The death of [51 Trickster] Icarus Night Raven's Watch (Human)

in A Small, Rickety Pier

from the perspective of [51 Trickster] Icarus Night Raven's Watch (Human)

<worn as a badge>    a wisp of shimmering faerie light (illuminating)
<worn on head>       a seashell haircomb (glowing) [87%]
<worn on eyes>       the black eyepiece of Menzellon [poor]
<worn in ear>        a gnomish ear amplifier
<worn in ear>        a gnomish ear amplifier
<worn around neck>   a sinister copper choker
<worn around neck>   a necklace of drow bones
<worn on body>       some flowing silk embroidered robes [poor]
<worn about body>    a cracked tin mantle
<worn as quiver>     a quiver smeared with blood [83%]
<worn about waist>   a leather twined belt [superior]
<worn on belt buckle>the epic harp of peace and calming
<attached to belt>   a midnight blue tome with silver bindings (glowing)
<attached to belt>   a glowing quill (glowing) [69%]
<worn on arms>       sleeves smeared with blood [71%]
<worn around wrist>  a blood inscribed bracer
<worn around wrist>  a magical time-keeping device [superior]
<worn on hands>      a pair of delicate spider silk gloves [poor]
<worn on finger>     a large glowing ring [poor] (glowing) (illuminating)
<primary weapon>     a dagger called 'Autumn Decay' [superior] (invis)
<held>               the epic horn of flight and dragons
<worn on legs>       leggings smeared with blood
<worn on feet>       couatl-hide boots

Hey, it's raining...
The moon casts a little bit of light on the ground.

< 582h/582H 165v/165V Pos: standing >
Saving Icarus.

< 582h/582H 165v/165V Pos: standing >

< 582h/582H 165v/165V Pos: standing >

< 582h/582H 165v/165V Pos: standing >

< 582h/582H 165v/165V Pos: standing >
Hint: Pay attention to what your group does. If someone does something you don't understand, ask why.

< 582h/582H 165v/165V Pos: standing >
The first hint of daylight can be seen on the northern horizon.

< 582h/582H 165v/165V Pos: standing >
Hint: Experiment with different social commands. Some are useful in actual game play. Example: 'beckon' asks someone to follow and consent to you, or 'moving' announces that you are moving ahead.

< 582h/582H 165v/165V Pos: standing >
Saving Icarus.

< 582h/582H 165v/165V Pos: standing >
Autosaving...

< 582h/582H 165v/165V Pos: standing >

< 582h/582H 165v/165V Pos: standing >
No-one by that name here...

< 582h/582H 165v/165V Pos: standing >
Who should the spell be cast upon?  You must specify a target!

< 582h/582H 165v/165V Pos: standing >
No-one by that name here...

< 582h/582H 165v/165V Pos: standing >
You start chanting...

< 582h/582H 165v/165V Pos: standing >
Casting: detect invisibility 

< 582h/582H 165v/165V Pos: standing >
You complete your spell...
Your eyes tingle.

< 582h/582H 165v/165V Pos: standing >

< 582h/582H 165v/165V Pos: standing >

< 582h/582H 165v/165V Pos: standing >

< 582h/582H 165v/165V Pos: standing >
The first rays of sunlight signal that day is approaching.

< 582h/582H 165v/165V Pos: standing >

< 582h/582H 165v/165V Pos: standing >
 
             .    
            ..^   
           S..^^  
          S..^.^  
 MMMM   @S....^.  
 ^MMMMMM...**..^  
 ^^^^^^..*****.^  
  .....*******.   
   ***********    
A Small, Rickety Pier
Obvious exits: -North -East  -South -West 
The Yacht WhirlWind floats here.
The Clipper MurderInc floats here.
The Sloop toyboit?! floats here.
The Sloop name of ship floats here.
The Sloop Campbell's Soup floats here.
The Sloop Clerica floats here.
The Galleon oops floats here.

< 582h/582H 165v/165V Pos: standing >

< 582h/582H 165v/165V Pos: standing >
Hint: The consider command will compare your level to that of the victims, nothing else. Lower level mobs can be nastier than they appear, and higher level mobs easier than you thought.

< 582h/582H 165v/165V Pos: standing >

< 582h/582H 165v/165V Pos: standing >

< 582h/582H 165v/165V Pos: standing >

< 582h/582H 165v/165V Pos: standing >
The air around you folds and shifts, finally falling in upon itself!


< 582h/582H 165v/165V Pos: standing >
You peer into the etherportal and see...
Valentines' Antechamber

< 582h/582H 165v/165V Pos: standing >
 
             .    
            ..^   
           S..^^  
          S..^.^  
 MMMM   @S....^.  
 ^MMMMMM...**..^  
 ^^^^^^..*****.^  
  .....*******.   
   ***********    
A Small, Rickety Pier
Obvious exits: -North -East  -South -West 
A glowing sphere of energy is here, slowly growing dimmer.
The Yacht WhirlWind floats here.
The Clipper MurderInc floats here.
The Sloop toyboit?! floats here.
The Sloop name of ship floats here.
The Sloop Campbell's Soup floats here.
The Sloop Clerica floats here.
The Galleon oops floats here.

< 582h/582H 165v/165V Pos: standing >

< 582h/582H 165v/165V Pos: standing >
Dx steps out of the etherportal.

< 582h/582H 165v/165V Pos: standing >
You see nothing special about her.
Dx appears to be Centaur and is in excellent condition.
She's large in size.
She is in the front rank.
She's surrounded by a diffuse globe of light!

<worn as a badge>    the insignia of swirling feathers and flowing water
<worn on head>       the crown of unholy saints [superior]
<worn on eyes>       goggles of the tinkerer [superior] (glowing) [77%]
<worn in ear>        an earring of pure gold
<worn in ear>        a tiny earring woven of fireweed
<worn on face>       a leafy mask of Silvanos
<worn around neck>   a brutal diamond choker from Cloud Giant Kingdom [69%]
<worn around neck>   a token of allegiance to Thrym [superior]
<worn on body>       some lizardhide robes [68%]
<worn on horse body> a platinum pommeled saddle of health [87%]
<worn about body>    a gleaming dragonscale cloak from The Surface Realm of Duris [39%]
<worn on back>       a black leather backpack [poor]
<worn on tail>       a black ring etched with runes [superior] (glowing)
<worn as quiver>     a quiver smeared with blood [76%]
<worn about waist>   a spotted apron [poor]
<worn on belt buckle>lucky alchemist sack
<attached to belt>   an eagle feather quill [74%]
<worn on arms>       the sleeves of impskin
<worn around wrist>  a bracelet made from leaves of nightshade [poor]
<worn around wrist>  the neck-charm of Savannah of Broken Trusts [poor] [63%]
<worn on hands>      some gloves enshrouded in flames (glowing) [65%]
<worn on finger>     a large glowing ring [superior] (glowing) (illuminating)
<worn on finger>     a ring called 'Soulcatcher' (invis)
<held>               a carved femur of a stupid barb (glowing) (illuminating)
<held>               a gem of reflection (illuminating)

< 582h/582H 165v/165V Pos: standing >
 
             .    
            ..^   
           S..^^  
          S..^.^  
 MMMM   @S....^.  
 ^MMMMMM...**..^  
 ^^^^^^..*****.^  
  .....*******.   
   ***********    
A Small, Rickety Pier
Obvious exits: -North -East  -South -West 
A glowing sphere of energy is here, slowly growing dimmer.
The Yacht WhirlWind floats here.
The Clipper MurderInc floats here.
The Sloop toyboit?! floats here.
The Sloop name of ship floats here.
The Sloop Campbell's Soup floats here.
The Sloop Clerica floats here.
The Galleon oops floats here.
*Dx  The Empire (Centaur)(large) stands in mid-air here.

< 582h/582H 165v/165V Pos: standing >

< 582h/582H 165v/165V Pos: standing >
Dx gets a star woven symbol of Selune from her a big big bag for a little person.

< 582h/582H 165v/165V Pos: standing >
Dx starts casting a spell called 'spirit jump'.

< 582h/582H 165v/165V Pos: standing >
Dx completes her spell...
Dx utters the words 'gsufuh yjws'
Dx disappears in a radiant flash of light.

< 582h/582H 165v/165V Pos: standing >
The etherportal crumbles to dust and blows away.

< 582h/582H 165v/165V Pos: standing >

< 582h/582H 165v/165V Pos: standing >
 
             .    
            ..^   
           S..^^  
          S..^.^  
 MMMM   @S....^.  
 ^MMMMMM...**..^  
 ^^^^^^..*****.^  
  .....*******.   
   ***********    
A Small, Rickety Pier
Obvious exits: -North -East  -South -West 
The Yacht WhirlWind floats here.
The Clipper MurderInc floats here.
The Sloop toyboit?! floats here.
The Sloop name of ship floats here.
The Sloop Campbell's Soup floats here.
The Sloop Clerica floats here.
The Galleon oops floats here.

< 582h/582H 165v/165V Pos: standing >
Saving Icarus.

< 582h/582H 165v/165V Pos: standing >
Hint: Type 'terrain' to see what kind of terrain you are in.  Druids benefit from Forest or Field terrain.

< 582h/582H 165v/165V Pos: standing >
Hint: Experiment with different social commands. Some are useful in actual game play. Example: 'beckon' asks someone to follow and consent to you, or 'moving' announces that you are moving ahead.

< 582h/582H 165v/165V Pos: standing >
Hey, it's raining...

< 582h/582H 165v/165V Pos: standing >
Saving Icarus.

< 582h/582H 165v/165V Pos: standing >
The sun rises over the northern horizon.

< 582h/582H 165v/165V Pos: standing >
Hint: Fireshield makes you less vulnerable to fire attacks but you will suffer more from cold. Coldshield works in an opposite way.

< 582h/582H 165v/165V Pos: standing >
Autosaving...

< 582h/582H 165v/165V Pos: standing >

< 582h/582H 165v/165V Pos: standing >

< 582h/582H 165v/165V Pos: standing >

< 582h/582H 165v/165V Pos: standing >
The day has begun.

< 582h/582H 165v/165V Pos: standing >

< 582h/582H 165v/165V Pos: standing >
Hint: Ask a cleric to bless your weapon - it will strike more accurately. If the blessing wears off, do it again.

< 582h/582H 165v/165V Pos: standing >
Saving Icarus.

< 582h/582H 165v/165V Pos: standing >

< 582h/582H 165v/165V Pos: standing >

< 582h/582H 165v/165V Pos: standing >
Hint: -- Movement Points -- Ideally, you want to be around x2 your race's starting age. Type help lifespan. If you are too old or too young, your movement rengeration is lower.

< 582h/582H 165v/165V Pos: standing >
Saving Icarus.

< 582h/582H 165v/165V Pos: standing >
Hint: Riding a horse or other mount will make it easier to move across tough terrain.

< 582h/582H 165v/165V Pos: standing >
Hint: Ask a cleric to bless your weapon - it will strike more accurately. If the blessing wears off, do it again.

< 582h/582H 165v/165V Pos: standing >
Autosaving...

< 582h/582H 165v/165V Pos: standing >
It rains a bit harder.

< 582h/582H 165v/165V Pos: standing >
Saving Icarus.

< 582h/582H 165v/165V Pos: standing >
Hint: You can drag a corpse to safety by typing 'drag corpse <direction>'. 

< 582h/582H 165v/165V Pos: standing >
The sun hangs low on the southern sky.

< 582h/582H 165v/165V Pos: standing >
Hint: Ask a cleric to bless your weapon - it will strike more accurately. If the blessing wears off, do it again.

< 582h/582H 165v/165V Pos: standing >

< 582h/582H 165v/165V Pos: standing >
Saving Icarus.

< 582h/582H 165v/165V Pos: standing >
Hint: Riding a horse or other mount will make it easier to move across tough terrain.

< 582h/582H 165v/165V Pos: standing >
The sun starts to set in the south.

< 582h/582H 165v/165V Pos: standing >
Hint: Type 'news' daily to read the latest changes and updates on Duris.

< 582h/582H 165v/165V Pos: standing >
Saving Icarus.

< 582h/582H 165v/165V Pos: standing >
Autosaving...

< 582h/582H 165v/165V Pos: standing >
Shadows stretch across the land as the sun limps towards the horizon.

< 582h/582H 165v/165V Pos: standing >
Hint: Did you die? Don't despair! Death is a great part of this game. Learn to avoid making the same mistakes.

< 582h/582H 165v/165V Pos: standing >
It rains a bit harder.

< 582h/582H 165v/165V Pos: standing >
The sun vanishes behind the southern horizon.

< 582h/582H 165v/165V Pos: standing >
Saving Icarus.

< 582h/582H 165v/165V Pos: standing >
Hint: -- Movement Points -- Ideally, you want to be around x2 your race's starting age. Type help lifespan. If you are too old or too young, your movement rengeration is lower.

< 582h/582H 165v/165V Pos: standing >
The night has begun.

< 582h/582H 165v/165V Pos: standing >
Hint: Your equipment will wear out! Repair it before it becomes useless or is destroyed altogether!

< 582h/582H 165v/165V Pos: standing >
Saving Icarus.

< 582h/582H 165v/165V Pos: standing >
Hint: Remember that all the citizens of Woodseer attack evil-aligned people on sight.

< 582h/582H 165v/165V Pos: standing >
Autosaving...

< 582h/582H 165v/165V Pos: standing >
Hint: If you would like to get rid of a spell that is currently memorized type forget <spellname>.

< 582h/582H 165v/165V Pos: standing >
Saving Icarus.

< 582h/582H 165v/165V Pos: standing >
Hint: Fireshield makes you less vulnerable to fire attacks but you will suffer more from cold. Coldshield works in an opposite way.

< 582h/582H 165v/165V Pos: standing >
It rains a bit harder.
The moon casts a little bit of light on the ground.

< 582h/582H 165v/165V Pos: standing >
Saving Icarus.

< 582h/582H 165v/165V Pos: standing >
Hint: Want to see what's for sale?  Try the 'list' command in a shop.

< 582h/582H 165v/165V Pos: standing >
Hint: Agility affects your armor class, how often you abort your spells, and how often you dodge attacks.

< 582h/582H 165v/165V Pos: standing >
Autosaving...

< 582h/582H 165v/165V Pos: standing >
Saving Icarus.

< 582h/582H 165v/165V Pos: standing >
Hint: Dexterity affects how often you parry attacks and affects how many items you can carry at once.

< 582h/582H 165v/165V Pos: standing >
Hint: If a mob is at pretty hurt or worse, odds are it will be too hurt to track you down if you fought and fled. 

< 582h/582H 165v/165V Pos: standing >
Saving Icarus.

< 582h/582H 165v/165V Pos: standing >
Hint: If you want to speak to another person that's not in the room, you can use the 'tell <character> <message>' command.

< 582h/582H 165v/165V Pos: standing >
It rains a bit harder.
The moon casts a little bit of light on the ground.

< 582h/582H 165v/165V Pos: standing >
The first hint of daylight can be seen on the northern horizon.

< 582h/582H 165v/165V Pos: standing >
Hint: Ask a cleric to bless your weapon - it will strike more accurately. If the blessing wears off, do it again.

< 582h/582H 165v/165V Pos: standing >
Saving Icarus.

< 582h/582H 165v/165V Pos: standing >
Autosaving...

< 582h/582H 165v/165V Pos: standing >
The first rays of sunlight signal that day is approaching.

< 582h/582H 165v/165V Pos: standing >
Hint: You can drag a corpse to safety by typing 'drag corpse <direction>'. 

< 582h/582H 165v/165V Pos: standing >
Saving Icarus.

< 582h/582H 165v/165V Pos: standing >
Hint: Type 'news' daily to read the latest changes and updates on Duris.

< 582h/582H 165v/165V Pos: standing >
Hint: Remember that this is Duris and there are no safe zones or areas. Disguised assassins, thieves, and illusionists wait around every corner. Be careful and have fun.

< 582h/582H 165v/165V Pos: standing >
Saving Icarus.

< 582h/582H 165v/165V Pos: standing >
The sun rises over the northern horizon.

< 582h/582H 165v/165V Pos: standing >
Hint: Insects do not like fire nor ice. Protect yourself with elemental shields when fighting a druid with creeping doom.

< 582h/582H 165v/165V Pos: standing >
Autosaving...

< 582h/582H 165v/165V Pos: standing >
The day has begun.

< 582h/582H 165v/165V Pos: standing >
It rains a bit harder.

< 582h/582H 165v/165V Pos: standing >
Hint: Losing the battle? Try to 'flee'. But don't flee too many times, or you might run into something even nastier!

< 582h/582H 165v/165V Pos: standing >
Saving Icarus.

< 582h/582H 165v/165V Pos: standing >
Hint: Type 'news' daily to read the latest changes and updates on Duris.

< 582h/582H 165v/165V Pos: standing >

< 582h/582H 165v/165V Pos: standing >
Hint: Try 'toggle battle' before your next fight.  It displays attacks a little more vividly.
Saving Icarus.

< 582h/582H 165v/165V Pos: standing >

< 582h/582H 165v/165V Pos: standing >
Hint: The 'who' command can sort players by name, level, race, class or specialization.

< 582h/582H 165v/165V Pos: standing >

< 582h/582H 165v/165V Pos: standing >
Autosaving...

< 582h/582H 165v/165V Pos: standing >
Saving Icarus.

< 582h/582H 165v/165V Pos: standing >
Hint: You can turn off room descriptions with 'toggle brief', but you might miss some zone clues.

< 582h/582H 165v/165V Pos: standing >
The sun hangs low on the southern sky.

< 582h/582H 165v/165V Pos: standing >
It rains a bit harder.

< 582h/582H 165v/165V Pos: standing >
Hint: If you want to speak to another person that's not in the room, you can use the 'tell <character> <message>' command.

< 582h/582H 165v/165V Pos: standing >
Saving Icarus.

< 582h/582H 165v/165V Pos: standing >
Hint: Taking a long time to pray or memorize your spells? Try using meditate while you pray/memorize.

< 582h/582H 165v/165V Pos: standing >
The sun starts to set in the south.

< 582h/582H 165v/165V Pos: standing >

< 582h/582H 165v/165V Pos: standing >
Hint: You gain much more experience when you heal a person engaged in melee combat.

< 582h/582H 165v/165V Pos: standing >

< 582h/582H 165v/165V Pos: standing >
Saving Icarus.

< 582h/582H 165v/165V Pos: standing >

< 582h/582H 165v/165V Pos: standing >
Autosaving...

< 582h/582H 165v/165V Pos: standing >

< 582h/582H 165v/165V Pos: standing >

< 582h/582H 165v/165V Pos: standing >
Shadows stretch across the land as the sun limps towards the horizon.

< 582h/582H 165v/165V Pos: standing >
Hint: To regain hitpoints faster, try to 'rest' or 'recline'. Sleeping will increase the heal rate even further.

< 582h/582H 165v/165V Pos: standing >
The sun vanishes behind the southern horizon.

< 582h/582H 165v/165V Pos: standing >
Saving Icarus.

< 582h/582H 165v/165V Pos: standing >
Hint: Highlord Protectors mark safe zones for new goodrace players.  If you find a Highlord Protector corpse, you'd best be on the look out!

< 582h/582H 165v/165V Pos: standing >
The night has begun.

< 582h/582H 165v/165V Pos: standing >
It's raining pretty hard.
The moon casts a little bit of light on the ground.

< 582h/582H 165v/165V Pos: standing >
Hint: In certain rooms, you can heal at an advanced rate!  In others, you won't heal at all!

< 582h/582H 165v/165V Pos: standing >
A Kobold starts casting a spell.

< 582h/582H 165v/165V Pos: standing >
A Kobold completes his spell...
A Kobold utters the words 'qaiyjcandus uqz'
An Ice Elemental forms from a cold gust of air.
An ice elemental sulkily says 'Your wish is my command, a Kobold!'
An ice elemental now follows a Kobold.

< 582h/582H 165v/165V Pos: standing >
A Kobold gives an ice elemental an order.
A Kobold snaps into visibility.
You are knocked to the ground by an ice elemental's mighty bash!

< 579h/582H 165v/165V Pos: sitting >
< T: Icarus TP: sit TC:few scratches E: ice sta EP: excellent >
 You miss an ice elemental.
You miss an ice elemental.
You miss an ice elemental.
-=[An ice elemental's fine punch wounds you.]=-
-=[An ice elemental's decent punch wounds you.]=-

< 557h/582H 165v/165V Pos: sitting >
< T: Icarus TP: sit TC:few scratches E: ice sta EP: excellent >
 An ice elemental is now a member of a Kobold's group.

< 557h/582H 165v/165V Pos: sitting >
< T: Icarus TP: sit TC:few scratches E: ice sta EP: excellent >
 You miss an ice elemental.
You miss an ice elemental.
You miss an ice elemental.
Sparkling magic surrounds a Kobold as he begins his chant.
A Kobold starts casting an offensive spell called 'arieks shattering iceball'.

< 557h/582H 165v/165V Pos: sitting >
< T: Icarus TP: sit TC:few scratches E: ice sta EP: excellent >
 -=[An ice elemental's decent punch wounds you.]=-
-=[An ice elemental's decent punch wounds you.]=-

< 537h/582H 165v/165V Pos: sitting >
< T: Icarus TP: sit TC:few scratches E: ice sta EP: excellent >
 A Kobold completes his spell...
A Kobold utters the words 'abrauztg gpahhzfuio uqzbarr'
A Kobold points at you.
-=[You reel in pain as a Kobold's iceball shatters upon impacting you.]=-
OUCH!  That really did HURT!

< 419h/582H 165v/165V Pos: sitting >
< T: Icarus TP: sit TC: few wounds E: ice sta EP: excellent >
 A Kobold starts casting a spell.

< 419h/582H 165v/165V Pos: sitting >
< T: Icarus TP: sit TC: few wounds E: ice sta EP: excellent >
 Maybe you should get on your feet first?
Sorry, you aren't allowed to do that in combat.

< 419h/582H 165v/165V Pos: sitting >
< T: Icarus TP: sit TC: few wounds E: ice sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 419h/582H 165v/165V Pos: sitting >
< T: Icarus TP: sit TC: few wounds E: ice sta EP: excellent >
 You miss an ice elemental.
You miss an ice elemental.
An ice elemental dodges your futile attack.

< 419h/582H 165v/165V Pos: sitting >
< T: Icarus TP: sit TC: few wounds E: ice sta EP: excellent >
 A Kobold completes his spell...
A Kobold utters the words 'xarr ay uqz'

< 419h/582H 165v/165V Pos: sitting >
< T: Icarus TP: sit TC: few wounds E: ice sta EP: excellent >
 -=[An ice elemental's punch wounds you.]=-
-=[An ice elemental's punch wounds you.]=-

< 402h/582H 165v/165V Pos: sitting >
< T: Icarus TP: sit TC: few wounds E: ice sta EP: excellent >
 A Kobold starts casting a spell.

< 402h/582H 165v/165V Pos: sitting >
< T: Icarus TP: sit TC: few wounds E: ice sta EP: excellent >
 You miss an ice elemental.
You miss an ice elemental.

< 402h/582H 165v/165V Pos: sitting >
< T: Icarus TP: sit TC: few wounds E: ice sta EP: excellent >
 A Kobold completes his spell...
A Kobold utters the words 'xarr ay uqz'
-=[An ice elemental's decent punch wounds you.]=-
-=[An ice elemental's decent punch wounds you.]=-

< 383h/582H 165v/165V Pos: sitting >
< T: Icarus TP: sit TC: few wounds E: ice sta EP: excellent >
 You miss an ice elemental.
You miss an ice elemental.
You miss an ice elemental.
A Kobold gives an ice elemental an order.
A Kobold snaps into visibility.
You dodge a bash from an ice elemental, who loses its balance and falls.

< 383h/582H 165v/165V Pos: sitting >
< T: Icarus TP: sit TC: few wounds E: ice sit EP: excellent >
 -=[An ice elemental's decent punch wounds you.]=-
-=[An ice elemental's punch wounds you.]=-

< 364h/582H 165v/165V Pos: sitting >
< T: Icarus TP: sit TC: few wounds E: ice sit EP: excellent >
 You miss an ice elemental.
You miss an ice elemental.
You miss an ice elemental.
A Kobold starts casting an offensive spell called 'arieks shattering iceball'.

< 364h/582H 165v/165V Pos: sitting >
< T: Icarus TP: sit TC: few wounds E: ice sit EP: excellent >
 A Kobold completes his spell...
A Kobold utters the words 'abrauztg gpahhzfuio uqzbarr'
A Kobold points at you.
A Kobold snaps into visibility.
-=[You reel in pain as a Kobold's iceball shatters upon impacting you.]=-
OUCH!  That really did HURT!

< 230h/582H 165v/165V Pos: sitting >
< T: Icarus TP: sit TC: nasty wounds E: ice sit EP: excellent >
 Maybe you should get on your feet first?
Sorry, you aren't allowed to do that in combat.

< 230h/582H 165v/165V Pos: sitting >
< T: Icarus TP: sit TC: nasty wounds E: ice sit EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 230h/582H 165v/165V Pos: sitting >
< T: Icarus TP: sit TC: nasty wounds E: ice sit EP: excellent >
 A Kobold starts casting an offensive spell.
A Kobold snaps into visibility.

< 230h/582H 165v/165V Pos: sitting >
< T: Icarus TP: sit TC: nasty wounds E: ice sit EP: excellent >
 -=[An ice elemental's decent punch strikes you.]=-

< 222h/582H 165v/165V Pos: sitting >
< T: Icarus TP: sit TC: nasty wounds E: ice sit EP: excellent >
 A Kobold snaps into visibility.
A Kobold completes his spell...
A Kobold utters the words 'abrauztg gpahhzfuio uqzbarr'
A Kobold points at you.
A Kobold snaps into visibility.
-=[You reel in pain as a Kobold's iceball shatters upon impacting you.]=-
YIKES!  Another hit like that, and you've had it!!

< 108h/582H 165v/165V Pos: sitting >
< T: Icarus TP: sit TC:pretty hurt E: ice sit EP: excellent >
 Maybe you should get on your feet first?
Sorry, you aren't allowed to do that in combat.

< 108h/582H 165v/165V Pos: sitting >
< T: Icarus TP: sit TC:pretty hurt E: ice sit EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 108h/582H 165v/165V Pos: sitting >
< T: Icarus TP: sit TC:pretty hurt E: ice sit EP: excellent >
 A Kobold starts casting an offensive spell.
A Kobold snaps into visibility.

< 108h/582H 165v/165V Pos: sitting >
< T: Icarus TP: sit TC:pretty hurt E: ice sit EP: excellent >
 An ice elemental clambers to its feet.
You miss an ice elemental.
You miss an ice elemental.
You miss an ice elemental.

< 108h/582H 165v/165V Pos: sitting >
< T: Icarus TP: sit TC:pretty hurt E: ice sta EP: excellent >
 A Kobold snaps into visibility.
A Kobold completes his spell...
A Kobold utters the words 'abraqhuq bragh'
An arctic gale begins to blow unleashing the cold fury on YOU!

< 108h/582H 165v/165V Pos: sitting >
< T: Icarus TP: sit TC:pretty hurt E: ice sta EP: excellent >
 A Kobold starts casting an offensive spell.
A Kobold snaps into visibility.

< 108h/582H 165v/165V Pos: sitting >
< T: Icarus TP: sit TC:pretty hurt E: ice sta EP: excellent >
 Saving Icarus.

< 108h/582H 165v/165V Pos: sitting >
< T: Icarus TP: sit TC:pretty hurt E: ice sta EP: excellent >
 -=[An ice elemental's decent punch strikes you hard.]=-
-=[An ice elemental's decent punch strikes you hard.]=-

< 88h/582H 165v/165V Pos: sitting >
< T: Icarus TP: sit TC:pretty hurt E: ice sta EP: excellent >
 A Kobold snaps into visibility.

< 88h/582H 165v/165V Pos: sitting >
< T: Icarus TP: sit TC:pretty hurt E: ice sta EP: excellent >
 A Kobold completes his spell...
A Kobold utters the words 'abraqaiz xpufrxuie'
Unseen things vanish from your sight.
Arcane wind from a Kobold envelopes you, then returns, leaving you feeling drained.
You miss an ice elemental.
You miss an ice elemental.
You miss an ice elemental.

< 88h/582H 165v/165V Pos: sitting >
< T: Icarus TP: sit TC:pretty hurt E: ice sta EP: excellent >
 A Kobold snaps into visibility.
-=[You shudder violently as the ice cold winds slice through you.]=-
You wish that your wounds would stop BLEEDING so much!

< 51h/582H 165v/165V Pos: sitting >
< T: Icarus TP: sit TC: awful E: ice sta EP: excellent >
 A Kobold snaps into visibility.

< 51h/582H 165v/165V Pos: sitting >
< T: Icarus TP: sit TC: awful E: ice sta EP: excellent >
 A Kobold snaps into visibility.
A Kobold completes his spell...
A Kobold utters the words 'abraqhuq bragh'
The freezing winds around you intensify!

< 51h/582H 165v/165V Pos: sitting >
< T: Icarus TP: sit TC: awful E: ice sta EP: excellent >
 -=[An ice elemental's fine punch seriously wounds you.]=-
You wish that your wounds would stop BLEEDING so much!
-=[An ice elemental's fine punch seriously wounds you.]=-
You wish that your wounds would stop BLEEDING so much!

< 27h/582H 165v/165V Pos: sitting >
< T: Icarus TP: sit TC: awful E: ice sta EP: excellent >
 You miss an ice elemental.
You miss an ice elemental.
You miss an ice elemental.
A Kobold snaps into visibility.

< 27h/582H 165v/165V Pos: sitting >
< T: Icarus TP: sit TC: awful E: ice sta EP: excellent >
 A Kobold snaps into visibility.
A Kobold completes his spell...
A Kobold utters the words 'abrauztg gpahhzfuio uqzbarr'
A Kobold points at you.
A Kobold snaps into visibility.
-=[You reel in pain as a Kobold's iceball shatters upon impacting you.]=-
Your golden band set with a fire opal [poor] freezes and shatters into million pieces from the intense cold!
Your veil of dreams and nightmares freezes and shatters into million pieces from the intense cold!