The death of [47 Air Magus] Mordix Anarchy (Kobold)

in The Bar of the Hammer and Shield Tavern

from the perspective of [48 Necrolyte] Lae The Empire (Githzerai)

<worn as a badge>    the bronze Zarbonesti seal of Kryz'Kyssik (magic)
<worn on head>       the blackened crown of the Sixth Legion [superior] (glowing)
<worn on eyes>       a dragon-embossed black and silver eyepatch
<worn in ear>        a glowing jade earring (glowing)
<worn in ear>        a sparkling golden hoop earring (magic) (illuminating)
<worn on face>       a veil of dreams and nightmares (magic)
<worn around neck>   some kharma mind beads (magic)
<worn around neck>   an amulet of fire dragon's blood (magic)
<worn on body>       the ultrathin robes of probability [superior] (magic) (glowing)
<worn about body>    the robes of the maelstrom
<worn as quiver>     the ancient sheath of *-* Clan BloodLust *-* (magic) (glowing)
<worn about waist>   a belt of skulls [superior] (magic)
<worn on belt buckle>a spiked steel belt buckle from Jindon the Deathwood Forest
<attached to belt>   a white leather-bound tome of spirit domination (magic)
<attached to belt>   a midnight blue tome with silver bindings (glowing) [88%]
<worn on arms>       a finely woven pair of spidersilk sleeves [poor] (magic) [78%]
<held as shield>     a well-polished mithril body shield [superior]
<worn around wrist>  the divine bracer of greater defense (magic) (glowing) (humming)
<worn around wrist>  some polished endurium bracers (magic)
<worn on hands>      a living matrix (magic)
<worn on finger>     the ring of celestial wonders of endurance (glowing)
<worn on finger>     a silvery ring with engraved sigils [superior] (glowing)
<primary weapon>     the mace of mentality
<worn on legs>       some pantaloons covered in runes (magic)
<worn on feet>       some caiman-skin boots

 M++MMMMM+M+  
  ++^MM++++   
Commerce District
Obvious exits: -N -E -W
Kir enters from the west.

< 615h/561H 77v/181V Pos: standing >
       M++M   
 M  MMM+M+MM  
    M^MMMMMM  
    M+@+M  M  
 MMMM+P^M     
 M^MMMMMMMMM  
  ++MMMMM+M   
Commerce District
Obvious exits: -N -E -S -W
Kir enters from the south.

< 615h/561H 77v/181V Pos: standing >
      M++M^   
   MMM+M+MMM  
   M^MMMMMMM  
   M+P@M  MM  
 MMM++^M   M  
 ^MMMMMMMMMM  
  +MMMMM+M+   
Commerce District
Obvious exits: -N -S -W
Kir enters from the west.

< 615h/561H 76v/181V Pos: standing >
Alas, you cannot go that way. . . .

< 615h/561H 77v/181V Pos: standing >
       MMMM   
      M++M^M  
   MMM+M+MMM  
   M^M@MMMMM  
   M++PM  MM  
 MMM++^M   M  
  MMMMMMMMM   
Commerce District
Obvious exits: -N -E -S -W
(Q)A merchant walks through the streets, eager to sell some fish.
A shield dwarf woman casually shops through the city.
Kir enters from the south.

< 615h/561H 77v/181V Pos: standing >
          M   
       MMMMM  
      M++M^M  
   MMM@M+MMM  
   M^MPMMMMM  
   M+++M  MM  
  MM++^M      
Commerce District
Obvious exits: -E -S
Kir enters from the south.

< 614h/561H 77v/181V Pos: standing >
         MM   
      MMMMMM  
     M++M^MM  
  MMMP@+MMMM  
  M^MMMMMMM+  
  M+++M  MMM  
  M++^M   M   
Commerce District
Obvious exits: -N -E -S -W
A strong shield dwarf common man walks through Alatorin, curiously eyeing the surroundings.
Kir enters from the west.
Kir straps a big big bag for a little person to her back.
It glows brightly.

< 614h/561H 77v/181V Pos: standing >
The world speeds up around you.
        MMM   
     MMMMMMM  
    M++M^MMM  
 MMM+P@MMMMM  
 M^MMMMMMM+M  
 M+++M  MMMM  
  ++^M   M^   
Commerce District
Obvious exits: -N -W
Kir enters from the west.

< 614h/561H 77v/181V Pos: standing >
         MM   
        MMMM  
     MMMMMMM  
    M+@M^MMM  
 MMM+MPMMMMM  
 M^MMMMMMM+M  
  +++M  MMM   
Commerce District
Obvious exits: -E -S -W
Kir enters from the south.

< 614h/561H 77v/181V Pos: standing >
         MM   
        MMMM  
     MMMMMMM  
    M+@M^MMM  
 MMM+M+MMMMM  
 M^MMMMMMM+M  
  ++MM  MMM   
        MMM   
       MMMMM  
    MMMMMMMM  
   M+P@^MMM^  
 MM+M+MMMMMM  
 ^MMMMMMM+MM  
  +MM  MMMM   
The Western Rampart of the Alatorin Guilds
Obvious exits: -E -W
A tough Alatorin sentry stands here, guarding the area with a stern gaze.
A tough Alatorin sentry stands here, guarding the area with a stern gaze.
Kir enters from the west.

< 614h/561H 77v/181V Pos: standing >

<map>
Zone: Alatorin - the Forge City.
Room: Western Gates of the Hall of Adventurers
</map>

<map>
Zone: Alatorin - the Forge City.
Room: Western Gates of the Hall of Adventurers
</map>
Western Gates of the Hall of Adventurers
Obvious exits: -E -W
A strong explorer walks through the Hall of Adventurers.
An elite guard of Alatorin stands here, proudly watching the area.
An elite guard of Alatorin stands here, proudly watching the area.
Kir enters from the west.

< 614h/561H 77v/181V Pos: standing >

<map>
Zone: Alatorin - the Forge City.
Room: The Hall of Adventurers
</map>
The Hall of Adventurers
Obvious exits: -N -E -S -W
Kir enters from the west.

< 614h/561H 76v/181V Pos: standing >

<map>
Zone: Alatorin - the Forge City.
Room: The Recruiting Post
</map>

<map>
Zone: Alatorin - the Forge City.
Room: The Recruiting Post
</map>
The Recruiting Post
Obvious exits: -E -S -W
A strong explorer walks through the Hall of Adventurers.
A flame salamander crawls here spreading flames.
A LARGE water elemental is here, flowing like a living current.
A LARGE earth elemental stands here, looking like a living rock.
A flame salamander crawls here spreading flames.
A large Xorn stands here, three arms flailing.
A LARGE water elemental is here, flowing like a living current.
A flame salamander crawls here spreading flames.
A large Xorn stands here, three arms flailing.
A powerful triton riding a magical wave watches you warily.
A tough shield dwarf mercenary stands here, cracking his knuckles.
A tough shield dwarf mercenary stands here, cracking his knuckles.
A tough shield dwarf mercenary stands here, cracking his knuckles.
(Q)An astral servant who has defected from his Plane stands here, unsure how to communicate.
(Q)A dwarf in a long robe of flowing water questions mercenaries.
(Q)A man robed in a gown of burning flames stands here, blazing.
(Q)A figure in a long earthen robe stands here, eyeing the vagabonds.
Kir enters from the west.

< 614h/561H 75v/181V Pos: standing >

<map>
Zone: Alatorin - the Forge City.
Room: The Hall of Adventurers
</map>
The Hall of Adventurers
Obvious exits: -N -E -S -W
Kir enters from the west.

< 614h/561H 73v/181V Pos: standing >

<map>
Zone: Alatorin - the Forge City.
Room: Eastern Gates of the Hall of Adventurers
</map>

<map>
Zone: Alatorin - the Forge City.
Room: Eastern Gates of the Hall of Adventurers
</map>
Eastern Gates of the Hall of Adventurers
Obvious exits: -E -W
An elite guard of Alatorin stands here, proudly watching the area.
An elite guard of Alatorin stands here, proudly watching the area.
Kir enters from the west.

< 614h/561H 72v/181V Pos: standing >
  MMM         
 MMMMM        
 MMMMMMM      
 ^MMM^@+M     
 MMMMMMMMM    
 MM+MMMM++MM  
  MMMM MMM+   
The Eastern Rampart of the Alatorin Guilds
Obvious exits: -E -W
A tough Alatorin sentry stands here, guarding the area with a stern gaze.
A tough Alatorin sentry stands here, guarding the area with a stern gaze.
Kir enters from the west.

< 614h/561H 71v/181V Pos: standing >

< 614h/561H 72v/181V Pos: standing >
You start chanting...

< 614h/561H 73v/181V Pos: standing >
Casting: haste 

< 614h/561H 78v/181V Pos: standing >
You complete your spell...
You feel your heart start to race real fast!

< 614h/561H 80v/181V Pos: standing >
  MM          
 MMMM         
 MMMMMM       
 MMM^P@M      
 MMMMMMMM     
 M+MMMM++MMM  
  MMM MMM++   
The Military District
Obvious exits: -S -W
Kir enters from the west.

< 614h/561H 84v/181V Pos: standing >
  MMM         
 MMMMMM       
 MMM^MPM      
 MMMMM@MM     
 M+MMMM++MMM  
 MMMM MMM++^  
  ^M  M^++M   
The Military District
Obvious exits: -N -E -S
A well-armored dwarven warrior walks through here, admiring the city of his people.
A small hairless osquip scurries across the city floor.
Kir enters from the north.

< 614h/561H 84v/181V Pos: standing >
  MM          
 MMMMM        
 MM^M+M       
 MMMMP@M      
 +MMMM++MMMM  
 MMM MMM++^M  
  M  M^++MM   
The Military District
Obvious exits: -S -W
A young dwarven cadet marches in line, following his sergeant.
A young dwarven cadet marches in line, following his sergeant.
A young dwarven cadet marches in line, following his sergeant.
A young dwarven cadet marches in line, following his sergeant.
A young dwarven cadet marches in line, following his sergeant.
A young dwarven cadet marches in line, following his sergeant.
A strong Hammerhelm sergeant leads his cadets through drills.
Kir enters from the west.

< 614h/561H 84v/181V Pos: standing >
  MMMM        
 MM^M+M       
 MMMMMPM      
 +MMMM@+MMMM  
 MMM MMM++^M  
 ^M  M^++MMM  
  MMMMMM+M+   
The Military District
Obvious exits: -N -E -W
Kir enters from the north.

< 614h/561H 84v/181V Pos: standing >
  MMM         
 M^M+M        
 MMMMMM       
 MMMMP@MMMM   
 MM MMM++^M   
 M  M^++MMM   
  MMMMM+M+M   
The Military District
Obvious exits: -S -W
Kir enters from the west.

< 614h/561H 84v/181V Pos: standing >
  ^M+M        
 MMMMMM       
 MMMM+PMMMM   
 MM MM@++^M   
 M  M^++MMM   
 MMMMMM+M+M   
  ++MMMM+++   
The Military District
Obvious exits: -N -E -S
(Q)An Ambassador from the Village of Werrun wanders here.
Kir enters from the north.

< 614h/561H 84v/181V Pos: standing >

< 614h/561H 84v/181V Pos: standing >
Alas, you cannot go that way. . . .

< 614h/561H 86v/181V Pos: standing >
  MMMMM       
 MMMM++MMMM   
 MM MMP++^M   
 M  M^@+MMM   
 MMMMMM+M+M   
 +++MMMM+++M  
  MM++MM^M+   
The Military District
Obvious exits: -N -E -W
Posted before the western arch, a wooden sign reads 'The Hammer and Shield Tavern'
Kir enters from the north.

< 614h/561H 87v/181V Pos: standing >

<map>
Zone: Alatorin - the Forge City.
Room: The Arched-Stone Entry to the Hammer and Shield Tavern
</map>

<map>
Zone: Alatorin - the Forge City.
Room: The Arched-Stone Entry to the Hammer and Shield Tavern
</map>
The Arched-Stone Entry to the Hammer and Shield Tavern
Obvious exits: -E -W
A strong dwarven bouncer stands here, rippled with muscles.
Kir enters from the east.

< 614h/561H 87v/181V Pos: standing >

<map>
Zone: Alatorin - the Forge City.
Room: Inside the Hammer and Shield Tavern
</map>
Inside the Hammer and Shield Tavern
Obvious exits: -N -E -W
Several stone tables with benches are scattered about the room.
Kir enters from the east.

< 614h/561H 86v/181V Pos: standing >
Alas, you cannot go that way. . . .

< 614h/561H 87v/181V Pos: standing >

<map>
Zone: Alatorin - the Forge City.
Room: The Fire Pit
</map>

<map>
Zone: Alatorin - the Forge City.
Room: The Fire Pit
</map>
The Fire Pit
Obvious exits: -N -E -S -W
A warm fire pit sits in the center of the room.
A large, fat dwarf sits here eating a hearty meal.
A dwarven warrior sits around the fire pit, eager to eat.
A dwarven warrior sits around the fire pit, eager to eat.
A dwarven warrior sits around the fire pit, eager to eat.
A dwarven warrior sits around the fire pit, eager to eat.
(Q)The dwarven cook of the Hammer and Shield Tavern stands over the fire pit, eyeing the meat.
Kir enters from the east.

< 614h/561H 88v/181V Pos: standing >

<map>
Zone: Alatorin - the Forge City.
Room: The Bar of the Hammer and Shield Tavern
</map>

<map>
Zone: Alatorin - the Forge City.
Room: The Bar of the Hammer and Shield Tavern
</map>
The Bar of the Hammer and Shield Tavern
Obvious exits: -N -W#
A regular dwarf patron sits at the bar, like he has a thousand times.
A regular dwarf patron sits at the bar, like he has a thousand times.
A halfling adventurer has come by to pay a visit.
Bariic the Mighty, a self-proclaimed Mountain Dwarf Hero sits here, sipping his drink.
(Q)The brutish dwarven bartender of the Hammer and Shield stands here smugly wiping out a mug.
Kir enters from the north.

< 614h/561H 86v/181V Pos: standing >

< 614h/561H 87v/181V Pos: standing >
You sit down and relax.

< 614h/561H 92v/181V Pos: sitting >
The powers of the dark ignore you...

< 614h/561H 95v/181V Pos: sitting >
Kir asks the Hammer and Shield bartender a question.
The Hammer and Shield bartender nods.
The Hammer and Shield bartender says 'Thanks for bringing me the message. Here is a little something for your trouble.'
The Hammer and Shield bartender gives Kir mithril-plated gnomish mobility suit.

< 614h/561H 107v/181V Pos: sitting >
Who do you want to ask something... and what??

< 614h/561H 108v/181V Pos: sitting >
You are already resting.

< 614h/561H 110v/181V Pos: sitting >
You have memorized the following spells:
(10th circle)  1 - gate
               1 - vampiric trance
               1 - compact corpse
( 9th circle)  4 - energy drain
( 8th circle)  1 - detect invisibility
               1 - improved invisibility
               2 - negative concussion blast
( 7th circle)  4 - protect undead
               2 - wall of bones
( 6th circle)  3 - cone of cold
               4 - vitalize undead
( 5th circle)  2 - teleport
               1 - coldshield
               4 - heal undead
( 4th circle)  1 - strength
               7 - life leech
( 3rd circle)  6 - dispel magic
               3 - embalm
( 2nd circle)  3 - chill touch
               4 - sleep
               1 - protection from cold
               1 - protection from living
( 1st circle)  3 - minor creation
               1 - detect magic
               1 - protection from undead
               6 - slashing darkness

And you are currently memorizing the following spells:
    1 seconds:  ( 2nd) sleep
    4 seconds:  ( 8th) haste

You can memorize no more spells.
You continue your study.

< 613h/561H 112v/181V Pos: sitting >
You have finished memorizing sleep.

< 613h/561H 124v/181V Pos: sitting >
You ask the Hammer and Shield bartender 'hi'
The Hammer and Shield bartender nods.
The Hammer and Shield bartender says 'Thanks for bringing me the message. Here is a little something for your trouble.'
The Hammer and Shield bartender gives you polished mithril gorget of Hammerhelm 
You have not completed the task given to you by the Gods, 
so you are not able to progress at usual pace.
You have gained 2 epic points.
You gain some experience.

< 613h/561H 126v/181V Pos: sitting >
Kir gets a scroll of identify from her bottomless bag of the shield dwarves.

< 613h/561H 131v/181V Pos: sitting >
You have finished memorizing haste.
Your studies are complete.
Kir recites a scroll of identify.
Kir snaps into visibility.

< 613h/561H 145v/181V Pos: sitting >
You clamber to your feet.

< 613h/561H 150v/181V Pos: standing >
You are already standing.

< 613h/561H 152v/181V Pos: standing >

< 613h/561H 152v/181V Pos: standing >
You get a bone-white parchment scroll from a bottomless bag of the illithids.

< 613h/561H 162v/181V Pos: standing >
You recite a bone-white parchment scroll which turns to dust in your hands.
A polished mithril gorget of Hammerhelm weighs 0 pounds and is worth roughly 1 copper.
The item is magical and lit.
You mystically sense that this item will affect your AC by -5.
This item also affects your:
  AC by -40
  HITPOINTS by +10
A polished mithril gorget of Hammerhelm has an item value of 124.

< 613h/561H 171v/181V Pos: standing >

< 613h/561H 175v/181V Pos: standing >

< 612h/561H 181v/181V Pos: standing >

< 612h/561H 181v/181V Pos: standing >
The powers of the dark ignore you...

< 612h/561H 181v/181V Pos: standing >
You are already standing.

< 612h/561H 181v/181V Pos: standing >
You start chanting...

< 612h/561H 181v/181V Pos: standing >
Kir shrugs into a mithril-plated gnomish mobility suit.

< 612h/561H 181v/181V Pos: standing >
You complete your spell...
You take on the shape of undead...

< 612h/561H 181v/181V Pos: standing >
You start chanting...

< 612h/561H 181v/181V Pos: standing >
Casting: gate *

< 612h/561H 181v/181V Pos: standing >
Casting: gate 

< 612h/561H 181v/181V Pos: standing >
You complete your spell...
A sudden breeze blows by, creating a cloud of dust that quickly condenses into a rainbow colored portal.
A gateway is opened to the air plane!

< 612h/561H 181v/181V Pos: standing >
You sit down and relax.

< 611h/561H 181v/181V Pos: sitting >
You aren't trained in magic.

< 611h/561H 181v/181V Pos: sitting >
You currently have the following spell slots available:
  1st circle: 11 of 11
  2nd circle: 10 of 10
  3rd circle:  9 of  9
  4th circle:  8 of  8
  5th circle:  7 of  7
  6th circle:  7 of  7
  7th circle:  6 of  6
  8th circle:  5 of  5
  9th circle:  4 of  4
 10th circle:  1 of  3   (   6 seconds)
You begin to invoke evil and assimilate the powers of darkness.

< 611h/561H 181v/181V Pos: sitting >
You start meditating...

< 611h/561H 181v/181V Pos: sitting >

< 611h/561H 181v/181V Pos: sitting >
You feel infused by 10th circle DARK powers!

< 611h/561H 181v/181V Pos: sitting >
You feel infused by 10th circle DARK powers!
You feel fully infused...
The assimilation process leaves you momentarily shocked.

< 611h/561H 181v/181V Pos: sitting >
You clamber to your feet.

< 611h/561H 181v/181V Pos: standing >

< 611h/561H 181v/181V Pos: standing >

< 611h/561H 181v/181V Pos: standing >
You enter a rainbow colored portal and reappear elsewhere...

<map>
Zone: Plane of Air.
Room: The Elemental Plane of Air
</map>
The Elemental Plane of Air
Obvious exits: -N -E -S -W -U -D
There is a portal here shimmering in a rainbow of colors. (magic)
A greyish stone wall is here to the down. (Illusion) (magic)
A greyish stone wall is here to the up. (Illusion) (magic)
A greyish stone wall is here to the south. (Illusion) (magic)
A greyish stone wall is here to the east. (Illusion) (magic)
A greyish stone wall is here to the north. (Illusion) (magic)
A greyish stone wall is here to the west. (Illusion) (magic)
*An air elemental is here looking like a small living tornado. (minion) 
*An air elemental is here looking like a small living tornado. (minion) 
*An air elemental is here looking like a small living tornado. (minion) 
*A Kobold (small) Syndicalist Anarchy stands in mid-air here.(Red Aura)

< 611h/561H 181v/181V Pos: standing >

< 611h/561H 181v/181V Pos: standing >

< 611h/561H 181v/181V Pos: standing >
You enter a rainbow colored portal and reappear elsewhere...

<map>
Zone: Alatorin - the Forge City.
Room: The Bar of the Hammer and Shield Tavern
</map>
The Bar of the Hammer and Shield Tavern
Obvious exits: -N -W#
There is a portal here shimmering in a rainbow of colors. (magic)
*Kir  The Empire (Githzerai)(medium) stands in mid-air here.(Gold Aura)
A regular dwarf patron sits at the bar, like he has a thousand times.
A regular dwarf patron sits at the bar, like he has a thousand times.
A halfling adventurer has come by to pay a visit.
Bariic the Mighty, a self-proclaimed Mountain Dwarf Hero sits here, sipping his drink.
The brutish dwarven bartender of the Hammer and Shield stands here smugly wiping out a mug.

< 611h/561H 181v/181V Pos: standing >
A rainbow colored portal suddenly glows brightly!
Kir enters a rainbow colored portal and disappears among the mist.

< 611h/561H 181v/181V Pos: standing >
Kir steps out of a rainbow colored portal.

< 610h/561H 181v/181V Pos: standing >

< 610h/561H 181v/181V Pos: standing >
You enter a rainbow colored portal and reappear elsewhere...

<map>
Zone: Plane of Air.
Room: The Elemental Plane of Air
</map>
The Elemental Plane of Air
Obvious exits: -N -E -S -W -U -D
There is a portal here shimmering in a rainbow of colors. (magic)
A greyish stone wall is here to the down. (Illusion) (magic)
A greyish stone wall is here to the up. (Illusion) (magic)
A greyish stone wall is here to the south. (Illusion) (magic)
A greyish stone wall is here to the east. (Illusion) (magic)
A greyish stone wall is here to the north. (Illusion) (magic)
A greyish stone wall is here to the west. (Illusion) (magic)
An air elemental is here looking like a small living tornado. (minion) 
An air elemental is here looking like a small living tornado. (minion) 
An air elemental is here looking like a small living tornado. (minion) 
A Kobold (small) Syndicalist Anarchy stands in mid-air here.(Red Aura)

< 610h/561H 181v/181V Pos: standing >

< 610h/561H 181v/181V Pos: standing >
A Kobold gives an order to his followers.

< 610h/561H 181v/181V Pos: standing >
You start chanting...

< 610h/561H 181v/181V Pos: standing >
An air elemental fades from your mortal viewing...
A Kobold gives an order to his followers.
An air elemental snaps into visibility.

< 610h/561H 181v/181V Pos: standing >
An air elemental fades from your mortal viewing...
You complete your spell...
[Damage: 96 ] -=[You drain a Kobold of some of his energy.]=-

< 680h/561H 181v/181V Pos: standing >
A Kobold gives an order to his followers.
An air elemental snaps into visibility.

< 680h/561H 181v/181V Pos: standing >
An air elemental fades from your mortal viewing...
You start chanting...

< 680h/561H 181v/181V Pos: standing >

< 680h/561H 181v/181V Pos: standing >
You complete your spell...
[Damage: 94 ] -=[You drain a Kobold of some of his energy.]=-

< 748h/561H 181v/181V Pos: standing >
You start chanting...
Kir steps out of a rainbow colored portal.

< 748h/561H 181v/181V Pos: standing >
A rainbow colored portal suddenly glows brightly!
a Kobold enters a rainbow colored portal and disappears among the mist.

< 748h/561H 181v/181V Pos: standing >
You abort your spell before it's done!

< 747h/561H 181v/181V Pos: standing >
A rainbow colored portal suddenly glows brightly!
Kir enters a rainbow colored portal and disappears among the mist.

< 747h/561H 181v/181V Pos: standing >
You failed.

< 747h/561H 181v/181V Pos: standing >
You failed.

< 747h/561H 181v/181V Pos: standing >
You enter a rainbow colored portal and reappear elsewhere...

<map>
Zone: Alatorin - the Forge City.
Room: The Bar of the Hammer and Shield Tavern
</map>
The Bar of the Hammer and Shield Tavern
Obvious exits: -N -W
There is a portal here shimmering in a rainbow of colors. (magic)
*Kir  The Empire (Githzerai)(medium) stands in mid-air here, fighting a Kobold.(Gold Aura)
A Kobold (small) Syndicalist Anarchy sits in mid-air here, fighting Kir.(Red Aura)
A regular dwarf patron sits at the bar, like he has a thousand times.
A regular dwarf patron sits at the bar, like he has a thousand times.
A halfling adventurer has come by to pay a visit.
Bariic the Mighty, a self-proclaimed Mountain Dwarf Hero sits here, sipping his drink.
The brutish dwarven bartender of the Hammer and Shield stands here smugly wiping out a mug.

< 747h/561H 181v/181V Pos: standing >

< 747h/561H 181v/181V Pos: standing >
You start chanting...

< 747h/561H 181v/181V Pos: standing >
You complete your spell...
[Damage: 95 ] -=[You drain a Kobold of some of his energy.]=-

< 817h/561H 181v/181V Pos: standing >
Kir snaps into visibility.
Kir's decent slash strikes a Kobold.
Kir's holy avenger of Ambran flares with pure light, unleashing the virtue of the gods at a Kobold!
A Kobold screams in utter terror as he is judged before Kir's God.
A Kobold's moss-covered cloak [poor] shattered into a million pieces by the divine fury!
A Kobold's unearthly flesh skullcap from the Jade Empire shattered into a million pieces by the divine fury!
A Kobold is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Lae by 6666666.
The smell of fresh blood enters your body, infusing you with power!