse of a mature leucrotta is lying here.
*Kaboom  The Empire (Centaur)(medium) stands in mid-air here.
*Quep  The Empire (Githzerai)(medium) stands in mid-air here.
Xomop Tippist enters from the east.
Artavus Platyr enters from the east.
Qad trots in from the east.
Elak enters from the east.
Soljia enters from the east.
Trubl trots in from the east.
Col enters from the east.
Qued trots in from the east.

< 755h/755H 135v/137V Pos: standing >

< 755h/755H 135v/137V Pos: standing >
A faint hum can be heard from the mace of the earth carried by Soljia.

< 755h/755H 135v/137V Pos: standing >
You follow Kaboom.

A Small Pathway
   The rocky pathway continues here heading up to a large city in the near
distance.  The city to the north is marked by its varying skyline of towers
and the city wall.  Many guards can been seen on their posts from this path.
There are a variety of animals roaming about here in search of food to satisfy
their appetites.  The pathway continues north and south through the surrouding
shrubbery.
Obvious exits: -North -South
*Kaboom  The Empire (Centaur)(medium) stands in mid-air here.
*Quep  The Empire (Githzerai)(medium) stands in mid-air here.
Xomop Tippist enters from the south.
Artavus Platyr enters from the south.
Qad trots in from the south.
Soljia enters from the south.
Trubl trots in from the south.
Col enters from the south.
Qued trots in from the south.

< 755h/755H 134v/137V Pos: standing >
A Small Pathway
Obvious exits: -North -South
*Qued  The Empire (Centaur)(huge) stands in mid-air here.
*Col  The Empire (Dwarf)(small) stands in mid-air here.
*Trubl  The Empire (Centaur)(large) stands in mid-air here.
*Soljia  The Empire (Minotaur)(gargantuan) stands in mid-air here.
*Elak  The Empire (Grey Elf)(medium) stands in mid-air here.
*Qad  The Empire (Centaur)(large) stands in mid-air here.
*Artavus Platyr, the phantom paladin, stands here looking stern. (minion) 
*Xomop, aide-de-camp to the Captain, stands here with a bored look on his face. (minion) 
*Kaboom  The Empire (Centaur)(medium) stands in mid-air here.
*Quep  The Empire (Githzerai)(medium) stands in mid-air here.

< 755h/755H 134v/137V Pos: standing >

< 755h/755H 136v/137V Pos: standing >

< 755h/755H 137v/137V Pos: standing >

< 755h/755H 137v/137V Pos: standing >
You quickly scan the area.
A drunken orc who is close by to your north.
An Orc who is not far off to your north.
An orcish warrior who is not far off to your north.
A drunken orc who is not far off to your north.
A wandering soul who is not far off to your north.
A shady chemist who is not far off to your north.

< 755h/755H 137v/137V Pos: standing >

< 755h/755H 137v/137V Pos: standing >

< 755h/755H 137v/137V Pos: standing >

< 755h/755H 137v/137V Pos: standing >

< 755h/755H 137v/137V Pos: standing >
A faint hum can be heard from the mace of the earth carried by Soljia.

< 755h/755H 137v/137V Pos: standing >
You follow Kaboom.

Nearing the Shady Grove
   The pathway leads closer to a large city. High black city walls surround
this city called the Shady Grove. Along the city wall, there appear to be
many sentries observing the city and near by surroundings. Along side of this
pathway, beautiful pastures filled with grazing animals can be seen. The only
exits are north and south along this pathway.
Obvious exits: -North -South
*Kaboom  The Empire (Centaur)(medium) stands in mid-air here.
*Quep  The Empire (Githzerai)(medium) stands in mid-air here.
A drunken orc wanders about lost out of his mind.
Xomop Tippist enters from the south.
Artavus Platyr enters from the south.
Horns begin to bellow and drums thunder to the call to arms!
Qad trots in from the south.
Elak enters from the south.
Soljia enters from the south.
Trubl trots in from the south.
Col enters from the south.
Qued trots in from the south.

< 755h/755H 135v/137V Pos: standing >
Horns begin to bellow and drums thunder to the call to arms!
You follow Kaboom.

Before the Ramparts that Lead to the South Gates of Shady Grove
A massive moat was recently built before the gates. From within the deep moat,
a long ramp leads upwards to the south gates of Shady Grove. The moat is
currently dry...

   Standing before the magnificent entryway into the city, one easily notices
the many eyes watching from above.  These eyes of the sentries on the city wall
mark your entry into the city and keep an eye out for danger.  The gates to the
city are large and black.  Constructed from black obsidian forged in the fiery
pits of a volcanoe, these gates have kept unwanted visitors out of the city. On
the other side of the gates, many guards can be seen standing stern and
attending to their tasks at hand.
Obvious exits: -South -Up   
*Kaboom  The Empire (Centaur)(medium) stands in mid-air here.
*Quep  The Empire (Githzerai)(medium) stands in mid-air here.
An Orc (medium) stands here. (Non-Fraggable)
An orcish warrior is here preparing for the next invasion.
A drunken orc wanders about lost out of his mind.
A wandering orcish soul, flying about here, is searching for a new victim.
A shady chemist peers at you.
Xomop Tippist enters from the south.
Xomop Tippist snaps into visibility.
Xomop Tippist is knocked to the ground by an orcish warrior's mighty bash!
Artavus Platyr enters from the south.
Qad trots in from the south.
Elak enters from the south.
Soljia enters from the south.
Trubl trots in from the south.
Col enters from the south.
Qued trots in from the south.
You quickly scan the area.
A drunken orc who is close by to your south.
A baby orc who is close by above you.
A snarling warg who is close by above you.
An Orc who is close by above you.
A Goblin who is close by above you.
The orc gate guard who is close by above you.
The orc gate guard who is close by above you.
A young orc sentinel who is close by above you.
A young orc sentinel who is close by above you.
An umber hulk who is close by above you.
The orc gate guard who is close by above you.

< 755h/755H 134v/137V Pos: standing >
An orcish warrior's fine crush grazes Xomop Tippist.

< 755h/755H 134v/137V Pos: standing >
A wandering soul suddenly attacks Artavus Platyr!
A dark shroud encases a wandering soul as he charges into battle.
A wandering soul suddenly appears a bit confused!
Artavus Platyr snaps into visibility.
A wandering soul's weak slash grazes Artavus Platyr.
A wandering soul wavers in agony, as the positive energies sent by Artavus Platyr purge its essence!
[Damage:  1 ] A wandering soul suffers from contact with the aura about Artavus Platyr.
A halo of white light settles over Artavus Platyr as it charges into battle.
An Orc leaves up.

< 755h/755H 134v/137V Pos: standing >
A shady chemist starts casting a spell.

< 755h/755H 135v/137V Pos: standing >
Xomop Tippist misses an orcish warrior.
An orcish warrior parries Xomop Tippist's lunge at him.

< 755h/755H 136v/137V Pos: standing >
An Orc enters from above.

< 755h/755H 137v/137V Pos: standing >
A shady chemist completes his spell...
A shady chemist utters the word 'hpafigtui'
An orcish warrior's skin gains the toughness of dead plant life, thorns and brambles grow from his skin!

< 755h/755H 137v/137V Pos: standing >
Artavus Platyr dodges a wandering soul's attack.
Artavus Platyr dodges a wandering soul's attack.
A wandering soul turns to focus his attack on Xomop Tippist!
A dark shroud encases a wandering soul as he charges into battle.

< 755h/755H 137v/137V Pos: standing >
[Damage: 10 ] Artavus Platyr's punch wounds a wandering soul.
[Damage: 10 ] Artavus Platyr's crude punch wounds a wandering soul.
[Damage: 10 ] Artavus Platyr's crude punch wounds a wandering soul.
[Damage: 11 ] Artavus Platyr's crude punch wounds a wandering soul.

< 755h/755H 137v/137V Pos: standing >
An orcish warrior's impressive crush wounds Xomop Tippist.
An orcish warrior misses Xomop Tippist.

< 755h/755H 137v/137V Pos: standing >
Soljia suddenly attacks an Orc!
Soljia snaps into visibility.
Soljia's bludgeon causes an Orc to grimace in pain.
A dark shroud encases an Orc as he charges into battle.

< 755h/755H 137v/137V Pos: standing >
Kaboom snaps into visibility.
An Orc is knocked to the ground by Kaboom's skillful bash!

< 755h/755H 137v/137V Pos: standing >
A faint hum can be heard from the mace of the earth carried by Soljia.
An orcish warrior deflects Xomop Tippist's blow and strikes back at him!
An orcish warrior misses Xomop Tippist.
Xomop Tippist misses an orcish warrior.
Quep closes the black.

< 755h/755H 137v/137V Pos: standing >
Hint: You take more damage if you're sitting or reclining, so be sure to 'stand' if someone knocks you down in battle.
Ok.
Xomop Tippist seems a bit busy at the moment, try later.

< 755h/755H 137v/137V Pos: standing >
The Living Necroplasm runs its tendrils through Quep's body, transforming him!
A chill passes by as all the color drains from Quep.
Qad suddenly attacks an Orc!

< 755h/755H 137v/137V Pos: standing >
A wandering soul's impressive slash wounds Xomop Tippist.
Xomop Tippist clambers to his feet.
Xomop Tippist dodges a wandering soul's attack.
An Orc is gripped by great fear after seeing a wandering soul's visage!

< 755h/755H 137v/137V Pos: standing >
[Damage: 10 ] Artavus Platyr's crude punch wounds a wandering soul.
[Damage:  9 ] Artavus Platyr's crude punch wounds a wandering soul.
A wandering soul dodges Artavus Platyr's attack.
[Damage: 10 ] Artavus Platyr's punch wounds a wandering soul.

< 755h/755H 137v/137V Pos: standing >
Xomop Tippist dodges an orcish warrior's attack.
An orcish warrior misses Xomop Tippist.
An orcish warrior kicks Xomop Tippist in the stomach, rendering him breathless.

< 755h/755H 137v/137V Pos: standing >
An Orc misses Soljia.
Soljia snaps into visibility.

< 755h/755H 137v/137V Pos: standing >
A faint hum can be heard from the rod of Dispator carried by Soljia.
Soljia snaps into visibility.
Soljia's impressive bludgeon hits an Orc.
An Orc's large two-handed sword was completely destroyed by the massive blow!
An Orc's pair of studded leather boots was completely destroyed by the massive blow!
An Orc is dead! R.I.P.
You receive your share of experience.