The death of [47 Spiritualist] Gellz Anarchy (Drow Elf)

in Valhingen's Magic Shop

from the perspective of [47 Spiritualist] Gellz Anarchy (Drow Elf)

<worn as a badge>    a masterly crafted obsidian badge [87%]
<worn around neck>   a psionicist locket of power of regeneration (magic) (glowing) [79%]
<worn on body>       a smoke dragon scalemail suit (glowing)
<worn about body>    a long shadowy mane [superior]
<worn on back>       an adventurers backpack
<worn about waist>   a belt of fresh blood
<worn on belt buckle>a well-crafted gold belt buckle
<attached to belt>   a scroll of identify [60%]
<attached to belt>   a T-shirt which says 'I Love Beer' [85%]
<worn on arms>       a pair of troll-hide sleeves (magic) [84%]
<worn around wrist>  the divine bracer of greater defense (magic) (glowing) (humming)
<worn around wrist>  some wooden beads of enlightenment (glowing) [88%]
<worn on hands>      a pair of woven golden gloves (magic)
<worn on finger>     a ring of sandstone [superior] (magic)
<held>               the totem of the demon prince, Tyrlos [poor] (magic)
<worn on legs>       some mantis leggings
<worn on feet>       the winged boots of angelic movement (magic)


< 438h/452H 237v/257V Pos: standing >
 
  ..MM ^^     
 ...M^^ ^     
 ^.MM         
 .MM^ @       
 ^.M          
 .MM  M  M ^  
  MM          
The Great Lava Fields of the Damned
Obvious exits: -N -E -S -W

< 438h/452H 235v/257V Pos: standing >
 
  ..M^^ ^     
 ^.MM         
 .MM^         
 ^.M  @       
 .MM  M  M ^  
 ^MM       M  
  M^      M   
The Great Lava Fields of the Damned
Obvious exits: -N -E -S -W

< 438h/452H 233v/257V Pos: standing >
 
  ...M^^ ^    
 ^^.MM        
 ..MM^        
 .^.M @       
 ..MM  M  M   
 ^^MM         
  MM^         
The Great Lava Fields of the Damned
Obvious exits: -N -E -S -W

< 438h/452H 231v/257V Pos: standing >
 
  ^...M^^ ^   
 .^^.MM       
 ...MM^       
 ..^.M@       
 ...MM  M  M  
 .^^MM        
  .MM^        
The Great Lava Fields of the Damned
Obvious exits: -N -E -S -W

< 438h/452H 230v/257V Pos: standing >
 
  ^^.MM       
 ...MM^       
 ..^.M        
 ...MM@ M  M  
 .^^MM        
 ..MM^        
  ^M          
The Great Lava Fields of the Damned
Obvious exits: -N -E -S -W

< 438h/452H 228v/257V Pos: standing >
A pitch-black sphere appears over your head!

< 440h/452H 229v/257V Pos: standing >
Saving Gellz.

< 444h/452H 234v/257V Pos: standing >
 
  ..MM^       
 ..^.M        
 ...MM  M  M  
 .^^MM@       
 ..MM^        
 .^M       M  
  MM     MM   
The Great Lava Fields of the Damned
Obvious exits: -N -E -S -W

< 444h/452H 232v/257V Pos: standing >
 
  .^.M        
 ...MM  M  M  
 .^^MM        
 ..MM^@       
 .^M       M  
 .MM     MMM  
  MM      M   
The Great Lava Fields of the Damned
Obvious exits: -N -E -S -W

< 444h/452H 230v/257V Pos: standing >
 
  ..MM  M     
 .^^MM        
 ..MM^        
 .^M  @    M  
 .MM     MMM  
 .MM      M^  
  M      MM   
The Great Lava Fields of the Damned
Obvious exits: -N -E -S -W

< 445h/452H 229v/257V Pos: standing >
 
  ^^MM        
 ..MM^        
 .^M       M  
 .MM  @  MMM  
 .MM      M^  
 MM      MM   
  M     MM    
The Great Lava Fields of the Damned
Obvious exits: -N -E -S -W

< 445h/452H 227v/257V Pos: standing >
 
  .MM^        
 .^M       M  
 .MM     MMM  
 .MM  @   M^  
 MM      MM   
 MM     MM    
      ^^M^    
The Great Lava Fields of the Damned
Obvious exits: -N -E -S -W

< 445h/452H 225v/257V Pos: standing >
 
  ^M          
 .MM     MMM  
 .MM      M^  
 MM   @  MM   
 MM     MM    
 M    ^^M^    
      MMM     
The Great Lava Fields of the Damned
Obvious exits: -N -E -S -W

< 445h/452H 223v/257V Pos: standing >
 
  .^M         
 M.MM     MM  
 ..MM      M  
 ^MM  @   MM  
 ^MM     MM   
 MM    ^^M^   
       MMM    
The Great Lava Fields of the Damned
Obvious exits: -N -E -S -W

< 446h/452H 222v/257V Pos: standing >
 
  ..^M        
 .M.MM     M  
 ...MM        
 .^MM @    M  
 .^MM     MM  
 .MM    ^^M^  
  M     MMM   
The Great Lava Fields of the Damned
Obvious exits: -N -E -S -W

< 446h/452H 220v/257V Pos: standing >
 
  M.MM        
 ...MM        
 .^MM      M  
 .^MM @   MM  
 .MM    ^^M^  
 .M     MMM   
  M    MM^    
The Great Lava Fields of the Damned
Obvious exits: -N -E -S -W

< 446h/452H 218v/257V Pos: standing >
 
  ..MM        
 .^MM      M  
 .^MM     MM  
 .MM  @ ^^M^  
 .M     MMM   
 .M    MM^    
      MMM     
The Great Lava Fields of the Damned
Obvious exits: -N -E -S -W

< 446h/452H 216v/257V Pos: standing >
 
  ^MM         
 .^MM     MM  
 .MM    ^^M^  
 .M   @ MMM   
 .M    MM^    
 ^    MMM     
     MM       
The Great Lava Fields of the Damned
Obvious exits: -N -E -S -W

< 447h/452H 215v/257V Pos: standing >
 
  .^MM        
 ..^MM     M  
 ..MM    ^^M  
 ..M  @  MMM  
 ..M    MM^   
 .^    MMM    
  ^   MM      
The Great Lava Fields of the Damned
Obvious exits: -N -E -S -W

< 447h/452H 213v/257V Pos: standing >
 
  ..^MM       
 ...^MM       
 ...MM    ^^  
 ...M @   MM  
 ^..M    MM^  
 ..^    MMM   
  ^^   MM     
The Great Lava Fields of the Damned
Obvious exits: -N -E -S -W

< 447h/452H 211v/257V Pos: standing >
 
  ^..^MM      
 ....^MM      
 ....MM    ^  
 ....M@    M  
 .^..M    MM  
 ...^    MMM  
  .^^   MM    
The Great Lava Fields of the Damned
Obvious exits: -N -E -S -W

< 447h/452H 209v/257V Pos: standing >
 
  ...^MM      
 ....MM    ^  
 ....M     M  
 .^..M@   MM  
 ...^    MMM  
 ..^^   MM    
  ..    MM    
The Great Lava Fields of the Damned
Obvious exits: -N -E -S -W

< 448h/452H 208v/257V Pos: standing >
 
  ...MM       
 ....M     M  
 .^..M    MM  
 ...^ @  MMM  
 ..^^   MM    
 ...    MM    
  ..^  MM ^   
The Great Lava Fields of the Damned
Obvious exits: -N -E -S -W

< 448h/452H 206v/257V Pos: standing >
 
  ....MM      
 .....M       
 ..^..M    M  
 ^...^@   MM  
 ...^^   MM   
 ....    MM   
  ^..^  MM    
The Great Lava Fields of the Damned
Obvious exits: -N -E -S -W

< 448h/452H 204v/257V Pos: standing >
 
  .....MM     
 ^.....M      
 M..^..M      
 M^...@    M  
 M...^^   MM  
 M....    MM  
  .^..^  MM   
Rocky Foothills of the Black Mountains
Obvious exits: -N -E -S -W

< 448h/452H 203v/257V Pos: standing >
 
   .....MM    
 ^^.....M     
  M..^..M     
 ^M^..@^      
 ^M...^^   M  
 MM....    M  
  ^.^..^  M   
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W

< 449h/452H 201v/257V Pos: standing >
 
  ^ .....MM   
 ^^^.....M    
   M..^..M    
  ^M^.@.^     
  ^M...^^     
 ^MM....      
  M^.^..^     
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W

< 449h/452H 199v/257V Pos: standing >
 
  ^^ .....M   
 ^^^^.....M   
    M..^..M   
   ^M^@..^    
   ^M...^^    
  ^MM....     
  ^M^.^..^    
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W

< 449h/452H 197v/257V Pos: standing >
 
   ^^ .....   
 M^^^^.....M  
 M   M..^..M  
    ^M@...^   
 ^  ^M...^^   
 ^ ^MM....    
   ^M^.^..^   
Rocky Foothills of the Black Mountains
Obvious exits: -N -E -S -W

< 449h/452H 196v/257V Pos: standing >
 
  ^^^^.....   
 M   M..^..M  
    ^M^...^   
 ^  ^M@..^^   
 ^ ^MM....    
   ^M^.^..^   
   MM....^^   
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W

< 450h/452H 194v/257V Pos: standing >
 
     M..^..   
    ^M^...^   
 ^  ^M...^^   
 ^ ^MM@...    
   ^M^.^..^   
   MM....^^   
   MM.^...^   
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W

< 450h/452H 192v/257V Pos: standing >
 
    ^M^...^   
 ^  ^M...^^   
 ^ ^MM....    
   ^M^@^..^   
   MM....^^   
   MM.^...^   
  MMM....^    
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W

< 450h/452H 190v/257V Pos: standing >
Mine Entrance
Obvious exits: -E -S -W
An old and important looking sign, sticks in the mud here.

< 451h/452H 189v/257V Pos: standing >
Zone Name: New Cave city                 
Average mob level in zone: 50
 
< 452h/452H 190v/257V Pos: standing >
Inside the Mine
Obvious exits: -N -E

< 452h/452H 191v/257V Pos: standing >
Alas, you cannot go that way. . . .

< 452h/452H 191v/257V Pos: standing >
Inside the Mine
Obvious exits: -E -S
A large gray sack lies here in a heap.

< 452h/452H 191v/257V Pos: standing >
Alas, you cannot go that way. . . .

< 452h/452H 192v/257V Pos: standing >
Alas, you cannot go that way. . . .

< 452h/452H 192v/257V Pos: standing >
The Mine Shaft
Obvious exits: -W -D

< 452h/452H 191v/257V Pos: standing >
Alas, you cannot go that way. . . .

< 452h/452H 192v/257V Pos: standing >
You quickly scan the area.
You see nothing.

< 452h/452H 192v/257V Pos: standing >
The Mine Shaft
Obvious exits: -N -U

< 452h/452H 192v/257V Pos: standing >
Alas, you cannot go that way. . . .

< 452h/452H 192v/257V Pos: standing >
End of the Mine Tunnel
Obvious exits: -E -S

< 452h/452H 192v/257V Pos: standing >
Alas, you cannot go that way. . . .

< 452h/452H 192v/257V Pos: standing >
Mine Tunnel
Obvious exits: -E -W

< 452h/452H 192v/257V Pos: standing >
Mine Tunnel
Obvious exits: -E -W

< 452h/452H 193v/257V Pos: standing >
Top of the Stone Stairway
Obvious exits: -S -W -D
A rusty steel hood lies here on the ground.

< 452h/452H 193v/257V Pos: standing >
End of the Caverns of Death
Obvious exits: -W -U

< 452h/452H 194v/257V Pos: standing >
The Caverns of Death
Obvious exits: -E -S# -W

< 452h/452H 193v/257V Pos: standing >
The Caverns of Death
Obvious exits: -E -S# -W

< 452h/452H 193v/257V Pos: standing >
The Caverns of Death
Obvious exits: -E -W

< 452h/452H 192v/257V Pos: standing >
The Northern Bridge
Obvious exits: -E -W

< 452h/452H 191v/257V Pos: standing >
A Curve in the Cavern
Obvious exits: -E -S

< 452h/452H 190v/257V Pos: standing >
Alas, you cannot go that way. . . .

< 452h/452H 191v/257V Pos: standing >
You quickly scan the area.
A ghast who is rather far off to your south.

< 452h/452H 191v/257V Pos: standing >
The Caverns of Death
Obvious exits: -N -S
A fragile dragonscale tail protector lies here on the ground.

< 452h/452H 191v/257V Pos: standing >
The Caverns of Death
Obvious exits: -N -S
a strange yellow stone lies here.
A glowing skeletal helm is here collecting dust. (magic)
A pair of indigo-plated boots have been dropped here carelessly (magic)

< 452h/452H 190v/257V Pos: standing >
Looks like an exit.
You extend your sights southward.
An Intersection in the Caverns
Obvious exits: -N -E -S -W

< 452h/452H 192v/257V Pos: standing >
An Intersection in the Caverns
Obvious exits: -N -E -S -W

< 452h/452H 192v/257V Pos: standing >
You quickly scan the area.
A ghast who is close by to your south.
An undead dragon who is a brief walk away to your south.
The skeletal knight who is a brief walk away to your south.
An undead dragon who is rather far off to your south.
An evil-looking wight who is rather far off to your south.
An undead dragon who is in the distance to your south.
An undead dragon who is in the distance to your south.
The skeleton gate guard who is in the distance to your south.
The undead wizard who is rather far off to your west.

< 452h/452H 192v/257V Pos: standing >
A Small Tunnel
Obvious exits: -E -W

< 452h/452H 195v/257V Pos: standing >
A Small Tunnel
Obvious exits: -E -W

< 452h/452H 194v/257V Pos: standing >
End of the Small Tunnel
Obvious exits: -E -S# -W

< 452h/452H 193v/257V Pos: standing >
Valhingen's Magic Shop
Obvious exits: -E
(Q)The undead wizard is standing here, waiting for your order.

< 452h/452H 193v/257V Pos: standing >
Alas, you cannot go that way. . . .

< 452h/452H 193v/257V Pos: standing >
You are carrying: (2/11)
a hardened stone buckler from The Lost Realms of Shadowfall [86%]
a bottomless bag of the illithids (magic)

< 452h/452H 194v/257V Pos: standing >
You have memorized the following spells:
(10th circle)  1 - etherportal
               1 - gaseous cloud
( 9th circle)  4 - arieks shattering iceball
( 8th circle)  2 - corrosive blast
               2 - spirit jump
               1 - tormenting spirits
( 7th circle)  4 - greater soul disturbance
               1 - elephantstrength
               1 - indomitability
( 6th circle)  2 - wellness
               5 - greater mending
( 5th circle)  1 - sense spirit
               6 - molten spray
( 4th circle)  2 - pantherspeed
               1 - summon beast
               1 - hawkvision
               4 - mending
( 3rd circle)  5 - scalding blast
               2 - purify spirit
               1 - cold ward
               1 - fire ward
( 2nd circle)  4 - flameburst
               6 - lesser mending
( 1st circle)  7 - ice missile
               4 - spirit armor

You can memorize no more spells.

< 452h/452H 195v/257V Pos: standing >
You have memorized the following spells:
(10th circle)  1 - etherportal
               1 - gaseous cloud
( 9th circle)  4 - arieks shattering iceball
( 8th circle)  2 - corrosive blast
               2 - spirit jump
               1 - tormenting spirits
( 7th circle)  4 - greater soul disturbance
               1 - elephantstrength
               1 - indomitability
( 6th circle)  2 - wellness
               5 - greater mending
( 5th circle)  1 - sense spirit
               6 - molten spray
( 4th circle)  2 - pantherspeed
               1 - summon beast
               1 - hawkvision
               4 - mending
( 3rd circle)  5 - scalding blast
               2 - purify spirit
               1 - cold ward
               1 - fire ward
( 2nd circle)  4 - flameburst
               6 - lesser mending
( 1st circle)  7 - ice missile
               4 - spirit armor

You can memorize no more spells.

< 452h/452H 198v/257V Pos: standing >
You start chanting...
The undead wizard suddenly attacks YOU!

< 416h/452H 202v/257V Pos: standing >
< T: Gellz TP: sta TC:few scratches E: undead sta EP: excellent >
 Casting: gaseous cloud *

< 416h/452H 203v/257V Pos: standing >
< T: Gellz TP: sta TC:few scratches E: undead sta EP: excellent >
 You complete your spell...
You point at the undead wizard.
A translucent field flashes around the undead wizard's body upon contact with your assault, deflecting it back at YOU!
The undead wizard conjures a gaseous cloud and directs it at you!  A painful bout of choking is your reward.
OUCH!  That really did HURT!

< 357h/452H 203v/257V Pos: standing >
< T: Gellz TP: sta TC: small wounds E: undead sta EP: excellent >
 You start chanting...

< 357h/452H 203v/257V Pos: standing >
< T: Gellz TP: sta TC: small wounds E: undead sta EP: excellent >
 The undead wizard starts casting a spell.
You complete your spell...
You point at the undead wizard.
[Damage: 93 ] The undead wizard screams in utter agony as your corrosive blast slams into his body!
The blast of corrosive matter begins to eat through the undead wizard's armor!

< 357h/452H 203v/257V Pos: standing >
< T: Gellz TP: sta TC: small wounds E: undead sta EP: few scratches >
 You start chanting...

< 357h/452H 203v/257V Pos: standing >
< T: Gellz TP: sta TC: small wounds E: undead sta EP: few scratches >
 Casting: greater mending 

< 357h/452H 203v/257V Pos: standing >
< T: Gellz TP: sta TC: small wounds E: undead sta EP: few scratches >
 You complete your spell...
You shudders as an immense rush of life flows into his body!

< 452h/452H 203v/257V Pos: standing >
< T: Gellz TP: sta TC:excellent E: undead sta EP: few scratches >
 You score a CRITICAL HIT!!!!!
[Damage:  1 ] You attack the undead wizard. [1 Hits]

< 452h/452H 203v/257V Pos: standing >
< T: Gellz TP: sta TC:excellent E: undead sta EP: few scratches >
 You start chanting...

< 452h/452H 203v/257V Pos: standing >
< T: Gellz TP: sta TC:excellent E: undead sta EP: few scratches >
 The undead wizard completes his spell...
The undead wizard utters the word 'oculoyrzqh'
A translucent field flashes around the undead wizard, then vanishes.
The undead wizard attacks you. [2 Hits]

< 416h/452H 203v/257V Pos: standing >
< T: Gellz TP: sta TC:few scratches E: undead sta EP: few scratches >
 You complete your spell...
You point at the undead wizard.
A translucent field flashes around the undead wizard's body upon contact with your assault, deflecting it back at YOU!
You reel in pain as the undead wizard's iceball shatters upon impacting you.
OUCH!  That really did HURT!

< 342h/452H 203v/257V Pos: standing >
< T: Gellz TP: sta TC: small wounds E: undead sta EP: few scratches >
 You start chanting...

< 342h/452H 203v/257V Pos: standing >
< T: Gellz TP: sta TC: small wounds E: undead sta EP: few scratches >
 Casting: arieks shattering iceball *

< 342h/452H 203v/257V Pos: standing >
< T: Gellz TP: sta TC: small wounds E: undead sta EP: few scratches >
 You complete your spell...
You point at the undead wizard.
[Damage: 180 ] Your iceball shatters upon impacting the undead wizard, rending flesh and sending blood flying.
The undead wizard starts casting an offensive spell.
The undead wizard attacks you. [1 Hits]
An orcish merchant snaps into visibility.

< 309h/452H 203v/257V Pos: standing >
< T: Gellz TP: sta TC: few wounds E: undead sta EP:  few wounds >
 You start chanting...

< 309h/452H 203v/257V Pos: standing >
< T: Gellz TP: sta TC: few wounds E: undead sta EP:  few wounds >
 An orcish merchant snaps into visibility.
An orcish merchant dances an acrobatic maneuver in battle, tripping you.

< 309h/452H 203v/257V Pos: sitting >
< T: Gellz TP: sit TC: few wounds E: undead sta EP:  few wounds >
 You can't do this sitting!
You abort your spell before it's done!

< 309h/452H 203v/257V Pos: sitting >
< T: Gellz TP: sit TC: few wounds E: undead sta EP:  few wounds >
 You attack the undead wizard. [0 Hits]

< 309h/452H 203v/257V Pos: sitting >
< T: Gellz TP: sit TC: few wounds E: undead sta EP:  few wounds >
 The undead wizard completes his spell...
The undead wizard utters the words 'sfugwahuq grul'
The undead wizard sends a shimmering shaft of light streaking towards YOU!
OUCH!  That really did HURT!
Your long shadowy mane [superior] was damaged from the massive blow!
The undead wizard sends a red shaft of light streaking towards YOU!
OUCH!  That really did HURT!
The undead wizard sends a green shaft of light streaking towards YOU!
You resist the effects of the undead wizard's spell!

< 198h/452H 203v/257V Pos: sitting >
< T: Gellz TP: sit TC: nasty wounds E: undead sta EP:  few wounds >
 An orcish merchant snaps into visibility.
An orcish merchant attacks you. [6 Hits]

< 99h/452H 203v/257V Pos: sitting >
< T: Gellz TP: sit TC:pretty hurt E: undead sta EP:  few wounds >
 YIKES!  Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
The undead wizard starts casting an offensive spell.
The undead wizard attacks you. [2 Hits]

< 26h/452H 203v/257V Pos: sitting >
< T: Gellz TP: sit TC: awful E: undead sta EP:  few wounds >
 An orcish merchant snaps into visibility.
YIKES!  Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
Your consciousness begins to fade in and out as your mortality slips away.....