The death of [47 Swordsman] Zslingerex Anarchy (Thri-Kreen)

in The Tser River

from the perspective of [47 Thief] Riq Dakhira (Goblin)

<worn as a badge>    the bronze Zarbonesti seal of Kryz'Kyssik of health (magic)
<worn on head>       the diamond crown of Winduin (glowing)
<worn on eyes>       a pair of protective goggles
<worn in ear>        a steel hoop earring [superior]
<worn in ear>        a dangling chain crucifix (glowing)
<worn on face>       a translucent crystal hemisphere [superior] (magic) (glowing) (illuminating)
<worn around neck>   an amulet of petrified dragon eyes
<worn around neck>   a necklace of halfling ears [superior] [74%]
<worn on body>       the armor of Boyard [superior] (magic) [87%]
<worn about body>    the masters cloak (glowing) [56%]
<worn as quiver>     a silken backsheath of flight (magic)
<worn about waist>   a fiery-orange sash [poor] (magic) [83%]
<worn on belt buckle>a dagger of carved obsidian [superior] (magic)
<worn on arms>       the sleeves of impskin
<worn around wrist>  a tarnished bracelet of platinum links [superior]
<worn around wrist>  a steel wire (magic) (glowing) [61%]
<worn on hands>      some snakeskin gloves [superior]
<worn on finger>     a spiked ring [superior]
<worn on finger>     a blue earthstone ring [87%]
<primary weapon>     a legendary dragonscale ghurka (magic)
<secondary weapon>   the flaming dagger of the Council [superior] (magic) (glowing)
<worn on legs>       some leggings made from werewolf hide (magic)
<worn on feet>       the boots named "Death Incarnate"

Zone: The Realm of Barovia Continued.
Room: A Breezy Plain of Tall Grass
</map>
A Breezy Plain of Tall Grass
Obvious exits: -N -E

< 477h/768H 100v/152V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 478h/768H 100v/152V Pos: standing >
Alas, you cannot go that way. . . .

< 478h/768H 100v/152V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 478h/768H 100v/152V Pos: standing >

<map>
Zone: The Realm of Barovia Continued.
Room: A Bend in the Gravel Highway
</map>
A Bend in the Gravel Highway
Obvious exits: -N -E -S -W

< 479h/768H 99v/152V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 479h/768H 99v/152V Pos: standing >

<map>
Zone: The Realm of Barovia Continued.
Room: A Breezy Field of Tall Grass
</map>

<map>
Zone: The Realm of Barovia Continued.
Room: A Breezy Field of Tall Grass
</map>
A Breezy Field of Tall Grass
Obvious exits: -N -E
An antelope majestically trots through the valley.

< 480h/768H 97v/152V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 480h/768H 97v/152V Pos: standing >

<map>
Zone: The Realm of Barovia Continued.
Room: A Breezy Field of Tall Grass
</map>
A Breezy Field of Tall Grass
Obvious exits: -N -E -W

< 481h/768H 96v/152V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 481h/768H 96v/152V Pos: standing >

		Score information for Riq

Level: 47   Race: Goblin   Class: Rogue / Thief Sex: Male
Hit points: 482(768)  Moves: 97(152)
Coins carried:    0 platinum     0 gold    12 silver    22 copper
Compression ratio: 86%
Status:  Standing.
Frags:   +4.63   Deaths:   11
Detecting:      Invisible Evil Good Magic Life Heat
Protected from: Evil Fire Cold Lightning Gas Acid Low Circle spells
Enchantments:   Ultravision Farsee Fly Aware Haste Waterbreathing Listen Sneaking GlobeOfDarkness
Herbs:          Medicus
Combat Pulse:   13 Spell Pulse:  0.73 
Leaderboard Points:  930 
Enhancements:    Healing

Active Spells:
--------------
war cry (less than a minute remaining)
globe of darkness (6 minutes)
vitality (8 minutes)


< 482h/768H 97v/152V Pos: standing >

		Score information for Riq

Level: 47   Race: Goblin   Class: Rogue / Thief Sex: Male
Hit points: 485(768)  Moves: 98(152)
Coins carried:    0 platinum     0 gold    12 silver    22 copper
Compression ratio: 86%
Status:  Standing.
Frags:   +4.63   Deaths:   11
Detecting:      Invisible Evil Good Magic Life Heat
Protected from: Evil Fire Cold Lightning Gas Acid Low Circle spells
Enchantments:   Ultravision Farsee Fly Aware Haste Waterbreathing Listen Sneaking GlobeOfDarkness
Herbs:          Medicus
Combat Pulse:   13 Spell Pulse:  0.73 
Leaderboard Points:  930 
Enhancements:    Healing

Active Spells:
--------------
war cry (less than a minute remaining)
globe of darkness (6 minutes)
vitality (8 minutes)


< 485h/768H 98v/152V Pos: standing >

< 487h/768H 99v/152V Pos: standing >
a bottomless bag of the illithids does not contain the life.

< 487h/768H 99v/152V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 487h/768H 100v/152V Pos: standing >
You do not have that item.

< 488h/768H 100v/152V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 488h/768H 100v/152V Pos: standing >

< 489h/768H 101v/152V Pos: standing >

< 490h/768H 101v/152V Pos: standing >

< 490h/768H 101v/152V Pos: standing >

< 490h/768H 101v/152V Pos: standing >

< 491h/768H 102v/152V Pos: standing >

< 491h/768H 102v/152V Pos: standing >
A bottomless bag of the illithids contains:

an onyx potion (magic) (glowing)
the royal scepter of Aravne (magic) (humming)
a pair of dusty boots [poor] (glowing)
the armor of a MaDMaN of endurance (magic) [54%]
a pleasant necklace of flowers of constitution (illuminating) [49%]
a ring of charisma [superior] (illuminating) [76%]
a ring of twisted gray mist (illuminating)
A Key on a leather collar [poor]
a bloody claw [superior]
a small pile of coins
[2] a handcarved pipe
a golden desk key (glowing)
an ethereal soul shard (humming) (illuminating)
a sparkling impressive lobster
[3] an impressive lobster
[4] a sparkling impressive lobster
[5] a scroll of Numbla
[2] a set of lockpicks
[7] a fiery red potion
[4] a dragon scale
[17] a large medicated bandage
[12] some landrace Medicus
[49] some heirloom Blue Haze
[16] the opaque white potion of regeneration
a dark misty potion
a tightly rolled vellum recipe for a large runed flail
[20] a disguise kit
[10] a cloudy elixir (magic)
[2] a small oak water barrel
[18] a potion of endurance
[30] a slab of beef
a wad of tree sap
a yellow potion of see invisible (magic)
[6] a gauze tourniquet bandage

< 492h/768H 102v/152V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 492h/768H 102v/152V Pos: standing >

< 493h/768H 103v/152V Pos: standing >

< 494h/768H 104v/152V Pos: standing >

		Score information for Riq

Level: 47   Race: Goblin   Class: Rogue / Thief Sex: Male
Hit points: 496(768)  Moves: 104(152)
Coins carried:    0 platinum     0 gold    12 silver    22 copper
Compression ratio: 86%
Status:  Standing.
Frags:   +4.63   Deaths:   11
Detecting:      Invisible Evil Good Magic Life Heat
Protected from: Evil Fire Cold Lightning Gas Acid Low Circle spells
Enchantments:   Ultravision Farsee Fly Aware Haste Waterbreathing Listen Sneaking GlobeOfDarkness
Herbs:          Medicus
Combat Pulse:   13 Spell Pulse:  0.73 
Leaderboard Points:  930 
Enhancements:    Healing

Active Spells:
--------------
war cry (less than a minute remaining)
globe of darkness (6 minutes)
vitality (8 minutes)


< 496h/768H 104v/152V Pos: standing >

< 496h/768H 105v/152V Pos: standing >

< 497h/768H 105v/152V Pos: standing >

< 498h/768H 106v/152V Pos: standing >
The sun starts to set in the south.

< 498h/768H 106v/152V Pos: standing >

< 499h/768H 106v/152V Pos: standing >

< 500h/768H 107v/152V Pos: standing >

< 500h/768H 107v/152V Pos: standing >

< 501h/768H 107v/152V Pos: standing >

		Score information for Riq

Level: 47   Race: Goblin   Class: Rogue / Thief Sex: Male
Hit points: 501(768)  Moves: 108(152)
Coins carried:    0 platinum     0 gold    12 silver    22 copper
Compression ratio: 86%
Status:  Standing.
Frags:   +4.63   Deaths:   11
Detecting:      Invisible Evil Good Magic Life Heat
Protected from: Evil Fire Cold Lightning Gas Acid Low Circle spells
Enchantments:   Ultravision Farsee Fly Aware Haste Waterbreathing Listen Sneaking GlobeOfDarkness
Herbs:          Medicus
Combat Pulse:   13 Spell Pulse:  0.73 
Leaderboard Points:  930 
Enhancements:    Healing

Active Spells:
--------------
war cry (less than a minute remaining)
globe of darkness (6 minutes)
vitality (8 minutes)


< 501h/768H 108v/152V Pos: standing >

<map>
Zone: The Realm of Barovia Continued.
Room: A Breezy Field of Tall Grass
</map>

<map>
Zone: The Realm of Barovia Continued.
Room: A Breezy Field of Tall Grass
</map>
A Breezy Field of Tall Grass
Obvious exits: -N -E
An antelope majestically trots through the valley.

< 502h/768H 106v/152V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 502h/768H 106v/152V Pos: standing >

<map>
Zone: The Realm of Barovia Continued.
Room: A Bend in the Gravel Highway
</map>
A Bend in the Gravel Highway
Obvious exits: -N -E -S -W

< 503h/768H 105v/152V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 503h/768H 105v/152V Pos: standing >

<map>
Zone: The Realm of Barovia Continued.
Room: A Breezy Plain of Tall Grass
</map>
A Breezy Plain of Tall Grass
Obvious exits: -N -E

< 504h/768H 103v/152V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 504h/768H 103v/152V Pos: standing >

<map>
Zone: The Realm of Barovia Continued.
Room: A Breezy Plain of Tall Grass
</map>
A Breezy Plain of Tall Grass
Obvious exits: -E -S -W

< 505h/768H 101v/152V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 505h/768H 102v/152V Pos: standing >

<map>
Zone: The Realm of Barovia Continued.
Room: A Sandy Clearing on the Southern River Bank
</map>
A Sandy Clearing on the Southern River Bank
Obvious exits: -N -E

< 505h/768H 100v/152V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 506h/768H 100v/152V Pos: standing >

<map>
Zone: The Realm of Barovia Continued.
Room: The Tser River
</map>
The Tser River
Obvious exits: -E -S
[9] The corpse of a blacktooth piranha is lying here.

< 506h/768H 98v/152V Pos: standing >
It is too wet to hide here. Go find dry land...

< 507h/768H 99v/152V Pos: standing >

< 507h/768H 99v/152V Pos: standing >

< 508h/768H 99v/152V Pos: standing >

<map>
Zone: The Realm of Barovia Continued.
Room: A Sandy Clearing on the Southern River Bank
</map>
A Sandy Clearing on the Southern River Bank
Obvious exits: -N -E

< 508h/768H 98v/152V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 509h/768H 98v/152V Pos: standing >
A faint hum can be heard from the crown of Aramus you are carrying.

<map>
Zone: The Realm of Barovia Continued.
Room: A Breezy Plain of Tall Grass
</map>
A Breezy Plain of Tall Grass
Obvious exits: -E -S -W

< 509h/768H 96v/152V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 510h/768H 96v/152V Pos: standing >

<map>
Zone: The Realm of Barovia Continued.
Room: A Sandy Clearing on the Southern River Bank
</map>
A Sandy Clearing on the Southern River Bank
Obvious exits: -N -E

< 510h/768H 95v/152V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 511h/768H 95v/152V Pos: standing >

<map>
Zone: The Realm of Barovia Continued.
Room: The Tser River
</map>
The Tser River
Obvious exits: -E -S
[9] The corpse of a blacktooth piranha is lying here.

< 511h/768H 93v/152V Pos: standing >
It is too wet to hide here. Go find dry land...

< 511h/768H 93v/152V Pos: standing >
There's too much stuff blocking your sight here to scan.

< 512h/768H 94v/152V Pos: standing >

<map>
Zone: The Realm of Barovia Continued.
Room: The Tser River
</map>
The Tser River
Obvious exits: -E -W

< 512h/768H 92v/152V Pos: standing >
It is too wet to hide here. Go find dry land...

< 513h/768H 92v/152V Pos: standing >
There's too much stuff blocking your sight here to scan.

< 513h/768H 92v/152V Pos: standing >

< 514h/768H 93v/152V Pos: standing >

<map>
Zone: The Realm of Barovia Continued.
Room: Below a Rope Bridge
</map>

<map>
Zone: The Realm of Barovia Continued.
Room: Below a Rope Bridge
</map>
Below a Rope Bridge
Obvious exits: -E -W
The corpse of a Vistani drakerider is lying here.
The corpse of a drake is lying here.
[9] The corpse of a blacktooth piranha is lying here.
[2] The corpse of a cursed nebree is lying here.
A Barbarian (large) Warlord Night Raven's Watch stands in mid-air here.(Red Aura)
A torch floats near a Barbarian's head. (Illuminating)

< 515h/768H 92v/152V Pos: standing >
It is too wet to hide here. Go find dry land...

< 516h/768H 92v/152V Pos: standing >

< 516h/768H 92v/152V Pos: standing >

<map>
Zone: The Realm of Barovia Continued.
Room: The Tser River
</map>
The Tser River
Obvious exits: -E -W

< 517h/768H 90v/152V Pos: standing >
It is too wet to hide here. Go find dry land...

< 517h/768H 91v/152V Pos: standing >

< 518h/768H 91v/152V Pos: standing >

< 518h/768H 91v/152V Pos: standing >

< 520h/768H 92v/152V Pos: standing >

< 521h/768H 93v/152V Pos: standing >

<map>
Zone: The Realm of Barovia Continued.
Room: Below a Rope Bridge
</map>

<map>
Zone: The Realm of Barovia Continued.
Room: Below a Rope Bridge
</map>
Below a Rope Bridge
Obvious exits: -E -W
The corpse of a Vistani drakerider is lying here.
The corpse of a drake is lying here.
[9] The corpse of a blacktooth piranha is lying here.
[2] The corpse of a cursed nebree is lying here.
Stride Mind Magic Dakhira (Githyanki)(medium) stands in mid-air here.(Red Aura)

< 521h/768H 91v/152V Pos: standing >
It is too wet to hide here. Go find dry land...

< 522h/768H 91v/152V Pos: standing >

<map>
Zone: The Realm of Barovia Continued.
Room: The Tser River
</map>

<map>
Zone: The Realm of Barovia Continued.
Room: The Tser River
</map>
The Tser River
Obvious exits: -N -E -W
A gleaming steel battle axe lies discarded here.
A small round shield has been dropped here.
The corpse of a Drider is lying here.
The corpse of a Kobold is lying here.
The corpse of a Grey Elf is lying here.
[2] The corpse of a Kobold is lying here.
The corpse of a field mouse is lying here.
[2] The corpse of a red-eyed werewolf is lying here.
The corpse of an antelope is lying here.
A Barbarian (large) Warlord Night Raven's Watch stands in mid-air here.(Red Aura)
A torch floats near a Barbarian's head. (Illuminating)
A Halfling (small)  The Empire stands in mid-air here, fighting Zslingerex.(Gold Aura)
A torch floats near a Halfling's head. (Illuminating)
Loms Syndicalist Anarchy (Troll)(large) stands in mid-air here. (Casting) (Red Aura)
A Minotaur (gargantuan)  The Empire stands in mid-air here.(Gold Aura)
Zslingerex Syndicalist Anarchy (Thri-Kreen)(medium) stands in mid-air here, fighting a Human.(Red Aura)
Thuruz  Dakhira (Minotaur)(huge) stands in mid-air here, fighting a Centaur.(Red Aura)
Nao Syndicalist Anarchy (Duergar)(medium) stands in mid-air here, fighting a Centaur.(Red Aura)
A globe of darkness floats near Nao's head.
A Centaur (large)  The Empire stands in mid-air here, fighting Thuruz.(Gold Aura)
A Barbarian (large)  The Empire stands in mid-air here.(Gold Aura)
*A Human (medium)  The Empire stands in mid-air here, fighting Zslingerex.(Gold Aura)
An elven bard in bright green skirts tunes her instruments. (minion) 
An elven bard in bright green skirts tunes her instruments. (minion) 
A Grey Elf (medium)  The Empire stands here.(Gold Aura)
PooF! a Halfling suddenly performs an evasive maneouver, quickling darting into the shadows!
A Barbarian places Tiamat's poison tail stinger in the back of Zslingerex, resulting in some strange noises and some blood.
A Barbarian places a slimy troglodyte claw [superior] with a strange black stone in the back of Zslingerex, resulting in some strange noises and some blood.

< 522h/768H 90v/152V Pos: standing >
It is too wet to hide here. Go find dry land...
A Halfling snaps into visibility.
Zslingerex snaps into visibility.
A Halfling places a gladius called 'Backstabber' in the back of Zslingerex, resulting in some strange noises and some blood.
A Grey Elf gives an order to his followers.

< 523h/768H 90v/152V Pos: standing >
Thuruz attacks a Centaur. [3 Hits]

< 523h/768H 90v/152V Pos: standing >
Loms completes his spell...
Loms utters the words 'aque gruui'
The clouds above converge and turn pitch black, and suddenly an awful burning rain begins to fall from the sky.
A Centaur attacks Thuruz. [2 Hits]
A Grey Elf gives an order to his followers.

< 524h/768H 91v/152V Pos: standing >
A Centaur lowers his guard, and assumes an offensive stance.

< 525h/768H 91v/152V Pos: standing >
A Barbarian attempts to flee.
A Barbarian leaves east.
A Grey Elf gives an order to his followers.

< 525h/768H 91v/152V Pos: standing >
A Centaur turns to focus his attack on Nao!

< 526h/768H 92v/152V Pos: standing >
Thuruz attacks a Centaur. [2 Hits]
You get a quill from the corpse of Grutag.
You get a hide-bound spellbook with a glowing Alatorin insignia from the corpse of Grutag.
You get a large leather backpack from the corpse of Grutag.
You get a glowing jade earring from the corpse of Grutag.
You get a sparkling golden hoop earring from the corpse of Grutag.
You get an illithid tentacle mask from the corpse of Grutag.
You get an eyepatch of swirling shadows [superior] from the corpse of Grutag.
You get a black staff headed with a goat skull [poor] from the corpse of Grutag.
You get a bracelet of dracolich teeth [poor] from the corpse of Grutag.
You get a purple stone bracelet from the corpse of Grutag.
You get a belt of elven stamina from the corpse of Grutag.
You can't carry any more.
Nao attempts to flee.
Nao leaves east.
Zslingerex snaps into visibility.
A Barbarian places Tiamat's poison tail stinger in the back of Zslingerex, resulting in some strange noises and some blood.
With a swift tug a Barbarian wrenches the weapon free, ramming it into Zslingerex's spine!
A Barbarian places Tiamat's poison tail stinger in the back of Zslingerex, resulting in some strange noises and some blood.
A Barbarian places a slimy troglodyte claw [superior] with a strange black stone in the back of Zslingerex, resulting in some strange noises and some blood.
A Grey Elf gives an order to his followers.
A Minotaur suddenly attacks Zslingerex!

< 527h/768H 92v/152V Pos: standing >

< 527h/768H 92v/152V Pos: standing >
An awful burning rain continues to fall from the sky.
A Halfling snaps into visibility.
A Minotaur's armor of Hellfire [superior] was corroded by acid.
A Human snaps into visibility.
A Human's black pearl earring [superior] was corroded by acid.
An elven bard is dead! R.I.P.
You receive your share of experience.
You feel the bloodlust in your heart as you hear the death cry of an elven bard.
The corpse of an elven bard splashes into the water and begins to float.
An elven bard quickly returns to the plane from whence they were summoned...
An elven bard stops following a Grey Elf.
Loms's spell flows around an elven bard, leaving her unharmed!

< 527h/768H 93v/152V Pos: standing >
Zslingerex's blood splatters as it hits the ground.
A Human snaps into visibility.
Zslingerex snaps into visibility.
A Human attacks Zslingerex. [0 Hits]
A Grey Elf gives an order to his followers.

< 528h/768H 93v/152V Pos: standing >
A Halfling snaps into visibility.
Zslingerex snaps into visibility.
A Halfling attacks Zslingerex. [0 Hits]
Zslingerex attempts to flee.
Zslingerex tries to flee, but can't make it out of here!

< 529h/768H 93v/152V Pos: standing >
A Grey Elf gives an order to his followers.

< 529h/768H 94v/152V Pos: standing >
Zslingerex snaps into visibility.
The freezing cold causes Zslingerex intense pain!
The intense cold causes Zslingerex's entire body to slooooow doooowwwnn!
The freezing cold causes Zslingerex intense pain!
The freezing cold causes Zslingerex intense pain!
The intense cold causes Zslingerex's entire body to slooooow doooowwwnn!
The freezing cold causes Zslingerex intense pain!
The freezing cold causes Zslingerex intense pain!
The freezing cold causes Zslingerex intense pain!
The intense cold causes Zslingerex's entire body to slooooow doooowwwnn!
Zslingerex is incapacitated and will slowly die, if not aided.
Zslingerex attacks a Barbarian. [6 Hits]
Thuruz attempts to flee.
Thuruz leaves west.
A Barbarian attempts to flee.
A Barbarian leaves west.

< 530h/768H 94v/152V Pos: standing >
A Grey Elf gives an order to his followers.

< 530h/768H 94v/152V Pos: standing >
An awful burning rain continues to fall from the sky.
A Halfling snaps into visibility.
A Barbarian's bowman's adamantium wristband of damage was corroded by acid.
A Human snaps into visibility.
Loms's spell flows around a Grey Elf, leaving him unharmed!

< 531h/768H 95v/152V Pos: standing >
Loms starts casting an offensive spell.
A Grey Elf gives an order to his followers.

< 532h/768H 95v/152V Pos: standing >
Autosaving...
An elven bard sings a song to protect her from the world.
A Barbarian's skin seems to turn to stone.

< 532h/768H 95v/152V Pos: standing >
An elven bard attacks Loms. [2 Hits]
A Gnome starts casting an offensive spell.
A Grey Elf gives an order to his followers.
An elven bard starts casting an offensive spell.

< 533h/768H 96v/152V Pos: standing >
A Barbarian suddenly attacks Zslingerex!

< 533h/768H 96v/152V Pos: standing >
It is too wet to hide here. Go find dry land...

< 534h/768H 96v/152V Pos: standing >
An awful burning rain continues to fall from the sky.
A Halfling snaps into visibility.
A Minotaur's bag of impossibilities was corroded by acid.
A Human snaps into visibility.
An elven bard is dead! R.I.P.
You receive your share of experience.
The unmistakable scent of fresh blood can be smelled as an elven bard dies in agony.
The corpse of an elven bard splashes into the water and begins to float.
An elven bard quickly returns to the plane from whence they were summoned...
An elven bard stops following a Grey Elf.
An elven bard stops invoking abruptly!
Zslingerex snaps into visibility.
Zslingerex's barbed whip dubbed 'Cometstrike' was completely destroyed by the massive blow!
Zslingerex's gauntlets of the lifestealer was completely destroyed by the massive blow!
Zslingerex's griffon feather cloak [poor] was completely destroyed by the massive blow!
Zslingerex's horned golden helm was completely destroyed by the massive blow!
Zslingerex's bracelet of flesh hooks was completely destroyed by the massive blow!
Zslingerex is dead! R.I.P.